neobeethoven

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Nov 6th, 2013
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  1. [10:57] <CelestialDoggie> so Pilz
  2. [10:57] <CelestialDoggie> which classes in Anima aren't worth it?
  3. [10:58] <~Pilz> hmm
  4. [10:58] <~Pilz> lemme see here
  5. [10:58] <~Pilz> off the top of my head, Thief, Ranger, Freelancer
  6. [10:58] <CelestialDoggie> before I left, I had been planning on rolling a Paladin for Huge's game
  7. [10:58] <~Pilz> but then I'm planning on making a Ranger if my GM starts another game
  8. [10:58] <~Pilz> so
  9. [10:58] <~Pilz> Pallys are fine
  10. [10:58] <CelestialDoggie> ok
  11. [10:59] <~Pilz> use the rules for non-magic pallys unless you REALLY want the summon skill
  12. [10:59] <~Pilz> also, if you want a D&D pally, you may be better served by a warlock-class
  13. [10:59] <~Pilz> since thats the spellsword class
  14. [10:59] <~Pilz> Paladins get a +summon
  15. [10:59] <~Pilz> which can be used for invocations
  16. [10:59] <CelestialDoggie> yeah
  17. [10:59] <~Pilz> so you can always work with your GM to make them fluffy
  18. [11:00] <~Pilz> Dark Paladins get a +control
  19. [11:00] <~Pilz> which is a neat idea
  20. [11:00] <~Pilz> but...arguably not very useful
  21. [11:00] <~Pilz> it's very game-dependant
  22. [11:00] <CelestialDoggie> well, it's a moot point for now, but maybe at some future point
  23. [11:00] <~Pilz> yeah
  24. [11:00] <~Pilz> I'm just infodumping because bored
  25. [11:00] <CelestialDoggie> yep
  26. [11:01] <CelestialDoggie> I'm also a fan of the idea of the Acrobatic Warrior
  27. [11:01] <~Pilz> those are fuuuun
  28. [11:01] <~Pilz> that's how I made my nobleman duelist
  29. [11:02] <CelestialDoggie> yeah
  30. [11:02] <~Pilz> Fencing Rapier + Parrying Dagger
  31. [11:02] <CelestialDoggie> of course
  32. [11:02] <~Pilz> and then uh
  33. [11:02] <~Pilz> in D. Exxet
  34. [11:02] <~Pilz> there's a thing you can take that lets you make an additional block with your offhand
  35. [11:02] <~Pilz> instead of attacking with it
  36. [11:02] <~Pilz> and it works for dodge too
  37. [11:03] <~Pilz> so take that and then giggle as you take on 2 guys at once easy at level 1
  38. [11:03] <CelestialDoggie> that's awesome
  39. [11:03] <~Pilz> oh my god
  40. [11:03] <~Pilz> it's /x/-tan in pokemon
  41. [11:04] <~Pilz> dat Hex Maniac
  42. [11:04] <~Pilz> anyway
  43. [11:04] <~Pilz> yes it is awesome
  44. [11:04] <~Pilz> it's not expensive either
  45. [11:05] <~Pilz> it's like 20, 30 DP?
  46. [11:05] <~Pilz> totally worth it
  47. [11:05] <~Pilz> since it's practically +30 block/dodge
  48. [11:05] <~Pilz> which is 60 DP
  49. [11:06] <CelestialDoggie> yeah
  50. [11:07] <CelestialDoggie> awesome, adobe just crashed
  51. [11:07] <CelestialDoggie> (I only had like 9 PDFs open)
  52. [11:07] <~Pilz> heh
  53. [11:08] <CelestialDoggie> anyway
  54. [11:09] <CelestialDoggie> what's wrong with thief, then? Just completely ineffectual for fightans?
  55. [11:09] <~Pilz> Shadow is a better Thief in terms of fightan
  56. [11:09] <~Pilz> in terms of STEALING shit?
  57. [11:09] <~Pilz> Thief all the way
  58. [11:10] <~Pilz> Thief is an excellent skillmonkey
  59. [11:10] <~Pilz> and would be great in a dungeon crawl type game
  60. [11:10] <CelestialDoggie> ok
  61. [11:11] <~Pilz> also thief is sneakyer
  62. [11:11] <~Pilz> sneakier*
  63. [11:11] <~Pilz> the problem with Thief is that normally, Thief and Rogue are the same class
  64. [11:12] <~Pilz> this time they're split up into 3, Thief, Shadow and Assassin
  65. [11:12] <CelestialDoggie> I see
  66. [11:12] <~Pilz> this allows you to be damn good at sneaking, sneaky-fighting, or sneaky-spying
  67. [11:13] <~Pilz> ...but not all at once
  68. [11:13] <~Pilz> and if you're a sneaker in a game where you need to be sneaky-fighting
  69. [11:13] <~Pilz> you've got a problem
  70. [11:13] <~Pilz> potentially
  71. [11:14] <~Pilz> this is more if we're talking in terms of optimization than anything
  72. [11:14] <CelestialDoggie> right
  73. [11:14] <~Pilz> things like the rules for using hide/sneak in combat really help the thief and assassin in combat
  74. [11:15] <~Pilz> (once you have mastery in Hide, you can pretty reliably disappear from view mid-combat as long as there's stuff to hide behind)
  75. [11:15] <CelestialDoggie> nice
  76. [11:15] <CelestialDoggie> kind of "hide in plain sight"
  77. [11:15] <~Pilz> and then you sneak up behind them
  78. [11:15] <~Pilz> and BACKSTAB
  79. [11:15] <~Pilz> -170 nigga
  80. [11:16] <~Pilz> -170 to their block/dodge
  81. [11:16] <CelestialDoggie> awesome
  82. [11:16] <~Pilz> if they're unaware and you're behind them
  83. [11:16] <~Pilz> because they take blinded and from behind penalties
  84. [11:17] <~Pilz> also, note that you can use Acrobatics to outmanuver your opponent
  85. [11:17] <~Pilz> if you roll an acrobatics over their attack ability, you can get beside/behind them
  86. [11:17] <~Pilz> even if you're in 1-on-1 combat
  87. [11:17] <~Pilz> so again, they take a penalty
  88. [11:21] <CelestialDoggie> that's kind of awesome
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