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  1.  
  2.  
  3. // ---------------------------------
  4. // ------------- Other -------------
  5. // ---------------------------------
  6.  
  7. seta cg_autoaction "3" // screenshot + demo
  8.  
  9.  
  10. // --- Hardware ---
  11.  
  12. seta r_smp "1" // multi processor
  13. seta com_hunkMegs "112" // total
  14. seta com_zoneMegs "32" // textures etc
  15. seta com_soundMegs "32"
  16.  
  17. // ---------------------------------
  18. // ------------- Text --------------
  19. // ---------------------------------
  20.  
  21.  
  22. // ----- Console ----
  23. seta com_allowConsole "1"
  24. seta cl_allowConsoleChat "1"
  25.  
  26. seta con_speed "3"
  27. seta con_opacity "1"
  28. seta con_height "0.4"
  29. seta con_background "0"
  30.  
  31.  
  32. // ----- HUD -----
  33.  
  34. seta cg_hudFiles "ui/ncts.cfg"
  35. loadhud
  36.  
  37. seta cg_drawFPS "1"
  38. seta cg_lagometer "1"
  39. seta cg_speedometer "0"
  40.  
  41. seta cg_drawTeamOverlay "1"
  42. seta cg_drawTeamOverlayOpacity "1"
  43.  
  44. seta cl_demorecordmessage "0"
  45. seta cg_drawItemPickups "4" // only timer
  46. seta cg_drawPregameMessages "0"
  47. seta cg_drawSpecMessages "0"
  48. seta cg_drawFragMessages "0"
  49. seta cg_drawRewards "1"
  50. seta cg_drawIcons "1"
  51.  
  52. seta cg_scoreplums "0"
  53.  
  54. seta cg_complaintWarning "0"
  55. seta cg_quadKillCounter "0"
  56.  
  57. seta cg_levelTimerDirection "0" // up
  58.  
  59. // ----- Chat -----
  60.  
  61. seta cg_teamChatsOnly "0"
  62.  
  63. seta cg_chatBeep "0"
  64. seta cg_teamChatBeep "1"
  65.  
  66. // ---------------------------------
  67. // ------------ Graphics -----------
  68. // ---------------------------------
  69.  
  70. seta com_maxfps "250"
  71.  
  72. #seta r_mode "14" // 9 800x600 12 1024x768 13 1152x864 17 1280x1024
  73. //seta r_customwidth "800"
  74. //seta r_customheight "640"
  75.  
  76. seta r_inBrowserMode "9"
  77. seta r_aspectRatio "0" // 0 4:3 ; 1 16:9 (TV) ; 2 16:10 (PC widescreen) ; 3 5:4 retarded monitors
  78. seta r_fullscreen "1"
  79. seta vid_xpos "0"
  80. seta vid_ypos "0"
  81. //seta r_displayRefresh "125"
  82. seta r_swapinterval "0" // vsync
  83.  
  84. seta r_texturebits "16"
  85. seta r_colorbits "16"
  86. seta r_stencilbits "0"
  87. seta r_depthbits "16"
  88.  
  89. // --- Renderer ---
  90.  
  91. seta r_enablePostProcess "0" // Bloom/ColorCorrect commands no longer required after this
  92. seta r_enableBloom "0"
  93. seta r_colorCorrection "0"
  94.  
  95. seta r_ignoreFastPath "0"
  96. seta r_ext_compressed_textures "0" // 0 more RAM, 1 more CPU
  97. seta r_ext_compiled_vertex_array "1"
  98. seta r_ext_gamma_control "0"
  99. seta r_ext_texture_env_add "0"
  100. seta r_ext_multitexture "1"
  101. seta r_allowSoftwareGL "0"
  102. seta r_allowExtensions "1"
  103. seta r_floatingPointFBOs "1" // floating point framebuffer objects, test
  104. seta r_finish "0" // something with waiting for frame to finish, 0 feels smoother
  105.  
