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- SpaceEngine version 0.990.33.1625 beta | x64 | Steam edition
- STARTING
- [MT] Start time: 2019/06/12 16:49:50.787
- [MT] OS: Windows 10.0.17763
- [MT] Platform: Win64
- [MT] Executable path: D:\Space\steamapps\common\SpaceEngine\system\SpaceEngine.exe
- [MT] Working directory: D:\Space\steamapps\common\SpaceEngine\system\..\
- [MT] Scanning data directories
- [MT] Data directory "data"
- [MT] Data directory "addons"
- [MT] Loading script "config/save-user.cfg"
- [MT] Loading script "config/main-user.cfg"
- [MT] 13 localizations found
- [MT] Loading script "data/locale/ita-gui.cfg"
- [MT] 1820 localization strings loaded
- [MT] 388 custom localization strings loaded
- [MT] Localization completeness: 100.00%
- [MT] Loading script "data/textures/common/banner.cfg"
- [MT] Loading image "data/textures/common/splash09.jpg"
- [MT] Loading image "data/textures/common/logo0990_1024.png"
- [MT] Detected VR runtime: none
- [MT] Used VR runtime: none
- DONE
- INITIALIZING OPENGL
- [MT] Using auto core context version
- [MT] Using auto shader version
- [MT] PixelFormat chosen: 2, bit-depth: 8:8:8:8
- [MT] Vendor: ATI Technologies Inc.
- [MT] Renderer: ATI FirePro V4800 (FireGL) Graphics Adapter
- [MT] Driver version: 15.201.1151.1008
- [MT] OpenGL version: 4.5.13399 Core Profile Context FireGL 15.201.1151.1008
- [MT] GLSL version: 4.40
- [MT] Extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_tessellator GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
- [MT] Shader version specification: #version 440 core
- [MT] Multi-GPU: not supported
- [MT] AFR groups: 1
- [MT] Half float: supported
- [MT] Floating-point texture format: GL_RGBA32F_ARB, GL_RGBA16F_ARB
- [MT] Debug output: supported
- [MT] Reverse floating-point depth buffer is supported (via GL_NV_depth_buffer_float)
- [MT] 3D textures: supported
- [MT] Swap control tear: NOT supported
- [MT] Stereoscopic draw buffers: NOT supported
- [MT] Direct state access: supported
- [MT] Subdata invalidation: supported
- [MT] Binary shader program: supported
- [MT] Sync objects: supported
- [MT] Parallel shader compilation: NOT supported
- [MT] Compressed texture objects: supported
- [MT] Multisampling: supported
- [MT] Max multisamples: 8
- [MT] Max texture image units: 18
- [MT] Max vertex texture image units: 18
- [MT] Max combined texture image units: 108
- [MT] Max texture size: 16384
- [MT] Max rectangle texture size: 16384
- [MT] Max cubemap texture size: 16384
- [MT] Max 3D texture size: 2048
- [MT] Max texture array size: 2048
- [MT] Max sparse texture array size: 2048
- [MT] Max viewport size: 16384 x 16384
- [MT] Max anisotropy: 16
- [MT] Max draw buffers: 8
- [MT] Dual blend: supported
- [MT] Max dual-source draw buffers: 1
- DONE
- INITIALIZING OPENAL
- [MT] Detected audio device: Generic Software on Altoparlanti (Dispositivo High Definition Audio)
- [MT] Detected audio device: Generic Software on Audio digitale (S/PDIF) (Dispositivo High Definition Audio)
- [MT] Creating OpenAL context
- [MT] Used device name: Generic Software
- [MT] Default device name: Generic Software
- [MT] Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
- [MT] Vendor: Creative Labs Inc.
