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Jan 22nd, 2020
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  1. Skin
  2. Raid 40
  3. Author~v!Monti of Terenas
  4. Chat~t!{EOCOOM="false",EOCOOMV=20,MSG="Casting #s on #n",RESONLY="true",NOTIFY=1}
  5. General~t!{HIDEBOSSF="false",HIDEPARTYF="false",HIDEPTF="false",STICKYFRAME="true",STICKYSENSITIVITY=30,HIDERAIDF="true",FLUIDBARS="false",FLUIDFREQ=3}
  6. Healing~t!{TONLYFRIEND="false",SELFPET="false",FOCUSINCOMBAT=2,GROUPPETS="true",TARGETINCOMBAT=2,FONLYFRIEND="false",TEXRAID="false",FEXRAID="false"}
  7. Protection~t!{COMBAT="false",GENERALMACRO="true",COMBATPARTY="true",CRASH="false",COMBATRAID="true"}
  8. Enemy~t!{INCARENA="true",INCTANKS="true",INCMYTAR="false",INCARENAPETS="false",NUMBOSS=2,EXISTSHOWPTAR="false",INCSELF="false",EXISTSHOWBOSS="true",HIDE="true",EXISTSHOWARENA="true"}
  9. IncludeGroup~f~1!{"true","true","true","true","true","true","true","true"}
  10. IncludeGroup~f~2!{"true","true","true","true","true","true","true","true"}
  11. IncludeGroup~f~3!{"true","true","true","true","true","true","true","true"}
  12. IncludeGroup~f~4!{"true","true","true","true","true","true","true","true"}
  13. IncludeGroup~f~5!{"true","true","true","true","true","true","true","true"}
  14. IncludeGroup~f~6!{"true","true","true","true","true","true","true","true"}
  15. IncludeGroup~f~7!{"true","true","true","true","true","true","true","true"}
  16. IncludeGroup~f~8!{"true","true","true","true","true","true","true","true"}
  17. IncludeGroup~f~9!{"true","true","true","true","true","true","true","true"}
  18. IncludeGroup~f~10!{"true","true","true","true","true","true","true","true"}
  19. FrameAlias~f~1!{SIZE=12,NAME="",R=1,ALIAS="Frame 1",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  20. FrameAlias~f~2!{SIZE=12,NAME="",R=1,ALIAS="Frame 2",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  21. FrameAlias~d!3~4~5~
  22. FrameAlias~f~6!{SIZE=12,NAME="Vehicle",R=1,ALIAS="Vehicle",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  23. FrameAlias~f~7!{SIZE=12,NAME="Pets",R=1,ALIAS="Pets",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  24. FrameAlias~f~8!{SIZE=12,NAME="Target",R=1,ALIAS="Target",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  25. FrameAlias~f~9!{SIZE=12,NAME="Focus",R=1,ALIAS="Focus",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  26. FrameAlias~f~10!{SIZE=12,NAME="Enemy",R=1,ALIAS="Enemy",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  27. FrameAliasBar~f~1!{A=0.2,TEXTURE="Skewed",B=0.1,HEIGHT=20,R=0.1,G=0.1,WIDTH=1}
  28. FrameAliasBar~f~2!{A=0.2,TEXTURE="Blizzard",B=0.1,HEIGHT=20,R=0.1,G=0.1,WIDTH=0.9}
  29. FrameAliasBar~f~3!{A=0.2,TEXTURE="Skewed",B=0.1,HEIGHT=20,R=0.1,G=0.1,WIDTH=0.9}
  30. FrameAliasBar~d!4~5~6~7~8~9~10~
  31. Frame~f~1!{BACKR=0,TIPLOC=5,AUTOCLOSE="false",BORDERB=0.102,LOCKED="true",SCALE=0.8,BORDERA=0.43,BORDERG=0.102,BACKG=0,BACKB=0,BACKA=0.34,OPENSOUND="false",SFOFFSETV=0,BORDERR=0.102,SFOFFSETH=0}
