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- Floor 1: Traverse Town
- --------------
- - Key of Beginnings: 1↑
- - Key of Guidance: 3↑
- - Key to Truth: Any Green Card
- - Key to Rewards: Key to Rewards Card
- Floor 2: Agrabah
- --------------
- - Key of Beginnings: Any Green Card
- - Key of Guidance: 15 Cards Total
- - Key to Truth: Any Red Card
- - Key to Rewards: Any Blue Card
- Floor 3
- ---------------
- - Key of Beginnings: 5↑; 7↑
- - Key of Guidance: Any Green Card
- - Key to Truth: 3↓
- - Key to Rewards: Red 0= Card
- Floor 4
- ----------------
- - Key of Beginnings: 8↑
- - Key of Guidance: 1↑
- - Key to Truth: Any Red Card; Any Green Card
- - Key to Rewards: Green 9= Card; Red 9= Card
- Floor 5
- ----------------
- - Key of Beginnings: 20 Cards Total
- - Key of Guidance: Any Red Card; 5↓
- - Key to Truth: 0= Card
- - Key to Rewards: Green 15 Cards Total
- Floor 6
- ----------------
- - Key of Beginnings: 3= Card; 4= Card
- - Key of Guidance: 6= Card; 7= Card
- - Key to Truth: Red 3↓; Green 30 Cards Total
- - Key to Rewards: Red 20 Cards Total
- Floor 7
- -----------------
- - Key of Beginnings: Any Red Card
- - Key of Guidance: Any Green Card
- - Key to Truth: Any Blue Card
- - Key to Rewards: 30 Cards Total
- Floor 8
- -----------------
- - Key of Beginnings: 5= Card
- - Key of Guidance: 6= Card
- - Key to Truth: 30 Cards Total
- - Key to Rewards: Blue 15 Cards Total
- Floor 9
- -----------------
- - Key of Beginnings: Any Red Card
- - Key of Guidance: 9= Card
- - Key to Truth: 1= Card
- - Key to Rewards: Blue 2= Card
- Floor 10
- -----------------
- - Key of Beginnings: Any Blue Card; 3↓
- - Key of Guidance: Any Green Card; 7↑
- - Key to Truth: Any Red Card; 0= Card
- - Key to Rewards: Green 3= Card; Red 7= Card
- Floor 11
- -----------------
- - Key of Beginnings: 5↑; 5↓; Any Blue Card
- - Key to Rewards: Blue 8= Card; Red 1= Card; Green 20 Cards Total
- Floor 12
- ------------------
- - Key of Beginnings: 2= Card; 8= Card
- - Key of Guidance: 50 Cards Total
- - Key to Rewards: Blue 33 Cards Total; Red 33 Cards Total; Green 33 Cards Total
- Floor 13
- ------------------
- - Key of Beginnings: Blue 1= Card; Red 3= Card; 99 Cards Total
- - Key to Rewards: Blue 30 Cards Total; Red 40 Cards Total; Green 20 Cards Total
- =============================
- RNG Manipulation 1 - Traverse Town (Tutorial)
- =============================
- - Dodge Roll x5, hit barrels, Dodge Roll x3, hit 2 lamps, Dodge Roll x1, hit 3rd lamp, Dodge Roll x1, hit Blizzard barrel, and Dodge Roll x1
- - Pick up box and immediately drop it, Dodge Roll x5, hit lightpost, Dodge Roll x1, hit 2nd lightpost, Dodge Roll x3, hit 2 boxes with 1 hit, Dodge Roll x5, hit barrels, Dodge Roll x3, and hit 3 boxes with 1 hit
- =============================
- RNG Manipulation 2 - Traverse Town (Do not hit any hittable object in save point room!)
- =============================
- - Dodge Roll x6, hit lamp, Dodge Roll x7, hit 2 boxes with 1 hit, Dodge Roll x3, hit 2nd lamp, Dodge Roll x4, hit lightpost, Dodge Roll x2 and enter Tranquil Darkness room
- - Hit 2 barrels with 1 hit, Dodge Roll x1, hit lamp, Dodge Roll x1, hit flag, Dodge Roll x3, jump on the spring and hit 2nd lamp, Dodge Roll x7, hit 2nd flag, Dodge Roll x1, hit 2 boxes with 1 hit
- - Equip Blizzards 5-2-3
- - Dodge Roll x2, use Sleeping Darkness, Dodge Roll x1, jump into Red Nocturne, mash Triangle for Blizzaga on Shadow, kill 2 Red Nocturnes with 1 Blizzard
- - Dodge Roll x3, hit lamp, hit 2 barrels with 1 hit, hit 3 boxes in 1 hit, Dodge Roll x1, hit lightpost, jump into 2nd Red Nocturne, kill 2 Red Nocturnes with 1 Blizzard, Dodge Roll x2, hit box
- *This only applies in Tranquil Darkness after defeating all enemies and without hitting/breaking any objects!
