SHARE
TWEET

Untitled

a guest Jun 12th, 2019 201 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. SpaceEngine version 0.990.33.1625 beta | x64 | Steam edition
  2.  
  3. STARTING
  4. [MT] Start time: 2019/06/12 16:49:50.787
  5. [MT] OS: Windows 10.0.17763
  6. [MT] Platform: Win64
  7. [MT] Executable path:   D:\Space\steamapps\common\SpaceEngine\system\SpaceEngine.exe
  8. [MT] Working directory: D:\Space\steamapps\common\SpaceEngine\system\..\
  9. [MT] Scanning data directories
  10. [MT] Data directory "data"
  11. [MT] Data directory "addons"
  12. [MT] Loading script "config/save-user.cfg"
  13. [MT] Loading script "config/main-user.cfg"
  14. [MT] 13 localizations found
  15. [MT] Loading script "data/locale/ita-gui.cfg"
  16. [MT] 1820 localization strings loaded
  17. [MT] 388 custom localization strings loaded
  18. [MT] Localization completeness: 100.00%
  19. [MT] Loading script "data/textures/common/banner.cfg"
  20. [MT] Loading  image "data/textures/common/splash09.jpg"
  21. [MT] Loading  image "data/textures/common/logo0990_1024.png"
  22. [MT] Detected VR runtime: none
  23. [MT] Used VR runtime: none
  24. DONE
  25.  
  26. INITIALIZING OPENGL
  27. [MT] Using auto core context version
  28. [MT] Using auto shader version
  29. [MT] PixelFormat chosen: 2, bit-depth: 8:8:8:8
  30. [MT] Vendor:   ATI Technologies Inc.
  31. [MT] Renderer: ATI FirePro V4800 (FireGL) Graphics Adapter
  32. [MT] Driver version: 15.201.1151.1008
  33. [MT] OpenGL version: 4.5.13399 Core Profile Context FireGL 15.201.1151.1008
  34. [MT] GLSL   version: 4.40
  35. [MT] Extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_tessellator GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
  36. [MT] Shader version specification: #version 440 core
  37. [MT] Multi-GPU: not supported
  38. [MT] AFR groups: 1
  39. [MT] Half float: supported
  40. [MT] Floating-point texture format: GL_RGBA32F_ARB, GL_RGBA16F_ARB
  41. [MT] Debug output: supported
  42. [MT] Reverse floating-point depth buffer is supported (via GL_NV_depth_buffer_float)
  43. [MT] 3D textures: supported
  44. [MT] Swap control tear: NOT supported
  45. [MT] Stereoscopic draw buffers: NOT supported
  46. [MT] Direct state access: supported
  47. [MT] Subdata invalidation: supported
  48. [MT] Binary shader program: supported
  49. [MT] Sync objects: supported
  50. [MT] Parallel shader compilation: NOT supported
  51. [MT] Compressed texture objects: supported
  52. [MT] Multisampling: supported
  53. [MT] Max multisamples: 8
  54. [MT] Max texture image units: 18
  55. [MT] Max vertex texture image units: 18
  56. [MT] Max combined texture image units: 108
  57. [MT] Max texture size: 16384
  58. [MT] Max rectangle texture size: 16384
  59. [MT] Max cubemap texture size: 16384
  60. [MT] Max 3D texture size: 2048
  61. [MT] Max texture array size: 2048
  62. [MT] Max sparse texture array size: 2048
  63. [MT] Max viewport size: 16384 x 16384
  64. [MT] Max anisotropy: 16
  65. [MT] Max draw buffers: 8
  66. [MT] Dual blend: supported
  67. [MT] Max dual-source draw buffers: 1
  68. DONE
  69.  
  70. INITIALIZING OPENAL
  71. [MT] Detected audio device: Generic Software on Altoparlanti (Dispositivo High Definition Audio)
  72. [MT] Detected audio device: Generic Software on Audio digitale (S/PDIF) (Dispositivo High Definition Audio)
  73. [MT] Creating OpenAL context
  74. [MT] Used    device name: Generic Software
  75. [MT] Default device name: Generic Software
  76. [MT] Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
  77. [MT] Vendor:   Creative Labs Inc.
  78. [MT] Renderer: Software
  79. [MT] OpenAL Version: 1.1
  80. [MT] OpenAL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
  81. [MT] Loading sounds
  82. [MT] Loading  sound "data/sounds/menu/button.ogg"
  83. [MT] Loading  sound "data/sounds/menu/menu.ogg"
  84. [MT] Loading  sound "data/sounds/spacecraft/Shuttle_engine.ogg"
  85. [MT] Loading  sound "data/sounds/spacecraft/Shuttle_hover.ogg"
  86. [MT] Loading  sound "data/sounds/spacecraft/Shuttle_thruster.ogg"
  87. [MT] Loading  sound "data/sounds/spacecraft/Starship_engine.ogg"
  88. [MT] Loading  sound "data/sounds/spacecraft/Starship_thruster.ogg"
  89. [MT] Loading  sound "data/sounds/spacecraft/Starship_warp.ogg"
  90. DONE
  91.  