  106. // --- Light ---
  107.  
  108. seta r_ignoreHWgamma "0"
  109. seta r_gamma "1.1"
  110. seta r_intensity "0"
  111. seta r_mapOverBrightBits "1"
  112. seta r_overBrightBits "1"
  113. seta r_fullbright "0"
  114. seta r_vertexlight "1"
  115. seta r_dynamiclight "0"
  116. seta r_ambientScale "1" // minimum
  117.  
  118. seta r_inGameVideo "0"
  119.  
  120. // --- Quality ---
  121.  
  122. seta r_texturemode "GL_NEAREST" // no mode
  123. seta r_detailtextures "0"
  124. seta r_picmip "6"
  125. seta r_lodbias "0"
  126. seta r_lodscale "1"
  127.  
  128. // ---------------------------------
  129. // ------------- Style -------------
  130. // ---------------------------------
  131.  
  132. // ----- View -----
  133. seta cg_fov "130"
  134.  
  135. seta com_blood "1"
  136. seta cg_gibs "10"
  137. seta cg_screenDamage "0"
  138. seta cg_bob "0" // bobing, stop wobbling when moving
  139.  
  140. // ----- Looks -----
  141. seta cg_simpleItems "0"
  142. seta cg_itemFx "4"
  143.  
  144. seta r_fastsky "1"
  145. seta r_drawSkyFloor "1"
  146. seta r_drawSun "0"
  147. seta cg_atmosphericEffects "0"
  148. seta cg_waterWarp "0"
  149. seta cg_marks "0"
  150. seta r_teleporterFlash "0"
  151.  
  152. // ---------------------------------
  153. // ------------- Models ------------
  154. // ---------------------------------
  155.  
  156. seta model "mynx"
  157.  
  158. seta cg_kickScale "0" // stops models from doing backflips
  159. seta cg_playerLean "1.0"
  160. seta cg_scalePlayerModelsToBB "1"
  161.  
  162. seta cg_drawFriend "1"
  163.  
  164. seta cg_playerNames "1"
  165. seta cg_deadBodyDarken "1"
  166. seta cg_deadBodyCOlor "0x101010FF"
  167.  
  168. seta cg_allowTaunt "0"
  169.  
  170. // ----- Team -----
  171.  
  172. seta cg_forceTeamModel "xaero"
  173.  
  174.  
  175. // ----- Enemy -----
  176.  
  177. seta cg_forceEnemyModel "keel/bright"
  178. //seta cg_enemyHeadColor "0x007700FF"
  179. //seta cg_enemyUpperColor "0x007700FF"
  180. //seta cg_enemyLowerColor "0x007700FF"
  181.  
  182. seta cg_enemyHeadColor "0x00FF00FF"
  183. seta cg_enemyUpperColor "0x006600FF"
  184. seta cg_enemyLowerColor "0x006600FF"
  185.  
  186. // ---------------------------------
  187. // ------------- Sound -------------
  188. // ---------------------------------
  189. seta r_stereo "1"
  190. seta s_volume "0.5"
  191. seta s_musicVolume "0"
  192. seta s_ambient "0"
  193. seta s_doppler "0"
  194.  
  195. seta cg_buzzerSound "1"
  196.  
  197. // ---------------------------------
  198. // -------------- Aim --------------
  199. // ---------------------------------
  200.  
  201. seta cg_zoomfov "70"
  202. seta cg_zoomToggle "0"
  203.  
  204. // ----- Mouse -----
  205.  
  206.  
  207. seta in_mouse "1" // Windows, 2 is raw
  208. seta m_filter "0"
  209. seta m_pitch "0.022"
  210. seta m_yaw "0.022"
  211.  
  212. seta cl_mouseAccel "0"
  213. seta cl_mouseAccelStyle "0"
  214.  
  215. // ----- Crosshair -----
  216.  