  32. Frame~f~2!{BACKR=0,TIPLOC=4,AUTOCLOSE="false",BORDERB=0,LOCKED="true",SCALE=1,BORDERA=0.55,BORDERG=0,BACKG=0,BACKB=0,BACKA=0.19,OPENSOUND="false",SFOFFSETV=3,BORDERR=0,SFOFFSETH=0}
  33. Frame~f~3!{BACKR=0.1,TIPLOC=5,AUTOCLOSE="false",BORDERB=0.1,LOCKED="false",SCALE=1,BORDERA=0.04,BORDERG=0.1,BACKG=0.1,BACKB=0.7,BACKA=0.1,OPENSOUND="false",SFOFFSETV=0,BORDERR=0.1,SFOFFSETH=0}
  34. Frame~d!4~5~6~
  35. Frame~f~7!{BACKR=0.1,TIPLOC=3,AUTOCLOSE="false",BORDERB=0.1,LOCKED="false",SCALE=1,BORDERA=0.04,BORDERG=0.1,BACKG=0.1,BACKB=0.7,BACKA=0.1,OPENSOUND="false",SFOFFSETV=0,BORDERR=0.1,SFOFFSETH=-8}
  36. Frame~f~8!{BACKR=0.1,TIPLOC=2,AUTOCLOSE="false",BORDERB=0.1,LOCKED="false",SCALE=1,BORDERA=0.04,BORDERG=0.1,BACKG=0.1,BACKB=0.7,BACKA=0.1,OPENSOUND="false",SFOFFSETV=1,BORDERR=0.1,SFOFFSETH=9}
  37. Frame~f~9!{BACKR=0.1,TIPLOC=2,AUTOCLOSE="false",BORDERB=0.1,LOCKED="false",SCALE=1,BORDERA=0.04,BORDERG=0.1,BACKG=0.1,BACKB=0.7,BACKA=0.1,OPENSOUND="false",SFOFFSETV=0,BORDERR=0.1,SFOFFSETH=9}
  38. Frame~f~10!{BACKR=0.1,TIPLOC=5,AUTOCLOSE="false",BORDERB=0.1,LOCKED="false",SCALE=1,BORDERA=0.04,BORDERG=0.1,BACKG=0.1,BACKB=0.7,BACKA=0.1,OPENSOUND="false",SFOFFSETV=0,BORDERR=0.1,SFOFFSETH=0}
  39. StickyFrames~f~1!{STUCK="false",STUCKTOPOINT="NONE",STUCKTO=0,STUCKPOINT="NONE"}
  40. StickyFrames~f~2!{STUCK="true",STUCKTOPOINT="TOPLEFT",STUCKTO=1,STUCKPOINT="BOTTOMLEFT"}
  41. StickyFrames~f~3!{STUCK="false",STUCKTOPOINT="NONE",STUCKTO=0,STUCKPOINT="NONE"}
  42. StickyFrames~d!4~5~6~
  43. StickyFrames~f~7!{STUCK="true",STUCKTOPOINT="TOPRIGHT",STUCKTO=1,STUCKPOINT="TOPLEFT"}
  44. StickyFrames~f~8!{STUCK="true",STUCKTOPOINT="TOPLEFT",STUCKTO=1,STUCKPOINT="TOPRIGHT"}
  45. StickyFrames~f~9!{STUCK="true",STUCKTOPOINT="LEFT",STUCKTO=1,STUCKPOINT="RIGHT"}
  46. StickyFrames~f~10!{STUCK="false",STUCKTOPOINT="NONE",STUCKTO=0,STUCKPOINT="NONE"}
  47. HealGroups~f~1!{FRAME=2,STATE="true",NAME="Main tanks"}
  48. HealGroups~f~2!{FRAME=1,STATE="false",NAME="Self"}
  49. HealGroups~f~3!{FRAME=1,STATE="false",NAME="Healers"}
  50. HealGroups~f~4!{FRAME=1,STATE="true",NAME="Group"}
  51. HealGroups~f~5!{FRAME=1,STATE="true",NAME="Raid"}
  52. HealGroups~f~6!{FRAME=1,STATE="false",NAME="My Targets"}
  53. HealGroups~f~7!{FRAME=6,STATE="false",NAME="Vehicle"}
  54. HealGroups~f~8!{FRAME=7,STATE="true",NAME="Pets"}
  55. HealGroups~f~9!{FRAME=8,STATE="false",NAME="Target"}
  56. HealGroups~f~10!{FRAME=9,STATE="false",NAME="Focus"}
  57. HealGroups~f~11!{FRAME=10,STATE="false",NAME="Enemy"}
  58. Anchors~f~1!{Y=80.62,GROW=2,BARS=3,FRAME=3,X=20.29}
  59. Anchors~f~2!{Y=80.97,GROW=2,BARS=1,FRAME=2,X=1.62}
  60. Anchors~f~3!{Y=52,GROW=2,BARS=1,FRAME=1,X=52}
  61. Anchors~f~4!{Y=53,GROW=2,BARS=1,FRAME=1,X=53}
  62. Anchors~f~5!{Y=54,GROW=2,BARS=1,FRAME=1,X=54}
  63. Anchors~f~6!{Y=55,GROW=2,BARS=1,FRAME=1,X=55}
  64. Anchors~f~7!{Y=80.62,GROW=2,BARS=1,FRAME=1,X=19.73}