  92. INITIALIZING LOADER
  93. [MT] Number of CPUs: 8
  94. [MT] Worker threads: 6
  95. [MT] Total      RAM: 8151 Mb
  96. [MT] Available  RAM: 4996 Mb
  97. [MT] Max SE     RAM: 6928 Mb
  98. [MT] Physical  VRAM: 1024 Mb
  99. [MT] Available VRAM: DISABLED
  100. [MT] Max SE    VRAM: 2048 Mb (max of physical and config)
  101. [MT] System OS VRAM: 50 Mb (from config)
  102. [MT] Available VRAM: 1998 Mb (Dynamic detection: DISABLED)
  103. [MT] Scanning pak files
  104. [MT] Loading "cache/filesys64.dat"
  105. [MT] Loading "data/catalogs/Catalogs.pak":  0 folders, 60 files
  106. [MT] Loading "data/ephemerides/DE436.pak":  0 folders, 1 files
  107. [MT] Loading "data/locale/Fonts.pak":   0 folders, 16 files
  108. [MT] Loading "data/models/atmospheres/Atmospheres.pak": 0 folders, 14 files
  109. [MT] Loading "data/models/common/Common.pak":   0 folders, 6 files
  110. [MT] Loading "data/models/custom/Nebulae-raymarch.pak": 0 folders, 5 files
  111. [MT] Loading "data/models/galaxies/Galaxies-sprite.pak":    0 folders, 2 files
  112. [MT] Loading "data/models/nebulae/Nebulae-sprite.pak":  0 folders, 4 files
  113. [MT] Loading "data/models/planets/Asteroids/67P.pak":   0 folders, 3 files
  114. [MT] Loading "data/models/planets/Asteroids/Oumuamua.pak":  0 folders, 3 files
  115. [MT] Loading "data/models/spacecraft/ShipsModels.pak":  0 folders, 118 files
  116. [MT] Loading "data/scripts/Scripts.pak":    2 folders, 15 files
  117. [MT] Loading "data/shaders/Shaders.pak":    0 folders, 116 files
  118. [MT] Loading "data/textures/common/Common.pak": 0 folders, 16 files
  119. [MT] Loading "data/textures/common/Menu.pak":   0 folders, 28 files
  120. [MT] Loading "data/textures/common/Skins.pak":  0 folders, 25 files
  121. [MT] Loading "data/textures/flares/Flares.pak": 0 folders, 32 files
  122. [MT] Loading "data/textures/galaxies/GalaxiesTex.pak":  0 folders, 505 files
  123. [MT] Loading "data/textures/nebulae/NebulaeTex.pak":    0 folders, 229 files
  124. [MT] Loading "data/textures/planets/Amalthea-Bump-SE.pak":  6 folders, 7 files
  125. [MT] Loading "data/textures/planets/Amalthea-Surface-SE.pak":   6 folders, 7 files
  126. [MT] Loading "data/textures/planets/Ariel-Bump-SF.pak": 6 folders, 511 files
  127. [MT] Loading "data/textures/planets/Ariel-Surface-SF.pak":  6 folders, 127 files
  128. [MT] Loading "data/textures/planets/Asteroids.pak": 1 folders, 5 files
  129. [MT] Loading "data/textures/planets/Callisto-Bump-KX.pak":  6 folders, 511 files
  130. [MT] Loading "data/textures/planets/Callisto-Bump-SE.pak":  6 folders, 511 files
  131. [MT] Loading "data/textures/planets/Callisto-Surface-JVV.pak":  6 folders, 2047 files
  132. [MT] Loading "data/textures/planets/Ceres-Bump-FGN.pak":    6 folders, 511 files
  133. [MT] Loading "data/textures/planets/Ceres-Bump-HD.pak": 6 folders, 511 files
  134. [MT] Loading "data/textures/planets/Ceres-Surface-FGN.pak": 6 folders, 2047 files
  135. [MT] Loading "data/textures/planets/Charon-Bump-SE.pak":    6 folders, 511 files
  136. [MT] Loading "data/textures/planets/Charon-Surface-KX.pak": 6 folders, 127 files
  137. [MT] Loading "data/textures/planets/Deimos-Bump-SE.pak":    6 folders, 7 files
  138. [MT] Loading "data/textures/planets/Deimos-Surface-PBC.pak":    6 folders, 31 files
  139. [MT] Loading "data/textures/planets/Dione-Bump-KX.pak": 6 folders, 511 files
  140. [MT] Loading "data/textures/planets/Dione-Surface-PBC.pak": 6 folders, 2047 files
