Advertisement
Guest User

mdr

a guest
Mar 23rd, 2018
86
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 120.45 KB | None | 0 0
  1.  
  2. --]]
  3. wait(1 / 60)
  4. Effects = { }
  5. local Player = game.Players.localPlayer
  6. local Character = Player.Character
  7. local Humanoid = Character.Humanoid
  8. local Mouse = Player:GetMouse()
  9. local LeftArm = Character["Left Arm"]
  10. local RightArm = Character["Right Arm"]
  11. local LeftLeg = Character["Left Leg"]
  12. local RightLeg = Character["Right Leg"]
  13. local Head = Character.Head
  14. local Torso = Character.Torso
  15. local Camera = game.Workspace.CurrentCamera
  16. local RootPart = Character.HumanoidRootPart
  17. local RootJoint = RootPart.RootJoint
  18. local attack = false
  19. local Anim = 'Idle'
  20. local Lighty = game:GetService"Lighting"
  21. local attacktype = 1
  22. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  23. local velocity = RootPart.Velocity.y
  24. local sine = 0
  25. local change = 1
  26. local Create = LoadLibrary("RbxUtility").Create
  27.  
  28.  
  29. local chara = Character
  30. local m = Create("Model"){
  31. Parent = Character,
  32. Name = "WeaponModel",
  33. }
  34.  
  35. Humanoid.Animator.Parent = nil
  36. Character.Animate.Parent = nil
  37.  
  38. Humanoid.WalkSpeed = 8
  39.  
  40.  
  41. local newMotor = function(part0, part1, c0, c1)
  42. local w = Create('Motor'){
  43. Parent = part0,
  44. Part0 = part0,
  45. Part1 = part1,
  46. C0 = c0,
  47. C1 = c1,
  48. }
  49. return w
  50. end
  51.  
  52. function clerp(a, b, t)
  53. return a:lerp(b, t)
  54. end
  55.  
  56. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  57. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  58.  
  59. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  60. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  61. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  62. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  63. RootJoint.C1 = CFrame.new(0, 0, 0)
  64. RootJoint.C0 = CFrame.new(0, 0, 0)
  65. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  66. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  67.  
  68. local rarmc1 = RW.C1
  69. local larmc1 = LW.C1
  70. local rlegc1 = RH.C1
  71. local llegc1 = LH.C1
  72.  
  73. local resetc1 = false
  74.  
  75. function PlayAnimationFromTable(table, speed, bool)
  76. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  77. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  78. RW.C0 = clerp(RW.C0, table[3], speed)
  79. LW.C0 = clerp(LW.C0, table[4], speed)
  80. RH.C0 = clerp(RH.C0, table[5], speed)
  81. LH.C0 = clerp(LH.C0, table[6], speed)
  82. if bool == true then
  83. if resetc1 == false then
  84. resetc1 = true
  85. RootJoint.C1 = RootJoint.C1
  86. Torso.Neck.C1 = Torso.Neck.C1
  87. RW.C1 = rarmc1
  88. LW.C1 = larmc1
  89. RH.C1 = rlegc1
  90. LH.C1 = llegc1
  91. end
  92. end
  93. end
  94.  
  95. ArtificialHB = Create("BindableEvent", script){
  96. Parent = script,
  97. Name = "Heartbeat",
  98. }
  99.  
  100. script:WaitForChild("Heartbeat")
  101.  
  102. frame = 1 / 30
  103. tf = 0
  104. allowframeloss = false
  105. tossremainder = false
  106. lastframe = tick()
  107. script.Heartbeat:Fire()
  108.  
  109.  
  110. New = function(Object, Parent, Name, Data)
  111. local Object = Instance.new(Object)
  112. for Index, Value in pairs(Data or {}) do
  113. Object[Index] = Value
  114. end
  115. Object.Parent = Parent
  116. Object.Name = Name
  117. return Object
  118. end
  119.  
  120. if chara.Head:FindFirstChild"face" then
  121. chara.Head.face.Texture = "rbxassetid://67493879"
  122. end
  123. --Credit to Psychopath for this shit
  124.  
  125. Knifu = New("Model",chara,"Knifu",{})
  126. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  127. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  128. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  129. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  130. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  131. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  132. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  133. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  134. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  135. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  136. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  137. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  138. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  139. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  140. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  141. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  142. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  143. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  144. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  145. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  146. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  147. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  148. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  149. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  150. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  151. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  152. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  153. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  154. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  155. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  156. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  157. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  158. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  159. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  160. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  161. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  162. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  163. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  164. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  165. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  166. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  167. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  168. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  169. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  170. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  171. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  172. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  173. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  174. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  175. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  176. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  177. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  178. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  179. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  180. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  181. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  182. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  183. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  184. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  185. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  186. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  187. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  188. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  189. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  190. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  191. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  192. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  193. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  194.  
  195. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  196. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  197. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  198. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  199. p1mit.Lifetime = NumberRange.new(2)
  200. p1mit.Rate = 100
  201. p1mit.Enabled = false
  202. p1mit.Acceleration = Vector3.new(0,-5,0)
  203. p1mit.Rotation = NumberRange.new(0,359)
  204. p1mit.Speed = NumberRange.new(0)
  205. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  206. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  207. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  208. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  209. p2mit.Lifetime = NumberRange.new(1)
  210. p2mit.Rate = 10
  211. p2mit.Acceleration = Vector3.new(0,-10,0)
  212. p2mit.Speed = NumberRange.new(0)
  213. local p3mit = p2mit:Clone()
  214. p3mit.Parent = Blood2Part
  215.  
  216. game:GetService("RunService").Heartbeat:connect(function(s, p)
  217. tf = tf + s
  218. if tf >= frame then
  219. if allowframeloss then
  220. script.Heartbeat:Fire()
  221. lastframe = tick()
  222. else
  223. for i = 1, math.floor(tf / frame) do
  224. script.Heartbeat:Fire()
  225. end
  226. lastframe = tick()
  227. end
  228. if tossremainder then
  229. tf = 0
  230. else
  231. tf = tf - frame * math.floor(tf / frame)
  232. end
  233. end
  234. end)
  235.  
  236. function swait(num)
  237. if num == 0 or num == nil then
  238. ArtificialHB.Event:wait()
  239. else
  240. for i = 0, num do
  241. ArtificialHB.Event:wait()
  242. end
  243. end
  244. end
  245.  
  246. function RemoveOutlines(part)
  247. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  248. end
  249.  
  250.  
  251. local txt = Instance.new("BillboardGui", chara)
  252. txt.Adornee = chara.Head
  253. txt.Name = "Nametag"
  254. txt.Size = UDim2.new(2, 0, 1.2, 0)
  255. txt.StudsOffset = Vector3.new(-9, 6, 0)
  256. local text = Instance.new("TextLabel", txt)
  257. text.Size = UDim2.new(10, 0, 7, 0)
  258. text.TextSize = 24
  259. text.Font = Enum.Font.Cartoon
  260. text.TextScaled = false
  261. text.BackgroundTransparency = 1
  262. text.TextColor3 = Color3.new(1,1,1)
  263. text.TextStrokeTransparency = 0
  264. text.TextStrokeColor3 = Color3.new(1,0,0)
  265. text.Text = "The Murderer"
  266.  
  267. function chat(...)
