carlosname

Untitled

Apr 20th, 2020
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  1. --Edited by carlosname
  2. -- date:7/15/17
  3.  
  4. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  5. do
  6. script.Parent = owner.Character
  7. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Bind = Instance.new("BindableEvent")
  10. local Fake;Fake = {Connections = {},
  11. fakeEvent=true;
  12. Connect=function(self,Func)
  13. Bind.Event:connect(Func)
  14. self.Connections[Bind] = true
  15. return setmetatable({Connected = true},{
  16. __index = function (self,Index)
  17. if Index:lower() == "disconnect" then
  18. return function() Fake.Connections[Bind] = false;self.Connected = false end
  19. end
  20. return Fake[Index]
  21. end;
  22. __tostring = function() return "Connection" end;
  23. })
  24. end}
  25. Fake.connect = Fake.Connect;return Fake;
  26. end
  27. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  28. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  29. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  30. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  31. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  32. local function TriggerEvent(self,Event,...)
  33. local Trigger = Mouse[Event]
  34. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  35. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  36. end
  37. end
  38. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  39. Event.OnServerEvent:Connect(function(FiredBy,Input)
  40. if FiredBy.Name ~= owner.Name then return end
  41. if Input.MouseEvent then
  42. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  43. else
  44. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  45. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  46. for _,Action in pairs(ContextActionService.Actions) do
  47. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  48. end
  49. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  50. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  51. end
  52. end)
  53. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  54. Event.Parent = NLS([[
  55. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  56. local Input = function(Input,gameProcessedEvent)
  57. if gameProcessedEvent then return end
  58. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  59. end
  60. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  61. local Hit,Target
  62. while wait(1/30) do
  63. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  64. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)return InternalData["Mouse"] end
  80. end
  81. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  82. end
  83. return RealPlayer[Index]
  84. end;
  85. __tostring = function(self) return RealPlayer.Name end
  86. })
  87. end
  88. end
  89. if RealGame[Index] then
  90. local Type = type(RealGame[Index])
  91. if Type == "function" then
  92. if Index:lower() == "getservice" or Index:lower() == "service" then
  93. return function (self,Service)
  94. local FakeServices = {
  95. ["players"] = function()
  96. return setmetatable({},{
  97. __index = function (self2,Index2)
  98. local RealService = RealGame:GetService(Service)
  99. local Type2 = type(Index2)
  100. if Type2 == "function" then
  101. return function (self,...) return RealService[Index2](RealService,...)end
  102. else
  103. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  104. return RealService[Index2]
  105. end
  106. end;
  107. __tostring = function(self) return RealGame:GetService(Service).Name end
  108. })
  109. end;
  110. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  111. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  112. ["runservice"] = function()
  113. return setmetatable({},{
  114. __index = function(self2,Index2)
  115. local RealService = RealGame:GetService(Service)
  116. local Type2 = type(Index2)
  117. if Type2 == "function" then
  118. return function (self,...) return RealService[Index2](RealService,...) end
  119. else
  120. local RunServices = {
  121. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  122. ["renderstepped"] = function() return RealService["Stepped"] end
  123. }
  124. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  125. return RealService[Index2]
  126. end
  127. end
  128. })
  129. end
  130. }
  131. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  132. return RealGame:GetService(Service)
  133. end
  134. end
  135. return function (self,...) return RealGame[Index](RealGame,...) end
  136. else
  137. if game:GetService(Index) then return game:GetService(Index) end
  138. return RealGame[Index]
  139. end
  140. end
  141. return nil
  142. end
  143. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  144.  
  145. function TakeDamage(hum, dmg)
  146. hum:TakeDamage(dmg)
  147. end
  148. plr = game.Players.LocalPlayer
  149. repeat
  150. wait(0.4)
  151. until plr.Character
  152. chr = plr.Character
  153. human = chr:FindFirstChild("Humanoid")
  154. human.Name = "hi"
  155. human.MaxHealth = 1000
  156. human.Health = 1000
  157. mouse = plr:GetMouse()
  158. cam = workspace.CurrentCamera
  159. selected = false
  160. equipd = false
  161. tors = chr.Torso
  162. rarm = chr["Right Arm"]
  163. larm = chr["Left Arm"]
  164. rleg = chr["Right Leg"]
  165. lleg = chr["Left Leg"]
  166. hrp = chr.HumanoidRootPart
  167. hed = chr.Head
  168. anim = human.Animator
  169. activu = false
  170. appeared = false
  171. animpose = nil
  172. POSU = false
  173. local wherto = hrp
  174. local addcfr = CFrame.new(0, 0, 0)
  175. Heartbeat = Instance.new("BindableEvent")
  176. Heartbeat.Name = "Heartbeat"
  177. Heartbeat.Parent = script
  178. frame = 0.03333333333333333
  179. tf = 0
  180.  
  181. for i,v in pairs(chr:children()) do
  182. if v:IsA("Accessory") then
  183. v:Destroy()
  184. end
  185. end
  186.  
  187. for i,v in pairs(chr:children()) do
  188. if v:IsA("Shirt") then
  189. v:Destroy()
  190. end
  191. end
  192.  
  193. for i,v in pairs(chr:children()) do
  194. if v:IsA("Pants") then
  195. v:Destroy()
  196. end
  197. end
  198.  
  199.  
  200. game:GetService("RunService").Heartbeat:connect(function(s, p)
  201. tf = tf + s
  202. if tf >= frame then
  203. for i = 1, math.floor(tf / frame) do
  204. Heartbeat:Fire()
  205. end
  206. tf = tf - frame * math.floor(tf / frame)
  207. end
  208. end)
  209. function swait(num)
  210. if num == 0 or num == nil then
  211. Heartbeat.Event:wait()
  212. else
  213. for i = 1, num do
  214. Heartbeat.Event:wait()
  215. end
  216. end
  217. end
  218. tool = Instance.new("Tool")
  219. tool.CanBeDropped = false
  220. tool.RequiresHandle = false
  221. tool.Name = "Za Warudo"
  222. tool.Parent = plr.Backpack
  223. modz = Instance.new("Model")
  224. modz.Name = "efx"
  225. modz.Parent = chr
  226. ZaWarudo = Instance.new("Model")
  227. ZaWarudo.Name = "Za Warudo"
  228. ZaWarudo.Parent = chr
  229. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  230. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  231. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  232. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  233. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  234. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  235. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  236. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  237. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  238. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  239. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  240. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  241. RS = tors:FindFirstChild("Right Shoulder")
  242. LS = tors:FindFirstChild("Left Shoulder")
  243. RH = tors:FindFirstChild("Right Hip")
  244. LH = tors:FindFirstChild("Left Hip")
  245. RJ = hrp:FindFirstChild("RootJoint")
  246. N = tors:FindFirstChild("Neck")
  247. cf = CFrame.new
  248. ang = CFrame.Angles
  249. rd = math.rad
  250. rd2 = math.random
  251. function nooutline(p)
  252. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  253. end
  254. function makepart(color, name, reflec, mater, parnt, cfram)
  255. local port = Instance.new("Part")
  256. port.BrickColor = BrickColor.new(color)
  257. port.Name = name
  258. port.Transparency = 1
  259. nooutline(port)
  260. port.Reflectance = reflec
  261. port.Material = mater
  262. port.Anchored = false
  263. port.CanCollide = false
  264. port.Locked = true
  265. port.Size = Vector3.new(0.2, 0.2, 0.2)
  266. port.Parent = parnt
  267. return port
  268. end
  269. function makemesh(meshtype, scale, meshid, parent)
  270. local mes = Instance.new("SpecialMesh")
  271. mes.MeshType = meshtype
  272. mes.Scale = scale
  273. if meshtype == "FileMesh" then
  274. mes.MeshId = meshid
  275. end
  276. mes.Parent = parent
  277. return mes
  278. end
  279. function makemotor(parent, p0, p1, c0, c1)
  280. swait()
  281. local wel = Instance.new("Motor6D")
  282. wel.Part0 = p0
  283. wel.Part1 = p1
  284. wel.C0 = c0
  285. if c1 ~= nil then
  286. wel.C1 = c1
  287. end
  288. wel.Parent = parent
  289. return wel
  290. end
  291. local konodioda = Instance.new("Sound")
  292. konodioda.SoundId = "rbxassetid://2553924562"
  293. konodioda.Volume = 3.5
  294. konodioda.Parent = hrp
  295. local bast = Instance.new("Sound")
  296. bast.SoundId = "rbxassetid://616594208"
  297. bast.Volume = 0.5
  298. bast.Parent = hrp
  299. local zaworld = Instance.new("Sound")
  300. zaworld.SoundId = "rbxassetid://4580055091"
  301. zaworld.Volume = 0.8
  302. zaworld.Parent = hrp
  303. local wry = Instance.new("Sound")
  304. wry.SoundId = "rbxassetid://4556863100"
  305. wry.Volume = 5
  306. wry.Parent = hrp
  307. function animo(yep)
  308. if yep == true then
  309. anim.Parent = human
  310. chr.Animate.Disabled = false
  311. elseif yep == false then
  312. chr.Animate.Disabled = true
  313. anim.Parent = nil
  314. end
  315. end
  316. animo(false)
  317. function lerpz(joint, prop, cfrmz, alp)
  318. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  319. end
  320. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  321. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  322. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  323. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  324. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  325. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  326. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  327. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  328. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  329. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  330. function resetlerp(whoever)
  331. if whoever == nil then
  332. RJ.C0 = RJC0
  333. RJ.C1 = RJC1
  334. N.C0 = NC0
  335. N.C1 = NC1
  336. RS.C0 = RSC0
  337. RS.C1 = RSC1
  338. LS.C0 = LSC0
  339. LS.C1 = LSC1
  340. RH.C0 = RHC0
  341. RH.C1 = RHC1
  342. LH.C0 = LHC0
  343. LH.C1 = LHC1
  344. elseif whoever ~= nil then
  345. nRJ.C0 = RJC0
  346. nRJ.C1 = RJC1
  347. nN.C0 = NC0
  348. nN.C1 = NC1
  349. nRS.C0 = RSC0
  350. nRS.C1 = RSC1
  351. nLS.C0 = LSC0
  352. nLS.C1 = LSC1
  353. nRH.C0 = RHC0
  354. nRH.C1 = RHC1
  355. nLH.C0 = LHC0
  356. nLH.C1 = LHC1
  357. end
  358. end
  359.  
