Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <block id="1092" name="scrapIronBlock">
- <property name="Extends" value="scrapIronMaster"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="rScrapIronBlock"/> </property>
- <property name="DowngradeBlock" value="solidScrapIronFrameBlock"/>
- </block>
- <block id="1093" name="stainlessSteelStairs25CornerCNR">
- <property name="Extends" value="stainlessSteelMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="stairs_filled_corner"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="DowngradeBlock" value="rConcreteStairs25CornerCNR"/>
- <property name="ImposterExchange" value="imposterCNRFull" param1="77"/>
- </block>
- <block id="1094" name="railingMetalSheet">
- <property name="Extends" value="railingBlackSheet"/>
- <property name="Texture" value="48"/>
- </block>
- <block id="1095" name="barbedWireSheet">
- <property name="Class" value="Damage"/>
- <property name="Damage" value="1"/>
- <property name="Damage_received" value="3"/>
- <property name="Material" value="MbarbedWire"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="billboard"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Mesh" value="cutout"/>
- <property name="Collide" value="melee,rocket"/> <!-- -rocket -->
- <property name="Texture" value="68"/>
- <property name="ImposterExclude" value="true"/>
- <property name="ShapeMinBB" value="0.3,0,0.3"/>
- <property name="Group" value="Tools/Traps,Science"/>
- <property name="BuffsWhenWalkedOn" value="trapDamage1Trigger"/>
- <property class="RepairItems"> <property name="scrapIron" value="15"/> </property>
- <drop event="Destroy" name="scrapIron" count="1,12" prob="1"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="EconomicValue" value="15"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="razorWireSheet"/>
- <property name="Item" value="forgedSteel"/>
- <property name="ItemCount" value="10"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- </block>
- <block id="1096" name="cable1">
- <property name="Material" value="Mmetal_thin"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="billboard"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Mesh" value="cutout"/>
- <property name="Texture" value="41"/>
- <property name="ShapeMinBB" value="0.3,0,0.3"/>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- </block>
- <block id="1097" name="pouredRConcreteWedgeStairs">
- <property name="Extends" value="pouredRConcreteMaster" />
- <property name="CreativeMode" value="None"/>
- <property name="CustomIcon" value="pouredConcreteWedgeStairs" />
- <property name="Shape" value="New" />
- <property name="Model" value="wedge_stairs" /> <property name="Place" value="TowardsPlacerInverted" />
- <property name="UpgradeRated.ToBlock" value="rConcreteWedgeStairs" />
- </block>
- <block id="1098" name="rWoodMetalWedgeTip">
- <property name="Extends" value="rWoodMetalMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="wedge60_tip"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="scrapIronWedgeTip"/> </property>
- <property name="DowngradeBlock" value="rWoodWedgeTip"/>
- </block>
- <block id="1099" name="brickStairs25CornerCNR">
- <property name="Extends" value="brickMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="stairs_filled_corner"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteStairs25CornerCNR"/> </property>
- <property name="ImposterExchange" value="imposterCNRFull" param1="1"/>
- </block>
- <block id="1100" name="scrapIronFrameWedgeTip">
- <property name="Extends" value="scrapIronFrameMaster"/>
- <property name="CreativeMode" value="Player"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="wedge60_tip"/> <!-- needs cutout --> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="CanPickup" value="true"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="scrapIronWedgeTip"/> </property>
- </block>
- <block id="1101" name="solidScrapIronFrameWedgeTip">
- <property name="Extends" value="scrapIronFrameWedgeTip"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="CustomIcon" value="scrapIronFrameWedgeTip"/>
- <property name="CanPickup" value="false"/>
- </block>
- <block id="1102" name="flagstoneStairs25CornerCNR">
- <property name="Extends" value="flagstoneMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="stairs_filled_corner"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="cobblestoneStairs25CornerCNR"/> </property>
- </block>
- <block id="1103" name="cntMorticianDrawer">
- <property name="Extends" value="morticianDrawer"/>
- <property name="CustomIcon" value="morticianDrawer"/>
- <property name="Class" value="Loot"/>
- <property name="LootList" value="75"/>
- </block>
- <block id="1104" name="cntFurnaceDrawer">
- <property name="Extends" value="furnaceDrawer"/>
- <property name="CustomIcon" value="furnaceDrawer"/>
- <property name="Class" value="Loot"/>
- <property name="LootList" value="76"/>
- <property name="EconomicValue" value="100"/> <!-- disassemble value -->
- </block>
- <block id="1105" name="cntGreenDrawer">
- <property name="Extends" value="greenDrawer"/>
- <property name="CustomIcon" value="greenDrawer"/>
- <property name="Class" value="Loot"/>
- <property name="LootList" value="77"/>
- <property name="EconomicValue" value="100"/> <!-- disassemble value -->
- </block>
- <block id="1106" name="shutters1Plate">
- <property name="Extends" value="woodPlate"/>
- <property name="Texture" value="64,64,74,74,74,74"/>
- <property name="IsDecoration" value="true"/>
- </block>
- <block id="1107" name="cobblestoneStairs25CornerCNR">
- <property name="Extends" value="cobblestoneMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="stairs_filled_corner"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteStairs25CornerCNR"/> </property>
- <property name="ImposterExchange" value="imposterCNRFull" param1="15"/>
- </block>
- <block id="1108" name="plywoodOsbCTRPlate">
- <property name="Material" value="wood_weak"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="plate_centered"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Texture" value="65"/>
- <property name="IsDecoration" value="true"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="WindowPlug01"/>
- <property name="Item" value="wood"/>
- <property name="ItemCount" value="4"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_wood"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1109" name="rScrapIronArch">
- <property name="Extends" value="rScrapIronMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="Arch"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteArch"/> </property>
- <property name="DowngradeBlock" value="scrapIronArch"/>
- </block>
- <block id="1110" name="pouredConcreteArch">
- <property name="Extends" value="pouredConcreteMaster"/>
- <property name="CreativeMode" value="Player"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="Arch"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="UpgradeRated.ToBlock" value="concreteArch"/>
- </block>
- <block id="1111" name="concreteArch">
- <property name="Extends" value="concreteMaster"/>
- <property name="CustomIcon" value="rConcreteArch"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="Arch"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredRConcreteArch"/> </property>
- </block>
- <block id="1112" name="pouredRConcreteArch">
- <property name="Extends" value="pouredRConcreteMaster"/>
- <property name="CustomIcon" value="pouredConcreteArch"/>
- <property name="IsDeveloper" value="None"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="Arch"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="UpgradeRated.ToBlock" value="rConcreteArch"/>
- </block>
- <block id="1113" name="scrapIronWedgeTip">
- <property name="Extends" value="scrapIronMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="wedge60_tip"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="rScrapIronWedgeTip"/> </property>
- <property name="DowngradeBlock" value="solidScrapIronFrameWedgeTip"/>
- </block>
- <block id="1114" name="rScrapIronWedgeTip">
- <property name="Extends" value="rScrapIronMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="wedge60_tip"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteWedgeTip"/> </property>
- <property name="DowngradeBlock" value="scrapIronWedgeTip"/>
- </block>
- <block id="1115" name="flagstoneWedgeIncline">
- <property name="Extends" value="flagstoneMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="wedge60_incline"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="cobblestoneWedgeIncline"/> </property>-
- </block>
- <block id="1116" name="flagstoneCNRRamp">
- <property name="Extends" value="flagstoneMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="6"/>
- <property name="Model" value="ramp_corner"/>
- <property name="ImposterDontBlock" value="true"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="cobblestoneCNRRamp"/> </property>-
- </block>
- <block id="1117" name="flagstonePyramid">
- <property name="Extends" value="flagstoneMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="pyramid"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="cobblestonePyramid"/> </property>-
- </block>
- <block id="1118" name="flagstoneArch3m">
- <property name="Material" value="Mbrick"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="arch_3m"/>
- <property name="Texture" value="226"/>
- <property name="UseGlobalUV" value="Local"/>
- <property class="RepairItems"> <property name="cobblestones" value="3"/> </property>
- </block>
- <block id="1119" name="flagstoneArch3m_tip">
- <property name="Extends" value="flagstoneArch3m"/>
- <property name="Model" value="arch_3m_tip"/>
- </block>
- <block id="1120" name="flagstoneArch3m_center">
- <property name="Extends" value="flagstoneArch3m"/>
- <property name="Model" value="arch_3m_center"/>
- </block>
- <block id="1121" name="rConcreteWedgeStairs">
- <property name="Extends" value="rConcreteMaster" />
- <property name="Shape" value="New" />
- <property name="Model" value="wedge_stairs" /> <property name="Place" value="TowardsPlacerInverted" />
- <property class="UpgradeBlock"> <property name="ToBlock" value="steelWedgeStairs" /> </property>
- <property name="DowngradeBlock" value="concreteWedgeStairs" />
- </block>
- <block id="1122" name="treeSnowyDeadBush">
- <property name="Material" value="leaves"/>
- <property name="Shape" value="BillboardPlant"/>
- <property name="Mesh" value="grass"/>
- <property name="Texture" value="351"/>
- <property name="Collide" value="melee"/>
- <property name="CanDecorateOnSlopes" value="true"/>
- <property name="IsTerrainDecoration" value="true"/>
- <drop event="Destroy" name="wood" count="1,3"/>
- </block>
- <block id="1123" name="rConcreteArch">
- <property name="Extends" value="rConcreteMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="Arch"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="steelArch"/> </property>
- <property name="DowngradeBlock" value="concreteArch"/>
- </block>
- <block id="1124" name="steelArch">
- <property name="Extends" value="steelMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="Arch"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Texture" value="356"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="stainlessSteelArch"/> </property>
- <property name="DowngradeBlock" value="rConcreteArch"/>
- </block>
- <block id="1125" name="hubcapNoMine">
- <property name="CustomIcon" value="mineHubcap"/>
- <property name="Material" value="MmetalNoGlue"/>
- <property name="MaxDamage" value="25"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Traps/trap_mine_hubcap" param1="main_mesh"/>
- <property name="IsTerrainDecoration" value="true"/>
- <drop event="Destroy" name="hubcap" count="1"/>
- </block>
- <block id="1126" name="ironBars">
- <property name="Extends" value="ironBarsCentered"/>
- <property name="Model" value="iron_bars"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="steelBars"/>
- <property name="Item" value="forgedSteel"/>
- <property name="ItemCount" value="10"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- </block>
- <block id="1127" name="concreteWedge">
- <property name="Extends" value="concreteMaster"/>
- <property name="CustomIcon" value="rConcreteWedge"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="wedge60"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredRConcreteWedge"/> </property>
- </block>
- <block id="1128" name="stainlessSteelArch">
- <property name="Extends" value="stainlessSteelMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="Arch"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="DowngradeBlock" value="rConcreteArch"/>
- </block>
- <block id="1129" name="steelWedgeStairs">
- <property name="Extends" value="steelMaster" />
- <property name="Shape" value="New" />
- <property name="Model" value="wedge_stairs" /> <property name="Place" value="TowardsPlacerInverted" />
- <property name="Texture" value="356" />
- <property class="UpgradeBlock"> <property name="ToBlock" value="stainlessSteelWedgeStairs" /> </property>
- <property name="DowngradeBlock" value="rConcreteWedgeStairs" />
- </block>
- <block id="1130" name="woodWedgeIncline">
- <property name="Extends" value="woodMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="wedge60_incline"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="rWoodWedgeIncline"/> </property>
- <property name="DowngradeBlock" value="solidWoodFrameWedgeIncline"/>
- </block>
- <block id="1131" name="brickArch">
- <property name="Extends" value="brickMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="Arch"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteArch"/> </property>
- </block>
- <block id="1132" name="rConcreteCTREighth">
- <property name="Extends" value="concreteNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="cube_eighth_centered"/>
- <property name="Texture" value="315"/>
- <property name="ImposterExclude" value="true"/>
- </block>
- <block id="1133" name="stainlessSteelCTREighth">
- <property name="Extends" value="stainlessSteelMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="cube_eighth_centered"/>
- <property name="ImposterExclude" value="true"/>
- </block>
- <block id="1134" name="concreteCNRRampFiller">
- <property name="Extends" value="concreteMaster"/>
- <property name="CustomIcon" value="rConcreteCNRRampFiller"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="ramp_corner_filler"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredRConcreteCNRRampFiller"/> </property>
- <property name="UseGlobalUV" value="Global"/>
- </block>
- <block id="1135" name="concreteWedgeTip">
- <property name="Extends" value="concreteMaster"/>
- <property name="CustomIcon" value="rConcreteWedgeTip"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="wedge60_tip"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredRConcreteWedgeTip"/> </property>
- </block>
- <block id="1136" name="cobblestoneWedgeIncline">
- <property name="Extends" value="cobblestoneMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="wedge60_incline"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteWedgeIncline"/> </property>
- </block>
- <block id="1137" name="cobblestoneCNRRamp">
- <property name="Extends" value="cobblestoneMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="6"/>
- <property name="Model" value="ramp_corner"/>
- <property name="ImposterDontBlock" value="true"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteCNRRamp"/> </property>
- </block>
- <block id="1138" name="cobblestonePyramid">
- <property name="Extends" value="cobblestoneMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="pyramid"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcretePyramid"/> </property>
- </block>
- <block id="1139" name="woodWedgeTip">
- <property name="Extends" value="woodMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="wedge60_tip"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="rWoodWedgeTip"/> </property>
- </block>
- <block id="1140" name="stainlessSteelWedgeStairs">
- <property name="Extends" value="stainlessSteelMaster" />
- <property name="Shape" value="New" />
- <property name="Model" value="wedge_stairs" /> <property name="Place" value="TowardsPlacerInverted" />
- <property name="DowngradeBlock" value="rConcreteWedgeStairs" />
- </block>
- <block id="1141" name="brickWedgeStairs">
- <property name="Extends" value="brickMaster" />
- <property name="Shape" value="New" />
- <property name="Model" value="wedge_stairs" /> <property name="Place" value="TowardsPlacerInverted" />
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteWedgeStairs" /> </property>
- </block>
- <block id="1142" name="cobblestoneWedgeStairs">
- <property name="Extends" value="cobblestoneMaster" />
- <property name="Shape" value="New" />
- <property name="Model" value="wedge_stairs" /> <property name="Place" value="TowardsPlacerInverted" />
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteWedgeStairs" /> </property>
- </block>
- <block id="1143" name="railingWoodWhiteSheet">
- <property name="Extends" value="woodWeakNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="billboard"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Mesh" value="cutout"/>
- <property name="Texture" value="60"/>
- <property name="ImposterExclude" value="true"/>
- <property name="ShapeMinBB" value="0.3,0,0.3"/>
- <property name="DescriptionKey" value="railingGroupDesc"/>
- </block>
- <block id="1144" name="railingOldWoodSheet">
- <property name="Extends" value="railingWoodWhiteSheet"/>
- <property name="Texture" value="242"/>
- </block>
- <block id="1145" name="railingWroughtIronSheet">
- <property name="Extends" value="railingBlackSheet"/>
- <property name="Texture" value="243"/>
- </block>
- <block id="1146" name="plantedCotton2">
- <property name="Extends" value="cropsGrowingMaster"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="CustomIcon" value="cottonSeed"/>
- <property name="Texture" value="20"/>
- <property name="PlantGrowing.Next" value="plantedCotton3Harvest"/>
- <drop event="Destroy" name="plantedCotton1" count="1"/>
- </block>
- <!-- 9 Free -->
- <block id="1156" name="burntWoodWedge7">
- <property name="Extends" value="burntWoodBlock1"/>
- <property name="CustomIcon" value="burntWoodRamp7"/>
- <property name="Model" value="siding_burnt07"/>
- <property name="ImposterExclude" value="true"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="solidWoodFrameWedge"/> </property>
- </block>
- <block id="1157" name="brickStairs25">
- <property name="Extends" value="brickMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="StairsFilledVerticalUV"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="UseGlobalUV" value="Global"/>
- <property name="Stairs"/>
- <property name="ImposterExchange" value="imposterRamp" param1="70"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteStairs25"/> </property>
- </block>
- <block id="1158" name="glassBusinessSheet">
- <property name="Material" value="glass"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="billboard"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="LightOpacity" value="1"/>
- <property name="Mesh" value="transparent"/>
- <property name="Texture" value="285"/>
- <property name="DescriptionKey" value="glassGroupDesc"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="plainWoodWindowPlug"/>
- <property name="Item" value="wood"/>
- <property name="ItemCount" value="4"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_wood"/>
- <drop event="Destroy" name="brokenGlass" count="1,4"/>
- <property name="EconomicValue" value="10"/>
- </block>
- <block id="1159" name="glassBusinessCTRSheet">
- <property name="Extends" value="glassBusinessSheet"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="billboard_centered"/>
- </block>
- <block id="1160" name="glassBusinessBlock">
- <property name="Material" value="glass"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="1"/>
- <property name="Model" value="cube_glass"/>
- <property name="Mesh" value="transparent"/>
- <property name="Texture" value="285"/>
- <property name="DescriptionKey" value="glassGroupDesc"/>
- <drop event="Destroy" name="brokenGlass" count="1,4"/>
- <property name="EconomicValue" value="10"/>
- </block>
- <block id="1161" name="glassBusinessPlate">
- <property name="Extends" value="glassBusinessBlock"/>
- <property name="Model" value="plate_glass"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- </block>
- <block id="1162" name="glassBusinessPlateCurved">
- <property name="Extends" value="glassBusinessBlock"/>
- <property name="Model" value="plate_corner_round_1m"/>
- </block>
- <block id="1163" name="solidScrapIronFrameWedgeTipStairs">
- <property name="Extends" value="scrapIronFrameWedgeTipStairs" />
- <property name="CreativeMode" value="Dev"/>
- <property name="CustomIcon" value="scrapIronFrameWedgeTipStairs" />
- <property name="CanPickup" value="false" />
- </block>
- <block id="1164" name="commercialDoor1_v1">
- <property name="DescriptionKey" value="doorGroupDesc"/>
- <property name="Class" value="DoorSecure"/>
- <property name="Material" value="metal"/>
- <property name="PassThroughDamage" value="true"/>
- <property name="LightOpacity" value="1"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Tag" value="Door"/>
- <property name="Place" value="Door"/> <!-- build restriction -->
- <property name="PlaceEverywhere" value="true"/>
- <property name="Model" value="Entities/Doors/commercial_door_1_v1Prefab"/><property name="ModelOffset" value="0,0,0"/>
- <property name="MultiBlockDim" value="1,2,1"/>
- <property name="ImposterExchange" value="imposterCTRPlate" param1="9"/> <!-- door replacer -->
- <property name="OpenSound" value="open_door_metal"/>
- <property name="CloseSound" value="close_door_metal"/>
- <property class="RepairItems"> <property name="forgedIron" value="2"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="commercialDoor1_v2"/>
- <property name="Item" value="wood"/>
- <property name="ItemCount" value="4"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_wood"/>
- <drop event="Harvest" name="scrapIron" count="4" prob="1"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building"/>
- <property name="DowngradeBlock" value="Busted Commercial Door" />
- </block>
- <block id="1165" name="commercialDoor1_v2">
- <property name="Extends" value="commercialDoor1_v1"/>
- <property name="Material" value="wood_regular"/>
- <property name="PassThroughDamage" value="true"/>
- <property name="Texture" value="241"/>
- <property name="Model" value="Entities/Doors/commercial_door_1_v2Prefab"/><property name="ModelOffset" value="0,0,0"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="commercialDoor1_v3"/>
- <property name="Item" value="scrapIron"/>
- <property name="ItemCount" value="20"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <property name="DowngradeBlock" value="commercialDoor1_v1"/>
- <property class="RepairItems"> <property name="wood" value="3"/> </property>
- <drop event="Harvest" name="wood" count="2" prob="1"/>
- <drop event="Harvest" name="scrapIron" count="0" prob="1"/>
- </block>
- <block id="1166" name="commercialDoor1_v3">
- <property name="DescriptionKey" value="doorGroupDesc"/>
- <property name="Class" value="DoorSecure"/>
- <property name="Material" value="metal"/>
- <property name="PassThroughDamage" value="true"/>
- <property name="LightOpacity" value="1"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Tag" value="Door"/>
- <property name="Place" value="Door"/> <!-- build restriction -->
- <property name="PlaceEverywhere" value="true"/>
- <property name="Model" value="Entities/Doors/commercial_door_1_v3Prefab"/><property name="ModelOffset" value="0,0,0"/>
- <property name="MultiBlockDim" value="1,2,1"/>
- <property name="ImposterExchange" value="imposterCTRPlate" param1="9"/> <!-- door replacer -->
- <property name="Mesh-Damage-1" value="Door/Door_DMG0"/>
- <property name="Mesh-Damage-2" value="Door/Door_DMG1"/>
- <property name="Mesh-Damage-3" value="Door/Door_DMG2"/>
- <property name="Mesh-Damage-4" value="Door/Door_DMG3"/>
- <property name="Mesh-Damage-5" value="Door/Door_DMG4"/>
- <property name="OpenSound" value="open_door_metal"/>
- <property name="CloseSound" value="close_door_metal"/>
- <property name="DowngradeBlock" value="commercialDoor1_v2"/>
- <property class="RepairItems"> <property name="scrapIron" value="20"/> </property>
- <drop event="Harvest" name="scrapIron" count="8" prob="1"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1167" name="commercialDoor2_v1">
- <property name="Extends" value="commercialDoor1_v1"/>
- <property name="Model" value="Entities/Doors/commercial_door_2_v1Prefab"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="commercialDoor2_v2"/> </property>
- <property name="DowngradeBlock" value="Smashed Commercial Door" />
- </block>
- <block id="1168" name="commercialDoor2_v2"> <!-- has an "iron" hit sound but a wood destroy sound -->
- <property name="Extends" value="commercialDoor1_v2"/>
- <property name="Model" value="Entities/Doors/commercial_door_2_v2Prefab"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="commercialDoor2_v3"/> </property>
- <property name="DowngradeBlock" value="commercialDoor2_v1"/>
- </block>
- <block id="1169" name="commercialDoor2_v3">
- <property name="Extends" value="commercialDoor1_v3"/>
- <property name="Model" value="Entities/Doors/commercial_door_2_v3Prefab"/>
- <property name="DowngradeBlock" value="commercialDoor2_v2"/>
- </block>
- <!-- 3 Free -->
- <block id="1173" name="commercialDoor4_v1">
- <property name="Extends" value="commercialDoor1_v1"/>
- <property name="Model" value="Entities/Doors/commercial_door_4_v1Prefab"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="commercialDoor4_v2"/> </property>
- <property name="DowngradeBlock" value="Wrecked Commercial Door" />
- </block>
- <block id="1174" name="commercialDoor4_v2">
- <property name="Extends" value="commercialDoor1_v2"/>
- <property name="Model" value="Entities/Doors/commercial_door_4_v2Prefab"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="commercialDoor4_v3"/> </property>
- <property name="DowngradeBlock" value="commercialDoor4_v1"/>
- </block>
- <block id="1175" name="commercialDoor4_v3">
- <property name="Extends" value="commercialDoor1_v3"/>
- <property name="Model" value="Entities/Doors/commercial_door_4_v3Prefab"/>
- <property name="DowngradeBlock" value="commercialDoor4_v2"/>
- </block>
- <block id="1176" name="houseFrontDoor1_v1">
- <property name="DescriptionKey" value="doorGroupDesc"/>
- <property name="Class" value="DoorSecure"/>
- <property name="Material" value="wood_regular"/>
- <property name="PassThroughDamage" value="true"/>
- <property name="LightOpacity" value="1"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Model" value="Entities/Doors/house_frontDoor1_v1Prefab"/><property name="ModelOffset" value="0,0,0"/>
- <property name="MultiBlockDim" value="1,2,1"/>
- <property name="ImposterExchange" value="imposterCTRPlate" param1="25"/> <!-- door replacer -->
- <property name="Tag" value="Door"/>
- <property name="Place" value="Door"/> <!-- build restriction -->
- <property name="PlaceEverywhere" value="true"/>
- <property name="OpenSound" value="open_door_wood"/>
- <property name="CloseSound" value="close_door_wood"/>
- <property class="RepairItems"> <property name="wood" value="3"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="houseFrontDoor1_v2"/>
- <property name="Item" value="wood"/>
- <property name="ItemCount" value="4"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_wood"/>
- <drop event="Harvest" name="wood" count="0" prob="1"/>
- <drop event="Destroy" count="0"/>
- <drop event="Destroy" name="doorKnob" count="1" />
- <property name="DowngradeBlock" value="Damaged Door" />
- </block>
- <block id="1177" name="scrapIronWedgeTipStairs">
- <property name="Extends" value="scrapIronMaster" />
- <property name="Shape" value="New" />
- <property name="Model" value="wedge_tip_stairs" /> <property name="Place" value="TowardsPlacerInverted" />
- <property class="UpgradeBlock"> <property name="ToBlock" value="rScrapIronWedgeTipStairs" /> </property>
- <property name="DowngradeBlock" value="solidScrapIronFrameWedgeTipStairs" />
- </block>
- <block id="1178" name="rScrapIronWedgeTipStairs">
- <property name="Extends" value="rScrapIronMaster" />
- <property name="Shape" value="New" />
- <property name="Model" value="wedge_tip_stairs" /> <property name="Place" value="TowardsPlacerInverted" />
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteWedgeTipStairs" /> </property>
- <property name="DowngradeBlock" value="scrapIronWedgeTipStairs" />
- </block>
- <block id="1179" name="pouredConcreteWedgeTipStairs">
- <property name="Extends" value="pouredConcreteMaster" />
- <property name="CreativeMode" value="Player"/>
- <property name="Shape" value="New" />
- <property name="Model" value="wedge_tip_stairs" /> <property name="Place" value="TowardsPlacerInverted" />
- <property name="UpgradeRated.ToBlock" value="concreteWedgeTipStairs" />
- </block>
- <block id="1180" name="houseFrontDoor1_v2">
- <property name="Extends" value="houseFrontDoor1_v1"/>
- <property name="Material" value="wood_weak"/>
- <property name="PassThroughDamage" value="true"/>
- <property name="Texture" value="241"/>
- <property name="Model" value="Entities/Doors/house_frontDoor1_v2Prefab"/><property name="ModelOffset" value="0,0,0"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="houseFrontDoor1_v3"/>
- <property name="Item" value="scrapIron"/>
- <property name="ItemCount" value="20"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <property name="DowngradeBlock" value="houseFrontDoor1_v1"/>
- </block>
- <block id="1181" name="houseFrontDoor1_v3">
- <property name="Extends" value="commercialDoor1_v3"/>
- <property name="Texture" value="241"/>
- <property name="Model" value="Entities/Doors/house_frontDoor1_v3Prefab"/><property name="ModelOffset" value="0,0,0"/>
- <property name="ImposterExchange" value="imposterCTRPlate" param1="25"/> <!-- door replacer -->
- <property name="OpenSound" value="open_door_wood"/>
- <property name="CloseSound" value="close_door_wood"/>
- <property name="DowngradeBlock" value="houseFrontDoor1_v2"/>
- </block>
- <block id="1182" name="cntShippingCrateShamway">
- <property name="CustomIcon" value="cntShippingCrateShamway"/>
- <property name="DescriptionKey" value="cntShippingCrateGroupDesc"/>
- <property name="Material" value="wood_regular"/>
- <property name="Texture" value="423"/>
- <drop event="Destroy" count="0"/>
- <property name="DowngradeBlock" value="cntLootCrateShamway"/>
- </block>
- <block id="1183" name="cntLootCrateShamway">
- <property name="Extends" value="cntGarageStorage"/>
- <property name="LootList" value="59"/>
- </block>
- <block id="1184" name="scrapIronPoleSupport">
- <property name="Extends" value="scrapIronNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_diagonal"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="ImposterExclude" value="true"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Group" value="Building"/>
- </block>
- <block id="1185" name="scrapIronPoleSupport2">
- <property name="Extends" value="scrapIronNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_diagonal_2"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="ImposterExclude" value="true"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Group" value="Building"/>
- </block>
- <block id="1186" name="scrapIronCross">
- <property name="Extends" value="scrapIronNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_diagonal_cross"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="ImposterExclude" value="true"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Group" value="Building"/>
- </block>
- <!--
- <property name="Texture" value="547,67,575,576,577,578"/>
- -->
- <!-- 547 bull, 67 book, 575 n, 576 s, 577 e, 578 w -->
- <block id="1187" name="newTextureBlock01"> <!-- These blocks are used to hold textures so that they get baked into the atlas. Texture holder, holding. -->
- <property name="Extends" value="concreteNoUpgradeMaster"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="CustomIcon" value="woodBlock"/>
- <property name="Texture" value="531,534,535,536,537,538"/>
- </block>
- <block id="1188" name="newTextureBlock02">
- <property name="Extends" value="newTextureBlock01"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Texture" value="539,540,541,542,543,544"/>
- </block>
- <block id="1189" name="newTextureBlock03">
- <property name="Extends" value="newTextureBlock01"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Texture" value="545,546,547,548,549,525"/>
- </block>
- <block id="1190" name="newTextureBlock04">
- <property name="Extends" value="newTextureBlock01"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Texture" value="430,435,436,555,552,553"/>
- </block>
- <block id="1191" name="sidingWhiteBurntCTRPlate">
- <property name="DescriptionKey" value="decorationBlockGroupDesc"/>
- <property name="Material" value="wood_regular"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="plate_centered"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Texture" value="302"/>
- <property name="IsDecoration" value="true"/>
- <property class="RepairItems"> <property name="wood" value="3"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="WindowPlug01"/>
- <property name="Item" value="wood"/>
- <property name="ItemCount" value="4"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_wood"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1192" name="cntShippingCrateBookstore">
- <property name="Extends" value="cntShippingCrateShamway"/>
- <property name="DowngradeBlock" value="cntLootCrateBookstore"/>
- </block>
- <block id="1193" name="woodBarricadeCTRPlate">
- <property name="Extends" value="sidingWhiteBurntCTRPlate"/>
- <property name="Texture" value="407"/>
- </block>
- <block id="1194" name="cntShippingCrateCarParts">
- <property name="Extends" value="cntShippingCrateShamway" param1="DescriptionKey"/>
- <property name="DowngradeBlock" value="cntLootCrateCarParts"/>
- </block>
- <block id="1195" name="plainWoodBarricade02CTRPlate">
- <property name="Extends" value="sidingWhiteBurntCTRPlate"/>
- <property name="Texture" value="408"/>
- </block>
- <block id="1196" name="window02Broken01CTRPlate">
- <property name="Extends" value="sidingWhiteBurntCTRPlate"/>
- <property name="Material" value="glass"/>
- <property name="LightOpacity" value="0"/>
- <property name="Mesh" value="cutout"/>
- <property name="Texture" value="410,410,409,410,409,410"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="plainWoodWindowPlug"/>
- </property>
- <property name="DowngradeBlock" value="window02Frame"/>
- <drop event="Destroy" name="brokenGlass" count="1"/>
- </block>
- <block id="1197" name="window02Broken02CTRPlate">
- <property name="Extends" value="window02Broken01CTRPlate"/>
- <property name="Texture" value="410,410,411,410,411,410"/>
- </block>
- <block id="1198" name="woodCNRRampFiller">
- <property name="Extends" value="woodMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="ramp_corner_filler"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="rWoodCNRRampFiller"/> </property>
- <property name="DowngradeBlock" value="solidWoodFrameCNRRampFiller"/>
- <property name="UseGlobalUV" value="Global"/>
- </block>
- <block id="1199" name="window02Broken03CTRPlate">
- <property name="Extends" value="window02Broken01CTRPlate"/>
- <property name="Texture" value="410,410,412,410,412,410"/>
- <property name="Collide" value="movement,melee,rocket"/> <!-- -rocket -->
- <property name="DowngradeBlock" value="window02Frame"/>
- </block>
- <block id="1200" name="window03Broke1">
- <property name="Material" value="glass"/>
- <property name="LightOpacity" value="0"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Buildings/window03_broke1" param1="main_mesh"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="DowngradeBlock" value="window03Frame"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="plainWoodWindowPlug"/>
- <property name="Item" value="wood"/>
- <property name="ItemCount" value="4"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_wood"/>
- <drop event="Destroy" name="brokenGlass" count="1"/>
- </block>
- <block id="1201" name="window03Broke2">
- <property name="Extends" value="window03Broke1" param1="DowngradeBlock"/>
- <property name="Model" value="Buildings/window03_broke2" param1="main_mesh"/>
- <property name="Collide" value="movement,melee,rocket"/> <!-- -rocket -->
- </block>
- <block id="1202" name="window03Broke3">
- <property name="Extends" value="window03Broke2"/>
- <property name="Model" value="Buildings/window03_broke3" param1="main_mesh"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1203" name="window03Broke4">
- <property name="Extends" value="window03Broke2"/>
- <property name="Model" value="Buildings/window03_broke4" param1="main_mesh"/>
- </block>
- <block id="1204" name="window03"> <!-- 1203 --> <!-- previous code no longer worked. Now it's a duplicate -->
- <property name="Extends" value="window03Broke4"/>
- <property name="CreativeMode" value="Dev"/>
- <!--
- <property name="Shape" value="ModelEntity"/>
- <property name="Texture" value="241"/>
- <property name="Model" value="Entities/Buildings/window03Prefab"/>
- <property name="ModelOffset" value="0,0.5,0"/>
- <property name="DowngradeBlock" value="window03Broke1"/>
- -->
- </block>
- <block id="1205" name="window03Frame">