  268. local txxt = {...}
  269. local ch = coroutine.wrap(function()
  270. if chara:FindFirstChild("Chatt")~= nil then
  271. Character:FindFirstChild("Chatt"):destroy()
  272. end
  273. local txt = Instance.new("BillboardGui", chara)
  274. txt.Adornee = chara.Head
  275. txt.Name = "Chatt"
  276. txt.Size = UDim2.new(2, 0, 1.2, 0)
  277. txt.StudsOffset = Vector3.new(-9, 7, 0)
  278. local text = Instance.new("TextLabel", txt)
  279. text.Size = UDim2.new(10, 0, 7, 0)
  280. text.TextSize = 24
  281. text.Font = Enum.Font.Cartoon
  282. text.TextScaled = false
  283. text.BackgroundTransparency = 1
  284. text.TextColor3 = Color3.new(0,0,0)
  285. text.TextStrokeTransparency = 0
  286. text.TextStrokeColor3 = Color3.new(1,0,0)
  287. text.Text = ""
  288. txxt = table.concat(txxt,"\t")
  289. for i = 1, #txxt do
  290. text.Text = txxt:sub(1,i)
  291. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  292. wait()
  293. end
  294. wait(2)
  295. for trans = 0,1,.1 do
  296. text.TextTransparency = trans
  297. text.TextStrokeTransparency = trans
  298. wait()
  299. end
  300. wait()
  301. txt:destroy()
  302. end)
  303.  
  304. ch(...)
  305. end
  306. Player.Chatted:connect(chat)
  307. CFuncs = {
  308. ["Part"] = {
  309. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  310. local Part = Create("Part"){
  311. Parent = Parent,
  312. Reflectance = Reflectance,
  313. Transparency = Transparency,
  314. CanCollide = false,
  315. Locked = true,
  316. BrickColor = BrickColor.new(tostring(BColor)),
  317. Name = Name,
  318. Size = Size,
  319. Material = Material,
  320. }
  321. RemoveOutlines(Part)
  322. return Part
  323. end;
  324. };
  325.  
  326. ["Mesh"] = {
  327. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  328. local Msh = Create(Mesh){
  329. Parent = Part,
  330. Offset = OffSet,
  331. Scale = Scale,
  332. }
  333. if Mesh == "SpecialMesh" then
  334. Msh.MeshType = MeshType
  335. Msh.MeshId = MeshId
  336. end
  337. return Msh
  338. end;
  339. };
  340.  
  341. ["Mesh"] = {
  342. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  343. local Msh = Create(Mesh){
  344. Parent = Part,
  345. Offset = OffSet,
  346. Scale = Scale,
  347. }
  348. if Mesh == "SpecialMesh" then
  349. Msh.MeshType = MeshType
  350. Msh.MeshId = MeshId
  351. end
  352. return Msh
  353. end;
  354. };
  355.  
  356. ["Weld"] = {
  357. Create = function(Parent, Part0, Part1, C0, C1)
  358. local Weld = Create("Weld"){
  359. Parent = Parent,
  360. Part0 = Part0,
  361. Part1 = Part1,
  362. C0 = C0,
  363. C1 = C1,
  364. }
  365. return Weld
  366. end;
  367. };
  368.  
  369. ["Sound"] = {
  370. Create = function(id, par, vol, pit)
  371. coroutine.resume(coroutine.create(function()
  372. local S = Create("Sound"){
  373. Volume = vol,
  374. Pitch = pit or 1,
  375. SoundId = id,
  376. Parent = par or workspace,
  377. }
  378. wait()
  379. S:play()
  380. game:GetService("Debris"):AddItem(S, 6)
  381. end))
  382. end;
  383. };
  384.  
  385. ["ParticleEmitter"] = {
  386. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  387. local fp = Create("ParticleEmitter"){
  388. Parent = Parent,
  389. Color = ColorSequence.new(Color1, Color2),
  390. LightEmission = LightEmission,
  391. Size = Size,
  392. Texture = Texture,
  393. Transparency = Transparency,
  394. ZOffset = ZOffset,
  395. Acceleration = Accel,
  396. Drag = Drag,
  397. LockedToPart = LockedToPart,
  398. VelocityInheritance = VelocityInheritance,
  399. EmissionDirection = EmissionDirection,
  400. Enabled = Enabled,
  401. Lifetime = LifeTime,
  402. Rate = Rate,
  403. Rotation = Rotation,
  404. RotSpeed = RotSpeed,
  405. Speed = Speed,
  406. VelocitySpread = VelocitySpread,
  407. }
  408. return fp
  409. end;
  410. };
  411.  
  412. CreateTemplate = {
  413.  
  414. };
  415. }
  416.  
  417. function rayCast(Position, Direction, Range, Ignore)
  418. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  419. end
  420.  
  421.  
  422. FindNearestTorso = function(pos)
  423. local list = (game.Workspace:children())
  424. local torso = nil
  425. local dist = 1000
  426. local temp, human, temp2 = nil, nil, nil
  427. for x = 1, #list do
  428. temp2 = list[x]
  429. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  430. temp = temp2:findFirstChild("Torso")
  431. human = temp2:findFirstChild("Humanoid")
  432. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  433. local dohit = true
  434. if dohit == true then
  435. torso = temp
  436. dist = (temp.Position - pos).magnitude
  437. end
  438. end
  439. end
  440. end
  441. return torso, dist
  442. end
  443.  
  444. function FindNearestTorsos(Position, Distance, SinglePlayer)
  445. if SinglePlayer then
  446. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  447. end
  448. local List = {}
  449. for i, v in pairs(workspace:GetChildren()) do
  450. if v:IsA("Model") then
  451. if v:findFirstChild("Torso") then
  452. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  453. if v ~= Character then
  454. if (v.Torso.Position - Position).magnitude <= Distance then
  455. table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  456. end
  457. end
  458. end
  459. end
  460. end
  461. end
  462. return List
  463. end
  464.  
  465.  
