Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 0.001 2019-03-01 09:28:05; Factorio 0.17.3 (build 43128, win64, steam)
- 0.001 Operating system: Windows 10 (build 17763)
- 0.001 Program arguments: "D:\Games\steamapps\common\Factorio\bin\x64\Factorio.exe"
- 0.001 Read data path: D:/Games/steamapps/common/Factorio/data
- 0.001 Write data path: C:/Users/OneEyeMaker/AppData/Roaming/Factorio [134369/228368MB]
- 0.001 Binaries path: D:/Games/steamapps/common/Factorio/bin
- 0.024 System info: [CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz, 8 cores, RAM: 3039/16304 MB, page: 4301/18736 MB, virtual: 4331/134217727 MB, extended virtual: 0 MB]
- 0.025 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (125.2%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
- 0.035 Available displays: 1
- 0.036 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1050 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
- 0.127 Display: 0 -> Adapter: 0, Output: 0
- 0.261 Initialised Direct3D[0]: NVIDIA GeForce GTX 1050 Ti; driver: nvldumdx.dll 25.21.14.1735
- 0.261 D3D Feature Level: 11.1, DXGI 1.5+
- 0.261 [Local Video Memory] Budget: 3415MB, CurrentUsage: 2MB, Reservation: 0/1808MB
- 0.261 [Non-Local Vid.Mem.] Budget: 7336MB, CurrentUsage: 0MB, Reservation: 0/3872MB
- 0.261 Tiled resources: Tier 2
- 0.261 Unified Memory Architecture: No
- 0.261 BGR 565 Supported: Yes
- 0.261 MaximumFrameLatency: 3, GPUThreadPriority: 0
- 0.304 Desktop composition is active.
- 0.304 Graphics settings preset: very-high
- 0.304 Dedicated video memory size 4018 MB
- 0.304 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: none]
- 0.304 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
- 0.332 DSound: Starting _dsound_update thread
- 0.333 DSound: Enter _dsound_update; tid=4848
- 0.401 Loading mod settings creative-mod 1.0.4 (settings.lua)
- 0.406 Loading mod core 0.0.0 (data.lua)
- 0.478 Loading mod base 0.17.3 (data.lua)
- 0.675 Loading mod creative-mod 1.0.4 (data.lua)
- 0.783 Loading mod base 0.17.3 (data-updates.lua)
- 0.887 Loading mod creative-mod 1.0.4 (data-final-fixes.lua)
- 0.995 Checksum for core: 3928040144
- 0.995 Checksum of base: 260351520
- 0.995 Checksum of creative-mod: 1648215781
- 1.488 Loading sounds...
- 1.534 Info PlayerData.cpp:69: Local player-data.json unavailable
- 1.534 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551414847
- 1.663 Initial atlas bitmap size is 16384
- 1.689 Created atlas bitmap 16384x16375 [not-compressed]
- 1.692 Created atlas bitmap 16384x11773 [not-compressed]
- 1.693 Created atlas bitmap 16384x2107 [decal, not-compressed]
- 1.694 Created atlas bitmap 16384x3808 [low-object, not-compressed]
- 1.695 Created atlas bitmap 16384x2216 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
- 1.696 Created atlas bitmap 16384x6592 [terrain, not-compressed, mipmap, linear-minification, linear-mip-level, no-crop]
- 1.696 Created atlas bitmap 16384x476 [smoke, not-compressed, mipmap, linear-minification, linear-magnification]
- 1.697 Created atlas bitmap 16384x748 [alpha-mask]
- 1.699 Created atlas bitmap 16384x12852 [shadow, linear-magnification, alpha-mask]
- 1.699 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
- 1.705 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
- 2.280 Parallel Sprite Loader initialized (threads: 7)
- 8.829 Sprites loaded
- 8.861 Generated mipmaps for atlas of size 16384x3808
- 8.883 Generated mipmaps for atlas of size 16384x2216
- 8.905 Generated mipmaps for atlas of size 16384x6592
- 8.916 Generated mipmaps for atlas of size 16384x476
- 8.927 Generated mipmaps for atlas of size 16384x1264
- 8.931 Custom inputs active: 0
- 8.984 Factorio initialised
- 1013.523 DSound: Stopping voice
- 1013.523 DSound: Joining thread
- 1013.524 DSound: Exit _dsound_update; tid=4848
- 1013.524 DSound: Waiting for voice to stop ... signaled
- 1013.524 DSound: Joined thread
- 1013.525 DSound: Destroying thread
- 1013.525 DSound: Thread destroyed
- 1013.525 DSound: Releasing buffer
- 1013.525 DSound: Voice stopped
- 1013.525 DSound: Deallocating voice
- 1013.525 DSound: Deallocated voice
- 1013.617 Steam API shutdown.
- 1013.620 Goodbye
Advertisement
Add Comment
Please, Sign In to add comment