  360. ---- Dio Hair
  361. local pa = Instance.new("Part",chr)
  362. pa.Name = "Hair"
  363.  
  364. local me = Instance.new("SpecialMesh",pa)
  365. me.MeshType = "FileMesh"
  366. me.MeshId = "rbxassetid://886288384"
  367. me.TextureId = "rbxassetid://886289004"
  368. me.Scale = Vector3.new(0.11,0.1,0.08)
  369. local we = Instance.new("Weld")
  370. we.Parent = pa
  371. we.Part0 = hed
  372. we.Part1 = pa
  373. we.C1 = CFrame.new(-.1,0,-.2)
  374. we.C0 = CFrame.Angles(0,0,0)
  375.  
  376. ------Dio shirt/Pants
  377. local sh = Instance.new("Shirt",chr)
  378. sh.ShirtTemplate = "rbxassetid://3671483311"
  379.  
  380. local pan = Instance.new("Pants",chr)
  381. pan.PantsTemplate = "rbxassetid://2153739067"
  382. ------Hearts
  383. local heart1 = Instance.new("Part",chr)
  384. heart1.Name = "LHeart"
  385. heart1.BrickColor = BrickColor.new("Forest green")
  386. heart1.Size = Vector3.new(0.05, 0.05, 0.05)
  387.  
  388. local heartm = Instance.new("SpecialMesh",heart1)
  389. heartm.MeshId = "http://www.roblox.com/asset/?id=105992239"
  390. heartm.MeshType = "FileMesh"
  391. heartm.Scale = Vector3.new(1.1,1.1,1.1)
  392.  
  393. local heartw = Instance.new("Weld")
  394. heartw.Parent = heart1
  395. heartw.Part0 = lleg
  396. heartw.Part1 = heart1
  397. heartw.C1 = CFrame.new(0,.15,.55)
  398. -------------------------------------
  399. local heart2 = Instance.new("Part",chr)
  400. heart2.Name = "RHeart"
  401. heart2.BrickColor = BrickColor.new("Forest green")
  402. heart2.Size = Vector3.new(0.05, 0.05, 0.05)
  403.  
  404. local heartm = Instance.new("SpecialMesh",heart2)
  405. heartm.MeshId = "http://www.roblox.com/asset/?id=105992239"
  406. heartm.MeshType = "FileMesh"
  407. heartm.Scale = Vector3.new(1.1,1.1,1.1)
  408.  
  409. local heartw = Instance.new("Weld")
  410. heartw.Parent = heart2
  411. heartw.Part0 = rleg
  412. heartw.Part1 = heart2
  413. heartw.C1 = CFrame.new(0,.15,.55)
  414. -------------------------------------
  415. local heart3 = Instance.new("Part",chr)
  416. heart3.Name = "THeart"
  417. heart3.BrickColor = BrickColor.new("Forest green")
  418. heart3.Size = Vector3.new(0.05, 0.05, 0.05)
  419.  
  420. local heartm = Instance.new("SpecialMesh",heart3)
  421. heartm.MeshId = "http://www.roblox.com/asset/?id=105992239"
  422. heartm.MeshType = "FileMesh"
  423. heartm.Scale = Vector3.new(1.1,1.1,1.1)
  424.  
  425. local heartw = Instance.new("Weld")
  426. heartw.Parent = heart3
  427. heartw.Part0 = tors
  428. heartw.Part1 = heart3
  429. heartw.C1 = CFrame.new(0,1,.55)
  430.  
  431. ------ end of dio
  432. function STANDO(cfr)
  433. local rooto = Instance.new("Part")
  434. nooutline(rooto)
  435. rooto.Name = "HumanoidRootPart"
  436. rooto.Anchored = true
  437. rooto.CFrame = cfr
  438. rooto.Size = Vector3.new(2, 2, 1)
  439. rooto.CanCollide = false
  440. rooto.Locked = true
  441. rooto.Transparency = 1
  442. rooto.Parent = ZaWarudo
  443. local head = Instance.new("Part")
  444. nooutline(head)
  445. head.Anchored = false
  446. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  447. head.Size = Vector3.new(2, 1, 1)
  448. head.BrickColor = BrickColor.new("Really black")
  449. head.CanCollide = false
  450. head.Name = "Head"
  451. head.Locked = true
  452. head.Transparency = 1
  453. head.Parent = ZaWarudo
  454. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  455. local headdecal = Instance.new("Decal")
  456. headdecal.Name = "face"
  457. headdecal.Texture = "rbxassetid://64064193"
  458. headdecal.Face = "Front"
  459. headdecal.Transparency = 1
  460. headdecal.Parent = head
  461. -------- Mask-ZaWarudo
  462. local mp = Instance.new("Part",ZaWarudo)
  463. mp.Name = "Mask"
  464. mp.BrickColor = BrickColor.new("Really black")
  465. mp.Transparency = 1
  466. mp.CanCollide = false
  467. local mask = Instance.new("SpecialMesh",mp)
  468. mask.MeshId = "rbxassetid://882264338"
  469. mask.MeshType = "FileMesh"
  470. mask.Scale = Vector3.new(0.03, 0.04, 0.03)
  471. local mw = Instance.new("Weld")
  472. mw.Parent = mask
  473. mw.Part0 = head
  474. mw.Part1 = mp
  475. mw.C1 = CFrame.new(0,-.6,0)
  476. mw.C0 = CFrame.Angles(0,0,0)
  477. -----------Chin
  478. local hp2 = Instance.new("Part",ZaWarudo)
  479. hp2.Name = "Heart Piece2"
  480. hp2.Size = Vector3.new(0.41, 0.8, 0.2)
  481. hp2.Transparency = 1
  482. hp2.CanCollide = false
  483. hp2.BrickColor = BrickColor.new("Really black")
  484.  
  485.  
  486. local hpm2 = Instance.new("SpecialMesh",hp2)
  487. hpm2.MeshId = "http://www.roblox.com/asset/?id=105992239"
  488. hpm2.MeshType = "FileMesh"
  489. hpm2.Scale = Vector3.new(1.1, 1.1, 1.1)
  490.  
  491. local hpw2 = Instance.new("Weld")
  492. hpw2.Parent = hp2
  493. hpw2.Part0 = head
  494. hpw2.Part1 = hp2
  495. hpw2.C1 = CFrame.new(0,.41,.6)
  496.  
  497.  
  498. local torso = Instance.new("Part")
  499. nooutline(torso)
  500. torso.Name = "Torso"
  501. torso.Material = 'ForceField'
  502. torso.Anchored = false
  503. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  504. torso.Size = Vector3.new(2, 1, 1)
  505. torso.BrickColor = BrickColor.new("Really black")
  506. torso.CanCollide = false
  507. torso.Transparency = 1
  508. torso.Locked = true
  509. torso.Parent = ZaWarudo
  510. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  511.  
  512. local leftarm = Instance.new("Part")
  513. nooutline(leftarm)
  514. leftarm.Anchored = false
  515. leftarm.Name = "Left Arm"
  516. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  517. leftarm.Size = Vector3.new(1, 2, 1)
  518. leftarm.BrickColor = BrickColor.new("Really black")
  519. leftarm.CanCollide = false
  520. leftarm.Transparency = 1
  521. leftarm.Locked = true
  522. leftarm.Parent = ZaWarudo
  523. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  524.  
  525. local rightarm = Instance.new("Part")
  526. nooutline(rightarm)
  527. rightarm.Anchored = false
  528. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  529. rightarm.Name = "Right Arm"
  530. rightarm.Size = Vector3.new(1, 2, 1)
  531. rightarm.BrickColor = BrickColor.new("Really black")
  532. rightarm.CanCollide = false
  533. rightarm.Locked = true
  534. rightarm.Transparency = 1
  535. rightarm.Parent = ZaWarudo
  536. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  537.  