  466. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  467. if hit.Parent == nil then
  468. return
  469. end
  470. local h = hit.Parent:FindFirstChild("Humanoid")
  471. for _, v in pairs(hit.Parent:children()) do
  472. if v:IsA("Humanoid") then
  473. h = v
  474. end
  475. end
  476. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  477. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  478. if hit.Parent.DebounceHit.Value == true then
  479. return
  480. end
  481. end
  482. local c = Create("ObjectValue"){
  483. Name = "creator",
  484. Value = game:service("Players").LocalPlayer,
  485. Parent = h,
  486. }
  487. game:GetService("Debris"):AddItem(c, .5)
  488. if HitSound ~= nil and HitPitch ~= nil then
  489. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  490. end
  491. local Damage = math.random(minim, maxim)
  492. local blocked = false
  493. local block = hit.Parent:findFirstChild("Block")
  494. if block ~= nil then
  495. if block.className == "IntValue" then
  496. if block.Value > 0 then
  497. blocked = true
  498. block.Value = block.Value - 1
  499. print(block.Value)
  500. end
  501. end
  502. end
  503. if blocked == false then
  504. h.Health = h.Health - Damage
  505. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  506. else
  507. h.Health = h.Health - (Damage / 2)
  508. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  509. end
  510. if Type == "Knockdown" then
  511. local hum = hit.Parent.Humanoid
  512. hum.PlatformStand = true
  513. coroutine.resume(coroutine.create(function(HHumanoid)
  514. swait(1)
  515. HHumanoid.PlatformStand = false
  516. end), hum)
  517. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  518. local bodvol = Create("BodyVelocity"){
  519. velocity = angle * knockback,
  520. P = 5000,
  521. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  522. Parent = hit,
  523. }
  524. local rl = Create("BodyAngularVelocity"){
  525. P = 3000,
  526. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  527. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  528. Parent = hit,
  529. }
  530. game:GetService("Debris"):AddItem(bodvol, .5)
  531. game:GetService("Debris"):AddItem(rl, .5)
  532. elseif Type == "Normal" then
  533. local vp = Create("BodyVelocity"){
  534. P = 500,
  535. maxForce = Vector3.new(math.huge, 0, math.huge),
  536. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  537. }
  538. if knockback > 0 then
  539. vp.Parent = hit.Parent.Torso
  540. end
  541. game:GetService("Debris"):AddItem(vp, .5)
  542. elseif Type == "Up" then
  543. local bodyVelocity = Create("BodyVelocity"){
  544. velocity = Vector3.new(0, 20, 0),
  545. P = 5000,
  546. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  547. Parent = hit,
  548. }
  549. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  550. elseif Type == "DarkUp" then
  551. coroutine.resume(coroutine.create(function()
  552. for i = 0, 1, 0.1 do
  553. swait()
  554. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  555. end
  556. end))
  557. local bodyVelocity = Create("BodyVelocity"){
  558. velocity = Vector3.new(0, 20, 0),
  559. P = 5000,
  560. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  561. Parent = hit,
  562. }
  563. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  564. elseif Type == "Snare" then
  565. local bp = Create("BodyPosition"){
  566. P = 2000,
  567. D = 100,
  568. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  569. position = hit.Parent.Torso.Position,
  570. Parent = hit.Parent.Torso,
  571. }
  572. game:GetService("Debris"):AddItem(bp, 1)
  573. elseif Type == "Freeze" then
  574. local BodPos = Create("BodyPosition"){
  575. P = 50000,
  576. D = 1000,
  577. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  578. position = hit.Parent.Torso.Position,
  579. Parent = hit.Parent.Torso,
  580. }
  581. local BodGy = Create("BodyGyro") {
  582. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  583. P = 20e+003,
  584. Parent = hit.Parent.Torso,
  585. cframe = hit.Parent.Torso.CFrame,
  586. }
  587. hit.Parent.Torso.Anchored = true
  588. coroutine.resume(coroutine.create(function(Part)
  589. swait(1.5)
  590. Part.Anchored = false
  591. end), hit.Parent.Torso)
  592. game:GetService("Debris"):AddItem(BodPos, 3)
  593. game:GetService("Debris"):AddItem(BodGy, 3)
  594. end
  595. local debounce = Create("BoolValue"){
  596. Name = "DebounceHit",
  597. Parent = hit.Parent,
  598. Value = true,
  599. }
  600. game:GetService("Debris"):AddItem(debounce, Delay)
  601. c = Create("ObjectValue"){
  602. Name = "creator",
  603. Value = Player,
  604. Parent = h,
  605. }
  606. game:GetService("Debris"):AddItem(c, .5)
  607. end
  608. end
  609.  
  610. function ShowDamage(Pos, Text, Time, Color)
  611. local Rate = (1 / 30)
  612. local Pos = (Pos or Vector3.new(0, 0, 0))
  613. local Text = (Text or "")
  614. local Time = (Time or 2)
  615. local Color = (Color or Color3.new(1, 0, 1))
  616. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  617. EffectPart.Anchored = true
  618. local BillboardGui = Create("BillboardGui"){
  619. Size = UDim2.new(3, 0, 3, 0),
  620. Adornee = EffectPart,
  621. Parent = EffectPart,
  622. }
  623. local TextLabel = Create("TextLabel"){
  624. BackgroundTransparency = 1,
  625. Size = UDim2.new(1, 0, 1, 0),
  626. Text = Text,
  627. Font = "SciFi",
  628. TextColor3 = Color,
  629. TextScaled = true,
  630. Parent = BillboardGui,
  631. }
  632. game.Debris:AddItem(EffectPart, (Time))
  633. EffectPart.Parent = game:GetService("Workspace")
  634. delay(0, function()
  635. local Frames = (Time / Rate)
  636. for Frame = 1, Frames do
  637. wait(Rate)
  638. local Percent = (Frame / Frames)
  639. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  640. TextLabel.TextTransparency = Percent
  641. end
  642. if EffectPart and EffectPart.Parent then
  643. EffectPart:Destroy()
  644. end
  645. end)
  646. end
  647.  
  648. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  649. for _, c in pairs(workspace:children()) do
  650. local hum = c:findFirstChild("Humanoid")
  651. if hum ~= nil then
  652. local head = c:findFirstChild("Torso")
  653. if head ~= nil then
  654. local targ = head.Position - Part.Position
  655. local mag = targ.magnitude
  656. if mag <= Magnitude and c.Name ~= Player.Name then
  657. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  658. end
  659. end
  660. end
  661. end
  662. end
  663.  
  664. EffectModel = Create("Model"){
  665. Parent = Character,
  666. Name = "Effects",
  667. }
  668.  
  669. Effects = {
  670. Block = {
  671. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  672. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  673. prt.Anchored = true
  674. prt.CFrame = cframe
  675. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  676. game:GetService("Debris"):AddItem(prt, 10)
  677. if Type == 1 or Type == nil then
  678. table.insert(Effects, {
  679. prt,
  680. "Block1",
  681. delay,
  682. x3,
  683. y3,
  684. z3,
  685. msh
  686. })
  687. elseif Type == 2 then
  688. table.insert(Effects, {
  689. prt,
  690. "Block2",
  691. delay,
  692. x3,
  693. y3,
  694. z3,
  695. msh
  696. })
  697. end
  698. end;
  699. };
  700.  
  701. Cylinder = {
  702. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  703. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  704. prt.Anchored = true
  705. prt.CFrame = cframe
  706. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  707. game:GetService("Debris"):AddItem(prt, 10)
  708. table.insert(Effects, {
  709. prt,
  710. "Cylinder",
  711. delay,
  712. x3,
  713. y3,
  714. z3,
  715. msh
  716. })
  717. end;
  718. };
  719. Head = {
  720. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  721. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  722. prt.Anchored = true
  723. prt.CFrame = cframe
  724. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  725. game:GetService("Debris"):AddItem(prt, 10)
  726. table.insert(Effects, {
  727. prt,
  728. "Cylinder",
  729. delay,
  730. x3,
  731. y3,
  732. z3,
  733. msh
  734. })
  735. end;
  736. };
  737.  
  738. Sphere = {
  739. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  740. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  741. prt.Anchored = true
  742. prt.CFrame = cframe
  743. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  744. game:GetService("Debris"):AddItem(prt, 10)
  745. table.insert(Effects, {
  746. prt,
  747. "Cylinder",
  748. delay,
  749. x3,
  750. y3,
  751. z3,
  752. msh
  753. })
  754. end;
  755. };
  756.  
  757. Elect = {
  758. Create = function(cff, x, y, z)
  759. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  760. prt.Anchored = true
  761. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  762. prt.CFrame = CFrame.new(prt.Position)
  763. game:GetService("Debris"):AddItem(prt, 2)
  764. local xval = math.random() / 2
  765. local yval = math.random() / 2
  766. local zval = math.random() / 2
  767. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  768. table.insert(Effects, {
  769. prt,
  770. "Elec",
  771. 0.1,
  772. x,
  773. y,
  774. z,
  775. xval,
  776. yval,
  777. zval
  778. })
  779. end;
  780.  
  781. };
  782.  
  783. Ring = {
  784. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  785. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  786. prt.Anchored = true
  787. prt.CFrame = cframe
  788. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  789. game:GetService("Debris"):AddItem(prt, 10)
  790. table.insert(Effects, {
  791. prt,
  792. "Cylinder",
  793. delay,
  794. x3,
  795. y3,
  796. z3,
  797. msh
  798. })
  799. end;
  800. };
  801.  
  802.  