  141. [MT] Loading "data/textures/planets/Earth-Bump-PBC.pak":    6 folders, 2047 files
  142. [MT] Loading "data/textures/planets/Earth-Clouds-SE.pak":   6 folders, 8191 files
  143. [MT] Loading "data/textures/planets/Earth-Lights-HD.pak":   6 folders, 8191 files
  144. [MT] Loading "data/textures/planets/Earth-Surface-PBC.pak": 6 folders, 16382 files
  145. [MT] Loading "data/textures/planets/Enceladus-Bump-KX.pak": 6 folders, 511 files
  146. [MT] Loading "data/textures/planets/Enceladus-Surface-PBC.pak": 6 folders, 2047 files
  147. [MT] Loading "data/textures/planets/Europa-Bump-BJ-SE.pak": 6 folders, 511 files
  148. [MT] Loading "data/textures/planets/Europa-Surface-BJ.pak": 6 folders, 2047 files
  149. [MT] Loading "data/textures/planets/Ganymede-Bump-PBC-SE.pak":  6 folders, 511 files
  150. [MT] Loading "data/textures/planets/Ganymede-Surface-PBC.pak":  6 folders, 2047 files
  151. [MT] Loading "data/textures/planets/Hyperion-Bump-SE.pak":  6 folders, 31 files
  152. [MT] Loading "data/textures/planets/Hyperion-Surface-JVV.pak":  6 folders, 31 files
  153. [MT] Loading "data/textures/planets/Iapetus-Bump-VO.pak":   6 folders, 31 files
  154. [MT] Loading "data/textures/planets/Iapetus-Surface-PBC.pak":   6 folders, 2047 files
  155. [MT] Loading "data/textures/planets/Io-Bump-SE.pak":    6 folders, 511 files
  156. [MT] Loading "data/textures/planets/Io-Lights-SE.pak":  6 folders, 511 files
  157. [MT] Loading "data/textures/planets/Io-Surface-PBC.pak":    6 folders, 511 files
  158. [MT] Loading "data/textures/planets/Jupiter-Surface-BJ.pak":    6 folders, 2047 files
  159. [MT] Loading "data/textures/planets/Mars-Bump-PBC.pak": 6 folders, 2047 files
  160. [MT] Loading "data/textures/planets/Mars-Bump-SE.pak":  6 folders, 2047 files
  161. [MT] Loading "data/textures/planets/Mars-Clouds-dust-HD.pak":   6 folders, 31 files
  162. [MT] Loading "data/textures/planets/Mars-Clouds-water-HD.pak":  6 folders, 31 files
  163. [MT] Loading "data/textures/planets/Mars-Surface-PBC.pak":  6 folders, 8191 files
  164. [MT] Loading "data/textures/planets/Mercury-Bump-HD.pak":   6 folders, 511 files
  165. [MT] Loading "data/textures/planets/Mercury-Surface-HD.pak":    6 folders, 2047 files
  166. [MT] Loading "data/textures/planets/Mimas-Bump-KX.pak": 6 folders, 511 files
  167. [MT] Loading "data/textures/planets/Mimas-Surface-KX.pak":  6 folders, 511 files
  168. [MT] Loading "data/textures/planets/Miranda-Bump-SF.pak":   6 folders, 511 files
  169. [MT] Loading "data/textures/planets/Miranda-Surface-SF.pak":    6 folders, 31 files
  170. [MT] Loading "data/textures/planets/Moon-Bump-KL.pak":  6 folders, 2047 files
  171. [MT] Loading "data/textures/planets/Moon-Surface-KL.pak":   6 folders, 8191 files
  172. [MT] Loading "data/textures/planets/Neptune-Surface-SF.pak":    6 folders, 31 files
  173. [MT] Loading "data/textures/planets/Oberon-Bump-SF.pak":    6 folders, 511 files
  174. [MT] Loading "data/textures/planets/Oberon-Surface-SF.pak": 6 folders, 511 files
  175. [MT] Loading "data/textures/planets/Phobos-Bump-SE.pak":    6 folders, 7 files
  176. [MT] Loading "data/textures/planets/Phobos-Surface-PS.pak": 6 folders, 2047 files
  177. [MT] Loading "data/textures/planets/Pluto-Bump-SE.pak": 6 folders, 511 files
  178. [MT] Loading "data/textures/planets/Pluto-Surface-SE.pak":  6 folders, 1675 files
  179. [MT] Loading "data/textures/planets/Proteus-Bump-SF.pak":   6 folders, 7 files
