itachi_itachi_

The Legendary Swords RPG INF STASTS AND MONEY V.2

May 25th, 2022 (edited)
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  1. game.Players.lolocahhh45.RemoteFunctions.SwordShopSystem:FireServer("Buy",0,"Frostbrand")
  2. wait(4)
  3. game.Players.lolocahhh45.RemoteFunctions.SwordShopSystem:FireServer("Sell",9999999,"Frostbrand")
  4. wait(4)
  5. game.Players.lolocahhh45.RemoteFunctions.SwordShopSystem:FireServer("Buy",0,"Frostbrand")
  6. wait(2)
  7. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  8. Wait(1)
  9. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  10. wait(1)
  11. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  12. Wait(1)
  13. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  14. wait(1)
  15. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  16. Wait(1)
  17. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  18. wait(1)
  19. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  20. Wait(1)
  21. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  22. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  23. Wait(1)
  24. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  25. wait(1)
  26. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  27. Wait(1)
  28. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  29. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  30. Wait(1)
  31. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  32. wait(1)
  33. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  34. Wait(1)
  35. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  36. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  37. Wait(1)
  38. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  39. wait(1)
  40. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  41. Wait(1)
  42. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  43. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  44. Wait(1)
  45. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  46. wait(1)
  47. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  48. Wait(1)
  49. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  50. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  51. Wait(1)
  52. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  53. wait(1)
  54. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  55. Wait(1)
  56. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  57. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  58. Wait(1)
  59. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  60. wait(1)
  61. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  62. Wait(1)
  63. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  64. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  65. Wait(1)
  66. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  67. wait(1)
  68. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  69. Wait(1)
  70. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  71. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  72. Wait(1)
  73. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  74. wait(1)
  75. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  76. Wait(1)
  77. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  78. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  79. Wait(1)
  80. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  81. wait(1)
  82. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  83. Wait(1)
  84. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  85. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  86. Wait(1)
  87. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  88. wait(1)
  89. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  90. Wait(1)
  91. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  92. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  93. Wait(1)
  94. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  95. wait(1)
  96. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  97. Wait(1)
  98. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  99. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  100. Wait(1)
  101. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  102. wait(1)
  103. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  104. Wait(1)
  105. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  106. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  107. Wait(1)
  108. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  109. wait(1)
  110. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  111. Wait(1)
  112. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  113. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  114. Wait(1)
  115. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  116. wait(1)
  117. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  118. Wait(1)
  119. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  120. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  121. Wait(1)
  122. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  123. wait(1)
  124. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  125. Wait(1)
  126. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  127. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  128. Wait(1)
  129. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  130. wait(1)
  131. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  132. Wait(1)
  133. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  134. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  135. Wait(1)
  136. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  137. wait(1)
  138. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  139. Wait(1)
  140. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  141. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  142. Wait(1)
  143. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  144. wait(1)
  145. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  146. Wait(1)
  147. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  148. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  149. Wait(1)
  150. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  151. wait(1)
  152. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  153. Wait(1)
  154. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  155. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  156. Wait(1)
  157. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  158. wait(1)
  159. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  160. Wait(1)
  161. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  162. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  163. Wait(1)
  164. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  165. wait(1)
  166. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  167. Wait(1)
  168. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  169. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  170. Wait(1)
  171. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  172. wait(1)
  173. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  174. Wait(1)
  175. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  176. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  177. Wait(1)
  178. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  179. wait(1)
  180. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  181. Wait(1)
  182. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  183. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  184. Wait(1)
  185. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  186. wait(1)
  187. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  188. Wait(1)
  189. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  190. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  191. Wait(1)
  192. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  193. wait(1)
  194. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  195. Wait(1)
  196. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  197. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  198. Wait(1)
  199. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  200. wait(1)
  201. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  202. Wait(1)
  203. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  204. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  205. Wait(1)
  206. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  207. wait(1)
  208. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  209. Wait(1)
  210. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  211. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  212. Wait(1)
  213. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  214. wait(1)
  215. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  216. Wait(1)
  217. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  218. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  219. Wait(1)
  220. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  221. wait(1)
  222. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  223. Wait(1)
  224. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  225. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  226. Wait(1)
  227. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  228. wait(1)
  229. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  230. Wait(1)
  231. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  232. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  233. Wait(1)
  234. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  235. wait(1)
  236. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  237. Wait(1)
  238. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  239. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  240. Wait(1)
  241. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  242. wait(1)
  243. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  244. Wait(1)
  245. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  246. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  247. Wait(1)
  248. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  249. wait(1)
  250. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  251. Wait(1)
  252. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  253. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  254. Wait(1)
  255. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  256. wait(1)
  257. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  258. Wait(1)
  259. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  260. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  261. Wait(1)
  262. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  263. wait(1)
  264. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  265. Wait(1)
  266. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  267. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  268. Wait(1)
  269. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  270. wait(1)
  271. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  272. Wait(1)
  273. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  274. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  275. Wait(1)
  276. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  277. wait(1)
  278. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  279. Wait(1)
  280. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  281. wait(1)game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  282. Wait(1)
  283. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  284. wait(1)
  285. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  286. Wait(1)
  287. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  288. wait(1)
  289. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Damage", "One")
  290. Wait(1)
  291. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Defense", "One")
  292. wait(1)
  293. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Loot", "One")
  294. Wait(1)
  295. game.Players.lolocahhh45.RemoteFunctions.UpgradeFunction:FireServer("Health", "One")
  296. wait(1)
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