- <property name="Extends" value="window03Broke2"/>
- <property name="Model" value="Buildings/window03_frame" param1="main_mesh"/>
- <property name="Material" value="wood_regular"/>
- <property name="MaxDamage" value="100"/>
- <property class="RepairItems"> <property name="wood" value="2"/> </property>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1206" name="glassIndustrial02CTRPlate">
- <property name="Material" value="glass"/>
- <property name="LightOpacity" value="1"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="plate_centered"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Texture" value="410,410,413,410,413,410"/>
- <property name="DescriptionKey" value="glassGroupDesc"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="plainWoodWindowPlug"/>
- <property name="Item" value="wood"/>
- <property name="ItemCount" value="4"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_wood"/>
- <drop event="Destroy" name="brokenGlass" count="1"/>
- <property name="EconomicValue" value="6"/>
- </block>
- <block id="1207" name="glassIndustrial02Broken01CTRPlate">
- <property name="Extends" value="glassIndustrial02CTRPlate"/>
- <property name="LightOpacity" value="0"/>
- <property name="Mesh" value="cutout"/>
- <property name="Texture" value="410,410,414,410,414,410"/>
- </block>
- <block id="1208" name="glassIndustrial02Broken02CTRPlate">
- <property name="Extends" value="glassIndustrial02CTRPlate"/>
- <property name="LightOpacity" value="0"/>
- <property name="Mesh" value="cutout"/>
- <property name="Texture" value="410,410,415,410,415,410"/>
- </block>
- <block id="1209" name="miniblindTopSheet">
- <property name="Material" value="cloth"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="2"/>
- <property name="Model" value="billboard"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Mesh" value="cutout"/>
- <property name="Texture" value="416"/>
- <property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>
- <property name="DescriptionKey" value="decorationBlockGroupDesc"/>
- <drop event="Destroy" name="scrapPlastics" count="1,2"/>
- <property name="EconomicValue" value="20"/>
- </block>
- <block id="1210" name="miniblindBottomSheet">
- <property name="Extends" value="miniblindTopSheet"/>
- <property name="Texture" value="417"/>
- </block>
- <block id="1211" name="window04Frame">
- <property name="Material" value="wood_regular"/>
- <property name="MaxDamage" value="100"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Buildings/window04_frame" param1="main_mesh"/> <property name="Place" value="TowardsPlacer"/>
- <property name="LightOpacity" value="0"/>
- <property name="Collide" value="movement,melee,rocket"/> <!-- -rocket -->
- <property class="RepairItems"> <property name="wood" value="2"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="plainWoodWindowPlug"/>
- <property name="Item" value="wood"/>
- <property name="ItemCount" value="4"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_wood"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1212" name="window04">
- <property name="Material" value="glass"/>
- <property name="LightOpacity" value="0"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Buildings/window04" param1="main_mesh"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Collide" value="movement,melee,rocket"/> <!-- -rocket -->
- <property class="UpgradeBlock">
- <property name="ToBlock" value="plainWoodWindowPlug"/>
- <property name="Item" value="wood"/>
- <property name="ItemCount" value="4"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_wood"/>
- <property name="DowngradeBlock" value="window04Frame"/>
- <drop event="Destroy" name="brokenGlass" count="1"/>
- </block>
- <block id="1213" name="doorFrameWhite1">
- <property name="Material" value="wood_weak"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Buildings/door_frame_white1" param1="main_mesh"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Collide" value="melee,bullet,arrow,rocket"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1214" name="doorFrameWhite2">
- <property name="Extends" value="doorFrameWhite1"/>
- <property name="Model" value="Buildings/door_frame_white2" param1="main_mesh"/>
- </block>
- <block id="1215" name="doorFrameMetal1">
- <property name="Extends" value="doorFrameWhite1"/>
- <property name="Material" value="Mmetal_weak"/>
- <property name="Model" value="Buildings/door_frame_metal1" param1="main_mesh"/>
- </block>
- <block id="1216" name="doorFrameMetal2">
- <property name="Extends" value="doorFrameWhite1"/>
- <property name="Material" value="Mmetal_weak"/>
- <property name="Model" value="Buildings/door_frame_metal2" param1="main_mesh"/>
- </block>
- <block id="1217" name="doorFrameWhiteBoarded1">
- <property name="Extends" value="doorFrameWhite1"/>
- <property name="Material" value="wood_regular"/>
- <property name="PassThroughDamage" value="true"/>
- <property name="LightOpacity" value="6"/>
- <property name="Model" value="Buildings/door_frame_white_boarded1" param1="main_mesh"/>
- <property name="DowngradeBlock" value="doorFrameWhite1"/>
- <property name="Collide" value="sight,melee,bullet,arrow,rocket"/>
- </block>
- <block id="1218" name="doorFrameWhiteBoarded2">
- <property name="Extends" value="doorFrameWhiteBoarded1"/>
- <property name="Model" value="Buildings/door_frame_white_boarded2" param1="main_mesh"/>
- <property name="DowngradeBlock" value="doorFrameWhite2"/>
- </block>
- <block id="1219" name="doorFrameMetalBoarded1">
- <property name="Extends" value="doorFrameWhiteBoarded1"/>
- <property name="Material" value="wood_regular"/>
- <property name="Model" value="Buildings/door_frame_metal_boarded1" param1="main_mesh"/>
- <property name="DowngradeBlock" value="doorFrameMetal1"/>
- </block>
- <block id="1220" name="doorFrameMetalBoarded2">
- <property name="Extends" value="doorFrameWhiteBoarded1"/>
- <property name="Material" value="wood_regular"/>
- <property name="Model" value="Buildings/door_frame_metal_boarded2" param1="main_mesh"/>
- <property name="DowngradeBlock" value="doorFrameMetal2"/>
- </block>
- <block id="1221" name="cntShippingCrateConstructionSupplies">
- <property name="Extends" value="cntShippingCrateShamway" param1="DescriptionKey"/>
- <property name="DescriptionKey" value="lootConstructionSuppliesHelperDesc"/>
- <property name="DowngradeBlock" value="lootConstructionSuppliesHelper"/>
- </block>
- <block id="1222" name="cntLootCrateConstructionSupplies">
- <property name="Extends" value="cntGarageStorage"/>
- <property name="LootList" value="88"/>
- </block>
- <!-- 3 Free -->
- <block id="1226" name="houseFrontDoor2_v1">
- <property name="Extends" value="houseFrontDoor1_v1"/>
- <property name="Model" value="Entities/Doors/house_frontDoor2_v1Prefab"/>
- <property name="ImposterExchange" value="imposterCTRPlate" param1="70"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="houseFrontDoor2_v2"/> </property>
- <property name="DowngradeBlock" value="Broken Door" />
- </block>
- <block id="1227" name="houseFrontDoor2_v2">
- <property name="Extends" value="houseFrontDoor1_v2"/>
- <property name="Model" value="Entities/Doors/house_frontDoor2_v2Prefab"/>
- <property name="ImposterExchange" value="imposterCTRPlate" param1="70"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="houseFrontDoor2_v3"/> </property>
- <property name="DowngradeBlock" value="houseFrontDoor2_v1"/>
- </block>
- <block id="1228" name="houseFrontDoor2_v3">
- <property name="Extends" value="houseFrontDoor1_v3"/>
- <property name="Model" value="Entities/Doors/house_frontDoor2_v3Prefab"/>
- <property name="ImposterExchange" value="imposterCTRPlate" param1="70"/>
- <property name="DowngradeBlock" value="houseFrontDoor2_v2"/>
- </block>
- <block id="1229" name="signShopGas">
- <property name="CustomIcon" value="signShopGas"/>
- <property name="Material" value="metal"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
- <property name="Model" value="Entities/Signs/gasSignPrefab"/>
- <property name="MultiBlockDim" value="5,1,1"/>
- <property name="ImposterExchange" value="imposterDontBlockCTRPlate" param1="21"/>
- <drop event="Harvest" name="electricParts" count="2,6" tool_category="Disassemble"/> <!-- HV: store sign -->
- <drop event="Harvest" name="scrapPlastics" count="2,6" tool_category="Disassemble"/>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Decor/Miscellaneous"/>
- </block>
- <block id="1230" name="signShopGasLit">
- <property name="Extends" value="signShopGas"/>
- <property name="Model" value="Entities/Signs/gasSignLitPrefab"/>
- </block>
- <block id="1231" name="signShopGasWall">
- <property name="Extends" value="signShopGas"/>
- <property name="Model" value="Entities/Signs/gasSignWallPrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1232" name="signShopGasWallLit">
- <property name="Extends" value="signShopGas"/>
- <property name="Model" value="Entities/Signs/gasSignLitWallPrefab"/>
- </block>
- <block id="1233" name="signShopGasLarge">
- <property name="Extends" value="signShopGas"/>
- <property name="Model" value="Entities/Signs/gasSign_LargePrefab"/>
- <property name="MultiBlockDim" value="7,2,1"/>
- </block>
- <block id="1234" name="signShopGasLargeLit">
- <property name="Extends" value="signShopGasLarge"/>
- <property name="Model" value="Entities/Signs/gasSignLit_LargePrefab"/>
- </block>
- <block id="1235" name="signShopGasLargeWall">
- <property name="Extends" value="signShopGasLarge"/>
- <property name="Model" value="Entities/Signs/gasSignWall_LargePrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1236" name="signShopGasLargeWallLit">
- <property name="Extends" value="signShopGasLarge"/>
- <property name="Model" value="Entities/Signs/gasSignLitWall_LargePrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1237" name="signShopGunStore">
- <property name="Material" value="metal"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
- <property name="Model" value="Entities/Signs/gunStoreSignPrefab"/>
- <property name="MultiBlockDim" value="5,1,1"/>
- <property name="ImposterExchange" value="imposterDontBlockCTRPlate" param1="21"/>
- <drop event="Harvest" name="electricParts" count="2,6" tool_category="Disassemble"/> <!-- HV: store sign -->
- <drop event="Harvest" name="scrapPlastics" count="2,6" tool_category="Disassemble"/>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Decor/Miscellaneous"/>
- </block>
- <block id="1238" name="signShopGunStoreLit">
- <property name="CustomIcon" value="signShopGunStore"/>
- <property name="Extends" value="signShopGunStore"/>
- <property name="Model" value="Entities/Signs/gunStoreSignLitPrefab"/>
- </block>
- <block id="1239" name="signShopGunStoreWall">
- <property name="CustomIcon" value="signShopGunStore"/>
- <property name="Extends" value="signShopGunStore"/>
- <property name="Model" value="Entities/Signs/gunStoreSignWallPrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1240" name="signShopGunStoreWallLit">
- <property name="CustomIcon" value="signShopGunStore"/>
- <property name="Extends" value="signShopGunStore"/>
- <property name="Model" value="Entities/Signs/gunStoreSignLitWallPrefab"/>
- <property name="MultiBlockDim" value="3,1,1"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1241" name="signShopGunStoreLarge">
- <property name="CustomIcon" value="signShopGunStore"/>
- <property name="Extends" value="signShopGunStore"/>
- <property name="Model" value="Entities/Signs/gunStoreSign_LargePrefab"/>
- <property name="MultiBlockDim" value="7,2,1"/>
- </block>
- <block id="1242" name="signShopGunStoreLargeLit">
- <property name="CustomIcon" value="signShopGunStore"/>
- <property name="Extends" value="signShopGunStoreLarge"/>
- <property name="Model" value="Entities/Signs/gunStoreSignLit_LargePrefab"/>
- </block>
- <block id="1243" name="signShopGunStoreLargeWall">
- <property name="CustomIcon" value="signShopGunStore"/>
- <property name="Extends" value="signShopGunStoreLarge"/>
- <property name="Model" value="Entities/Signs/gunStoreSignWall_LargePrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1244" name="signShopGunStoreLargeWallLit">
- <property name="CustomIcon" value="signShopGunStore"/>
- <property name="Extends" value="signShopGunStoreLarge"/>
- <property name="Model" value="Entities/Signs/gunStoreSignLitWall_LargePrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1245" name="cntShippingCrateShotgunMessiah">
- <property name="Extends" value="cntShippingCrateShamway"/>
- <property name="DowngradeBlock" value="cntLootCrateShotgunMessiah"/>
- </block>
- <block id="1246" name="cntLootCrateShotgunMessiah">
- <property name="Extends" value="cntGarageStorage"/>
- <property name="LootList" value="50"/>
- </block>
- <block id="1247" name="flagstoneHalf">
- <property name="Extends" value="flagstoneMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="cube_half"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="cobblestoneHalf"/> </property>
- </block>
- <block id="1248" name="ironDoor1_v1">
- <property name="Class" value="DoorSecure"/>
- <property name="Material" value="Mmetal_hard"/> <!-- 2500 -->
- <property name="PassThroughDamage" value="true"/>
- <property name="LightOpacity" value="1"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Tag" value="Door"/>
- <property name="Place" value="Door"/> <!-- build restriction -->
- <property name="PlaceEverywhere" value="true"/>
- <property name="Model" value="Entities/Doors/steel_door_1_v1Prefab"/><property name="ModelOffset" value="0,0,0"/>
- <property name="MultiBlockDim" value="1,2,1"/>
- <property name="ImposterExchange" value="imposterCTRPlate" param1="77"/>
- <property name="Mesh-Damage-1" value="Door/Door_DMG0"/>
- <property name="Mesh-Damage-2" value="Door/Door_DMG1"/>
- <property name="Mesh-Damage-3" value="Door/Door_DMG2"/>
- <property name="Mesh-Damage-4" value="Door/Door_DMG3"/>
- <property name="Mesh-Damage-5" value="Door/Door_DMG4"/>
- <property name="OpenSound" value="open_door_metal"/>
- <property name="CloseSound" value="close_door_metal"/>
- <property class="RepairItems"> <property name="forgedIron" value="10"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="ironDoor1_v2"/>
- <property name="Item" value="forgedIron"/>
- <property name="ItemCount" value="10"/>
- <property name="UpgradeHitCount" value="5"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <drop event="Harvest" name="scrapIron" count="40" prob="1"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building"/>
- <property name="EconomicValue" value="60"/>
- <property name="IndexName" value="TraderOnOff"/> <!-- flag this block to change to locked/unlocked if in a trader station -->
- </block>
- <block id="1249" name="ironDoor1_v2">
- <property name="Extends" value="ironDoor1_v1"/>
- <property name="DescriptionKey" value="doorGroupDesc"/>
- <property name="Model" value="Entities/Doors/steel_door_1_v2Prefab"/><property name="ModelOffset" value="0,0,0"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="ironDoor1_v3"/> </property>
- <property name="DowngradeBlock" value="ironDoor1_v1"/>
- </block>
- <block id="1250" name="ironDoor1_v3">
- <property name="Extends" value="ironDoor1_v1"/>
- <property name="DescriptionKey" value="doorGroupDesc"/>
- <property name="Model" value="Entities/Doors/steel_door_1_v3Prefab"/><property name="ModelOffset" value="0,0,0"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="vaultDoor01"/>
- <property name="Item" value="forgedSteel"/>
- <property name="ItemCount" value="12"/>
- <property name="UpgradeHitCount" value="6"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <property name="DowngradeBlock" value="ironDoor1_v2"/>
- </block>
- <block id="1251" name="woodHatch1_v1">
- <property name="Class" value="DoorSecure"/>
- <property name="Material" value="wood_regular"/>
- <property name="PassThroughDamage" value="true"/>
- <property name="LightOpacity" value="1"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="ModelEntity"/>
- <property name="Tag" value="Door"/>
- <property name="PlaceEverywhere" value="true"/>
- <property name="Model" value="Entities/Doors/woodenHatch1_v1Prefab"/><property name="ModelOffset" value="0,.5,0"/>
- <property name="MultiBlockDim" value="1,1,1"/> <!-- we need to override the default door size of 2 blocks high -->
- <property name="ImposterExchange" value="imposterPlate" param1="35"/>
- <property name="Mesh-Damage-1" value="Door/Hatch_DMG0"/>
- <property name="Mesh-Damage-2" value="Door/Hatch_DMG1"/>
- <property name="Mesh-Damage-3" value="Door/Hatch_DMG2"/>
- <property name="Mesh-Damage-4" value="Door/Hatch_DMG3"/>
- <property name="Mesh-Damage-5" value="Door/Hatch_DMG4"/>
- <property name="OpenSound" value="open_hatch_wood"/>
- <property name="CloseSound" value="close_hatch_wood"/>
- <property name="FuelValue" value="300"/>
- <property class="RepairItems"> <property name="wood" value="3"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="woodHatch1_v2"/>
- <property name="Item" value="wood"/>
- <property name="ItemCount" value="4"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_wood"/>
- <drop event="Harvest" name="wood" count="2"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="woodDebris" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building"/>
- <property name="EconomicValue" value="5"/>
- <property name="EconomicBundleSize" value="10"/>
- </block>
- <block id="1252" name="woodHatch1_v2">
- <property name="Extends" value="woodHatch1_v1"/>
- <property name="DescriptionKey" value="doorGroupDesc"/>
- <property name="Material" value="wood+wood"/>
- <property name="Model" value="Entities/Doors/woodenHatch1_v2Prefab"/><property name="ModelOffset" value="0,.5,0"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="woodHatch1_v3"/>
- <property name="Item" value="scrapIron"/>
- <property name="ItemCount" value="12"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <property name="DowngradeBlock" value="woodHatch1_v1"/>
- </block>
- <block id="1253" name="woodHatch1_v3">
- <property name="Extends" value="woodHatch1_v1"/>
- <property name="DescriptionKey" value="doorGroupDesc"/>
- <property name="Material" value="wood+metal"/>
- <property name="Model" value="Entities/Doors/woodenHatch1_v3Prefab"/><property name="ModelOffset" value="0,.5,0"/>
- <property class="RepairItems"> <property name="scrapIron" value="10"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="scrapHatch_v1"/>
- <property name="Item" value="scrapIron"/>
- <property name="UpgradeHitCount" value="5"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <drop event="Harvest" name="wood" count="0"/>
- <drop event="Harvest" name="scrapIron" count="6" prob="1"/>
- <property name="DowngradeBlock" value="woodHatch1_v2"/>
- </block>
- <block id="1254" name="concreteWedgeTipStairs">
- <property name="Extends" value="concreteMaster" />
- <property name="Shape" value="New" />
- <property name="Model" value="wedge_tip_stairs" /> <property name="Place" value="TowardsPlacerInverted" />
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredRConcreteWedgeTipStairs" /> </property>
- </block>
- <block id="1255" name="torchWallHolder">
- <property name="Material" value="Mmetal_weak"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Lighting/torch_wall_holder" param1="main_mesh"/> <property name="HandleFace" value="South"/>
- <property name="Group" value="Building,Decor/Miscellaneous"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="wallTorchPlayer"/>
- <property name="Item" value="torch"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="DescriptionKey" value="torchPlayerGroupDesc"/>
- </block>
- <block id="1256" name="cntStorageGeneric">
- <property name="CreativeMode" value="Player"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="cube"/>
- <property name="DescriptionKey" value="largeStorageGroupDesc"/>
- <property name="Class" value="SecureLoot"/>
- <property name="LootList" value="10"/>
- <property name="Material" value="wood+wood"/>
- <property name="Texture" value="572"/>
- <property name="UseGlobalUV" value="L,L,L,L,L,L"/>
- <property name="FuelValue" value="300"/>
- <property class="RepairItems"> <property name="wood" value="10"/> </property>
- <property name="DowngradeBlock" value="cntStorageGenericInsecure"/>
- <drop event="Destroy" count="0"/>
- <property name="Group" value="Building"/>
- <property name="EconomicValue" value="6"/>
- </block>
- <block id="1257" name="cntStorageGenericInsecure">
- <property name="CreativeMode" value="Player"/>
- <property name="CustomIcon" value="cntStorageHealth"/>
- <property name="Class" value="Loot"/>
- <property name="LootList" value="10"/>
- <property name="Material" value="wood+wood"/>
- <property name="Texture" value="572"/>
- <property name="UseGlobalUV" value="L,L,G,G,G,G"/>
- <property class="RepairItems"> <property name="wood" value="10"/> </property>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1258" name="cobblestoneHalf">
- <property name="Extends" value="cobblestoneMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="cube_half"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteHalf"/> </property>
- </block>
- <block id="1259" name="pouredRConcreteWedgeTipStairs">
- <property name="Extends" value="pouredRConcreteMaster" />
- <property name="CreativeMode" value="None"/>
- <property name="CustomIcon" value="pouredConcreteWedgeTipStairs" />
- <property name="Shape" value="New" />
- <property name="Model" value="wedge_tip_stairs" /> <property name="Place" value="TowardsPlacerInverted" />
- <property name="UpgradeRated.ToBlock" value="rConcreteWedgeTipStairs" />
- </block>
- <block id="1260" name="cntPillCase">
- <property name="Class" value="Loot"/>
- <property name="Material" value="wood_weak"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="cube_half"/>
- <property name="Texture" value="25,25,55,55,55,55"/> <!-- 55 wood -->
- <property name="Place" value="TowardsPlacer90"/>
- <property name="LootList" value="51"/>
- <drop event="Destroy" name="wood" count="1,3"/>
- <drop event="Fall" name="woodDebris" count="1" prob="0.75" stick_chance="1"/>
- </block>
- <block id="1261" name="cntBeerCooler">
- <property name="Class" value="Loot"/>
- <property name="Material" value="Mmetal_weak"/>
- <property name="Texture" value="191,191,190,191,191,191"/>
- <property name="Place" value="TowardsPlacer90"/>
- <property name="LootList" value="52"/>
- <property class="RepairItems">
- <property name="forgedIron" value="4"/>
- <property name="shortMetalPipe" value="3"/>
- <property name="electricParts" value="5"/>
- <property name="electronicParts" value="1"/>
- </property>
- <drop event="Harvest" name="electricParts" count="1,4" tool_category="Disassemble"/>
- <drop event="Harvest" name="electronicParts" count="0,1" tool_category="Disassemble"/>
- <drop event="Harvest" name="shortMetalPipe" count="1,2" tool_category="Disassemble"/>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Decor/Miscellaneous"/>
- <property name="DescriptionKey" value="furnitureGroupDesc"/>
- </block>
- <block id="1262" name="newTextureBlock05">
- <property name="Extends" value="newTextureBlock01"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Texture" value="56,391,58,245,76,299"/>
- </block>
- <block id="1263" name="newTextureBlock06">
- <property name="Extends" value="newTextureBlock01"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Texture" value="12,13,15,24,43,50"/>
- </block>
- <block id="1264" name="newTextureBlock07">
- <property name="Extends" value="newTextureBlock01"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Texture" value="51,53,54,56,57,58"/>
- </block>
- <block id="1265" name="newTextureBlock08">
- <property name="Extends" value="newTextureBlock01"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Texture" value="59,61,62,73,75,76"/>
- </block>
- <block id="1266" name="newTextureBlock09">
- <property name="Extends" value="newTextureBlock01"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Texture" value="77,168,172,173,174,192"/>
- </block>
- <block id="1267" name="newTextureBlock10">
- <property name="Extends" value="newTextureBlock01"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Texture" value="215,216,217,227,229,245"/>
- </block>
- <block id="1268" name="newTextureBlock11">
- <property name="Extends" value="newTextureBlock01"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Texture" value="246,247,248,284,299,311"/>
- </block>
- <block id="1269" name="newTextureBlock12">
- <property name="Extends" value="newTextureBlock01"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Texture" value="312,314,319,321,328,330"/>
- </block>
- <block id="1270" name="newTextureBlock13">
- <property name="Extends" value="newTextureBlock01"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Texture" value="331,332,340,342,344,361"/>
- </block>
- <block id="1271" name="woodCatwalk">
- <property name="Extends" value="rWoodMaster"/>
- <property name="Material" value="MwoodCatwalk"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="6"/>
- <property name="Model" value="catwalk"/>
- <property name="Texture" value="241"/>
- <property name="ImposterExchange" value="imposterPlate" param1="67"/>
- <property name="UseGlobalUV" value="Local"/> <!-- "0,X,0,0,0,0" -->
- <property class="RepairItems"> <property name="wood" value="6"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="metalCatwalk"/>
- <property name="Item" value="forgedIron"/>
- <property name="ItemCount" value="8"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="DescriptionKey" value="woodCatwalkGroupDesc"/>
- <property name="EconomicValue" value="20"/>
- <property name="EconomicBundleSize" value="20"/>
- </block>
- <block id="1272" name="woodCatwalkRailing">
- <property name="Extends" value="woodCatwalk"/>
- <property name="Model" value="catwalk_rail"/> <!-- "0,boards,W,0,E,0" -->
- <property class="UpgradeBlock">
- <property name="ToBlock" value="metalCatwalkRailing"/>
- </property>
- </block>
- <block id="1273" name="woodRailing">
- <property name="Extends" value="woodCatwalk"/>
- <property name="Material" value="wood_weak"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="wooden_rail"/>
- <property name="ImposterExclude" value="true"/>
- <property name="FuelValue" value="150"/>
- <property class="RepairItems"> <property name="wood" value="3"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="metalRailing"/>
- <property name="ItemCount" value="1"/>
- </property>
- <property name="EconomicValue" value="5"/>
- <property name="EconomicBundleSize" value="20"/>
- </block>
- <block id="1274" name="woodCatwalkRailingCNR">
- <property name="Extends" value="woodCatwalk"/>
- <property name="Model" value="catwalk_corner"/> <!-- "0,all,0,0,0,0" -->
- <property class="UpgradeBlock">
- <property name="ToBlock" value="metalCatwalkRailingCNR"/>
- </property>
- </block>
- <block id="1275" name="woodStairsBoardRailing"> <!-- Note: 1619, woodStairsBoard -->
- <property name="Extends" value="woodCatwalk"/>
- <property name="Class" value="Stairs"/>
- <property name="Model" value="stairs_railing"/> <property name="Place" value="TowardsPlacerInverted"/> <!-- "steps,0,0,E,0,W" -->
- <property name="MultiBlockDim" value="1,2,1"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="metalStairsBoardRailing"/>
- </property>
- <property name="DescriptionKey" value="woodStairsBoardDesc"/>
- </block>
- <block id="1276" name="woodCatwalkWedgeRailing">
- <property name="Extends" value="woodCatwalk"/>
- <property name="Model" value="catwalk_wedge_rail"/> <!-- "0,all,0,0,0,0" -->
- <property class="UpgradeBlock">
- <property name="ToBlock" value="metalCatwalkWedgeRailing"/>
- </property>
- </block>
- <block id="1277" name="woodCatwalkWedge">
- <property name="Extends" value="woodCatwalk"/>
- <property name="Model" value="catwalk_wedge"/> <!-- "0,all,0,0,0,0" -->
- <property class="UpgradeBlock">
- <property name="ToBlock" value="metalCatwalkWedge"/>
- </property>
- </block>
- <block id="1278" name="metalCatwalk">
- <property name="Extends" value="corrugatedMetalNoUpgradeMaster"/>
- <property name="Material" value="MmetalCatwalk"/> <!-- 2000 HP -->
- <property name="Shape" value="New"/>
- <property name="Model" value="catwalk_metal"/>
- <property name="Texture" value="445,446,446,446,446,446"/>
- <property name="ImposterExchange" value="imposterPlate" param1="112"/>
- <property name="UseGlobalUV" value="Local"/>
- <property class="RepairItems"> <property name="forgedIron" value="8"/> </property>
- <property name="DescriptionKey" value="metalCatwalkGroupDesc"/>
- <property name="EconomicValue" value="48"/>
- </block>
- <block id="1279" name="metalCatwalkRailing">
- <property name="Extends" value="metalCatwalk"/>
- <property name="Model" value="catwalk_rail_metal"/>
- </block>
- <block id="1280" name="metalRailing">
- <property name="Extends" value="corrugatedMetalNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="metal_rail"/>
- <property name="Texture" value="446"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="DescriptionKey" value="metalCatwalkGroupDesc"/>
- </block>
- <block id="1281" name="metalCatwalkRailingCNR">
- <property name="Extends" value="metalCatwalk"/>
- <property name="Model" value="catwalk_rail_metal_corner"/>
- </block>
- <block id="1282" name="metalStairsBoard">
- <property name="Extends" value="metalCatwalk"/>
- <property name="Class" value="Stairs"/>
- <property name="LightOpacity" value="6"/>
- <property name="Model" value="Stairs"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="MultiBlockDim" value="1,2,1"/>
- </block>
- <block id="1283" name="metalStairsBoardRailing">
- <property name="Extends" value="metalCatwalk"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Class" value="Stairs"/>
- <property name="LightOpacity" value="6"/>
- <property name="Model" value="stairs_railing_metal"/>
- <property name="MultiBlockDim" value="1,2,1"/>
- </block>
- <block id="1284" name="metalCatwalkWedgeRailing">
- <property name="Extends" value="metalCatwalk"/>
- <property name="Model" value="catwalk_wedge_rail_metal"/>
- <property name="Texture" value="446,445,446,446,446,446"/>
- </block>
- <block id="1285" name="metalCatwalkWedge">
- <property name="Extends" value="metalCatwalk"/>
- <property name="Model" value="catwalk_wedge_metal"/>
- <property name="Texture" value="446,445,446,446,446,446"/>
- </block>
- <block id="1286" name="corrugatedMetalSheetBent1">
- <property name="Extends" value="corrugatedMetalMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="shantyWall01"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="ImposterExchange" value="imposterSheet" param1="57"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="scrapIronSheet"/> </property>
- </block>
- <block id="1287" name="corrugatedMetalSheetBent2">
- <property name="Extends" value="corrugatedMetalSheetBent1"/>
- <property name="Model" value="shantyWall02"/>
- </block>
- <block id="1288" name="corrugatedMetalSheetBent3">
- <property name="Extends" value="corrugatedMetalSheetBent1"/>
- <property name="Model" value="shantyWall03"/>
- </block>
- <block id="1289" name="corrugatedMetalSheetBent4">
- <property name="Extends" value="corrugatedMetalSheetBent1"/>
- <property name="Model" value="shantyWall04"/>
- </block>
- <block id="1290" name="corrugatedMetalWedge">
- <property name="Extends" value="corrugatedMetalMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="wedge60"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="scrapIronWedge"/> </property>
- </block>
- <block id="1291" name="scrapIronPillar50">
- <property name="Extends" value="scrapIronMaster" param1="DowngradeBlock"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="Pole0.5m"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="ImposterDontBlock" value="true"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="rScrapIronPillar50"/> </property>
- </block>
- <block id="1292" name="rScrapIronPillar50">
- <property name="Extends" value="rScrapIronMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="Pole0.5m"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="ImposterDontBlock" value="true"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcretePillar50"/> </property>
- <property name="DowngradeBlock" value="scrapIronPillar50"/>
- </block>
- <block id="1293" name="scrapIronCNRRamp">
- <property name="Extends" value="scrapIronMaster" param1="DowngradeBlock"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="6"/>
- <property name="Model" value="ramp_corner"/>
- <property name="ImposterDontBlock" value="true"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="rScrapIronCNRRamp"/> </property>
- </block>
- <block id="1294" name="rScrapIronCNRRamp">
- <property name="Extends" value="rScrapIronMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="6"/>
- <property name="Model" value="ramp_corner"/>
- <property name="ImposterDontBlock" value="true"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteCNRRamp"/> </property>
- <property name="DowngradeBlock" value="scrapIronCNRRamp"/>
- </block>
- <block id="1295" name="scrapIronCTRPlate">
- <property name="Extends" value="scrapIronMaster" param1="DowngradeBlock"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="plate_centered"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="rScrapIronCTRPlate"/> </property>
- </block>
- <block id="1296" name="rScrapIronCTRPlate">
- <property name="Extends" value="rScrapIronMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="plate_centered"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteCTRPlate"/> </property>
- <property name="DowngradeBlock" value="scrapIronCTRPlate"/>
- </block>
- <block id="1297" name="scrapIronCNRRound">
- <property name="Extends" value="scrapIronMaster" param1="DowngradeBlock"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="corner_round1m"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="rScrapIronCNRRound"/> </property>
- <property name="ImposterExchange" value="imposterBlock" param1="87"/>
- </block>
- <block id="1298" name="rScrapIronCNRRound">
- <property name="Extends" value="rScrapIronMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="corner_round1m"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteCNRRound"/> </property>
- <property name="DowngradeBlock" value="scrapIronCNRRound"/>
- <property name="ImposterExchange" value="imposterBlock" param1="110"/>
- </block>
- <block id="1299" name="scrapIronCNRRoundTop">
- <property name="Extends" value="scrapIronMaster" param1="DowngradeBlock"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="corner_rounded"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="rScrapIronCNRRoundTop"/> </property>
- <property name="ImposterExchange" value="imposterBlock" param1="87"/>
- </block>
- <block id="1300" name="rScrapIronCNRRoundTop">
- <property name="Extends" value="rScrapIronMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="corner_rounded"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteCNRRoundTop"/> </property>
- <property name="DowngradeBlock" value="scrapIronCNRRoundTop"/>
- <property name="ImposterExchange" value="imposterBlock" param1="110"/>
- </block>
- <block id="1301" name="candleWall">
- <property name="Class" value="Torch"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Material" value="wood_weak"/>
- <property name="MaxDamage" value="1"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Lighting/candleWall" param1="main_mesh"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property name="ParticleName" value="candleWall_flame"/>
- <property name="CanPickup" value="true" param1="candle"/>
- <property name="HeatMapStrength" value="1"/>
- <property name="HeatMapTime" value="1200"/>
- <property name="HeatMapFrequency" value="15"/>
- <drop event="Destroy" name="candle" count="1"/>
- <property name="Group" value="Building"/>
- <property name="DescriptionKey" value="torchGroupDesc"/>
- </block>
- <block id="1302" name="signShopBookStore">
- <property name="Material" value="metal"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
- <property name="Model" value="Entities/Signs/bookSignPrefab"/>
- <property name="MultiBlockDim" value="5,1,1"/>
- <property name="ImposterExchange" value="imposterDontBlockCTRPlate" param1="21"/>
- <drop event="Harvest" name="electricParts" count="2,6" tool_category="Disassemble"/> <!-- HV: store sign -->
- <drop event="Harvest" name="scrapPlastics" count="2,6" tool_category="Disassemble"/>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- </block>
- <block id="1303" name="signShopBookStoreLit">
- <property name="CustomIcon" value="signShopBookStore"/>
- <property name="Extends" value="signShopBookStore"/>
- <property name="Model" value="Entities/Signs/bookSignLitPrefab"/>
- </block>
- <block id="1304" name="signShopBookStoreWall">
- <property name="CustomIcon" value="signShopBookStore"/>
- <property name="Extends" value="signShopBookStore"/>
- <property name="Model" value="Entities/Signs/bookSignWallPrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1305" name="signShopBookStoreWallLit">
- <property name="CustomIcon" value="signShopBookStore"/>
- <property name="Extends" value="signShopBookStore"/>
- <property name="Model" value="Entities/Signs/bookSignLitWallPrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1306" name="signShopBookStoreLarge">
- <property name="CustomIcon" value="signShopBookStore"/>
- <property name="Extends" value="signShopBookStore"/>
- <property name="Model" value="Entities/Signs/bookSign_LargePrefab"/>
- <property name="MultiBlockDim" value="7,2,1"/>
- </block>