  538. local leftleg = Instance.new("Part")
  539. nooutline(leftleg)
  540. leftleg.Anchored = false
  541. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  542. leftleg.Name = "Left Leg"
  543. leftleg.Size = Vector3.new(1, 2, 1)
  544. leftleg.BrickColor = BrickColor.new("Really black")
  545. leftleg.CanCollide = false
  546. leftleg.Transparency = 10
  547. leftleg.Locked = true
  548. leftleg.Parent = ZaWarudo
  549. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  550.  
  551. local rightleg = Instance.new("Part")
  552. nooutline(rightleg)
  553. rightleg.Anchored = false
  554. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  555. rightleg.Name = "Right Leg"
  556. rightleg.Size = Vector3.new(1, 2, 1)
  557. rightleg.BrickColor = BrickColor.new("Really black")
  558. rightleg.CanCollide = false
  559. rightleg.Locked = true
  560. rightleg.Transparency = 10
  561. rightleg.Parent = ZaWarudo
  562. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  563.  
  564.  
  565. ------------Armor
  566. local arp = Instance.new("Part",ZaWarudo)
  567. arp.Name = "lap"
  568. arp.Transparency = 1
  569. arp.CanCollide = false
  570. arp.BrickColor = BrickColor.new("Really black")
  571. arp.Size = Vector3.new(0,0,0)
  572.  
  573. local smp = Instance.new("SpecialMesh",arp)
  574. smp.MeshId = "rbxasset://fonts/leftarm.mesh"
  575. smp.MeshType = "FileMesh"
  576. smp.Scale = Vector3.new(1.1, 0.4, 1.1)
  577.  
  578. local weld = Instance.new("Weld")
  579. weld.Parent = arp
  580. weld.Part0 = leftarm
  581. weld.Part1 = arp
  582. weld.C1 = CFrame.new(0,-.62,0)
  583. --------------------
  584. local arp1 = Instance.new("Part",ZaWarudo)
  585. arp1.Name = "lap1"
  586. arp1.Transparency = 1
  587. arp1.CanCollide = false
  588. arp1.BrickColor = BrickColor.new("Really black")
  589. arp1.Size = Vector3.new(0,0,0)
  590.  
  591. local smp1 = Instance.new("SpecialMesh",arp1)
  592. smp1.MeshId = "rbxasset://fonts/leftarm.mesh"
  593. smp1.MeshType = "FileMesh"
  594. smp1.Scale = Vector3.new(0.6, 0.4, 0.5)
  595.  
  596. local weld1 = Instance.new("Weld")
  597. weld1.Parent = arp1
  598. weld1.Part0 = leftarm
  599. weld1.Part1 = arp1
  600. weld1.C1 = CFrame.new(.25,0,0)
  601. --------------------
  602. local arp2 = Instance.new("Part",ZaWarudo)
  603. arp2.Name = "lap2"
  604. arp2.Transparency = 1
  605. arp2.CanCollide = false
  606. arp2.BrickColor = BrickColor.new("Really black")
  607. arp2.Size = Vector3.new(0,0,0)
  608.  
  609. local smp2 = Instance.new("SpecialMesh",arp2)
  610. smp2.MeshId = "rbxasset://fonts/leftarm.mesh"
  611. smp2.MeshType = "FileMesh"
  612. smp2.Scale = Vector3.new(0.6, 0.4, 0.5)
  613.  
  614. local weld2 = Instance.new("Weld")
  615. weld2.Parent = arp2
  616. weld2.Part0 = leftarm
  617. weld2.Part1 = arp2
  618. weld2.C1 = CFrame.new(-.25,0,0)
  619.  
  620. --------------------
  621. local arp3 = Instance.new("Part",ZaWarudo)
  622. arp3.Name = "lap3"
  623. arp3.Transparency = 1
  624. arp3.CanCollide = false
  625. arp3.BrickColor = BrickColor.new("Really black")
  626. arp3.Size = Vector3.new(0,0,0)
  627.  
  628. local smp = Instance.new("SpecialMesh",arp3)
  629. smp.MeshId = "rbxasset://fonts/leftarm.mesh"
  630. smp.MeshType = "FileMesh"
  631. smp.Scale = Vector3.new(1.1, 0.4, 1.1)
  632.  
  633. local weld = Instance.new("Weld")
  634. weld.Parent = arp3
  635. weld.Part0 = rightarm
  636. weld.Part1 = arp3
  637. weld.C1 = CFrame.new(0,-.62,0)
  638. --------------------
  639. local arp4 = Instance.new("Part",ZaWarudo)
  640. arp4.Name = "lap4"
  641. arp4.Transparency = 1
  642. arp4.CanCollide = false
  643. arp4.BrickColor = BrickColor.new("Really black")
  644. arp4.Size = Vector3.new(0,0,0)
  645.  
  646. local smp = Instance.new("SpecialMesh",arp4)
  647. smp.MeshId = "rbxasset://fonts/leftarm.mesh"
  648. smp.MeshType = "FileMesh"
  649. smp.Scale = Vector3.new(0.6, 0.4, 0.5)
  650.  
  651. local weld = Instance.new("Weld")
  652. weld.Parent = arp4
  653. weld.Part0 = rightarm
  654. weld.Part1 = arp4
  655. weld.C1 = CFrame.new(-.25,0,0)
  656. --------------------
  657. local arp5 = Instance.new("Part",ZaWarudo)
  658. arp5.Name = "lap5"
  659. arp5.Transparency = 1
  660. arp5.CanCollide = false
  661. arp5.BrickColor = BrickColor.new("Really black")
  662. arp5.Size = Vector3.new(0,0,0)
  663.  
  664. local smp = Instance.new("SpecialMesh",arp5)
  665. smp.MeshId = "rbxasset://fonts/leftarm.mesh"
  666. smp.MeshType = "FileMesh"
  667. smp.Scale = Vector3.new(0.6, 0.4, 0.5)
  668.  
  669. local weld = Instance.new("Weld")
  670. weld.Parent = arp5
  671. weld.Part0 = rightarm
  672. weld.Part1 = arp5
  673. weld.C1 = CFrame.new(.25,0,0)
  674. --------------------
  675.  
  676. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  677. rootweld.Name = "RootJoint"
  678. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  679. neckweld.Name = "Neck"
  680. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  681. rshoulderweld.Name = "Right Shoulder"
  682. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  683. lshoulderweld.Name = "Left Shoulder"
  684. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  685. rhipweld.Name = "Right Hip"
  686. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  687. lhipweld.Name = "Left Hip"
  688. local pa1 = Instance.new("Part")
  689. nooutline(pa1)
  690. pa1.Anchored = false
  691. pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  692. pa1.Name = "pa1"
  693. pa1.Size = Vector3.new(0.2, 0.2, 0.2)
  694. pa1.BrickColor = BrickColor.new("Really black")
  695. pa1.CanCollide = false
  696. pa1.Locked = true
  697. pa1.Transparency = 1
  698. pa1.Parent = ZaWarudo
  699. local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
  700. local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  701. local pa2 = Instance.new("Part")
  702. nooutline(pa2)
  703. pa2.Anchored = false
  704. pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  705. pa2.Name = "pa2"
  706. pa2.Size = Vector3.new(0.2, 0.2, 0.2)
  707. pa2.BrickColor = BrickColor.new("Really black")
  708. pa2.CanCollide = false
  709. pa2.Locked = true
  710. pa2.Transparency = 1
  711. pa2.Parent = ZaWarudo
  712. local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
  713. local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  714. local pa3 = Instance.new("Part")
  715. nooutline(pa3)
  716. pa3.Anchored = false
  717. pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  718. pa3.Name = "pa3"
  719. pa3.Size = Vector3.new(0.2, 0.2, 0.2)
  720. pa3.BrickColor = BrickColor.new("Really black")
  721. pa3.CanCollide = false
  722. pa3.Locked = true
  723. pa3.Transparency = 1
  724. pa3.Parent = ZaWarudo
  725. local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
  726. local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  727. local pa4 = Instance.new("Part")
  728. nooutline(pa4)
  729. pa4.Anchored = false
  730. pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  731. pa4.Name = "pa4"
  732. pa4.Size = Vector3.new(0.2, 0.2, 0.2)
  733. pa4.BrickColor = BrickColor.new("Really black")
  734. pa4.CanCollide = false
  735. pa4.Locked = true
  736. pa4.Transparency = 1
  737. pa4.Parent = ZaWarudo
  738. local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
  739. local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  740. local pa5 = Instance.new("Part")
  741. nooutline(pa5)
  742. pa5.Anchored = false
  743. pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  744. pa5.Name = "pa5"
  745. pa5.Size = Vector3.new(0.2, 0.2, 0.2)
  746. pa5.BrickColor = BrickColor.new("Really black")
  747. pa5.CanCollide = false
  748. pa5.Locked = true
  749. pa5.Transparency = 1
  750. pa5.Parent = ZaWarudo
  751. local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
  752. local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  753. local pa6 = Instance.new("Part")
  754. nooutline(pa6)
  755. pa6.Anchored = false
  756. pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  757. pa6.Name = "pa6"
  758. pa6.Size = Vector3.new(0.2, 0.2, 0.2)
  759. pa6.BrickColor = BrickColor.new("Really black")
  760. pa6.CanCollide = false
  761. pa6.Locked = true
  762. pa6.Transparency = 1
  763. pa6.Parent = ZaWarudo
  764. local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
  765. local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  766. local pa7 = Instance.new("Part")
  767. nooutline(pa7)
  768. pa7.Anchored = false
  769. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  770. pa7.Name = "pa7"
  771. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  772. pa7.BrickColor = BrickColor.new("Really black")
  773. pa7.CanCollide = false
  774. pa7.Locked = true
  775. pa7.Transparency = 1
  776. pa7.Parent = ZaWarudo
  777. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  778. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0))
  779.  
