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Factorio log

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Feb 28th, 2019
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  1. 0.001 2019-03-01 09:28:05; Factorio 0.17.3 (build 43128, win64, steam)
  2. 0.001 Operating system: Windows 10 (build 17763)
  3. 0.001 Program arguments: "D:\Games\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.001 Read data path: D:/Games/steamapps/common/Factorio/data
  5. 0.001 Write data path: C:/Users/OneEyeMaker/AppData/Roaming/Factorio [134369/228368MB]
  6. 0.001 Binaries path: D:/Games/steamapps/common/Factorio/bin
  7. 0.024 System info: [CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz, 8 cores, RAM: 3039/16304 MB, page: 4301/18736 MB, virtual: 4331/134217727 MB, extended virtual: 0 MB]
  8. 0.025 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (125.2%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
  9. 0.035 Available displays: 1
  10. 0.036 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1050 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  11. 0.127 Display: 0 -> Adapter: 0, Output: 0
  12. 0.261 Initialised Direct3D[0]: NVIDIA GeForce GTX 1050 Ti; driver: nvldumdx.dll 25.21.14.1735
  13. 0.261 D3D Feature Level: 11.1, DXGI 1.5+
  14. 0.261 [Local Video Memory] Budget: 3415MB, CurrentUsage: 2MB, Reservation: 0/1808MB
  15. 0.261 [Non-Local Vid.Mem.] Budget: 7336MB, CurrentUsage: 0MB, Reservation: 0/3872MB
  16. 0.261 Tiled resources: Tier 2
  17. 0.261 Unified Memory Architecture: No
  18. 0.261 BGR 565 Supported: Yes
  19. 0.261 MaximumFrameLatency: 3, GPUThreadPriority: 0
  20. 0.304 Desktop composition is active.
  21. 0.304 Graphics settings preset: very-high
  22. 0.304 Dedicated video memory size 4018 MB
  23. 0.304 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: none]
  24. 0.304 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
  25. 0.332 DSound: Starting _dsound_update thread
  26. 0.333 DSound: Enter _dsound_update; tid=4848
  27. 0.401 Loading mod settings creative-mod 1.0.4 (settings.lua)
  28. 0.406 Loading mod core 0.0.0 (data.lua)
  29. 0.478 Loading mod base 0.17.3 (data.lua)
  30. 0.675 Loading mod creative-mod 1.0.4 (data.lua)
  31. 0.783 Loading mod base 0.17.3 (data-updates.lua)
  32. 0.887 Loading mod creative-mod 1.0.4 (data-final-fixes.lua)
  33. 0.995 Checksum for core: 3928040144
  34. 0.995 Checksum of base: 260351520
  35. 0.995 Checksum of creative-mod: 1648215781
  36. 1.488 Loading sounds...
  37. 1.534 Info PlayerData.cpp:69: Local player-data.json unavailable
  38. 1.534 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551414847
  39. 1.663 Initial atlas bitmap size is 16384
  40. 1.689 Created atlas bitmap 16384x16375 [not-compressed]
  41. 1.692 Created atlas bitmap 16384x11773 [not-compressed]
  42. 1.693 Created atlas bitmap 16384x2107 [decal, not-compressed]
  43. 1.694 Created atlas bitmap 16384x3808 [low-object, not-compressed]
  44. 1.695 Created atlas bitmap 16384x2216 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  45. 1.696 Created atlas bitmap 16384x6592 [terrain, not-compressed, mipmap, linear-minification, linear-mip-level, no-crop]
  46. 1.696 Created atlas bitmap 16384x476 [smoke, not-compressed, mipmap, linear-minification, linear-magnification]
  47. 1.697 Created atlas bitmap 16384x748 [alpha-mask]
  48. 1.699 Created atlas bitmap 16384x12852 [shadow, linear-magnification, alpha-mask]
  49. 1.699 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
  50. 1.705 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  51. 2.280 Parallel Sprite Loader initialized (threads: 7)
  52. 8.829 Sprites loaded
  53. 8.861 Generated mipmaps for atlas of size 16384x3808
  54. 8.883 Generated mipmaps for atlas of size 16384x2216
  55. 8.905 Generated mipmaps for atlas of size 16384x6592
  56. 8.916 Generated mipmaps for atlas of size 16384x476
  57. 8.927 Generated mipmaps for atlas of size 16384x1264
  58. 8.931 Custom inputs active: 0
  59. 8.984 Factorio initialised
  60. 1013.523 DSound: Stopping voice
  61. 1013.523 DSound: Joining thread
  62. 1013.524 DSound: Exit _dsound_update; tid=4848
  63. 1013.524 DSound: Waiting for voice to stop ... signaled
  64. 1013.524 DSound: Joined thread
  65. 1013.525 DSound: Destroying thread
  66. 1013.525 DSound: Thread destroyed
  67. 1013.525 DSound: Releasing buffer
  68. 1013.525 DSound: Voice stopped
  69. 1013.525 DSound: Deallocating voice
  70. 1013.525 DSound: Deallocated voice
  71. 1013.617 Steam API shutdown.
  72. 1013.620 Goodbye
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