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- commit 46c740ff19f34186b4f8180fbe0603f684dc5ab0
- Date: Fri Mar 27 00:22:12 2020 +0100
- add neogeo unibios 3.2, 3.3 and 4.0
- commit 9e61f3b27aa2f7ea10a5a0d1418ff0baf89a4d64
- Date: Wed Mar 25 09:32:25 2020 +0100
- 0.90.2, and no_asm forces building the C 6502 emu.
- commit 96089e499387b9f4f81524a2d38aa9d7d91db02c
- Date: Wed Mar 25 08:28:08 2020 +0100
- teach the curl part to retrieve the parent rom
- useful for neogeo roms on a fresh installation, it didn't know how to
- retrieve the neogeo bios previously unless you tried to load it
- explicitely, now it works, it retrieves 1st the game, then the bios.
- commit 752b9c9d1dece9cc4ba57621ccc067135eebd504
- Date: Tue Mar 24 21:11:12 2020 +0100
- make curl optional when building raine
- it's something I hesitated to do, but it requires 7 dlls in windows !
- So it might be a good idea to give at least the option... !
- commit 4abe35d255403a8eb9681c315fb5420606e64abd
- Date: Tue Mar 24 21:08:30 2020 +0100
- japenese names in utf8
- these have been broken for ages anyway, it was related to some
- mysterious encoding used by allegro in dos. Now we have the possiblity
- to have them readable directly in the source, the problem is how to
- handle this ? I would probably need someone who can read this before
- using it... ! I commit it anyway, might be useful later...
- commit 64da753a1be26ce5d55c79e20607fd70cedd4e10
- Date: Tue Mar 24 14:52:24 2020 +0100
- fix some warnings when building no_asm version
- commit d1df0e8b5e2b0b636bc4b597105300cc2666c994
- Date: Tue Mar 24 14:50:51 2020 +0100
- big update to ease the cross compilation to mingw32
- it now uses a target define inside the makefile, with the 2 default
- targets for arch linux, you just have to uncomment one of these 2 and
- the rest is automatic !
- Also added a few checks for some commands
- commit c5733d561e6195a6ca1b18c025d5f369c376dcc8
- Date: Sat Jan 25 23:38:52 2020 +0100
- Musashi not a submodule anymore
- There is a slight change for raine which was never merged in Musashi,
- and the reverse is also true, I don't need all the code for the fpu and
- the exotic variants of the 680xx cpus, so it's easier to have a separate
- directory here now.
- commit ff1322ef977c626af6719174168ce4e7d4bbf829
- Date: Sat Jan 25 22:53:46 2020 +0100
- a forgotten file for 0.90.0 and 0.90.1 release !
- commit 63d2b5577c42ea272f81b4e257bce7ebe60bb1ce
- Date: Fri Nov 29 11:33:11 2019 +0100
- bubblem script to go to level 10 !
- commit 1b2f785f00e584d6eecf050c79146190968a8b29
- Date: Fri Nov 29 11:06:19 2019 +0100
- tconsole: fix a problem with cons->print()
- related to strcpy when the difference between src & dst is only 1. Using
- memcpy instead fixes it !
- This seems related to a very recent glibc version, happens only in
- linux!
- commit 34d506b9ddc80c3c22a9467e94b29337c979d00d
- Date: Fri Nov 29 00:08:53 2019 +0100
- a very hard to find typo error
- which broke the speed hacks for the 68020 when using uae !
- commit f83e1b6a93d1ea217733413d1343f0086b20d2c9
- Date: Thu Nov 28 23:42:37 2019 +0100
- console: fix search with range in where argument
- commit 78118cf87a12478aee0178c6a3b8af3b40402466
- Date: Thu Nov 21 14:21:22 2019 +0100
- namco: save sound_enable
- commit e101e9c82a97fb442e12da22f56333496d3d0500
- Date: Thu Nov 21 10:51:58 2019 +0100
- pengo: fill rom with bf and not ff
- it's said it was verified by mame and the ghosts are really slowing down
- in tunnels with this. Not sure about that, but the new parts in mspac6m
- 2nd level look better with bf, what a weird way to code a rom anyway !
- commit 4153add49e048320423a415304b416ee81cc2e49
- Date: Wed Nov 20 17:53:03 2019 +0100
- pengo.c: fix sprites coordinates and reads out of rom
- sprites coordinates for the ghosts entering the tunels
- the reads out of rom are what made the mspac6m pills of level 2 to
- disappear !
- commit 9e4ef6c5199208537b463fd7b92a58ed1c91e200
- Date: Wed Nov 20 13:49:54 2019 +0100
- fix possible crash in mspacman/pacman25
- actually it seems to happen only in windows, and it's related to a read
- outside the rom limits
- commit d6f1a775bee0548d7860e0ea86caf80dd94ef702
- Date: Wed Nov 20 08:44:20 2019 +0100
- zerozone: unused variable since converting to mapped colors
- commit 9ae4fd8f6de2cce3dc85b9cdef74f5f520bb8dee
- Date: Wed Nov 20 08:44:00 2019 +0100
- no raine32 in 64 bits
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