  780. local pa9 = Instance.new("Part")
  781. nooutline(pa9)
  782. pa9.Anchored = false
  783. pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  784. pa9.Name = "pa9"
  785. pa9.Size = Vector3.new(0.2, 0.2, 0.2)
  786. pa9.BrickColor = BrickColor.new("Really black")
  787. pa9.CanCollide = false
  788. pa9.Locked = true
  789. pa9.Transparency = 1
  790. pa9.Parent = ZaWarudo
  791. local pa9m = makemesh("FileMesh", Vector3.new(1.65, 1.65, 1), "rbxassetid://105992239", pa9)
  792. local pa9w = makemotor(pa9, pa9, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.675), ang(0, 0, 0))
  793.  
  794. local pa10 = Instance.new("Part")
  795. nooutline(pa10)
  796. pa10.Anchored = false
  797. pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  798. pa10.Name = "pa10"
  799. pa10.Size = Vector3.new(2,1,1)
  800. pa10.BrickColor = BrickColor.new("Really black")
  801. pa10.CanCollide = false
  802. pa10.Locked = true
  803. pa10.Transparency = 1
  804. pa10.Parent = ZaWarudo
  805. pa10.Shape = "Cylinder"
  806. pa10.Material = "SmoothPlastic"
  807. local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(90)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
  808.  
  809. local pa10d = Instance.new("Part")
  810. nooutline(pa10d)
  811. pa10d.Anchored = false
  812. pa10d.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  813. pa10d.Name = "pa10d"
  814. pa10d.Size = Vector3.new(2.2,.8,.8)
  815. pa10d.BrickColor = BrickColor.new("Really black")
  816. pa10d.CanCollide = false
  817. pa10d.Locked = true
  818. pa10d.Transparency = 1
  819. pa10d.Parent = ZaWarudo
  820. pa10d.Shape = "Cylinder"
  821. pa10d.Material = "SmoothPlastic"
  822. local pa10wd = makemotor(pa10d, pa10d, torso, ang(rd(0), rd(0), rd(90)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
  823.  
  824. local pa11 = Instance.new("Part")
  825. nooutline(pa11)
  826. pa11.Anchored = false
  827. pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  828. pa11.Name = "pa11"
  829. pa11.Size = Vector3.new(2,1,1)
  830. pa11.BrickColor = BrickColor.new("Really black")
  831. pa11.CanCollide = false
  832. pa11.Locked = true
  833. pa11.Transparency = 1
  834. pa11.Parent = ZaWarudo
  835. pa11.Shape = "Cylinder"
  836. pa11.Material = "SmoothPlastic"
  837. local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(90)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
  838.  
  839. local pa11d = Instance.new("Part")
  840. nooutline(pa11d)
  841. pa11d.Anchored = false
  842. pa11d.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  843. pa11d.Name = "pa11d"
  844. pa11d.Size = Vector3.new(2.2,.8,.8)
  845. pa11d.BrickColor = BrickColor.new("Really black")
  846. pa11d.CanCollide = false
  847. pa11d.Locked = true
  848. pa11d.Transparency = 1
  849. pa11d.Parent = ZaWarudo
  850. pa11d.Shape = "Cylinder"
  851. pa11d.Material = "SmoothPlastic"
  852. local pa11wd = makemotor(pa11d, pa11d, torso, ang(rd(0), rd(0), rd(90)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
  853.  
  854. local raemblem = Instance.new("Part")
  855. nooutline(raemblem)
  856. raemblem.Anchored = false
  857. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  858. raemblem.Name = "raemblem"
  859. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  860. raemblem.BrickColor = BrickColor.new("Really black")
  861. raemblem.CanCollide = false
  862. raemblem.Locked = true
  863. raemblem.Material = "SmoothPlastic"
  864. raemblem.Transparency = 1
  865. raemblem.Parent = ZaWarudo
  866. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  867. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  868. local emmes = Instance.new("Decal")
  869. emmes.Texture = "rbxassetid://0"
  870. emmes.Transparency = 1
  871. emmes.Face = "Right"
  872. emmes.Name = "embe"
  873. emmes.Parent = raemblem
  874. local ra1 = Instance.new("Part")
  875. nooutline(ra1)
  876. ra1.Anchored = false
  877. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  878. ra1.Name = "ra1"
  879. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  880. ra1.BrickColor = BrickColor.new("Really black")
  881. ra1.CanCollide = false
  882. ra1.Locked = true
  883. ra1.Transparency = 1
  884. ra1.Parent = ZaWarudo
  885. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  886. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  887. local ra2 = Instance.new("Part")
  888. nooutline(ra2)
  889. ra2.Anchored = false
  890. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  891. ra2.Name = "ra2"
  892. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  893. ra2.BrickColor = BrickColor.new("Really black")
  894. ra2.CanCollide = false
  895. ra2.Locked = true
  896. ra2.Transparency = 1
  897. ra2.Parent = ZaWarudo
  898. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  899. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  900.  
  901. local ra5 = Instance.new("Part")
  902. nooutline(ra5)
  903. ra5.Anchored = false
  904. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  905. ra5.Name = "ra5"
  906. ra5.Size = Vector3.new(0.2, 0.2, 0.2)
  907. ra5.BrickColor = BrickColor.new("Really black")
  908. ra5.CanCollide = false
  909. ra5.Locked = true
  910. ra5.Transparency = 1
  911. ra5.Parent = ZaWarudo
  912. local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", ra5)
  913. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0))
  914. local la1 = Instance.new("Part")
  915. nooutline(la1)
  916. la1.Anchored = false
  917. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  918. la1.Name = "la1"
  919. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  920. la1.BrickColor = BrickColor.new("Really black")
  921. la1.CanCollide = false
  922. la1.Locked = true
  923. la1.Transparency = 1
  924. la1.Parent = ZaWarudo
  925. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  926. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  927. local la2 = Instance.new("Part")
  928. nooutline(la2)
  929. la2.Anchored = false
  930. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  931. la2.Name = "la2"
  932. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  933. la2.BrickColor = BrickColor.new("Really black")
  934. la2.CanCollide = false
  935. la2.Locked = true
  936. la2.Transparency = 1
  937. la2.Parent = ZaWarudo
  938. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  939. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  940.  
  941. local la5 = Instance.new("Part")
  942. nooutline(la5)
  943. la5.Anchored = false
  944. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  945. la5.Name = "la5"
  946. la5.Size = Vector3.new(0.2, 0.2, 0.2)
  947. la5.BrickColor = BrickColor.new("Really black")
  948. la5.CanCollide = false
  949. la5.Locked = true
  950. la5.Transparency = 1
  951. la5.Parent = ZaWarudo
  952. local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", la5)
  953. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0))
  954.  
  955. local ll3 = Instance.new("Part")
  956. nooutline(ll3)
  957. ll3.Anchored = false
  958. ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  959. ll3.Name = "ll3"
  960. ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  961. ll3.BrickColor = BrickColor.new("Really black")
  962. ll3.CanCollide = false
  963. ll3.Locked = true
  964. ll3.Transparency = 1
  965. ll3.Parent = ZaWarudo
  966. local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
  967. local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.6), ang(0, 0, 0))
  968.  