  803. Wave = {
  804. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  805. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  806. prt.Anchored = true
  807. prt.CFrame = cframe
  808. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  809. game:GetService("Debris"):AddItem(prt, 10)
  810. table.insert(Effects, {
  811. prt,
  812. "Cylinder",
  813. delay,
  814. x3,
  815. y3,
  816. z3,
  817. msh
  818. })
  819. end;
  820. };
  821.  
  822. Break = {
  823. Create = function(brickcolor, cframe, x1, y1, z1)
  824. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  825. prt.Anchored = true
  826. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  827. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  828. local num = math.random(10, 50) / 1000
  829. game:GetService("Debris"):AddItem(prt, 10)
  830. table.insert(Effects, {
  831. prt,
  832. "Shatter",
  833. num,
  834. prt.CFrame,
  835. math.random() - math.random(),
  836. 0,
  837. math.random(50, 100) / 100
  838. })
  839. end;
  840. };
  841.  
  842. Fire = {
  843. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  844. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  845. prt.Anchored = true
  846. prt.CFrame = cframe
  847. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  848. game:GetService("Debris"):AddItem(prt, 10)
  849. table.insert(Effects, {
  850. prt,
  851. "Fire",
  852. delay,
  853. 1,
  854. 1,
  855. 1,
  856. msh
  857. })
  858. end;
  859. };
  860.  
  861. FireWave = {
  862. Create = function(brickcolor, cframe, x1, y1, z1)
  863. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  864. prt.Anchored = true
  865. prt.CFrame = cframe
  866. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  867. local d = Create("Decal"){
  868. Parent = prt,
  869. Texture = "rbxassetid://26356434",
  870. Face = "Top",
  871. }
  872. local d = Create("Decal"){
  873. Parent = prt,
  874. Texture = "rbxassetid://26356434",
  875. Face = "Bottom",
  876. }
  877. game:GetService("Debris"):AddItem(prt, 10)
  878. table.insert(Effects, {
  879. prt,
  880. "FireWave",
  881. 1,
  882. 30,
  883. math.random(400, 600) / 100,
  884. msh
  885. })
  886. end;
  887. };
  888.  
  889. Lightning = {
  890. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  891. local magz = (p0 - p1).magnitude
  892. local curpos = p0
  893. local trz = {
  894. -ofs,
  895. ofs
  896. }
  897. for i = 1, tym do
  898. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  899. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  900. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  901. li.Material = "Neon"
  902. if tym == i then
  903. local magz2 = (curpos - p1).magnitude
  904. li.Size = Vector3.new(th, th, magz2)
  905. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  906. table.insert(Effects, {
  907. li,
  908. "Disappear",
  909. last
  910. })
  911. else
  912. do
  913. do
  914. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  915. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  916. game.Debris:AddItem(li, 10)
  917. table.insert(Effects, {
  918. li,
  919. "Disappear",
  920. last
  921. })
  922. end
  923. end
  924. end
  925. end
  926. end
  927. };
  928.  
  929. EffectTemplate = {
  930.  
  931. };
  932. }
  933.  
  934. function attackone()
  935. attack = true
  936. for i = 0, 1, 0.1 do
  937. swait()
  938. PlayAnimationFromTable({
  939. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  940. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  941. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  942. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  943. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  944. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  945. }, .3, false)
  946. end
  947. attack = false
  948. end
  949.  
  950. Mouse.KeyDown:connect(function(k)
  951. k = k:lower()
  952. if attack == false and k == '' then
  953.  
  954. end
  955. end)
  956.  
  957. abss = Instance.new("BillboardGui",Character)
  958. abss.Size = UDim2.new(10,0,10,0)
  959. abss.Enabled = false
  960. imgl = Instance.new("ImageLabel",abss)
  961. imgl.Position = UDim2.new(0,0,0,0)
  962. imgl.Size = UDim2.new(1,0,1,0)
  963. imgl.Image = "rbxassetid://711463989"
  964. imgl.BackgroundTransparency = 1
  965. imgl.ImageColor3 = Color3.new(.9,0,0)
  966. img2 = Instance.new("ImageLabel",abss)
  967. img2.Position = UDim2.new(0,0,0,0)
  968. img2.Size = UDim2.new(1,0,1,0)
  969. img2.Image = "rbxassetid://711463989"
  970. img2.BackgroundTransparency = 1
  971. img2.ImageColor3 = Color3.new(.9,0,0)
  972.  
  973. local targetted = nil;
  974.  
  975. function ohshityougothit(dude)
  976. coroutine.wrap(function()
  977. repeat wait() until dude:FindFirstChild"Head"
  978. KnifuHit = New("Model",workspace,"KnifuHit",{})
  979. game:GetService("Debris"):AddItem(KnifuHit,3)
  980. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  981. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  982. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  983. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  984. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  985. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  986. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  987. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  988. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  989. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  990. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  991. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  992. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  993. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  994. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  995. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  996. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  997. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  998. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  999. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1000. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1001. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1002. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1003. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1004. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1005. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1006. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1007. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1008. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1009. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1010. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1011. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1012. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1013. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1014. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1015. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1016. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1017. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1018. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1019. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1020. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1021. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1022. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1023. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1024. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1025. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1026. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1027. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1028. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1029. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1030. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1031. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1032. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1033. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1034. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1035. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1036. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1037. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1038. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1039. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1040. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1041. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1042. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1043. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1044. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1045. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1046. end)()
  1047. end
  1048.  
  1049. function fuckingdie(dude)
  1050. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1051. dude.Humanoid.PlatformStand = true
  1052. local bgf = Instance.new("BodyGyro",dude.Head)
  1053. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1054. local val = Instance.new("BoolValue",dude)
  1055. val.Name = "IsHit"
  1056. for i = 1, 6 do
  1057. local blo = Instance.new("Part",game.Workspace)
  1058. blo.Size = Vector3.new(.6,.2,.6)
  1059. blo.Material = "SmoothPlastic"
  1060. blo.BrickColor = BrickColor.new("Crimson")
  1061. blo.Position = dude.Head.Position
  1062. blo.CFrame = dude.Head.CFrame
  1063. game:GetService("Debris"):AddItem(blo,15)
  1064. end
  1065. local ds = coroutine.wrap(function()
  1066. wait(1)
  1067. if dude == targetted then
  1068. targetted = nil
  1069. end
  1070. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1071. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1072. ragdoll(dude)
  1073. end)
  1074. ds()
  1075. end
  1076. end
  1077.  
  1078. local Sitting = false
  1079. function fuckingdiethro(dude)
  1080. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1081. dude.Humanoid.PlatformStand = true
  1082. if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1083. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1084. local val = Instance.new("BoolValue",dude)
  1085. val.Name = "IsHit"
  1086. if dude:FindFirstChild"Head" then
  1087. for i = 1, 6 do
  1088. local blo = Instance.new("Part",game.Workspace)
  1089. blo.Size = Vector3.new(.6,.2,.6)
  1090. blo.Material = "SmoothPlastic"
  1091. blo.BrickColor = BrickColor.new("Crimson")
  1092. blo.Position = dude.Head.Position
  1093. blo.CFrame = dude.Head.CFrame
  1094. game:GetService("Debris"):AddItem(blo,15)
  1095. end
  1096. end
  1097. local ds = coroutine.wrap(function()
  1098. if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1099. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1100. end
  1101. wait(0.3)
  1102. if dude == targetted then
  1103. targetted = nil
  1104. end
  1105. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1106. ragdoll(dude)
  1107. end)
  1108. ds()
  1109. end
  1110. end
  1111.  