- <block id="1307" name="signShopBookStoreLargeLit">
- <property name="CustomIcon" value="signShopBookStore"/>
- <property name="Extends" value="signShopBookStoreLarge"/>
- <property name="Model" value="Entities/Signs/bookSignLit_LargePrefab"/>
- </block>
- <block id="1308" name="signShopBookStoreLargeWall">
- <property name="CustomIcon" value="signShopBookStore"/>
- <property name="Extends" value="signShopBookStoreLarge"/>
- <property name="Model" value="Entities/Signs/bookSignWall_LargePrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1309" name="signShopBookStoreLargeWallLit">
- <property name="CustomIcon" value="signShopBookStore"/>
- <property name="Extends" value="signShopBookStoreLarge"/>
- <property name="Model" value="Entities/Signs/bookSignLitWall_LargePrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1310" name="signShopPharmacy">
- <property name="Material" value="metal"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
- <property name="Model" value="Entities/Signs/pharmacySignPrefab"/>
- <property name="MultiBlockDim" value="5,1,1"/>
- <property name="ImposterExchange" value="imposterDontBlockCTRPlate" param1="21"/>
- <drop event="Harvest" name="electricParts" count="2,6" tool_category="Disassemble"/> <!-- HV: store sign -->
- <drop event="Harvest" name="scrapPlastics" count="2,6" tool_category="Disassemble"/>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- </block>
- <block id="1311" name="signShopPharmacyLit">
- <property name="CustomIcon" value="signShopPharmacy"/>
- <property name="Extends" value="signShopPharmacy"/>
- <property name="Model" value="Entities/Signs/pharmacySignLitPrefab"/>
- </block>
- <block id="1312" name="signShopPharmacyWall">
- <property name="CustomIcon" value="signShopPharmacy"/>
- <property name="Extends" value="signShopPharmacy"/>
- <property name="Model" value="Entities/Signs/pharmacySignWallPrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1313" name="signShopPharmacyWallLit">
- <property name="CustomIcon" value="signShopPharmacy"/>
- <property name="Extends" value="signShopPharmacy"/>
- <property name="Model" value="Entities/Signs/pharmacySignLitWallPrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1314" name="signShopPharmacyLarge">
- <property name="CustomIcon" value="signShopPharmacy"/>
- <property name="Extends" value="signShopPharmacy"/>
- <property name="Model" value="Entities/Signs/pharmacySign_LargePrefab"/>
- <property name="MultiBlockDim" value="7,2,1"/>
- </block>
- <block id="1315" name="signShopPharmacyLargeLit">
- <property name="CustomIcon" value="signShopPharmacy"/>
- <property name="Extends" value="signShopPharmacyLarge"/>
- <property name="Model" value="Entities/Signs/pharmacySignLit_LargePrefab"/>
- </block>
- <block id="1316" name="signShopPharmacyLargeWall">
- <property name="CustomIcon" value="signShopPharmacy"/>
- <property name="Extends" value="signShopPharmacyLarge"/>
- <property name="Model" value="Entities/Signs/pharmacySignWall_LargePrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1317" name="signShopPharmacyLargeWallLit">
- <property name="CustomIcon" value="signShopPharmacy"/>
- <property name="Extends" value="signShopPharmacyLarge"/>
- <property name="Model" value="Entities/Signs/pharmacySignLitWall_LargePrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1318" name="signShopToolStore">
- <property name="Material" value="metal"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
- <property name="Model" value="Entities/Signs/toolSignPrefab"/>
- <property name="MultiBlockDim" value="5,1,1"/>
- <property name="ImposterExchange" value="imposterDontBlockCTRPlate" param1="21"/>
- <drop event="Harvest" name="electricParts" count="2,6" tool_category="Disassemble"/> <!-- HV: store sign -->
- <drop event="Harvest" name="scrapPlastics" count="2,6" tool_category="Disassemble"/>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- </block>
- <block id="1319" name="signShopToolStoreLit">
- <property name="CustomIcon" value="signShopToolStore"/>
- <property name="Extends" value="signShopToolStore"/>
- <property name="Model" value="Entities/Signs/toolSignLitPrefab"/>
- </block>
- <block id="1320" name="signShopToolStoreWall">
- <property name="CustomIcon" value="signShopToolStore"/>
- <property name="Extends" value="signShopToolStore"/>
- <property name="Model" value="Entities/Signs/toolSignWallPrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1321" name="signShopToolStoreWallLit">
- <property name="CustomIcon" value="signShopToolStore"/>
- <property name="Extends" value="signShopToolStore"/>
- <property name="Model" value="Entities/Signs/toolSignLitWallPrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1322" name="signShopToolStoreLarge">
- <property name="CustomIcon" value="signShopToolStore"/>
- <property name="Extends" value="signShopToolStore"/>
- <property name="Material" value="metal"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Model" value="Entities/Signs/toolSign_LargePrefab"/>
- <property name="MultiBlockDim" value="7,2,1"/>
- </block>
- <block id="1323" name="signShopToolStoreLargeLit">
- <property name="CustomIcon" value="signShopToolStore"/>
- <property name="Extends" value="signShopToolStoreLarge"/>
- <property name="Model" value="Entities/Signs/toolSignLit_LargePrefab"/>
- </block>
- <block id="1324" name="signShopToolStoreLargeWall">
- <property name="CustomIcon" value="signShopToolStore"/>
- <property name="Extends" value="signShopToolStoreLarge"/>
- <property name="Model" value="Entities/Signs/toolSignWall_LargePrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1325" name="signShopToolStoreLargeWallLit">
- <property name="CustomIcon" value="signShopToolStore"/>
- <property name="Extends" value="signShopToolStoreLarge"/>
- <property name="Model" value="Entities/Signs/toolSignLitWall_LargePrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1326" name="signShopColdBeer">
- <property name="Material" value="wood_weak"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="billboard"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Texture" value="427"/>
- <property name="Collide" value="melee,bullet,arrow,rocket"/>
- <property class="RepairItems"> <property name="wood" value="3"/> </property>
- <drop event="Destroy" name="wood" count="1,2"/>
- <property name="Group" value="Decor/Miscellaneous"/>
- <property name="EconomicValue" value="5"/>
- <property name="DescriptionKey" value="decorativeBlockGroupDesc"/>
- </block>
- <block id="1327" name="candleTable">
- <property name="Extends" value="candleWall"/>
- <property name="Model" value="Lighting/candleTable" param1="main_mesh"/>
- <property name="ParticleName" value="candle_flame"/>
- </block>
- <block id="1328" name="flagstoneArch">
- <property name="Extends" value="flagstoneMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="Arch"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="cobblestoneArch"/> </property>
- </block>
- <block id="1329" name="cobblestoneArch">
- <property name="Extends" value="cobblestoneMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="Arch"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteArch"/> </property>
- </block>
- <block id="1330" name="cntShippingCrateWorkingStiffs">
- <property name="Extends" value="cntShippingCrateShamway"/>
- <property name="DowngradeBlock" value="cntLootCrateWorkingStiffs"/>
- </block>
- <block id="1331" name="cntLootCrateWorkingStiffs">
- <property name="Extends" value="cntGarageStorage"/>
- <property name="LootList" value="53"/>
- </block>
- <block id="1332" name="woodCNRRound">
- <property name="Extends" value="woodNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="corner_round1m"/>
- <property name="ImposterExchange" value="imposterBlock" param1="67"/>
- </block>
- <block id="1333" name="woodCNRRoundTop">
- <property name="Extends" value="woodNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="corner_rounded"/>
- <property name="ImposterExchange" value="imposterBlock" param1="67"/>
- </block>
- <block id="1334" name="rConcreteWedgeTipStairs">
- <property name="Extends" value="rConcreteMaster" />
- <property name="Shape" value="New" />
- <property name="Model" value="wedge_tip_stairs" /> <property name="Place" value="TowardsPlacerInverted" />
- <property class="UpgradeBlock"> <property name="ToBlock" value="steelWedgeTipStairs" /> </property>
- <property name="DowngradeBlock" value="concreteWedgeTipStairs" />
- </block>
- <block id="1335" name="brickGable">
- <property name="Extends" value="brickNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="wedge_tip_half"/>
- </block>
- <block id="1336" name="corrugatedMetalStairs25">
- <property name="Extends" value="corrugatedMetalMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="StairsFilledVerticalUV"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="UseGlobalUV" value="Global"/>
- <property name="Stairs"/>
- <property name="ImposterExchange" value="imposterRamp" param1="57"/>
- <property name="Group" value="Building"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="scrapIronStairs25"/> </property>
- </block>
- <block id="1337" name="corrugatedMetalPole">
- <property name="Extends" value="corrugatedMetalMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="pole_square"/>
- <property name="LightOpacity" value="0"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="scrapIronPole"/> </property>
- </block>
- <block id="1338" name="woodCNRRamp">
- <property name="Extends" value="woodNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="6"/>
- <property name="Model" value="ramp_corner"/>
- <property name="ImposterDontBlock" value="true"/>
- </block>
- <block id="1339" name="cashRegisterEmpty">
- <property name="Material" value="MmetalNoGlue"/>
- <property name="MaxDamage" value="250"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="LootContainers/cash_register_empty" param1="main_mesh"/>
- <drop event="Harvest" name="electricParts" count="1,3" tool_category="Disassemble"/>
- <drop event="Harvest" name="electronicParts" count="0,3" tool_category="Disassemble"/>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Destroy" name="oldCash" count="1,3" prob="0.05"/>
- </block>
- <block id="1340" name="cntCashRegister">
- <property name="Class" value="Loot"/>
- <property name="Material" value="MmetalNoGlue"/>
- <property name="MaxDamage" value="250"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="LootContainers/cash_register" param1="main_mesh"/>
- <property name="LootList" value="55"/>
- <drop event="Harvest" name="electricParts" count="1,3" tool_category="Disassemble"/>
- <drop event="Harvest" name="electronicParts" count="0,3" tool_category="Disassemble"/>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Destroy" name="oldCash" count="1,3" prob="0.05"/>
- <property name="EconomicValue" value="250"/> <!-- disassemble value -->
- </block>
- <!-- 5 Free -->
- <block id="1346" name="shoppingCartEmpty">
- <property name="Material" value="metal"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="LootContainers/shopping_cart_empty" param1="main_mesh"/>
- <property name="ImposterExchange" value="imposterCTREighth" param1="111"/>
- <property name="IsTerrainDecoration" value="true"/>
- <drop event="Harvest" name="mechanicalParts" count="1,3" tool_category="Disassemble"/>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
- <property name="EconomicValue" value="100"/> <!-- disassemble value -->
- </block>
- <block id="1347" name="cntShoppingCart">
- <property name="Class" value="Loot"/>
- <property name="Material" value="metal"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="LootContainers/shopping_cart" param1="main_mesh"/>
- <property name="ImposterExchange" value="imposterCTREighth" param1="111"/>
- <property name="LootList" value="54"/>
- <property name="IsTerrainDecoration" value="true"/>
- <drop event="Harvest" name="mechanicalParts" count="1,3" tool_category="Disassemble"/>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- </block>
- <block id="1348" name="shoppingBasketEmpty">
- <property name="Material" value="metal"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="LootContainers/shopping_basket_empty" param1="main_mesh"/>
- <property name="CanPickup" value="true"/>
- <property name="PickupTarget" value="shoppingBasketItem"/>
- <drop event="Destroy" name="scrapIron" count="5"/>
- </block>
- <block id="1349" name="cntShoppingBasket">
- <property name="Class" value="Loot"/>
- <property name="Material" value="metal"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="LootContainers/shopping_basket" param1="main_mesh"/>
- <property name="CustomIcon" value="shoppingBasketEmpty"/>
- <property name="LootList" value="58"/>
- <drop event="Destroy" count="0"/>
- <drop event="Harvest" name="" count="0" tool_category="Disassemble"/>
- <drop event="Destroy" name="shoppingBasketItem" count="1"/>
- </block>
- <block id="1350" name="pouredConcreteStairs50">
- <property name="CreativeMode" value="Player"/>
- <property name="Extends" value="pouredConcreteMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="stairs_filled_quarter_vertical_uv"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Stairs"/>
- <property name="UpgradeRated.ToBlock" value="concreteStairs50"/>
- </block>
- <block id="1351" name="wallTorchPlayer">
- <property name="Extends" value="wallTorch"/>
- <property name="CreativeMode" value="Player"/>
- <property name="CustomIcon" value="wallTorch"/>
- <property name="Stacknumber" value="50"/>
- <property name="Class" value="TorchHeatMap"/>
- <property name="HeatMapStrength" value="4.05"/>
- <property name="HeatMapTime" value="1200"/> <!-- str1, t600, f5 = 2.5; str1, t900, f5 = 4; str4.05, t1200, f15 = 4.05-8.1; -->
- <property name="HeatMapFrequency" value="15"/>
- <property name="DescriptionKey" value="torchPlayerGroupDesc"/>
- </block>
- <block id="1352" name="flagstoneStairs25">
- <property name="Extends" value="flagstoneMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="StairsFilledVerticalUV"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Stairs"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="cobblestoneStairs25"/> </property>
- <property name="ImposterExchange" value="imposterRamp" param1="63"/>
- </block>
- <block id="1353" name="candleWallPlayer">
- <property name="Extends" value="candleWall"/>
- <property name="CreativeMode" value="Player"/>
- <property name="CustomIcon" value="candleWall"/>
- <property name="Stacknumber" value="50"/>
- <property name="Class" value="TorchHeatMap"/>
- <property name="HeatMapStrength" value="1"/>
- <property name="HeatMapTime" value="1200"/>
- <property name="HeatMapFrequency" value="15"/>
- <property name="DescriptionKey" value="torchPlayerGroupDesc"/>
- </block>
- <block id="1354" name="candleTablePlayer">
- <property name="Extends" value="candleWallPlayer"/>
- <property name="CreativeMode" value="Player"/>
- <property name="CustomIcon" value="candleTable"/>
- <property name="Model" value="Lighting/candleTable" param1="main_mesh"/>
- <property name="ParticleName" value="candle_flame"/>
- </block>
- <block id="1355" name="flagstoneStairs50">
- <property name="Extends" value="flagstoneMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="stairs_filled_quarter_vertical_uv"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="UseGlobalUV" value="Global"/>
- <property name="Stairs"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="pouredConcreteStairs50"/>
- <property name="Item" value="concreteMix"/>
- <property name="ItemCount" value="10"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- </block>
- <block id="1356" name="steelWedgeTipStairs">
- <property name="Extends" value="steelMaster" />
- <property name="Shape" value="New" />
- <property name="Model" value="wedge_tip_stairs" /> <property name="Place" value="TowardsPlacerInverted" />
- <property name="Texture" value="356" />
- <property class="UpgradeBlock"> <property name="ToBlock" value="stainlessSteelWedgeTipStairs" /> </property>
- <property name="DowngradeBlock" value="rConcreteWedgeTipStairs" />
- </block>
- <block id="1357" name="stainlessSteelWedgeTipStairs">
- <property name="Extends" value="stainlessSteelMaster" />
- <property name="Shape" value="New" />
- <property name="Model" value="wedge_tip_stairs" /> <property name="Place" value="TowardsPlacerInverted" />
- <property name="DowngradeBlock" value="rConcreteWedgeTipStairs" />
- </block>
- <block id="1358" name="brickWedgeTipStairs">
- <property name="Extends" value="brickMaster" />
- <property name="Shape" value="New" />
- <property name="Model" value="wedge_tip_stairs" /> <property name="Place" value="TowardsPlacerInverted" />
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteWedgeTipStairs" /> </property>
- </block>
- <block id="1359" name="woodGable">
- <property name="Extends" value="woodNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="wedge_tip_half"/>
- </block>
- <block id="1360" name="signShopGrocery">
- <property name="Material" value="metal"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Model" value="Entities/Signs/grocerySignPrefab"/>
- <property name="MultiBlockDim" value="5,1,1"/>
- <property name="ImposterExchange" value="imposterDontBlockCTRPlate" param1="21"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
- <drop event="Harvest" name="electricParts" count="2,6" tool_category="Disassemble"/> <!-- HV: store sign -->
- <drop event="Harvest" name="scrapPlastics" count="2,6" tool_category="Disassemble"/>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- </block>
- <block id="1361" name="signShopGroceryLit">
- <property name="CustomIcon" value="signShopGrocery"/>
- <property name="Extends" value="signShopGrocery"/>
- <property name="Model" value="Entities/Signs/grocerySignLitPrefab"/>
- </block>
- <block id="1362" name="signShopGroceryWall">
- <property name="CustomIcon" value="signShopGrocery"/>
- <property name="Extends" value="signShopGrocery"/>
- <property name="Model" value="Entities/Signs/grocerySignWallPrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1363" name="signShopGroceryWallLit">
- <property name="CustomIcon" value="signShopGrocery"/>
- <property name="Extends" value="signShopGrocery"/>
- <property name="Model" value="Entities/Signs/grocerySignLitWallPrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1364" name="signShopGroceryLarge">
- <property name="CustomIcon" value="signShopGrocery"/>
- <property name="Extends" value="signShopGrocery"/>
- <property name="Model" value="Entities/Signs/grocerySign_LargePrefab"/>
- <property name="MultiBlockDim" value="7,2,1"/>
- </block>
- <block id="1365" name="signShopGroceryLargeLit">
- <property name="CustomIcon" value="signShopGrocery"/>
- <property name="Extends" value="signShopGroceryLarge"/>
- <property name="Model" value="Entities/Signs/grocerySignLit_LargePrefab"/>
- </block>
- <block id="1366" name="signShopGroceryLargeWall">
- <property name="CustomIcon" value="signShopGrocery"/>
- <property name="Extends" value="signShopGroceryLarge"/>
- <property name="Model" value="Entities/Signs/grocerySignWall_LargePrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1367" name="signShopGroceryLargeWallLit">
- <property name="CustomIcon" value="signShopGrocery"/>
- <property name="Extends" value="signShopGroceryLarge"/>
- <property name="Model" value="Entities/Signs/grocerySignLitWall_LargePrefab"/>
- <property name="ImposterExchange" value="imposterDontBlockSheet" param1="21"/>
- </block>
- <block id="1368" name="cobblestoneWedgeTipStairs">
- <property name="Extends" value="cobblestoneMaster" />
- <property name="Shape" value="New" />
- <property name="Model" value="wedge_tip_stairs" /> <property name="Place" value="TowardsPlacerInverted" />
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteWedgeTipStairs" /> </property>
- </block>
- <block id="1369" name="woodFrameHalf">
- <property name="Extends" value="woodFrameMaster" />
- <property name="CreativeMode" value="Player"/>
- <property name="Shape" value="New" />
- <property name="Model" value="cube_half" />
- <property name="CanPickup" value="true" />
- <property class="UpgradeBlock"> <property name="ToBlock" value="woodHalf" /> </property>
- </block>
- <block id="1370" name="woodCTRPlate">
- <property name="Extends" value="woodNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="plate_centered"/> <property name="Place" value="TowardsPlacerInverted"/>
- </block>
- <block id="1373" name="cntMountainManStorageChest">
- <property name="Extends" value="cntChest02"/>
- <property name="CustomIcon" value="cntChest02"/>
- <property name="LootList" value="63"/>
- </block>
- <block id="1374" name="cntApacheArtifactChest">
- <property name="Extends" value="cntMountainManStorageChest"/>
- <property name="LootList" value="56"/>
- </block>
- <block id="1375" name="solidWoodFrameHalf">
- <property name="Extends" value="woodFrameHalf" />
- <property name="CreativeMode" value="Dev"/>
- <property name="CustomIcon" value="woodFrameHalf" />
- <property name="CanPickup" value="false" />
- </block>
- <block id="1376" name="rWoodHalf">
- <property name="Extends" value="rWoodMaster" />
- <property name="Shape" value="New" />
- <property name="Model" value="cube_half" />
- <property class="UpgradeBlock"> <property name="ToBlock" value="rWoodMetalHalf" /> </property>
- <property name="DowngradeBlock" value="woodHalf" />
- </block>
- <block id="1377" name="plainWoodWindowPlug">
- <property name="Material" value="wood_regular"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="plate_centered"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Texture" value="408"/>
- <property name="IsDecoration" value="true"/>
- <property class="RepairItems"> <property name="wood" value="3"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="WindowPlug01"/>
- <property name="Item" value="wood"/>
- <property name="ItemCount" value="4"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_wood"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1378" name="WindowPlug01">
- <property name="Extends" value="plainWoodWindowPlug"/>
- <property name="Model" value="WindowPlug01"/>
- <property name="Texture" value="408,408,23,408,23,408"/>
- <property name="ImposterExchange" value="imposterCTRPlate" param1="126"/>
- <property name="UseGlobalUV" value="L,L,D,D,D,D"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="WindowPlug02"/> </property>
- <property name="DowngradeBlock" value="plainWoodWindowPlug"/>
- </block>
- <block id="1379" name="WindowPlug02">
- <property name="Extends" value="plainWoodWindowPlug"/>
- <property name="Model" value="WindowPlug02"/>
- <property name="Texture" value="408,408,23,408,23,408"/>
- <property name="ImposterExchange" value="imposterCTRPlate" param1="126"/>
- <property name="UseGlobalUV" value="L,L,D,D,D,D"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="WindowPlug03"/> </property>
- <property name="DowngradeBlock" value="WindowPlug01"/>
- </block>
- <block id="1380" name="WindowPlug03">
- <property name="Extends" value="plainWoodWindowPlug"/>
- <property name="Material" value="wood+wood"/>
- <property name="Model" value="WindowPlug03"/>
- <property name="Texture" value="408,408,23,408,23,408"/>
- <property name="ImposterExchange" value="imposterCTRPlate" param1="126"/>
- <property name="UseGlobalUV" value="L,L,D,D,D,D"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="WindowPlug04"/>
- <property name="Item" value="scrapIron"/>
- <property name="ItemCount" value="20"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <property name="DowngradeBlock" value="WindowPlug02"/>
- </block>
- <block id="1381" name="WindowPlug04">
- <property name="Extends" value="WindowPlug03"/>
- <property name="Material" value="wood+metal"/>
- <property name="Model" value="WindowPlug04"/>
- <property name="Texture" value="408,408,384,408,384,408"/>
- <property name="ImposterExchange" value="imposterCTRPlate" param1="57"/>
- <property class="RepairItems"> <property name="wood" value="0"/> <property name="scrapIron" value="20"/> </property>
- <property class="UpgradeBlock"> <property name="ToBlock" value="scrapIronWindowPlug05CTRPlate"/> </property>
- <property name="DowngradeBlock" value="WindowPlug03"/>
- </block>
- <block id="1382" name="mushroom01">
- <property name="Material" value="Mmushrooms"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
- <property name="Model" value="OutdoorDecor/mushroom01" param1="main_mesh"/> <property name="HandleFace" value="Bottom"/>
- <property name="CanPickup" value="true" param1="mushrooms"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="HarvestOverdamage" value="false"/>
- <drop event="Destroy" name="mushrooms" count="1"/>
- </block>
- <block id="1383" name="mushroom02">
- <property name="Extends" value="mushroom01"/>
- <property name="Model" value="OutdoorDecor/mushroom02" param1="main_mesh"/>
- </block>
- <block id="1384" name="stalactite01">
- <property name="Material" value="coal"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="Collide" value="movement,melee"/>
- <property name="Model" value="OutdoorDecor/stalactite01" param1="main_mesh"/>
- <drop event="Harvest" name="potassiumNitratePowder" count="10"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="potassiumNitratePowder" count="10" prob="0.5" stick_chance="0"/>
- </block>
- <block id="1385" name="stalactite02">
- <property name="Extends" value="stalactite01"/>
- <property name="Model" value="OutdoorDecor/stalactite02" param1="main_mesh"/>
- </block>
- <block id="1386" name="stalactite03">
- <property name="Extends" value="stalactite01"/>
- <property name="Model" value="OutdoorDecor/stalactite03" param1="main_mesh"/>
- </block>
- <block id="1387" name="stalactite04">
- <property name="Extends" value="stalactite01"/>
- <property name="Model" value="OutdoorDecor/stalactite04" param1="main_mesh"/>
- </block>
- <block id="1388" name="cobweb">
- <property name="Material" value="cloth"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="Collide" value="melee"/>
- <property name="Model" value="Entities/Decor/cobwebPrefab"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1389" name="hangingMoss">
- <property name="Material" value="cloth"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="Collide" value="melee"/>
- <property name="Model" value="Entities/Decor/hangingMossPrefab"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1390" name="stalagmite01">
- <property name="Extends" value="stalactite01"/>
- <property name="Texture" value="1"/>
- <property name="Model" value="OutdoorDecor/stalagmite01" param1="main_mesh"/>
- </block>
- <block id="1391" name="stalagmite02">
- <property name="Extends" value="stalagmite01"/>
- <property name="Model" value="OutdoorDecor/stalagmite02" param1="main_mesh"/>
- </block>
- <block id="1392" name="stalagmite03">
- <property name="Extends" value="stalagmite01"/>
- <property name="Model" value="OutdoorDecor/stalagmite03" param1="main_mesh"/>
- </block>
- <block id="1393" name="stalagmite04">
- <property name="Extends" value="stalagmite01"/>
- <property name="Model" value="OutdoorDecor/stalagmite04" param1="main_mesh"/>
- </block>
- <block id="1394" name="artcube"> <!-- This block is not redundant. Joel uses it to test model/texture changes. -->
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="cloth"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Texture" value="293"/>
- <property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
- <property name="Model" value="Entities/Buildings/artcube"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1395" name="woodPillar50">
- <property name="Extends" value="woodNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="Pole0.5m"/>
- <property name="LightOpacity" value="0"/>
- <property name="UseGlobalUV" value="Local"/>
- </block>
- <block id="1396" name="flagstoneWedgeTip">
- <property name="Extends" value="flagstoneMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="wedge60_tip"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="cobblestoneWedgeTip"/> </property>
- </block>
- <block id="1397" name="newTextureBlock14">
- <property name="Extends" value="newTextureBlock01"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Texture" value="382,391,418,419,420,421"/>
- </block>
- <block id="1398" name="newTextureBlock15">
- <property name="Extends" value="newTextureBlock01"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Texture" value="422,428,429,214,169,171"/>
- </block>
- <block id="1399" name="newTextureBlock16">
- <property name="Extends" value="newTextureBlock01"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Texture" value="8,8,8,8,8,8"/>
- </block>
- <block id="1400" name="rWoodMetalHalf">
- <property name="Extends" value="rWoodMetalMaster" />
- <property name="Shape" value="New" />
- <property name="Model" value="cube_half" />
- <property class="UpgradeBlock"> <property name="ToBlock" value="scrapIronHalf" /> </property>
- <property name="DowngradeBlock" value="rWoodHalf" />
- </block>
- <block id="1401" name="treeHauntedTreeWasteland42"> <!-- Duplicate 579 (not used in biomes.xml) -->
- <property name="Extends" value="treeBurntPine03"/>
- <property name="CreativeMode" value="Dev"/>
- </block>
- <block id="1402" name="treeAzalea">
- <property name="Class" value="Plant"/> <!-- dont set it as tree as it would block other trees from getting planted nearby -->
- <property name="Material" value="leaves"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="Tag" value="TreeTrunk"/>
- <property name="Model" value="Entities/Trees/AzaleaPrefab"/><property name="ModelOffset" value="0,0,0"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Collide" value="melee"/>
- <drop event="Destroy" name="wood" count="1,3" prob="1"/>
- <!-- property name="FallOver" value="false" /-->
- <property name="EconomicValue" value="20"/> <!-- disassemble value -->
- </block>
- <block id="1403" name="emberPile1">
- <property name="Material" value="wood_weak"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="OutdoorDecor/ember_pile_1" param1="main_mesh"/>
- <property name="MultiBlockDim" value="1,1,1"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="ParticleName" value="ember_pile"/>
- <property name="ParticleOffset" value="0,0,0"/>
- <property name="BuffsWhenWalkedOn" value="blockBurn2Trigger"/>
- <property name="Collide" value="melee,bullet,arrow,rocket"/>
- <drop event="Harvest" name="coal" count="1,2" tool_category="harvestingTools"/>
- <drop event="Destroy" name="wood" count="1"/>
- <drop event="Harvest" name="charcoalChips" count="1,2" tool_category="Shovel"/>
- <drop event="Harvest" name="coal" count="1,2" tool_category="Shovel"/>
- </block>
- <block id="1404" name="emberPile2">
- <property name="Extends" value="emberPile1"/>
- <property name="Model" value="OutdoorDecor/ember_pile_2" param1="main_mesh"/>
- <property name="ParticleName" value="hotembers"/>
- <property name="Collide" value="melee,bullet,arrow,rocket"/>
- <property name="ParticleOffset" value="0,3,0"/>
- </block>
- <block id="1405" name="emberPile3">
- <property name="Material" value="wood_weak"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="OutdoorDecor/ember_pile_3" param1="main_mesh"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Collide" value="melee,bullet,arrow,rocket"/>
- <drop event="Harvest" name="coal" count="1,2" tool_category="harvestingTools"/>
- <drop event="Destroy" name="wood" count="1"/>
- <drop event="Harvest" name="charcoalChips" count="1,2" tool_category="Shovel"/>
- <drop event="Harvest" name="coal" count="1,2" tool_category="Shovel"/>
- </block>
- <block id="1406" name="emberPile4">
- <property name="Material" value="wood_weak"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="OutdoorDecor/ember_pile_4" param1="main_mesh"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Collide" value="melee,bullet,arrow,rocket"/>
- <drop event="Harvest" name="coal" count="1,2" tool_category="harvestingTools"/>
- <drop event="Destroy" name="wood" count="1"/>
- <drop event="Harvest" name="charcoalChips" count="1,2" tool_category="Shovel"/>
- <drop event="Harvest" name="coal" count="1,2" tool_category="Shovel"/>
- </block>
- <block id="1407" name="scrapIronFrameHalf">
- <property name="Extends" value="scrapIronFrameMaster" />
- <property name="CreativeMode" value="Player"/>
- <property name="Shape" value="New" />
- <property name="Model" value="cube_half" />
- <property name="CanPickup" value="true" />
- <property class="UpgradeBlock"> <property name="ToBlock" value="scrapIronHalf" /> </property>
- </block>
- <block id="1408" name="rScrapIronPlateMine">
- <property name="CustomIcon" value="rScrapIronPlate"/>
- <property name="Class" value="Mine"/>
- <property name="Material" value="MLandMine"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="New"/>
- <property name="Model" value="Plate"/>
- <property name="Texture" value="352"/>
- <property name="Stacknumber" value="40"/> <!-- STK explosives -->
- <property name="MaxDamage" value="4"/>
- <property name="Explosion.ParticleIndex" value="1"/>
- <property name="Explosion.RadiusBlocks" value="2"/>
- <property name="Explosion.RadiusEntities" value="3"/>
- <property name="Explosion.BlockDamage" value="10"/>
- <property name="Explosion.EntityDamage" value="75"/> <!-- damage for entities in the center of the explosion. Zombies take 2x this damage. -->
- <property name="Explosion.DamageBonus.stone" value="0.1"/>
- <property name="Explosion.DamageBonus.metal" value="0.1"/>
- <property name="Explosion.DamageBonus.earth" value="0"/>
- <property name="Explosion.DamageBonus.wood" value="0"/>
- <property name="Explosion.DamageBonus.water" value="0"/>
- <property name="CanPickup" value="false"/>
- <property name="DropScale" value="3"/>
- <drop event="Destroy" count="0"/>
- <property name="Group" value="Science"/>
- <property name="EconomicValue" value="115"/>
- </block>
- <block id="1409" name="window03WoodBroke1">
- <property name="Material" value="glass"/>
- <property name="LightOpacity" value="0"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Buildings/window03_wood_broke1" param1="main_mesh"/>
- <property name="Place" value="TowardsPlacer"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="plainWoodWindowPlug"/>
- <property name="Item" value="wood"/>
- <property name="ItemCount" value="4"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_wood"/>
- <property name="DowngradeBlock" value="window03WoodFrame"/>
- <drop event="Destroy" name="brokenGlass" count="1"/>
- </block>
- <block id="1410" name="window03WoodBroke2">
- <property name="Material" value="glass"/>
- <property name="LightOpacity" value="0"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Buildings/window03_wood_broke2" param1="main_mesh"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Collide" value="movement,melee,rocket"/> <!-- -rocket -->
- <property class="RepairItems"> <property name="wood" value="3"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="plainWoodWindowPlug"/>
- <property name="Item" value="wood"/>
- <property name="ItemCount" value="4"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_wood"/>
- <drop event="Destroy" name="brokenGlass" count="1"/>
- </block>
- <block id="1411" name="window03WoodBroke3">
- <property name="Extends" value="window03WoodBroke2"/>
- <property name="Model" value="Buildings/window03_wood_broke3" param1="main_mesh"/>
- </block>
- <block id="1412" name="window03WoodBroke4">
- <property name="Extends" value="window03WoodBroke2"/>
- <property name="Model" value="Buildings/window03_wood_broke4" param1="main_mesh"/>
- </block>
- <block id="1413" name="window03Wood">
- <property name="DescriptionKey" value="woodFrameGroupDesc"/>
- <property name="Material" value="glass"/>
- <property name="LightOpacity" value="1"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Model" value="Entities/Buildings/window03WoodPrefab"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
- <property name="Weight" value="0"/>
- <property name="FuelValue" value="240"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="plainWoodWindowPlug"/>
- <property name="Item" value="wood"/>
- <property name="ItemCount" value="4"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_wood"/>
- <property name="DowngradeBlock" value="window03WoodBroke1"/>
- <drop event="Destroy" name="brokenGlass" count="1"/>
- <property name="Group" value="Building"/>
- <property name="EconomicValue" value="8"/>
- <property name="EconomicBundleSize" value="20"/>
- </block>
- <block id="1414" name="window03WoodFrame">
- <property name="Extends" value="window03WoodBroke2"/>
- <property name="Material" value="wood_regular"/>
- <property name="MaxDamage" value="100"/>
- <property name="Model" value="Buildings/window03_wood_frame" param1="main_mesh"/>
- <property class="RepairItems"> <property name="wood" value="2"/> </property>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1415" name="solidScrapIronFrameHalf">
- <property name="Extends" value="scrapIronFrameHalf" />
- <property name="CreativeMode" value="Dev"/>
- <property name="CustomIcon" value="scrapIronFrameHalf" />
- <property name="CanPickup" value="false" />
- </block>
- <block id="1416" name="woodTable">
- <property name="Material" value="wood_regular"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="table"/> <property name="IsDecoration" value="true"/>
- <property name="Texture" value="241"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="FuelValue" value="300"/>
- <property name="DescriptionKey" value="furnitureGroupDesc"/>
- <property name="Collide" value="melee,bullet,arrow,rocket,movement"/>
- <drop event="Destroy" name="wood" count="2,5"/>
- <drop event="Fall" name="woodDebris" count="1" prob="0.75" stick_chance="1"/>
- <property class="RepairItems"> <property name="wood" value="10"/> </property>
- <property name="Group" value="Decor/Miscellaneous"/>
- <property name="EconomicValue" value="55"/>
- <property name="EconomicBundleSize" value="10"/>
- </block>
- <block id="1417" name="scrapIronHalf">
- <property name="Extends" value="scrapIronMaster" />
- <property name="Shape" value="New" />
- <property name="Model" value="cube_half" />
- <property class="UpgradeBlock"> <property name="ToBlock" value="rScrapIronHalf" /> </property>
- <property name="DowngradeBlock" value="solidScrapIronFrameHalf" />
- </block>
- <block id="1418" name="rScrapIronTable">
- <property name="Material" value="metal"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="table"/> <property name="IsDecoration" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="Texture" value="352"/>
- <property name="ImposterExclude" value="true"/>
- <property name="DescriptionKey" value="furnitureGroupDesc"/>
- <property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
- <property class="RepairItems"> <property name="scrapIron" value="40"/> </property>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="EconomicValue" value="20"/>
- </block>
- <block id="1419" name="rScrapIronHalf">
- <property name="Extends" value="rScrapIronMaster" />
- <property name="Shape" value="New" />
- <property name="Model" value="cube_half" />
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteHalf" /> </property>
- <property name="DowngradeBlock" value="scrapIronHalf" />
- </block>
- <block id="1420" name="rustyIronTable">
- <property name="Material" value="metal"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="table"/> <property name="IsDecoration" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="Texture" value="282"/>
- <property name="ImposterExclude" value="true"/>
- <property class="RepairItems"> <property name="forgedIron" value="4"/> </property>
- <property name="DescriptionKey" value="furnitureGroupDesc"/>
- <property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="EconomicValue" value="42"/>
- </block>
- <!-- 1 Free -->
- <block id="1422" name="chainLink">
- <property name="Extends" value="corrugatedMetalNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="Mesh" value="cutout"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="chainlink_bottom"/>
- <property name="Texture" value="516"/>
- <property name="ImposterExclude" value="true"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property name="Collide" value="movement,melee,rocket"/> <!-- -rocket -->
- </block>
- <!-- 1 Free -->
- <block id="1424" name="steelStairs25">
- <property name="Extends" value="steelMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="StairsFilledVerticalUV"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Texture" value="355,356,356,356,356,356"/>
- <property name="UseGlobalUV" value="Global"/>
- <property name="Stairs"/>
- <property name="ImposterExchange" value="imposterRamp" param1="112"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="stainlessSteelStairs25"/> </property>
- <property name="DowngradeBlock" value="rConcreteStairs25"/>
- </block>
- <block id="1425" name="steelRamp">
- <property name="Extends" value="steelMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="ramp"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Texture" value="356"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="stainlessSteelRamp"/> </property>
- <property name="DowngradeBlock" value="rConcreteRamp"/>
- </block>
- <block id="1426" name="cntDeskSafeInsecure">
- <property name="CreativeMode" value="Dev"/>
- <property name="CustomIcon" value="cntDeskSafe"/>
- <property name="Material" value="Mmetal_hard"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="LootContainers/safe_desk" param1="main_mesh"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="ImposterExchange" value="imposterCTREighth" param1="18"/>
- <property name="Class" value="Loot"/>
- <property name="LootList" value="11"/>
- <property class="RepairItems"> <property name="forgedIron" value="10"/> </property>
- <drop event="Harvest" name="" count="0" tool_category="Disassemble"/>
- <drop event="Harvest" name="forgedIron" count="1,2" prob="0.1"/>
- <drop event="Harvest" name="forgedSteel" count="0,2" prob="0.05"/>
- <drop event="Harvest" name="scrapIron" count="5,15"/>
- <drop event="Destroy" count="0"/>
- <drop event="Destroy" name="spring" count="1,2" tool_category="Disassemble"/>
- <drop event="Destroy" name="mechanicalParts" count="1,3" tool_category="Disassemble"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- </block>
- <block id="1427" name="cntWallSafeInsecure">
- <property name="CreativeMode" value="Dev"/>
- <property name="CustomIcon" value="cntWallSafe"/>
- <property name="Material" value="Mmetal_hard"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="LootContainers/safe_wall" param1="main_mesh"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Class" value="Loot"/>
- <property name="LootList" value="11"/>
- <property class="RepairItems"> <property name="forgedIron" value="10"/> </property>
- <drop event="Harvest" name="" count="0" tool_category="Disassemble"/>
- <drop event="Harvest" name="forgedIron" count="1,2" prob="0.1"/>
- <drop event="Harvest" name="forgedSteel" count="0,2" prob="0.05"/>
- <drop event="Harvest" name="scrapIron" count="5,15"/>
- <drop event="Destroy" count="0"/>
- <drop event="Destroy" name="spring" count="1,2" tool_category="Disassemble"/>
- <drop event="Destroy" name="mechanicalParts" count="1,3" tool_category="Disassemble"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- </block>
- <block id="1428" name="cntGunSafeInsecure">
- <property name="CreativeMode" value="Dev"/>
- <property name="CustomIcon" value="cntGunSafe"/>
- <property name="Material" value="Mmetal_hard"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Model" value="Entities/LootContainers/gun_safePrefab"/>
- <property name="MultiBlockDim" value="1,2,1"/>
- <property name="ImposterExchange" value="imposterBlock" param1="18"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Class" value="Loot"/>
- <property name="LootList" value="42"/>
- <property class="RepairItems"> <property name="forgedIron" value="15"/> </property>
- <drop event="Harvest" name="" count="0" tool_category="Disassemble"/>
- <drop event="Harvest" name="forgedIron" count="1,4" prob="0.1"/>
- <drop event="Harvest" name="forgedSteel" count="0,2" prob="0.05"/>
- <drop event="Harvest" name="scrapIron" count="5,15"/>
- <drop event="Destroy" count="0"/>
- <drop event="Destroy" name="spring" count="1,5" tool_category="Disassemble"/>
- <drop event="Destroy" name="mechanicalParts" count="1,5" tool_category="Disassemble"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- </block>
- <block id="1429" name="garageDoorMetal_v1">
- <property name="Class" value="DoorSecure"/>
- <property name="Material" value="metal"/>
- <property name="PassThroughDamage" value="true"/>
- <property name="LightOpacity" value="1"/>
- <property name="MaxDamage" value="1300"/> <!-- need higher hit points to account for their area -->
- <property name="Shape" value="ModelEntity"/>
- <property name="Tag" value="Door"/>
- <property name="Model" value="Entities/Doors/garage_metal_v1Prefab"/><property name="ModelOffset" value="0,0,0"/>
- <property name="Mesh-Damage-1" value="Door/Door_DMG0"/>
- <property name="Mesh-Damage-2" value="Door/Door_DMG1"/>
- <property name="Mesh-Damage-3" value="Door/Door_DMG2"/>
- <property name="Mesh-Damage-4" value="Door/Door_DMG3"/>
- <property name="Mesh-Damage-5" value="Door/Door_DMG4"/>
- <property name="MultiBlockDim" value="3,2,2"/>
- <property name="ImposterExchange" value="imposterCTRPlate" param1="57"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property name="OpenSound" value="open_garage_door"/>
- <property name="CloseSound" value="close_garage_door"/>
- <property class="RepairItems"> <property name="scrapIron" value="240"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="garageDoorMetal_v2"/>
- <property name="Item" value="scrapIron"/>
- <property name="ItemCount" value="240"/>
- <property name="UpgradeHitCount" value="5"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <drop event="Harvest" name="" count="0" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapIron" count="90"/>
- <drop event="Destroy" count="0"/>
- <drop event="Destroy" name="spring" count="1,2" prob="1" tool_category="Disassemble"/>
- <drop event="Destroy" name="mechanicalParts" count="2,7" prob="1" tool_category="Disassemble"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building"/>
- <property name="DescriptionKey" value="garageDoorMetalGroupDesc"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="PlaceEverywhere" value="true"/>
- </block>
- <block id="1430" name="garageDoorMetal_v2">
- <property name="Extends" value="garageDoorMetal_v1" param1="Harvest,Destroy"/>
- <property name="Model" value="Entities/Doors/garage_metal_v2Prefab"/><property name="ModelOffset" value="0,0,0"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="garageDoorMetal_v3"/>
- <property name="Item" value="forgedIron"/>
- <property name="ItemCount" value="60"/>
- <property name="UpgradeHitCount" value="6"/>
- </property>
- <property name="DowngradeBlock" value="garageDoorMetal_v1"/>
- <drop event="Harvest" name="scrapIron" count="20,90"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1431" name="garageDoorMetal_v3">
- <property name="Class" value="DoorSecure"/>
- <property name="Material" value="Mmetal_hard"/>
- <property name="PassThroughDamage" value="true"/>
- <property name="LightOpacity" value="1"/>
- <property name="MaxDamage" value="4000"/> <!-- need higher hit points to account for their area -->
- <property name="Shape" value="ModelEntity"/>
- <property name="Tag" value="Door"/>
- <property name="Model" value="Entities/Doors/garage_metal_v3Prefab"/><property name="ModelOffset" value="0,0,0"/>
- <property name="Mesh-Damage-1" value="Door/Door_DMG0"/>
- <property name="Mesh-Damage-2" value="Door/Door_DMG1"/>
- <property name="Mesh-Damage-3" value="Door/Door_DMG2"/>
- <property name="Mesh-Damage-4" value="Door/Door_DMG3"/>
- <property name="Mesh-Damage-5" value="Door/Door_DMG4"/>
- <property name="MultiBlockDim" value="3,2,2"/>
- <property name="ImposterExchange" value="imposterCTRPlate" param1="57"/>
- <property name="OpenSound" value="open_garage_door"/>
- <property name="CloseSound" value="close_garage_door"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="PlaceEverywhere" value="true"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property class="RepairItems"> <property name="forgedIron" value="60"/> </property>
- <property name="DowngradeBlock" value="garageDoorMetal_v2"/>
- <drop event="Harvest" name="scrapIron" count="100,240"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building"/>
- <property name="DescriptionKey" value="garageDoorMetalGroupDesc"/>
- <property name="IndexName" value="TraderOnOff"/> <!-- flag this block to change to locked/unlocked if in a trader station -->
- </block>
- <block id="1432" name="scrapIronLogSpike4"> <!-- log spike 4 scrap -->
- <property name="Extends" value="rWoodLogSpike2" param1="DowngradeBlock,RepairItems"/>
- <property name="Damage" value="6"/>
- <property name="Damage_received" value="9"/>
- <property name="Material" value="Mmetal_medium"/>
- <property name="Texture" value="307"/>
- <property name="ImposterExchange" value="imposterPyramid" param1="87"/>
- <property class="RepairItems"> <property name="scrapIron" value="40"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="rScrapIronLogSpike5"/>
- <property name="ItemCount" value="40"/>
- </property>
- <drop event="Destroy" name="wood" count="0"/>
- <drop event="Destroy" name="scrapIron" count="15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- </block>
- <block id="1433" name="rScrapIronLogSpike5"> <!-- log spike 5 rScrap -->
- <property name="Extends" value="scrapIronLogSpike4"/>
- <property name="Damage" value="7"/>
- <property name="Damage_received" value="10"/>
- <property name="Texture" value="352"/>
- <property name="ImposterExchange" value="imposterPyramid" param1="110"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="steelLogSpike6"/>
- <property name="Item" value="forgedSteel"/>
- <property name="ItemCount" value="10"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="DowngradeBlock" value="scrapIronLogSpike4"/>
- </block>
- <block id="1434" name="chainLinkFenceBottomPole">
- <property name="Extends" value="chainLink"/>
- <property name="Model" value="chainlink_bottom_pole"/>
- </block>
- <block id="1435" name="chainLinkFenceTop">
- <property name="Extends" value="chainLink"/>
- <property name="Model" value="chainlink_top"/>
- </block>
- <block id="1436" name="chainLinkFenceTopPole">
- <property name="Extends" value="chainLink"/>
- <property name="Model" value="chainlink_top_pole"/>
- </block>
- <block id="1437" name="chainLinkPole">
- <property name="Extends" value="chainLink"/>
- <property name="Model" value="chainlink_pole"/>
- </block>
- <block id="1438" name="chainLinkCornerTop">
- <property name="Extends" value="chainLink"/>
- <property name="Model" value="chainlink_corner_top"/>
- </block>
- <block id="1439" name="chainLinkCornerBottom">
- <property name="Extends" value="chainLink"/>
- <property name="Model" value="chainlink_corner_bottom"/>
- </block>
- <block id="1440" name="chainLinkFenceTopPole2">
- <property name="Extends" value="chainLink"/>
- <property name="Model" value="chainlink_top_pole2"/>
- </block>
- <block id="1441" name="steelLogSpike6"> <!-- log spike 6 Steel -->
- <property name="Class" value="TrunkTip"/>
- <property name="Damage" value="7"/>
- <property name="Damage_received" value="40"/>
- <property name="Material" value="Msteel"/>
- <property name="MaxDamage" value="10000"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="6"/>
- <property name="Model" value="cone1m"/>
- <property name="Texture" value="356,355,356,356,356,356"/>
- <property name="ImposterExchange" value="imposterPyramid" param1="112"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <!--property name="DontDamageOnTouch" value="true" /-->
- <property name="BuffsWhenWalkedOn" value="trapDamage1Trigger"/>
- <property class="RepairItems"> <property name="forgedSteel" value="10"/> </property>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <property name="DowngradeBlock" value="rScrapIronLogSpike5"/>
- <drop event="Destroy" name="scrapIron" count="10,20" prob="1"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="EconomicValue" value="160"/>
- <property name="Group" value="Tools/Traps,Science"/>
- <property name="DescriptionKey" value="woodLogSpike1Desc"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="trapSteelFireSpike"/>
- <property name="Item" value="gasCan"/>
- <property name="ItemCount" value="10"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- </block>
- <!-- x Free -->
- <block id="1448" name="spotlightNailedDownPOI">
- <property name="Class" value="Light"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="DescriptionKey" value="lightPOIGroupDesc"/>
- <property name="Material" value="metal"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Model" value="Entities/Electrical/spotlightStaticPrefab"/>
- <property name="Place" value="Spotlight"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property class="RepairItems">
- <property name="electricParts" value="6"/>
- <property name="scrapIron" value="40"/>
- </property>
- <drop event="Harvest" name="scrapIron" count="24" tool_category="harvestingTools"/>
- <drop event="Harvest" name="scrapIron" count="20" tool_category="Disassemble"/>
- <drop event="Harvest" name="electricParts" count="3" tool_category="Disassemble"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="TakeDelay" value="-1"/>
- <property name="Group" value="Science"/>
- </block>
- <block id="1449" name="vaultDoor01">
- <property name="Class" value="DoorSecure"/>
- <property name="Material" value="Msteel"/>
- <property name="PassThroughDamage" value="true"/>
- <property name="LightOpacity" value="1"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Tag" value="Door"/>
- <property name="Place" value="Door"/> <!-- build restriction -->
- <property name="PlaceEverywhere" value="true"/>
- <property name="Model" value="Entities/Doors/steel_door_2_v1Prefab"/><property name="ModelOffset" value="0,0,0"/>
- <property name="MultiBlockDim" value="1,2,1"/>
- <property name="ImposterExchange" value="imposterCTRPlate" param1="77"/>
- <property name="Mesh-Damage-1" value="Door/Door_DMG0"/>
- <property name="Mesh-Damage-2" value="Door/Door_DMG1"/>
- <property name="Mesh-Damage-3" value="Door/Door_DMG2"/>
- <property name="Mesh-Damage-4" value="Door/Door_DMG3"/>
- <property name="Mesh-Damage-5" value="Door/Door_DMG4"/>
- <property name="OpenSound" value="open_door_vault"/>
- <property name="CloseSound" value="close_door_vault"/>
- <property class="RepairItems"> <property name="forgedSteel" value="12"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="vaultDoor02"/>
- <property name="Item" value="forgedSteel"/>
- <property name="ItemCount" value="12"/>
- <property name="UpgradeHitCount" value="6"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <drop event="Harvest" name="scrapIron" count="96" prob="1"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building"/>
- <property name="EconomicValue" value="432"/>
- </block>
- <block id="1450" name="vaultDoor02">
- <property name="Extends" value="vaultDoor01"/>
- <property name="DescriptionKey" value="doorGroupDesc"/>
- <property name="Model" value="Entities/Doors/steel_door_2_v2Prefab"/><property name="ModelOffset" value="0,0,0"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="vaultDoor03"/> </property>
- <property name="DowngradeBlock" value="vaultDoor01"/>
- </block>
- <block id="1451" name="vaultDoor03">
- <property name="DescriptionKey" value="doorGroupDesc"/>
- <property name="Class" value="DoorSecure"/>
- <property name="Material" value="Msteel"/>
- <property name="PassThroughDamage" value="true"/>
- <property name="LightOpacity" value="1"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Tag" value="Door"/>
- <property name="Place" value="Door"/> <!-- build restriction -->
- <property name="PlaceEverywhere" value="true"/>
- <property name="Model" value="Entities/Doors/steel_door_2_v3Prefab"/><property name="ModelOffset" value="0,0,0"/>
- <property name="ImposterExchange" value="imposterCTRPlate" param1="77"/>
- <property name="MultiBlockDim" value="1,2,1"/>
- <property name="Mesh-Damage-1" value="Door/Door_DMG0"/>
- <property name="Mesh-Damage-2" value="Door/Door_DMG1"/>
- <property name="Mesh-Damage-3" value="Door/Door_DMG2"/>
- <property name="Mesh-Damage-4" value="Door/Door_DMG3"/>
- <property name="Mesh-Damage-5" value="Door/Door_DMG4"/>
- <property name="OpenSound" value="open_door_vault"/>
- <property name="CloseSound" value="close_door_vault"/>
- <property class="RepairItems"> <property name="forgedSteel" value="12"/> </property>
- <property name="DowngradeBlock" value="vaultDoor02"/>
- <drop event="Harvest" name="scrapIron" count="96" prob="1"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building"/>
- </block>
- <block id="1452" name="randomCarsHelper">
- <property name="CustomIcon" value="cntCar03SedanDamage0"/>
- <property name="Material" value="metal"/>
- <property name="Class" value="Loot"/>
- <property name="LootList" value="16"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Model" value="Entities/Vehicles/car03_dmg0_Prefab"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="ShowModelOnFall" value="false"/>
- <drop event="Destroy" count="0"/>
- <property name="BigDecorationRadius" value="5"/>
- <property name="CanDecorateOnSlopes" value="false"/>
- <property name="RandomTintColor1" value="0,255,0" param1="car03_white"/> <!-- intentionally bright green so the prefab gang can identify them -->
- <property name="ActivationDistance" value="8"/>
- </block>
- <block id="1453" name="cntCar03SedanDamage0">
- <property name="Material" value="metal"/>
- <property name="Class" value="CarExplodeLoot"/>
- <property name="LootList" value="19"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Model" value="Entities/Vehicles/car03_dmg0_Prefab"/>
- <property name="MultiBlockDim" value="2,2,6"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="ShowModelOnFall" value="false"/>
- <property name="PassThroughDamage" value="true"/>
- <drop event="Harvest" name="leather" count="2,7" prob="0.5"/>
- <drop event="Harvest" name="scrapIron" count="10,20"/>
- <drop event="Harvest" name="headlight" count="1" prob="0.2" tool_category="Disassemble"/>
- <drop event="Destroy" count="0"/>
- <drop event="Harvest" name="mechanicalParts" count="0,2" prob="0.1" tool_category="Disassemble"/>
- <drop event="Harvest" name="electricParts" count="0,2" prob="0.1" tool_category="Disassemble"/>
- <drop event="Harvest" name="electronicParts" count="0,2" prob="0.1" tool_category="Disassemble"/>
- <!-- <drop event="Fall" name="cntCar03SedanDamage1" count="1" prob="1.0" stick_chance="1"/> -->
- <property name="DowngradeBlock" value="cntCar03SedanDamage1"/>
- <property name="BigDecorationRadius" value="5"/>
- <property name="CanDecorateOnSlopes" value="false"/>
- <property name="RandomTintColor1" value="0,50,110" param1="car03_white"/>
- <property name="RandomTintColor2" value="148,119,10" param1="car03_white"/>
- <property name="RandomTintColor3" value="200,161,17" param1="car03_white"/>
- <property name="RandomTintColor4" value="212,50,7" param1="car03_white"/>
- <property name="RandomTintColor5" value="246,0,15" param1="car03_white"/>
- <property name="RandomTintColor6" value="255,204,16" param1="car03_white"/>
- <property name="RandomTintColor7" value="255,255,255" param1="car03_white"/>
- <property name="RandomTintColor8" value="5,95,190" param1="car03_white"/>
- <property name="RandomTintColor9" value="70,158,255" param1="car03_white"/>
- <property name="RandomTintColor10" value="184,6,40" param1="car03_white"/>
- <property name="RandomTintColor11" value="11,30,5" param1="car03_white"/>
- <property name="RandomTintColor12" value="0,0,0" param1="car03_white"/>
- <property name="RandomTintColor13" value="0,16,96" param1="car03_white"/>
- <property name="RandomTintColor14" value="68,58,2" param1="car03_white"/>
- <property name="RandomTintColor15" value="128,128,128" param1="car03_white"/>
- <!--
- <property name="RandomTintColor2" value="0,0,0" param1="2"/>
- <property name="RandomTintColor3" value="0,0,0" param1="2"/>
- <property name="RandomTintColor4" value="0,0,0" param1="2"/>
- <property name="RandomTintColor5" value="0,0,0" param1="2"/>
- <property name="RandomTintColor6" value="0,0,0" param1="2"/>
- <property name="RandomTintColor7" value="0,0,0" param1="2"/>
- <property name="RandomTintColor8" value="0,0,0" param1="2"/>
- -->
- <property class="Explosion">
- <property name="ParticleIndex" value="4"/> <!-- which prefab/particle is used -->
- <property name="RadiusBlocks" value="5"/> <!-- damage radius for blocks -->
- <property name="BlockDamage" value="5000"/> <!-- damage for blocks in the center of the explosion -->
- <property name="RadiusEntities" value="5"/> <!-- damage radius for entities -->
- <property name="EntityDamage" value="70"/> <!-- damage for entities in the center of the explosion -->
- </property>
- <property name="ActivationDistance" value="6"/>
- </block>
- <block id="1454" name="cntCar03SedanDamage1">
- <property name="Material" value="metal"/>
- <property name="Class" value="CarExplodeLoot"/>
- <property name="LootList" value="19"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Model" value="Entities/Vehicles/car03_dmg1_Prefab"/>
- <property name="MultiBlockDim" value="2,2,6"/>
- <property name="ShowModelOnFall" value="false"/>
- <property name="PassThroughDamage" value="true"/>
- <drop event="Harvest" name="smallEngine" count="1" prob="0.25" tool_category="Disassemble"/>
- <drop event="Harvest" name="carBattery" count="1" prob="0.2" tool_category="Disassemble"/>
- <drop event="Harvest" name="radiator" count="1" prob="0.5" tool_category="Disassemble"/>
- <drop event="Harvest" name="oil" count="1,3" prob="0.5" tool_category="Disassemble"/>
- <drop event="Harvest" name="cloth" count="3,7"/>
- <drop event="Harvest" name="spring" count="2,4" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapIron" count="10,35" tool_category="Disassemble"/>
- <drop event="Harvest" name="gasCan" count="20,120"/>
- <drop event="Harvest" name="gasCan" count="20,130" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapIron" count="12"/>
- <drop event="Destroy" count="0"/>
- <drop event="Harvest" name="mechanicalParts" count="2,4" tool_category="Disassemble"/>
- <drop event="Harvest" name="electricParts" count="0,2" tool_category="Disassemble"/>
- <drop event="Harvest" name="electronicParts" count="0,2" prob="0.1" tool_category="Disassemble"/>
- <!-- <drop event="Fall" name="cntCar03SedanDamage2" count="1" prob="1.0" stick_chance="1"/> -->
- <property name="DowngradeBlock" value="cntCar03SedanDamage2"/>
- <property name="BigDecorationRadius" value="5"/>
- <property name="CanDecorateOnSlopes" value="false"/>
- <property name="RandomTintColor1" value="0,50,110" param1="car03_white"/>
- <property name="RandomTintColor2" value="148,119,10" param1="car03_white"/>
- <property name="RandomTintColor3" value="200,161,17" param1="car03_white"/>
- <property name="RandomTintColor4" value="212,50,7" param1="car03_white"/>
- <property name="RandomTintColor5" value="246,0,15" param1="car03_white"/>
- <property name="RandomTintColor6" value="255,204,16" param1="car03_white"/>
- <property name="RandomTintColor7" value="255,255,255" param1="car03_white"/>
- <property name="RandomTintColor8" value="5,95,190" param1="car03_white"/>
- <property name="RandomTintColor9" value="70,158,255" param1="car03_white"/>
- <property name="RandomTintColor10" value="184,6,40" param1="car03_white"/>
- <property name="RandomTintColor11" value="11,30,5" param1="car03_white"/>
- <property name="RandomTintColor12" value="0,0,0" param1="car03_white"/>
- <property name="RandomTintColor13" value="0,16,96" param1="car03_white"/>
- <property name="RandomTintColor14" value="68,58,2" param1="car03_white"/>
- <property name="RandomTintColor15" value="128,128,128" param1="car03_white"/>
- <property class="Explosion">
- <property name="ParticleIndex" value="4"/> <!-- which prefab/particle is used -->
- <property name="RadiusBlocks" value="5"/> <!-- damage radius for blocks -->
- <property name="BlockDamage" value="5000"/> <!-- damage for blocks in the center of the explosion -->
- <property name="RadiusEntities" value="5"/> <!-- damage radius for entities -->
- <property name="EntityDamage" value="70"/> <!-- damage for entities in the center of the explosion -->
- </property>
- <property name="ActivationDistance" value="6"/>
- </block>
- <block id="1455" name="cntCar03SedanDamage2"> <!-- car wreck, no color -->
- <property name="Class" value="CarExplode"/>
- <property name="Material" value="metal"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Model" value="Entities/Vehicles/car03_dmg2_Prefab"/>
- <property name="MultiBlockDim" value="2,2,6"/>
- <property name="ShowModelOnFall" value="false"/>
- <drop event="Harvest" name="shortMetalPipe" count="5" prob="0.5" tool_category="Disassemble"/>
- <drop event="Harvest" name="gasCan" count="50,150" prob="0.5"/>
- <drop event="Harvest" name="gasCan" count="50,150" prob="0.5" tool_category="Disassemble"/> <!-- together 100 avg -->
- <drop event="Harvest" name="headlight" count="1" prob="0.45" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapIron" count="20" tool_category="Disassemble"/>
- <drop event="Destroy" count="0"/>
- <drop event="Harvest" name="mechanicalParts" count="1,5" tool_category="Disassemble"/>
- <drop event="Harvest" name="electricParts" count="0,2" prob="0.1" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapIron" count="12"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="1" stick_chance="1"/>
- <property name="BigDecorationRadius" value="5"/>
- <property name="CanDecorateOnSlopes" value="false"/>
- <!--
- <property name="RandomTintColor1" value="0,50,110" param1="car03_white"/>
- <property name="RandomTintColor2" value="148,119,10" param1="car03_white"/>
- <property name="RandomTintColor3" value="200,161,17" param1="car03_white"/>
- <property name="RandomTintColor4" value="212,50,7" param1="car03_white"/>
- <property name="RandomTintColor5" value="246,0,15" param1="car03_white"/>
- <property name="RandomTintColor6" value="255,204,16" param1="car03_white"/>
- <property name="RandomTintColor7" value="255,255,255" param1="car03_white"/>
- <property name="RandomTintColor8" value="5,95,190" param1="car03_white"/>
- <property name="RandomTintColor9" value="70,158,255" param1="car03_white"/>
- <property name="RandomTintColor10" value="184,6,40" param1="car03_frame"/>
- -->
- <property class="Explosion">
- <property name="ParticleIndex" value="4"/> <!-- which prefab/particle is used -->
- <property name="RadiusBlocks" value="5"/> <!-- damage radius for blocks -->
- <property name="BlockDamage" value="5000"/> <!-- damage for blocks in the center of the explosion -->
- <property name="RadiusEntities" value="5"/> <!-- damage radius for entities -->
- <property name="EntityDamage" value="70"/> <!-- damage for entities in the center of the explosion -->
- </property>
- <property name="ActivationDistance" value="6"/>
- </block>
- <!-- n Free -->
- <block id="1463" name="scrapHatch_v1">
- <property name="Class" value="DoorSecure"/>
- <property name="Material" value="Mmetal_medium"/>
- <property name="PassThroughDamage" value="true"/>
- <property name="LightOpacity" value="1"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="ModelEntity"/>
- <property name="Tag" value="Door"/>
- <property name="PlaceEverywhere" value="true"/>
- <property name="Place" value="Door"/> <!-- build restriction -->
- <property name="Model" value="Entities/Doors/scrap_hatch_v1Prefab"/><property name="ModelOffset" value="0,.5,0"/>
- <property name="MultiBlockDim" value="1,1,1"/> <!-- we need to override the default door size of 2 blocks high -->
- <property name="ImposterExchange" value="imposterPlate" param1="57"/>
- <property name="Mesh-Damage-1" value="Door/Hatch_DMG0"/>
- <property name="Mesh-Damage-2" value="Door/Hatch_DMG1"/>
- <property name="Mesh-Damage-3" value="Door/Hatch_DMG2"/>
- <property name="Mesh-Damage-4" value="Door/Hatch_DMG3"/>
- <property name="Mesh-Damage-5" value="Door/Hatch_DMG4"/>
- <property name="OpenSound" value="open_hatch_scrap"/>
- <property name="CloseSound" value="close_hatch_scrap"/>
- <property class="RepairItems"> <property name="scrapIron" value="40"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="scrapHatch_v2"/>
- <property name="Item" value="scrapIron"/>
- <property name="ItemCount" value="40"/>
- <property name="UpgradeHitCount" value="5"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <drop event="Harvest" name="scrapIron" count="16" prob="1"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building"/>
- <property name="EconomicValue" value="20"/>
- </block>
- <block id="1464" name="scrapHatch_v2">
- <property name="Extends" value="scrapHatch_v1"/>
- <property name="DescriptionKey" value="doorGroupDesc"/>
- <property name="Model" value="Entities/Doors/scrap_hatch_v2Prefab"/><property name="ModelOffset" value="0,.5,0"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="scrapHatch_v3"/> </property>
- <property name="DowngradeBlock" value="scrapHatch_v1"/>
- </block>
- <block id="1465" name="scrapHatch_v3">
- <property name="Extends" value="scrapHatch_v1"/>
- <property name="DescriptionKey" value="doorGroupDesc"/>
- <property name="Model" value="Entities/Doors/scrap_hatch_v3Prefab"/><property name="ModelOffset" value="0,.5,0"/>
- <property name="OpenSound" value="open_hatch_scrap"/>
- <property name="CloseSound" value="close_hatch_scrap"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="vaultHatch_v1"/>
- <property name="Item" value="forgedSteel"/>
- <property name="ItemCount" value="12"/>
- <property name="UpgradeHitCount" value="6"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <property name="DowngradeBlock" value="scrapHatch_v2"/>
- </block>
- <!-- 1 Free -->
- <block id="1467" name="bed02">
- <property name="DescriptionKey" value="bedGroupDesc"/>
- <property name="Class" value="SleepingBag"/>
- <property name="Material" value="furniture"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Furniture/bed02" param1="main_mesh"/>
- <property name="MultiBlockDim" value="2,1,2"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="FallDamage" value="false"/>
- <!-- A15
- <property name="BuffsWhenWalkedOn" value="sleepingBigBedTrigger"/>
- -->
- <property class="RepairItems">
- <property name="cloth" value="40"/>
- <property name="cottonPlant" value="40"/>
- <property name="spring" value="20"/>
- <property name="wood" value="20"/>
- <property name="shortMetalPipe" value="10"/>
- </property>
- <drop event="Harvest" name="cloth" count="16"/>
- <drop event="Harvest" name="cottonPlant" count="16" tool_category="Disassemble"/>
- <drop event="Harvest" name="spring" count="6" tool_category="Disassemble"/>
- <drop event="Harvest" name="wood" count="8"/>
- <drop event="Harvest" name="shortMetalPipe" count="4" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapIron" count="10" tool_category="Disassemble"/>
- <drop event="Destroy" name="scrapIron" count="10"/>
- <property name="Group" value="Building,Decor/Miscellaneous"/>
- <property name="EconomicValue" value="2600"/>
- </block>
- <block id="1468" name="cntCoffin">
- <property name="Class" value="Loot"/>
- <property name="Material" value="wood_weak"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Furniture/coffin" param1="main_mesh"/>
- <property name="MultiBlockDim" value="1,1,2"/>
- <property name="ImposterExchange" value="imposterPlate" param1="1"/>
- <property name="LootList" value="109"/>
- <drop event="Destroy" name="wood" count="1,3"/>
- </block>
- <block id="1469" name="vaultHatch_v1">
- <property name="Extends" value="vaultDoor01"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Model" value="Entities/Doors/steel_hatch_v1Prefab"/> <property name="ModelOffset" value="0,.5,0"/>
- <property name="MultiBlockDim" value="1,1,1"/>
- <property name="ImposterExchange" value="imposterPlate" param1="77"/>
- <property name="OpenSound" value="open_hatch_vault"/>
- <property name="CloseSound" value="close_hatch_vault"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="vaultHatch_v2"/> </property>
- <property name="EconomicValue" value="432"/>
- </block>
- <block id="1470" name="vaultHatch_v2">
- <property name="Extends" value="vaultHatch_v1"/>
- <property name="DescriptionKey" value="doorGroupDesc"/>
- <property name="Material" value="Msteel"/>
- <property name="Model" value="Entities/Doors/steel_hatch_v2Prefab"/> <property name="ModelOffset" value="0,.5,0"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="vaultHatch_v3"/> </property>
- <property name="DowngradeBlock" value="vaultHatch_v1"/>
- </block>
- <block id="1471" name="vaultHatch_v3">
- <property name="Extends" value="vaultDoor03"/>
- <property name="DescriptionKey" value="doorGroupDesc"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Model" value="Entities/Doors/steel_hatch_v3Prefab"/> <property name="ModelOffset" value="0,.5,0"/>
- <property name="MultiBlockDim" value="1,1,1"/>
- <property name="ImposterExchange" value="imposterPlate" param1="77"/>
- <property name="OpenSound" value="open_hatch_vault"/>
- <property name="CloseSound" value="close_hatch_vault"/>
- <property name="DowngradeBlock" value="vaultHatch_v2"/>
- </block>
- <block id="1472" name="waterSource8">
- <property name="Class" value="Liquidv2"/>
- <property name="Material" value="water"/>
- <property name="Shape" value="Water"/>
- <property name="Mesh" value="water"/>
- <property name="Model" value="water_full"/>
- <property name="Texture" value="223"/>
- <property name="Count" value="8"/>
- <property name="Map.Color" value="20,20,120"/>
- <property name="Map.Color" value="119,136,204"/>
- <property name="Collide" value="melee,bullet,arrow,rocket"/>
- </block>
- <block id="1473" name="brickDestroyedBlock01">
- <property name="Extends" value="brickMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="brick_destroyed01"/>
- <property name="ImposterExchange" value="imposterBlock" param1="1"/>
- <property name="Map.Color" value="94,84,75"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteBlock"/> </property>
- </block>
- <block id="1474" name="brickDestroyedBlock02">
- <property name="Extends" value="brickDestroyedBlock01"/>
- <property name="Model" value="brick_destroyed02"/>
- </block>
- <block id="1475" name="brickDestroyedBlock03">
- <property name="Extends" value="brickDestroyedBlock01"/>
- <property name="Model" value="brick_destroyed03"/>
- </block>
- <!-- 1 Free -->
- <block id="1477" name="shapeTestRamp"> <!-- Gazz: Is this a dummy/test block to be removed? -->
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="wood_regular"/>
- <property name="Shape" value="New"/>
- <property name="Mesh" value="opaque"/>