  969. local rr3 = Instance.new("Part")
  970. nooutline(rr3)
  971. rr3.Anchored = false
  972. rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  973. rr3.Name = "rr3"
  974. rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  975. rr3.BrickColor = BrickColor.new("Really black")
  976. rr3.CanCollide = false
  977. rr3.Locked = true
  978. rr3.Transparency = 1
  979. rr3.Parent = ZaWarudo
  980. local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
  981. local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.6), ang(0, 0, 0))
  982. return ZaWarudo
  983. end
  984. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  985. coroutine.resume(coroutine.create(function()
  986. local rot = thenoob.HumanoidRootPart
  987. repeat
  988. swait()
  989. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  990. until rot == nil
  991. end))
  992. local rot = thenoob.HumanoidRootPart
  993. local ntorso = thenoob:FindFirstChild("Torso")
  994. local rightarm = thenoob:FindFirstChild("Right Arm")
  995. local leftarm = thenoob:FindFirstChild("Left Arm")
  996. local leftleg = thenoob:FindFirstChild("Left Leg")
  997. local rightleg = thenoob:FindFirstChild("Right Leg")
  998. local head = thenoob:FindFirstChild("Head")
  999. local face = head:FindFirstChild("face")
  1000. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  1001. local embpart = thenoob:FindFirstChild("raemblem")
  1002. local nRJ = rot:FindFirstChild("RootJoint")
  1003. local nN = ntorso:FindFirstChild("Neck")
  1004. local nRS = ntorso:FindFirstChild("Right Shoulder")
  1005. local nLS = ntorso:FindFirstChild("Left Shoulder")
  1006. local nRH = ntorso:FindFirstChild("Right Hip")
  1007. local nLH = ntorso:FindFirstChild("Left Hip")
  1008. function standappear(nbz)
  1009. if selected == false or activu == true then
  1010. return
  1011. end
  1012. if appeared == false then
  1013. appeared = true
  1014. wherto = hrp
  1015. addcfr = cf(-2, 1, 2)
  1016. local apear = Instance.new("Sound")
  1017. apear.SoundId = "rbxassetid://463010917"
  1018. apear.Parent = rot
  1019. apear.Volume = 1.25
  1020. game.Debris:AddItem(apear, 1.5)
  1021. apear:Play()
  1022. for _, n in pairs(nbz:GetChildren()) do
  1023. coroutine.resume(coroutine.create(function()
  1024. for _ = 1, 5 do
  1025. if n ~= rot and u ~= embpart and n.ClassName ~= "Sound" then
  1026. swait()
  1027. n.Transparency = n.Transparency - 0.2
  1028. face.Transparency = face.Transparency - 2
  1029. emblem.Transparency = emblem.Transparency - 2
  1030. end
  1031. end
  1032. if n ~= rot and n ~= embpart then
  1033. n.Transparency = 0.80
  1034. end
  1035. face.Transparency = 2
  1036. emblem.Transparency = 2
  1037. end))
  1038. end
  1039. elseif appeared == true then
  1040. appeared = false
  1041. wherto = hrp
  1042. addcfr = cf(0, 0, 0)
  1043. for _, n in pairs(nbz:GetChildren()) do
  1044. coroutine.resume(coroutine.create(function()
  1045. for _ = 1, 5 do
  1046. if n ~= rot and n ~= embpart then
  1047. swait()
  1048. n.Transparency = n.Transparency + 0.8
  1049. face.Transparency = face.Transparency + 2
  1050. emblem.Transparency = emblem.Transparency + 2
  1051.  
  1052. end
  1053. end
  1054. if n ~= rot and n ~= embpart then
  1055. n.Transparency = 0.1
  1056. end
  1057. face.Transparency = 0
  1058. emblem.Transparency = 0
  1059.  
  1060. end))
  1061. end
  1062. end
  1063. end
  1064. function THREATENING()
  1065. if selected == false or activu == true then
  1066. return
  1067. end
  1068. if POSU == false then
  1069. POSU = true
  1070. human.WalkSpeed = 0
  1071. local d = Instance.new("ParticleEmitter")
  1072. d.Name = "MENACINGU"
  1073. d.Lifetime = NumberRange.new(1)
  1074. d.Rate = 2
  1075. d.Texture = "rbxassetid://298768656"
  1076. d.VelocitySpread = 60
  1077. d.Parent = tors
  1078. human:SetStateEnabled(3, false)
  1079. local randomoth = math.random(1)
  1080. if randomoth == 1 then
  1081. repeat
  1082. swait()
  1083. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(5), rd(0), rd(-140)), 0.3)
  1084. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(30)), 0.3)
  1085. lerpz(RS, "C0", RSC0 * cf(1, -0.3, -0.5) * ang(rd(30), rd(-95), rd(-112)), 0.3)
  1086. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1087. lerpz(LS, "C0", LSC0 * cf(-1, 0, -0.5) * ang(rd(110), rd(70), rd(-25)), 0.3)
  1088. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1089. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
  1090. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1091. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  1092. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  1093. until POSU == false
  1094. elseif randomoth == 2 then
  1095. repeat
  1096. swait()
  1097. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1098. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1099. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1100. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1101. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1102. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1103. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1104. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1105. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1106. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1107. until POSU == false
  1108. end
  1109. elseif POSU == true then
  1110. POSU = false
  1111. human.WalkSpeed = 16
  1112. human:SetStateEnabled(3, true)
  1113. tors.MENACINGU:Destroy()
  1114. activu = true
  1115. activu = false
  1116. end
  1117. end
  1118. local EHMMM = 0
  1119. function block()
  1120. if EHMMM == 50 or selected == false or activu == true then
  1121. return
  1122. end
  1123. if appeared == false then
  1124. standappear(thenoob)
  1125. end
  1126. wherto = hrp
  1127. addcfr = cf(0, 0, -3)
  1128. local bep = true
  1129. local humanshealth = human.Health
  1130. activu = true
  1131. human:SetStateEnabled(15, false)
  1132. local de = mouse.KeyUp:connect(function(key)
  1133. if key == "e" then
  1134. bep = false
  1135. end
  1136. end)
  1137. local poopes = 0
  1138. repeat
  1139. swait()
  1140. poopes = poopes + 1
  1141. human.Health = humanshealth
  1142. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1143. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1144. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1145. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1146. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1147. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1148. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1149. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1150. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1151. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1152. until bep == false or poopes > 240
  1153. de:Disconnect()
  1154. human:SetStateEnabled(15, true)
  1155. activu = false
  1156. EHMMM = 50
  1157. coroutine.resume(coroutine.create(function()
  1158. wait(7)
  1159. EHMMM = 0
  1160. end))
  1161. wherto = hrp
  1162. addcfr = cf(-2, 1, 2)
  1163. standappear(thenoob)
  1164. end
  1165. function quickhit()
  1166. if selected == false or activu == true then
  1167. return
  1168. end
  1169. if appeared == false then
  1170. standappear(thenoob)
  1171.  
  1172. wherto = hrp
  1173. addcfr = cf(2, 1, 2)
  1174. end
  1175. cancarry = false
  1176. activu = true
  1177. wherto = hrp
  1178. addcfr = cf(0, 0, -3.5)
  1179. local ZAWRU = Instance.new("Sound")
  1180. ZAWRU.SoundId = "rbxassetid://200632136"
  1181. ZAWRU.TimePosition = 0
  1182. ZAWRU.Volume = 3
  1183. ZAWRU.Parent = hrp
  1184. ZAWRU:Play()
  1185. local pooo = Instance.new("Sound")
  1186. pooo.SoundId = "rbxassetid://2986482049"
  1187. pooo.Pitch = 1
  1188. pooo.Volume = 3
  1189. pooo.Parent = hrp
  1190. pooo:Play()
  1191. game.Debris:AddItem(pooo, 2.5)
  1192. for _ = 1, 7 do
  1193. swait()
  1194. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1195. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1196. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1197. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1198. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1199. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1200. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1201. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1202. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1203. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1204. end
  1205. for _ = 1, 8 do
  1206. swait()
  1207. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1208. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1209. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1210. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1211. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1212. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1213. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1214. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1215. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1216. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1217. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1218. end
  1219. swait(5)
  1220. wherto = hrp
  1221. addcfr = cf(-2, 1, 2)
  1222. activu = false
  1223. standappear(thenoob)
  1224. end
  1225. function MUDA()
  1226. if selected == false or activu == true then
  1227. return
  1228. end
  1229. if appeared == false then
  1230. standappear(thenoob)
  1231. wherto = hrp
  1232. addcfr = cf(0, 0, -3.5)
  1233. end
  1234. wry:Stop()
  1235. local bep = true
  1236. activu = true
  1237. wherto = hrp
  1238. addcfr = cf(0, 0, -3.5)
  1239. local function blur(limb)
  1240. coroutine.resume(coroutine.create(function()
  1241. local memedon = {}
  1242. for i = 1, 6 do
  1243. local b1 = Instance.new("Part")
  1244. nooutline(b1)
  1245. b1.Size = Vector3.new(1, 2, 1)
  1246. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1247. b1.CanCollide = false
  1248. b1.BrickColor = limb.BrickColor
  1249. b1.Anchored = true
  1250. b1.Transparency = 0.7
  1251. b1.Locked = true
  1252. b1.Parent = modz
  1253. table.insert(memedon, b1)
  1254. end
  1255. local num = 0
  1256. repeat
  1257. swait()
  1258. num = num % 6 + 1
  1259. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1260. until bep == false
  1261. for i = 1, #memedon do
  1262. swait()
  1263. memedon[i]:Destroy()
  1264. end
  1265. end))
  1266. end
  1267. local de = mouse.KeyUp:connect(function(key)
  1268. if key == "r" then
  1269. bep = false
  1270. end
  1271. end)
  1272. blur(rightarm)
  1273. blur(leftarm)
  1274. local mudodo = Instance.new("Sound")
  1275. mudodo.Volume = 7.5
  1276. mudodo.SoundId = "rbxassetid://3392300106"
  1277. mudodo.Looped = true
  1278. mudodo.Parent = hrp
  1279. mudodo:Play()
  1280. repeat
  1281. for _ = 1, 2 do
  1282. swait()
  1283. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1284. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1285. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1286. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1287. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1288. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1289. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1290. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1291. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1292. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1293. end
  1294. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1295. for _ = 1, 2 do
  1296. swait()
  1297. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1298. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1299. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1300. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1301. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1302. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1303. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1304. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1305. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1306. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1307. end
