ManOhMan

Undercover yes

Jun 28th, 2019
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  1. --Created with PenguinAnonymous's compiler
  2. --PenguinAnonymous is not responsible for damages caused to your game
  3. --This plugin does not remove things
  4. --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
  5. --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
  6. --Thank you for using my plugin and enjoy :)
  7. --It is free to use
  8. --If you use this plugin to create your own, please give me credit
  9. --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
  10. --Errors: UnionOperation
  11. local runDummyScript = function(f,scri)
  12. local oldenv = getfenv(f)
  13. local newenv = setmetatable({}, {
  14. __index = function(_, k)
  15. if k:lower() == 'script' then
  16. return scri
  17. else
  18. return oldenv[k]
  19. end
  20. end
  21. })
  22. setfenv(f, newenv)
  23. ypcall(function() f() end)
  24. end
  25. cors = {}
  26. mas = Instance.new("Model",game:GetService("Lighting"))
  27. mas.Name = "CompiledModel"
  28. o1 = Instance.new("Model")
  29. o2 = Instance.new("LocalScript")
  30. o3 = Instance.new("Model")
  31. o4 = Instance.new("LocalScript")
  32. o5 = Instance.new("Part")
  33. o6 = Instance.new("Part")
  34. o7 = Instance.new("Part")
  35. o8 = Instance.new("Part")
  36. o10 = Instance.new("Part")
  37. o1.Name = "Compiled scripts"
  38. o1.Parent = mas
  39. o2.Name = "CScript1"
  40. o2.Parent = o1
  41. o2.Disabled = true
  42. table.insert(cors,coroutine.create(function()
  43. wait()
  44. runDummyScript(function()
  45. --Created with PenguinAnonymous's compiler
  46. --PenguinAnonymous is not responsible for damages caused to your game
  47. --This plugin does not remove things
  48. --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
  49. --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
  50. --Thank you for using my plugin and enjoy :)
  51. --It is free to use
  52. --If you use this plugin to create your own, please give me credit
  53. --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
  54. --Errors:
  55. local runDummyScript = function(f,scri)
  56. local oldenv = getfenv(f)
  57. local newenv = setmetatable({}, {
  58. __index = function(_, k)
  59. if k:lower() == 'script' then
  60. return scri
  61. else
  62. return oldenv[k]
  63. end
  64. end
  65. })
  66. setfenv(f, newenv)
  67. ypcall(function() f() end)
  68. end
  69. cors = {}
  70. mas = Instance.new("Model",game:GetService("Lighting"))
  71. mas.Name = "CompiledModel"
  72. o1 = Instance.new("Part")
  73. o1.Parent = mas
  74. o1.Material = Enum.Material.Neon
  75. o1.BrickColor = BrickColor.new("Bright blue")
  76. o1.Position = Vector3.new(-10.7199984, 47.474987, 6.54999924)
  77. o1.Shape = Enum.PartType.Ball
  78. o1.Size = Vector3.new(94.9499588, 94.9499588, 94.9499588)
  79. o1.CFrame = CFrame.new(-10.7199984, 47.474987, 6.54999924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  80. o1.BottomSurface = Enum.SurfaceType.Smooth
  81. o1.TopSurface = Enum.SurfaceType.Smooth
  82. o1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  83. o1.Position = Vector3.new(-10.7199984, 47.474987, 6.54999924)
  84. mas.Parent = workspace
  85. mas:MakeJoints()
  86. local mas1 = mas:GetChildren()
  87. for i=1,#mas1 do
  88. mas1[i].Parent = workspace
  89. ypcall(function() mas1[i]:MakeJoints() end)
  90. end
  91. mas:Destroy()
  92. for i=1,#cors do
  93. coroutine.resume(cors[i])
  94. end
  95.  
  96. game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
  97. game:GetService("Lighting").Brightness = 2
  98. game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
  99. game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
  100. game:GetService("Lighting").GlobalShadows = true
  101. game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
  102. game:GetService("Lighting").Outlines = false
  103. game:GetService("Lighting").GeographicLatitude = 41.733299255371
  104. game:GetService("Lighting").TimeOfDay = "14:00:00"
  105. game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
  106. game:GetService("Lighting").FogEnd = 100000
  107. game:GetService("Lighting").FogStart = 0
  108.  