- <property name="Model" value="wedgeShape"/>
- <property name="Texture" value="44,193,193,193,193,193"/>
- <drop event="Destroy" name="wood" count="1,3"/>
- <drop event="Fall" name="woodDebris" count="1" prob="0.75" stick_chance="1"/>
- </block>
- <!-- 1478 1479 Free -->
- <block id="1480" name="shapeTestCap"> <!-- Gazz: Is this a dummy/test block to be removed? -->
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="wood_regular"/>
- <property name="Shape" value="New"/>
- <property name="Mesh" value="opaque"/>
- <property name="Model" value="wedgeCap"/>
- <property name="Texture" value="44,193,193,193,193,193"/>
- <drop event="Destroy" name="wood" count="1,3"/>
- <drop event="Fall" name="woodDebris" count="1" prob="0.75" stick_chance="1"/>
- </block>
- <block id="1481" name="cntDumpster">
- <property name="Class" value="Loot"/>
- <property name="Material" value="metal"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="LootContainers/dumpster" param1="main_mesh"/>
- <property name="MultiBlockDim" value="3,2,2"/>
- <property name="LootList" value="68"/>
- <property name="ImposterExchange" value="imposterBlock" param1="136"/>
- <drop event="Destroy" name="scrapIron" count="20" prob="1"/>
- </block>
- <block id="1482" name="garbage_decor1">
- <property name="Material" value="trash"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="LootContainers/garbage_decor1" param1="main_mesh"/>
- <property name="IsTerrainDecoration" value="true"/>
- <drop event="Destroy" name="paper" count="1" prob="1"/>
- </block>
- <block id="1483" name="garbage_decor2">
- <property name="Material" value="trash"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="LootContainers/garbage_decor2" param1="main_mesh"/>
- <property name="IsTerrainDecoration" value="true"/>
- <drop event="Destroy" name="paper" count="1" prob="1"/>
- </block>
- <block id="1484" name="garbage_decor3">
- <property name="Material" value="trash"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="LootContainers/garbage_decor3" param1="main_mesh"/>
- <property name="IsTerrainDecoration" value="true"/>
- <drop event="Destroy" name="brokenGlass" count="1" prob="1"/>
- </block>
- <!-- 15 Free -->
- <block id="1500" name="rebarFrameCNRInside">
- <property name="Extends" value="rebarFrameMaster"/>
- <property name="CreativeMode" value="Player"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="ramp_inside_corner"/>
- <property name="CanPickup" value="true"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredRConcreteCNRInside"/> </property>
- </block>
- <!-- 2 Free -->
- <block id="1503" name="pouredRConcreteCNRInside">
- <property name="Extends" value="pouredRConcreteMaster"/>
- <property name="CustomIcon" value="pouredConcreteCNRInside"/>
- <property name="CreativeMode" value="None"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="ramp_inside_corner"/>
- <property name="UpgradeRated.ToBlock" value="rConcreteCNRInside"/>
- </block>
- <!-- 1 Free -->
- <block id="1505" name="steelCNRInside">
- <property name="Extends" value="steelMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="ramp_inside_corner"/>
- <property name="Texture" value="356"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="stainlessSteelCNRInside"/> </property>
- <property name="DowngradeBlock" value="rConcreteCNRInside"/>
- </block>
- <!-- 3 Free -->
- <block id="1509" name="controlPanelBase01">
- <property name="Material" value="metal"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Industrial/control_panel_base_01" param1="main_mesh"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="ImposterExchange" value="imposterBlock" param1="2"/>
- <drop event="Harvest" name="shortMetalPipe" count="1" prob="0.1" tool_category="Disassemble"/>
- <drop event="Harvest" name="spring" count="1" prob="0.1" tool_category="Disassemble"/>
- <drop event="Harvest" name="electricParts" count="1,5" tool_category="Disassemble"/>
- <drop event="Harvest" name="electronicParts" count="1,5" prob="0.4" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapIron" count="20"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- </block>
- <block id="1510" name="controlPanelBase02">
- <property name="Extends" value="controlPanelBase01"/>
- <property name="Model" value="Industrial/control_panel_base_02" param1="main_mesh"/>
- </block>
- <block id="1511" name="controlPanelBase03">
- <property name="Extends" value="controlPanelBase01"/>
- <property name="Model" value="Industrial/control_panel_base_03" param1="main_mesh"/>
- </block>
- <block id="1512" name="controlPanelBase04">
- <property name="Extends" value="controlPanelBase01"/>
- <property name="Model" value="Industrial/control_panel_base_04" param1="main_mesh"/>
- </block>
- <block id="1513" name="controlPanelBase05">
- <property name="Extends" value="controlPanelBase01"/>
- <property name="Model" value="Industrial/control_panel_base_05" param1="main_mesh"/>
- </block>
- <block id="1514" name="controlPanelBase06">
- <property name="Extends" value="controlPanelBase01"/>
- <property name="Model" value="Industrial/control_panel_base_06" param1="main_mesh"/>
- </block>
- <block id="1515" name="controlPanelTop01">
- <property name="Extends" value="controlPanelBase01"/>
- <property name="Model" value="Industrial/control_panel_top_01" param1="main_mesh"/>
- </block>
- <block id="1516" name="controlPanelTop02">
- <property name="Extends" value="controlPanelBase01"/>
- <property name="Model" value="Industrial/control_panel_top_02" param1="main_mesh"/>
- </block>
- <block id="1517" name="controlPanelTop03">
- <property name="Extends" value="controlPanelBase01"/>
- <property name="Model" value="Industrial/control_panel_top_03" param1="main_mesh"/>
- </block>
- <block id="1518" name="controlPanelTop04">
- <property name="Extends" value="controlPanelBase01"/>
- <property name="Model" value="Industrial/control_panel_top_04" param1="main_mesh"/>
- </block>
- <block id="1519" name="controlPanelTop05">
- <property name="Extends" value="controlPanelBase01"/>
- <property name="Model" value="Industrial/control_panel_top_05" param1="main_mesh"/>
- </block>
- <block id="1520" name="controlPanelTop06">
- <property name="Extends" value="controlPanelBase01"/>
- <property name="Model" value="Industrial/control_panel_top_06" param1="main_mesh"/>
- </block>
- <block id="1521" name="controlPanelTop07">
- <property name="Extends" value="controlPanelBase01"/>
- <property name="Model" value="Industrial/control_panel_top_07" param1="main_mesh"/>
- </block>
- <block id="1522" name="controlPanelCorner">
- <property name="Extends" value="controlPanelBase01"/>
- <property name="Model" value="Industrial/control_panel_corner" param1="main_mesh"/>
- </block>
- <block id="1523" name="ductSoft">
- <property name="Material" value="Mmetal_thin"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pipe_thin"/>
- <property name="Texture" value="519"/>
- <drop event="Destroy" name="scrapIron" count="5" prob="1"/>
- <property name="ImposterExclude" value="true"/>
- </block>
- <block id="1524" name="ductSoftCorner">
- <property name="Extends" value="ductSoft"/>
- <property name="Model" value="pipe_thin_corner_up"/>
- </block>
- <block id="1525" name="controlPanelBase07">
- <property name="Extends" value="controlPanelBase01"/>
- <property name="Model" value="Industrial/control_panel_base_07" param1="main_mesh"/>
- </block>
- <block id="1526" name="controlPanelBase08">
- <property name="Extends" value="controlPanelBase01"/>
- <property name="Model" value="Industrial/control_panel_base_08" param1="main_mesh"/>
- </block>
- <block id="1527" name="ductControlPanel">
- <property name="Material" value="metal"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="Industrial/control_panel_duct" param1="main_mesh"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <drop event="Destroy" name="scrapIron" count="5" prob="1"/>
- </block>
- <block id="1528" name="ductControlPanelCorner">
- <property name="Extends" value="ductControlPanel"/>
- <property name="Model" value="Industrial/control_panel_duct_corner" param1="main_mesh"/>
- </block>
- <block id="1529" name="ductSoftCorner2">
- <property name="Extends" value="ductSoft"/>
- <property name="Model" value="pipe_thin_corner_down"/>
- </block>
- <block id="1530" name="scrapIronWindowPlug05CTRPlate"> <!-- redundant? -->
- <property name="Material" value="Mmetal_medium"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="plate_centered"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Texture" value="307"/>
- <property class="RepairItems"> <property name="scrapIron" value="40"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="rScrapIronWindowPlug06CTRPlate"/>
- <property name="Item" value="scrapIron"/>
- <property name="ItemCount" value="40"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1531" name="rScrapIronWindowPlug06CTRPlate"> <!-- redundant? -->
- <property name="Material" value="Mmetal_medium"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="plate_centered"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Texture" value="352"/>
- <property class="RepairItems"> <property name="scrapIron" value="40"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="pouredRConcreteCTRPlate"/>
- <property name="Item" value="concreteMix"/>
- <property name="ItemCount" value="10"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_concrete"/>
- <property name="DowngradeBlock" value="scrapIronWindowPlug05CTRPlate"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1532" name="rConcreteCTRPlate">
- <property name="Extends" value="rConcreteMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="plate_centered"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="steelCTRPlate"/> </property>
- <property name="DowngradeBlock" value="concreteCTRPlate"/>
- </block>
- <!-- 3 Free -->
- <block id="1536" name="steelCTRPlate">
- <property name="Extends" value="steelMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="plate_centered"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Texture" value="356"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="stainlessSteelCTRPlate"/> </property>
- <property name="DowngradeBlock" value="rConcreteCTRPlate"/>
- </block>
- <block id="1537" name="rWoodPole">
- <property name="Extends" value="rWoodMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="rWoodMetalPole"/> </property>
- <property name="DowngradeBlock" value="woodPole"/>
- </block>
- <block id="1538" name="rWoodMetalPole">
- <property name="Extends" value="rWoodMetalMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="scrapIronPole"/> </property>
- <property name="DowngradeBlock" value="rWoodPole"/>
- </block>
- <block id="1539" name="scrapIronPole">
- <property name="Extends" value="scrapIronMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="rScrapIronPole"/> </property>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- </block>
- <block id="1540" name="rScrapIronPole">
- <property name="Extends" value="rScrapIronMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcretePole"/> </property>
- <property name="DowngradeBlock" value="scrapIronPole"/>
- </block>
- <block id="1541" name="rConcretePole">
- <property name="Extends" value="rConcreteMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="steelPole"/> </property>
- <property name="DowngradeBlock" value="concretePole"/>
- </block>
- <block id="1542" name="steelPole">
- <property name="Extends" value="steelMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square"/>
- <property name="ImposterExclude" value="true"/>
- <property name="Texture" value="356"/>
- <property name="UseGlobalUV" value="Local"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="stainlessSteelPole"/> </property>
- <property name="DowngradeBlock" value="rConcretePole"/>
- </block>
- <!-- n Free -->
- <block id="1545" name="fusebox">
- <property name="Extends" value="corrugatedMetalNoUpgradeMaster"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Industrial/fusebox" param1="main_mesh"/> <property name="HandleFace" value="South"/>
- <property name="LightOpacity" value="0"/>
- <drop event="Harvest" name="electricParts" count="2,6" tool_category="Disassemble"/>
- <property name="EconomicValue" value="150"/> <!-- disassemble value -->
- </block>
- <block id="1546" name="metalPipeStraight">
- <property name="Extends" value="corrugatedMetalNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="4"/>
- <property name="Model" value="pipe_straight"/>
- <property name="Texture" value="523"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="EconomicValue" value="30"/> <!-- disassemble value -->
- </block>
- <!-- Disabling for Chris because long custom shapes are out of spec.
- <block id="1547" name="metalPipeStraightLong">
- <property name="Material" value="metal"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="6"/>
- <property name="Model" value="pipe_straight_long"/>
- <property name="MultiBlockDim" value="1,1,3"/>
- <property name="Texture" value="520"/>
- <drop event="Destroy" name="scrapIron" count="10,25" prob="1"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- </block>
- -->
- <block id="1548" name="metalPipeCorner">
- <property name="Extends" value="corrugatedMetalNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="4"/>
- <property name="Model" value="pipe_corner"/>
- <property name="Texture" value="520"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="EconomicValue" value="30"/> <!-- disassemble value -->
- </block>
- <block id="1549" name="metalPipeJoint">
- <property name="Extends" value="corrugatedMetalNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="4"/>
- <property name="Model" value="pipe_joint"/>
- <property name="Texture" value="520"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="EconomicValue" value="30"/> <!-- disassemble value -->
- </block>
- <block id="1550" name="metalPipeCap">
- <property name="Extends" value="corrugatedMetalNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="4"/>
- <property name="Model" value="pipe_cap"/>
- <property name="Texture" value="521"/>
- <property name="ImposterExclude" value="true"/>
- <property name="EconomicValue" value="30"/> <!-- disassemble value -->
- </block>
- <block id="1551" name="industrialLight01">
- <property name="Class" value="Light"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="DescriptionKey" value="lightPOIGroupDesc"/>
- <property name="Group" value="Science"/>
- <property name="Material" value="Mmetal_thin"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="ModelEntity"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="Light" value="0.5"/>
- <property name="Collide" value="melee,bullet,arrow,rocket"/>
- <property name="Model" value="Entities/Lighting/industrialLight01Prefab"/> <property name="HandleFace" value="South"/>
- <property class="RepairItems">
- <property name="forgedIron" value="1"/>
- <property name="electricParts" value="3"/>
- <property name="electronicParts" value="2"/>
- </property>
- <drop event="Harvest" name="electricParts" count="1,4" tool_category="Disassemble"/> <!-- HV: mounted fluorescent lamp -->
- <drop event="Harvest" name="electronicParts" count="1,2" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapPlastics" count="1,2" tool_category="Disassemble"/>
- <drop event="Destroy" name="scrapIron" count="5" prob="1"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="TakeDelay" value="-1"/>
- <property name="EconomicValue" value="175"/>
- </block>
- <block id="1552" name="metalPipeValve">
- <property name="Extends" value="corrugatedMetalNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="Mesh" value="cutout"/> <!-- because of that cutout wheel -->
- <property name="LightOpacity" value="4"/>
- <property name="Model" value="pipe_valve"/>
- <property name="Texture" value="524,521,521,521,521,521"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="EconomicValue" value="30"/> <!-- disassemble value -->
- </block>
- <block id="1553" name="metalPipeFlange">
- <property name="Extends" value="corrugatedMetalNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="4"/>
- <property name="Model" value="pipe_flange"/>
- <property name="Texture" value="520"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="EconomicValue" value="30"/> <!-- disassemble value -->
- </block>
- <block id="1554" name="electricalBox01">
- <property name="Extends" value="controlPanelBase01"/>
- <property name="Model" value="Industrial/electrical_box01" param1="main_mesh"/>
- </block>
- <!-- 1 Free -->
- <block id="1556" name="conduit01">
- <property name="Extends" value="corrugatedMetalNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="Mesh" value="cutout"/>
- <property name="LightOpacity" value="2"/>
- <property name="Model" value="decal"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Texture" value="526"/>
- <drop event="Harvest" name="electricParts" count="0,4" tool_category="Disassemble"/>
- </block>
- <block id="1557" name="conduit01Curve">
- <property name="Extends" value="conduit01"/>
- <property name="Texture" value="527"/>
- </block>
- <block id="1558" name="conduit01End">
- <property name="Extends" value="conduit01"/>
- <property name="Texture" value="528"/>
- </block>
- <block id="1559" name="leatherCouchSofa">
- <property name="Extends" value="sectionalLeatherCouchSofaArm" param1="CustomIcon"/>
- <property name="MaxDamage" value="40"/>
- <property name="Model" value="Furniture/sofa02" param1="main_mesh"/>
- <property name="MultiBlockDim" value="3,1,1"/>
- <property name="ImposterExchange" value="imposterRamp" param1="43"/>
- </block>
- <block id="1560" name="leatherChairCouchSofa">
- <property name="Extends" value="sectionalLeatherCouchSofaArm" param1="CustomIcon"/>
- <property name="Model" value="Furniture/chair04" param1="main_mesh"/>
- <property name="ImposterExchange" value="imposterRamp" param1="43"/>
- </block>
- <block id="1561" name="cementMixer">
- <property name="Class" value="Workstation"/>
- <property name="Material" value="Miron_scrap"/>
- <property name="MaxDamage" value="800"/>
- <property name="StabilitySupport" value="true"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Model" value="Entities/Crafting/cement_mixerPrefab"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Stacknumber" value="1"/>
- <property name="HeatMapStrength" value="0.5"/>
- <property name="HeatMapTime" value="1200"/>
- <property name="HeatMapFrequency" value="25"/>
- <!--<property name="CraftTimeMultiplier" value="0.5,1"/>-->
- <property class="Workstation">
- <property name="Modules" value="output"/>
- </property>
- <property class="RepairItems">
- <property name="forgedIron" value="25"/>
- <property name="spring" value="4"/>
- <property name="mechanicalParts" value="10"/>
- </property>
- <drop event="Harvest" name="scrapIron" count="300" tool_category="harvestingTools"/>
- <drop event="Harvest" name="forgedIron" count="10" tool_category="Disassemble"/>
- <drop event="Harvest" name="spring" count="2" tool_category="Disassemble"/>
- <drop event="Harvest" name="mechanicalParts" count="4" tool_category="Disassemble"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="TakeDelay" value="15"/>
- <property name="DescriptionKey" value="cementMixerDesc"/>
- <property name="EconomicValue" value="1544"/>
- <property name="Group" value="Building,Science"/>
- </block>
- <block id="1562" name="bedroll">
- <property name="DescriptionKey" value="bedGroupDesc"/>
- <property name="Class" value="SleepingBag"/>
- <property name="Material" value="plants"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="MaxDamage" value="100"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="CampingGear/bedroll_02" param1="main_mesh"/>
- <property name="MultiBlockDim" value="1,2,2"/>
- <!-- <property name="FallDamage" value="false"/> doesn't look thick enough so... nope -->
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property name="FuelValue" value="6"/>
- <property name="CanPickup" value="true"/>
- <!-- A15
- <property name="BuffsWhenWalkedOn" value="sleepingBagTrigger"/>
- -->
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Group" value="Basics,Building"/>
- <property class="RepairItems"> <property name="yuccaFibers" value="10"/> </property>
- <drop event="Destroy" name="yuccaFibers" count="1,3"/>
- <drop event="Fall" name="yuccaFibers" count="5" prob="1" stick_chance="0"/>
- <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
- <property name="EconomicValue" value="10"/>
- <property name="EconomicBundleSize" value="10"/>
- </block>
- <block id="1563" name="workbench">
- <property name="Class" value="Workstation"/>
- <property name="Material" value="metal"/>
- <property name="MaxDamage" value="800"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Model" value="Entities/Crafting/workbenchPrefab"/>
- <property name="MultiBlockDim" value="2,2,1"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="HeatMapStrength" value="0.5"/>
- <property name="HeatMapTime" value="1200"/>
- <property name="HeatMapFrequency" value="25"/>
- <!--<property name="RecipeList" value="backpack, workbench"/>-->
- <!--<property name="CraftTimeMultiplier" value="0.5,1"/>-->
- <property name="Stacknumber" value="1"/>
- <property class="Workstation">
- <property name="Modules" value="tools,output"/>
- <property name="CraftingAreaRecipes" value="player,workbench"/>
- </property>
- <property class="RepairItems">
- <property name="forgedIron" value="25"/>
- <property name="mechanicalParts" value="20"/>
- <property name="wood" value="50"/>
- </property>
- <drop event="Harvest" name="scrapIron" count="200" tool_category="harvestingTools"/>
- <drop event="Harvest" name="wood" count="20" tool_category="harvestingTools"/>
- <drop event="Harvest" name="forgedIron" count="10" tool_category="Disassemble"/>
- <drop event="Harvest" name="mechanicalParts" count="8" tool_category="Disassemble"/>
- <drop event="Harvest" name="wood" count="20" tool_category="Disassemble"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="woodDebris" count="1" prob="0.75" stick_chance="1"/>
- <property name="TakeDelay" value="15"/>
- <property name="DescriptionKey" value="workbenchDesc"/>
- <property name="EconomicValue" value="776"/>
- <property name="Group" value="Building,Science"/>
- </block>
- <block id="1564" name="treePlantedWinterPine1m">
- <property name="Extends" value="treePlantedMountainPine1m"/>
- <property name="PlantGrowing.Next" value="treePlantedWinterPine6m"/>
- </block>
- <block id="1565" name="treePlantedWinterPine6m">
- <property name="Extends" value="treeMasterGrowing"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Model" value="Entities/Trees/MountainPine40mPrefab"/>
- <property name="ModelOffset" value="0,-0.3,0"/>
- <property name="MultiBlockDim" value="1,10,1"/>
- <property name="BigDecorationRadius" value="2"/>
- <property name="PlantGrowing.Next" value="treePlantedWinterPine13m"/>
- <drop event="Harvest" name="wood" count="30" tool_category="harvestingTools"/>
- <drop event="Destroy" name="treePlantedWinterPine1m" count="1"/>
- </block>
- <!-- n Free -->
- <block id="1567" name="treePlantedWinterPine13m">
- <property name="Extends" value="treeMasterGrowing"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="treeWoodMedium"/>
- <property name="Model" value="Entities/Trees/Blue_Spruce45Prefab"/>
- <property name="ModelOffset" value="0,-0.3,0"/>
- <property name="MultiBlockDim" value="1,12,1"/>
- <property name="BigDecorationRadius" value="2"/>
- <property name="PlantGrowing.Next" value="treePlantedWinterPine16m"/>
- <drop event="Harvest" name="wood" count="70" tool_category="harvestingTools"/>
- <drop event="Destroy" name="treePlantedWinterPine1m" count="2"/>
- </block>
- <block id="1568" name="treePlantedWinterPine16m">
- <property name="Extends" value="treeMasterGrowing"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="treeWoodLarge"/>
- <property name="Model" value="Entities/Trees/Blue_Spruce55Prefab"/>
- <property name="ModelOffset" value="0,-0.3,0"/>
- <property name="MultiBlockDim" value="1,19,1"/>
- <property name="BigDecorationRadius" value="2"/>
- <property name="PlantGrowing.Next" value="treePlantedWinterPine19m"/>
- <property name="PlantGrowing.FertileLevel" value="3"/>
- <drop event="Harvest" name="wood" count="110" tool_category="harvestingTools"/>
- <drop event="Destroy" name="treePlantedWinterPine1m" count="2"/>
- </block>
- <block id="1569" name="treePlantedWinterPine19m">
- <property name="Extends" value="treeMasterGrowing"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="CustomIcon" value="treeWinterPine03"/>
- <property name="Material" value="treeWoodFull"/>
- <property name="Model" value="Entities/Trees/Blue_Spruce66Prefab"/>
- <property name="ModelOffset" value="0,-0.3,0"/>
- <property name="MultiBlockDim" value="1,28,1"/>
- <property name="BigDecorationRadius" value="2"/>
- <property name="PlantGrowing.Next" value="treePlantedWinterPine19mPlus"/>
- <property name="PlantGrowing.GrowthRate" value="1"/>
- <property name="PlantGrowing.FertileLevel" value="5"/>
- <drop event="Harvest" name="wood" count="150" tool_category="harvestingTools"/>
- <drop event="Destroy" name="treePlantedWinterPine1m" count="2"/>
- </block>
- <!-- n Free -->
- <block id="1575" name="woodPoleSupportCtr">
- <property name="Extends" value="woodNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_diagonal_centered"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="ImposterExclude" value="true"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Group" value="Building"/>
- </block>
- <block id="1576" name="forestCurb">
- <property name="Extends" value="concreteNoUpgradeMaster"/>
- <property name="Shape" value="NewWithGrass"/>
- <property name="Model" value="Curb"/>
- <property name="Texture" value="269,8,8,8,8,8"/>
- <property name="ImposterExchange" value="imposterHalf" param1="2"/>
- <property name="Group" value="Building"/>
- <property name="GrassBlock1" value="treeTallGrassDiagonal"/>
- <property name="GrassBlock2" value=""/> <!-- add this for an empty grass block -->
- <property name="LightOpacity" value="1"/>
- </block>
- <block id="1577" name="forestCNRCurb">
- <property name="Extends" value="forestCurb"/>
- <property name="Model" value="Curb_Corner"/>
- </block>
- <block id="1578" name="woodPoleSupport">
- <property name="Extends" value="woodNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_diagonal"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="ImposterExclude" value="true"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Group" value="Building"/>
- </block>
- <block id="1579" name="sidewalkCurb">
- <property name="Extends" value="concreteNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="Curb"/>
- <property name="Texture" value="329,8,8,8,8,8"/>
- <property name="ImposterExchange" value="imposterHalf" param1="2"/>
- <property name="Group" value="Building"/>
- </block>
- <block id="1580" name="plainsCurb">
- <property name="Extends" value="forestCurb"/>
- <property name="Texture" value="376,8,8,8,8,8"/>
- <property name="ImposterExchange" value="imposterHalf" param1="2"/>
- <property name="GrassBlock1" value="treeBrownGrassDiagonal"/>
- </block>
- <block id="1581" name="woodCrossCtr">
- <property name="Extends" value="woodNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_diagonal_centered_cross"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="ImposterExclude" value="true"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Group" value="Building"/>
- </block>
- <block id="1582" name="woodCross">
- <property name="Extends" value="woodNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_diagonal_cross"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="ImposterExclude" value="true"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Group" value="Building"/>
- </block>
- <block id="1583" name="plainsCNRCurb">
- <property name="Extends" value="plainsCurb"/>
- <property name="Model" value="Curb_Corner"/>
- </block>
- <block id="1584" name="wastelandCurb">
- <property name="Extends" value="forestCurb"/>
- <property name="Texture" value="326,8,8,8,8,8"/>
- <property name="ImposterExchange" value="imposterHalf" param1="2"/>
- <property name="GrassBlock1" value="treeBrownGrassDiagonal"/>
- </block>
- <block id="1585" name="wastelandCNRCurb">
- <property name="Extends" value="wastelandCurb"/>
- <property name="Model" value="Curb_Corner"/>
- </block>
- <block id="1586" name="woodPoleSupport2">
- <property name="Extends" value="woodNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_diagonal_2"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="ImposterExclude" value="true"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Group" value="Building"/>
- </block>
- <block id="1587" name="elevatorTest">
- <property name="CreativeMode" value="Dev"/>
- <property name="Class" value="DoorSecure"/>
- <property name="Material" value="wood_regular"/>
- <property name="LightOpacity" value="1"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Model" value="Entities/Elevators/elevator_testPrefab"/>
- <property name="MultiBlockDim" value="2,1,2"/> <!-- we need to override the default door size of 2 blocks high -->
- <property name="Tag" value="Door"/>
- <property name="PlaceEverywhere" value="true"/>
- <property name="Place" value="Door"/>
- <property name="Mesh-Damage-1" value="Platform"/>
- <property name="OpenSound" value="open_door_wood"/>
- <property name="CloseSound" value="close_door_wood"/>
- <drop event="Destroy" count="0"/>
- <property name="Group" value="Building,Science"/>
- </block>
- <!-- n Free -->
- <block id="1592" name="rustyIronPoleSupportCtr">
- <property name="Extends" value="corrugatedMetalNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_diagonal_centered"/>
- <property name="Texture" value="282"/>
- <property name="ImposterExclude" value="true"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Group" value="Building"/>
- </block>
- <block id="1593" name="rustyIronCrossCtr">
- <property name="Extends" value="corrugatedMetalNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_diagonal_centered_cross"/>
- <property name="Texture" value="282"/>
- <property name="ImposterExclude" value="true"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Group" value="Building"/>
- </block>
- <!-- n Free -->
- <block id="1610" name="roadRailing">
- <property name="Extends" value="corrugatedMetalNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="road_railing"/>
- <property name="Texture" value="442"/>
- <property name="ImposterExchange" value="imposterQuarter" param1="2"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property name="Group" value="Building"/>
- </block>
- <block id="1611" name="roadRailingPole">
- <property name="Extends" value="roadRailing"/>
- <property name="Model" value="road_railing_pole"/>
- </block>
- <block id="1612" name="roadRailingEnd">
- <property name="Extends" value="roadRailing"/>
- <property name="Model" value="road_railing_end"/>
- </block>
- <block id="1613" name="roadRailingEnd2">
- <property name="Extends" value="roadRailing"/>
- <property name="Model" value="road_railing_end2"/>
- </block>
- <!-- n Free -->
- <block id="1619" name="woodStairsBoard">
- <property name="Extends" value="woodStairsBoardRailing"/>
- <property name="Class" value="Stairs"/>
- <property name="Model" value="Stairs"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="metalStairsBoard"/>
- </property>
- </block>
- <block id="1620" name="brickCNRRound">
- <property name="Extends" value="brickNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="corner_round1m"/>
- <property name="Texture" value="7"/>
- <property name="ImposterExchange" value="imposterBlock" param1="1"/>
- </block>
- <!-- n Free -->
- <block id="1622" name="awningCNRRound">
- <property name="Extends" value="awningMaster"/>
- <property name="Model" value="corner_round1m"/>
- <property name="ImposterExchange" value="imposterBlock" param1="8"/>
- </block>
- <!-- n Free -->
- <block id="1628" name="cntCabinetOldCNRRoundFiller">
- <property name="Extends" value="woodWeakNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="counter_round1m"/>
- <property name="IsDecoration" value="true"/>
- <property name="Texture" value="78,8,84,84,84,84"/> <!-- 80=sink, 84=cabinetWood, 81=doors, 79=doors and drawers -->
- <property name="ImposterExchange" value="imposterBlock" param1="43"/>
- </block>
- <!-- n Free -->
- <block id="1640" name="brickCNRRoundTop">
- <property name="Extends" value="brickCNRRound"/>
- <property name="Model" value="corner_rounded"/>
- </block>
- <!-- n Free -->
- <block id="1642" name="awningCNRRoundTop">
- <property name="Extends" value="awningMaster"/>
- <property name="Model" value="corner_rounded"/>
- </block>
- <!-- n Free -->
- <block id="1645" name="corrugatedMetalCNRRoundTop">
- <property name="Extends" value="corrugatedMetalMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="corner_rounded"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="scrapIronCNRRoundTop"/> </property>
- <property name="ImposterExchange" value="imposterBlock" param1="57"/>
- </block>
- <!-- n Free -->
- <block id="1648" name="corrugatedMetalCNRRound">
- <property name="Extends" value="corrugatedMetalCNRRoundTop"/>
- <property name="Model" value="corner_round1m"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="scrapIronCNRRound"/> </property>
- </block>
- <!-- n Free -->
- <block id="1652" name="treePlantedWinterPine19mPlus">
- <property name="Extends" value="treeWinterPine03"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="CustomIcon" value="treeWinterPine03"/>
- <property name="PlantGrowing.FertileLevel" value="15"/>
- <drop event="Harvest" name="wood" count="160" tool_category="harvestingTools"/>
- <drop event="Destroy" name="treePlantedWinterPine1m" count="2"/>
- </block>
- <!-- <block id="1653" name="metalSheetNewRandom">
- <property name="Extends" value="greenRustyMetalWall04Sheet2"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="CustomIcon" value="greenRustyMetalWall04Sheet2"/>
- <property name="DescriptionKey" value="devOnlyGroupDesc"/>
- </block> -->
- <!-- 99 Free -->
- <block id="1657" name="woodCTRpole"> <!-- 988 -->
- <property name="Extends" value="woodMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square_centered"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="rWoodCTRpole"/> </property>
- </block>
- <block id="1658" name="rWoodCTRpole">
- <property name="Extends" value="rWoodMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square_centered"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="rWoodMetalCTRpole"/> </property>
- <property name="DowngradeBlock" value="woodCTRpole"/>
- </block>
- <block id="1659" name="rWoodMetalCTRpole">
- <property name="Extends" value="rWoodMetalMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square_centered"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="scrapIronCTRpole"/> </property>
- <property name="DowngradeBlock" value="rWoodCTRpole"/>
- </block>
- <!-- n Free -->
- <block id="1662" name="scrapIronCTRpole">
- <property name="Extends" value="scrapIronMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square_centered"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="rScrapIronCTRpole"/> </property>
- </block>
- <block id="1663" name="rScrapIronCTRpole">
- <property name="Extends" value="rScrapIronMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square_centered"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteCTRpole"/> </property>
- <property name="DowngradeBlock" value="scrapIronCTRpole"/>
- </block>
- <!-- n Free -->
- <block id="1666" name="brickCTRpole">
- <property name="Extends" value="brickMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square_centered"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteCTRpole"/> </property>
- </block>
- <!-- n Free -->
- <block id="1668" name="cobblestoneCTRpole">
- <property name="Extends" value="cobblestoneMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square_centered"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredConcreteCTRpole"/> </property>
- </block>
- <block id="1669" name="concreteCTRpole"> <!-- 782 -->
- <property name="Extends" value="concreteMaster"/>
- <property name="CustomIcon" value="rConcreteCTRpole"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square_centered"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="pouredRConcreteCTRpole"/> </property>
- </block>
- <!-- n Free -->
- <block id="1672" name="pouredRConcreteCTRpole">
- <property name="Extends" value="pouredRConcreteMaster"/>
- <property name="CustomIcon" value="pouredConcreteCTRpole"/>
- <property name="CreativeMode" value="None"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square_centered"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="UpgradeRated.ToBlock" value="rConcreteCTRpole"/>
- </block>
- <block id="1673" name="rConcreteCTRpole">
- <property name="Extends" value="rConcreteMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square_centered"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="steelCTRpole"/> </property>
- <property name="DowngradeBlock" value="concreteCTRpole"/>
- </block>
- <block id="1674" name="steelCTRpole">
- <property name="Extends" value="steelMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square_centered"/>
- <property name="ImposterExclude" value="true"/>
- <property name="Texture" value="356"/>
- <property name="UseGlobalUV" value="Local"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="stainlessSteelCTRpole"/> </property>
