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- Fallout 4 v1.2.72
- Buffout 4 v1.31.1 Feb 28 2023 00:32:02
- Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF74C4DDF9B Fallout4VR.exe+0F2DF9B movss [rcx+0xA0], xmm2
- [Compatibility]
- F4EE: false
- [Debug]
- Symcache: c:symcache
- WaitForDebugger: false
- [Fixes]
- ActorIsHostileToActor: true
- CellInit: true
- CreateD3DAndSwapChain: true
- EncounterZoneReset: true
- GreyMovies: true
- MagicEffectApplyEvent: true
- MovementPlanner: true
- PackageAllocateLocation: true
- PipboyLightInvFix: false
- SafeExit: true
- TESObjectREFRGetEncounterZone: true
- UnalignedLoad: true
- UtilityShader: true
- WorkBenchSwap: true
- [Patches]
- Achievements: true
- BSMTAManager: true
- BSPreCulledObjects: true
- BSTextureStreamerLocalHeap: true
- HavokMemorySystem: true
- INISettingCollection: true
- InputSwitch: false
- MaxStdIO: 2048
- MemoryManager: true
- MemoryManagerDebug: false
- ScaleformAllocator: true
- SmallBlockAllocator: true
- WorkshopMenu: true
- [Warnings]
- CreateTexture2D: true
- ImageSpaceAdapter: true
- SYSTEM SPECS:
- OS: Microsoft Windows 10 Home v10.0.19041
- CPU: AuthenticAMD AMD Ryzen 7 3800X 8-Core Processor
- GPU #1: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590]
- GPU #2: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590]
- GPU #3: Microsoft Basic Render Driver
- PHYSICAL MEMORY: 13.90 GB/31.93 GB
- VR SPECS:
- Model: Oculus Quest2
- Manufacturer: Oculus
- Tracking System: oculus
- Hardware Revision: 20
- Driver Version: 1.64.0
- Render Model: generic_hmd
- Additional Data:
- Expected Controller Type: oculus_touch
- Controller Type: rift
- Display Frequency: 72
- Wireless: false
- Charging: false
- Update Available: false
- PROBABLE CALL STACK:
- [0] 0x7FF74C4DDF9B Fallout4VR.exe+0F2DF9B movss [rcx+0xA0], xmm2 | PlayerCharacter::UpdateActor3DPosition(void)_F2DF9B -> 1238852+0x21CB movss [rcx+0xA0], xmm2
- [1] 0x7FF74C4BFCF7 Fallout4VR.exe+0F0FCF7 mov rax, [r14] | FUN_140f0fc60_F0FCF7 -> 449775+0x7A7 mov rax, [r14]
- [2] 0x7FF74C334E22 Fallout4VR.exe+0D84E22 mov rcx, [0x00007FF7510B43F0] | FUN_140d84d30_D84E22 -> 1252654+0x2E2 mov rcx, [0x00007FF7510B43F0]
- [3] 0x7FF74C333EDD Fallout4VR.exe+0D83EDD mov rcx, [0x00007FF7510B43F0] | FUN_140d83de0_D83EDD -> 633524+0xFD mov rcx, [0x00007FF7510B43F0]
- [4] 0x7FF74C331920 Fallout4VR.exe+0D81920 mov rcx, [0x00007FF7510B4308] | Main::Run(void)_D81920 -> 1125396+0xC0 mov rcx, [0x00007FF7510B4308]
- [5] 0x7FF74C32FF70 Fallout4VR.exe+0D7FF70 call 0x00007FF6CE20004F | WinMain_D7FF70 -> 668528+0x20 call 0x00007FF6CE20004F
- [6] 0x7FF74DF41B17 Fallout4VR.exe+2991B17 mov [0x00007FF751E4CAE0], eax | entry_2991B17 -> 1440502+0x1C7 mov [0x00007FF751E4CAE0], eax
- [7] 0x7FFDB49F7614 KERNEL32.DLL+0017614
- [8] 0x7FFDB5D426F1 ntdll.dll+00526F1
- REGISTERS:
- RAX 0x14B742A3A00 (NiNode*)
- Name: "p-AttachLight"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "PipboyRoot"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: " (0001ED3D)[0]/ (00021B3B)"
- RTTIName: "NiNode"
- Flags: 2008000080000f
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "PipboyBone"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm3"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm2"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm1"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_UpperArm"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_Collarbone"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "Chest"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "SPINE2"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "SPINE1"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "COM"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "Root"
- RTTIName: "BSFlattenedBoneTree"
- Flags: 200c002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 221c217080c00e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 2088002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 200c002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000002000280e
- Name: "p-AttachLight"
- RCX 0x0 (size_t) [0]
- RDX 0x14B742A3A00 (NiNode*)
- Name: "p-AttachLight"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "PipboyRoot"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: " (0001ED3D)[0]/ (00021B3B)"
- RTTIName: "NiNode"
- Flags: 2008000080000f
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "PipboyBone"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm3"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm2"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm1"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_UpperArm"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_Collarbone"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "Chest"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "SPINE2"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "SPINE1"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "COM"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "Root"
