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kphs2

AUTO ASCEND

Oct 1st, 2024
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Lua 0.76 KB | None | 0 0
  1. getgenv().AutoAscending = true;
  2.  
  3.     task.spawn(function()
  4.         while getgenv().AutoAscending == true do
  5.             pcall(function()
  6.                 if game:GetService("Players").LocalPlayer:WaitForChild("Data"):WaitForChild("Ability"):GetAttribute("AbilityLevel") == 200 then
  7.                     local args = {[1] = game:GetService("Players").LocalPlayer:WaitForChild("Data"):WaitForChild("Ability").Value};
  8.                     game:GetService("ReplicatedStorage"):WaitForChild("ReplicatedModules"):WaitForChild("KnitPackage"):WaitForChild("Knit"):WaitForChild("Services"):WaitForChild("LevelService"):WaitForChild("RF"):WaitForChild("AscendAbility"):InvokeServer(unpack(args));
  9.                 end
  10.             end)
  11.             task.wait(0.35);
  12.         end
  13.     end)
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