G4U55

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Dec 19th, 2019
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  1. Update v1.69:
  2.  
  3. GENERAL ART FIXES
  4. [Enviro] All Regions - Fixed numerous areas where the Player could become stuck.
  5. [Enviro] All Regions - Additional pass for locations where the Player could get outside of the intended play area.
  6. [Enviro] All Regions - Fixed various clipping and floating objects.
  7. [Enviro] Fixed unreachable Revolver that would spawn in the Workshop.
  8. [Lighting] Light sources no longer appear overly bright when multiple lights are active.
  9.  
  10. UI
  11. [UI] Updated missing subtitles for inspection comments, when playing as a male Survivor.
  12. [UI] Added missing Map icons in the Bleak Inlet region.
  13. [UI] Fixed Custom Mode setting for revolver availability when using Interloper as a base.
  14. [UI] The Buff notification will now move out of view when aiming.
  15. [UI] Fixed the colour of help text when hovering your cursor over heated items.
  16.  
  17. GAMEPLAY
  18. [AI] Timberwolves will no longer freeze in place if they try to attack a target they can’t pathfind to.
  19. [AI] Wildlife will no longer attempt to dodge the Player, when they are far away from the Player.
  20. [AI] Added check to prevent Predators from attacking players through Fishing Hut walls and closed doors.
  21. [Animation] Pass on Timberwolves to fix numerous animation pops and hitches.
  22. [Audio] When joining a pack, Timberwolf howls are no longer cut off or repeated.
  23. [Challenges] Challenge Mastery now awarded as soon as it’s earned.
  24. [Gameplay] Improved collision detection between thrown objects and wildlife.
  25. [Gameplay] Fixed an issue that would cause Fishing Hut doors to swing further than intended.
  26. [Gameplay] Fixed an issue that caused the Flashlight to turn on before the Aurora was fully active.
  27. [Gameplay] Fixed an issue that caused arrows to become non-interactable, if the arrow deflected off an object or animal after being fired, and the Player reloaded or transitioned to a new area.
  28. [Gameplay] Players will no longer get stuck after entering a pre-placed Snow Shelter.
  29. [Gameplay] Pre-placed Snow Shelters no longer disappear upon reloading a save.
  30. [Gameplay] The Gunpowder Can will no longer refill, when loading to a new area.
  31. [Gameplay] Rosehip Tea and Reishi Tea now replenishes the correct amount of thirst, when drank.
  32. [Gameplay] Increased amount of Gunpowder used, when using it as an accelerant, from 0.01 to 0.1.
  33. [Gameplay] Medical Locker in Bleak Inlet’s Radio Tower no longer needs Bolt Cutters.
  34. [Gameplay] Fixed non-interactive Workbench found in the cannery. It is now usable.
  35.  
  36. Update v1.67:
  37.  
  38. [Gameplay] Fixed an issue that caused the Workshop door in Bleak Inlet to no longer open, if a User loaded a save with the Workshop unlocked, from V1.64
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