  1308. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1309. for _ = 1, 2 do
  1310. swait()
  1311. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1312. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1313. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1314. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1315. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1316. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1317. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1318. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1319. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1320. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1321. end
  1322. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1323. for _ = 1, 2 do
  1324. swait()
  1325. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1326. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1327. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1328. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1329. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1330. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1331. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1332. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1333. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1334. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1335. end
  1336. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1337. until bep == false or 0 >= human.Health
  1338. de:Disconnect()
  1339. mudodo:Stop()
  1340. wry:Play()
  1341. for _ = 1, 6 do
  1342. swait()
  1343. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1344. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1345. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1346. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1347. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1348. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1349. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1350. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1351. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1352. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1353. end
  1354. for _ = 1, 7 do
  1355. swait()
  1356. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1357. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1358. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1359. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1360. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1361. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1362. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1363. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1364. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1365. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1366. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1367. end
  1368. swait(5)
  1369. wherto = hrp
  1370. mudodo:Destroy()
  1371. addcfr = cf(-2, 1, 2)
  1372. activu = false
  1373. standappear(thenoob)
  1374. end
  1375. function cability()
  1376. if selected == false or activu == true then
  1377. return
  1378. end
  1379. if appeared == false then
  1380. standappear(thenoob)
  1381. wherto = hrp
  1382. addcfr = cf(0, 0, -3.75)
  1383. end
  1384. activu = true
  1385. wherto = hrp
  1386. addcfr = cf(0, 0, -3.5)
  1387. local ZAWRUA = Instance.new("Sound")
  1388. ZAWRUA.SoundId = "rbxassetid://3477215170"
  1389. ZAWRUA.Volume = 3
  1390. ZAWRUA.Parent = hrp
  1391. ZAWRUA:Play()
  1392. game.Debris:AddItem(ZAWRUA, 2.5)
  1393. local wate = Instance.new("Part")
  1394. nooutline(wate)
  1395. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1396. wate.Material = "Neon"
  1397. wate.Transparency = 1
  1398. wate.BrickColor = BrickColor.new("Forest green")
  1399. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1400. wate.Anchored = true
  1401. wate.CanCollide = false
  1402. wate.Parent = modz
  1403. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1404. coroutine.resume(coroutine.create(function()
  1405. repeat
  1406. swait()
  1407. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1408. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1409. until not wate
  1410. end))
  1411. coroutine.resume(coroutine.create(function()
  1412. local pt = {}
  1413. for _ = 1, 10 do
  1414. local wp = Instance.new("Part")
  1415. nooutline(wp)
  1416. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1417. wp.Material = "Neon"
  1418. wp.Transparency = 1
  1419. wp.BrickColor = BrickColor.new("Forest green")
  1420. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1421. wp.Anchored = true
  1422. wp.CanCollide = false
  1423. wp.Parent = modz
  1424. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1425. table.insert(pt, wp)
  1426. table.insert(pt, wmz)
  1427. end
  1428. for m = 1, 45 do
  1429. swait()
  1430. for _, hey in pairs(pt) do
  1431. if hey.ClassName == "SpecialMesh" then
  1432. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1433. elseif hey.ClassName == "Part" then
  1434. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1435. hey.Transparency = hey.Transparency - 0.015
  1436. end
  1437. end
  1438. end
  1439. for m = 45, 50 do
  1440. swait()
  1441. for _, hey in pairs(pt) do
  1442. if hey.ClassName == "SpecialMesh" then
  1443. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1444. elseif hey.ClassName == "Part" then
  1445. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1446. hey.Transparency = hey.Transparency + 0.2
  1447. end
  1448. end
  1449. end
  1450. for _, AAA in pairs(pt) do
  1451. if AAA.ClassName == "Part" then
  1452. AAA:Destroy()
  1453. end
  1454. end
  1455. end))
  1456. for _ = 1, 50 do
  1457. swait()
  1458. wmesh.Scale = Vector3.new(9, 9, 9)
  1459. wate.Transparency = wate.Transparency - 0.008
  1460. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1461. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1462. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1463. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1464. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1465. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1466. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1467. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1468. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1469. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1470. end
  1471. local pooo = Instance.new("Sound")
  1472. pooo.SoundId = "rbxassetid://308452838"
  1473. pooo.Volume = 3
  1474. pooo.Parent = hrp
  1475. pooo:Play()
  1476. game.Debris:AddItem(pooo, 2.5)
  1477. for _ = 1, 1 do
  1478. swait()
  1479. wate.Transparency = wate.Transparency + 0.15
  1480. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1481. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1482. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1483. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1484. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1485. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1486. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1487. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1488. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1489. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1490. end
  1491. local swoo = Instance.new("Part")
  1492. nooutline(swoo)
  1493. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1494. swoo.Material = "Neon"
  1495. swoo.Transparency = 0.2
  1496. swoo.BrickColor = BrickColor.new("Forest green")
  1497. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1498. swoo.Anchored = true
  1499. swoo.CanCollide = false
  1500. swoo.Parent = modz
  1501. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1502. local pli = Instance.new("PointLight")
  1503. pli.Brightness = 2
  1504. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1505. pli.Range = 10
  1506. pli.Shadows = true
  1507. pli.Parent = swoo
  1508. hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1509. tagability(swoo, 4)
  1510. for _ = 1, 10 do
  1511. swait()
  1512. wate.Transparency = wate.Transparency + 0.05
  1513. swoo.Transparency = swoo.Transparency + 0.075
  1514. pli.Range = pli.Range - 1
  1515. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1516. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1517. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1518. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1519. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1520. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1521. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1522. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1523. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1524. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1525. end
  1526. wate:Destroy()
  1527. swoo:Destroy()
  1528. pli:Destroy()
  1529. swait(15)
  1530. wherto = hrp
  1531. addcfr = cf(-2, 1, 2)
  1532. activu = false
  1533. standappear(thenoob)
  1534. end
  1535. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1536. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1537. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1538. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1539. function THEBEST()
  1540. if selected == false or activu == true or appeared == true or POSU == true then
  1541. return
  1542. end
  1543. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1544. local dipperrot
  1545. if dipperhat then
  1546. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1547. end
  1548. cancarry = false
  1549. activu = true
  1550. POSU = true
  1551. cam.CameraType = "Scriptable"
  1552. chr.PrimaryPart = hrp
  1553. human.WalkSpeed = 0
  1554. human:SetStateEnabled(3, false)
  1555. local actmus1 = Instance.new("Sound")
  1556. actmus1.SoundId = "rbxassetid://4571417898"
  1557. actmus1.Volume = 1.5
  1558. actmus1.RollOffMode = 1
  1559. actmus1.TimePosition = 0
  1560. actmus1.Parent = cam
  1561. local actmus2 = Instance.new("Sound")
  1562. actmus2.SoundId = "rbxassetid://4571417898"
  1563. actmus2.Volume = 1.5
  1564. actmus2.RollOffMode = 1
  1565. actmus2.TimePosition = 0
  1566. actmus2.Parent = hrp
  1567. actmus1:Play()
  1568. actmus2:Play()
  1569. local mus1 = Instance.new("Sound")
  1570. mus1.SoundId = "rbxassetid://616594208"
  1571. mus1.Volume = 1.25
  1572. mus1.TimePosition = 0.45
  1573. mus1.Parent = cam
  1574. local mus2 = Instance.new("Sound")
  1575. mus2.SoundId = "rbxassetid://616594208"
  1576. mus2.Volume = 1.25
  1577. mus2.TimePosition = 0.45
  1578. mus2.Parent = hrp
  1579. local zawarudoda = Instance.new("Sound")
  1580. zawarudoda.SoundId = "rbxassetid://616576400"
  1581. zawarudoda.Volume = 2
  1582. zawarudoda.TimePosition = 0.3
  1583. zawarudoda.Parent = hrp
  1584. mus1:Play()
  1585. mus2:Play()
  1586. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1587. local regface = hed.face.Texture
  1588. local whogothit, bodyvel
  1589. local function checkhit(partoz, magn)
  1590. for _, guy in pairs(workspace:GetChildren()) do
  1591. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1592. whogothit = guy
  1593. guy:FindFirstChild("Humanoid").PlatformStand = true
  1594. do
  1595. local derp = Instance.new("BodyPosition")
  1596. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1597. derp.P = 8000
  1598. derp.D = 500
  1599. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1600. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1601. bodyvel = derp
  1602. local derp2 = Instance.new("BodyAngularVelocity")
  1603. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1604. derp2.P = 8000
  1605. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1606. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1607. delay(0.1, function()
  1608. derp2:Destroy()
  1609. end)
  1610. bodyvel = derp
  1611. end
  1612. end
  1613. end
  1614. end
  1615. coroutine.resume(coroutine.create(function()
  1616. for _ = 1, 25 do
  1617. swait()