  1112. function ragdoll(guy)
  1113. guy.Archivable = true
  1114. clone = guy:Clone()
  1115. clone.Parent = workspace
  1116. game:service'Debris':AddItem(clone,10)
  1117. for i,v in pairs(clone:GetChildren()) do
  1118. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1119. v:destroy()
  1120. end
  1121. for i,p in pairs(v:GetChildren()) do
  1122. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1123. p:destroy()
  1124. end
  1125. end
  1126. end
  1127. for i,t in pairs(guy:GetChildren()) do
  1128. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1129. t:destroy()
  1130. end
  1131. end
  1132. for i,v in next, clone:children() do
  1133. if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1134. v.Disabled = true
  1135. wait()
  1136. v:destroy()
  1137. end
  1138. end
  1139. local vel
  1140. if clone:FindFirstChild"Torso" then
  1141. vel = Instance.new("BodyVelocity", clone.Torso)
  1142. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1143. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1144. end
  1145. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1146. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  1147. end
  1148. using = false
  1149. local leftarm = clone:findFirstChild("Left Arm")
  1150. local rightrm = clone:findFirstChild("Right Arm")
  1151. local leftleg = clone:findFirstChild("Left Leg")
  1152. local rightleg = clone:findFirstChild("Right Leg")
  1153. local head = clone:findFirstChild("Head")
  1154. for i, g in pairs(guy:GetChildren()) do
  1155. if g.ClassName == "Part" then
  1156. g:destroy()
  1157. end
  1158. end
  1159. for i, h in pairs(guy:GetChildren()) do
  1160. if h.ClassName == "Accesory" then
  1161. h:destroy()
  1162. end
  1163. end
  1164.  
  1165. if head ~= nil then
  1166. local glue13 = Instance.new("Glue", clone.Torso)
  1167. glue13.Part0 = clone.Torso
  1168. glue13.Part1 = head
  1169. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1170. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1171. local collider13 = Instance.new("Part", head)
  1172. collider13.Position = Vector3.new(0,999,0)
  1173. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1174. collider13.Shape = "Cylinder"
  1175. collider13.Transparency = 1
  1176. local weld = Instance.new("Weld", collider13)
  1177. weld.Part0 = head
  1178. weld.Part1 = collider13
  1179. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1180. collider13.TopSurface = "Smooth"
  1181. collider13.BottomSurface = "Smooth"
  1182. collider13.formFactor = "Symmetric"
  1183. end
  1184. if leftleg ~= nil then
  1185. local glue = Instance.new("Glue", clone.Torso)
  1186. glue.Part0 = clone.Torso
  1187. glue.Part1 = leftleg
  1188. glue.Name = "Left leg"
  1189. local collider = Instance.new("Part", leftleg)
  1190. collider.Position = Vector3.new(0,999,0)
  1191. collider.Size = Vector3.new(1.7, 1, 1)
  1192. collider.Shape = "Cylinder"
  1193. local weld = Instance.new("Weld", collider)
  1194. weld.Part0 = leftleg
  1195. weld.Part1 = collider
  1196. weld.C0 = CFrame.Angles(0, 0, 80)
  1197. collider.TopSurface = "Smooth"
  1198. collider.BottomSurface = "Smooth"
  1199. collider.formFactor = "Symmetric"
  1200. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1201. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1202. collider.Transparency = 1
  1203. end
  1204. ------------
  1205. if rightleg ~= nil then
  1206. local glue1 = Instance.new("Glue", clone.Torso)
  1207. glue1.Part0 = clone.Torso
  1208. glue1.Part1 = rightleg
  1209. glue1.Name = "Right leg"
  1210. local collider1 = Instance.new("Part", rightleg)
  1211. collider1.Position = Vector3.new(0,999,0)
  1212. collider1.Size = Vector3.new(1.7, 1, 1)
  1213. collider1.Shape = "Cylinder"
  1214. local weld1 = Instance.new("Weld", collider1)
  1215. weld1.Part0 = rightleg
  1216. weld1.Part1 = collider1
  1217. weld1.C0 = CFrame.Angles(0, 0, 80)
  1218. collider1.TopSurface = "Smooth"
  1219. collider1.BottomSurface = "Smooth"
  1220. collider1.formFactor = "Symmetric"
  1221. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1222. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1223. collider1.Transparency = 1
  1224. end
  1225. ------------
  1226. if rightrm ~= nil then
  1227. local glue11 = Instance.new("Glue", clone.Torso)
  1228. glue11.Part0 = clone.Torso
  1229. glue11.Part1 = rightrm
  1230. glue11.Name = "Right shoulder"
  1231. local collider11 = Instance.new("Part", rightrm)
  1232. collider11.Position = Vector3.new(0,9999,0)
  1233. collider11.Size = Vector3.new(1.8,1,1)
  1234. collider11.Shape = "Cylinder"
  1235. local weld11 = Instance.new("Weld", collider11)
  1236. weld11.Part0 = rightrm
  1237. weld11.Part1 = collider11
  1238. weld11.C0 = CFrame.Angles(0, 0, 80)
  1239. collider11.TopSurface = "Smooth"
  1240. collider11.BottomSurface = "Smooth"
  1241. collider11.formFactor = "Symmetric"
  1242. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1243. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1244. collider11.Transparency = 1
  1245. end
  1246. ------------
  1247. if leftarm ~= nil then
  1248. local glue111 = Instance.new("Glue", clone.Torso)
  1249. glue111.Part0 = clone.Torso
  1250. glue111.Part1 = leftarm
  1251. glue111.Name = "Left shoulder"
  1252. local collider111 = Instance.new("Part", leftarm)
  1253. collider111.Position = Vector3.new(0,9999,0)
  1254. collider111.Size = Vector3.new(1.8,1,1)
  1255. collider111.Shape = "Cylinder"
  1256. local weld111 = Instance.new("Weld", collider111)
  1257. weld111.Part0 = leftarm
  1258. weld111.Part1 = collider111
  1259. weld111.C0 = CFrame.Angles(0, 0, 80)
  1260. collider111.TopSurface = "Smooth"
  1261. collider111.BottomSurface = "Smooth"
  1262. collider111.formFactor = "Symmetric"
  1263. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1264. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1265. collider111.Transparency = 1
  1266. ----------------
  1267. sensoring = Instance.new("Part", clone.Torso)
  1268. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1269. sensoring.CanCollide = false
  1270. sensoring.Position = clone.Torso.Position
  1271. local welder = Instance.new("Weld", sensoring)
  1272. welder.Part0 = clone.Torso
  1273. welder.Part1 = sensoring
  1274. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1275. sensoring.Transparency = 1
  1276. -----------------
  1277. sensoring1 = Instance.new("Part", clone.Torso)
  1278. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1279. sensoring1.CanCollide = false
  1280. sensoring1.Position = clone.Torso.Position
  1281. local welder1 = Instance.new("Weld", sensoring)
  1282. welder1.Part0 = clone.Torso
  1283. welder1.Part1 = sensoring1
  1284. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1285. sensoring1.Transparency = 1
  1286. end
  1287. clone.Name = guy.Name.." (Murdered)"
  1288. if vel then vel:destroy() end
  1289.  
  1290. end
  1291.  
  1292. local slashes = {}
  1293. table.insert(slashes,220833967)
  1294. table.insert(slashes,220833976)
  1295. table.insert(slashes,220834000)
  1296. table.insert(slashes,220834019)
  1297. function fucktheworld()
  1298. local a = Instance.new("ColorCorrectionEffect",Lighty)
  1299. a.TintColor = Color3.new(1,1,1)
  1300. local b = Instance.new("BlurEffect",Lighty)
  1301. b.Size = 0
  1302. for i = 1,0, -.1 do
  1303. a.TintColor = Color3.new(i,i,i)
  1304. b.Size = b.Size + 1
  1305. end
  1306.  
