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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class UIController : MonoBehaviour
- {
- public static UIController instance;
- private void Awake()
- {
- if (instance == null)
- instance = this;
- }
- public void UIDebug()
- {
- Debug.Log("it's ui controller");
- }
- }
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