  109. end,o2)
  110. end))
  111. o3.Name = "Compiled scripts"
  112. o3.Parent = mas
  113. o4.Name = "CScript1"
  114. o4.Parent = o3
  115. o4.Disabled = true
  116. table.insert(cors,coroutine.create(function()
  117. wait()
  118. runDummyScript(function()
  119. --Created with PenguinAnonymous's compiler
  120. --PenguinAnonymous is not responsible for damages caused to your game
  121. --This plugin does not remove things
  122. --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
  123. --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
  124. --Thank you for using my plugin and enjoy :)
  125. --It is free to use
  126. --If you use this plugin to create your own, please give me credit
  127. --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
  128. --Errors:
  129. local runDummyScript = function(f,scri)
  130. local oldenv = getfenv(f)
  131. local newenv = setmetatable({}, {
  132. __index = function(_, k)
  133. if k:lower() == 'script' then
  134. return scri
  135. else
  136. return oldenv[k]
  137. end
  138. end
  139. })
  140. setfenv(f, newenv)
  141. ypcall(function() f() end)
  142. end
  143. cors = {}
  144. mas = Instance.new("Model",game:GetService("Lighting"))
  145. mas.Name = "CompiledModel"
  146. o1 = Instance.new("Part")
  147. o2 = Instance.new("Part")
  148. o3 = Instance.new("Part")
  149. o1.Parent = mas
  150. o1.Material = Enum.Material.Neon
  151. o1.BrickColor = BrickColor.new("Bright blue")
  152. o1.Position = Vector3.new(-10.7199984, 13.7449856, 6.54999924)
  153. o1.Shape = Enum.PartType.Ball
  154. o1.Size = Vector3.new(27.4899559, 27.4899559, 27.4899559)
  155. o1.CFrame = CFrame.new(-10.7199984, 13.7449856, 6.54999924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  156. o1.BottomSurface = Enum.SurfaceType.Smooth
  157. o1.TopSurface = Enum.SurfaceType.Smooth
  158. o1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  159. o1.Position = Vector3.new(-10.7199984, 13.7449856, 6.54999924)
  160. o2.Parent = mas
  161. o2.Material = Enum.Material.Neon
  162. o2.BrickColor = BrickColor.new("Bright blue")
  163. o2.Position = Vector3.new(-10.7199984, 41.2349472, 6.54999924)
  164. o2.Shape = Enum.PartType.Ball
  165. o2.Size = Vector3.new(27.4899559, 27.4899559, 27.4899559)
  166. o2.CFrame = CFrame.new(-10.7199984, 41.2349472, 6.54999924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  167. o2.BottomSurface = Enum.SurfaceType.Smooth
  168. o2.TopSurface = Enum.SurfaceType.Smooth
  169. o2.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  170. o2.Position = Vector3.new(-10.7199984, 41.2349472, 6.54999924)
  171. o3.Parent = mas
  172. o3.Material = Enum.Material.Neon
  173. o3.BrickColor = BrickColor.new("Bright blue")
  174. o3.Position = Vector3.new(-10.7199984, 68.7249146, 6.54999924)
  175. o3.Shape = Enum.PartType.Ball
  176. o3.Size = Vector3.new(27.4899559, 27.4899559, 27.4899559)
  177. o3.CFrame = CFrame.new(-10.7199984, 68.7249146, 6.54999924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  178. o3.BottomSurface = Enum.SurfaceType.Smooth
  179. o3.TopSurface = Enum.SurfaceType.Smooth
  180. o3.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  181. o3.Position = Vector3.new(-10.7199984, 68.7249146, 6.54999924)
  182. mas.Parent = workspace
  183. mas:MakeJoints()
  184. local mas1 = mas:GetChildren()
  185. for i=1,#mas1 do
  186. mas1[i].Parent = workspace
  187. ypcall(function() mas1[i]:MakeJoints() end)
  188. end
  189. mas:Destroy()
  190. for i=1,#cors do
  191. coroutine.resume(cors[i])
  192. end
  193.  