  1307. wait(1)
  1308.  
  1309.  
  1310. coroutine.wrap(function()
  1311. for i,v in next, workspace:children() do
  1312. if v:IsA"Model" or v:IsA"Part" then
  1313. if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1314. v:BreakJoints()
  1315. if v:FindFirstChild"Torso" then ragdoll(v) end
  1316. wait(.15)
  1317. end
  1318. end
  1319. end
  1320. end)()
  1321.  
  1322.  
  1323. for i = 1, 7 do
  1324. for i = 0,1,.3 do
  1325. a.TintColor = Color3.new(i,i,i)
  1326. wait()
  1327. end
  1328. local slash = math.random(1,4)
  1329. local sou = Instance.new("Sound",workspace)
  1330. sou.Pitch = math.random(0.75,1)
  1331. sou.Volume = 10
  1332. sou.SoundId = "rbxassetid://"..slashes[slash]
  1333. sou:Play()
  1334. a.TintColor = Color3.new(0,0,0)
  1335. wait()
  1336. end
  1337.  
  1338. --165487479
  1339.  
  1340. local sou = Instance.new("Sound",workspace)
  1341. sou.Pitch = 1
  1342. sou.Volume = 10
  1343. sou.SoundId = "rbxassetid://137473066"
  1344. sou:Play()
  1345. wait(3)
  1346.  
  1347. for i = 0,1,.1 do
  1348. a.TintColor = Color3.new(i,i,i)
  1349. b.Size = b.Size - 1
  1350. wait()
  1351. end
  1352. a:destroy()
  1353. game:service'Debris':AddItem(b,3)
  1354. end
  1355. function endit()
  1356. attack = true
  1357. Humanoid.WalkSpeed = 0
  1358. Humanoid.JumpPower = 0
  1359. for i = 0, 1, 0.1 do
  1360. swait()
  1361. PlayAnimationFromTable({
  1362. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1363. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1364. CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1365. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1366. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1367. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1368. }, .3, false)
  1369. KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1370. end
  1371. chat("This world is getting boring...")
  1372. wait(1.5)
  1373. chat("Well...")
  1374. wait(1)
  1375. chat("LETS MOVE ON TO THE NEXT!")
  1376. wait(2)
  1377. for i = 1, 3 do
  1378. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  1379. local part = Instance.new("Part",EffectModel)
  1380. part.Shape = "Ball"
  1381. part.Anchored = true
  1382. part.CanCollide = false
  1383. part.BrickColor = BrickColor.new"Really red"
  1384. part.Material = Enum.Material.Neon
  1385. part.Size = Vector3.new(1,1,1)
  1386. part.CFrame = BloodPart.CFrame
  1387. part.TopSurface,part.BottomSurface = 10,10
  1388. for i = 0,1,.1 do
  1389. part.Size = part.Size+ Vector3.new(4,4,4)
  1390. part.Transparency = i
  1391. wait()
  1392. end
  1393. part:destroy()
  1394. wait(.05)
  1395. end
  1396. wait(.5)
  1397. attack = false
  1398. fucktheworld()
  1399. wait(2)
  1400. Humanoid.WalkSpeed = 8
  1401. Humanoid.JumpPower = 50
  1402.  
  1403. end
  1404. function sleepchild()
  1405. attack = true
  1406. Humanoid.WalkSpeed = 0
  1407. Humanoid.JumpPower = 0
  1408. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1409. local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1410. a.Anchored = true
  1411. RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1412. wait(.01)
  1413. Character.Torso.Anchored = true
  1414. for i = 0, 1, 0.1 do
  1415. swait()
  1416. PlayAnimationFromTable({
  1417. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1418. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1419. CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1420. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1421. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1422. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1423. }, .3, false)
  1424. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1425. end
  1426. if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1427. wait(2)
  1428. a.Anchored = false
  1429. local sel = math.random(1,3)
  1430. if sel == 1 then
  1431. chat("What was I thinking...")
  1432. elseif sel == 2 then
  1433. if targetted.Name == "Quil_Cyndaquil" then
  1434. chat("Sorry, Nebula.")
  1435. elseif targetted.Name == "CKbackup" then
  1436. chat("Didn't know it was you, Sugarie")
  1437. elseif targetted.Name == "Salvo_Starly" then
  1438. chat("Didn't realize, Genocider. I'm so sorry.")
  1439. elseif targetted.Name == "Lime_Pidgey" then
  1440. chat("Ah, Jerry, So sorry, thought you were an enemy.")
  1441. end
  1442. elseif sel == 3 then
  1443. chat("Why.. did I try that..?")
  1444. end
  1445. for i = 0, 5, 0.1 do
  1446. swait()
  1447. PlayAnimationFromTable({
  1448. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1449. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1450. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1451. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1452. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1453. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1454. }, .3, false)
  1455. end
  1456. attack = false
  1457. Character.Torso.Anchored = false
  1458. Humanoid.WalkSpeed = 8
  1459. Humanoid.JumpPower = 50
  1460. else
  1461. chat("Go to sleep...")
  1462. wait(2)
  1463. for i = 0, 1, 0.1 do
  1464. swait()
  1465. PlayAnimationFromTable({
  1466. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1468. CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1470. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1471. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1472. }, .3, false)
  1473. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1474. end
  1475. fuckingdie(targetted)
  1476. wait(1)
  1477. attack = false
  1478. Character.Torso.Anchored = false
  1479. Humanoid.WalkSpeed = 8
  1480. Humanoid.JumpPower = 50
  1481. end
  1482. end
  1483.  
  1484. local combo = false
  1485. local input = ""
  1486. local didCombo = false
  1487.  
  1488. function chainreaction()
  1489. attack = true
  1490. Humanoid.WalkSpeed = 0
  1491. Humanoid.JumpPower = 0
  1492. local func
  1493. for i = 0, 0.05, 0.1 do
  1494. swait()
  1495. PlayAnimationFromTable({
  1496. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1499. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1500. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1501. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1502. }, .4, false)
  1503. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1504. end
  1505. swait()
  1506. for i = 0, 0.45, 0.1 do
  1507. swait()
  1508. PlayAnimationFromTable({
  1509. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515. }, .6, false)
  1516. end
  1517. for i,v in next, Knifu:children() do
  1518. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1519. v.Transparency = 1
  1520. end
  1521. end
  1522. p2mit.Enabled = false
  1523. p3mit.Enabled = false
  1524. local stopIt = false
  1525. local asd
  1526. local count = 0
  1527. asd = function(dude)
  1528. local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1529. local cTorso,mag = nil, 0
  1530. if torso then
  1531. for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1532. if v[2] > mag then
  1533. cTorso = v[1]
  1534. mag = v[2]
  1535. end
  1536. wait()
  1537. end
  1538. count = count + 1
  1539. fuckingdiethro(dude)
  1540. if not cTorso or mag < 1 or count > 7 then
  1541. stopIt = true
  1542. else
  1543. asd(cTorso)
  1544. end
  1545. else
  1546. stopIt = true
  1547. end
  1548.  
  1549.  