- <property name="DowngradeBlock" value="rConcreteCTRpole"/>
- </block>
- <block id="1675" name="stainlessSteelCTRpole"> <!-- 811 -->
- <property name="Extends" value="stainlessSteelMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square_centered"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="DowngradeBlock" value="rConcreteCTRpole"/>
- </block>
- <!-- n Free -->
- <block id="1678" name="autoTurret">
- <property name="Class" value="Ranged"/>
- <property name="Material" value="Mmetal_medium"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Entities/Traps/AutoTurret/Auto_TurretPrefab"/>
- <property name="OnlySimpleRotations" value="true"/> <!-- the targeting math will NOT work if it's not upright -->
- <property name="AmmoItem" value="9mmBullet"/>
- <property name="TurnSpeed" value="22.5"/>
- <property name="MaxDistance" value="30"/>
- <property name="EntityDamage" value="22"/> <!-- 146 dps, 330 / burst -->
- <property name="BlockDamage" value="1"/>
- <property name="RaySpread" value="2.6"/> <!-- Spread 2.6deg: 1m cone (55% hit) @ 22m -->
- <property name="BustRoundCount" value="15"/>
- <property name="BurstFireRate" value="0.15"/>
- <property name="CooldownTime" value="2"/>
- <property name="OvershootTime" value="0.4"/>
- <property name="FallAsleepTime" value="10"/>
- <property name="WakeUpTime" value="0.5"/>
- <property name="YawRange" value="90"/>
- <property name="PitchRange" value="90"/>
- <property name="ParticlesMuzzleFire" value="nozzleflashuzi"/>
- <property name="ParticlesMuzzleSmoke" value="nozzlesmokeuzi"/>
- <property name="DamageBonus.head" value="3"/>
- <property name="DamageBonus.glass" value="1"/>
- <property name="DamageBonus.wood" value="2"/>
- <property name="DamageBonus.earth" value="0.2"/>
- <property name="DamageBonus.stone" value="0.2"/>
- <property name="DamageBonus.metal" value="0.2"/>
- <property name="TargetingSound" value="turret_retarget_lp"/>
- <property name="OverheatSound" value="turret_overheat_lp"/>
- <property name="WakeUpSound" value="turret_windup"/>
- <property name="FireSound" value="Pistol_Fire"/>
- <property name="RequiredPower" value="15"/>
- <property class="RepairItems">
- <property name="forgedIron" value="12"/>
- <property name="mechanicalParts" value="2"/>
- <property name="electricParts" value="2"/>
- </property>
- <drop event="Harvest" name="mechanicalParts" count="1,4" tool_category="Disassemble"/>
- <drop event="Harvest" name="electricParts" count="1,4" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapIron" count="10,40" prob="1"/>
- <drop event="Destroy" count="0"/>
- <property name="Stacknumber" value="10"/>
- <property name="EconomicValue" value="3000"/>
- <property name="EconomicBundleSize" value="1"/>
- <property name="ImposterExchange" value="imposterBlock" param1="109"/>
- <property name="Group" value="Tools/Traps,Science"/>
- <property name="PickupJournalEntry" value="cameraTip"/>
- </block>
- <block id="1679" name="shotgunTurret">
- <property name="Extends" value="autoTurret"/>
- <property name="Model" value="Entities/Traps/AutoTurret/Auto_TurretShotgunPrefab"/>
- <property name="AmmoItem" value="shotgunShell"/> <!-- does not use the damage value -->
- <property name="MaxDistance" value="15"/>
- <property name="EntityDamage" value="11"/> <!-- 180 dps, 440 / burst -->
- <property name="BlockDamage" value="1"/>
- <property name="RaySpread" value="5.2"/> <!-- Spread 5.2deg: 1m cone(55% hit) @ 11m -->
- <property name="RayCount" value="10"/>
- <property name="BustRoundCount" value="4"/>
- <property name="BurstFireRate" value="0.61"/>
- <property name="CooldownTime" value="2"/>
- <property name="OvershootTime" value="0.8"/>
- <property name="ParticlesMuzzleFire" value="nozzleflash_shotgun"/>
- <property name="ParticlesMuzzleSmoke" value="nozzlesmokeuzi"/>
- <property name="Buff" value="shotgunWound"/>
- <property name="BuffChance" value="0.8"/>
- <property name="FireSound" value="pump_shotgun_fire"/>
- <property name="EconomicValue" value="2500"/>
- <property name="PickupJournalEntry" value="cameraTip"/>
- </block>
- <!-- 94 Free -->
- <block id="1774" name="burningBarrelPlayer">
- <property name="Extends" value="corrugatedMetalNoUpgradeMaster"/>
- <property name="CreativeMode" value="Player"/>
- <property name="CanPickup" value="true"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Model" value="Entities/Industrial/barrel03_burningPrefab"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Stacknumber" value="50"/>
- <property name="Class" value="TorchHeatMap"/>
- <property name="HeatMapStrength" value="4.05"/>
- <property name="HeatMapTime" value="1200"/>
- <property name="HeatMapFrequency" value="15"/>
- <property name="Group" value="Building"/>
- <property name="DescriptionKey" value="torchPlayerGroupDesc"/>
- </block>
- <block id="1775" name="burningBarrel">
- <property name="Extends" value="burningBarrelPlayer"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="CustomIcon" value="burningBarrelPlayer"/>
- <property name="Class" value="Torch"/> <!-- no effect on the heat map -->
- <property name="Stacknumber" value="500"/>
- <property name="CanPickup" value="true" param1="burningBarrelPlayer"/>
- <property name="DescriptionKey" value="torchGroupDesc"/>
- </block>
- <block id="1776" name="stainlessSteelBlock">
- <property name="Extends" value="stainlessSteelMaster"/>
- <property name="DowngradeBlock" value="rConcreteBlock"/>
- </block>
- <block id="1777" name="stainlessSteelCNRRoundTop">
- <property name="Extends" value="stainlessSteelMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="corner_rounded"/>
- <property name="ImposterExchange" value="imposterBlock" param1="77"/>
- <property name="DowngradeBlock" value="rConcreteCNRRoundTop"/>
- </block>
- <block id="1778" name="stainlessSteelCNRRound">
- <property name="Extends" value="stainlessSteelCNRRoundTop"/>
- <property name="Model" value="corner_round1m"/>
- <property name="DowngradeBlock" value="rConcreteCNRRound"/>
- </block>
- <!-- 21 Free -->
- <block id="1800" name="metalSignLetter_a">
- <property name="Group" value="Decor/Miscellaneous"/>
- <property name="DescriptionKey" value="alphabetLetterSignGroupDesc"/>
- <property name="Material" value="Mmetal_weak"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="4"/>
- <property name="Model" value="font_a"/>
- <property name="Texture" value="443"/>
- <property name="ImposterExclude" value="true"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property class="RepairItems"> <property name="scrapIron" value="15"/> </property>
- <drop event="Destroy" name="scrapIron" count="1,12"/>
- <property name="EconomicValue" value="15"/>
- <property name="EconomicBundleSize" value="2"/>
- </block>
- <block id="1801" name="metalSignLetter_b">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_b"/>
- </block>
- <block id="1802" name="metalSignLetter_c">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_c"/>
- </block>
- <block id="1803" name="metalSignLetter_d">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_d"/>
- </block>
- <block id="1804" name="metalSignLetter_e">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_e"/>
- </block>
- <block id="1805" name="metalSignLetter_f">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_f"/>
- </block>
- <block id="1806" name="metalSignLetter_g">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_g"/>
- </block>
- <block id="1807" name="metalSignLetter_h">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_h"/>
- </block>
- <block id="1808" name="metalSignLetter_i">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_i"/>
- </block>
- <block id="1809" name="metalSignLetter_j">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_j"/>
- </block>
- <block id="1810" name="metalSignLetter_k">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_k"/>
- </block>
- <block id="1811" name="metalSignLetter_l">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_l"/>
- </block>
- <block id="1812" name="metalSignLetter_m">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_m"/>
- </block>
- <block id="1813" name="metalSignLetter_n">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_n"/>
- </block>
- <block id="1814" name="metalSignLetter_o">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_o"/>
- </block>
- <block id="1815" name="metalSignLetter_p">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_p"/>
- </block>
- <block id="1816" name="metalSignLetter_q">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_q"/>
- </block>
- <block id="1817" name="metalSignLetter_r">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_r"/>
- </block>
- <block id="1818" name="metalSignLetter_s">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_s"/>
- </block>
- <block id="1819" name="metalSignLetter_t">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_t"/>
- </block>
- <block id="1820" name="metalSignLetter_u">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_u"/>
- </block>
- <block id="1821" name="metalSignLetter_v">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_v"/>
- </block>
- <block id="1822" name="metalSignLetter_w">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_w"/>
- </block>
- <block id="1823" name="metalSignLetter_x">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_x"/>
- </block>
- <block id="1824" name="metalSignLetter_y">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_y"/>
- </block>
- <block id="1825" name="metalSignLetter_z">
- <property name="Extends" value="metalSignLetter_a"/>
- <property name="Model" value="font_z"/>
- </block>
- <!-- do not use 1800-1900, reserved for font blocks -->
- <block id="1901" name="conduit01Corner">
- <property name="Extends" value="conduit01"/>
- <property name="Model" value="decal_corner"/>
- <property name="Texture" value="526"/>
- </block>
- <block id="1902" name="sandbag_1">
- <property name="Group" value="Decor/Miscellaneous"/>
- <property name="DescriptionKey" value="sandbagsGroupDesc"/>
- <property name="Material" value="sand"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="OutdoorDecor/sandbag_1" param1="main_mesh"/>
- <property name="MultiBlockDim" value="2,1,1"/>
- <property name="ImposterExchange" value="imposterBlock" param1="1"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property name="DowngradeBlock" value="sandbag_2"/>
- <property class="RepairItems"> <property name="crushedSand" value="5"/> </property>
- <drop event="Harvest" name="crushedSand" count="2"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1903" name="sandbag_2">
- <property name="Extends" value="sandbag_1"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Model" value="OutdoorDecor/sandbag_2" param1="main_mesh"/>
- <property name="DowngradeBlock" value="sandbag_3"/>
- </block>
- <block id="1904" name="sandbag_3">
- <property name="Group" value="Decor/Miscellaneous"/>
- <property name="DescriptionKey" value="sandbagsGroupDesc"/>
- <property name="Material" value="sand"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="OutdoorDecor/sandbag_3" param1="main_mesh"/>
- <property name="MultiBlockDim" value="2,1,1"/>
- <property name="ImposterExchange" value="imposterBlock" param1="1"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property class="RepairItems"> <property name="crushedSand" value="5"/> </property>
- <drop event="Harvest" name="crushedSand" count="2"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1905" name="sandbag_4">
- <property name="Extends" value="sandbag_1"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Model" value="OutdoorDecor/sandbag_4" param1="main_mesh"/>
- </block>
- <block id="1906" name="sandbagCorner">
- <property name="Extends" value="sandbag_1"/>
- <property name="Model" value="OutdoorDecor/sandbag_corner" param1="main_mesh"/>
- <property name="MultiBlockDim" value="2,1,2"/>
- <property name="DowngradeBlock" value="sandbagCornerDMG1"/>
- </block>
- <block id="1907" name="sandbagEnd">
- <property name="Extends" value="sandbag_1"/>
- <property name="Model" value="OutdoorDecor/sandbag_end" param1="main_mesh"/>
- <property name="DowngradeBlock" value="sandbag_2"/>
- </block>
- <block id="1908" name="sandbagEnd2">
- <property name="Extends" value="sandbag_1"/>
- <property name="Model" value="OutdoorDecor/sandbag_end_2" param1="main_mesh"/>
- <property name="DowngradeBlock" value="sandbag_2"/>
- </block>
- <block id="1909" name="sandbagCornerDMG1">
- <property name="Extends" value="sandbag_1"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Model" value="OutdoorDecor/sandbag_corner_dmg1" param1="main_mesh"/>
- <property name="MultiBlockDim" value="2,1,1"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="OnlySimpleRotations" value="true"/>
- </block>
- <block id="1910" name="sandbagCorner2">
- <property name="Group" value="Decor/Miscellaneous"/>
- <property name="DescriptionKey" value="sandbagsGroupDesc"/>
- <property name="Material" value="sand"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="OutdoorDecor/sandbag_corner_2" param1="main_mesh"/>
- <property name="ImposterExchange" value="imposterBlock" param1="1"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property name="DowngradeBlock" value="sandbagCorner2DMG1"/>
- <property class="RepairItems"> <property name="crushedSand" value="5"/> </property>
- <drop event="Harvest" name="crushedSand" count="2"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1911" name="sandbagCorner2DMG1">
- <property name="Group" value="Decor/Miscellaneous"/>
- <property name="DescriptionKey" value="sandbagsGroupDesc"/>
- <property name="Material" value="sand"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="OutdoorDecor/sandbag_corner_2_dmg1" param1="main_mesh"/>
- <property name="ImposterExchange" value="imposterBlock" param1="1"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property class="RepairItems"> <property name="crushedSand" value="5"/> </property>
- <drop event="Harvest" name="crushedSand" count="2"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1912" name="sandbag_5">
- <property name="Group" value="Decor/Miscellaneous"/>
- <property name="DescriptionKey" value="sandbagsGroupDesc"/>
- <property name="Material" value="sand"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="OutdoorDecor/sandbag_5" param1="main_mesh"/>
- <property name="ImposterExchange" value="imposterBlock" param1="1"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property name="DowngradeBlock" value="sandbag_5DMG1"/>
- <property class="RepairItems"> <property name="crushedSand" value="5"/> </property>
- <drop event="Harvest" name="crushedSand" count="2"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1913" name="sandbag_5DMG1">
- <property name="Group" value="Decor/Miscellaneous"/>
- <property name="DescriptionKey" value="sandbagsGroupDesc"/>
- <property name="Material" value="sand"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="OutdoorDecor/sandbag_5_dmg1" param1="main_mesh"/>
- <property name="ImposterExchange" value="imposterBlock" param1="1"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property class="RepairItems"> <property name="crushedSand" value="5"/> </property>
- <drop event="Harvest" name="crushedSand" count="2"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1914" name="metalTrussingRamp">
- <property name="Extends" value="metalTrussingBlock"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="ramp"/>
- </block>
- <block id="1915" name="spawnTrader">
- <property name="Extends" value="metalTrussingRamp" param1="DescriptionKey"/>
- <property name="CustomIcon" value="metalTrussingRamp"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Class" value="SpawnEntity"/>
- <property name="SpawnClass" value="npcTraderJoel,npcTraderRekt,npcTraderHugh,npcTraderBob,npcTraderJimmy"/>
- </block>
- <block id="1924" name="flagPoleWhiteRiver">
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="Mmetal_hard"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Model" value="Entities/Decor/flag_polePrefab"/>
- <property name="MultiBlockDim" value="1,20,1"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="LootList" value="42"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1925" name="arrowSlit">
- <property name="IsDeveloper" value="false"/>
- <property name="Extends" value="concreteNoUpgradeMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="6"/>
- <property name="Model" value="arrow_slit"/>
- <property name="ImposterExchange" value="imposterBlock" param1="2"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="DescriptionKey" value="woodArrowSlitGroupDesc"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1926" name="cntVendingMachineTrader">
- <property name="Extends" value="cntVendingMachine"/>
- <property name="CreativeMode" value="Dev" />
- <property name="Model" value="Entities/LootContainers/vending_machine_traderPrefab"/>
- <property name="TraderID" value="5"/>
- </block>
- <block id="1927" name="signShopOpen">
- <property name="Class" value="Light"/>
- <property name="DescriptionKey" value="lightPOIGroupDesc"/>
- <property name="IndexName" value="TraderOnOff"/>
- <property name="CustomIcon" value="signShopOpenSwitch"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="ModelEntity"/>
- <property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
- <property name="Model" value="Entities/Signs/sign_open_Prefab"/> <property name="HandleFace" value="South"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="Material" value="Mmetal_weak"/>
- <property name="OnlySimpleRotations" value="true"/>
- <drop event="Harvest" name="electricParts" count="2" prob="0.7" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapPlastics" count="2" prob="0.8" tool_category="Disassemble"/>
- <drop event="Destroy" name="scrapIron" count="1,5" prob="1"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="TakeDelay" value="-1"/>
- <property name="Group" value="Science,Decor/Miscellaneous"/>
- <property name="EconomicValue" value="150"/> <!-- disassemble value -->
- </block>
- <block id="1928" name="loudspeaker">
- <property name="CustomIcon" value="speaker"/>
- <property name="Class" value="SpeakerTrader"/>
- <property name="IndexName" value="TraderOnOff"/>
- <property name="OpenSound" value="trader_announce_open"/>
- <property name="CloseSound" value="trader_announce_closed"/>
- <property name="WarningSound" value="trader_announce_closing"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="Mmetal_hard"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Model" value="Entities/Electrical/loudspeakerPrefab"/> <property name="HandleFace" value="South"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="LootList" value="42"/>
- <drop event="Harvest" name="electricParts" count="2,4" tool_category="Disassemble"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Science"/>
- </block>
- <block id="1929" name="barStool">
- <property name="Extends" value="corrugatedMetalNoUpgradeMaster"/>
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Furniture/barstool" param1="main_mesh"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property name="Collide" value="melee,bullet,arrow,rocket"/>
- <property name="EconomicValue" value="60"/> <!-- disassemble value -->
- <property name="DescriptionKey" value="decorationBlockGroupDesc"/>
- </block>
- <!-- n Free -->
- <block id="1931" name="rConcreteStairs25CornerCNR">
- <property name="Extends" value="rConcreteMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="stairs_filled_corner"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="steelStairs25CornerCNR"/> </property>
- <property name="DowngradeBlock" value="concreteStairs25CornerCNR"/>
- <property name="ImposterExchange" value="imposterCNRFull" param1="91"/>
- </block>
- <block id="1951" name="woodWedgeTipCNRFullBottom">
- <property name="Extends" value="woodMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="wedge60_tip_corner"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="rWoodWedgeTipCNRFullBottom"/> </property>
- <property name="DowngradeBlock" value="solidWoodFrameWedgeTipCNRFullBottom"/>
- </block>
- <block id="1952" name="archTest">
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="wood_regular"/>
- <property name="Shape" value="New"/>
- <property name="Mesh" value="opaque"/>
- <property name="Model" value="arch"/>
- <property name="Texture" value="7"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1953" name="woodWedgeTipCNRFullTop">
- <property name="Extends" value="woodMaster"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="wedge60_corner"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="rWoodWedgeTipCNRFullTop"/> </property>
- <property name="DowngradeBlock" value="solidWoodFrameWedgeTipCNRFullTop"/>
- </block>
- <!-- n Free -->
- <block id="1957" name="rampGutterTest">
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="Mmetal_medium"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="ramp_gutter"/>
- <property name="Texture" value="573,574,576,577,575,578"/>
- <property name="UseGlobalUV" value="D,L,D,D,D,D"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1958" name="rampGutterOutsideCornerTest">
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="Mmetal_medium"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="ramp_gutter_outside_corner"/>
- <property name="Texture" value="573,574,576,577,575,578"/>
- <property name="UseGlobalUV" value="D,L,D,D,D,D"/>
- <drop event="Destroy" count="0"/>
- </block>
- <!-- n Free -->
- <block id="1963" name="trim01"> <!-- 1/2 plate -->
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="Mconcrete"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="trim01"/>
- <property name="Texture" value="8"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1964" name="opaqueBusinessGlass">
- <property name="Extends" value="glassBusinessCTRSheet" param1="Mesh"/>
- <property name="Model" value="plate_centered"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Texture" value="532"/>
- <property name="LightOpacity" value="8"/>
- </block>
- <block id="1965" name="cube3mTest">
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="glass"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="cube_3m"/>
- <property name="Texture" value="532"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1966" name="cube3x3x1Test">
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="Mmetal_medium"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="cube_3x3x1"/>
- <property name="Texture" value="9"/>
- <property name="MultiBlockDim" value="3,3,1"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1967" name="arch_3m_windowTEST">
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="glass"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="arch_3m_window"/>
- <property name="Texture" value="171,532,171,171,171,171"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1968" name="arch_3m_center_windowTEST">
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="glass"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="arch_3m_center_window"/>
- <property name="Texture" value="171,532,171,171,171,171"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1969" name="arch_3m_window_tipTEST">
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="glass"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="arch_3m_window_tip"/>
- <property name="Texture" value="171,532,171,171,171,171"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="1970" name="arch_3m_full_TEST">
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="glass"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="arch_3m_full"/>
- <property name="Texture" value="171"/>
- <property name="MultiBlockDim" value="3,2,1"/>
- <drop event="Destroy" count="0"/>
- </block>
- <!--
- <block id="1971" name="electricFence">
- <property name="Material" value="Mmetal_medium"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="electric_fence"/> <property name="Place" value="TowardsPlacer90"/>
- <property name="Texture" value="580,580,580,580,580,580"/>
- </block> -->
- <block id="1974" name="concreteDestroyed01">
- <property name="Group" value="Building"/>
- <property name="Material" value="Mcobblestone"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="concrete_destroyed01"/>
- <property name="Texture" value="8"/>
- <property name="ImposterExchange" value="imposterBlock" param1="2"/>
- <property class="RepairItems"> <property name="concreteMix" value="5"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="pouredConcreteBlock"/>
- <property name="Item" value="concreteMix"/>
- <property name="ItemCount" value="5"/>
- <property name="UpgradeHitCount" value="4"/>
- </property>
- <drop event="Harvest" name="rockSmall" count="16"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="destroyedStone" count="1" prob="0.75" stick_chance="1"/>
- <property name="EconomicValue" value="14"/>
- <property name="EconomicBundleSize" value="20"/>
- </block>
- <block id="1975" name="concreteDestroyed02">
- <property name="Extends" value="concreteDestroyed01"/>
- <property name="Model" value="concrete_destroyed02"/>
- </block>
- <block id="1976" name="concreteDestroyed03">
- <property name="Extends" value="concreteDestroyed01"/>
- <property name="Model" value="concrete_destroyed03"/>
- </block>
- <block id="1977" name="concreteDestroyed04">
- <property name="Extends" value="concreteDestroyed01"/>
- <property name="Model" value="concrete_destroyed04"/>
- </block>
- <block id="1978" name="sleeperSit">
- <property name="Class" value="Sleeper"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="DescriptionKey" value="sleeperGroupDesc"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Model" value="Entities/Zombies/SleeperPoses/idleSit"/>
- <property name="Pose" value="0"/>
- <property name="Material" value="organic"/>
- <property name="LookIdentity" value="0,0,1"/>
- </block>
- <block id="1979" name="sleeperBack">
- <property name="Extends" value="sleeperSit"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Model" value="Entities/Zombies/SleeperPoses/idleBack"/>
- <property name="Pose" value="1"/>
- <property name="LookIdentity" value="0,0,1"/>
- </block>
- <block id="1980" name="sleeperSideLeft">
- <property name="Extends" value="sleeperSit"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Model" value="Entities/Zombies/SleeperPoses/idleSideLeft"/>
- <property name="Pose" value="2"/>
- <property name="LookIdentity" value="0,0,1"/>
- </block>
- <block id="1981" name="sleeperSideRight">
- <property name="Extends" value="sleeperSit"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Model" value="Entities/Zombies/SleeperPoses/idleSideRight"/>
- <property name="Pose" value="3"/>
- <property name="LookIdentity" value="0,0,1"/>
- </block>
- <block id="1982" name="sleeperStomach">
- <property name="Extends" value="sleeperSit"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Model" value="Entities/Zombies/SleeperPoses/idleStomach"/>
- <property name="Pose" value="4"/>
- <property name="LookIdentity" value="0,0,1"/>
- </block>
- <block id="1983" name="concreteDestroyed05">
- <property name="Extends" value="concreteDestroyed01"/>
- <property name="Model" value="concrete_destroyed05"/>
- </block>
- <block id="1984" name="concreteDestroyed06">
- <property name="Extends" value="concreteDestroyed01"/>
- <property name="Model" value="concrete_destroyed06"/>
- </block>
- <block id="1985" name="concreteDestroyed07">
- <property name="Extends" value="concreteDestroyed01"/>
- <property name="Model" value="concrete_destroyed07"/>
- </block>
- <block id="1986" name="sleeperIdle">
- <property name="Extends" value="sleeperSit"/>
- <property name="ExcludeWalkType" value="4"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="Model" value="Entities/Zombies/SleeperPoses/idleSleep"/>
- <property name="Pose" value="5"/>
- <property name="LookIdentity" value="0,0,1"/>
- </block>
- <!-- ore block visualisation. Uncomment this section to make underground ores visible.
- <block id="7" name="ironOre">
- <property name="Extends" value="glassShowerBlock"/>
- <property name="MaxDamage" value="3500"/>
- <property name="CanPickup" value="true"/><property name="ActivationDistance" value="50"/><property name="ActivationDistance" value="50"/>
- </block>
- <block id="6" name="potassiumNitrate">
- <property name="Extends" value="rConcretePillar50"/>
- <property name="CanPickup" value="true"/><property name="ActivationDistance" value="50"/>
- </block>
- <block id="11" name="leadOre">
- <property name="Extends" value="scrapIronBlock"/>
- <property name="CanPickup" value="true"/><property name="ActivationDistance" value="50"/>
- </block>
- <block id="16" name="gravel">
- <property name="Material" value="cloth"/>
- <property name="Shape" value="Ext3dModel"/><property name="Texture" value="293"/>
- <property name="Mesh" value="models"/><property name="Model" value="Rocks/Rock05" param1="main_mesh"/>
- <property name="MaxDamage" value="3500"/>
- <property name="CanPickup" value="true"/><property name="ActivationDistance" value="50"/>
- </block>
- <block id="27" name="coalOre">
- <property name="Extends" value="woodCrossCtr"/>
- <property name="CanPickup" value="true"/><property name="ActivationDistance" value="50"/>
- </block>
- <block id="33" name="oilDeposit">
- <property name="Extends" value="rustyIronCrossCtr"/>
- <property name="CanPickup" value="true"/><property name="ActivationDistance" value="50"/>
- </block>
- <block id="70" name="gravelPlusIron">
- <property name="Extends" value="gravel"/>
- <property name="MaxDamage" value="3500"/>
- <property name="CanPickup" value="true"/>
- </block>
- <block id="71" name="gravelPlusLead">
- <property name="Extends" value="gravel"/>
- <property name="CanPickup" value="true"/>
- </block>
- <block id="72" name="gravelPlusPotassium">
- <property name="Extends" value="gravel"/>
- <property name="CanPickup" value="true"/>
- </block>
- <block id="73" name="gravelPlusCoal">
- <property name="Extends" value="gravel"/>
- <property name="CanPickup" value="true"/>
- </block>
- <block id="10" name="clay">
- <property name="Material" value="clay"/>
- <property name="Shape" value="Ext3dModel"/><property name="Texture" value="293"/>
- <property name="Mesh" value="models"/><property name="Model" value="LootContainers/backpack02" param1="main_mesh"/>
- <property name="MaxDamage" value="3500"/>
- <property name="CanPickup" value="true"/><property name="ActivationDistance" value="50"/>
- </block>
- <block id="47" name="clayInSandstone">
- <property name="Extends" value="clay"/>
- </block>
- <block id="23" name="silverOre">
- <property name="Material" value="wood_regular"/>
- <property name="Shape" value="Ext3dModel"/><property name="Texture" value="293"/>
- <property name="Mesh" value="models"/><property name="Model" value="Plants/plant02" param1="main_mesh"/>
- <property name="CanPickup" value="true"/><property name="ActivationDistance" value="50"/>
- </block>
- <block id="29" name="goldOre">
- <property name="Extends" value="silverOre"/>
- <property name="CanPickup" value="true"/>
- </block>
- <block id="34" name="diamondOre">
- <property name="Extends" value="silverOre"/>
- <property name="CanPickup" value="true"/>
- </block>
- -->
- <block id="1999" name="cntCollapsedBatterybank">
- <property name="CreativeMode" value="Dev"/>
- <property name="Class" value="Loot"/>
- <property name="LootList" value="97"/>
- <property name="CustomIcon" value="batterybank"/>
- <property name="Material" value="Miron_scrap"/>
- <property name="MaxDamage" value="500"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Entities/Electrical/battery_bankPrefab"/> <property name="HandleFace" value="Bottom"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property class="RepairItems">
- <property name="forgedIron" value="8"/>
- <property name="electricParts" value="6"/>
- <property name="electronicParts" value="2"/>
- <property name="scrapPlastics" value="4"/>
- </property>
- <drop event="Harvest" name="scrapIron" count="120" tool_category="harvestingTools"/>
- <drop event="Harvest" name="forgedIron" count="3" tool_category="Disassemble"/>
- <drop event="Harvest" name="electricParts" count="2,3" tool_category="Disassemble"/>
- <drop event="Harvest" name="electronicParts" count="1,2" prob="0.6" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapPlastics" count="1,2" tool_category="Disassemble"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Decor/Miscellaneous"/>
- <property name="DescriptionKey" value="decorationBlockGroupDesc"/>
- <property name="SellableToTrader" value="false"/>
- </block>
- <block id="2000" name="cntCollapsedGeneratorbank">
- <property name="CreativeMode" value="Dev"/>
- <property name="Class" value="Loot"/>
- <property name="LootList" value="98"/>
- <property name="CustomIcon" value="generatorbank"/>
- <property name="Material" value="Miron_scrap"/>
- <property name="MaxDamage" value="500"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Entities/Electrical/generatorPrefab"/> <property name="HandleFace" value="Bottom"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property class="RepairItems">
- <property name="forgedIron" value="8"/>
- <property name="mechanicalParts" value="8"/>
- <property name="electricParts" value="8"/>
- <property name="electronicParts" value="3"/>
- </property>
- <drop event="Harvest" name="scrapIron" count="192" tool_category="harvestingTools"/>
- <drop event="Harvest" name="forgedIron" count="3" tool_category="Disassemble"/>
- <drop event="Harvest" name="mechanicalParts" count="3" tool_category="Disassemble"/>
- <drop event="Harvest" name="electricParts" count="3" tool_category="Disassemble"/>
- <drop event="Harvest" name="electronicParts" count="1,2" prob="0.6" tool_category="Disassemble"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Decor/Miscellaneous"/>
- <property name="DescriptionKey" value="decorationBlockGroupDesc"/>
- <property name="SellableToTrader" value="false"/>
- </block>
- <block id="2001" name="generatorbank">
- <property name="Class" value="Generator"/>
- <property name="Material" value="Mmetal_medium"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Entities/Electrical/generatorPrefab"/> <property name="HandleFace" value="Bottom"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="DescriptionKey" value="powerSourceDesc"/>
- <property name="MaxFuel" value="1000"/>
- <property name="OutputPerFuel" value="11250"/>
- <property name="MaxPower" value="12250"/>
- <property name="OutputPerStack" value="100"/>
- <property name="SlotItem" value="smallEngine"/>
- <property name="Group" value="Science"/>
- <property class="RepairItems">
- <property name="forgedIron" value="8"/>
- <property name="mechanicalParts" value="8"/>
- <property name="electricParts" value="8"/>
- <property name="electronicParts" value="3"/>
- </property>
- <drop event="Harvest" name="scrapIron" count="192" tool_category="harvestingTools"/>
- <drop event="Harvest" name="forgedIron" count="3" tool_category="Disassemble"/>
- <drop event="Harvest" name="mechanicalParts" count="3" tool_category="Disassemble"/>
- <drop event="Harvest" name="electricParts" count="3" tool_category="Disassemble"/>
- <drop event="Harvest" name="electronicParts" count="1,2" prob="0.6" tool_category="Disassemble"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Stacknumber" value="1"/>
- <property name="TakeDelay" value="15"/>
- <property name="EconomicValue" value="500"/>
- </block>
- <block id="2002" name="switch">
- <property name="Class" value="Switch"/>
- <property name="Material" value="Mmetal_weak"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Entities/Electrical/power_switchPrefab"/> <property name="HandleFace" value="South"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="RequiredPower" value="0"/>
- <property name="TriggerType" value="Switch"/>
- <property name="Group" value="Science"/>
- <property class="RepairItems"> <property name="forgedIron" value="2"/> </property>
- <drop event="Destroy" name="scrapIron" count="5" prob="1"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="TakeDelay" value="5"/>
- <property name="EconomicValue" value="50"/>
- </block>
- <!-- n Free -->
- <block id="2004" name="solarbank">
- <property name="Class" value="SolarPanel"/>
- <property name="Material" value="Mmetal_weak"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Entities/Electrical/solar_panelPrefab"/>
- <property name="MultiBlockDim" value="4,1,1"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="DescriptionKey" value="powerSourceDesc"/>
- <property name="OutputPerStack" value="30"/>
- <property name="SlotItem" value="solarCell"/>
- <property name="MaxPower" value="180"/>
- <property name="Group" value="Science"/>
- <property name="ActivationDistance" value="6"/>
- <property class="RepairItems">
- <property name="forgedIron" value="5"/>
- <property name="electricParts" value="3"/>
- <property name="electronicParts" value="2"/>
- <property name="scrapPlastics" value="2"/>
- </property>
- <drop event="Harvest" name="" count="0" tool_category="Disassemble"/>
- <drop event="Destroy" count="0"/>
- <drop event="Destroy" name="solarbank" count="1" tool_category="Disassemble"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Stacknumber" value="1"/>
- <property name="TakeDelay" value="15"/>
- <property name="EconomicValue" value="2000"/>
- </block>
- <block id="2005" name="batterybank">
- <property name="Class" value="BatteryBank"/>
