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Affixes

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May 30th, 2025
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  1. ---
  2. Lowest rare/affix values
  3. ---
  4. - Enhanced Defense: now (40-50)%, up from (12-18)%
  5. - All skills
  6. -- Amulet, Circlet, Body Armor: will now spawn from the start of Act 1
  7. - Hit Recovery
  8. -- Armors, Amulet: now 15%, up from 5%
  9. - Block Speed
  10. -- Shield, Scepter: now 20%, up from 5%
  11. -- Gloves, Amulet, Pal Helm: now 15%, up from 5%
  12. -- Ring: now 10%, up from 5%
  13. - Cast Speed
  14. -- Staff, Wand, Orb: now 20%, up from 5%
  15. -- Ring: now 10%, up from 5%
  16. -- All others: now 15%, up from 5%
  17. - Enhanced Damage: now (40-50)%, up from (12-18)%
  18. - Minimum Damage
  19. -- Weapons: now (5-7), up from (1-3)
  20. -- All others: minimum value unchanged but now spawns earlier
  21. - Energy factor
  22. -- Staf, Nec Scythe, Pal Spear: now (41-50), up from (11-20)
  23. -- All others: now (15-20), up from (3-5)
  24. - All Spell Damage
  25. -- Staff: now (10-15)%, up from (3-5)%
  26. -- All others: now (5-10)%, up from (1-2)%
  27. - Fire/Cold/Lightning/Poison/Phys&Mag Spell Damage
  28. -- Staff: now (20-25)%, up from (6-10)%
  29. -- Orb, Dru Helm, Sor Torso, Pal Spear: now (11-13)%, up from (3-5)%
  30. -- All others: now (6-7)%, up from (2-3)%
  31. - Life
  32. -- Body Armor, Amulet, Spear, Elemental Weapon, Pal Shield, Dru Bow, Bar Shield: now (31-45), up from (1-15)
  33. -- Ring: now (11-20), up from (1-10)
  34. -- All others: now (21-30), up from (1-10)
  35. - Life Leech
  36. -- Weapons, Pal Helms: now 5%, up from 2%
  37. - Magic Find
  38. -- Body Armor, Weapon: now (20-24)%, up from (3-8)%
  39. -- Boots: now (5-10)%, up from (1-2)%
  40. -- All others: now (8-10)%, up from (1-3)%
  41. - Mana
  42. -- Staff, Amulet, Scepter, Wand, Nec Shield, Sor Body, Dru Helm: now (23-30), up from (1-8)
  43. -- Ring, Helm: now (11-15), up from (1-5)
  44. -- All others: now (16-20), up from (1-5)
  45. - Mana Leech
  46. -- Weapons, Pal Helms: now 5%, up from 2%
  47. - Poison Length Reduction
  48. -- Shield, Body Armor, Dru Helm: now 20%, up from (10-15)%
  49. -- All others: now 15%, up from (6-10)%
  50. - Attack Speed
  51. -- Weapon, Pal Shield, Bar Shield, Asa Shield, Ama Helm: now 20%, up from 5%
  52. -- All others: now 10%, up from 5%
  53. - Target Takes Additional Damage
  54. -- Weapon: now (7-10), up from (1-3)
  55. -- All others: now (4-5), up from (1-3)
  56. - Defense
  57. -- Staff, Bow, Crossbow, Pal Hammer, Pal Spear, Ele Weapon: now (61-80), up from (21-40)
  58. -- Amulet, Spear, Ranged Weapon: now (30-40), up from (11-25)
  59. - All Attributes
  60. -- Body Armor, Bar Sword, Bar Axe, Ele Weapon: now (9-10), up from (1-3)
  61. -- All others except ring: now (5-6), up from (1-2)
  62. - Strength
  63. -- Weapon, Body Armor, Pal Helm, Pal Shield, Crossbow, Pal Helm: now (16-20), up from (1-5)
  64. -- All others except ring: now (8-10), up from (1-6)
  65. - Dexterity
  66. -- Bow, Body Armor, Scepter, Dagger, Ama Helm, Asa Shield, Nec Scythe, Dru Helm: now (16-20), up from (1-4)
  67. -- All others except ring: now (8-10), up from (1-3)
  68. - Vitality
  69. -- Body Armor, Naginata, Scepter, Pal Shield, Pal 1H, Pal Hammer, Pal Spear, Nec Scythe, Ama Shield: now (16-20), up from (1-5)
  70. -- All others except ring: now (8-10), up from (1-3)
  71. - Energy
  72. -- Staff, Scepter, Crystal Sword, Dru Helm, Nec Shield, Circled, Sor Body: now (16-20), up from (1-5)
  73. -- All others except ring: now (8-10), up from (1-3)
  74. - Maximum Damage
  75. -- Weapon: now (8-15), up from (3-5). Also greatly increased the chance for higher tier affixes during the campaign
  76. - Fire/Cold/Lightning Damage
  77. -- Weapon: minimum now (5-6), up from (1-2); maximum now (7-10), up from 2
  78. - Poison Damage
  79. -- Now 31 poison damage over 1 second, up from 15
  80. - Life after each Kill
  81. -- Weapon: now (10-15), up from (1-8)
  82. - Mana after each Kill
  83. -- Weapon: now (6-8), up from (1-4)
  84. - Physical Damage Reduced: now (6-10), up from (1-5)
  85. - Fire/Cold/Lightning/Poison Resist:
  86. -- All sources except rings: now (15-20)%, up from (6-10)%
  87. - Minion Damage/Life
  88. -- Staff: now (14-15)%, up from (4-5)%
  89. -- All others except ring: (9-10)%, up from (3-4)%
  90. - Fire/Cold/Lightning/Poison Pierce: now (4-5)%, up from (2-3)%
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