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  1. [SERVER]
  2. ; Here you can Adjust the Protocol ID
  3. ; Note 1 : The Available IDs Are : 83 (PTS), 87 (LIVE), 273 (HF LIVE) !
  4. PROTOCOL=273
  5. ; Here you can Enable or Disable the Connection to the PetitionD Server
  6. PETITION=false
  7. ; Here you can Enable or Disable the Connection to the LogD Server
  8. LOGD=false
  9. ; Here you can Enable or Disable the Connection to the Community Server
  10. COMMUNITY=false
  11. ; Block Special Login Characters in Account Names
  12. CHECK_LOGIN_CHARACTERS=false
  13. ; Enable or Disable the hAuthD PCCAFE Patch
  14. HAUTHD_PCCAFE_PATCH=false
  15. ; Defines the timeout of Appearing Packet (to avoid Appearing Bug)
  16. ; Note 1 : Value in milliseconds
  17. APPEARING_PACKET_TIMEOUT=30000
  18. ; Disable the Red Callstack Log for Warnings in L2Server Console
  19. ; Note 1 : Requires Hard Reboot
  20. DISABLE_CALLSTACK_LOG=true
  21. ; Disable AdvExt Advertisement on User Logon (servers, that have "Player Cap" less than 400, cannot disable advertisement)
  22. DISABLE_ADVEXT_AD=true
  23. ; Ability to save private stores in Database
  24. SAVE_PRIVATE_STORE_INFO=false
  25.  
  26. [ITEMS]
  27. ; Delivery System
  28. ; Enable or Disable Item Delivery System (Useful for Automated Donations)
  29. ; You can insert any record to user_delivery and the item will be automatically delivered
  30. ; upon the relogin of the character.
  31. DELIVERY_SYSTEM=true
  32.  
  33. [GAMEMARKET]
  34. ; Here you can Enable or Disable the Trade Packet Blocker
  35. ; This guarantee the security of your server against common dupe methods used since C1 ;)
  36. TRADEBLOCKER=true
  37.  
  38. [PREMIUMSYSTEM]
  39. ; Enable or Disable the Premium System Debug Log
  40. DEBUG=false
  41. ; Enable or Disable the VIP System (VIP Rates, Colored Nickname, Title Color and Vitality Rate)
  42. VIPSYSTEM=true
  43. ; enable/disable PCCafe event for VIP users
  44. VIP_PCCAFE=false
  45. ; items id's(separated by ';'), that should be given once to VIP players when event is doing
  46. ; VIP-status should be activated in order to acquire runes
  47. ; when VIP-status expired, items are removed from the players inventory
  48. VIP_ITEM_IDS=
  49. ; show debug info
  50. VIP_ITEM_DEBUG=false
  51.  
  52.  
  53. [GAMEPLAY]
  54. ; Adjusts the Cast Speed Limit of the Server
  55. CAST_SPEED=1999.0
  56. ; Adjusts the Attack Speed Limit of the Server
  57. ATTACK_SPEED=1500.0
  58. ; Adjusts the Fly Speed Limit of the Server
  59. FLY_SPEED=350.0
  60. ; Adjusts the Walk Speed Limit of the Server
  61. WALK_SPEED=250.0
  62. ; Adjusts the Physical Critical Rate Limit of the Server
  63. CRIT_RATE_MAX=500.0
  64. ; Ajusts the Vitality Drop Rate of The Server
  65. ; Note 1 : The value for this parameter is in percentage, 100% means 1x :P
  66. VIT_DROP_SPEED=4000.0
  67. ; Enable or Disable the Spawn Protection
  68. SPAWN_PROTECTION=false
  69. ; Defines if the Spawn Protection Affects Game Masters or Not
  70. SPAWN_PROTECTION_GM=false
  71. ; Adjusts how many seconds will be the duration of the Spawn Protection
  72. SPAWN_PROTECTION_TIME=30
  73. ; Adjusts the Abnormal Visual Effect of the Spawn Protection
  74. SPAWN_PROTECTION_AVE=1048576
  75. ; Enables or Disables the Alternative PK Penalty MOD
  76. ; It will not disable the default penalty for 'dropping items'.