  1618. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1619. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1620. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1621. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1622. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1623. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1624. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1625. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1626. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1627. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1628. end
  1629. for _ = 1, 20 do
  1630. swait()
  1631. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1632. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1633. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1634. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1635. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1636. if dipperhat then
  1637. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1638. end
  1639. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1640. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1641. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1642. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1643. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1644. end
  1645. end))
  1646. repeat
  1647. swait()
  1648. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1649. until mus1.TimePosition > 2.9
  1650. mus1:Pause()
  1651. mus2:Pause()
  1652. zawarudoda:Play()
  1653. coroutine.resume(coroutine.create(function()
  1654. for _ = 1, 7 do
  1655. swait()
  1656. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1657. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1658. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1659. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1660. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1661. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1662. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1663. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1664. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1665. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1666. end
  1667. for _ = 1, 16 do
  1668. swait()
  1669. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1670. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1671. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1672. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1673. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1674. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1675. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1676. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1677. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1678. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1679. end
  1680. end))
  1681. repeat
  1682. swait()
  1683. until zawarudoda.TimePosition > 1.4
  1684. zawarudoda:Pause()
  1685. activu = false
  1686. standappear(thenoob)
  1687. wherto = hrp
  1688. addcfr = cf(3, 0.25, -1.5)
  1689. activu = true
  1690. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1691. for _ = 1, 10 do
  1692. swait()
  1693. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1694. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1695. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1696. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1697. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1698. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1699. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1700. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1701. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1702. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1703. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1704. end
  1705. wherto = hrp
  1706. addcfr = cf(-3, 0.25, -1.5)
  1707. for _ = 1, 25 do
  1708. swait()
  1709. checkhit(rightarm, 3)
  1710. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1711. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1712. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1713. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1714. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1715. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1716. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1717. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1718. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1719. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1720. end
  1721. if whogothit then
  1722. print("derp")
  1723. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1724. local laugo = Instance.new("Sound")
  1725. laugo.SoundId = "rbxassetid://291088606"
  1726. laugo.Volume = 1.5
  1727. laugo.Parent = hrp
  1728. game.Debris:AddItem(laugo, 2.5)
  1729. laugo:Play()
  1730. local sda = 0
  1731. local chn = 2
  1732. local cs = math.cos
  1733. for D = 1, 60 do
  1734. swait()
  1735. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  1736. sda = sda + chn
  1737. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  1738. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  1739. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  1740. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1741. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  1742. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1743. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  1744. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1745. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  1746. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1747. end
  1748. hed.face.Texture = "rbxassetid://0"
  1749. mus1.TimePosition = 2.75
  1750. mus1:Play()
  1751. for C = 1, 30 do
  1752. swait()
  1753. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  1754. sda = sda + chn
  1755. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  1756. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  1757. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  1758. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1759. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  1760. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1761. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  1762. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1763. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  1764. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1765. end
  1766. for _ = 1, 5 do
  1767. swait()
  1768. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  1769. sda = sda + chn
  1770. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  1771. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  1772. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  1773. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1774. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  1775. if dipperhat then
  1776. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  1777. end
  1778. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1779. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  1780. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1781. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  1782. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1783. end
  1784. wait(2)
  1785. elseif whogothit == nil then
  1786. print("noderp")
  1787. end
  1788. human:SetStateEnabled(3, true)
  1789. activu = false
  1790. standappear(thenoob)
  1791. activu = true
  1792. if dipperhat then
  1793. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  1794. end
  1795. actmus1:Destroy()
  1796. actmus2:Destroy()
  1797. bast:Play()
  1798. if bodyvel then
  1799. bodyvel:Destroy()
  1800. end
  1801. cam.CameraType = "Custom"
  1802. hed.face.Texture = regface
  1803. chr.PrimaryPart = head
  1804. human.WalkSpeed = 25
  1805. activu = false
  1806. POSU = false
  1807. cancarry = true
  1808. end
  1809. function hito(partoz, magn, dmg, debtim, bodyfdire)
  1810. for _, guy in pairs(workspace:GetChildren()) do
  1811. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1812. do
  1813. local humz = guy:FindFirstChild("Humanoid")
  1814. local horp = guy:FindFirstChild("HumanoidRootPart")
  1815. TakeDamage(humz, dmg)
  1816. local db = Instance.new("StringValue")
  1817. db.Name = "alabo"
  1818. db.Parent = horp
  1819. delay(debtim, function()
  1820. db:Destroy()
  1821. end)
  1822. local b = Instance.new("Part")
  1823. nooutline(b)
  1824. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1825. b.Transparency = 0.25
  1826. b.Anchored = true
  1827. b.CanCollide = false
  1828. b.BrickColor = BrickColor.new("New Yeller")
  1829. b.Locked = true
  1830. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1831. b.Parent = modz
  1832. b.Material = "Neon"
  1833. local c = Instance.new("SpecialMesh")
  1834. c.MeshType = "Sphere"
  1835. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1836. c.Parent = b
  1837. game.Debris:AddItem(b, 1)
  1838. if bodyfdire then
  1839. local boopyve = Instance.new("BodyVelocity")
  1840. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1841. boopyve.P = math.huge
  1842. boopyve.Velocity = bodyfdire * 1.25
  1843. boopyve.Parent = horp
  1844. game.Debris:AddItem(boopyve, debtim)
  1845. end
  1846. local bet = Instance.new("Sound")
  1847. bet.Pitch = rd2(9, 11) / 10
  1848. bet.Volume = rd2(12, 14) / 10
  1849. bet.SoundId = "rbxassetid://856713718"
  1850. bet.Parent = b
  1851. bet:Play()
  1852. coroutine.resume(coroutine.create(function()
  1853. for _ = 1, 5 do
  1854. swait()
  1855. b.Transparency = b.Transparency + 0.15
  1856. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  1857. end
  1858. end))
  1859. end
  1860. end
  1861. end
  1862. end
  1863. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  1864. for _, guy in pairs(workspace:GetChildren()) do
  1865. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1866. do
  1867. local humz = guy:FindFirstChild("Humanoid")
  1868. local horp = guy:FindFirstChild("HumanoidRootPart")
  1869. local db = Instance.new("StringValue")
  1870. db.Name = "alabo"
  1871. db.Parent = horp
  1872. delay(debtim, function()
  1873. db:Destroy()
  1874. end)
  1875. if bodyfdire then
  1876. local boopyve = Instance.new("BodyVelocity")
  1877. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1878. boopyve.P = math.huge
  1879. boopyve.Velocity = bodyfdire * -1.25
  1880. boopyve.Parent = horp
  1881. game.Debris:AddItem(boopyve, debtim)
  1882. end
  1883. end
  1884. end
  1885. end
  1886. end
  1887. function hito3(partoz, magn, dmg, debtim, bodyfdire)
  1888. for _, guy in pairs(workspace:GetChildren()) do
  1889. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1890. do
  1891. CanDamage = false
  1892. local humz = guy:FindFirstChild("Humanoid")
  1893. local horp = guy:FindFirstChild("HumanoidRootPart")
  1894. TakeDamage(humz, dmg)
  1895. local db = Instance.new("StringValue")
  1896. db.Name = "alabo"
  1897. db.Parent = horp
  1898. delay(debtim, function()
  1899. db:Destroy()
  1900. end)
  1901. local b = Instance.new("Part")
  1902. nooutline(b)
  1903. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1904. b.Transparency = 0.25
  1905. b.Anchored = true
  1906. b.CanCollide = false
  1907. b.BrickColor = BrickColor.new("Deep orange")
  1908. b.Locked = true
  1909. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1910. b.Parent = modz
  1911. b.Material = "Neon"
  1912. local c = Instance.new("SpecialMesh")
  1913. c.MeshType = "Sphere"
  1914. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1915. c.Parent = b
  1916. game.Debris:AddItem(b, 1)
  1917. if bodyfdire then
  1918. local boopyve = Instance.new("BodyVelocity")
  1919. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1920. boopyve.P = math.huge
  1921. boopyve.Velocity = bodyfdire * 2
  1922. boopyve.Parent = horp
  1923. game.Debris:AddItem(boopyve, debtim)
  1924. end
  1925. local d = Instance.new("Part")
  1926. nooutline(d)
  1927. d.Name = "EXPLOSION"
  1928. d.Size = Vector3.new(3, 3, 3)
  1929. d.Transparency = 1
  1930. d.Anchored = true
