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- Build 5.10.21 (V-Ray 5, update 1.1 official) (16 July 2021)
- New features:
- -V-Ray: Maya 2022 Python 2 support in the stable nightlies;
- Modified features:
- -V-Ray Material Library: Downloader tool support for Linux and MacOS as well;
- -V-Ray Material Library: Support for drag'n'dropping library materials in the Hypershade and anywhere in the viewport;
- -V-Ray Material Library: Adding the same material twice is now possible through "Add to scene";
- -V-Ray Material Library: Applying the same material to another object is now possible through "Apply to selected object(s)";
- Bug fixes:
- -VFB: Fixed a freeze when loading a background image after rendering;
- -VFB: Fixed single-channel EXRs not saving corrections;
- -VRay2sidedMtl: Fixed crash with black translucency in specific scenes;
- -V-Ray: Fixed some V-Ray metadata not written to EXR with batch rendering;
- -VRayBerconNoise: Fixed world texture mapping floating when camera is animated;
- -V-Ray: Fixed regression with non-ASCII characters in vrscene path with standalone;
- -V-Ray: Fixed Image format options UI opens on fullscreen in Maya 2022;
- -VFB: Fixed errors with test resolution when no VFB is used;
- -VRayBlendMtl: Fixed default viewport preview color for non-textured mode;
- -V-Ray/USD: Fixed instanced USD files not rendering properly;
- -VFB: Fixed "Clear Frame Buffers" option not working;
- -VFB: Fixed purple banding with OCIO;
- -VrayToon: Fixed incorrect inner edges with opacity;
- -V-Ray: Improved rendering speed for Alembic files on many-core CPUs;
- -V-Ray GPU: Fixed GPU light cache error when aborting render;
- -V-Ray GPU: Fixed crash with ExtraTex and GPU light cache;
- -V-Ray GPU: Fixed fireflies with refractive materials;
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