  77. ; This penalty is level based and when applied, reduces the level of the player that was 'PK' by a defined rate and percentage.
  78. ALTERNATIVE_PKPENALTY=false
  79. ; Adjust the Activate Rate Percentage for the Alternative Pk Penalty
  80. PKPENALTY_ACTIVATERATE=20.0
  81. ; Adjust the Percentage of Experiêncie that the Character gonna Lose when the Alternative PK Penalty is Applied
  82. PKPENALTY_DROP_PERCENTAGE=10.0
  83. ; Enable or Disable Getting PVP Points in Battle Zones
  84. BATTLEZONE_PVP=false
  85. ; Ignored Buff IDs
  86. ; Here you can specify the skill id's from buffs or debuffs that are not going to be saved post a logout/restart of the character !
  87. ; Note 1 : Format skill_id;skill_id;skill_id...
  88. IGNORED_BUFFIDS=
  89. ; Enable/Disable the Alternative HP/MP/CP Notification System for Olympiad Matches (Solves the issue w/ Graphic Lag)
  90. ALTERNATIVE_OLYMPIAD_NOTIFICATION=false
  91. ; Here you can adjust the minimum/maximum i_dispel_by_category landing chance per buff/debuff slot.
  92. MIN_CANCEL_CATEGORY_CHANCE=10.0
  93. MAX_CANCEL_CATEGORY_CHANCE=70.0
  94. ; Here you can adjust the minimum i_dispel_by_slot_prob landing chance per buff/debuff slot.
  95. MIN_CANCEL_SLOTPROB_CHANCE=40.0
  96. ; Here you can choose when or not to use default ncsoft dispel formula algorithm, if true,
  97. ; it will straight use the skilldata specified chance for landing
  98. CANCEL_RAW_CHANCE=false
  99. ; Here you can adjust the Grade Expertise Level Requeriment Table of Game
  100. ; Note 1 : The values refers to d;c;b;a;s;s80;s84
  101. GRADE_EXPERTISE_TABLE=20;40;52;61;76;80;84
  102. ; Here you can define if you want or not, to save the reuse time of skills acquire via auto_get=true in skillacquire.txt
  103. SAVE_AUTOLEARN_REUSETIME=true
  104. ; Here you can define the Maximum Level for Main Classes
  105. MAX_MAINCLASS_LEVEL=85
  106. ; Here you can define the Maximum Level for Subjob Classes
  107. MAX_SUBJOB_LEVEL=80
  108. ; Here you can define if a Subjob can acquire Certification Skills or Not
  109. ; Note 1 : Requires server to be 'rebooted'
  110. ALLOW_SUBJOB_CERTIFICATION=false
  111. ; Here you can define the maximum allowed GAP for party level up
  112. PARTY_LEVEL_GAP=15.0
  113. ; Here you can define the maximum Weight limit to be allowed when a character Add or Change a SubJob !
  114. SUBJOB_CHANGE_WEIGHT_LIMIT=69000.0
  115. ; Defines the Maximum amount of items you can put in a Private Buy Store.
  116. MAX_BUY_STORES=4
  117. ; Defines the Maximum amount of Items you can put in a Private Sell Store.
  118. ; Note 1 : Dwarfs always have 1 more slot, than the value specified on this setting !
  119. MAX_SELL_STORES=3
  120. ; You can define here if the official PK Penalty is Enabled or not, you can for example enable the alternative XP experience penalty
  121. ; and disable the official penalty, or leave both enabled, or none enabled, its up to your decision.
  122. DISABLE_PKPENALTY=false
  123. ; Defines if you want to prevent AOE Debuff Skills in Ally Friendly Targets.
  124. PREVENT_DEBUFF_AOE_IN_ALLY=false
  125. ; Allows Earning Fame Points while The Player Is Dead.
  126. GET_FAME_WHILE_DEAD=true
  127. ; Here you can set the items that gonna be used 'only' when you are in PK State [Karma >>> 0] !