- RTTIName: "BSFlattenedBoneTree"
- Flags: 200c002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 221c217080c00e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 2088002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 200c002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000002000280e
- Name: "p-AttachLight"
- RBX 0x14B35F0EB00 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- RSP 0x5B1F2F150 (void*)
- RBP 0x5B1F2F250 (void*)
- RSI 0x14C09941E00 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 221c217080c00e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 2088002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 200c002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000002000280e
- Name: "skeleton.nif"
- RDI 0x14ADB697B00 (Main*)
- R8 0xFAB20026 (size_t) [4205969446]
- R9 0x14C09941E00 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 221c217080c00e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 2088002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 200c002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000002000280e
- Name: "skeleton.nif"
- R10 0x7FF75116FF00 (void* -> Fallout4VR.exe+5BBFF00 rol byte ptr [rsp+rbx*4+0x6C], 0x4C | FUN_142caa2b8_5BBFF00)
- R11 0x5B1F2EC40 (void*)
- R12 0x0 (size_t) [0]
- R13 0x0 (size_t) [0]
- R14 0x14B35F0EB00 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- R15 0x0 (size_t) [0]
- STACK:
- [RSP+0 ] 0x14B742A3A00 (NiNode*)
- Name: "p-AttachLight"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "PipboyRoot"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: " (0001ED3D)[0]/ (00021B3B)"
- RTTIName: "NiNode"
- Flags: 2008000080000f
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "PipboyBone"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm3"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm2"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_ForeArm1"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_UpperArm"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "LArm_Collarbone"
- RTTIName: "NiNode"
- Flags: 2008000000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "Chest"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "SPINE2"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "SPINE1"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "COM"
- RTTIName: "NiNode"
- Flags: 2008002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "Root"
- RTTIName: "BSFlattenedBoneTree"
- Flags: 200c002000000e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 221c217080c00e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 2088002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 200c002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000002000280e
- Name: "p-AttachLight"
- [RSP+8 ] 0x14C09941E00 (BSFadeNode*)
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- Flags: 221c217080c00e
- Checking TESObjectREFR:
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Checking Parent:
- RTTIName: "NiNode"
- Flags: 2088002000280e
- Checking Parent:
- RTTIName: "BSMultiBoundNode"
- Flags: 200c002000280e
- Checking Parent:
- Name: "ObjectLODRoot"
- RTTIName: "NiNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "shadow scene node"
- RTTIName: "ShadowSceneNode"
- Flags: 2000002000280e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000002000280e
- Name: "skeleton.nif"
- [RSP+10 ] 0x14C3F3E16D0 (void*)
- [RSP+18 ] 0x14ADACDD200 (void*)
- [RSP+20 ] 0x0 (size_t) [0]
- [RSP+28 ] 0x7FF742F0F89F (size_t) [140699956738207]
- [RSP+30 ] 0x3F3DFA4DBF2B9807 (size_t) [4557073609795540999]
- [RSP+38 ] 0x0 (size_t) [0]
- [RSP+40 ] 0xBF2B9807BF3DFA4D (size_t) [uint: 13775271044283497037 int: -4671473029426054579]
- [RSP+48 ] 0x0 (size_t) [0]
- [RSP+50 ] 0x0 (size_t) [0]
- [RSP+58 ] 0x3F800000 (size_t) [1065353216]
- [RSP+60 ] 0x0 (size_t) [0]
- [RSP+68 ] 0x80000000 (size_t) [2147483648]
- [RSP+70 ] 0x3F800000 (size_t) [1065353216]
- [RSP+78 ] 0x0 (size_t) [0]
- [RSP+80 ] 0x0 (size_t) [0]
- [RSP+88 ] 0xC01380F080000000 (size_t) [uint: 13840547850267656192 int: -4606196223441895424]
- [RSP+90 ] 0x3F3DFA4DBF2B9807 (size_t) [4557073609795540999]
- [RSP+98 ] 0x0 (size_t) [0]
- [RSP+A0 ] 0xBF2B9807BF3DFA4D (size_t) [uint: 13775271044283497037 int: -4671473029426054579]
- [RSP+A8 ] 0x0 (size_t) [0]
- [RSP+B0 ] 0x0 (size_t) [0]
- [RSP+B8 ] 0x3F800000 (size_t) [1065353216]
- [RSP+C0 ] 0x0 (size_t) [0]
- [RSP+C8 ] 0x0 (size_t) [0]
- [RSP+D0 ] 0x0 (size_t) [0]
- [RSP+D8 ] 0x0 (size_t) [0]
- [RSP+E0 ] 0x0 (size_t) [0]