  180. [MT] Loading "data/textures/planets/Proteus-Surface-SF.pak":    6 folders, 7 files
  181. [MT] Loading "data/textures/planets/Rhea-Bump-KX.pak":  6 folders, 511 files
  182. [MT] Loading "data/textures/planets/Rhea-Surface-PBC.pak":  6 folders, 2047 files
  183. [MT] Loading "data/textures/planets/Rings.pak": 0 folders, 7 files
  184. [MT] Loading "data/textures/planets/Saturn-Surface-SSS.pak":    6 folders, 127 files
  185. [MT] Loading "data/textures/planets/Tethys-Bump-KX.pak":    6 folders, 511 files
  186. [MT] Loading "data/textures/planets/Tethys-Surface-PBC.pak":    6 folders, 2047 files
  187. [MT] Loading "data/textures/planets/Titan-Bump-IR.pak": 6 folders, 511 files
  188. [MT] Loading "data/textures/planets/Titan-Surface-IR.pak":  6 folders, 2047 files
  189. [MT] Loading "data/textures/planets/Titania-Bump-SF.pak":   6 folders, 511 files
  190. [MT] Loading "data/textures/planets/Titania-Surface-SF.pak":    6 folders, 127 files
  191. [MT] Loading "data/textures/planets/Triton-Bump-SE.pak":    6 folders, 511 files
  192. [MT] Loading "data/textures/planets/Triton-Surface-SE.pak": 6 folders, 2047 files
  193. [MT] Loading "data/textures/planets/Umbriel-Bump-SF.pak":   6 folders, 127 files
  194. [MT] Loading "data/textures/planets/Umbriel-Surface-SF.pak":    6 folders, 127 files
  195. [MT] Loading "data/textures/planets/Uranus-Surface-SF.pak": 6 folders, 31 files
  196. [MT] Loading "data/textures/planets/Venus-Bump-SE.pak": 6 folders, 511 files
  197. [MT] Loading "data/textures/planets/Venus-Clouds-SF.pak":   6 folders, 31 files
  198. [MT] Loading "data/textures/planets/Venus-Surface-JVV.pak": 6 folders, 2047 files
  199. [MT] Loading "data/textures/planets/Vesta-Bump-SE.pak": 6 folders, 511 files
  200. [MT] Loading "data/textures/planets/Vesta-Surface-HD.pak":  6 folders, 2047 files
  201. [MT] Loading "data/textures/spacecraft/ShipsTex.pak":   0 folders, 39 files
  202. [MT] Loading "data/textures/terrain/materials/MaterialsPresets.pak":    0 folders, 6 files
  203. [MT] Loading "data/textures/terrain/materials/MaterialsTex.pak":    0 folders, 174 files
  204. [MT] Loading "data/textures/terrain/samples/SamplesPresets.pak":    0 folders, 223 files
  205. [MT] Loading "data/textures/terrain/samples/SamplesTex.pak":    0 folders, 77 files
  206. [MT] Total: 108401 files in 101 paks
  207. [MT] Initializing filesystem data
  208. [MT] Loading DLC config
  209. [MT] Loading script "data/scripts/Scripts.pak/dlc.cfg"
  210. [MT] 1 DLCs loaded
  211. [MT] Steam DLC count: 12
  212. [MT] AppID 500460   available: true name: "SpaceEngine - Uranus System HD"
  213. [MT] AppID 500461   available: true name: "SpaceEngine - Neptune System HD"
  214. [MT] AppID 1026970  available: true name: "SpaceEngine PRO"
  215. [MT] AppID 1083090  available: true name: "SpaceEngine - Moon HD"
  216. [MT] AppID 1083280  available: true name: "SpaceEngine - Mercury HD"
  217. [MT] AppID 1083281  available: true name: "SpaceEngine - Venus HD"
  218. [MT] AppID 1083282  available: true name: "SpaceEngine - Earth HD"
  219. [MT] AppID 1083283  available: true name: "SpaceEngine - Mars HD"
  220. [MT] AppID 1084070  available: true name: "SpaceEngine - Asteroids HD"
  221. [MT] AppID 1084071  available: true name: "SpaceEngine - Jupiter System HD"
  222. [MT] AppID 1084072  available: true name: "SpaceEngine - Saturn System HD"
  223. [MT] AppID 1084073  available: true name: "SpaceEngine - Pluto System HD"
  224. DONE
  225.  