  128. ; Note 1 : Format -> ID;ID;ID;ID;ID...
  129. PK_ONLY_ITEMIDS=
  130. ; Here you can set max chance of cancel probability
  131. MAX_CANCEL_SLOTPROB_CHANCE=75
  132. ; Define the amount of SP multiplier which would be get during skill enchantment. 0.7 - HF params, 1 - GF params
  133. ENCHANT_SKILL_SP_BONUS = 2.0
  134. ; Define the amount of Adena multiplier which would be get during skill enchantment. 0.7 - HF params, 1 - GF params
  135. ENCHANT_SKILL_ADENA_BONUS = 2.0
  136. ;Nevit points get for 1 mob killing
  137. NEVIT_NORMAL_POINTS=1
  138. ; Nevit points get for level up
  139. NEVIT_LVLUP_POINTS=100
  140. ; How much time Nevit Blessing should work in minutes
  141. NEVIT_DURATION=3
  142. ;Like at c4 servers ;)
  143. ALLY_MEMBERS_ARE_FRIENDS=true
  144. ; Manipulate with pledge announce without running Comm service
  145. PLEDGE_ANNOUNCE_WITHOUT_COMM=false
  146. ; Posibility to add dispel dance/songs through alt+click
  147. ALT_ALLOW_DISPEL_DANCE_SONG = true
  148. ;Adding min trade level against Real money traders, dupers, etc
  149. ;Добавлена возможность выставить минимальный уровень для трейда, для осложнения жизни РМТшникам, дюперам и тд
  150. MIN_TRADE_LEVEL=40
  151. ;New option for EnchantSystem. Now bless enchant is more flexible, server administrator could choose how much enchant levels should be decreased on bless enchant fail
  152. ;If zero - original system will work.
  153. ;If ON_FAIL_BLESS_ENCHANT_DECREASE_LEVEL=1 , then for example on enchant fail from 10 to 11, enchant level will be decreased to 9, not zero
  154. ;Новая опция для Enchant System. Администратор сервера может выбрать на сколько левелов снижать заточку при фейле блесс энчанта. Если значение 0 - работает оригинальная система со сбросом заточки до нуля.
  155. ;Если 1 - то уровень заточки уменьшается на единицу. Например при фейле заточки оружия с 10 на 11 - она станет +9.
  156. ON_FAIL_BLESS_ENCHANT_DECREASE_LEVEL=0
  157.  
  158.  
  159. [CLANSYSTEM]
  160. ; Here you can adjust settings related to the current clan system
  161. ; Clan System Penalties
  162. PLEDGE_WAR_TIMEOUT=86400
  163. PLEDGE_OUST_PENALTY_TIMEOUT=86400
  164. PLEDGE_WITHDRAW_PENALTY_TIMEOUT=86400
  165. PLEDGE_OUSTED_PENALTY_TIMEOUT=86400
  166. PLEDGE_RECHALLENGE_PENALTY_TIMEOUT=432000
  167. PLEDGE_RECHALLENGE_DESPITE_REJECTION_PENALTY_TIMEOUT=432000
  168. PLEDGE_DISMISS_TIMEOUT=604800
  169. PLEDGE_DISMISS_PENALTY_TIMEOUT=864000
  170. CASTLE_ANNOUNCE_TIME=86400
  171. CASTLE_STANDBY_TIME=86400
  172. ALLIANCE_OUST_PENALTY_TIMEOUT=86400
  173. ALLIANCE_WITHDRAW_PENALTY_TIMEOUT=86400
  174. ALLIANCE_OUSTED_PENALTY_TIMEOUT=86400
  175. ALLIANCE_DISMISS_PENALTY_TIMEOUT=86400
  176. ALLIANCE_RECHALLENGE_PENALTY_TIMEOUT=432000
  177. ALLIANCE_RECHALLENGE_DESPITE_REJECTION_PENALTY_TIMEOUT=432000
  178.  
  179. [CHATCONTROLLER]
  180. ; Format A;B;C where A=Blocked Chat / B=Chat Delay / C=Minimum Level
  181. ; A = 0 enabled / 1 disabled (Is this chat type available?)
  182. ; B = Chat delay time in msecs (interval between messages)
  183. ; C = Minimum level required to start using this chat type.
  184. ; CHAT=1;1000;20 this means the chat is blocked, you can only send one message each 1000 msecs and
  185. ; the minimum level to use the chat is 20
  186. ALL=0;0;1
  187. SHOUT=0;1000;20
  188. TELL=0;0;20
  189. PARTY=0;0;1
  190. CLAN=0;0;1
  191. TRADE=0;0;1
  192. ALLIANCE=0;0;1
  193. PARTYROOM_ALL=0;0;1
  194. PARTYROOM_COMMAND=0;0;1
  195. HEROVOICE=0;0;1
  196. BATTLE_CHAT=0;0;1
  197. ; Global Shout Chat
  198. ; Enable or Disable World Chat Mod (This make the shout chat to work worldwide)
  199. ; This is a good feature for small servers
  200. WORLDCHAT=false
  201. ; Chat Word Filter
  202. ; Enable or Disable the word filter for chat, this is done server-side so you won't need
  203. ; to touch the clientside files to prohibit certain words to be siad
  204. ; Please edit the WordFilter.txt file in order to add the blocked words !
  205. WORDFILTER=false
  206. ; wordfilter ignore spaces by default(TRUE)
  207. IGNORE_SPACES=true
  208.  
  209. [COMMANDS]
  210. ; Enables or Disables the Player Command .help
  211. ; Note 1 : Shows the content of PlayerHelp.txt file for the player.
  212. HELP=false
  213. ; Enables or Disables the Player Command .online
  214. ; Note 1 : Shows the currently amount of online players.
  215. ONLINE=false
  216. ; Enables or Disables the Player Command .time
  217. ; Note 1 : Shows currently server time
  218. TIME=false
  219. ; Enables or Disables the Player Command .expon and .expoff
  220. ; Note 1 : Turns on/off the exp gaining when killing mobs, etc.
  221. EXP=false
  222. ; Enables or Disables the VIP Player Command .offlineshop
  223. ; Note 1 : The player must have privilege set in user_vip table to use this command !
  224. OFFLINESHOP=true
  225. ; Enables or Disables the VIP Player Command .autopickupon and .autopickupoff
  226. ; Note 1 : The player must have privilege set in user_vip table to use this command !
  227. AUTOPICKUP=false
  228. ; Enables or Disables the VIP Player Lock System Command .lock, .unlock and .setlockpw !
  229. LOCKSYSTEM=false
  230. ; Enables or Disables the VIP Player Lock System Command .lock, .unlock and .setlockpw for all players !
  231. ; Note 1 : Requires LOCKSYSTEM=true
  232. ; Note 2 : Requires l2server reboot to works properly !
  233. LOCKSYSTEM_FORALL=false
  234. ; Enables or Disables the Delevel Command .delevel !
  235. DELEVEL=false
  236. ; Enables or Disables the Dispel Command .dispelall !
  237. DISPELALL=false
  238. ; Enables or Disables the Offline Shop Announcement Command !
  239. ; Note 1 : The maximum allowed characters are 128 !
  240. ; Note 2 : You can adjust the spam timeout in OfflineShop.ini !
  241. OFFANNOUNCE=false
  242. ; Allow .menu command that show <MENU_HTML> to players
  243. MENU=false
  244. MENU_HTML=menu.htm
  245.  
  246. [REMOTEWHO]
  247. ; Enable or Disable the Remote Who Query Packet
  248. ENABLED=true
  249. ; Adjusts the Multiplier used in the Remote Who Query Packet
  250. MULTIPLIER=1.0
  251.  
  252. [NPCMONITOR]
  253. ; Enables or Disables the Built In Process Monitor for L2NPC
  254. ENABLED=false
  255. ; Configure here the Path for your L2NPC
  256. ; Example : C:\Server\L2NPC
  257. EXE_PATH=
  258. ; Configure here the name of your L2NPC Executable
  259. ; Default : L2NPC_AdvExt64.exe
  260. EXE_NAME=L2NPC_AdvExt64.exe
  261.  
  262. [AUTOSHUTDOWN]
  263. ; Enable or Disable the Automatic Shutdown Manager
  264. ; Note 1 : If you have an auto-restarter, this is useful for daily reboots ;)
  265. ENABLED=false
  266. ; Define the message that all your players will receive before server is shutted down !
  267. MESSAGE=This server will shutdown automatically in 10 minutes.
  268. ; Define the time the shutdown announce should be sent to all players
  269. MESSAGE_HOUR=23:50
  270. ; Define the time the server must be automatically shutted down
  271. SHUTDOWN_HOUR=00:00
  272. ; Define the Week Days you want the Automatic Shutdown Manager to Shut Down Your Server
  273. ; Note 1 : 0 = sunday -> 6 = friday
  274. ; Note 2 : Format Weekday;Weekday;Wekday...
  275. WEEK_DAYS=0;1;2;3;4;5;6
  276. ; Shutdown Time (In Seconds)
  277. TIME=60
  278.  
  279. [HTMLSYSTEM]
  280. ; Enable or Disable the Enforced HTML AntiExploit
  281. ; Note 1 : This setting requires reboot
  282. ANTIEXPLOIT=true
  283.  
  284. [CHARSET]
  285. ; Here you can define the charset map, used in the validation of Character Names during their creation.
  286. ; Note 1 : you must modify the line based on the country id you choose in l2server.ini
  287. ; Note 2 : you must verify your sql procedures too, they might have checks about character set, example : lin_CreateChar !
  288. COUNTRYID_1=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  289. COUNTRYID_2=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  290. COUNTRYID_3=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  291. COUNTRYID_4=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  292. COUNTRYID_5=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  293. COUNTRYID_6=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  294. COUNTRYID_7=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  295. COUNTRYID_8=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  296. ; Enable Debug Logging
  297. DEBUGLOG=false
  298.  
  299. [AUTOPICKUP]
  300. ; Enable or Disable Autopickup for All Players
  301. ; Note 1 : By default, if the player has the vip privilege to use this feature it will work,
  302. ; but you can enable it here, for all the players if you want.
  303. ALL_PLAYERS=false
  304. ; Enable or Disable Autopickup then the died mob type is 'boss'.
  305. ALLOW_BOSS=false
  306. ; Enable or Disable Autopickup when the died mob type is 'zzoldagu'.
  307. ALLOW_MINIONS=false
  308. ; Adjust the Maximum Range that Autopickup Will be Limited To.
  309. DISTANCE=500
  310. ; Adjusts the Item IDs that gonna be Ignored by the Auto Pickup System.
  311. ; Note 1 : Format id;id;id...
  312. IGNORED_IDS=
  313. ; Adjusts the 'only' Item IDs that gonna be pickup by the Auto Pickup System.
  314. ; Note 1 : Setting any ID here causes the auto pickup to ignore all other IDs !
  315. ; Note 2 : Format id;id;id...
  316. PICKONLY_IDS=
  317. ; Maximum Party Distribution Distance
  318. PARTY_MEMBER_DISTANCE=1000
  319.  
  320. [BUILDERSYSTEM]
  321. ; Enables GM Only mode, kicking players when they login to the server.
  322. GMONLY=false
  323. ; Sets Undying Mode 'ON' by Default to a GM At Logon (Builder 1~7 Only).
  324. UNDYING=false
  325. ; Sets Hide Mode 'OFF' by Default to GM At Login (Builder 1~7 Only).
  326. HIDEOFF=false
  327. ; Sets All Stats to 90+ by Default to a GM At Logon (Builder 1~7 Only).
  328. MAXSTATS=false
  329. ; Allow GM to talk in Hide State
  330. TALKHIDE=false
  331. ; Enable the IP Filter Protection System,
  332. ; only GMs w/ IP Registered in the System can Stay Logged.