- [MT] Renderer: Software
- [MT] OpenAL Version: 1.1
- [MT] OpenAL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
- [MT] Loading sounds
- [MT] Loading sound "data/sounds/menu/button.ogg"
- [MT] Loading sound "data/sounds/menu/menu.ogg"
- [MT] Loading sound "data/sounds/spacecraft/Shuttle_engine.ogg"
- [MT] Loading sound "data/sounds/spacecraft/Shuttle_hover.ogg"
- [MT] Loading sound "data/sounds/spacecraft/Shuttle_thruster.ogg"
- [MT] Loading sound "data/sounds/spacecraft/Starship_engine.ogg"
- [MT] Loading sound "data/sounds/spacecraft/Starship_thruster.ogg"
- [MT] Loading sound "data/sounds/spacecraft/Starship_warp.ogg"
- DONE
- INITIALIZING LOADER
- [MT] Number of CPUs: 8
- [MT] Worker threads: 6
- [MT] Total RAM: 8151 Mb
- [MT] Available RAM: 4996 Mb
- [MT] Max SE RAM: 6928 Mb
- [MT] Physical VRAM: 1024 Mb
- [MT] Available VRAM: DISABLED
- [MT] Max SE VRAM: 2048 Mb (max of physical and config)
- [MT] System OS VRAM: 50 Mb (from config)
- [MT] Available VRAM: 1998 Mb (Dynamic detection: DISABLED)
- [MT] Scanning pak files
- [MT] Loading "cache/filesys64.dat"
- [MT] Loading "data/catalogs/Catalogs.pak": 0 folders, 60 files
- [MT] Loading "data/ephemerides/DE436.pak": 0 folders, 1 files
- [MT] Loading "data/locale/Fonts.pak": 0 folders, 16 files
- [MT] Loading "data/models/atmospheres/Atmospheres.pak": 0 folders, 14 files
- [MT] Loading "data/models/common/Common.pak": 0 folders, 6 files
- [MT] Loading "data/models/custom/Nebulae-raymarch.pak": 0 folders, 5 files
- [MT] Loading "data/models/galaxies/Galaxies-sprite.pak": 0 folders, 2 files
- [MT] Loading "data/models/nebulae/Nebulae-sprite.pak": 0 folders, 4 files
- [MT] Loading "data/models/planets/Asteroids/67P.pak": 0 folders, 3 files
- [MT] Loading "data/models/planets/Asteroids/Oumuamua.pak": 0 folders, 3 files
- [MT] Loading "data/models/spacecraft/ShipsModels.pak": 0 folders, 118 files
- [MT] Loading "data/scripts/Scripts.pak": 2 folders, 15 files
- [MT] Loading "data/shaders/Shaders.pak": 0 folders, 116 files
- [MT] Loading "data/textures/common/Common.pak": 0 folders, 16 files
- [MT] Loading "data/textures/common/Menu.pak": 0 folders, 28 files
- [MT] Loading "data/textures/common/Skins.pak": 0 folders, 25 files
- [MT] Loading "data/textures/flares/Flares.pak": 0 folders, 32 files
- [MT] Loading "data/textures/galaxies/GalaxiesTex.pak": 0 folders, 505 files
- [MT] Loading "data/textures/nebulae/NebulaeTex.pak": 0 folders, 229 files
- [MT] Loading "data/textures/planets/Amalthea-Bump-SE.pak": 6 folders, 7 files
- [MT] Loading "data/textures/planets/Amalthea-Surface-SE.pak": 6 folders, 7 files
- [MT] Loading "data/textures/planets/Ariel-Bump-SF.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Ariel-Surface-SF.pak": 6 folders, 127 files
- [MT] Loading "data/textures/planets/Asteroids.pak": 1 folders, 5 files
- [MT] Loading "data/textures/planets/Callisto-Bump-KX.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Callisto-Bump-SE.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Callisto-Surface-JVV.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/planets/Ceres-Bump-FGN.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Ceres-Bump-HD.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Ceres-Surface-FGN.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/planets/Charon-Bump-SE.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Charon-Surface-KX.pak": 6 folders, 127 files
- [MT] Loading "data/textures/planets/Deimos-Bump-SE.pak": 6 folders, 7 files
- [MT] Loading "data/textures/planets/Deimos-Surface-PBC.pak": 6 folders, 31 files
- [MT] Loading "data/textures/planets/Dione-Bump-KX.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Dione-Surface-PBC.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/planets/Earth-Bump-PBC.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/planets/Earth-Clouds-SE.pak": 6 folders, 8191 files
- [MT] Loading "data/textures/planets/Earth-Lights-HD.pak": 6 folders, 8191 files
- [MT] Loading "data/textures/planets/Earth-Surface-PBC.pak": 6 folders, 16382 files
- [MT] Loading "data/textures/planets/Enceladus-Bump-KX.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Enceladus-Surface-PBC.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/planets/Europa-Bump-BJ-SE.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Europa-Surface-BJ.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/planets/Ganymede-Bump-PBC-SE.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Ganymede-Surface-PBC.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/planets/Hyperion-Bump-SE.pak": 6 folders, 31 files
- [MT] Loading "data/textures/planets/Hyperion-Surface-JVV.pak": 6 folders, 31 files
- [MT] Loading "data/textures/planets/Iapetus-Bump-VO.pak": 6 folders, 31 files