- [RSP+E8 ] 0x0 (size_t) [0]
- [RSP+F0 ] 0x0 (size_t) [0]
- [RSP+F8 ] 0x0 (size_t) [0]
- [RSP+100] 0x3F800000 (size_t) [1065353216]
- [RSP+108] 0x0 (size_t) [0]
- [RSP+110] 0x0 (size_t) [0]
- [RSP+118] 0x0 (size_t) [0]
- [RSP+120] 0x80000000 (size_t) [2147483648]
- [RSP+128] 0x0 (size_t) [0]
- [RSP+130] 0x0 (size_t) [0]
- [RSP+138] 0x3F800000 (size_t) [1065353216]
- [RSP+140] 0x0 (size_t) [0]
- [RSP+148] 0x3F800000 (size_t) [1065353216]
- [RSP+150] 0x3F8000003F800000 (size_t) [4575657222473777152]
- [RSP+158] 0x3F8000003F800000 (size_t) [4575657222473777152]
- [RSP+160] 0x3F3DFA4DBF2B9807 (size_t) [4557073609795540999]
- [RSP+168] 0x0 (size_t) [0]
- [RSP+170] 0x3F3DFA4D3F3DFA4D (size_t) [4557073607649262157]
- [RSP+178] 0x3F3DFA4D3F3DFA4D (size_t) [4557073607649262157]
- [RSP+180] 0x0 (size_t) [0]
- [RSP+188] 0x0 (size_t) [0]
- [RSP+190] 0xBF2B9807BF3DFA4D (size_t) [uint: 13775271044283497037 int: -4671473029426054579]
- [RSP+198] 0x0 (size_t) [0]
- [RSP+1A0] 0x14D80000000 (size_t) [1432371593216]
- [RSP+1A8] 0x14B73F68A90 (hkbBlenderGeneratorChild*)
- [RSP+1B0] 0x3F3E16D0BF2B7872 (size_t) [4557104958761826418]
- [RSP+1B8] 0x0 (size_t) [0]
- [RSP+1C0] 0xBF2B7872BF3E16D0 (size_t) [uint: 13775236319472916176 int: -4671507754236635440]
- [RSP+1C8] 0x0 (size_t) [0]
- [RSP+1D0] 0x0 (size_t) [0]
- [RSP+1D8] 0x3F800000 (size_t) [1065353216]
- [RSP+1E0] 0x0 (size_t) [0]
- [RSP+1E8] 0x0 (size_t) [0]
- [RSP+1F0] 0x0 (size_t) [0]
- [RSP+1F8] 0x0 (size_t) [0]
- [RSP+200] 0xBF2B9807BF2B9807 (size_t) [uint: 13775271044282292231 int: -4671473029427259385]
- [RSP+208] 0xBF2B9807BF2B9807 (size_t) [uint: 13775271044282292231 int: -4671473029427259385]
- [RSP+210] 0xBF2B9807 (size_t) [3207305223]
- [RSP+218] 0x0 (size_t) [0]
- [RSP+220] 0x0 (size_t) [0]
- [RSP+228] 0x0 (size_t) [0]
- [RSP+230] 0x3F3DFA4D (size_t) [1061026381]
- [RSP+238] 0x0 (size_t) [0]
- [RSP+240] 0xBF2B9807 (size_t) [3207305223]
- [RSP+248] 0x0 (size_t) [0]
- [RSP+250] 0xC (size_t) [12]
- [RSP+258] 0x7FF74B9A9753 (void* -> Fallout4VR.exe+03F9753 mov rax, rbx | FUN_1403f9720_3F9753)
- [RSP+260] 0x7FF751069430 (BGSFootIkRaycastInterfaceDB*)
- [RSP+268] 0x5B1F2F430 (void*)
- [RSP+270] 0x14B5B832A90 (void*)
- [RSP+278] 0x0 (size_t) [0]
- [RSP+280] 0x263AD7 (size_t) [2505431]
- [RSP+288] 0x7FF74BDA842E (void* -> Fallout4VR.exe+07F842E cmp ebx, [rax] | BGSFootIkRaycastInterfaceDB::GetCastResults(TESObjectREFR_&,bool_&)_7F842E)
- [RSP+290] 0x14B62B592F4 (void*)
- [RSP+298] 0x14B62B59200 (hkaSplineCompressedAnimation*)
- [RSP+2A0] 0x0 (size_t) [0]
- [RSP+2A8] 0x3F7FFF83B1D3C2D8 (size_t) [4575656687520957144]
- [RSP+2B0] 0x3F3DFA4DBF2B9807 (size_t) [4557073609795540999]
- [RSP+2B8] 0x0 (size_t) [0]
- [RSP+2C0] 0xBF2B9807BF3DFA4D (size_t) [uint: 13775271044283497037 int: -4671473029426054579]
- [RSP+2C8] 0x0 (size_t) [0]
- [RSP+2D0] 0x0 (size_t) [0]
- [RSP+2D8] 0x3F800000 (size_t) [1065353216]
- [RSP+2E0] 0x200000 (size_t) [2097152]
- [RSP+2E8] 0x14ADB697B00 (Main*)
- [RSP+2F0] 0x14B35F0EB00 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+2F8] 0x14B5B832B80 (void*)
- [RSP+300] 0x14B95566570 (void*)
- [RSP+308] 0x7FF74CC7A61D (void* -> Fallout4VR.exe+16CA61D xor r12d, r12d | FUN_1416ca5f0_16CA61D)
- [RSP+310] 0x1 (size_t) [1]
- [RSP+318] 0x5B1F2F5F0 (void*)
- [RSP+320] 0xBF2B9807BF3DFA4D (size_t) [uint: 13775271044283497037 int: -4671473029426054579]
- [RSP+328] 0x0 (size_t) [0]
- [RSP+330] 0x3F800000 (size_t) [1065353216]
- [RSP+338] 0x0 (size_t) [0]
- [RSP+340] 0x0 (size_t) [0]
- [RSP+348] 0x0 (size_t) [0]
- [RSP+350] 0x3F7FFFFF3F7FFFFF (size_t) [4575657218178809855]
- [RSP+358] 0x0 (size_t) [0]
- [RSP+360] 0x0 (size_t) [0]
- [RSP+368] 0x3F80000000000000 (size_t) [4575657221408423936]
- [RSP+370] 0x14B95566400 (BShkbAnimationGraph*)
- [RSP+378] 0x5B1F2F5F0 (void*)
- [RSP+380] 0x1 (size_t) [1]
- [RSP+388] 0x0 (size_t) [0]
- [RSP+390] 0x5B1F2F720 (void*)
- [RSP+398] 0x7FF74CC54AC0 (void* -> Fallout4VR.exe+16A4AC0 | BShkbAnimationGraph::MoveCharacter(hkQsTransformf_&)_16A4AC0)
- [RSP+3A0] 0x400000000 (size_t) [17179869184]
- [RSP+3A8] 0x5B1F2F5C0 (void*)
- [RSP+3B0] 0x0 (size_t) [0]
- [RSP+3B8] 0x3F800000 (size_t) [1065353216]
- [RSP+3C0] 0x3F800000 (size_t) [1065353216]
- [RSP+3C8] 0x0 (size_t) [0]
- [RSP+3D0] 0x0 (size_t) [0]
- [RSP+3D8] 0x0 (size_t) [0]
- [RSP+3E0] 0x0 (size_t) [0]
- [RSP+3E8] 0x3F80000000000000 (size_t) [4575657221408423936]
- [RSP+3F0] 0x3F8000003F800000 (size_t) [4575657222473777152]
- [RSP+3F8] 0x3F8000003F800000 (size_t) [4575657222473777152]
- [RSP+400] 0x0 (size_t) [0]
- [RSP+408] 0x0 (size_t) [0]
- [RSP+410] 0x0 (size_t) [0]
- [RSP+418] 0x0 (size_t) [0]
- [RSP+420] 0x0 (size_t) [0]
- [RSP+428] 0x0 (size_t) [0]
- [RSP+430] 0x0 (size_t) [0]
- [RSP+438] 0x0 (size_t) [0]
- [RSP+440] 0x0 (size_t) [0]
