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Dec 31st, 2022
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  1. - BSP21 / MDL49 support (Black Mesa 2012 maps is now unplayable lmao) (L4D2 maps also unplayable XDDDDD)
  2. - VTF 7.5 fix
  3. - Finally fixed citadel particles
  4. - FreeBZD / OSX arm64 support
  5. - Micro optimizations
  6. - Rewritten library loading
  7. - Touch is now transperent if player has FL_FROZEN flag
  8. - libsteam_api.so is now shared again
  9. - Fixed PBO usage in ToGLES/ToGL
  10. - Added LD and C flags to engine.log
  11. - r_mapextents on android is now 12288 instead of 16384
  12. - DXT buttons in touch is now finally fixed
  13. - Fixed particle deletion on 64 bit
  14.  
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