- [MT] Loading "data/textures/planets/Iapetus-Surface-PBC.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/planets/Io-Bump-SE.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Io-Lights-SE.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Io-Surface-PBC.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Jupiter-Surface-BJ.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/planets/Mars-Bump-PBC.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/planets/Mars-Bump-SE.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/planets/Mars-Clouds-dust-HD.pak": 6 folders, 31 files
- [MT] Loading "data/textures/planets/Mars-Clouds-water-HD.pak": 6 folders, 31 files
- [MT] Loading "data/textures/planets/Mars-Surface-PBC.pak": 6 folders, 8191 files
- [MT] Loading "data/textures/planets/Mercury-Bump-HD.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Mercury-Surface-HD.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/planets/Mimas-Bump-KX.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Mimas-Surface-KX.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Miranda-Bump-SF.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Miranda-Surface-SF.pak": 6 folders, 31 files
- [MT] Loading "data/textures/planets/Moon-Bump-KL.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/planets/Moon-Surface-KL.pak": 6 folders, 8191 files
- [MT] Loading "data/textures/planets/Neptune-Surface-SF.pak": 6 folders, 31 files
- [MT] Loading "data/textures/planets/Oberon-Bump-SF.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Oberon-Surface-SF.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Phobos-Bump-SE.pak": 6 folders, 7 files
- [MT] Loading "data/textures/planets/Phobos-Surface-PS.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/planets/Pluto-Bump-SE.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Pluto-Surface-SE.pak": 6 folders, 1675 files
- [MT] Loading "data/textures/planets/Proteus-Bump-SF.pak": 6 folders, 7 files
- [MT] Loading "data/textures/planets/Proteus-Surface-SF.pak": 6 folders, 7 files
- [MT] Loading "data/textures/planets/Rhea-Bump-KX.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Rhea-Surface-PBC.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/planets/Rings.pak": 0 folders, 7 files
- [MT] Loading "data/textures/planets/Saturn-Surface-SSS.pak": 6 folders, 127 files
- [MT] Loading "data/textures/planets/Tethys-Bump-KX.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Tethys-Surface-PBC.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/planets/Titan-Bump-IR.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Titan-Surface-IR.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/planets/Titania-Bump-SF.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Titania-Surface-SF.pak": 6 folders, 127 files
- [MT] Loading "data/textures/planets/Triton-Bump-SE.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Triton-Surface-SE.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/planets/Umbriel-Bump-SF.pak": 6 folders, 127 files
- [MT] Loading "data/textures/planets/Umbriel-Surface-SF.pak": 6 folders, 127 files
- [MT] Loading "data/textures/planets/Uranus-Surface-SF.pak": 6 folders, 31 files
- [MT] Loading "data/textures/planets/Venus-Bump-SE.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Venus-Clouds-SF.pak": 6 folders, 31 files
- [MT] Loading "data/textures/planets/Venus-Surface-JVV.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/planets/Vesta-Bump-SE.pak": 6 folders, 511 files
- [MT] Loading "data/textures/planets/Vesta-Surface-HD.pak": 6 folders, 2047 files
- [MT] Loading "data/textures/spacecraft/ShipsTex.pak": 0 folders, 39 files
- [MT] Loading "data/textures/terrain/materials/MaterialsPresets.pak": 0 folders, 6 files
- [MT] Loading "data/textures/terrain/materials/MaterialsTex.pak": 0 folders, 174 files
- [MT] Loading "data/textures/terrain/samples/SamplesPresets.pak": 0 folders, 223 files
- [MT] Loading "data/textures/terrain/samples/SamplesTex.pak": 0 folders, 77 files
- [MT] Total: 108401 files in 101 paks
- [MT] Initializing filesystem data
- [MT] Loading DLC config
- [MT] Loading script "data/scripts/Scripts.pak/dlc.cfg"
- [MT] 1 DLCs loaded
- [MT] Steam DLC count: 12
- [MT] AppID 500460 available: true name: "SpaceEngine - Uranus System HD"
- [MT] AppID 500461 available: true name: "SpaceEngine - Neptune System HD"
- [MT] AppID 1026970 available: true name: "SpaceEngine PRO"
- [MT] AppID 1083090 available: true name: "SpaceEngine - Moon HD"
- [MT] AppID 1083280 available: true name: "SpaceEngine - Mercury HD"
- [MT] AppID 1083281 available: true name: "SpaceEngine - Venus HD"
- [MT] AppID 1083282 available: true name: "SpaceEngine - Earth HD"
- [MT] AppID 1083283 available: true name: "SpaceEngine - Mars HD"
- [MT] AppID 1084070 available: true name: "SpaceEngine - Asteroids HD"
- [MT] AppID 1084071 available: true name: "SpaceEngine - Jupiter System HD"
- [MT] AppID 1084072 available: true name: "SpaceEngine - Saturn System HD"