- [RSP+448] 0x0 (size_t) [0]
- [RSP+450] 0x0 (size_t) [0]
- [RSP+458] 0x0 (size_t) [0]
- [RSP+460] 0x0 (size_t) [0]
- [RSP+468] 0x0 (size_t) [0]
- [RSP+470] 0x0 (size_t) [0]
- [RSP+478] 0x0 (size_t) [0]
- [RSP+480] 0x0 (size_t) [0]
- [RSP+488] 0x0 (size_t) [0]
- [RSP+490] 0x0 (size_t) [0]
- [RSP+498] 0x0 (size_t) [0]
- [RSP+4A0] 0x3CE56042 (size_t) [1021665346]
- [RSP+4A8] 0x0 (size_t) [0]
- [RSP+4B0] 0x14B35F0EB00 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+4B8] 0x14ADB697B00 (Main*)
- [RSP+4C0] 0x1 (size_t) [1]
- [RSP+4C8] 0x14ADB697B00 (Main*)
- [RSP+4D0] 0x5B1F2F730 (void*)
- [RSP+4D8] 0x7FF74C4BFCF7 (void* -> Fallout4VR.exe+0F0FCF7 mov rax, [r14] | FUN_140f0fc60_F0FCF7)
- [RSP+4E0] 0xBF2B9807 (size_t) [3207305223]
- [RSP+4E8] 0x14A3F3DFA4D (size_t) [1418400234061]
- [RSP+4F0] 0x3F800000 (size_t) [1065353216]
- [RSP+4F8] 0x3F80000080000000 (size_t) [4575657223555907584]
- [RSP+500] 0x3F8000003F800000 (size_t) [4575657222473777152]
- [RSP+508] 0x3F8000003F800000 (size_t) [4575657222473777152]
- [RSP+510] 0x0 (size_t) [0]
- [RSP+518] 0x0 (size_t) [0]
- [RSP+520] 0x3F8000003F800000 (size_t) [4575657222473777152]
- [RSP+528] 0x3F8000003F800000 (size_t) [4575657222473777152]
- [RSP+530] 0x0 (size_t) [0]
- [RSP+538] 0x3F80000000000000 (size_t) [4575657221408423936]
- [RSP+540] 0x0 (size_t) [0]
- [RSP+548] 0x0 (size_t) [0]
- [RSP+550] 0x0 (size_t) [0]
- [RSP+558] 0x0 (size_t) [0]
- [RSP+560] 0x5B1F2F7C0 (void*)
- [RSP+568] 0x7FF74CC55D85 (void* -> Fallout4VR.exe+16A5D85 lea r11, [rsp+0x170] | BShkbAnimationGraph::InterpPose(ushort,BShkbAnimationGraph::DeferredMove_*)_16A5D85)
- [RSP+570] 0x1 (size_t) [1]
- [RSP+578] 0x1 (size_t) [1]
- [RSP+580] 0x14B95566400 (BShkbAnimationGraph*)
- [RSP+588] 0x5B1F2F7C0 (void*)
- [RSP+590] 0x14ADACD66C0 (void*)
- [RSP+598] 0x10 (size_t) [16]
- [RSP+5A0] 0x14CCC00CF00 (void*)
- [RSP+5A8] 0x0 (size_t) [0]
- [RSP+5B0] 0x8000000000000000 (size_t) [uint: 9223372036854775808 int: -9223372036854775808]
- [RSP+5B8] 0x14ADACD6740 (void*)
- [RSP+5C0] 0x14CCC00CF00 (void*)
- [RSP+5C8] 0x14C60218D00 (hkbVariableValueSet*)
- [RSP+5D0] 0x0 (size_t) [0]
- [RSP+5D8] 0x0 (size_t) [0]
- [RSP+5E0] 0x0 (size_t) [0]
- [RSP+5E8] 0x3F80000000000000 (size_t) [4575657221408423936]
- [RSP+5F0] 0x3F8000003F800000 (size_t) [4575657222473777152]
- [RSP+5F8] 0x3F8000003F800000 (size_t) [4575657222473777152]
- [RSP+600] 0x0 (size_t) [0]
- [RSP+608] 0x0 (size_t) [0]
- [RSP+610] 0x14B955665C8 (hkbCharacter*)
- [RSP+618] 0x0 (size_t) [0]
- [RSP+620] 0x0 (size_t) [0]
- [RSP+628] 0x0 (size_t) [0]
- [RSP+630] 0x0 (size_t) [0]
- [RSP+638] 0x0 (size_t) [0]
- [RSP+640] 0x0 (size_t) [0]
- [RSP+648] 0x0 (size_t) [0]
- [RSP+650] 0x14B907A1700 (void*)
- [RSP+658] 0x0 (size_t) [0]
- [RSP+660] 0x0 (size_t) [0]
- [RSP+668] 0x0 (size_t) [0]
- [RSP+670] 0x0 (size_t) [0]
- [RSP+678] 0x0 (size_t) [0]
- [RSP+680] 0x0 (size_t) [0]
- [RSP+688] 0x0 (size_t) [0]
- [RSP+690] 0x0 (size_t) [0]
- [RSP+698] 0x0 (size_t) [0]
- [RSP+6A0] 0x0 (size_t) [0]
- [RSP+6A8] 0x0 (size_t) [0]
- [RSP+6B0] 0x0 (size_t) [0]
- [RSP+6B8] 0x0 (size_t) [0]
- [RSP+6C0] 0x3CE56042 (size_t) [1021665346]
- [RSP+6C8] 0x7FF74B5D4E23 (void* -> Fallout4VR.exe+0024E23 mov esi, eax | FUN_140024e10_24E23)
- [RSP+6D0] 0x3CE56042 (size_t) [1021665346]
- [RSP+6D8] 0x0 (size_t) [0]
- [RSP+6E0] 0x3CE56042 (size_t) [1021665346]
- [RSP+6E8] 0x0 (size_t) [0]
- [RSP+6F0] 0x14B955666F0 (void*)
- [RSP+6F8] 0x7FF74CC56467 (void* -> Fallout4VR.exe+16A6467 mov [rsi+0x10], r12d | BShkbAnimationGraph::UseContextEventQueue(hkbContext_&,BSScrapArray<BSTTuple<BSFixedString,BSFixedString>>_*)_16A6467)
- [RSP+700] 0x14B95566758 (void*)
- [RSP+708] 0x5B1F2F8A9 (void*)
- [RSP+710] 0x5B1F2F9F0 (void*)
- [RSP+718] 0x7FF74CC54676 (void* -> Fallout4VR.exe+16A4676 mov rbx, [rsp+0xA0] | BShkbAnimationGraph::GenerateHavokBones(void)_16A4676)
- [RSP+720] 0x14B95566400 (BShkbAnimationGraph*)
- [RSP+728] 0x7FF74C2638EF (void* -> Fallout4VR.exe+0CB38EF test al, al | MagicTarget::GetTargetAsActor(void)_CB38EF)
- [RSP+730] 0x14B742FA8D0 (void*)
- [RSP+738] 0x1 (size_t) [1]
- [RSP+740] 0x14B00000000 (void*)
- [RSP+748] 0x0 (size_t) [0]
- [RSP+750] 0x14B35F0EB00 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+758] 0x7FF74C282938 (void* -> Fallout4VR.exe+0CD2938 mov rcx, [rax+0x280] | ValueModifierEffect::CheckCustomSkillUseConditions(void)_CD2938)
- [RSP+760] 0x0 (size_t) [0]
- [RSP+768] 0x14B74DD4880 (PeakValueModifierEffect*)
- [RSP+770] 0x14B35F0EB00 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+778] 0x14B74DD4880 (PeakValueModifierEffect*)
- [RSP+780] 0x14B74DD4880 (PeakValueModifierEffect*)
- [RSP+788] 0x7FF74C2479F8 (void* -> Fallout4VR.exe+0C979F8 test al, al | ActiveEffect::CheckSkillUseConditions(void)_C979F8)