  333. IPFILTER=false
  334. ; IP Filter IP List, Here you will write the IPs of your GameMasters,
  335. ; The format can be : myaddress.no-ip.org, 171.163.134.122 or even 171.163
  336. ; In case you want to use 'ip ranges', to add multiple addresses just put a ';' between then.
  337. IPS=
  338. ; Sets the Default Nickname Color to a GM. [Default is : 0]
  339. ; Setting this value to 0 will override this function.
  340. NICKCOLOR=#57b0ff
  341. ; Sets the Default Title Color to a GM. [Default is : 0]
  342. ; Setting this value to 0 will override this function.
  343. TITLECOLOR=0
  344. ; Set the Minimum Builder Level Required for the Alt+G Actions.
  345. ALTG_LEVEL_INVENTORY=1
  346. ALTG_LEVEL_CLAN=1
  347. ALTG_LEVEL_SKILLS=1
  348. ALTG_LEVEL_STATUS=1
  349. ALTG_LEVEL_QUESTS=1
  350. ALTG_LEVEL_WAREHOUSE=1
  351. ; Authorized Account IDs
  352. ; Here you can add the account id's that gonna be authorized to login in the server as Game Master
  353. ; Note 1 : If you specify any account id here, only the specified id's will be able to login in the server !!
  354. ; Note 2 : Format is accountid;accountid;accountid...
  355. AUTHORIZED_ACCOUNTIDS=
  356.  
  357. [BOOSTEVENT]
  358. ; Enable or Disable the Automated Boost Rates Event
  359. ; Please review the file : 'BoostRatesEvent.txt' for more details ;)
  360. ENABLED=false
  361.  
  362. [OLYMPIADSYSTEM]
  363. ; Define the amount of seconds for the players wait before being teleported into the olympiad arena.
  364. TELEPORT_TIME=120
  365. ; Defines the amount of seconds for the system wait the players to be prepared for the match (inside arena).
  366. WAIT_TIME=60
  367. ; Defines the amount of seconds the match will take (maximum time).
  368. MATCH_DURATION=300
  369. ; Defines the amount of seconds for the players wait before the system auto removes then from the arena.
  370. LEAVE_TIME=20
  371. ; Defines the minimum required amount of players before an olympiad match can start.
  372. REGISTERED_PLAYERS=9
  373. ; Defines de Maximum Allowed Inventory Limit to Join An Olympiad Match
  374. MAX_INVENTORY_LIMIT=80.0
  375. ; Define min participants for starting class-free fights
  376. REGISTERED_PLAYERS_FREE = 11
  377. ; Define min participants for starting class-based fights
  378. REGISTERED_PLAYERS_CLASS = 11
  379. ; Define min teams for starting fights
  380. REGISTERED_TEAMS = 7
  381. ; Olympiad competitors are will be selected with/without similar Olympiad points (true by default for HF, false by default for GF)
  382. ; parameter "SELECT_COMPETITORS_HF" is depreceated
  383. SELECT_COMPETITORS_SIMILAR_POINTS=true
  384. ; Randomize participants queue before fetching competitors
  385. RANDOMIZE_PARTICIPANTS_QUEUE=true
  386. ; Olympiad Start Time in minutes. By default 18:00 (18 hours * 60 min per hour = 1080)
  387. OLYMPIAD_TIME_START_MIN=1080
  388. ; Olympiad Stop Competition Timeout in seconds. By default time = 23:50, timeout before next day = 10 min (10 min * 60 sec per min)
  389. OLYMPIAD_TIME_STOP_COMPETITION_TIMEOUT_SEC=0
  390. ; Olympiad Stop Registration Timeout in seconds. By default time = 23:40, timeout before stop competition = 10 min (10 min * 60 sec per min)
  391. OLYMPIAD_TIME_STOP_REGISTRATION_TIMEOUT_SEC=1200
  392. ; Check participants queue every <N> seconds. Perfect ability to avoid over-farm from twinks on olympiad.
  393. CHECK_PARTICIPANTS_QUEUE_DELAY=1
  394.  
  395.  
  396. [WEDDINGSYSTEM]
  397. ; The available GM Commands for Wedding System Are :
  398. ; //marry charname1 charname2 - to marry 2 characters.
  399. ; //divorce charname - to divorce the character.
  400. ; The required level for these commands are "B1", you can change the level
  401. ; if you want in BuilderCmdAlias.txt at script folder.
  402. ; There are 'ai.obj' functions available for this system with the same functionality
  403. ; of the gm command, they are :
  404. ; void CNPC::Marry(int nChar1Index, int nChar2Index) -> 235012667
  405. ; void CNPC::Divorce(int nCharIndex) -> 234947132
  406. ; Just add then to your ai.obj compiler and have fun, making your own wedding system.
  407. ; Enables or Disables the Wedding System
  408. ENABLED=true
  409. ; Allows or Not the Homosexual Marriage (Characters of the same sex).
  410. HOMOSEXUAL_MARRIAGE=false
  411.  
  412. [ATTRIBUTESYSTEM]
  413. ; Here you can adjust the maximum attribute value for every level the weapon advances to.
  414. ; Note 1 : Format : level,max;level,max;level,max...
  415. WEAPON_LIMITS=1,25;2,75;3,150;4,175;5,225;6,300;7,325;8,375;9,450;10,500;11,550;12,600
  416. ; Here you can adjust the maximum attribute value for every level the armor advances to.
  417. ; Note 1 : Format : level,max;level,max;level,max...
  418. ARMOR_LIMITS=1,12;2,30;3,60;4,72;5,90;6,120;7,132;8,150;9,180;10,192;11,210;12,240
  419. ; Here you can adjust the chance table for the elemental attribute stone application in the items
  420. ; Note 1 : Format : Crystal_Type,Lv3_Chance,Lv6_Chance,Lv9_Chance,Lv12_Chance;...
  421. ; Note 2 : The crystal types are : 0=NG/1=D/2=C/3=B/4=A/5=S/6=S80/7=S84/8=Event/9=Free
  422. APPLY_CHANCE=0,0,0,0,0;1,0,0,0,0;2,0,0,0,0;3,0,0,0,0;4,0,0,0,0;5,50,30,20,5;6,50,40,20,10;7,50,50,30,15;8,50,60,40,20;9,50,70,50,25
  423.  
  424. [FLOODGUARD]
  425. ; Enable or Disable the Debug Output of Packets being Flooded in Server Console
  426. DEBUGLOG=true
  427. ; Default Interval Between Packets, here you can define the 'minimum' interval between 2 packets sent to the server.
  428. ; This number is also in milliseconds, this setting requires you to verify the minimum possible latency of your server
  429. ; So you can adjust it up to your needs, the Default Value is 0 Assuming a LAN (Local Area Network).
  430. ; If you do not know what are you doing, leave this as 0 :P
  431. INTERVAL=0
  432. ; To Add Flood Checking its Pretty Simple, you just need to write PACKET=DELAY in milliseconds,
  433. ; In this .ini Section, example as :
  434. ; PACKET_49=1000 <- it means, that you can 'repeat' packet 49, 1 time per second. (Creature Say/Chat)
  435. ; PACKETEX_XX=1000 <- it means, that you can 'repeat' packet XX, 1 time per second (User Ex Packets)
  436. ; Drop Item Packet
  437. PACKET_17=1000
  438. ; Magic Skill Use
  439. PACKET_39=250
  440. ; Destroy Item Packet
  441. PACKET_60=1000
  442.  
  443. [TERRITORYWAR]
  444. ; Deny/allow removal wards(ownthings) from battle zone
  445. DENY_OWNTHING_OUT_OF_BATTLE_ZONE=false
  446. ; Return ward to the base, when player out of battle zone
  447. RETURN_OWNTHING_TO_BASE_ON_NONBATTLE_ZONE=false
  448.  
  449. [MultiBox]
  450. ;MultiBoxCheckEnabled = 1
  451. MultiBoxLogEnabled = 0
  452. ;MultiBoxClientsAllowed = 1
  453. ;MultiBoxClientsMax = -1
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