  226. INITIALIZING ENGINE
  227. [MT] Number of joysticks detected: 0
  228. [MT] Number of VR controllers detected: 0
  229. [MT] Initializing SceneRenderer
  230. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_tone_TONEMAP_hdrt_Bruneton_tone.bin"
  231. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_tone_TONEMAP_hdrt_Bruneton_tone_LUMA.bin"
  232. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_tone_TONEMAP_hdrt_Bruneton_tone_COLOREFFECTS.bin"
  233. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_combine_TONEMAP_hdrt_Bruneton_tone.bin"
  234. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_combine_LUMA_TONEMAP_hdrt_Bruneton_tone.bin"
  235. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_combine_BLOOM_TONEMAP_hdrt_Bruneton_tone.bin"
  236. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_combine_LUMA_BLOOM_TONEMAP_hdrt_Bruneton_tone.bin"
  237. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_combine_FLARES_TONEMAP_hdrt_Bruneton_tone.bin"
  238. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_combine_LUMA_FLARES_TONEMAP_hdrt_Bruneton_tone.bin"
  239. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_combine_BLOOM_FLARES_TONEMAP_hdrt_Bruneton_tone.bin"
  240. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_combine_LUMA_BLOOM_FLARES_TONEMAP_hdrt_Bruneton_tone.bin"
  241. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_final.bin"
  242. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_final_DITHERING.bin"
  243. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_final_LIMIT_FOV.bin"
  244. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_final_DITHERING_LIMIT_FOV.bin"
  245. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_msaa_resolve.bin"
  246. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_down.bin"
  247. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_down_FIRST.bin"
  248. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_gauss_blur.bin"
  249. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/proj_fisheye.bin"
  250. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/proj_fisheye_GUI.bin"
  251. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/proj_cylinder.bin"
  252. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/3D_interlace.bin"
  253. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/3D_interlace_HOR.bin"
  254. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/3D_anaglyph.bin"
  255. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_copy.bin"
  256. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/hdr_copy_cube.bin"
  257. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/pbr_spec_cubemap.bin"
  258. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/pbr_diff_cubemap.bin"
  259. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/fxaa.bin"
  260. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/fxaa_lum.bin"
  261. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_fill_obj.bin"
  262. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_fill_obj_UNIFORMVERT.bin"
  263. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_fill_obj_FILL.bin"
  264. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj.bin"
  265. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_UNPACK_NORMAL.bin"
  266. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_UNPACK_YCOCG.bin"
  267. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_SHOWMIP.bin"
  268. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_ARRAY.bin"
  269. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_ARRAY_SHOWMIP.bin"
  270. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_ARRAY_SHOWMIP_UNPACK_NORMAL.bin"
  271. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_ARRAY_SHOWMIP_UNPACK_YCOCG.bin"
  272. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_ARRAY_SHOWMIP_GAMMA.bin"
  273. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_GAMMA.bin"
  274. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_TEXCOORD.bin"
  275. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_TEXCOORD_SHOWMIP.bin"
  276. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_TEXCOORD_GAMMA.bin"
  277. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_CUBEMAP.bin"
  278. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_tex_obj_CUBEMAP_SHOWMIP.bin"
  279. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_line.bin"
  280. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/prim_line_UNIFORMVERT.bin"
  281. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/upscale_bicubic_METHOD_1.bin"
  282. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/upscale_bicubic_METHOD_2.bin"
  283. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/upscale_bicubic_METHOD_3.bin"
  284. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/upscale_bicubic_METHOD_1_COLOREFFECTS.bin"
  285. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/upscale_bicubic_METHOD_2_COLOREFFECTS.bin"
  286. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/upscale_bicubic_METHOD_3_COLOREFFECTS.bin"
  287. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/upscale_scanline.bin"
  288. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_COMPRESSED.bin"
  289. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAWATER_COMPRESSED.bin"
  290. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAICE_COMPRESSED.bin"
  291. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHACLOUDS_COMPRESSED.bin"
  292. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,COMPRESSED)
  293. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  294. Vertex shader(s) failed to link.
  295. Vertex link error: HW_UNSUPPORTED.
  296. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  297. Vertex shader not supported by hardware
  298. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,COMPRESSED)
  299. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  300. Vertex shader(s) failed to link.
  301. Vertex link error: HW_UNSUPPORTED.
  302. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  303. Vertex shader not supported by hardware
  304. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,COMPRESSED)
  305. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  306. Vertex shader(s) failed to link.
  307. Vertex link error: HW_UNSUPPORTED.
  308. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  309. Vertex shader not supported by hardware
  310. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,COMPRESSED)
  311. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  312. Vertex shader(s) failed to link.
  313. Vertex link error: HW_UNSUPPORTED.
  314. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  315. Vertex shader not supported by hardware
  316. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,DETAIL,COMPRESSED)
  317. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  318. Vertex shader(s) failed to link.
