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Apr 20th, 2018
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  1. 1) How has your experience been so far working for a large company like Epic Games?
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  3. 2) Out of all the finished projects you have contributed to, which would you say was the most fun to work on and which was the least fun?
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  6. 3) Is there any advice you can give to new-comers starting out in the game industry? (for a programmers perspective)
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  8. 4) What would you say your greatest challenge working for Epic games was? How did you overcome it?
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  10. 5) Working on such a large upscale project like Gears of War 3, was there much added pressure? Were expectations on results raised higher?
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  13. 6) With big title game productions comes much larger teams to complete them, were you mainly flying solo completing tasks or put in a team to combine your efforts?
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  15. 7) Seeing as how Epic Games uses Unreal Engine for creating their games, was the transition from your traditional programming language to Unreal a difficult one? Did Epic provide any tutorials/classes to help you adjust?
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  17. 8) After working with video games for many years do you still enjoy playing them? Do you get much time to enjoy the products from the industry you work in?
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