  1931. d.CanCollide = false
  1932. d.BrickColor = BrickColor.new("Deep orange")
  1933. d.Locked = true
  1934. d.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1935. d.Parent = modz
  1936. d.Material = "Neon"
  1937. Par1=Instance.new('ParticleEmitter')
  1938. Par1.Drag = 5
  1939. Par1.Name = "fire"
  1940. Par1.Parent = d
  1941. Par1.LightEmission=0.8
  1942. Par1.LockedToPart=true
  1943. Par1.Texture="rbxassetid://296874871"
  1944. Par1.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  1945. Par1.Speed=NumberRange.new(100)
  1946. local EffectsTransparency ={
  1947. NumberSequenceKeypoint.new(0,0,0),
  1948. NumberSequenceKeypoint.new(1,1,0)
  1949. }
  1950. local EffectsSize ={
  1951. NumberSequenceKeypoint.new(0,7.5,3),
  1952. NumberSequenceKeypoint.new(1,1.5,0.75)
  1953. }
  1954. local EffectsSize2 ={
  1955. NumberSequenceKeypoint.new(0,5,3),
  1956. NumberSequenceKeypoint.new(1,1,0.75)
  1957. }
  1958. Par1.ZOffset = 0.3
  1959. Par1.Rotation = NumberRange.new(0, 360)
  1960. Par1.Transparency = NumberSequence.new(EffectsTransparency)
  1961. Par1.Size = NumberSequence.new(EffectsSize)
  1962. Par1.Lifetime=NumberRange.new(2)
  1963. Par1.SpreadAngle=Vector2.new(90000, 90000)
  1964. Par1.Rate=1000
  1965. Par1.Enabled = true
  1966. Par2=Instance.new('ParticleEmitter')
  1967. Par2.Drag = 5
  1968. Par2.Name = "fire2"
  1969. Par2.Parent = d
  1970. Par2.LightEmission=0.8
  1971. Par2.LockedToPart=true
  1972. Par2.Texture="rbxassetid://296874871"
  1973. Par2.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  1974. Par2.Speed=NumberRange.new(100)
  1975. Par2.ZOffset = 0.3
  1976. Par2.Rotation = NumberRange.new(0, 360)
  1977. Par2.Transparency = NumberSequence.new(EffectsTransparency)
  1978. Par2.Size = NumberSequence.new(EffectsSize2)
  1979. Par2.Lifetime=NumberRange.new(2)
  1980. Par2.SpreadAngle=Vector2.new(90000, 90000)
  1981. Par2.Rate=1000
  1982. Par2.Enabled = true
  1983. local bet = Instance.new("Sound")
  1984. bet.Volume = 5
  1985. bet.SoundId = "rbxassetid://416328540"
  1986. bet.Parent = b
  1987. bet:Play()
  1988. coroutine.resume(coroutine.create(function()
  1989. for _ = 1, 25 do
  1990. swait()
  1991. b.Transparency = b.Transparency + 0.04
  1992. c.Scale = c.Scale + Vector3.new(0.25 * dmg, 0.25 * dmg, 0.25 * dmg)
  1993. d.Size = d.Size + Vector3.new(2.5,2.5,2.5)
  1994. end
  1995. end))
  1996. coroutine.resume(coroutine.create(function()
  1997. human.Parent.efx.Part2.Anchored = true
  1998. human.Parent.efx.Part2.Transparency = 1
  1999. human.Parent.efx.Part2.woah.Enabled = false
  2000. wait(0.5)
  2001. human.Parent.efx.EXPLOSION.fire.Enabled = false
  2002. human.Parent.efx.EXPLOSION.fire2.Enabled = false
  2003. human.Parent.efx.Part2.Anchored = true
  2004. wait(2)
  2005. human.Parent.efx.EXPLOSION:Remove()
  2006. CanDamage = true
  2007. end))
  2008. end
  2009. end
  2010. end
  2011. end
  2012. function hito4(partoz, magn, dmg, debtim, bodyfdire)
  2013. for _, guy in pairs(workspace:GetChildren()) do
  2014. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2015. do
  2016. CanDamage = false
  2017. local humz = guy:FindFirstChild("Humanoid")
  2018. local horp = guy:FindFirstChild("HumanoidRootPart")
  2019. TakeDamage(humz, dmg)
  2020. local db = Instance.new("StringValue")
  2021. db.Name = "alabo"
  2022. db.Parent = horp
  2023. delay(debtim, function()
  2024. db:Destroy()
  2025. end)
  2026. local b = Instance.new("Part")
  2027. nooutline(b)
  2028. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2029. b.Transparency = 0.25
  2030. b.Anchored = true
  2031. b.CanCollide = false
  2032. b.BrickColor = BrickColor.new("New Yeller")
  2033. b.Locked = true
  2034. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2035. b.Parent = modz
  2036. b.Material = "Neon"
  2037. local c = Instance.new("SpecialMesh")
  2038. c.MeshType = "Sphere"
  2039. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2040. c.Parent = b
  2041. game.Debris:AddItem(b, 1)
  2042. if bodyfdire then
  2043. local boopyve = Instance.new("BodyVelocity")
  2044. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2045. boopyve.P = math.huge
  2046. boopyve.Velocity = bodyfdire * 1.25
  2047. boopyve.Parent = horp
  2048. game.Debris:AddItem(boopyve, debtim)
  2049. end
  2050. local bet = Instance.new("Sound")
  2051. bet.Pitch = rd2(9, 11) / 10
  2052. bet.Volume = rd2(12, 14) / 10
  2053. bet.SoundId = "rbxassetid://856713718"
  2054. bet.Parent = b
  2055. bet:Play()
  2056. coroutine.resume(coroutine.create(function()
  2057. for _ = 1, 5 do
  2058. swait()
  2059. b.Transparency = b.Transparency + 0.15
  2060. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2061. end
  2062. end))
  2063. coroutine.resume(coroutine.create(function()
  2064. wait(1)
  2065. CanDamage = true
  2066. end))
  2067. end
  2068. end
  2069. end
  2070. end
  2071. mouse.KeyDown:connect(function(key)
  2072. if human.Health <= 0 then
  2073. return
  2074. end
  2075. if key == "f" then
  2076. standappear(thenoob)
  2077. end
  2078. if key == "r" then
  2079. MUDA()
  2080. end
  2081. if key == "e" then
  2082. block()
  2083. end
  2084. if key == "v" then
  2085. cability()
  2086. end
  2087. if key == "q" then
  2088. quickhit()
  2089. end
  2090. if key == "m" and plr.UserId then
  2091. THEBEST()
  2092. end
  2093. if key == "j" then
  2094. THREATENING()
  2095. end
  2096. if key == "k" then
  2097. konodioda:Play()
  2098. end
  2099. if key == "l" then
  2100. bast:Play()
  2101. end
  2102. if key == "p" then
  2103. zaworld:Play()
  2104. end
  2105. end)
  2106. tool.Equipped:connect(function()
  2107. selected = true
  2108. end)
  2109. tool.Unequipped:connect(function()
  2110. selected = false
  2111. end)
  2112. sine = 0
  2113. charge = 1
  2114. cos = math.cos
  2115. game:GetService("RunService").RenderStepped:connect(function()
  2116. if POSU == false then
  2117. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2118. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2119. local checkstate = human:GetState()
  2120. if checkstate.Value == 13 then
  2121. animpose = "Sitting"
  2122. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2123. animpose = "Jumping"
  2124. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2125. animpose = "Falling"
  2126. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2127. animpose = "Idle"
  2128. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2129. animpose = "Walking"
  2130. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2131. animpose = "TooFast"
  2132. end
  2133. if animpose == "Idle" then
  2134. sine = sine + charge
  2135. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2136. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2137. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2138. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2139. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2140. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2141. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2142. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2143. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2144. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2145. end
  2146. if animpose == "Walking" then
  2147. sine = sine + charge
  2148. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2149. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2150. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2151. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2152. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2153. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2154. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2155. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2156. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2157. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2158. end
  2159. if animpose == "Jumping" then
  2160. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2161. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2162. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2163. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2164. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2165. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2166. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2167. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2168. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2169. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2170. end
  2171. if animpose == "Falling" then
  2172. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2173. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2174. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2175. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2176. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2177. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2178. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2179. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2180. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2181. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2182. end
  2183. if animpose == "TooFast" then
  2184. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2185. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2186. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2187. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2188. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2189. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2190. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2191. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2192. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2193. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2194. end
  2195. if animpose == "Sitting" then
  2196. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2197. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2198. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2199. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2200. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2201. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2202. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2203. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2204. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2205. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2206. end
  2207. end
  2208. if appeared == false and activu == false then
  2209. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2210. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2211. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2212. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2213. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2214. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2215. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2216. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2217. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2218. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2219. elseif appeared == true and activu == false then
  2220. sine = sine + charge
  2221. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2222. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2223. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2224. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2225. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2226. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2227. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2228. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2229. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2230. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2231. end
  2232. end)
  2233. function dispose()
  2234. for i, v in pairs(getfenv(0)) do
  2235. v = nil
  2236. end
  2237. error = nil
  2238. print = nil
  2239. warn = nil
  2240. end
  2241. human.Died:connect(dispose)
  2242. chr.Changed:connect(function()
  2243. if chr.Parent == nil then
  2244. dispose()
  2245. end
  2246. end)
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