  217. seta cg_drawCrosshair "6" // 6 . 2 +
  218. seta cg_crosshairSize "16" // 28 2ss2
  219. seta cg_crosshairPulse "0"
  220.  
  221. seta cg_crosshairColor "12" // 12 lblue 5 yell
  222. seta cg_crosshairBrightness "1.0"
  223.  
  224. seta cg_drawCrosshairNames "1" // All names
  225.  
  226. seta cg_drawCrosshairTeamHealth "2"
  227. seta cg_drawCrosshairTeamHealthSize "0.14f"
  228. seta cg_drawCrosshairNamesOpacity "0.3"
  229.  
  230. // ----- Hitting -----
  231.  
  232. seta cg_hitBeep "2"
  233. seta cg_killBeep "7"
  234.  
  235. seta cg_impactSparks "1"
  236. seta cg_impactMarkTime "10000"
  237. seta cg_impactSparksVelocity "96"
  238. seta cg_impactSparksSize "10"
  239. seta cg_impactSparksLifetime "500"
  240.  
  241. seta cg_crosshairHitStyle "0" // 2 for red colour
  242. seta cg_crosshairHitcolor "1"
  243. seta cg_crosshairHitTime "200"
  244.  
  245. // ----- Weapons -----
  246.  
  247.  
  248. // --- General ---
  249. seta cg_drawgun "0"
  250. seta cg_noProjectileTrail "0"
  251. seta cg_brassTime "0" // Do not show bullets popping out of the clip
  252.  
  253. seta cg_autoswitch "0"
  254. seta cg_switchToEmpty "1"
  255. seta cg_switchOnEmpty "1"
  256.  
  257. seta cg_muzzleFlash "0"
  258. seta r_flares "0"
  259.  
  260. // --- Ammo ---
  261.  
  262. seta cg_weaponbar "1"
  263. seta cg_drawFullWeaponBar "0"
  264. seta cg_lowAmmoWeaponBarWarning "2"
  265. seta cg_lowAmmoWarningSound "1"
  266. seta cg_lowAmmoWarningPercentile "0.20"
  267.  
  268. // --- Shotgun ---
  269.  
  270. seta cg_smoke_SG "0"
  271. seta cg_trueShotgun "0"
  272.  
  273. // --- Rocket/grenade Launcher ---
  274.  
  275. seta cg_rocketStyle "1"
  276. seta cg_smokeRadius_RL "0"
  277.  
  278. seta cg_smokeRadius_GL "0"
  279.  
  280. // --- Shaft ---
  281.  
  282. seta cg_lightningStyle "4" // 1-5
  283. seta cg_trueLightning "1"
  284. seta cg_lightningImpact "0"
  285.  
  286. // --- Rail ---
  287.  
  288. seta color1 "9"
  289. seta cg_railStyle "1"
  290. seta cg_predictLocalRailShots "0"
  291. seta r_railSegmentLength "64"
  292. seta r_railCoreWidth "12"
  293. seta r_railWidth "16"
  294. seta cg_railTrailTime "200"
  295.  
  296. // --- Plasma ---
  297.  
  298. seta cg_plasmaStyle "1"
  299. seta cg_bubbleTrail "0"
  300.  
  301. // --- All other ---
  302.  
  303. seta cg_smokeRadius_NG "0"
  304.  
  305. // ---------------------------------
  306. // -------------- Net --------------
  307. // ---------------------------------
  308.  
  309. seta cg_nopredict "0"s
  310. seta rate "25000"
  311. seta cl_maxPackets "125"
  312. seta cl_packetdup "2"
  313. seta snaps "40"
  314.  
  315. seta cl_nodelta "0"
  316.  
  317. seta cl_timeout "90" // time before disconnect if connection fails
  318.  
  319. seta cg_showmiss "0" // display missed packets or something
  320. seta cg_smoothClients "0"
  321. seta cl_timenudge "0"
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