- <property name="Material" value="Mmetal_weak"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Entities/Electrical/battery_bankPrefab"/> <property name="HandleFace" value="Bottom"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="DescriptionKey" value="powerSourceDesc"/>
- <property name="MaxPower" value="400"/>
- <property name="InputPerTick" value="5"/>
- <property name="ChargePerInput" value="1"/>
- <property name="OutputPerStack" value="50"/>
- <property name="OutputPerCharge" value="90"/>
- <property name="SlotItem" value="carBattery"/>
- <property name="Group" value="Science"/>
- <property class="RepairItems">
- <property name="forgedIron" value="8"/>
- <property name="electricParts" value="6"/>
- <property name="electronicParts" value="2"/>
- <property name="scrapPlastics" value="4"/>
- </property>
- <drop event="Harvest" name="scrapIron" count="120" tool_category="harvestingTools"/>
- <drop event="Harvest" name="forgedIron" count="3" tool_category="Disassemble"/>
- <drop event="Harvest" name="electricParts" count="2,3" tool_category="Disassemble"/>
- <drop event="Harvest" name="electronicParts" count="1,2" prob="0.6" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapPlastics" count="1,2" tool_category="Disassemble"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Stacknumber" value="1"/>
- <property name="TakeDelay" value="15"/>
- <property name="EconomicValue" value="400"/>
- </block>
- <block id="2006" name="electricwirerelay">
- <property name="Class" value="Powered"/>
- <property name="Material" value="Mmetal_weak"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Entities/Electrical/relayPrefab"/> <property name="HandleFace" value="Bottom"/>
- <property name="ModelOffset" value="0,0.5,0"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="RequiredPower" value="1"/>
- <property name="Group" value="Science"/>
- <property class="RepairItems"> <property name="forgedIron" value="1"/></property>
- <drop event="Harvest" name="electricParts" count="1" prob="0.2" tool_category="Disassemble"/>
- <drop event="Destroy" name="scrapIron" count="1,5" prob="1"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="TakeDelay" value="5"/>
- <property name="EconomicValue" value="28"/>
- </block>
- <block id="2007" name="pressureplate">
- <property name="Class" value="PressurePlate"/>
- <property name="Material" value="Mmetal_medium"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Entities/Electrical/pressure_platePrefab"/> <property name="HandleFace" value="Bottom"/>
- <property name="ImposterExchange" value="imposterPlate" param1="143"/>
- <property name="CanPickup" value="false"/>
- <property name="MultiBlockDim" value="1,1,1"/>
- <property name="RequiredPower" value="0"/>
- <property name="Group" value="Science"/>
- <property name="ModelOffset" value="0,0.5,0"/>
- <property class="RepairItems">
- <property name="forgedIron" value="8"/>
- <property name="mechanicalParts" value="1"/>
- <property name="electricParts" value="1"/>
- </property>
- <drop event="Harvest" name="electricParts" count="0,1" tool_category="Disassemble"/>
- <drop event="Harvest" name="mechanicalParts" count="0,1" tool_category="Disassemble"/>
- <drop event="Destroy" name="scrapIron" count="5,20" prob="1"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="TakeDelay" value="5"/>
- <property name="EconomicValue" value="124"/>
- <property name="PickupJournalEntry" value="triggerDelayDurationTip,passthroughTriggeringTip"/>
- </block>
- <block id="2008" name="speaker">
- <property name="CreativeMode" value="Player"/>
- <property name="Class" value="Speaker"/>
- <property name="PlaySound" value="alarm1"/>
- <property name="Material" value="Mmetal_weak"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Model" value="Entities/Electrical/loudspeakerPrefab"/> <property name="HandleFace" value="South"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="LootList" value="42"/>
- <property name="RequiredPower" value="5"/>
- <property name="Group" value="Science"/>
- <property class="RepairItems">
- <property name="forgedIron" value="3"/>
- <property name="electricParts" value="2"/>
- </property>
- <drop event="Harvest" name="electricParts" count="0,2" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapIron" count="5,10"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="TakeDelay" value="5"/>
- <property name="EconomicValue" value="72"/>
- </block>
- <block id="2009" name="electrictimerrelay">
- <property name="Class" value="TimerRelay"/>
- <property name="Material" value="Mmetal_weak"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Entities/Electrical/relay_timerPrefab"/> <property name="HandleFace" value="Bottom"/>
- <property name="ModelOffset" value="0,0.5,0"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="PoweredType" value="Constant"/>
- <property name="RequiredPower" value="0"/>
- <property name="Group" value="Science"/>
- <property class="RepairItems">
- <property name="forgedIron" value="2"/>
- <property name="electricParts" value="1"/>
- <property name="electronicParts" value="2"/>
- </property>
- <drop event="Harvest" name="electricParts" count="0,1" tool_category="Disassemble"/>
- <drop event="Harvest" name="electronicParts" count="0,2" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapIron" count="5,10"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="TakeDelay" value="5"/>
- <property name="EconomicValue" value="119"/>
- </block>
- <block id="2010" name="bladeTrap">
- <property name="Class" value="BladeTrap"/>
- <property name="Material" value="Mmetal_hard"/>
- <property name="Damage" value="20"/>
- <property name="DamageReceived" value="4"/>
- <property name="BreakingPercentage" value="0.5"/>
- <property name="BrokenPercentage" value="0.25"/>
- <property name="ImpactSound" value="bladetrap_impact"/>
- <property name="StartSound" value="bladetrap_startup"/>
- <property name="StopSound" value="bladetrap_stop"/>
- <property name="RunningSound" value="bladetrap_fire_lp"/>
- <property name="RunningSoundBreaking" value="bladetrap_dm1_lp"/>
- <property name="RunningSoundBroken" value="bladetrap_dm2_lp"/>
- <property name="MaxDamage" value="2000"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="ModelEntity"/>
- <property class="RepairItems"> <property name="electronicParts" value="1"/> <property name="scrapIron" value="1"/> </property>
- <property name="Model" value="Entities/Electrical/trap_spinning_bladePrefab"/> <property name="HandleFace" value="Bottom"/>
- <property name="MultiBlockDim" value="3,1,3"/>
- <property name="ImposterExchange" value="imposterPlate" param1="111"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Collide" value="movement,melee,bullet,arrow,rocket"/>
- <property name="RequiredPower" value="20"/>
- <property name="Group" value="Tools/Traps,Science"/>
- <property name="ActivationDistance" value="6"/>
- <property class="RepairItems">
- <property name="forgedSteel" value="16"/>
- <property name="mechanicalParts" value="5"/>
- <property name="electricParts" value="3"/>
- </property>
- <drop event="Harvest" name="mechanicalParts" count="1,4" tool_category="Disassemble"/>
- <drop event="Harvest" name="electricParts" count="1,3" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapIron" count="20,100"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Stacknumber" value="10"/>
- <property name="TakeDelay" value="10"/>
- <property name="EconomicValue" value="444"/>
- </block>
- <block id="2011" name="dartTrap">
- <property name="Class" value="Launcher"/>
- <property name="Material" value="Mmetal_hard"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Entities/Electrical/arrowTrapPrefab"/> <property name="HandleFace" value="South"/>
- <property name="PlaySound" value="darttrap_fire"/>
- <!-- <property name="StartSound" value="darttrap_start"/> -->
- <property name="EndSound" value="darttrap_end"/>
- <property name="ImposterExchange" value="imposterBlock" param1="109"/>
- <property name="BurstFireRate" value="0.5"/>
- <property name="ShowTargeting" value="false"/>
- <property name="AmmoItem" value="steelDart"/>
- <property name="RequiredPower" value="10"/>
- <property name="Group" value="Tools/Traps,Science"/>
- <property class="RepairItems">
- <property name="forgedSteel" value="16"/>
- <property name="mechanicalParts" value="3"/>
- <property name="electricParts" value="2"/>
- </property>
- <drop event="Harvest" name="mechanicalParts" count="1,3" tool_category="Disassemble"/>
- <drop event="Harvest" name="electricParts" count="1,2" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapIron" count="20,100"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Stacknumber" value="10"/>
- <property name="TakeDelay" value="10"/>
- <property name="EconomicValue" value="220"/>
- </block>
- <block id="2012" name="rampCornerCutoutTest">
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="wood_regular"/>
- <property name="Texture" value="381"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="ramp_corner"/>
- <property name="Mesh" value="cutout"/>
- </block>
- <block id="2014" name="curve_3x3x1TEST">
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="Mbrick"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="curve_3x3x1"/>
- <property name="Texture" value="171"/>
- <property name="MultiBlockDim" value="3,1,3"/>
- </block>
- <block id="2015" name="turret_3x3TEST">
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="metal"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="turret_3x3"/>
- <property name="Texture" value="170"/>
- <property name="MultiBlockDim" value="6,3,6"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="2016" name="turret_4x4x6TEST">
- <property name="CreativeMode" value="Dev"/>
- <property name="Material" value="metal"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="turret_4x4x6"/>
- <property name="Texture" value="170"/>
- <property name="MultiBlockDim" value="4,6,4"/>
- <drop event="Destroy" count="0"/>
- </block>
- <block id="2017" name="pressureplateLong">
- <property name="Class" value="PressurePlate"/>
- <property name="Material" value="Mmetal_hard"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Entities/Electrical/pressure_plate_longPrefab"/> <property name="HandleFace" value="Bottom"/>
- <property name="MultiBlockDim" value="5,1,1"/>
- <property name="ImposterExchange" value="imposterPlate" param1="143"/>
- <property name="CanPickup" value="false"/>
- <property name="RequiredPower" value="0"/>
- <property name="Group" value="Science"/>
- <property name="ModelOffset" value="0,0.5,0"/>
- <property class="RepairItems">
- <property name="forgedIron" value="40"/>
- <property name="mechanicalParts" value="6"/>
- <property name="electricParts" value="4"/>
- </property>
- <drop event="Harvest" name="electricParts" count="0,1" tool_category="Disassemble"/>
- <drop event="Harvest" name="mechanicalParts" count="0,1" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapIron" count="20,100"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="TakeDelay" value="5"/>
- <property name="EconomicValue" value="524"/>
- <property name="DescriptionKey" value="pressureplateDesc"/>
- <property name="PickupJournalEntry" value="triggerDelayDurationTip,passthroughTriggeringTip"/>
- </block>
- <!-- n Free -->
- <block id="2020" name="spotlightPlayer">
- <property name="CreativeMode" value="Player"/>
- <property name="CustomIcon" value="spotlightNailedDownPOI"/>
- <property name="Class" value="Spotlight"/>
- <property name="DescriptionKey" value="lightPlayerGroupDesc"/>
- <property name="RuntimeSwitch" value="true"/>
- <property name="Material" value="metal"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Model" value="Entities/Lighting/player_spotlightPrefab"/>
- <!-- <property name="ModelOffset" value="0,-0.0625,0"/> -->
- <property name="ImposterDontBlock" value="true"/>
- <property name="Place" value="Spotlight"/>
- <property class="RepairItems">
- <property name="electricParts" value="6"/>
- <property name="scrapIron" value="40"/>
- </property>
- <drop event="Harvest" name="scrapIron" count="24" tool_category="harvestingTools"/>
- <drop event="Harvest" name="scrapIron" count="20" tool_category="Disassemble"/>
- <drop event="Harvest" name="electricParts" count="3" tool_category="Disassemble"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="EconomicValue" value="310"/>
- <property name="Group" value="Science"/>
- <property name="TakeDelay" value="10"/>
- <property name="PickupJournalEntry" value="cameraTip"/>
- </block>
- <block id="2021" name="industrialLight01_player">
- <property name="Extends" value="industrialLight01"/>
- <property name="DescriptionKey" value="lightPlayerGroupDesc"/>
- <property name="CustomIcon" value="industrialLight01"/>
- <property name="RuntimeSwitch" value="true"/>
- <property name="HandleFace" value="South"/>
- <property class="RepairItems">
- <property name="forgedIron" value="1"/>
- <property name="electricParts" value="3"/>
- <property name="electronicParts" value="2"/>
- </property>
- <drop event="Harvest" name="electricParts" count="1,4" tool_category="Disassemble"/> <!-- HV: mounted fluorescent lamp -->
- <drop event="Harvest" name="electronicParts" count="1,2" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapPlastics" count="1,2" tool_category="Disassemble"/>
- <property name="TakeDelay" value="5"/>
- </block>
- <block id="2022" name="porchLight01_player">
- <property name="Extends" value="porchLight01"/>
- <property name="DescriptionKey" value="lightPlayerGroupDesc"/>
- <property name="CustomIcon" value="porchLight01"/>
- <property name="RuntimeSwitch" value="true"/>
- <property name="HandleFace" value="West"/>
- <property name="TakeDelay" value="5"/>
- </block>
- <block id="2023" name="ceilingLight01_player">
- <property name="Extends" value="porchLight01"/>
- <property name="DescriptionKey" value="lightPlayerGroupDesc"/>
- <property name="CustomIcon" value="ceilingLight01"/>
- <property name="RuntimeSwitch" value="true"/>
- <property name="Material" value="glass"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Model" value="Entities/Lighting/player_ceilingLight01Prefab"/> <property name="HandleFace" value="Top"/>
- <property name="TakeDelay" value="5"/>
- </block>
- <block id="2024" name="ceilingLight02_player">
- <property name="Extends" value="porchLight01"/>
- <property name="DescriptionKey" value="lightPlayerGroupDesc"/>
- <property name="CustomIcon" value="ceilingLight02"/>
- <property name="RuntimeSwitch" value="true"/>
- <property name="Model" value="Entities/Lighting/player_ceilingLight02Prefab"/>
- <property name="HandleFace" value="Top"/>
- <property name="TakeDelay" value="5"/>
- </block>
- <block id="2025" name="wallLight01_player">
- <property name="Extends" value="porchLight01"/>
- <property name="DescriptionKey" value="lightPlayerGroupDesc"/>
- <property name="CustomIcon" value="wallLight01"/>
- <property name="RuntimeSwitch" value="true"/>
- <property name="Model" value="Entities/Lighting/player_wall_light01Prefab"/>
- <property name="HandleFace" value="South"/>
- <property name="TakeDelay" value="5"/>
- </block>
- <block id="2026" name="ceilingLight07_player">
- <property name="Extends" value="porchLight01"/>
- <property name="DescriptionKey" value="lightPlayerGroupDesc"/>
- <property name="CustomIcon" value="ceilingLight07"/>
- <property name="RuntimeSwitch" value="true"/>
- <property name="HandleFace" value="Top"/>
- <property class="RepairItems">
- <property name="forgedIron" value="1"/>
- <property name="electricParts" value="3"/>
- <property name="electronicParts" value="2"/>
- </property>
- <drop event="Harvest" name="electricParts" count="1,4" tool_category="Disassemble"/> <!-- HV: mounted fluorescent lamp -->
- <drop event="Harvest" name="electronicParts" count="1,2" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapPlastics" count="1,2" tool_category="Disassemble"/>
- <property name="Model" value="Entities/Lighting/player_ceilingLight07Prefab"/>
- <property name="TakeDelay" value="5"/>
- </block>
- <block id="2028" name="tripwirepost">
- <property name="Class" value="TripWire"/>
- <property name="Material" value="wood_weak"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Entities/Electrical/trip_wirePrefab"/> <property name="HandleFace" value="Bottom"/>
- <property name="ModelOffset" value="0,0.5,0"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="RequiredPower" value="1"/>
- <property name="Group" value="Science"/>
- <drop event="Destroy" name="wood" count="5"/>
- <drop event="Fall" name="woodDebris" count="1" prob="0.3" stick_chance="1"/>
- <property name="EconomicValue" value="16"/>
- <property name="PickupJournalEntry" value="triggerDelayDurationTip,passthroughTriggeringTip"/>
- </block>
- <block id="2029" name="electricfencepost">
- <property name="Class" value="ElectricWire"/>
- <property name="Material" value="Mmetal_weak"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Mesh" value="models"/>
- <property name="MaxDamage" value="200"/>
- <property name="DamageReceived" value="0.5"/>
- <property name="Model" value="Entities/Electrical/electric_fencePrefab"/> <property name="HandleFace" value="Bottom"/>
- <property class="RepairItems"> <property name="electronicParts" value="1"/> <property name="scrapIron" value="1"/> </property>
- <property name="ModelOffset" value="0,0.5,0"/>
- <property name="MultiBlockDim" value="1,2,1"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="RequiredPower" value="5"/>
- <property name="Buff" value="shockedBuff"/>
- <property name="BuffChance" value="1"/>
- <property name="Group" value="Tools/Traps,Science"/>
- <property class="RepairItems">
- <property name="forgedIron" value="4"/>
- <property name="electricParts" value="1"/>
- </property>
- <drop event="Harvest" name="electricParts" count="0,1" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapIron" count="5,40"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="EconomicValue" value="62"/>
- </block>
- <block id="2030" name="motionsensor">
- <property name="Class" value="MotionSensor"/>
- <property name="Material" value="Mmetal_weak"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Entities/Electrical/motion_sensorPrefab"/>
- <property name="OnlySimpleRotations" value="true"/>
- <property name="ModelOffset" value="0,0.5,0"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="RequiredPower" value="5"/>
- <property name="YawRange" value="90"/>
- <property name="PitchRange" value="90"/>
- <property name="Group" value="Science"/>
- <property class="RepairItems">
- <property name="forgedIron" value="2"/>
- <property name="electronicParts" value="1"/>
- </property>
- <drop event="Harvest" name="electronicParts" count="0,2" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapIron" count="5,10"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="EconomicValue" value="135"/>
- <property name="PickupJournalEntry" value="cameraTip,triggerDelayDurationTip,passthroughTriggeringTip"/>
- </block>
- <!-- n Free -->
- <block id="2041" name="glassShowerRamp">
- <property name="Material" value="glass"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="1"/> <!-- juuuust enough to get light level < 15 and keep the rain out -->
- <property name="Model" value="ramp_glass"/>
- <property name="Mesh" value="transparent"/>
- <property name="Texture" value="285"/>
- <property name="DescriptionKey" value="glassGroupDesc"/>
- <drop event="Destroy" name="brokenGlass" count="1,4"/>
- </block>
- <!-- Valmod Blocks -->
- <block id="950" name="streetLightPlayer">
- <property name="Extends" value="streetLight01"/>
- <property name="DescriptionKey" value="lightPlayerGroupDesc"/>
- <property name="CreativeMode" value="Player"/>
- <property name="CustomIcon" value="streetLight01"/>
- <property name="RuntimeSwitch" value="true"/>
- <property name="HandleFace" value="South"/>
- <property class="RepairItems">
- <property name="forgedIron" value="1"/>
- <property name="electricParts" value="3"/>
- <property name="electronicParts" value="2"/>
- </property>
- <drop event="Harvest" name="electricParts" count="1,4" tool_category="Disassemble"/> <!-- HV: mounted fluorescent lamp -->
- <drop event="Harvest" name="electronicParts" count="1,2" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapPlastics" count="1,2" tool_category="Disassemble"/>
- <property name="TakeDelay" value="5"/>
- </block>
- <block id="1700" name="trapFall">
- <property name="Extends" value="dirt" />
- <property name="Material" value="MbarbedWire" />
- <property name="Texture" value="396,2,2,2,2,2" />
- <property name="MaxDamage" value="1" />
- <property name="Class" value="Mine" />
- </block>
- <block id="1702" name="cntGarbageDisposalEmpty">
- <property name="CustomIcon" value="cntGarbageDisposal" />
- <property name="Material" value="Mmetal_thin" />
- <property name="StabilitySupport" value="false" />
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/trash_can01" param1="main_mesh" />
- <drop event="Destroy" name="scrapIron" count="0" prob="1" />
- <property name="Class" value="UpgradeRated" />
- <property name="UpgradeRated.ToBlock" value="cntGarbageDisposal" />
- <property name="UpgradeRated.Rate" value="1" />
- </block>
- <block id="1703" name="cntGarbageDisposal">
- <property name="Class" value="Loot" />
- <property name="Material" value="Mmetal_thin" />
- <property name="StabilitySupport" value="false" />
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/trash_can01" param1="main_mesh" />
- <property name="LootList" value="115" />
- <drop event="Destroy" name="scrapIron" count="0" prob="1" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="cntGarbageDisposalEmpty"/>
- <property name="Item" value="trashbag"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="DowngradeBlock" value="cntGarbageDisposalEmpty" />
- </block>
- <!--
- <block id="1713" name="hideBlockConcrete">
- <property name="MaxDamage" value="6000" />
- <property name="Material" value="Mconcrete" />
- <property name="Texture" value="8,8,8,8,8,8" />
- <property name="CustomIcon" value="Concrete_Hidden_Door" />
- <drop event="Destroy" name="hiddenConcreteDoor" count="1" prob="1" />
- <property name="Place" value="TowardsPlacerInverted" />
- <property name="MultiBlockDim" value="1,2,1" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hiddenConcreteDoor"/>
- <property name="Item" value="Remote"/>
- <property name="ItemCount" value="0"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property class="RepairItems"><property name="concreteMix" value="5" /></property>
- </block>
- <block id="1714" name="hiddenConcreteDoor">
- <property name="MaxDamage" value="6000" />
- <property name="CustomIcon" value="Concrete_Hidden_Door" />
- <property name="DescriptionKey" value="hiddenDoorDesc"/>
- <property name="Material" value="Mconcrete" />
- <property name="Texture" value="8,8,8,8,8,8" />
- <drop event="Destroy" name="hiddenConcreteDoor" count="1" prob="1" />
- <property name="Place" value="TowardsPlacerInverted" />
- <property name="MultiBlockDim" value="2,2,1" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hideBlockConcrete"/>
- <property name="Item" value="Remote"/>
- <property name="ItemCount" value="0"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property class="RepairItems"><property name="concreteMix" value="5" /></property>
- </block>
- <block id="1715" name="hideBlockWood">
- <property name="MaxDamage" value="800" />
- <property name="CustomIcon" value="hiddenWoodDoor" />
- <property name="Material" value="wood+wood" />
- <property name="Texture" value="241" />
- <drop event="Destroy" name="hiddenWoodDoor" count="1" prob="1" />
- <property name="Place" value="TowardsPlacerInverted" />
- <property name="MultiBlockDim" value="1,2,1" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hiddenWoodDoor"/>
- <property name="Item" value="Remote"/>
- <property name="ItemCount" value="0"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property class="RepairItems"> <property name="wood" value="10" /> </property>
- </block>
- <block id="1716" name="hiddenWoodDoor">
- <property name="MaxDamage" value="800" />
- <property name="DescriptionKey" value="hiddenDoorDesc"/>
- <property name="Material" value="wood+wood" />
- <property name="Texture" value="241" />
- <drop event="Destroy" name="hiddenWoodDoor" count="1" prob="1" />
- <property name="Place" value="TowardsPlacerInverted" />
- <property name="MultiBlockDim" value="2,2,1" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hideBlockWood"/>
- <property name="Item" value="Remote"/>
- <property name="ItemCount" value="0"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property class="RepairItems"> <property name="wood" value="10" /> </property>
- </block>
- <block id="1717" name="AutoWall_Wood">
- <property name="DescriptionKey" value="autoWallDesc"/>
- <property name="Class" value="PlantGrowing" />
- <property name="Material" value="wood" />
- <property name="Texture" value="241" />
- <property name="IsTerrainDecoration" value="true" />
- <property class="PlantGrowing">
- <property name="FertileLevel" value="0" />
- <property name="Next" value="woodBlock" />
- <property name="GrowthRate" value=".01" />
- <property name="LightLevelStay" value="0" />
- <property name="IsRandom" value="false" />
- <property name="IsGrowOnTopEnabled" value="true" />
- <property name="GrowOnTop" value="AutoWall_Wood" param1="5" param2="woodBlock" />
- </property>
- </block>
- <block id="1718" name="AutoWall_Concrete">
- <property name="DescriptionKey" value="autoWallDesc"/>
- <property name="Class" value="PlantGrowing" />
- <property name="Material" value="Mconcrete" />
- <property name="Texture" value="8,8,8,8,8,8" />
- <property name="IsTerrainDecoration" value="true" />
- <property class="PlantGrowing">
- <property name="FertileLevel" value="0" />
- <property name="Next" value="concreteMaster" />
- <property name="GrowthRate" value=".01" />
- <property name="LightLevelStay" value="0" />
- <property name="IsRandom" value="false" />
- <property name="IsGrowOnTopEnabled" value="true" />
- <property name="GrowOnTop" value="AutoWall_Concrete" param1="5" param2="concreteMaster" />
- </property>
- </block>
- <block id="1719" name="AutoWall_Reinforced_Concrete">
- <property name="DescriptionKey" value="autoWallDesc"/>
- <property name="Class" value="PlantGrowing" />
- <property name="MaxDamage" value="1500" />
- <property name="Material" value="Mconcrete" />
- <property name="Texture" value="176,176,186,186,186,186" />
- <property class="PlantGrowing">
- <property name="FertileLevel" value="0" />
- <property name="Next" value="pouredConcreteBlock" />
- <property name="GrowthRate" value=".01" />
- <property name="LightLevelStay" value="0" />
- <property name="IsRandom" value="false" />
- <property name="IsGrowOnTopEnabled" value="true" />
- <property name="GrowOnTop" value="AutoWall_Reinforced_Concrete" param1="5" param2="pouredConcreteBlock" />
- </property>
- </block>
- <block id="1720" name="AutoWall_Steel">
- <property name="DescriptionKey" value="autoWallDesc"/>
- <property name="Class" value="PlantGrowing" />
- <property name="Material" value="Msteel" />
- <property name="Texture" value="355,355,356,356,356,356" />
- <property name="IsTerrainDecoration" value="true" />
- <property class="PlantGrowing">
- <property name="FertileLevel" value="0" />
- <property name="Next" value="steelMaster" />
- <property name="GrowthRate" value=".01" />
- <property name="LightLevelStay" value="0" />
- <property name="IsRandom" value="false" />
- <property name="IsGrowOnTopEnabled" value="true" />
- <property name="GrowOnTop" value="AutoWall_Steel" param1="5" param2="steelMaster" />
- </property>
- </block> -->
- <block id="1721" name="workstationCombine">
- <property name="Extends" value="woodTable" />
- <property name="DescriptionKey" value="workstationCombineDesc"/>
- <property name="Stacknumber" value="1"/>
- <property name="Texture" value="74" />
- <property name="MaxDamage" value="50" />
- <property name="StabilitySupport" value="false" />
- <property name="Class" value="Workstation" />
- <property class="Workstation">
- <property name="Modules" value="output"/>
- </property>
- <property name="Group" value="Building" />
- </block>
- <block id="1722" name="cntEPSDrawer">
- <property name="Extends" value="morticianDrawer" />
- <property name="CustomIcon" value="morticianDrawer" />
- <property name="Class" value="SecureLoot" />
- <property name="LootList" value="108" />
- <drop event="Destroy" count="0" />
- </block>
- <block id="1724" name="workstationMerchant">
- <property name="Extends" value="cntMailbox" />
- <property name="MaxDamage" value="50" />
- <property name="StabilitySupport" value="false" />
- <property name="DescriptionKey" value="workstationMerchantDesc"/>
- <property name="Model" value="LootContainers/mailbox02" param1="main_mesh" />
- <drop event="Destroy" name="woodDebris" count="0" />
- <drop event="Fall" name="woodDebris" count="0" prob="1.0" stick_chance=".75" />
- <property name="Group" value="Basics" />
- <property class="RepairItems">
- <property name="wood" value="10" />
- </property>
- <property name="Stacknumber" value="1" />
- <property name="Class" value="VendingMachine" />
- <property name="TraderID" value="20" />
- </block>
- <block id="1725" name="workstationQuest">
- <property name="Extends" value="chaulkboardPlate" />
- <property name="MaxDamage" value="50" />
- <property name="StabilitySupport" value="false" />
- <property name="Stacknumber" value="1" />
- <property name="Class" value="VendingMachine" />
- <property name="TraderID" value="21" />
- </block>
- <block id="1726" name="workstationArmory">
- <property name="MaxDamage" value="50" />
- <property name="Stacknumber" value="1"/>
- <property name="StabilitySupport" value="false" />
- <property name="DescriptionKey" value="ArmoryDesc"/>
- <property name="Material" value="wood" />
- <property name="Shape" value="New" />
- <property name="Model" value="table" />
- <property name="Texture" value="169" />
- <drop event="Destroy" name="woodDebris" count="1" />
- <drop event="Fall" name="woodDebris" count="1" prob="1.0" stick_chance=".75" />
- <property name="Class" value="Workstation" />
- <property class="Workstation">
- <property name="Modules" value="output,input"/>
- </property>
- <property class="RepairItems">
- <property name="wood" value="10" />
- </property>
- <property name="Group" value="Basics" />
- </block>
- <!-- DoorBuster -->
- <block id="1727" name="Busted Commercial Door">
- <!-- 1164-->
- <property name="MaxDamage" value="150" />
- <property name="Class" value="Door" />
- <property name="CustomIcon" value="commercialDoor1_v1" />
- <property name="Material" value="metal" />
- <property name="Shape" value="ModelEntity" />
- <property name="Texture" value="282" />
- <property name="Tag" value="Door" />
- <property name="MultiBlockDim" value="1,2,1" />
- <property name="Place" value="Door" />
- <property name="Model" value="Entities/Doors/commercial_door_1_v1Prefab" /><property name="ModelOffset" value="0,0,0"/>
- <property name="Mesh-Damage-1" value="Door/Door_DMG0" />
- <property name="Mesh-Damage-2" value="Door/Door_DMG1" />
- <property name="Mesh-Damage-3" value="Door/Door_DMG2" />
- <property name="Mesh-Damage-4" value="Door/Door_DMG3" />
- <property name="Mesh-Damage-5" value="Door/Door_DMG4" />
- <property name="OpenSound" value="UseActions/open_door_metal" />
- <property name="CloseSound" value="UseActions/close_door_metal" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="commercialDoor1_v1" />
- <property name="Item" value="wood" />
- <property name="ItemCount" value="2" />
- <property name="UpgradeHitCount" value="2" />
- </property>
- <property class="RepairItems">
- <property name="scrapIron" value="5" />
- </property>
- <drop event="Destroy" name="scrapIron" count="1,2" prob="1" />
- <drop event="Fall" name="scrapMetalPile" count="1" prob="1.0" stick_chance=".75" />
- <property name="Group" value="Building" />
- </block>
- <block id="1728" name="Smashed Commercial Door">
- <!-- 1167-->
- <property name="Extends" value="Busted Commercial Door" />
- <property name="MaxDamage" value="150" />
- <property name="CustomIcon" value="commercialDoor2_v1" />
- <property name="Model" value="Entities/Doors/commercial_door_2_v1Prefab" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="commercialDoor2_v1" />
- <property name="Item" value="wood" />
- <property name="ItemCount" value="2" />
- <property name="UpgradeHitCount" value="2" />
- </property>
- </block>
- <block id="1729" name="Wrecked Commercial Door">
- <!--1173-->
- <property name="Extends" value="Busted Commercial Door" />
- <property name="CustomIcon" value="commercialDoor4_v1" />
- <property name="Model" value="Entities/Doors/commercial_door_4_v1Prefab" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="commercialDoor4_v1" />
- <property name="Item" value="wood" />
- <property name="ItemCount" value="2" />
- <property name="UpgradeHitCount" value="2" />
- </property>
- </block>
- <block id="1730" name="Damaged Door">
- <!--1176 -->
- <property name="MaxDamage" value="100" />
- <property name="Class" value="Door" />
- <property name="CustomIcon" value="houseFrontDoor1_v1" />
- <property name="Material" value="wood" />
- <property name="Shape" value="ModelEntity" />
- <property name="Texture" value="241" />
- <property name="Tag" value="Door" />
- <property name="MultiBlockDim" value="1,2,1" />
- <property name="Place" value="Door" />
- <property name="Model" value="Entities/Doors/house_frontDoor1_v1Prefab" /><property name="ModelOffset" value="0,0,0"/>
- <property name="Mesh-Damage-1" value="Door/Door_DMG0" />
- <property name="Mesh-Damage-2" value="Door/Door_DMG1" />
- <property name="Mesh-Damage-3" value="Door/Door_DMG2" />
- <property name="Mesh-Damage-4" value="Door/Door_DMG3" />
- <property name="Mesh-Damage-5" value="Door/Door_DMG4" />
- <property name="OpenSound" value="UseActions/open_door_wood" />
- <property name="CloseSound" value="UseActions/close_door_wood" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="houseFrontDoor1_v1" />
- <property name="Item" value="doorKnob" />
- <property name="ItemCount" value="1" />
- <property name="UpgradeHitCount" value="2" />
- </property>
- <property class="RepairItems">
- <property name="wood" value="3" />
- </property>
- <drop event="Destroy" count="0" />
- <property name="Group" value="Building" />
- </block>
- <block id="1731" name="Broken Door">
- <!--1226 -->
- <property name="Extends" value="Damaged Door" />
- <property name="CustomIcon" value="houseFrontDoor2_v1" />
- <property name="Model" value="Entities/Doors/house_frontDoor2_v1Prefab" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="houseFrontDoor2_v1" />
- <property name="Item" value="doorKnob" />
- <property name="ItemCount" value="1" />
- <property name="UpgradeHitCount" value="2" />
- </property>
- </block>
- <!-- <block id="1732" name="Damaged Commercial Door">
- <property name="Extends" value="Busted Commercial Door" />
- <property name="Model" value="Entities/Doors/commercial_door_3_v1Prefab" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="commercialDoor3_v1Legacy" />
- <property name="Item" value="wood" />
- <property name="ItemCount" value="4" />
- <property name="UpgradeHitCount" value="4" />
- </property>
- </block>-->
- <block id="1733" name="logCabinBlock">
- <property name="Extends" value="woodWeakNoUpgradeMaster" />
- <property name="Texture" value="43" />
- <property name="FuelValue" value="160" />
- <drop event="Destroy" name="wood" count="1" prob="1" />
- <drop event="Fall" name="woodDebris" count="1" prob="0.75" stick_chance="1" />
- <property name="EconomicValue" value="10" />
- <property name="EconomicBundleSize" value="10" />
- <drop event="Destroy" name="nail" count="0" prob="1" />
- <property name="CraftingSkillGroup" value="Carpentry"/>
- </block>
- <!-- Expanded Player Storage -->
- <block id="1734" name="cntEPSMunitionsBox">
- <property name="Extends" value="cntMunitionsBox" />
- <property name="Class" value="SecureLoot" />
- <property name="CustomIcon" value="cntMunitionsBox" />
- <property name="LootList" value="101" />
- <property class="RepairItems"> <property name="forgedIron" value="5" /> </property>
- </block>
- <block id="1735" name="cntEPSLockers">
- <property name="Extends" value="cntLockers" />
- <property name="Class" value="SecureLoot" />
- <property name="CustomIcon" value="cntLockers" />
- <property name="Place" value="TowardsPlacerInverted" />
- <property name="LootList" value="105" />
- <drop event="Destroy" count="0" />
- </block>
- <block id="1736" name="cntEPSFileCabinet">
- <property name="Extends" value="cntFileCabinet" />
- <property name="Class" value="SecureLoot" />
- <property name="CustomIcon" value="cntFileCabinet" />
- <property name="LootList" value="103" />
- <drop event="Destroy" count="0" />
- </block>
- <block id="1737" name="cntEPSCardboardBox">
- <property name="MaxDamage" value="100" />
- <property name="Extends" value="cntCardboardBox" />
- <property name="DescriptionKey" value="cntEPSCardboardBoxDesc"/>
- <property name="Class" value="SecureLoot" />
- <property name="CustomIcon" value="cntGarageStorage" />
- <property name="LootList" value="102" />
- <property class="RepairItems">
- <property name="ductTape" value="3" />
- </property>
- <drop event="Destroy" count="0" />
- </block>
- <block id="1738" name="cntEPSFridge">
- <property name="Extends" value="cntFridge" />
- <property name="CustomIcon" value="cntFridge" />
- <property name="Class" value="SecureLoot" />
- <property name="LootList" value="107" />
- <drop event="Destroy" count="0" />
- </block>
- <block id="1739" name="cntEPSFridgeBottom">
- <property name="Extends" value="cntFridgeBottom" />
- <property name="CustomIcon" value="cntFridgeBottom" />
- <property name="Class" value="SecureLoot" />
- <property name="LootList" value="102" />
- <property name="Place" value="TowardsPlacerInverted" />
- <drop event="Destroy" count="0" />
- </block>
- <block id="1740" name="cntEPSFridgeTop">
- <property name="Extends" value="cntFridgeTop" />
- <property name="CustomIcon" value="cntFridgeTop" />
- <property name="Class" value="SecureLoot" />
- <property name="LootList" value="102" />
- <property name="Place" value="TowardsPlacerInverted" />
- <drop event="Destroy" count="0" />
- </block>
- <block id="1741" name="cntEPSPillCase">
- <property name="Extends" value="cntPillCase" />
- <property name="CustomIcon" value="cntPillCase" />
- <property name="Class" value="SecureLoot" />
- <property name="LootList" value="100" />
- <drop event="Destroy" count="0" />
- <property name="CraftingSkillGroup" value="Carpentry"/>
- </block>
- <block id="1742" name="cntEPSBeerCooler">
- <property name="Extends" value="cntBeerCooler" />
- <property name="CustomIcon" value="cntBeerCooler" />
- <property name="Class" value="SecureLoot" />
- <property name="Place" value="TowardsPlacerInverted" />
- <property name="LootList" value="107" />
- <drop event="Destroy" count="0" />
- </block>
- <block id="1743" name="cntEPSMedicineCabinet">
- <property name="Extends" value="cntMedicineCabinet" />
- <property name="CustomIcon" value="cntMedicineCabinet" />
- <property name="Class" value="SecureLoot" />
- <property name="LootList" value="100" />
- <drop event="Destroy" name="0" count="1" />
- <property name="CraftingSkillGroup" value="Carpentry"/>
- </block>
- <block id="1744" name="cntEPSBookcase">
- <property name="Extends" value="cntBookcase" />
- <property name="Class" value="SecureLoot" />
- <property name="CustomIcon" value="cntBookStoreBookcase" />
- <property name="Place" value="TowardsPlacerInverted" />
- <property name="LootList" value="106" />
- <drop event="Destroy" count="0" />
- <property name="CraftingSkillGroup" value="Carpentry"/>
- </block>
- <block id="1745" name="cntEPSWallSafe">
- <property name="Extends" value="cntWallSafe" />
- <property name="Class" value="SecureLoot" />
- <property name="CustomIcon" value="cntWallSafe" />
- <property name="Place" value="TowardsPlacerInverted" />
- <property name="LootList" value="108" />
- <drop event="Destroy" count="0" />
- </block>
- <block id="1746" name="cntEPSCoffin">
- <property name="Extends" value="cntCoffin" />
- <property name="Class" value="SecureLoot" />
- <property name="CustomIcon" value="cntCoffin" />
- <property name="LootList" value="102" />
- <property name="Group" value="Decor/Miscellaneous" />
- <property name="CraftingSkillGroup" value="Carpentry"/>
- </block>
- <block id="1747" name="cntEPSGasPump">
- <property name="CustomIcon" value="cntGasPump" />
- <property name="Class" value="SecureLoot" />
- <property name="LootList" value="101" />
- <property name="Material" value="Mmetal_thin" />
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="Industrial/gas_pump" param1="main_mesh" />
- <drop event="Destroy" count="0" />
- </block>
- <!-- Working Oven and Sink Mod -->
- <block id="1748" name="workstationOven">
- <property name="DescriptionKey" value="workstationOvenDesc"/>
- <property name="Class" value="Campfire" />
- <property name="CustomIcon" value="cntWallOven" />
- <property name="Place" value="TowardsPlacerInverted" />
- <property name="Stacknumber" value="1" />
- <property name="Material" value="wood_weak" />
- <property name="Texture" value="346,345,341,345,262,345" />
- <property name="LootList" value="130" />
- <drop event="Destroy" name="workstationOven" count="1" />
- <drop event="Fall" name="woodDebris" count="1" prob="1.0" stick_chance=".75" />
- <property name="HeatMapStrength" value="1"/>
- <property name="HeatMapTime" value="1200"/>
- <property name="HeatMapFrequency" value="25"/>
- <property name="Group" value="Food/Cooking,Decor" />
- <property name="ActiveRadiusEffects" value="+heatSource(3)"/>
- <property class="Workstation">
- <property name="Modules" value="tools,output,input"/>
- <property name="CraftingAreaRecipes" value="campfire" />
- </property>
- <property class="RepairItems"> <property name="forgedSteel" value="5" /> </property>
- </block>
- <block id="1749" name="workingGranitSink">
- <property name="DescriptionKey" value="WorkingSinkDesc"/>
- <property name="CustomIcon" value="cntGraniteSink" />
- <property name="Class" value="SecureLoot" />
- <property name="LootList" value="130" />
- <property name="Material" value="metal"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="counter_sink"/> <property name="Place" value="TowardsPlacerInverted"/>
- <property name="IsDecoration" value="true"/>
- <property name="Texture" value="373,261,262,345,345,345"/> <!-- 373/374=sink, 82=cabinetWood -->
- <property name="LootList" value="8"/>
- <drop event="Destroy" name="scrapIron" count="5" prob="1"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <drop event="Harvest" name="shortMetalPipe" count="4" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapIron" count="10" tool_category="Disassemble"/>
- <drop event="Fall" name="woodDebris" count="1" prob="0.75" stick_chance="1"/>
- <property name="EconomicValue" value="80"/> <!-- disassemble value -->
- <property name="ImposterExchange" value="imposterBlock" param1="116"/>
- <property class="RepairItems"> <property name="scrapIron" value="10" /> </property>
- </block>
- <block id="1750" name="workingCabinetSink">
- <property name="Extends" value="workingGranitSink" />
- <property name="CustomIcon" value="cntCabinetOldSink" />
- <property name="Texture" value="374,78,79,84,84,84"/> <!-- 373/374=sink, 84=cabinetWood -->
- </block>
- <!-- Class Mod -->
- <block id="1751" name="Class - Hunter (Locked)">
- <property name="DescriptionKey" value="classHunterDesc"/>
- <property name="Group" value="Class System" />
- <property name="CustomIcon" value="Class - Hunter" />
- <!-- <property name="CustomIcon" value="suitcase" /> -->
- <property name="Material" value="wood+wood" />
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <drop event="Destroy" count="0" prob="1" />
- <property name="CanPickup" value="true" />
- <property name="DowngradeBlock" value="Class - Hunter" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="Class - Hunter" />
- <property name="Item" value="classKey" />
- <property name="ItemCount" value="1" />
- <property name="UpgradeHitCount" value="1" />
- </property>
- </block>
- <block id="1752" name="Class - Hunter">
- <property name="Class" value="Loot" />
- <property name="Group" value="Survival" />
- <property name="Material" value="wood+wood" />
- <!-- <property name="CustomIcon" value="suitcase" /> -->
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <property name="LootList" value="251" />
- <drop event="Destroy" count="0" />
- <drop event="Fall" name="woodDebris" count="1" prob="1.0" stick_chance=".75" />
- <property name="LPHardnessScale" value="8" />
- </block>
- <block id="1753" name="Class - Builder (Locked)">
- <property name="DescriptionKey" value="classBuilderDesc"/>
- <property name="CustomIcon" value="Class - Builder" />
- <property name="Group" value="Class System" />
- <!-- <property name="CustomIcon" value="suitcase" /> -->
- <property name="Material" value="wood+wood" />
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <drop event="Destroy" count="0" prob="1" />
- <property name="CanPickup" value="true" />
- <property name="DowngradeBlock" value="Class - Builder" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="Class - Builder" />
- <property name="Item" value="classKey" />
- <property name="ItemCount" value="1" />
- <property name="UpgradeHitCount" value="1" />
- </property>
- </block>
- <block id="1754" name="Class - Builder">
- <property name="Class" value="Loot" />
- <property name="Group" value="Survival" />
- <property name="Material" value="wood+wood" />
- <!-- <property name="CustomIcon" value="suitcase" /> -->
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <property name="LootList" value="252" />
- <drop event="Destroy" count="0" />
- <drop event="Fall" name="woodDebris" count="1" prob="1.0" stick_chance=".75" />
- <property name="LPHardnessScale" value="8" />
- </block>
- <block id="1755" name="Class - Rifleman (Locked)">
- <property name="DescriptionKey" value="classRiflemanDesc"/>
- <property name="Group" value="Class System" />
- <property name="CustomIcon" value="Class - Rifleman" />
- <!-- <property name="CustomIcon" value="suitcase" /> -->
- <property name="Material" value="wood+wood" />
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <drop event="Destroy" count="0" prob="1" />
- <property name="CanPickup" value="true" />
- <property name="DowngradeBlock" value="Class - Rifleman" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="Class - Rifleman" />
- <property name="Item" value="classKey" />
- <property name="ItemCount" value="1" />
- <property name="UpgradeHitCount" value="1" />
- </property>
- </block>
- <block id="1756" name="Class - Rifleman">
- <property name="Class" value="Loot" />
- <property name="Group" value="Survival" />
- <property name="Material" value="wood+wood" />
- <!-- <property name="CustomIcon" value="suitcase" /> -->
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <property name="LootList" value="253" />
- <drop event="Destroy" count="0" />
- <drop event="Fall" name="woodDebris" count="1" prob="1.0" stick_chance=".75" />
- <property name="LPHardnessScale" value="8" />
- </block>
- <block id="1757" name="Class - Veteran (Locked)">
- <property name="DescriptionKey" value="classVeteranDesc"/>
- <property name="Group" value="Class System" />
- <property name="CustomIcon" value="Class - Veteran" />
- <!-- <property name="CustomIcon" value="suitcase" /> -->
- <property name="Material" value="wood+wood" />
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <drop event="Destroy" count="0" prob="1" />
- <property name="CanPickup" value="true" />
- <property name="DowngradeBlock" value="Class - Veteran" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="Class - Veteran" />
- <property name="Item" value="classKey" />
- <property name="ItemCount" value="1" />
- <property name="UpgradeHitCount" value="1" />
- </property>
- </block>
- <block id="1758" name="Class - Veteran">
- <property name="Class" value="Loot" />
- <property name="Group" value="Survival" />
- <property name="Material" value="wood+wood" />
- <!-- <property name="CustomIcon" value="suitcase" /> -->
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <property name="LootList" value="255" />
- <drop event="Destroy" count="0" />
- <drop event="Fall" name="woodDebris" count="1" prob="1.0" stick_chance=".75" />
- <property name="LPHardnessScale" value="8" />
- </block>
- <block id="1759" name="Class - Bruiser (Locked)">
- <property name="DescriptionKey" value="classBruiserDesc"/>
- <property name="Group" value="Class System" />
- <property name="CustomIcon" value="Class - Bruiser" />
- <!-- <property name="CustomIcon" value="suitcase" /> -->
- <property name="Material" value="wood+wood" />
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <drop event="Destroy" count="0" prob="1" />
- <property name="CanPickup" value="true" />
- <property name="DowngradeBlock" value="Class - Bruiser" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="Class - Bruiser" />
- <property name="Item" value="classKey" />
- <property name="ItemCount" value="1" />
- <property name="UpgradeHitCount" value="1" />
- </property>
- </block>
- <block id="1760" name="Class - Bruiser">
- <property name="Class" value="Loot" />
- <property name="Group" value="Survival" />
- <property name="Material" value="wood+wood" />
- <!-- <property name="CustomIcon" value="suitcase" /> -->
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <property name="LootList" value="222" />
- <drop event="Destroy" count="0" />
- <drop event="Fall" name="woodDebris" count="1" prob="1.0" stick_chance=".75" />
- <property name="LPHardnessScale" value="8" />
- </block>
- <block id="1761" name="Class - Gunman (Locked)">
- <property name="DescriptionKey" value="classGunmanDesc"/>
- <property name="Group" value="Class System" />
- <property name="CustomIcon" value="Class - Gunman" />
- <!-- <property name="CustomIcon" value="suitcase" /> -->
- <property name="Material" value="wood+wood" />
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <drop event="Destroy" count="0" prob="1" />
- <property name="CanPickup" value="true" />
- <property name="DowngradeBlock" value="Class - Gunman" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="Class - Gunman" />
- <property name="Item" value="classKey" />
- <property name="ItemCount" value="1" />
- <property name="UpgradeHitCount" value="1" />
- </property>
- </block>
- <block id="1762" name="Class - Gunman">
- <property name="Class" value="Loot" />
- <property name="Group" value="Survival" />
- <property name="Material" value="wood+wood" />
- <!-- <property name="CustomIcon" value="suitcase" /> -->
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <property name="LootList" value="254" />
- <drop event="Destroy" count="0" />
- <drop event="Fall" name="woodDebris" count="1" prob="1.0" stick_chance=".75" />
- <property name="LPHardnessScale" value="8" />
- </block>
- <block id="1763" name="Class - Miner (Locked)">
- <property name="DescriptionKey" value="classMinerDesc"/>
- <property name="CustomIcon" value="Class - Miner" />
- <property name="Group" value="Class System" />
- <!-- <property name="CustomIcon" value="suitcase" /> -->
- <property name="Material" value="wood+wood" />
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <drop event="Destroy" count="0" prob="1" />
- <property name="CanPickup" value="true" />
- <property name="DowngradeBlock" value="Class - Miner" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="Class - Miner" />
- <property name="Item" value="classKey" />
- <property name="ItemCount" value="1" />
- <property name="UpgradeHitCount" value="1" />
- </property>
- </block>
- <block id="1764" name="Class - Miner">
- <property name="Class" value="Loot" />
- <property name="Group" value="Survival" />
- <property name="Material" value="wood+wood" />
- <!-- <property name="CustomIcon" value="suitcase" /> -->
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <property name="LootList" value="220" />
- <drop event="Destroy" count="0" />
- <drop event="Fall" name="woodDebris" count="1" prob="1.0" stick_chance=".75" />
- <property name="LPHardnessScale" value="8" />
- </block>
- <block id="1765" name="Class - Survivor (Locked)">
- <property name="DescriptionKey" value="classSurvivorDesc"/>
- <property name="CustomIcon" value="Class - Survivor" />
- <property name="Group" value="Class System" />
- <!-- <property name="CustomIcon" value="suitcase" /> -->
- <property name="Material" value="wood+wood" />
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <drop event="Destroy" count="0" prob="1" />
- <property name="CanPickup" value="true" />
- <property name="DowngradeBlock" value="Class - Survivor" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="Class - Survivor" />
- <property name="Item" value="classKey" />
- <property name="ItemCount" value="1" />
- <property name="UpgradeHitCount" value="1" />
- </property>
- </block>
- <block id="1766" name="Class - Survivor">
- <property name="Class" value="Loot" />
- <property name="Group" value="Survival" />
- <property name="Material" value="wood+wood" />
- <!-- <property name="CustomIcon" value="suitcase" /> -->
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <property name="LootList" value="221" />
- <drop event="Destroy" count="0" />
- <drop event="Fall" name="woodDebris" count="1" prob="1.0" stick_chance=".75" />
- <property name="LPHardnessScale" value="8" />
- </block>
- <block id="1767" name="Class - Medic (Locked)">
- <property name="DescriptionKey" value="classMedicDesc"/>
- <property name="CustomIcon" value="Class - Medic" />
- <property name="Group" value="Class System" />
- <!-- <property name="CustomIcon" value="suitcase" /> -->
- <property name="Material" value="wood+wood" />
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <drop event="Destroy" count="0" prob="1" />
- <property name="CanPickup" value="true" />
- <property name="DowngradeBlock" value="Class - Medic" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="Class - Medic" />
- <property name="Item" value="classKey" />
- <property name="ItemCount" value="1" />
- <property name="UpgradeHitCount" value="1" />
- </property>
- </block>
- <block id="1768" name="Class - Medic">
- <property name="Class" value="Loot" />
- <property name="Group" value="Survival" />
- <property name="Material" value="wood+wood" />
- <!-- <property name="CustomIcon" value="suitcase" /> -->
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <property name="LootList" value="223" />
- <drop event="Destroy" count="0" />
- <drop event="Fall" name="woodDebris" count="1" prob="1.0" stick_chance=".75" />
- <property name="LPHardnessScale" value="8" />
- </block>
- <block id="1769" name="chickenCoop">
- <property name="DescriptionKey" value="chickenCoopDesc"/>
- <property name="LightOpacity" value="0"/>
- <property name="Material" value="wood_weak" />
- <property name="Shape" value="New"/>
- <property name="Model" value="cube_half"/>
- <property name="Texture" value="196,241,272,272,272,272" />
- <property name="RotationAllowed" value="pivotOnFloor" />
- <property name="Class" value="UpgradeRated" />
- <property name="UpgradeRated.ToBlock" value="chickenCoop2" />
- <property name="UpgradeRated.Rate" value="1" />
- <property class="RepairItems">
- <property name="wood" value="10" />
- </property>
- <drop event="Destroy" count="0" />
- </block>
- <block id="1770" name="chickenCoop2">
- <property name="CustomIcon" value="chickenCoop" />
- <property name="LightOpacity" value="0"/>
- <property name="Material" value="wood_weak" />
- <property name="Shape" value="New"/>
- <property name="Model" value="cube_half"/>
- <property name="Texture" value="196,241,272,272,272,272" />
- <property name="RotationAllowed" value="pivotOnFloor" />
- <property name="Class" value="PlantGrowing" />
- <property class="PlantGrowing">
- <property name="FertileLevel" value="0" />
- <property name="Next" value="chickenCoop" />
- <property name="GrowthRate" value="80" />
- <property name="LightLevelStay" value="0" />
- <property name="IsRandom" value="false" />
- <property name="IsGrowOnTopEnabled" value="true" />
- <property name="GrowOnTop" value="chickenNest" param1="1" param2="chickenNest" />
- </property>
- <drop event="Destroy" count="0" />
- <drop event="Harvest" name="rawMeat" count="2" />
- </block>
- <block id="1771" name="chickenNest">
- <property name="Class" value="Loot" />
- <property name="LightOpacity" value="0"/>
- <property name="Material" value="wood_weak" />
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/birdnest" param1="main_mesh" />
- <property name="IsTerrainDecoration" value="true" />
- <property name="LootList" value="120" />
- <drop event="Destroy" count="0" prob="1" />
- </block>
- <block id="1772" name="animalSnare">
- <property name="DescriptionKey" value="animalSnareDesc"/>
- <property name="LightOpacity" value="0"/>
- <property name="Material" value="snare" />
- <property name="Shape" value="New"/>
- <property name="Model" value="Plate"/>
- <property name="Texture" value="196" />
- <drop event="Destroy" name="woodDebris" count="0" />
- <property name="Place" value="TowardsPlacer" />
- <property name="Class" value="UpgradeRated" />
- <property name="UpgradeRated.ToBlock" value="animalbaitedsnare" />
- <property name="UpgradeRated.Rate" value="1" />
- </block>
- <block id="1773" name="animalbaitedsnare">
- <property name="CustomIcon" value="animalSnare" />
- <property name="LightOpacity" value="0"/>
- <property name="Material" value="snare" />
- <property name="Shape" value="New"/>
- <property name="Model" value="Plate"/>
- <property name="Texture" value="196" />
- <drop event="Destroy" name="woodDebris" count="0" />
- <property name="Class" value="PlantGrowing" />
- <property class="PlantGrowing">
- <property name="Next" value="BaitedSnareCaptured" />
- <property name="GrowthRate" value="60" />
- <property name="FertileLevel" value="1" />
- <property name="IsRandom" value="false" />
- </property>
- </block>
- <block id="1701" name="BaitedSnareCaptured">
- <property name="CustomIcon" value="animalSnare" />
- <property name="LightOpacity" value="0"/>
- <property name="Class" value="Loot" />
- <property name="LootList" value="121" />
- <property name="Material" value="wood" />
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square_centered"/>
- <property name="Texture" value="196" />
- <property name="HeatMapStrength" value="5"/>
- <property name="HeatMapTime" value="1200"/>
- <property name="HeatMapFrequency" value="1"/>
- <drop event="Destroy" count="0" />
- <property name="RotationAllowed" value="pivotOnFloor" />
- <property name="Place" value="Door" />
- </block>
- <block id="1779" name="minersTNT">
- <property name="DescriptionKey" value="minersTNTDesc"/>
- <property name="Extends" value="tnt" />
- <property class="Explosion">
- <property name="RadiusBlocks" value="10" /> <!-- damage radius for blocks -->
- </property>
- </block>
- <block id="1780" name="trapSteelFireSpike">
- <property name="MaxDamage" value="5000" />
- <property name="Class" value="TrunkTip" />
- <property name="Damage" value="7" />
- <property name="Damage_received" value="40" />
- <property name="Material" value="Msteel" />
- <property name="Shape" value="New" />
- <property name="Model" value="cone1m" />
- <property name="Texture" value="355" />
- <!--property name="DontDamageOnTouch" value="true" /-->
- <property name="BuffsWhenWalkedOn" value="burningSmall"/>
- <property class="RepairItems"> <property name="forgedSteel" value="10" /> </property>
- <property name="CustomUpgradeSound" value="Crafting/place_block_metal" />
- <property name="DowngradeBlock" value="steelLogSpike6" />
- <drop event="Destroy" count="0" />
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1" />
- <property name="EconomicValue" value="160" />
- <property name="Group" value="Tools/Traps" />
- <property class="RepairItems">
- <property name="gasCan" value="5" />
- </property>
- </block>
- <block id="1781" name="trapNailMine">
- <property name="DescriptionKey" value="trapNailMineDesc"/>
- <property name="Class" value="Mine" />
- <property name="Material" value="metal" />
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="Traps/trap_mine_tin" param1="main_mesh" />
- <property name="IsTerrainDecoration" value="true" />
- <property name="Explosion.ParticleIndex" value="1" />
- <!-- which prefab/particle is used -->
- <property name="Explosion.RadiusEntities" value="4" />
- <!-- damage radius for entities -->
- <property name="DropScale" value="3" />
- <drop event="Destroy" count="0" />
- <property name="Group" value="Tools/Traps" />
- </block>
- <block id="1782" name="Class - Wildcard (Locked)">
- <property name="DescriptionKey" value="classWildcardDesc"/>
- <property name="CustomIcon" value="Class - Wildcard" />
- <property name="Group" value="Class System" />
- <property name="Material" value="wood+wood" />
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <drop event="Destroy" count="0" prob="1" />
- <property name="CanPickup" value="true" />
- <property name="DowngradeBlock" value="Class - Wildcard" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="Class - Wildcard" />
- <property name="Item" value="classKey" />
- <property name="ItemCount" value="1" />
- <property name="UpgradeHitCount" value="1" />
- </property>
- </block>
- <block id="1783" name="Class - Wildcard">
- <property name="Class" value="Loot" />
- <property name="Group" value="Survival" />
- <property name="Material" value="wood+wood" />
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <property name="LootList" value="224" />
- <drop event="Destroy" count="0" />
- <drop event="Fall" name="woodDebris" count="1" prob="1.0" stick_chance=".75" />
- <property name="LPHardnessScale" value="8" />
- </block>
- <!-- Farming Mod -->
- <block id="1784" name="seedApple">
- <property name="Class" value="UpgradeRated" />
- <property name="DescriptionKey" value="appleSeedDesc"/>
- <property name="Material" value="plants" />
- <property name="Shape" value="BillboardPlant" />
- <property name="Mesh" value="grass" />
- <property name="Texture" value="393" />
- <property name="Collide" value="melee" />
- <property name="Place" value="Door" />
- <property name="UpgradeRated.ToBlock" value="appleYoung" />
- <property name="UpgradeRated.Rate" value="15" />
- </block>
- <block id="1785" name="appleYoung">
- <property name="Class" value="PlantGrowing" />
- <property name="Material" value="leaves" />
- <property name="Shape" value="ModelEntity" />
- <property name="Texture" value="292" />
- <property name="Model" value="Entities/Trees/AzaleaPrefab" />
- <property name="Collide" value="melee" />
- <property name="Place" value="Door" />
- <drop event="Destroy" count="0" />
- <property class="PlantGrowing">
- <property name="Next" value="appleGrown" />
- <property name="GrowthRate" value="120" />
- <property name="FertileLevel" value="1" />
- <property name="IsRandom" value="false" />
- </property>
- </block>
- <block id="1786" name="appleGrown">
- <property name="Material" value="wood" />
- <property name="Place" value="Door" />
- <property name="Shape" value="ModelEntity" />
- <property name="Texture" value="116" />
- <property name="Tag" value="TreeTrunk" />
- <property name="BigDecorationRadius" value="1" />
- <property name="Model" value="Entities/Trees/Maple20Prefab" />
- <property name="ParticleOnDeath" value="treeGib_burnt" />
- <property name="ModelOffset" value="0,-1.2,0" />
- <drop event="Destroy" name="Apple" count="1" prob="1" />
- <drop event="Destroy" name="Apple" count="1" prob="0.6" />
- <drop event="Harvest" name="Apple" count="2,3" />
- <property name="UpwardsCount" value="3" />
- <property name="DowngradeBlock" value="appleTreeEmpty" />
- <property name="MaxDamage" value="40" />
- </block>
- <block id="1787" name="appleTreeEmpty">
- <property name="Class" value="PlantGrowing" />
- <property name="Material" value="wood" />
- <property name="Place" value="Door" />
- <property name="Shape" value="ModelEntity" />
- <property name="Texture" value="116" />
- <property name="Tag" value="TreeTrunk" />
- <property name="BigDecorationRadius" value="1" />
- <property name="Model" value="Entities/Trees/White_Oak22Prefab" />
- <property name="ParticleOnDeath" value="treeGib_burnt" />
- <property name="ModelOffset" value="0,-0.3,0" />
- <drop event="Harvest" name="wood" count="5" />
- <drop event="Destroy" name="wood" count="12" prob="1" />
- <drop event="Destroy" name="seedApple" count="1,2" prob="0.5" />
- <property name="UpwardsCount" value="3" />
- <property class="PlantGrowing">
- <property name="Next" value="appleGrown" />
- <property name="GrowthRate" value="60" />
- <property name="FertileLevel" value="1" />
- <property name="IsRandom" value="false" />
- </property>
- <property name="MaxDamage" value="40" />
- </block>
- <block id="1788" name="seedWheat">
- <property name="Class" value="PlantGrowing" />
- <property name="Material" value="plants" />
- <property name="Shape" value="BillboardPlant" />
- <property name="Mesh" value="grass" />
- <property name="Texture" value="393" />
- <property name="Collide" value="melee" />
- <property name="IsTerrainDecoration" value="true" />
- <property class="PlantGrowing">
- <property name="Next" value="WheatPlant" />
- <property name="GrowthRate" value="180" />
- <property name="FertileLevel" value="5" />
- <property name="IsRandom" value="false" />
- </property>
- <property name="Group" value="Food/Cooking" />
- <property name="MaxDamage" value="2" />
- </block>
- <block id="1789" name="WheatPlant">
- <property name="Class" value="CropsGrown" />
- <property name="Material" value="plants" />
- <property name="Shape" value="Grass" />
- <property name="Mesh" value="grass" />
- <property name="Texture" value="201" />
- <property name="Collide" value="melee" />
- <property name="FuelValue" value="1" />
- <property name="CanDecorateOnSlopes" value="true" />
- <property name="DropScale" value="2" />
- <property name="DowngradeBlock" value="seedWheat" />
- <drop event="Destroy" name="Wheat" count="0" />
- <drop event="Harvest" name="Wheat" count="2" />
- <property name="Group" value="Food/Cooking" />
- <property name="CropsGrown.BonusHarvestDivisor" value="5" />
- </block>
- <block id="1790" name="plantSeed">
- <property name="DescriptionKey" value="plantSeedDesc"/>
- <property name="Material" value="plants" />
- <property name="Shape" value="BillboardPlant" />
- <property name="Mesh" value="grass" />
- <property name="Texture" value="393" />
- <property name="Collide" value="melee" />
- <property name="IsTerrainDecoration" value="true" />
- <property name="Group" value="Food/Cooking" />
- <property name="PlaceAltBlockValue" value="plantedCorn1,plantedPotato1,plantedBlueberry1,plantedCoffee1,plantedCotton1,plantedGoldenrod1,plantedHop1,seedGrape,seedWheat,plantedChrysanthemum1,plantedAloe1,plantedYucca1,seedApple" />
- </block>
- <!-- Survivor Notes Mod -->
- <block id="1791" name="cntSurvivorsBreifcaseUnlocked">
- <property name="Class" value="Loot" />
- <property name="Material" value="wood+wood" />
- <property name="CustomIcon" value="cntSuitcase" />
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="FuelValue" value="72" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <property name="LootList" value="201" />
- <drop event="Destroy" count="0" />
- <drop event="Fall" name="woodDebris" count="1" prob="1.0" stick_chance=".75" />
- <property name="LPHardnessScale" value="8" />
- </block>
- <block id="1792" name="cntSurvivorsBreifcase">
- <property name="DescriptionKey" value="cntSurvivorsBreifcaseDesc"/>
- <property name="CustomIcon" value="cntSuitcase" />
- <property name="Material" value="wood+wood" />
- <property name="Shape" value="Ext3dModel" />
- <property name="Mesh" value="models" />
- <property name="Model" value="LootContainers/suitcase" param1="main_mesh" />
- <property name="Place" value="TowardsPlacer" />
- <drop event="Destroy" count="0" prob="1" />
- <property name="CanPickup" value="true" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="cntSurvivorsBreifcaseUnlocked" />
- <property name="Item" value="survivorCombination" />
- <property name="ItemCount" value="1" />
- <property name="UpgradeHitCount" value="1" />
- </property>
- </block>
- <block id="1793" name="cntSuspiciousStump">
- <property name="Extends" value="cntTreeStump" />
- <property name="CustomIcon" value="cntTreeStump" />
- <property name="LootList" value="202" />
- <property name="DowngradeBlock" value="cntTreeStump" />
- <drop event="Destroy" count="0" />
- </block>
- <block id="1794" name="trapFire">
- <property name="DescriptionKey" value="trapFireDesc"/>
- <property name="Class" value="Damage" />
- <property name="Damage" value="1" />
- <property name="Damage_received" value="13" />
- <property name="BuffsWhenWalkedOn" value="burning" />
- <property name="Material" value="Msteel" />
- <property name="Texture" value="355,352,352,352,352,352" />
- <property name="DowngradeBlock" value="trapFireEmpty" />
- <drop event="Destroy" count="0" prob="1" />
- <drop event="Fall" name="scrapMetalPile" count="1" prob="1.0" stick_chance="1" />
- <property name="Group" value="Tools/Traps" />
- <property class="RepairItems">
- <property name="gasCan" value="5" />
- </property>
- </block>
- <block id="1795" name="trapFireEmpty">
- <property name="CustomIcon" value="trapFire" />
- <property name="Material" value="Msteel" />
- <property name="Texture" value="356,352,352,352,352,352" />
- <property class="UpgradeBlock">
- <property name="ToBlock" value="trapFire" />
- <property name="Item" value="gasCan" />
- <property name="ItemCount" value="10" />
- <property name="UpgradeHitCount" value="1" />
- </property>
- <drop event="Destroy" count="0" prob="1" />
- <drop event="Fall" name="scrapMetalPile" count="1" prob="1.0" stick_chance="1" />
- <property class="RepairItems">
- <property name="forgedIron" value="5" />
- </property>
- </block>
- <block id="1796" name="trapAdhesive">
- <property name="DescriptionKey" value="trapAdhesiveDesc"/>
- <property name="Material" value="MbarbedFence" />
- <property name="Shape" value="New"/>
- <property name="Model" value="Plate"/>
- <property name="Texture" value="217" />
- <drop event="Destroy" count="0" />
- <property name="Group" value="Building" />
- <drop event="Fall" count="0"/>
- </block>
- <block id="1797" name="trapAdhesiveSpike">
- <property name="DescriptionKey" value="trapAdhesiveSpikeDesc"/>
- <property name="Extends" value="woodLogSpike1" />
- <property name="Material" value="MbarbedFence" />
- <property name="Texture" value="245" />
- <property name="MaxDamage" value="200" />
- </block>
- <block id="1798" name="seedGrape">
- <property name="Class" value="PlantGrowing" />
- <property name="Material" value="plants" />
- <property name="Shape" value="BillboardPlant" />
- <property name="Mesh" value="grass" />
- <property name="Texture" value="393" />
- <property name="Collide" value="melee" />
- <property name="IsTerrainDecoration" value="true" />
- <property class="PlantGrowing">
- <property name="Next" value="GrapeVine" />
- <property name="GrowthRate" value="180" />
- <property name="FertileLevel" value="5" />
- <property name="IsRandom" value="false" />
- </property>
- <property name="Group" value="Food/Cooking" />
- <property name="MaxDamage" value="2" />
- </block>
- <block id="1799" name="GrapeVine">
- <property name="Class" value="CropsGrown" />
- <property name="Material" value="plants" />
- <property name="Shape" value="ModelEntity" />
- <property name="Texture" value="241" />
- <property name="Collide" value="melee" />
- <property name="Model" value="Entities/Decor/hangingMossPrefab" />
- <drop event="Destroy" name="Grapes" count="0" />
- <drop event="Harvest" name="Grapes" count="2" />
- <property name="Group" value="Food/Cooking" />
- <property name="DowngradeBlock" value="seedGrape" />
- <property name="CropsGrown.BonusHarvestDivisor" value="5" />
- </block>
- <block id="1990" name="steelBars">
- <property name="CustomIcon" value="ironBars"/>
- <property name="Material" value="Msteel"/>
- <property name="Extends" value="steelMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="iron_Bars"/>
- <property name="Texture" value="356"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Collide" value="movement,melee,rocket"/> <!-- -rocket -->
- <property class="RepairItems"> <property name="forgedSteel" value="10"/> </property>
- <drop event="Harvest" name="scrapIron" count="32"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building"/>
- <property name="EconomicValue" value="10"/>
- <property name="DescriptionKey" value="ironBarsDesc"/>
- <property name="DowngradeBlock" value="ironBars"/>
- <property class="UpgradeBlock"> <property name="ToBlock" value="polishedSteelBars"/> </property>
- </block>
- <block id="1991" name="polishedSteelBars">
- <property name="CustomIcon" value="ironBars"/>
- <property name="Material" value="MstainlessSteel"/>
- <property name="Extends" value="stainlessSteelMaster"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="iron_bars"/>
- <property name="Texture" value="267"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Collide" value="movement,melee,rocket"/> <!-- -rocket -->
- <property name="DowngradeBlock" value="steelBars"/>
- <property class="RepairItems"> <property name="forgedSteel" value="12"/> <property name="steelPolish" value="3"/> </property>
- <drop event="Harvest" name="scrapIron" count="32"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building"/>
- <property name="EconomicValue" value="10"/>
- <property name="DescriptionKey" value="ironBarsDesc"/>
- </block>
- <block id="2000" name="razorWireSheet">
- <property name="Class" value="Damage"/>
- <property name="Damage" value="1"/>
- <property name="Damage_received" value="3"/>
- <property name="Material" value="Msteel"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="billboard"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Mesh" value="cutout"/>
- <property name="Collide" value="melee,rocket"/> <!-- -rocket -->
- <property name="Texture" value="267"/>
- <property name="ImposterExclude" value="true"/>
- <property name="ShapeMinBB" value="0.3,0,0.3"/>
- <property name="Group" value="Tools/Traps,Science"/>
- <property name="BuffsWhenWalkedOn" value="trapDamage1Trigger"/>
- <property class="RepairItems"> <property name="forgedSteel" value="5"/> </property>
- <property name="DowngradeBlock" value="barbedWireSheet"/>
- <drop event="Destroy" name="scrapIron" count="1,12" prob="1"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="EconomicValue" value="15"/>
- <property name="EconomicBundleSize" value="50"/>
- </block>
- </blocks><!-- Block limit: No block can have an ID greater 2047. -->
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement