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- 17.083 Warning BlueprintShelf.cpp:817: Record (0, 1666) contains an empty blueprint; removing
- 17.083 Warning BlueprintShelf.cpp:817: Record (0, 1667) contains an empty blueprint; removing
- 17.191 Loading level.dat: 1112325 bytes.
- 17.192 Info Scenario.cpp:187: Map version 0.17.43-3
- 17.546 Warning BlueprintShelf.cpp:817: Record (0, 1666) contains an empty blueprint; removing
- 17.546 Warning BlueprintShelf.cpp:817: Record (0, 1667) contains an empty blueprint; removing
- 17.557 Checksum for script C:/Users/Bim/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1876143224
- 17.558 Checksum for script __TagToTeleport__/control.lua: 170923509
- 23.455 Error MainLoop.cpp:1183: Exception at tick 232: The mod Tag To Teleport caused a non-recoverable error.
- Please report this error to the mod author.
- Error while running event TagToTeleport::TagToTeleport_teleport-to-location-1 (ID 139)
- __TagToTeleport__/control.lua:85: attempt to index field 'teleports' (a nil value)
- stack traceback:
- __TagToTeleport__/control.lua:85: in function 'teleport_player_to_fixed_teleport_location'
- __TagToTeleport__/control.lua:52: in function <__TagToTeleport__/control.lua:50>
- 30.335 Warning BlueprintShelf.cpp:817: Record (0, 1666) contains an empty blueprint; removing
- 30.335 Warning BlueprintShelf.cpp:817: Record (0, 1667) contains an empty blueprint; removing
- 30.436 Loading level.dat: 1112325 bytes.
- 30.436 Info Scenario.cpp:187: Map version 0.17.43-3
- 30.779 Warning BlueprintShelf.cpp:817: Record (0, 1666) contains an empty blueprint; removing
- 30.779 Warning BlueprintShelf.cpp:817: Record (0, 1667) contains an empty blueprint; removing
- 30.790 Checksum for script C:/Users/Bim/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1876143224
- 30.792 Checksum for script __TagToTeleport__/control.lua: 170923509
- 45.225 Error MainLoop.cpp:1183: Exception at tick 749: The mod Tag To Teleport caused a non-recoverable error.
- Please report this error to the mod author.
- Error while running event TagToTeleport::TagToTeleport_teleport-to-location-1 (ID 139)
- __TagToTeleport__/control.lua:85: attempt to index field 'teleports' (a nil value)
- stack traceback:
- __TagToTeleport__/control.lua:85: in function 'teleport_player_to_fixed_teleport_location'
- __TagToTeleport__/control.lua:52: in function <__TagToTeleport__/control.lua:50>
- 57.403 Warning BlueprintShelf.cpp:817: Record (0, 1666) contains an empty blueprint; removing
- 57.403 Warning BlueprintShelf.cpp:817: Record (0, 1667) contains an empty blueprint; removing
- 57.501 Loading level.dat: 1112325 bytes.
- 57.502 Info Scenario.cpp:187: Map version 0.17.43-3
- 57.835 Warning BlueprintShelf.cpp:817: Record (0, 1666) contains an empty blueprint; removing
- 57.835 Warning BlueprintShelf.cpp:817: Record (0, 1667) contains an empty blueprint; removing
- 57.846 Checksum for script C:/Users/Bim/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1876143224
- 57.847 Checksum for script __TagToTeleport__/control.lua: 170923509
- 76.858 Error MainLoop.cpp:1183: Exception at tick 1023: The mod Tag To Teleport caused a non-recoverable error.
- Please report this error to the mod author.
- Error while running event TagToTeleport::on_chart_tag_added (ID 135)
- __TagToTeleport__/control.lua:68: attempt to index field 'teleports' (a nil value)
- stack traceback:
- __TagToTeleport__/control.lua:68: in function 'create_fixed_teleport_location'
- __TagToTeleport__/control.lua:16: in function <__TagToTeleport__/control.lua:5>
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