  319. Vertex link error: HW_UNSUPPORTED.
  320. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  321. Vertex shader not supported by hardware
  322. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,DETAIL,COMPRESSED)
  323. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  324. Vertex shader(s) failed to link.
  325. Vertex link error: HW_UNSUPPORTED.
  326. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  327. Vertex shader not supported by hardware
  328. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,DETAIL,COMPRESSED)
  329. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  330. Vertex shader(s) failed to link.
  331. Vertex link error: HW_UNSUPPORTED.
  332. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  333. Vertex shader not supported by hardware
  334. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,DETAIL,COMPRESSED)
  335. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  336. Vertex shader(s) failed to link.
  337. Vertex link error: HW_UNSUPPORTED.
  338. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  339. Vertex shader not supported by hardware
  340. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,DETAIL,DISPLACEMENT,COMPRESSED)
  341. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  342. Vertex shader(s) failed to link.
  343. Vertex link error: HW_UNSUPPORTED.
  344. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  345. Vertex shader not supported by hardware
  346. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,DETAIL,DISPLACEMENT,COMPRESSED)
  347. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  348. Vertex shader(s) failed to link.
  349. Vertex link error: HW_UNSUPPORTED.
  350. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  351. Vertex shader not supported by hardware
  352. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,DETAIL,DISPLACEMENT,COMPRESSED)
  353. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  354. Vertex shader(s) failed to link.
  355. Vertex link error: HW_UNSUPPORTED.
  356. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  357. Vertex shader not supported by hardware
  358. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,DETAIL,DISPLACEMENT,COMPRESSED)
  359. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  360. Vertex shader(s) failed to link.
  361. Vertex link error: HW_UNSUPPORTED.
  362. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  363. Vertex shader not supported by hardware
  364. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ATMOSPHERE_COMPRESSED.bin"
  365. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAWATER_ATMOSPHERE_COMPRESSED.bin"
  366. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAICE_ATMOSPHERE_COMPRESSED.bin"
  367. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHACLOUDS_ATMOSPHERE_COMPRESSED.bin"
  368. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,ATMOSPHERE,COMPRESSED)
  369. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  370. Vertex shader(s) failed to link.
  371. Vertex link error: HW_UNSUPPORTED.
  372. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  373. Vertex shader not supported by hardware
  374. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,ATMOSPHERE,COMPRESSED)
  375. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  376. Vertex shader(s) failed to link.
  377. Vertex link error: HW_UNSUPPORTED.
  378. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  379. Vertex shader not supported by hardware
  380. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,ATMOSPHERE,COMPRESSED)
  381. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  382. Vertex shader(s) failed to link.
  383. Vertex link error: HW_UNSUPPORTED.
  384. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  385. Vertex shader not supported by hardware
  386. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,ATMOSPHERE,COMPRESSED)
  387. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  388. Vertex shader(s) failed to link.
  389. Vertex link error: HW_UNSUPPORTED.
  390. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  391. Vertex shader not supported by hardware
  392. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,DETAIL,ATMOSPHERE,COMPRESSED)
  393. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  394. Vertex shader(s) failed to link.
  395. Vertex link error: HW_UNSUPPORTED.
  396. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  397. Vertex shader not supported by hardware
  398. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,DETAIL,ATMOSPHERE,COMPRESSED)
  399. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  400. Vertex shader(s) failed to link.
  401. Vertex link error: HW_UNSUPPORTED.
  402. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  403. Vertex shader not supported by hardware
  404. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,DETAIL,ATMOSPHERE,COMPRESSED)
  405. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  406. Vertex shader(s) failed to link.
  407. Vertex link error: HW_UNSUPPORTED.
  408. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  409. Vertex shader not supported by hardware
  410. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,DETAIL,ATMOSPHERE,COMPRESSED)
  411. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  412. Vertex shader(s) failed to link.
  413. Vertex link error: HW_UNSUPPORTED.
  414. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  415. Vertex shader not supported by hardware
  416. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,DETAIL,DISPLACEMENT,ATMOSPHERE,COMPRESSED)
  417. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  418. Vertex shader(s) failed to link.
  419. Vertex link error: HW_UNSUPPORTED.
  420. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  421. Vertex shader not supported by hardware
  422. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,DETAIL,DISPLACEMENT,ATMOSPHERE,COMPRESSED)
  423. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  424. Vertex shader(s) failed to link.
  425. Vertex link error: HW_UNSUPPORTED.
  426. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  427. Vertex shader not supported by hardware
  428. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,DETAIL,DISPLACEMENT,ATMOSPHERE,COMPRESSED)
  429. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  430. Vertex shader(s) failed to link.