  1550. end
  1551. func = coroutine.wrap(function()
  1552. asd(targetted)
  1553. end)()
  1554. repeat wait() until stopIt == true
  1555. wait(3)
  1556. for i,v in next, Knifu:children() do
  1557. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1558. v.Transparency = 0
  1559. end
  1560. end
  1561. p2mit.Enabled = true
  1562. p3mit.Enabled = true
  1563. attack = false
  1564. Humanoid.WalkSpeed = 8
  1565. Humanoid.JumpPower = 50
  1566. end
  1567. function throwit()
  1568. attack = true
  1569. Humanoid.WalkSpeed = 0
  1570. for i = 0, 0.05, 0.1 do
  1571. swait()
  1572. PlayAnimationFromTable({
  1573. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1574. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1575. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1576. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1577. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1578. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1579. }, .4, false)
  1580. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1581. end
  1582. swait()
  1583. for i = 0, 0.45, 0.1 do
  1584. swait()
  1585. PlayAnimationFromTable({
  1586. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1592. }, .6, false)
  1593. end
  1594. if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1595. for i,v in next, Knifu:children() do
  1596. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1597. v.Transparency = 1
  1598. end
  1599. end
  1600. p2mit.Enabled = false
  1601. p3mit.Enabled = false
  1602. ohshityougothit(targetted)
  1603. fuckingdiethro(targetted)
  1604. wait(3)
  1605. for i,v in next, Knifu:children() do
  1606. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1607. v.Transparency = 0
  1608. end
  1609. end
  1610. p2mit.Enabled = true
  1611. p3mit.Enabled = true
  1612. attack = false
  1613. Character.Torso.Anchored = false
  1614. Humanoid.WalkSpeed = 8
  1615. Humanoid.JumpPower = 50
  1616. elseif targetted.Name == "CKbackup" then
  1617. wait(2)
  1618. for i = 0, 1, 0.1 do
  1619. swait()
  1620. PlayAnimationFromTable({
  1621. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1622. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1623. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1624. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1625. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1626. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1627. }, .3, false)
  1628. end
  1629. local sel = math.random(1,3)
  1630. if sel == 1 then
  1631. chat("Sorry, thought you were on the other side.")
  1632. elseif sel == 2 then
  1633. chat("I forgot, we are one and the same. Psychopaths.")
  1634. elseif sel == 3 then
  1635. chat("Oh, Psycho! How's the Genocider been?")
  1636. end
  1637. wait(2)
  1638. attack = false
  1639. Character.Torso.Anchored = false
  1640. Humanoid.WalkSpeed = 8
  1641. Humanoid.JumpPower = 50
  1642. elseif targetted.Name == "Lime_Pidgey" then
  1643. wait(2)
  1644. local sel = math.random(1,3)
  1645. if sel == 1 then
  1646. chat("Sorry, thought you were on the other side.")
  1647. elseif sel == 2 then
  1648. chat("Heyy... Jerry? I think it was?")
  1649. elseif sel == 3 then
  1650. chat("Uhh... Sorry.")
  1651. end
  1652. for i = 0, 5, 0.1 do
  1653. swait()
  1654. PlayAnimationFromTable({
  1655. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1656. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1657. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1658. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1659. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1660. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1661. }, .3, false)
  1662. end
  1663. wait(2)
  1664. attack = false
  1665. Character.Torso.Anchored = false
  1666. Humanoid.WalkSpeed = 8
  1667. Humanoid.JumpPower = 50
  1668. elseif targetted.Name == "Salvo_Starly" then
  1669. wait(2)
  1670. for i = 0, 1, 0.1 do
  1671. swait()
  1672. PlayAnimationFromTable({
  1673. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1674. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1675. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1676. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1677. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1678. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679. }, .3, false)
  1680. end
  1681. local sel = math.random(1,3)
  1682. if sel == 1 then
  1683. chat("Sorry, thought you were on the other side.")
  1684. elseif sel == 2 then
  1685. chat("Ah, Genocider. We've got to talk more!")
  1686. elseif sel == 3 then
  1687. chat("Oh, it's you.. How's Sugarie?")
  1688. end
  1689. wait(2)
  1690. attack = false
  1691. Character.Torso.Anchored = false
  1692. Humanoid.WalkSpeed = 8
  1693. Humanoid.JumpPower = 50
  1694. else
  1695. wait(2)
  1696. for i = 0, 1, 0.1 do
  1697. swait()
  1698. PlayAnimationFromTable({
  1699. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1700. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1701. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1702. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1703. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1704. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1705. }, .3, false)
  1706. end
  1707. local sel = math.random(1,3)
  1708. if sel == 1 then
  1709. chat("Why.. Did I even try?")
  1710. elseif sel == 2 then
  1711. chat("Sorry, Nebula. I thought you were against me")
  1712. elseif sel == 3 then
  1713. chat("I can't")
  1714. end
  1715. wait(2)
  1716. attack = false
  1717. Character.Torso.Anchored = false
  1718. Humanoid.WalkSpeed = 8
  1719. Humanoid.JumpPower = 50
  1720. end
  1721. end
  1722. function LockOn()
  1723. if Mouse.Target and Mouse.Target.Parent then
  1724. local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1725. if a and a.Parent ~= Character then
  1726. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1727. coroutine.wrap(function()
  1728. if targetted ~= Mouse.Target.Parent then
  1729. targetted = Mouse.Target.Parent
  1730. img2.Size = UDim2.new(1,0,1,0)
  1731. img2.ImageTransparency = 0
  1732. img2.Position = UDim2.new(0,0,0,0)
  1733. for i = 0, 2, 0.1 do
  1734. swait()
  1735. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1736. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1737. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1738. end
  1739. end
  1740. end)()
  1741. end
  1742. end
  1743. end
  1744. Mouse.KeyDown:connect(function(k)
  1745. if k == 'q' and attack == false and combo == false then
  1746. LockOn()
  1747. end
  1748. end)
  1749. Mouse.KeyDown:connect(function(k)
  1750. if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1751. sleepchild()
  1752. end
  1753. end)
  1754.  
  1755.  
  1756.  
  1757. Mouse.KeyDown:connect(function(k)
  1758. if targetted ~= nil and k == 't' and attack == false and combo == false then
  1759. throwit()
  1760. end
  1761. end)
  1762.  
  1763. Mouse.KeyDown:connect(function(k)
  1764. if k == 'c' and attack == false and combo == false then
  1765. coroutine.wrap(function()
  1766. combo = true
  1767. Humanoid.WalkSpeed = 0
  1768. Humanoid.JumpPower = 0
  1769. local asd = false
  1770. for i = 0, 1.5, .1 do
  1771. wait(.1)
  1772. if combo == false then
  1773. asd = true
  1774. break;
  1775. end
  1776. end
  1777. if asd == false then
  1778. if combo == true or input ~= '' then
  1779. Humanoid.WalkSpeed = 8
  1780. Humanoid.JumpPower = 50
  1781. combo = false
  1782. input = ''
  1783. end
  1784. end
  1785. end)()
  1786. end
  1787. end)
  1788.  
  1789. local Keys = {
  1790. [48] = "LShift",
  1791. [13] = "Enter",
  1792. [32] = "Space",
  1793. [47] = "RShift",
  1794. [92] = "Backslash",
  1795. [50] = "LCtrl",
  1796. [52] = "LAlt",
  1797. [49] = "RCtrl",
  1798. [51] = "RAlt",
  1799. [8] = "Backspace",
  1800. [45] = "CapsLock"
  1801.  
  1802. }
  1803.  
  1804. local alreadyEnded = false
  1805. Mouse.KeyDown:connect(function(k)
  1806. if k == 'n' and not attack and not combo then
  1807. Sitting = not Sitting
  1808. end
  1809. end)
  1810.  
  1811. Mouse.KeyDown:connect(function(k)
  1812. if attack == false and combo == true then
  1813. k = string.lower(k)
  1814. if k == 'c' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  1815. if #input < 8 then
  1816. input = input..k
  1817. print(input)
  1818. end
  1819. elseif Keys[string.byte(k)] == "Enter" then
  1820. combo = false
  1821. warn("Trying to execute combo: "..input)
  1822. if string.lower(input) == "aawdq" then
  1823. if targetted and attack == false then
  1824. chainreaction()
  1825. elseif not targetted then
  1826. Humanoid.WalkSpeed = 8
  1827. Humanoid.JumpPower = 50
  1828. chat("I need a target!")
  1829. end
  1830. elseif string.lower(input) == "etwzx" then
  1831. if attack == false then
  1832. if not alreadyEnded then
  1833. alreadyEnded = true
  1834. endit()
  1835. else
  1836. Humanoid.WalkSpeed = 8
  1837. Humanoid.JumpPower = 50
  1838. chat("I can't end it again..!")
  1839. end
  1840. end
  1841. else
  1842. Humanoid.WalkSpeed = 8
  1843. Humanoid.JumpPower = 50
  1844. end
  1845. input = ''
  1846. end
  1847. end
  1848. end)
  1849.  
  1850. local idleC = 0
  1851. while true do
  1852. swait()
  1853. imgl.Rotation = imgl.Rotation + 3
  1854. img2.Rotation = img2.Rotation + 3
  1855. if targetted ~= nil then
  1856. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1857. abss.Enabled = true
  1858. elseif targetted == nil then
  1859. abss.Adornee = nil
  1860. abss.Enabled = false
  1861. end
  1862. for i, v in pairs(Character:GetChildren()) do
  1863. if v:IsA("Part") then
  1864. v.Material = "SmoothPlastic"
  1865. elseif v:IsA("Accessory") then
  1866. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1867. end
  1868. end
  1869. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1870. velocity = RootPart.Velocity.y
  1871. sine = sine + change
  1872. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1873. if RootPart.Velocity.y > 1 and hit == nil then
  1874. Anim = "Jump"
  1875. idleC = 0
  1876. if attack == false then
  1877. PlayAnimationFromTable({
  1878. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1879. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1880. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1881. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1882. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1883. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1884. }, .3, false)
  1885. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1886. end
  1887. elseif RootPart.Velocity.y < -1 and hit == nil then
  1888. Anim = "Fall"
  1889. idleC = 0
  1890. if attack == false then
  1891. PlayAnimationFromTable({
  1892. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1893. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1894. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1895. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1896. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1897. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1898. }, .3, false)
  1899. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1900. end
  1901. elseif Torsovelocity < 1 and hit ~= nil then
  1902. if Sitting then
  1903. Anim = "Sitting"
  1904. if attack == false then
  1905. idleC = idleC+1
  1906. PlayAnimationFromTable({
  1907. CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1908. CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1909. CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1910. CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1911. CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1912. CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1913. }, .3, false)
  1914. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1915. end
  1916. else
  1917. Anim = "Idle"
  1918. if attack == false then
  1919. idleC = idleC+1
  1920. change = 1
  1921. if idleC < 175 then
  1922. PlayAnimationFromTable({
  1923. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1924. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1925. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1926. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1927. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1928. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1929. }, .3, false)
  1930. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1931. elseif idleC >= 175 and idleC < 200 then
  1932. PlayAnimationFromTable({
  1933. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1934. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1935. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1936. CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1937. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1938. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1939. }, .1, false)
  1940. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1941. elseif idleC >= 200 and idleC < 325 then
  1942. PlayAnimationFromTable({
  1943. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1944. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1945. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1946. CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1947. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1948. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1949. }, .01, false)
  1950. else
  1951. idleC = 0
  1952. end
  1953. end
  1954. end
  1955. elseif Torsovelocity > 2 and hit ~= nil then
  1956. Anim = "Walk"
  1957. idleC = 0
  1958. if attack == false then
  1959. PlayAnimationFromTable({
  1960. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1961. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1962. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1963. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1964. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1965. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1966. }, .3, false)
  1967. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1968. end
  1969. end
  1970. if 0 < #Effects then
  1971. for e = 1, #Effects do
  1972. if Effects[e] ~= nil then
  1973. local Thing = Effects[e]
  1974. if Thing ~= nil then
  1975. local Part = Thing[1]
  1976. local Mode = Thing[2]
  1977. local Delay = Thing[3]
  1978. local IncX = Thing[4]
  1979. local IncY = Thing[5]
  1980. local IncZ = Thing[6]
  1981. if Thing[2] == "Shoot" then
  1982. local Look = Thing[1]
  1983. local move = 30
  1984. if Thing[8] == 3 then
  1985. move = 10
  1986. end
  1987. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1988. if Thing[10] ~= nil then
  1989. da = pos
  1990. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1991. cfa = CFrame.new(Thing[4], pos)
  1992. tehCF = cfa:lerp(cf2, 0.2)
  1993. Thing[1] = tehCF.lookVector
  1994. end
  1995. local mag = (Thing[4] - pos).magnitude
  1996. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1997. if Thing[8] == 2 then
  1998. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1999. end
  2000. Thing[4] = Thing[4] + Look * move
  2001. Thing[3] = Thing[3] - 1
  2002. if 2 < Thing[5] then
  2003. Thing[5] = Thing[5] - 0.3
  2004. Thing[6] = Thing[6] - 0.3
  2005. end
  2006. if hit ~= nil then
  2007. Thing[3] = 0
  2008. if Thing[8] == 1 or Thing[8] == 3 then
  2009. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2010. else
  2011. if Thing[8] == 2 then
  2012. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2013. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2014. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2015. ref.Anchored = true
  2016. ref.CFrame = CFrame.new(pos)
  2017. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2018. game:GetService("Debris"):AddItem(ref, 0.2)
  2019. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2020. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2021. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2022. end
  2023. end
  2024. end
  2025. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2026. ref.Anchored = true
  2027. ref.CFrame = CFrame.new(pos)
  2028. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2029. game:GetService("Debris"):AddItem(ref, 1)
  2030. end
  2031. if Thing[3] <= 0 then
  2032. table.remove(Effects, e)
  2033. end
  2034. end
  2035. do
  2036. do
  2037. if Thing[2] == "FireWave" then
  2038. if Thing[3] <= Thing[4] then
  2039. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2040. Thing[3] = Thing[3] + 1
  2041. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2042. else
  2043. Part.Parent = nil
  2044. table.remove(Effects, e)
  2045. end
  2046. end
  2047. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2048. if Thing[1].Transparency <= 1 then
  2049. if Thing[2] == "Block1" then
  2050. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2051. Mesh = Thing[7]
  2052. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2053. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2054. else
  2055. if Thing[2] == "Block2" then
  2056. Thing[1].CFrame = Thing[1].CFrame
  2057. Mesh = Thing[7]
  2058. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2059. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2060. else
  2061. if Thing[2] == "Fire" then
  2062. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2063. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2064. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2065. else
  2066. if Thing[2] == "Cylinder" then
  2067. Mesh = Thing[7]
  2068. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2069. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2070. else
  2071. if Thing[2] == "Blood" then
  2072. Mesh = Thing[7]
  2073. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2074. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2075. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2076. else
  2077. if Thing[2] == "Elec" then
  2078. Mesh = Thing[10]
  2079. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2080. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2081. else
  2082. if Thing[2] == "Disappear" then
  2083. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2084. else
  2085. if Thing[2] == "Shatter" then
  2086. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2087. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2088. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2089. Thing[6] = Thing[6] + Thing[5]
  2090. end
  2091. end
  2092. end
  2093. end
  2094. end
  2095. end
  2096. end
  2097. end
  2098. else
  2099. Part.Parent = nil
  2100. table.remove(Effects, e)
  2101. end
  2102. end
  2103. end
  2104. end
  2105. end
  2106. end
  2107. end
  2108. end
  2109. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement