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V-Ray Advanced v5.10.21 for Maya 2018-2022

Jul 19th, 2021
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  1. Build 5.10.21 (V-Ray 5, update 1.1 official) (16 July 2021)
  2.  
  3. New features:
  4. -V-Ray: Maya 2022 Python 2 support in the stable nightlies;
  5.  
  6. Modified features:
  7. -V-Ray Material Library: Downloader tool support for Linux and MacOS as well;
  8. -V-Ray Material Library: Support for drag'n'dropping library materials in the Hypershade and anywhere in the viewport;
  9. -V-Ray Material Library: Adding the same material twice is now possible through "Add to scene";
  10. -V-Ray Material Library: Applying the same material to another object is now possible through "Apply to selected object(s)";
  11.  
  12. Bug fixes:
  13. -VFB: Fixed a freeze when loading a background image after rendering;
  14. -VFB: Fixed single-channel EXRs not saving corrections;
  15. -VRay2sidedMtl: Fixed crash with black translucency in specific scenes;
  16. -V-Ray: Fixed some V-Ray metadata not written to EXR with batch rendering;
  17. -VRayBerconNoise: Fixed world texture mapping floating when camera is animated;
  18. -V-Ray: Fixed regression with non-ASCII characters in vrscene path with standalone;
  19. -V-Ray: Fixed Image format options UI opens on fullscreen in Maya 2022;
  20. -VFB: Fixed errors with test resolution when no VFB is used;
  21. -VRayBlendMtl: Fixed default viewport preview color for non-textured mode;
  22. -V-Ray/USD: Fixed instanced USD files not rendering properly;
  23. -VFB: Fixed "Clear Frame Buffers" option not working;
  24. -VFB: Fixed purple banding with OCIO;
  25. -VrayToon: Fixed incorrect inner edges with opacity;
  26. -V-Ray: Improved rendering speed for Alembic files on many-core CPUs;
  27. -V-Ray GPU: Fixed GPU light cache error when aborting render;
  28. -V-Ray GPU: Fixed crash with ExtraTex and GPU light cache;
  29. -V-Ray GPU: Fixed fireflies with refractive materials;
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