  431. Vertex link error: HW_UNSUPPORTED.
  432. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  433. Vertex shader not supported by hardware
  434. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,DETAIL,DISPLACEMENT,ATMOSPHERE,COMPRESSED)
  435. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  436. Vertex shader(s) failed to link.
  437. Vertex link error: HW_UNSUPPORTED.
  438. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  439. Vertex shader not supported by hardware
  440. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_RINGS_COMPRESSED.bin"
  441. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAWATER_RINGS_COMPRESSED.bin"
  442. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAICE_RINGS_COMPRESSED.bin"
  443. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHACLOUDS_RINGS_COMPRESSED.bin"
  444. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,RINGS,COMPRESSED)
  445. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  446. Vertex shader(s) failed to link.
  447. Vertex link error: HW_UNSUPPORTED.
  448. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  449. Vertex shader not supported by hardware
  450. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,RINGS,COMPRESSED)
  451. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  452. Vertex shader(s) failed to link.
  453. Vertex link error: HW_UNSUPPORTED.
  454. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  455. Vertex shader not supported by hardware
  456. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,RINGS,COMPRESSED)
  457. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  458. Vertex shader(s) failed to link.
  459. Vertex link error: HW_UNSUPPORTED.
  460. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  461. Vertex shader not supported by hardware
  462. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,RINGS,COMPRESSED)
  463. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  464. Vertex shader(s) failed to link.
  465. Vertex link error: HW_UNSUPPORTED.
  466. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  467. Vertex shader not supported by hardware
  468. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,DETAIL,RINGS,COMPRESSED)
  469. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  470. Vertex shader(s) failed to link.
  471. Vertex link error: HW_UNSUPPORTED.
  472. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  473. Vertex shader not supported by hardware
  474. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,DETAIL,RINGS,COMPRESSED)
  475. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  476. Vertex shader(s) failed to link.
  477. Vertex link error: HW_UNSUPPORTED.
  478. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  479. Vertex shader not supported by hardware
  480. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,DETAIL,RINGS,COMPRESSED)
  481. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  482. Vertex shader(s) failed to link.
  483. Vertex link error: HW_UNSUPPORTED.
  484. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  485. Vertex shader not supported by hardware
  486. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,DETAIL,RINGS,COMPRESSED)
  487. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  488. Vertex shader(s) failed to link.
  489. Vertex link error: HW_UNSUPPORTED.
  490. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  491. Vertex shader not supported by hardware
  492. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,DETAIL,DISPLACEMENT,RINGS,COMPRESSED)
  493. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  494. Vertex shader(s) failed to link.
  495. Vertex link error: HW_UNSUPPORTED.
  496. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  497. Vertex shader not supported by hardware
  498. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,DETAIL,DISPLACEMENT,RINGS,COMPRESSED)
  499. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  500. Vertex shader(s) failed to link.
  501. Vertex link error: HW_UNSUPPORTED.
  502. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  503. Vertex shader not supported by hardware
  504. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,DETAIL,DISPLACEMENT,RINGS,COMPRESSED)
  505. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  506. Vertex shader(s) failed to link.
  507. Vertex link error: HW_UNSUPPORTED.
  508. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  509. Vertex shader not supported by hardware
  510. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,DETAIL,DISPLACEMENT,RINGS,COMPRESSED)
  511. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  512. Vertex shader(s) failed to link.
  513. Vertex link error: HW_UNSUPPORTED.
  514. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  515. Vertex shader not supported by hardware
  516. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ATMOSPHERE_RINGS_COMPRESSED.bin"
  517. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAWATER_ATMOSPHERE_RINGS_COMPRESSED.bin"
  518. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAICE_ATMOSPHERE_RINGS_COMPRESSED.bin"
  519. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHACLOUDS_ATMOSPHERE_RINGS_COMPRESSED.bin"
  520. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,ATMOSPHERE,RINGS,COMPRESSED)
  521. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  522. Vertex shader(s) failed to link.
  523. Vertex link error: HW_UNSUPPORTED.
  524. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  525. Vertex shader not supported by hardware
  526. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,ATMOSPHERE,RINGS,COMPRESSED)
  527. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  528. Vertex shader(s) failed to link.
  529. Vertex link error: HW_UNSUPPORTED.
  530. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  531. Vertex shader not supported by hardware
  532. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,ATMOSPHERE,RINGS,COMPRESSED)
  533. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  534. Vertex shader(s) failed to link.
  535. Vertex link error: HW_UNSUPPORTED.
  536. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  537. Vertex shader not supported by hardware
  538. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,ATMOSPHERE,RINGS,COMPRESSED)
  539. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  540. Vertex shader(s) failed to link.