- =============================
- RNG Manipulation 3 (Part 1) - Agrabah
- =============================
- - No Dodge Rolls, Talk to Moogle, BL, Dodge Roll x1, BR, Dodge Roll x1 + Break Left Stand & Pot for Blizzard 7, Dodge Roll x1 + Break Right Stand for 20 MP, Dodge Roll x3 + Break Pots for 24 MP, TR, TL, Dodge Roll x4, Break Right Stand for 12 MP, Dodge Roll x4, Break Last Stand for 20 MP, Dodge Roll x1, Break Pot in Save Point Room for 50 MP, Dodge Roll x1 + Break Left Stand for 30 MP, No Dodge Rolls + Break Stand and Pot for 30 MP & Three Wishes 9, Dodge Roll x5 + Break Pots for 12 MP, Dodge Roll x2 + Break Pot for 30 MP, Dodge Roll x1 for 50 MP
- =============================
- RNG Manipulation 3 (Part 2) - Agrabah
- =============================
- - Dodge Roll x1, Talk to Moogle, Dodge Roll x1, TL, BL, BR, Assorted BL, Magic TR
- - No Dodge Rolls, BL, TL, Dodge Roll x1 + Break Stand with Pot, Dodge Roll x1, TR, BR
- =============================
- Deck 3: Firaga Deck:
- KK 0-9-1-1-9-1-1-7-2-1-6-2-2-5-3-2-5-3-2-5-3-2-5-3-2-5-3-2-5-4-2-2-4-4-4-(2)-4-(5)-(2)-(5)-Red Nocturne
- Deck 2: Blizzaga Deck:
- Ether 3-KK 0-5-5-3-5-5-1-5-3-2-4-3-3-0-0-7-0-7-3-Blue Rhapsody (If you have it!)
- Deck 1: Before Jafar-Genie Deck:
- Blue Rhapsody (If you have it!)-Red Nocturne-KK 0-KK 4-KK 4-KK 5-KK 6-KK 7-B5-B5-B3-B5-B5-B1-B4-B3-B3-B5-B3-B2-B7-B7-B3-F5-F4-F2x5
- - Shortcut the 1st Blizzaga! (3rd Option)
- *This is 661 CP with a Blue Rhapsody card and 641 without it!
- =============================
- Traverse Town - As many as you can get until you get 2 Red Nocturne cards?
- Agrabah - 96 with 5 Jokers (Get 99 Map Cards as a safety net!)
- Olympus Coliseum - 0 (Try using Tranquil Darkness)
- Monstro - 0 (Try using Sleeping Darkness and a Feeble Darkness)
- Wonderland - 0 (Try using Feeble Darkness)
- Halloween Town - 0 (Try using Roulette Room and Sorcerous Waking)
- Hollow Bastion - 0 (Try using Calm Bounty and Sorcerous Waking)
- Atlantica - 0 (Try using Moment's Reprieve)
- Neverland - 0 (Try using Moogle Room) (Map Card Checkpoint Entering World: 43)
- Twilight Town - 0 (Map Card Checkpoint Entering World: 33)
- Destiny Islands - 0 (Map Card Checkpoint Entering World: 27)
- Castle Oblivion - 0 (Map Card Checkpoint Entering World: 18)
- MAP CARD COUNT FROM BATTLES: 00
- =============================
- List of Rewards
- =============================
- Traverse Town: Lionheart
- Saix (Clear Bonus)
- Agrabah: Warp
- Luxord (Clear Bonus)
- Olympus Coliseum: Metal Chocobo
- Monochrome (Clear Bonus) (PS2 Re:CoM Only)
- Total Eclipse (Clear Bonus) (Re:CoM HD Only)
- Wonderland: Synchro
- Xemnas (Clear Bonus)
- Monstro: Aqua Splash
- Xaldin (Clear Bonus)
- Halloween Town: Bind
- Bond of Flame (Clear Bonus)
- Atlantica: Quake
- Demyx (Clear Bonus)
- Neverland: Thunder Raid
- Follow the Wind (Clear Bonus) (PS2 Re:CoM Only)
- Midnight Roar (Clear Bonus) (Re:CoM HD Only)
- Hollow Bastion: Mushu
- Xigbar (Clear Bonus)
- Twilight Town: Stardust Blitz
- Roxas (Clear Bonus)
- Destiny Islands: Megalixir
- Photon Debugger (Clear Bonus) (PS2 Re:CoM Only)
- Two Become One (Clear Bonus) (Re:CoM HD Only)
- Castle Oblivion: Superglide
- Star Seeker (Clear Bonus)
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