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  1. StaticDecals=True
  2. DynamicDecals=True
  3. DynamicLights=True
  4. DynamicShadows=True
  5. LightEnvironmentShadows=True
  6. CompositeDynamicLights=False
  7. DirectionalLightmaps=True
  8. MotionBlur=True
  9. DepthOfField=True
  10. Bloom=True
  11. QualityBloom=True
  12. Distortion=True
  13. DropParticleDistortion=False
  14. SpeedTreeLeaves=True
  15. SpeedTreeFronds=True
  16. OnlyStreamInTextures=False
  17. LensFlares=True
  18. FogVolumes=True
  19. FloatingPointRenderTargets=True
  20. Trilinear=False
  21. OneFrameThreadLag=True
  22. UseVsync=True
  23. UpscaleScreenPercentage=True
  24. Fullscreen=True
  25. AllowD3D10=False
  26. EnableHighPolyChars=False
  27. SkeletalMeshLODBias=0
  28. ParticleLODBias=0
  29. DetailMode=2
  30. ShadowFilterQualityBias=0
  31. MaxAnisotropy=4
  32. MaxMultisamples=1
  33. MinShadowResolution=32
  34. MaxShadowResolution=512
  35. ResX=1280
  36. ResY=720
  37. ScreenPercentage=100.000000
  38. SceneCaptureStreamingMultiplier=1.000000
  39. FoliageDrawRadiusMultiplier=1.000000
  40. ShadowTexelsPerPixel=2.000000
  41. MaxCharacterCinematicLightingPasses=3
  42. EnableLightEnvSHLights=True
  43. TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=512,LODBias=0)
  44. TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
  45. TEXTUREGROUP_LightAndShadowMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
  46. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
  47. FilmGrain=True
  48. MaxSamplerFilter=2
  49. DisableAudio=False
  50. HighQualityAudio=True
  51. SmoothFrameRate=False
  52. MaxSmoothedFrameRate=112
  53. MinSmoothedFrameRate=62
  54. TEXTUREGROUP_AmbientLightMap=(MinLODSize=32,MaxLODSize=512,LODBias=0)
  55. TEXTUREGROUP_Character_Diff=(MinLODSize=32,MaxLODSize=512,LODBias=0)
  56. TEXTUREGROUP_Character_Norm=(MinLODSize=32,MaxLODSize=512,LODBias=0)
  57. TEXTUREGROUP_Character_Spec=(MinLODSize=32,MaxLODSize=256,LODBias=0)
  58. TEXTUREGROUP_Environment_512=(MinLODSize=32,MaxLODSize=512,LODBias=0)
  59. TEXTUREGROUP_Environment_256=(MinLODSize=32,MaxLODSize=256,LODBias=0)
  60. TEXTUREGROUP_Environment_128=(MinLODSize=32,MaxLODSize=128,LODBias=0)
  61. TEXTUREGROUP_Environment_64=(MinLODSize=32,MaxLODSize=64,LODBias=0)
  62. TEXTUREGROUP_VFX_512=(MinLODSize=8,MaxLODSize=512,LODBias=0)
  63. TEXTUREGROUP_VFX_256=(MinLODSize=8,MaxLODSize=256,LODBias=0)
  64. TEXTUREGROUP_VFX_128=(MinLODSize=8,MaxLODSize=128,LODBias=0)
  65. TEXTUREGROUP_VFX_64=(MinLODSize=8,MaxLODSize=64,LODBias=0)
  66. TEXTUREGROUP_UI=(MinLODSize=8,MaxLODSize=1024,LODBias=0)
  67. TEXTUREGROUP_Environment_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0)
  68. TEXTUREGROUP_VFX_1024=(MinLODSize=8,MaxLODSize=1024,LODBias=0)
  69. TEXTUREGROUP_APL_128=(MinLODSize=32,MaxLODSize=128,LODBias=0)
  70. TEXTUREGROUP_APL_256=(MinLODSize=32,MaxLODSize=256,LODBias=0)
  71. TEXTUREGROUP_APL_512=(MinLODSize=32,MaxLODSize=512,LODBias=0)
  72. TEXTUREGROUP_APL_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0)
  73. TEXTUREGROUP_Character_1024=(MinLODSize=32,MaxLODSize=1024,LODBias=0)
  74. TEXTUREGROUP_Promotional=(MinLODSize=32,MaxLODSize=2048,LODBias=0)
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