  541. Vertex link error: HW_UNSUPPORTED.
  542. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  543. Vertex shader not supported by hardware
  544. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,DETAIL,ATMOSPHERE,RINGS,COMPRESSED)
  545. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  546. Vertex shader(s) failed to link.
  547. Vertex link error: HW_UNSUPPORTED.
  548. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  549. Vertex shader not supported by hardware
  550. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,DETAIL,ATMOSPHERE,RINGS,COMPRESSED)
  551. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  552. Vertex shader(s) failed to link.
  553. Vertex link error: HW_UNSUPPORTED.
  554. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  555. Vertex shader not supported by hardware
  556. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,DETAIL,ATMOSPHERE,RINGS,COMPRESSED)
  557. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  558. Vertex shader(s) failed to link.
  559. Vertex link error: HW_UNSUPPORTED.
  560. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  561. Vertex shader not supported by hardware
  562. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,DETAIL,ATMOSPHERE,RINGS,COMPRESSED)
  563. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  564. Vertex shader(s) failed to link.
  565. Vertex link error: HW_UNSUPPORTED.
  566. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  567. Vertex shader not supported by hardware
  568. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,DETAIL,DISPLACEMENT,ATMOSPHERE,RINGS,COMPRESSED)
  569. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  570. Vertex shader(s) failed to link.
  571. Vertex link error: HW_UNSUPPORTED.
  572. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  573. Vertex shader not supported by hardware
  574. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,DETAIL,DISPLACEMENT,ATMOSPHERE,RINGS,COMPRESSED)
  575. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  576. Vertex shader(s) failed to link.
  577. Vertex link error: HW_UNSUPPORTED.
  578. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  579. Vertex shader not supported by hardware
  580. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,DETAIL,DISPLACEMENT,ATMOSPHERE,RINGS,COMPRESSED)
  581. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  582. Vertex shader(s) failed to link.
  583. Vertex link error: HW_UNSUPPORTED.
  584. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  585. Vertex shader not supported by hardware
  586. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,DETAIL,DISPLACEMENT,ATMOSPHERE,RINGS,COMPRESSED)
  587. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  588. Vertex shader(s) failed to link.
  589. Vertex link error: HW_UNSUPPORTED.
  590. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  591. Vertex shader not supported by hardware
  592. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ECLIPSE_COMPRESSED.bin"
  593. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAWATER_ECLIPSE_COMPRESSED.bin"
  594. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHAICE_ECLIPSE_COMPRESSED.bin"
  595. [MT] Loading shader "cache/shaders/AMD_ATI_FirePro_V4800_(FireGL)_Graphics_Adapter_4.5.13399_Core_Profile_Context_FireGL_15.201.1151.1008_45_440_Win64_10.0.17763/planet_ALPHACLOUDS_ECLIPSE_COMPRESSED.bin"
  596. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,ECLIPSE,COMPRESSED)
  597. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  598. Vertex shader(s) failed to link.
  599. Vertex link error: HW_UNSUPPORTED.
  600. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  601. Vertex shader not supported by hardware
  602. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,ECLIPSE,COMPRESSED)
  603. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  604. Vertex shader(s) failed to link.
  605. Vertex link error: HW_UNSUPPORTED.
  606. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  607. Vertex shader not supported by hardware
  608. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,ECLIPSE,COMPRESSED)
  609. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  610. Vertex shader(s) failed to link.
  611. Vertex link error: HW_UNSUPPORTED.
  612. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  613. Vertex shader not supported by hardware
  614. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHACLOUDS,VSDOUBLE,ECLIPSE,COMPRESSED)
  615. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  616. Vertex shader(s) failed to link.
  617. Vertex link error: HW_UNSUPPORTED.
  618. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  619. Vertex shader not supported by hardware
  620. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: VSDOUBLE,DETAIL,ECLIPSE,COMPRESSED)
  621. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  622. Vertex shader(s) failed to link.
  623. Vertex link error: HW_UNSUPPORTED.
  624. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  625. Vertex shader not supported by hardware
  626. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAWATER,VSDOUBLE,DETAIL,ECLIPSE,COMPRESSED)
  627. [MT] ERROR: Linking shader "#/shaders/planet.glsl":
  628. Vertex shader(s) failed to link.
  629. Vertex link error: HW_UNSUPPORTED.
  630. ERROR: Internal compile error, error code: E_SC_OVER_MAX_FLOAT_CONST
  631. Vertex shader not supported by hardware
  632. [MT] Loading shader "data/shaders/Shaders.pak/planet.glsl" (defines: ALPHAICE,VSDOUBLE,DETAIL,ECLIPSE,COMPRESSED)
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
Top