- [RSP+790] 0x14B35F0EB00 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+798] 0x800 (size_t) [2048]
- [RSP+7A0] 0x5B1F2F9B9 (void*)
- [RSP+7A8] 0x7FF74C245CC5 (void* -> Fallout4VR.exe+0C95CC5 test rax, rax | ActiveEffect::EvaluateConditions(float,bool)_C95CC5)
- [RSP+7B0] 0x14B74DD4880 (PeakValueModifierEffect*)
- [RSP+7B8] 0x7FF74C24788D (void* -> Fallout4VR.exe+0C9788D test al, al | ActiveEffect::DoStandardCustomSkillUsage(float)_C9788D)
- [RSP+7C0] 0x200000 (size_t) [2097152]
- [RSP+7C8] 0x14B35F0EB00 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+7D0] 0x3CE40000 (size_t) [1021575168]
- [RSP+7D8] 0x0 (size_t) [0]
- [RSP+7E0] 0x1 (size_t) [1]
- [RSP+7E8] 0x7FF74C2638EF (void* -> Fallout4VR.exe+0CB38EF test al, al | MagicTarget::GetTargetAsActor(void)_CB38EF)
- [RSP+7F0] 0x10000000000 (size_t) [1099511627776]
- [RSP+7F8] 0x7FFD39FA5500 (void* -> Buffout4.dll+02E5500 add [rax], al | ?memPoolListLock@MemoryPool@internal@rml@@2VMallocMutex@@A_2E5500)
- [RSP+800] 0x3CE40000 (size_t) [1021575168]
- [RSP+808] 0x0 (size_t) [0]
- [RSP+810] 0x800 (size_t) [2048]
- [RSP+818] 0x7FF74C2473E1 (void* -> Fallout4VR.exe+0C973E1 test al, al | ActiveEffect::UpdateEffect(float)_C973E1)
- [RSP+820] 0x14B35F0EB00 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+828] 0x14B74D48700 (ScriptEffect*)
- [RSP+830] 0x5B1F2F9B9 (void*)
- [RSP+838] 0x0 (size_t) [0]
- [RSP+840] 0x14D2C253600 (void*)
- [RSP+848] 0x7FF74C3F7D5B (void* -> Fallout4VR.exe+0E47D5B test al, al | Actor::GetActorValue(ActorValueInfo_&)_E47D5B)
- [RSP+850] 0x14B742FA928 (void*)
- [RSP+858] 0x7FF74C3F7D5B (void* -> Fallout4VR.exe+0E47D5B test al, al | Actor::GetActorValue(ActorValueInfo_&)_E47D5B)
- [RSP+860] 0x14B95566400 (BShkbAnimationGraph*)
- [RSP+868] 0x14B35F0EB00 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+870] 0x459D0EB3 (size_t) [1167920819]
- [RSP+878] 0x0 (size_t) [0]
- [RSP+880] 0x0 (size_t) [0]
- [RSP+888] 0x0 (size_t) [0]
- [RSP+890] 0x3CE40000 (size_t) [1021575168]
- [RSP+898] 0x0 (size_t) [0]
- [RSP+8A0] 0x0 (size_t) [0]
- [RSP+8A8] 0x14ADB762CC0 (ActorValueInfo*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- EditorID: "HealRate"
- FormID: 0x000002D7
- FormType: kAVIF (98)
- GetFullName: "Heal Rate"
- [RSP+8B0] 0x14B35F0EB00 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+8B8] 0x14ADB762780 (ActorValueInfo*)
- Flags: 0x00000008
- EditorID: "RadsRate"
- FormID: 0x000002DB
- FormType: kAVIF (98)
- [RSP+8C0] 0x14B3570CE00 (void*)
- [RSP+8C8] 0x7FF74C44B2DF (void* -> Fallout4VR.exe+0E9B2DF cmp rdi, [rax+0x08] | AIProcess::GetRegenDelay(ActorValueInfo_&)_E9B2DF)
- [RSP+8D0] 0x42947400 (size_t) [1117025280]
- [RSP+8D8] 0x14ADB763040 (ActorValueInfo*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- EditorID: "ActionPoints"
- FormID: 0x000002D5
- FormType: kAVIF (98)
- [RSP+8E0] 0x14ADB7617C0 (ActorValueInfo*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- EditorID: "Rads"
- FormID: 0x000002E1
- FormType: kAVIF (98)
- GetFullName: "Rads"
- [RSP+8E8] 0x7FF74C3F7C1F (void* -> Fallout4VR.exe+0E47C1F comiss xmm6, xmm7 | Actor::UpdateRegenDelay(ActorValueInfo_&,float)_E47C1F)
- [RSP+8F0] 0x14ADB763040 (ActorValueInfo*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- EditorID: "ActionPoints"
- FormID: 0x000002D5
- FormType: kAVIF (98)
- [RSP+8F8] 0x7FF74C3F7BF5 (void* -> Fallout4VR.exe+0E47BF5 xorps xmm7, xmm7 | Actor::UpdateRegenDelay(ActorValueInfo_&,float)_E47BF5)
- [RSP+900] 0x14B35F0EB00 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+908] 0x0 (size_t) [0]
- [RSP+910] 0x459D0EB3 (size_t) [1167920819]
- [RSP+918] 0x0 (size_t) [0]
- [RSP+920] 0x0 (size_t) [0]
- [RSP+928] 0x0 (size_t) [0]
- [RSP+930] 0x459D0EB3 (size_t) [1167920819]
- [RSP+938] 0x0 (size_t) [0]
- [RSP+940] 0x3CE40000 (size_t) [1021575168]
- [RSP+948] 0x0 (size_t) [0]
- [RSP+950] 0x0 (size_t) [0]
- [RSP+958] 0x0 (size_t) [0]
- [RSP+960] 0x0 (size_t) [0]
- [RSP+968] 0x0 (size_t) [0]
- [RSP+970] 0x0 (size_t) [0]
- [RSP+978] 0x0 (size_t) [0]
- [RSP+980] 0x0 (size_t) [0]
- [RSP+988] 0x0 (size_t) [0]
- [RSP+990] 0x0 (size_t) [0]
- [RSP+998] 0x0 (size_t) [0]
- [RSP+9A0] 0x0 (size_t) [0]
- [RSP+9A8] 0x0 (size_t) [0]
- [RSP+9B0] 0x3CE56042 (size_t) [1021665346]
- [RSP+9B8] 0x0 (size_t) [0]
- [RSP+9C0] 0x0 (size_t) [0]
- [RSP+9C8] 0x1 (size_t) [1]
- [RSP+9D0] 0x0 (size_t) [0]
- [RSP+9D8] 0x0 (size_t) [0]
- [RSP+9E0] 0x0 (size_t) [0]
- [RSP+9E8] 0x0 (size_t) [0]
- [RSP+9F0] 0x14ADB697B00 (Main*)
- [RSP+9F8] 0x14ADB697B00 (Main*)
- [RSP+A00] 0x0 (size_t) [0]
- [RSP+A08] 0x7FF74C334E22 (void* -> Fallout4VR.exe+0D84E22 mov rcx, [0x00007FF7510B43F0] | FUN_140d84d30_D84E22)
- [RSP+A10] 0x14ADB697B00 (Main*)
- [RSP+A18] 0x0 (size_t) [0]
- [RSP+A20] 0x1 (size_t) [1]
- [RSP+A28] 0x3B09CDD0 (size_t) [990498256]
- [RSP+A30] 0x0 (size_t) [0]