- [MT] AppID 1084073 available: true name: "SpaceEngine - Pluto System HD"
- DONE
- INITIALIZING ENGINE
- [MT] Number of joysticks detected: 0
- [MT] Number of VR controllers detected: 0
- [MT] Initializing SceneRenderer
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_tone_TONEMAP_hdrt_Bruneton_tone.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_tone_TONEMAP_hdrt_Bruneton_tone_LUMA.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_tone_TONEMAP_hdrt_Bruneton_tone_COLOREFFECTS.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_combine_TONEMAP_hdrt_Bruneton_tone.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_combine_LUMA_TONEMAP_hdrt_Bruneton_tone.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_combine_BLOOM_TONEMAP_hdrt_Bruneton_tone.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_combine_LUMA_BLOOM_TONEMAP_hdrt_Bruneton_tone.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_combine_FLARES_TONEMAP_hdrt_Bruneton_tone.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_combine_LUMA_FLARES_TONEMAP_hdrt_Bruneton_tone.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_combine_BLOOM_FLARES_TONEMAP_hdrt_Bruneton_tone.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_combine_LUMA_BLOOM_FLARES_TONEMAP_hdrt_Bruneton_tone.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_final.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_final_DITHERING.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_final_LIMIT_FOV.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_final_DITHERING_LIMIT_FOV.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_msaa_resolve.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_down.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_down_FIRST.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_gauss_blur.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/proj_fisheye.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/proj_fisheye_GUI.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/proj_cylinder.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/3D_interlace.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/3D_interlace_HOR.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/3D_anaglyph.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_copy.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_copy_cube.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/pbr_spec_cubemap.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/pbr_diff_cubemap.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/fxaa.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/fxaa_lum.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_fill_obj.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_fill_obj_UNIFORMVERT.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_fill_obj_FILL.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_UNPACK_NORMAL.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_UNPACK_YCOCG.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_SHOWMIP.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_ARRAY.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_ARRAY_SHOWMIP.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_ARRAY_SHOWMIP_UNPACK_NORMAL.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_ARRAY_SHOWMIP_UNPACK_YCOCG.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_ARRAY_SHOWMIP_GAMMA.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_GAMMA.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_TEXCOORD.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_TEXCOORD_SHOWMIP.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_TEXCOORD_GAMMA.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_CUBEMAP.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_CUBEMAP_SHOWMIP.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_line.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_line_UNIFORMVERT.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/upscale_bicubic_METHOD_1.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/upscale_bicubic_METHOD_2.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/upscale_bicubic_METHOD_3.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/upscale_bicubic_METHOD_1_COLOREFFECTS.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/upscale_bicubic_METHOD_2_COLOREFFECTS.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/upscale_bicubic_METHOD_3_COLOREFFECTS.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/upscale_scanline.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_COMPRESSED.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAWATER_COMPRESSED.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAICE_COMPRESSED.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHACLOUDS_COMPRESSED.bin"