  194. end,o4)
  195. end))
  196. o5.Parent = mas
  197. o5.Material = Enum.Material.Neon
  198. o5.BrickColor = BrickColor.new("Bright blue")
  199. o5.Position = Vector3.new(-92.2300186, 28.0800037, 41.2600021)
  200. o5.Anchored = true
  201. o5.Size = Vector3.new(16.6000023, 56.1599998, 39.6600075)
  202. o5.CFrame = CFrame.new(-92.2300186, 28.0800037, 41.2600021, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  203. o5.BottomSurface = Enum.SurfaceType.Smooth
  204. o5.TopSurface = Enum.SurfaceType.Smooth
  205. o5.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  206. o5.Position = Vector3.new(-92.2300186, 28.0800037, 41.2600021)
  207. o6.Parent = mas
  208. o6.Material = Enum.Material.Neon
  209. o6.BrickColor = BrickColor.new("Bright blue")
  210. o6.Position = Vector3.new(-52.8694725, 27.5779572, 41.2600021)
  211. o6.Anchored = true
  212. o6.Size = Vector3.new(16.6000023, 56.1599998, 39.6600075)
  213. o6.CFrame = CFrame.new(-52.8694725, 27.5779572, 41.2600021, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  214. o6.BottomSurface = Enum.SurfaceType.Smooth
  215. o6.TopSurface = Enum.SurfaceType.Smooth
  216. o6.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  217. o6.Position = Vector3.new(-52.8694725, 27.5779572, 41.2600021)
  218. o7.Parent = mas
  219. o7.Material = Enum.Material.Neon
  220. o7.BrickColor = BrickColor.new("Bright blue")
  221. o7.Position = Vector3.new(-72.5879974, 28.0350075, 22.7165146)
  222. o7.Anchored = true
  223. o7.Size = Vector3.new(22.9199982, 56.0700073, 2)
  224. o7.CFrame = CFrame.new(-72.5879974, 28.0350075, 22.7165146, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  225. o7.BottomSurface = Enum.SurfaceType.Smooth
  226. o7.TopSurface = Enum.SurfaceType.Smooth
  227. o7.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  228. o7.Position = Vector3.new(-72.5879974, 28.0350075, 22.7165146)
  229. o8.Parent = mas
  230. o8.Material = Enum.Material.Neon
  231. o8.BrickColor = BrickColor.new("Bright blue")
  232. o8.Position = Vector3.new(-72.0637512, 4.58136225, 60.3995857)
  233. o8.Anchored = true
  234. o8.CanCollide = false
  235. o8.Size = Vector3.new(6.59999895, 9.18000793, 2)
  236. o8.CFrame = CFrame.new(-72.0637512, 4.58136225, 60.3995857, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  237. o8.BottomSurface = Enum.SurfaceType.Smooth
  238. o8.TopSurface = Enum.SurfaceType.Smooth
  239. o8.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  240. o8.Position = Vector3.new(-72.0637512, 4.58136225, 60.3995857)
  241. o10.Parent = mas
  242. o10.Material = Enum.Material.Neon
  243. o10.BrickColor = BrickColor.new("Bright blue")
  244. o10.Position = Vector3.new(-72.2899933, 56.6600037, 41.6100006)
  245. o10.Anchored = true
  246. o10.Size = Vector3.new(42.0999832, 1, 38.1799965)
  247. o10.CFrame = CFrame.new(-72.2899933, 56.6600037, 41.6100006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  248. o10.BottomSurface = Enum.SurfaceType.Smooth
  249. o10.TopSurface = Enum.SurfaceType.Smooth
  250. o10.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  251. o10.Position = Vector3.new(-72.2899933, 56.6600037, 41.6100006)
  252. mas.Parent = workspace
  253. mas:MakeJoints()
  254. local mas1 = mas:GetChildren()
  255. for i=1,#mas1 do
  256. mas1[i].Parent = workspace
  257. ypcall(function() mas1[i]:MakeJoints() end)
  258. end
  259. mas:Destroy()
  260. for i=1,#cors do
  261. coroutine.resume(cors[i])
  262. end
  263.  
  264. game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
  265. game:GetService("Lighting").Brightness = 2
  266. game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
  267. game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
  268. game:GetService("Lighting").GlobalShadows = true
  269. game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
  270. game:GetService("Lighting").Outlines = false
  271. game:GetService("Lighting").GeographicLatitude = 41.733299255371
  272. game:GetService("Lighting").TimeOfDay = "14:00:00"
  273. game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
  274. game:GetService("Lighting").FogEnd = 100000
  275. game:GetService("Lighting").FogStart = 0
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