- [RSP+A38] 0x0 (size_t) [0]
- [RSP+A40] 0x0 (size_t) [0]
- [RSP+A48] 0x0 (size_t) [0]
- [RSP+A50] 0x7FF7510B47F0 (void* -> Fallout4VR.exe+5B047F0 add [rax], al | FUN_142caa2b8_5B047F0)
- [RSP+A58] 0x7FF74C333EDD (void* -> Fallout4VR.exe+0D83EDD mov rcx, [0x00007FF7510B43F0] | FUN_140d83de0_D83EDD)
- [RSP+A60] 0x8000 (size_t) [32768]
- [RSP+A68] 0x7FF7510B47F0 (void* -> Fallout4VR.exe+5B047F0 add [rax], al | FUN_142caa2b8_5B047F0)
- [RSP+A70] 0x1 (size_t) [1]
- [RSP+A78] 0x0 (size_t) [0]
- [RSP+A80] 0x0 (size_t) [0]
- [RSP+A88] 0x0 (size_t) [0]
- [RSP+A90] 0x0 (size_t) [0]
- [RSP+A98] 0xC07EC (size_t) [788460]
- [RSP+AA0] 0x0 (size_t) [0]
- [RSP+AA8] 0x7FF74C331920 (void* -> Fallout4VR.exe+0D81920 mov rcx, [0x00007FF7510B4308] | Main::Run(void)_D81920)
- [RSP+AB0] 0xC07EC (size_t) [788460]
- [RSP+AB8] 0xA (size_t) [10]
- [RSP+AC0] 0xA (size_t) [10]
- [RSP+AC8] 0xA (size_t) [10]
- [RSP+AD0] 0x0 (size_t) [0]
- [RSP+AD8] 0x7FF74C32FF70 (void* -> Fallout4VR.exe+0D7FF70 call 0x00007FF6CE20004F | WinMain_D7FF70)
- [RSP+AE0] 0x14AD42D6E6F (void*)
- [RSP+AE8] 0xC07EC (size_t) [788460]
- [RSP+AF0] 0x64A03252 (size_t) [1688220242]
- [RSP+AF8] 0x14AD42D6E6F (void*)
- [RSP+B00] 0x0 (size_t) [0]
- [RSP+B08] 0x7FF74DF41B17 (void* -> Fallout4VR.exe+2991B17 mov [0x00007FF751E4CAE0], eax | entry_2991B17)
- [RSP+B10] 0x14AD42D6E6E (char*) """
- [RSP+B18] 0xA (size_t) [10]
- [RSP+B20] 0x0 (size_t) [0]
- [RSP+B28] 0xA (size_t) [10]
- [RSP+B30] 0x0 (size_t) [0]
- [RSP+B38] 0x14AD42D6E6F (void*)
- [RSP+B40] 0x0 (size_t) [0]
- [RSP+B48] 0x7FFDB49F7614 (void* -> KERNEL32.DLL+0017614 mov ecx, eax)
- [RSP+B50] 0x0 (size_t) [0]
- [RSP+B58] 0x0 (size_t) [0]
- [RSP+B60] 0x1 (size_t) [1]
- [RSP+B68] 0x4408 (size_t) [17416]
- [RSP+B70] 0x0 (size_t) [0]
- [RSP+B78] 0x7FFDB5D426F1 (void* -> ntdll.dll+00526F1 jmp 0x00007FFDB5D42713)
- [RSP+B80] 0x0 (size_t) [0]
- [RSP+B88] 0x0 (size_t) [0]
- [RSP+B90] 0x0 (size_t) [0]
- [RSP+B98] 0x0 (size_t) [0]
- [RSP+BA0] 0x0 (size_t) [0]
- [RSP+BA8] 0x0 (size_t) [0]
- [RSP+BB0] 0x448A29C200000000 (size_t) [4938805854565564416]
- [RSP+BB8] 0x0 (size_t) [0]
- [RSP+BC0] 0x0 (size_t) [0]
- [RSP+BC8] 0x7FFDB3A5DBC0 (void* -> KERNELBASE.dll+012DBC0 mov [rsp+0x10], rbx)
- [RSP+BD0] 0x5B1F2E2C0 (void*)
- [RSP+BD8] 0x80001FFF7DCBFC80 (size_t) [uint: 9223407219042417792 int: -9223336854667133824]
- [RSP+BE0] 0x7FFDF72FF202 (size_t) [140728750567938]
- [RSP+BE8] 0x5B1F2E2C0 (void*)
- [RSP+BF0] 0x7FFDB5D426D0 (void* -> ntdll.dll+00526D0 sub rsp, 0x78)
- [RSP+BF8] 0x0 (size_t) [0]
- [RSP+C00] 0x0 (size_t) [0]
- [RSP+C08] 0x0 (size_t) [0]
- [RSP+C10] 0x0 (size_t) [0]
- [RSP+C18] 0x0 (size_t) [0]
- [RSP+C20] 0x0 (size_t) [0]
- [RSP+C28] 0x0 (size_t) [0]
- [RSP+C30] 0x0 (size_t) [0]
- [RSP+C38] 0x0 (size_t) [0]
- [RSP+C40] 0x0 (size_t) [0]
- [RSP+C48] 0x0 (size_t) [0]
- [RSP+C50] 0x0 (size_t) [0]
- [RSP+C58] 0x0 (size_t) [0]
- [RSP+C60] 0x0 (size_t) [0]
- [RSP+C68] 0x0 (size_t) [0]
- [RSP+C70] 0x0 (size_t) [0]
- [RSP+C78] 0x0 (size_t) [0]
- [RSP+C80] 0x0 (size_t) [0]
- [RSP+C88] 0x0 (size_t) [0]
- [RSP+C90] 0x0 (size_t) [0]
- [RSP+C98] 0x0 (size_t) [0]
- [RSP+CA0] 0x0 (size_t) [0]
- [RSP+CA8] 0x0 (size_t) [0]
- [RSP+CB0] 0x0 (size_t) [0]
- [RSP+CB8] 0x0 (size_t) [0]
- [RSP+CC0] 0x0 (size_t) [0]
- [RSP+CC8] 0x0 (size_t) [0]
- [RSP+CD0] 0x0 (size_t) [0]
- [RSP+CD8] 0x0 (size_t) [0]
- [RSP+CE0] 0x0 (size_t) [0]
- [RSP+CE8] 0x0 (size_t) [0]
- [RSP+CF0] 0x0 (size_t) [0]
- [RSP+CF8] 0x0 (size_t) [0]
- [RSP+D00] 0x0 (size_t) [0]
- [RSP+D08] 0x0 (size_t) [0]
- [RSP+D10] 0x0 (size_t) [0]
- [RSP+D18] 0x0 (size_t) [0]
- [RSP+D20] 0x0 (size_t) [0]
- [RSP+D28] 0x0 (size_t) [0]
- [RSP+D30] 0x0 (size_t) [0]
- [RSP+D38] 0x0 (size_t) [0]
- [RSP+D40] 0x0 (size_t) [0]
- [RSP+D48] 0x0 (size_t) [0]
- [RSP+D50] 0x0 (size_t) [0]
- [RSP+D58] 0x0 (size_t) [0]
- [RSP+D60] 0x0 (size_t) [0]
- [RSP+D68] 0x0 (size_t) [0]
- [RSP+D70] 0x0 (size_t) [0]
- [RSP+D78] 0x0 (size_t) [0]
- [RSP+D80] 0x0 (size_t) [0]
- [RSP+D88] 0x0 (size_t) [0]
- [RSP+D90] 0x0 (size_t) [0]
- [RSP+D98] 0x0 (size_t) [0]
- [RSP+DA0] 0x0 (size_t) [0]
- [RSP+DA8] 0x0 (size_t) [0]
- [RSP+DB0] 0x0 (size_t) [0]
- [RSP+DB8] 0x0 (size_t) [0]
- [RSP+DC0] 0x0 (size_t) [0]
- [RSP+DC8] 0x0 (size_t) [0]
- [RSP+DD0] 0x0 (size_t) [0]
- [RSP+DD8] 0x0 (size_t) [0]
- [RSP+DE0] 0x0 (size_t) [0]
- [RSP+DE8] 0x0 (size_t) [0]
- [RSP+DF0] 0x0 (size_t) [0]
- [RSP+DF8] 0x0 (size_t) [0]
- [RSP+E00] 0x0 (size_t) [0]
- [RSP+E08] 0x0 (size_t) [0]
- [RSP+E10] 0x0 (size_t) [0]
- [RSP+E18] 0x0 (size_t) [0]
- [RSP+E20] 0x0 (size_t) [0]
- [RSP+E28] 0x0 (size_t) [0]
- [RSP+E30] 0x0 (size_t) [0]
- [RSP+E38] 0x0 (size_t) [0]
- [RSP+E40] 0x0 (size_t) [0]
- [RSP+E48] 0x0 (size_t) [0]
- [RSP+E50] 0x0 (size_t) [0]
- [RSP+E58] 0x0 (size_t) [0]
- [RSP+E60] 0x0 (size_t) [0]
- [RSP+E68] 0x0 (size_t) [0]
- [RSP+E70] 0x0 (size_t) [0]
- [RSP+E78] 0x0 (size_t) [0]
- [RSP+E80] 0x0 (size_t) [0]
- [RSP+E88] 0x0 (size_t) [0]
- [RSP+E90] 0x0 (size_t) [0]
- [RSP+E98] 0x0 (size_t) [0]
- [RSP+EA0] 0x0 (size_t) [0]
- [RSP+EA8] 0x0 (size_t) [0]
- MODULES:
- XINPUT1_3.dll 0x000000400000
- x3daudio1_7.dll 0x0000520D0000
- steam_api64.dll 0x0000520E0000
- sfc.dll 0x014AD42A0000
- steamclient64.dll 0x014AD6D00000
- Fallout4VR.exe 0x7FF74B5B0000
- XAudio2_7.dll 0x7FFD1AE70000
- DSOUND.DLL 0x7FFD236E0000
- vrclient_x64.dll 0x7FFD245D0000
- d3d11.dll 0x7FFD26050000
- AcLayers.DLL 0x7FFD26420000
- OPENGL32.dll 0x7FFD331D0000
- usvfs_x64.dll 0x7FFD356E0000
- Buffout4.dll 0x7FFD39CC0000
- GLU32.dll 0x7FFD5A430000
- gameoverlayrenderer64.dll 0x7FFD5B3C0000
- FRIK.dll 0x7FFD603A0000
- f4sevr_1_2_72.dll 0x7FFD75740000
- HighFPSPhysicsFixVR.dll 0x7FFD7F280000
- FO4VRTools.dll 0x7FFD7F620000
- winmmbase.dll 0x7FFD831E0000
- vstdlib_s64.dll 0x7FFD87C70000
- tier0_s64.dll 0x7FFD87DF0000
- dxgi.dll 0x7FFD87F90000
- openvr_api.dll 0x7FFD88030000
- MSVCR110.dll 0x7FFD880C0000
- bink2w64.dll 0x7FFD886F0000
- MSVCP110.dll 0x7FFD88780000
- X3DAudio1_7.dll 0x7FFD88A10000
- sfc_os.DLL 0x7FFD8B440000
- WINSPOOL.DRV 0x7FFD8B630000
- cryptnet.dll 0x7FFD91EC0000
- UnlimitedSurvivalMode.dll 0x7FFD924B0000
- ondemandconnroutehelper.dll 0x7FFD95D80000
- mskeyprotect.dll 0x7FFD95EF0000
- ncryptsslp.dll 0x7FFD95F40000
- MSVCP140.dll 0x7FFD97BD0000
- VCRUNTIME140.dll 0x7FFD97CE0000
- VCRUNTIME140_1.dll 0x7FFD989C0000
- cbp.dll 0x7FFD9C070000
- Secur32.dll 0x7FFD9D4A0000
- fwpuclnt.dll 0x7FFD9DA40000
- rasadhlp.dll 0x7FFD9DFD0000
- Oleacc.dll 0x7FFD9E200000
- vcheck_patcher.dll 0x7FFDA2170000
- InputHost.dll 0x7FFDA2220000
- Windows.UI.dll 0x7FFDA2380000
- textinputframework.dll 0x7FFDA2C40000
- AUDIOSES.DLL 0x7FFDA2D40000
- WININET.dll 0x7FFDA4570000
- drvstore.dll 0x7FFDA51C0000
- MPR.dll 0x7FFDA5970000
- srvcli.dll 0x7FFDA5B60000
- iertutil.dll 0x7FFDA5B90000
- urlmon.dll 0x7FFDA5E50000
- MMDevApi.dll 0x7FFDA6430000
- f4sevr_steam_loader.dll 0x7FFDA6D40000
- AcGenral.DLL 0x7FFDA6D70000
- D3DSCache.dll 0x7FFDA7160000
- amdihk64.dll 0x7FFDA71B0000
- atidxx64.dll 0x7FFDA71F0000
- atiuxp64.dll 0x7FFDA9120000
- WINMM.dll 0x7FFDA9160000
- aticfx64.dll 0x7FFDA9190000
- dxcore.dll 0x7FFDA9350000
- WINHTTP.dll 0x7FFDAA470000
- dbghelp.dll 0x7FFDAAC50000
- VERSION.dll 0x7FFDAB210000
- twinapi.appcore.dll 0x7FFDABE90000
- MSVCP140_ATOMIC_WAIT.dll 0x7FFDAC980000
- dhcpcsvc.DLL 0x7FFDAD060000
- WINNSI.DLL 0x7FFDAD080000
- WindowManagementAPI.dll 0x7FFDAD090000
- avrt.dll 0x7FFDAD310000
- WTSAPI32.dll 0x7FFDAE4E0000
- d3d11.dll 0x7FFDAEA20000
- d3dcompiler_47.dll 0x7FFDAEDE0000
- PROPSYS.dll 0x7FFDAF9B0000
- wintypes.dll 0x7FFDAFBA0000
- CoreUIComponents.dll 0x7FFDB0570000
- CoreMessaging.dll 0x7FFDB08D0000
- apphelp.dll 0x7FFDB0BE0000
- uxtheme.dll 0x7FFDB0CE0000
- resourcepolicyclient.dll 0x7FFDB0EB0000
- dwmapi.dll 0x7FFDB0FB0000
- kernel.appcore.dll 0x7FFDB12A0000
- windows.storage.dll 0x7FFDB14A0000
- dxgi.dll 0x7FFDB1C80000
- tdh.dll 0x7FFDB1D80000
- schannel.DLL 0x7FFDB2350000
- rsaenh.dll 0x7FFDB2430000
- ntmarta.dll 0x7FFDB2550000
- UMPDC.dll 0x7FFDB2800000
- IPHLPAPI.DLL 0x7FFDB2820000
- netutils.dll 0x7FFDB2860000
- DNSAPI.dll 0x7FFDB2870000
- powrprof.dll 0x7FFDB2940000
- MSWSOCK.dll 0x7FFDB2B80000
- CRYPTSP.dll 0x7FFDB2D70000
- CRYPTBASE.DLL 0x7FFDB2D90000
- Wldp.dll 0x7FFDB2E20000
- NTASN1.dll 0x7FFDB2E50000
- ncrypt.dll 0x7FFDB2E90000
- msasn1.dll 0x7FFDB2FB0000
- devobj.dll 0x7FFDB3180000
- DPAPI.DLL 0x7FFDB31D0000
- SspiCli.dll 0x7FFDB3290000
- USERENV.dll 0x7FFDB32D0000
- profapi.dll 0x7FFDB3310000
- ucrtbase.dll 0x7FFDB33D0000
- WINTRUST.dll 0x7FFDB34D0000
- CRYPT32.dll 0x7FFDB3540000
- gdi32full.dll 0x7FFDB36A0000
- bcrypt.dll 0x7FFDB37C0000
- bcryptPrimitives.dll 0x7FFDB37F0000
- KERNELBASE.dll 0x7FFDB3930000
- win32u.dll 0x7FFDB3C30000
- msvcp_win.dll 0x7FFDB3C60000
- cfgmgr32.dll 0x7FFDB3D00000
- IMM32.DLL 0x7FFDB3D50000
- SHLWAPI.dll 0x7FFDB3D80000
- shcore.dll 0x7FFDB3DE0000
- SHELL32.dll 0x7FFDB3E90000
- MSCTF.dll 0x7FFDB45E0000
- clbcatq.dll 0x7FFDB4780000
- msvcrt.dll 0x7FFDB4830000
- ADVAPI32.dll 0x7FFDB48D0000
- KERNEL32.DLL 0x7FFDB49E0000
- USER32.dll 0x7FFDB4AA0000
- imagehlp.dll 0x7FFDB4C40000
- sechost.dll 0x7FFDB4E80000
- RPCRT4.dll 0x7FFDB4F20000
- PSAPI.DLL 0x7FFDB5050000
- ole32.dll 0x7FFDB5060000
- OLEAUT32.dll 0x7FFDB5190000
- NSI.dll 0x7FFDB5260000
- combase.dll 0x7FFDB5270000
- SETUPAPI.dll 0x7FFDB55D0000
- WS2_32.dll 0x7FFDB5A40000
- GDI32.dll 0x7FFDB5AB0000
- ntdll.dll 0x7FFDB5CF0000
- F4SE PLUGINS:
- Buffout4.dll v1.31.1
- cbp.dll
- FO4VRTools.dll
- FRIK.dll
- HighFPSPhysicsFixVR.dll
- UnlimitedSurvivalMode.dll
- vcheck_patcher.dll
- PLUGINS:
- [00]Fallout4.esm
- [01]DLCworkshop01.esm
- [02]DLCRobot.esm
- [03]DLCCoast.esm
- [04]DLCworkshop02.esm
- [05]DLCworkshop03.esm
- [06]DLCNukaWorld.esm
- [07]Unofficial Fallout 4 Patch.esp
- [08]WorkshopFramework.esm
- [09]SS2.esm
- [0A]SS2_XPAC_Chapter2.esm
- [0B]Fallout4_VR.esm
- [0C]DLCVR_NWFHFixes.esp
- [0D]Automatron Workbench Rebuild.esp
- [0E]M8rDisablePipboyEffects.esp
- [0F]M8r_Item_Tags_VR_NoDLCs_Std_EN.esp
- [10]M8rLargerRollover.esp
- [11]NoFeatureItems.esp
- [12]Ambient Wasteland.esp
- [13]Reverb and Ambiance Overhaul.esp
- [14]Bullet Impact Overhaul.esp
- [15]Bullet Impact Overhaul test.esp
- [16]Melee Impact Overhaul.esp
- [17]Physics Sound Overhaul.esp
- [18]Project Reality Footsteps FO4.esp
- [19]Enemy Footstep Overhaul.esp
- [1A]00LK_MWGS.esp
- [1B]00LK_MW_Explosions.esp
- [1C]Fallout4_Vanilla_Weapons_MWGS_Patch_KSSM_Ver.esp
- [1D]DLCCoast_MWGS_Patch_KSSM_Ver.esp
- [1E]DLCNukaWorld_MWGS_Patch_KSSM_Ver.esp
- [1F]Realistic Reverb and Ambiance.esp
- [20]Realistic Reverb and Ambience - Physics Sound Overhaul Patch.esp
- [21]FAR.esp
- [22]MyLOD.esp
- [23]Another Pine Forest Mod.esp
- [24]Wasteland Illumination.esp
- [25]Armament.esp
- [26]MK_ComponentsRedone.esp
- [27]RRTV_RobotModelKits.esp
- [28]huntingrifleset4k.esp
- [29]instituteproject.esp
- [2A]laserproject4k.esp
- [2B]plasmaproject.esp
- [2C]ECO.esp
- [2D]ECO_INNRoverride.esp
- [2E]ECO_ArmorOverrides.esp
- [2F]ECO_LegendaryModificationEnhanced.esp
- [30]ECO_MythicLegendaryModifications.esp
- [31]Meliora - Clothing Redistribution.esp
- [32]Classic Combat Armor.esp
- [33]CROSS_2077.esp
- [34]CROSS_BrotherhoodRecon.esp
- [35]CROSS_CourserStrigidae.esp
- [36]CROSS_InstituteExpeditionarySuit.esp
- [37]CROSS_VertibirdFlightsuit.esp
- [38]CROSS_Wasteland_Ronin.esp
- [39]Ev_CPA10.esp
- [3A]jDS__HP_Skull_Mask.esp
- [3B]Mercenary.esp
- [3C]MW-Krueger.esp
- [3D]MyCart_Biohazard.esp
- [3E]Nexus_PMC.esp
- [3F]PMC_extended.esp
- [40]ScavengedMercGear.esp
- [41]TheKite_Railroad_Handmaiden.esp
- [42]Look At Me BE.esp
- [43]Look At Me CE.esp
- [44]Look At Me GNR RDX.esp
- [45]Look At Me IE.esp
- [46]Look At Me RE.esp
- [47]Look At Me TE.esp
- [48]MilitarizedMinutemen.esp
- [49]Modern Raider Replacer.esp
- [4A]Assorted_Armor_Fixes.esp
- [4B]1CAS_ServiceRifle.esp
- [4C]9x39Project.esp
- [4D]AER15.esp
- [4E]AK74M.esp
- [4F]AKeVolk.esp
- [50]AQUILA.esp
- [51]APC9.esp
- [52]ASH127.esp
- [53]AX50.esp
- [54][BFV]Kar98k.esp
- [55]DesertEagleNV.esp
- [56]DOOMMerged.esp
- [57]FNX45.esp
- [58]FOrigin12.esp
- [59]G36Complex.esp
- [5A]G3Family.esp
- [5B]GIAT_FAMAS.esp
- [5C]Glock19x.esp
- [5D]HaxRPG7.esp
- [5E]HK_MP5.esp
- [5F]HK_UMP.esp
- [60]HKUSP9mm.esp
- [61]ImiGalil.esp
- [62]ImiUzi.esp
- [63]M1014.esp
- [64]M2Agency.esp
- [65]M60-M60E3.esp
- [66]M9A3.esp
- [67]Mac10.esp
- [68]MK18.esp
- [69]ModularGaussRifle.esp
- [6A]Mossberg500.esp
- [6B]MP7.esp
- [6C]MWAN94.esp
- [6D]MWEagle.esp
- [6E]MWIIChimera.esp
- [6F]MWIILimax.esp
- [70]MWIIstango25.esp
- [71]MWM4.esp
- [72]MWM91.esp
- [73]MWMpapa5.esp
- [74]MWPP19.esp
- [75]MWvalpha.esp
- [76]OTs33Pernach.esp
- [77]P220.esp
- [78]P90.esp
- [79]P90_VR_Fixes.esp
- [7A]Remington700.esp
- [7B]RemingtonM11.esp
- [7C]RPD.esp
- [7D]RU556.esp
- [7E]RussianAssaultPack.esp
- [7F]SA80.esp
- [80]Schotel22.esp
- [81]SG550.esp
- [82]SigMCX.esp
- [83]SPR300.esp
- [84]SKS.esp
- [85]SteyrAUGnv.esp
- [86]SV-98.esp
- [87]Tactical ACR.esp
- [88]WattzLaserGun.esp
- [89]AVBGuns.esp
- [8A]3dscopes.esp
- [8B]3dscopes_Far.esp
- [8C]3dscopes-nukaworld.esp
- [8D]PipeScopes.esp
- [8E]WestTek_Thermal.esp
- [8F]CBBE.esp
- [90]KSHairdos.esp
- [91]The Eyes Of Beauty.esp
- [92]keke-bu All-in-one Pack_1.1.7.esp
- [93]Wasteland Heroines Replacer All in One_2.0.esp
- [94]DiverseChildren.esp
- [95]Arbitration - Recommended Core.esp
- [96]HipfirePerkReplacements.esp
- [97]CriticalHitsOutsideofVATS.esp
- [98]No VATS Overhaul.esp
- [99]dD-NoVATSDamageReduction.esp
- [9A]WeaponAccuracyRedoneVRDLC.esp
- [9B]BladedWeaponsReduxForVRDLC.esp
- [9C]CheatTerminal.esp
- [9D]EasyLockpicking.esp
- [9E]Faster Terminal Displays (20x).esp
- [9F]SKKCombatStalkers.esp
- [A0]SKKFastStartNewGame.esp
- [A1]SKKQuickPlayerRespec.esp
- [A2]SS2Extended.esp
- [A3]VRCP_SS2.esp
- [A4]NAC.esp
- [A5]NAC-FH.esp
- [A6]NAC-NW.esp
- [A7]VRCP_NAC.esp
- [A8]Vivid Waters.esp
- [A9]ReflectiveWater.esp
- [AA]ReflectiveWaterDLC.esp
- [AB]PipBoy-VR-Light.esp
- [AC]Burst Impact Blast FX.esp
- [AD]Armament+BurstImpactBlastFX Combo Patch.esp
- [AE]UltraExteriorLighting.esp
- [AF]UltraInteriorLighting.esp
- [B0]Live Dismemberment - RegularNoHeadshots.esp
- [B1]VR_LOD_Workaround.esp
- [B2]Hide_Enemy_Health.esp
- [B3]VATST_Targeting_SlowMo.esp
- [B4]Weapons LL Overhaul.esp
- [B5]FRIK.esp
- [B6]Fallout4_VR.esm
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