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,DETAIL,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,DETAIL,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,DETAIL,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,DETAIL,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,DETAIL,DISPLACEMENT,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,DETAIL,DISPLACEMENT,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,DETAIL,DISPLACEMENT,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,DETAIL,DISPLACEMENT,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ATMOSPHERE_COMPRESSED.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAWATER_ATMOSPHERE_COMPRESSED.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAICE_ATMOSPHERE_COMPRESSED.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHACLOUDS_ATMOSPHERE_COMPRESSED.bin"
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,ATMOSPHERE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,ATMOSPHERE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,ATMOSPHERE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,ATMOSPHERE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,DETAIL,ATMOSPHERE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,DETAIL,ATMOSPHERE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,DETAIL,ATMOSPHERE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,DETAIL,ATMOSPHERE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,DETAIL,DISPLACEMENT,ATMOSPHERE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,DETAIL,DISPLACEMENT,ATMOSPHERE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,DETAIL,DISPLACEMENT,ATMOSPHERE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,DETAIL,DISPLACEMENT,ATMOSPHERE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_RINGS_COMPRESSED.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAWATER_RINGS_COMPRESSED.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAICE_RINGS_COMPRESSED.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHACLOUDS_RINGS_COMPRESSED.bin"
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,DETAIL,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,DETAIL,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,DETAIL,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,DETAIL,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,DETAIL,DISPLACEMENT,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,DETAIL,DISPLACEMENT,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,DETAIL,DISPLACEMENT,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,DETAIL,DISPLACEMENT,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ATMOSPHERE_RINGS_COMPRESSED.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAWATER_ATMOSPHERE_RINGS_COMPRESSED.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAICE_ATMOSPHERE_RINGS_COMPRESSED.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHACLOUDS_ATMOSPHERE_RINGS_COMPRESSED.bin"
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,ATMOSPHERE,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,ATMOSPHERE,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,ATMOSPHERE,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,ATMOSPHERE,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,DETAIL,ATMOSPHERE,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,DETAIL,ATMOSPHERE,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,DETAIL,ATMOSPHERE,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,DETAIL,ATMOSPHERE,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,DETAIL,DISPLACEMENT,ATMOSPHERE,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,DETAIL,DISPLACEMENT,ATMOSPHERE,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,DETAIL,DISPLACEMENT,ATMOSPHERE,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,DETAIL,DISPLACEMENT,ATMOSPHERE,RINGS,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ECLIPSE_COMPRESSED.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAWATER_ECLIPSE_COMPRESSED.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAICE_ECLIPSE_COMPRESSED.bin"
- [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHACLOUDS_ECLIPSE_COMPRESSED.bin"
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,ECLIPSE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,ECLIPSE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,ECLIPSE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,ECLIPSE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,DETAIL,ECLIPSE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,DETAIL,ECLIPSE,COMPRESSED)
- [MT] ERROR: Linking shader "#/shaders/planet.glsl":
- Vertex shader(s) failed to link.
- Vertex link error: HW_UNSUPPORTED.
- ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
- Vertex shader not supported by hardware
- [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,DETAIL,ECLIPSE,COMPRESSED)
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