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kyoshiharu

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May 27th, 2019
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  1. 17.083 Warning BlueprintShelf.cpp:817: Record (0, 1666) contains an empty blueprint; removing
  2. 17.083 Warning BlueprintShelf.cpp:817: Record (0, 1667) contains an empty blueprint; removing
  3. 17.191 Loading level.dat: 1112325 bytes.
  4. 17.192 Info Scenario.cpp:187: Map version 0.17.43-3
  5. 17.546 Warning BlueprintShelf.cpp:817: Record (0, 1666) contains an empty blueprint; removing
  6. 17.546 Warning BlueprintShelf.cpp:817: Record (0, 1667) contains an empty blueprint; removing
  7. 17.557 Checksum for script C:/Users/Bim/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1876143224
  8. 17.558 Checksum for script __TagToTeleport__/control.lua: 170923509
  9. 23.455 Error MainLoop.cpp:1183: Exception at tick 232: The mod Tag To Teleport caused a non-recoverable error.
  10. Please report this error to the mod author.
  11.  
  12. Error while running event TagToTeleport::TagToTeleport_teleport-to-location-1 (ID 139)
  13. __TagToTeleport__/control.lua:85: attempt to index field 'teleports' (a nil value)
  14. stack traceback:
  15. __TagToTeleport__/control.lua:85: in function 'teleport_player_to_fixed_teleport_location'
  16. __TagToTeleport__/control.lua:52: in function <__TagToTeleport__/control.lua:50>
  17. 30.335 Warning BlueprintShelf.cpp:817: Record (0, 1666) contains an empty blueprint; removing
  18. 30.335 Warning BlueprintShelf.cpp:817: Record (0, 1667) contains an empty blueprint; removing
  19. 30.436 Loading level.dat: 1112325 bytes.
  20. 30.436 Info Scenario.cpp:187: Map version 0.17.43-3
  21. 30.779 Warning BlueprintShelf.cpp:817: Record (0, 1666) contains an empty blueprint; removing
  22. 30.779 Warning BlueprintShelf.cpp:817: Record (0, 1667) contains an empty blueprint; removing
  23. 30.790 Checksum for script C:/Users/Bim/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1876143224
  24. 30.792 Checksum for script __TagToTeleport__/control.lua: 170923509
  25. 45.225 Error MainLoop.cpp:1183: Exception at tick 749: The mod Tag To Teleport caused a non-recoverable error.
  26. Please report this error to the mod author.
  27.  
  28. Error while running event TagToTeleport::TagToTeleport_teleport-to-location-1 (ID 139)
  29. __TagToTeleport__/control.lua:85: attempt to index field 'teleports' (a nil value)
  30. stack traceback:
  31. __TagToTeleport__/control.lua:85: in function 'teleport_player_to_fixed_teleport_location'
  32. __TagToTeleport__/control.lua:52: in function <__TagToTeleport__/control.lua:50>
  33. 57.403 Warning BlueprintShelf.cpp:817: Record (0, 1666) contains an empty blueprint; removing
  34. 57.403 Warning BlueprintShelf.cpp:817: Record (0, 1667) contains an empty blueprint; removing
  35. 57.501 Loading level.dat: 1112325 bytes.
  36. 57.502 Info Scenario.cpp:187: Map version 0.17.43-3
  37. 57.835 Warning BlueprintShelf.cpp:817: Record (0, 1666) contains an empty blueprint; removing
  38. 57.835 Warning BlueprintShelf.cpp:817: Record (0, 1667) contains an empty blueprint; removing
  39. 57.846 Checksum for script C:/Users/Bim/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1876143224
  40. 57.847 Checksum for script __TagToTeleport__/control.lua: 170923509
  41. 76.858 Error MainLoop.cpp:1183: Exception at tick 1023: The mod Tag To Teleport caused a non-recoverable error.
  42. Please report this error to the mod author.
  43.  
  44. Error while running event TagToTeleport::on_chart_tag_added (ID 135)
  45. __TagToTeleport__/control.lua:68: attempt to index field 'teleports' (a nil value)
  46. stack traceback:
  47. __TagToTeleport__/control.lua:68: in function 'create_fixed_teleport_location'
  48. __TagToTeleport__/control.lua:16: in function <__TagToTeleport__/control.lua:5>
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