  65. Anchors~f~8!{Y=86.04,GROW=2,BARS=1,FRAME=1,X=6.06}
  66. Anchors~f~9!{Y=53.8,GROW=2,BARS=1,FRAME=1,X=74.2}
  67. Anchors~f~10!{Y=59,GROW=2,BARS=1,FRAME=1,X=59}
  68. HeadBar~f~1!{SHOW="true",TEXTURE="Skewed",R=0.1,B=0.1,HEIGHT=20,A=0.2,G=0.1,WIDTH=0.9}
  69. HeadBar~f~2!{SHOW="false",TEXTURE="Minimalist",R=0.1,B=0.1,HEIGHT=20,A=0.2,G=0.1,WIDTH=0.9}
  70. HeadBar~f~3!{SHOW="false",TEXTURE="Skewed",R=0.1,B=0.1,HEIGHT=20,A=0.2,G=0.1,WIDTH=0.9}
  71. HeadBar~d!4~5~6~7~8~9~10~
  72. HeadText~f~1!{A=0.4,R=1,OFFSET=0,B=0.1,FONT="Friz Quadrata TT",HEIGHT=9,G=1,OUTLINE=1}
  73. HeadText~d!2~3~4~5~6~7~8~9~10~
  74. HealBar~f~1!{POWERSIZE=3,HEIGHT=29,GRPCOLS="false",CMARGIN=3,TEXTURE="Smooth",POWERCNT="true",LOWMANACOMBAT="true",WIDTH=75,AGGROSIZE=1,RMARGIN=0,OFIX=1,NUMCOLS=2,LOWMANA=1}
  75. HealBar~f~2!{POWERSIZE=9,HEIGHT=36,GRPCOLS="false",CMARGIN=3,TEXTURE="Marble",POWERCNT="true",LOWMANACOMBAT="true",WIDTH=85,AGGROSIZE=2,RMARGIN=0,OFIX=1,NUMCOLS=12,LOWMANA=1}
  76. HealBar~f~3!{POWERSIZE=2,HEIGHT=32,GRPCOLS="false",CMARGIN=2,TEXTURE="Tukui2",POWERCNT="true",LOWMANACOMBAT="true",WIDTH=75,AGGROSIZE=2,RMARGIN=2,OFIX=1,NUMCOLS=2,LOWMANA=1}
  77. HealBar~d!4~5~6~
  78. HealBar~f~7!{POWERSIZE=1,HEIGHT=27,GRPCOLS="false",CMARGIN=1,TEXTURE="Tukui2",POWERCNT="true",LOWMANACOMBAT="true",WIDTH=49,AGGROSIZE=1,RMARGIN=0,OFIX=1,NUMCOLS=1,LOWMANA=1}
  79. HealBar~f~8!{POWERSIZE=1,HEIGHT=32,GRPCOLS="false",CMARGIN=2,TEXTURE="Tukui2",POWERCNT="true",LOWMANACOMBAT="true",WIDTH=75,AGGROSIZE=1,RMARGIN=0,OFIX=1,NUMCOLS=2,LOWMANA=1}
  80. HealBar~d!9~
  81. HealBar~f~10!{POWERSIZE=2,HEIGHT=32,GRPCOLS="false",CMARGIN=2,TEXTURE="Tukui2",POWERCNT="true",LOWMANACOMBAT="true",WIDTH=75,AGGROSIZE=2,RMARGIN=2,OFIX=1,NUMCOLS=2,LOWMANA=1}
  82. BarCol~f~1!{BACK=2,BA=0.02,BB=0.4,DISA=0.36,BR=0.2,HB=0.4,BOUT=1,HR=0.2,HA=1,HG=0.4,ORA=0,BG=0.4,HLTH=2}
  83. BarCol~f~2!{BACK=2,BA=0.05,BB=0.4,DISA=0.12,BR=0.2,HB=0.404,BOUT=0,HR=0.204,HA=0.95,HG=0.404,ORA=0.3,BG=0.4,HLTH=2}
  84. BarCol~f~3!{BACK=2,BA=0.05,BB=0.4,DISA=0.12,BR=0.2,HB=0.4,BOUT=1,HR=0.2,HA=0.95,HG=0.4,ORA=0.3,BG=0.4,HLTH=2}
  85. BarCol~d!4~5~6~7~8~9~10~
  86. BarIACol~f~1!{AC=3,AB=1,AA=0.5,AR=1,AG=1,IC=4,IB=0.2,IA=0.58,IR=0.2,IG=0.8}
  87. BarIACol~d!2~3~4~5~6~7~8~9~10~
  88. BarText~f~1!{HLTHONBAR="true",TAGOOR="",MAXCHARS=10,CLASSONBAR="false",OFFSET=0,FONT="Friz Quadrata TT",NUMFORMAT2=1,NUMFORMAT1=11,NAMEONBAR="true",HEIGHT=10,INCHEALS=2,SHOWROLE="true",TAGRIP="",DOUBLE="true",CLASSCOL="true",TAGDC="",CLASSTYPE=1,HLTHTYPE=3,ALIGN=2,TAGR="",OUTLINE=1}
  89. BarText~f~2!{HLTHONBAR="true",TAGOOR="",MAXCHARS=0,CLASSONBAR="false",OFFSET=0,FONT="Swansea Bold",NUMFORMAT2=1,NUMFORMAT1=11,NAMEONBAR="true",HEIGHT=13,INCHEALS=2,SHOWROLE="true",TAGRIP="",DOUBLE="true",CLASSCOL="true",TAGDC="",CLASSTYPE=1,HLTHTYPE=3,ALIGN=2,TAGR="",OUTLINE=1}
  90. BarText~f~3!{HLTHONBAR="true",TAGOOR="[ OOR ] ",MAXCHARS=0,CLASSONBAR="false",OFFSET=0,FONT="Friz Quadrata TT",NUMFORMAT2=1,NUMFORMAT1=11,NAMEONBAR="true",HEIGHT=10,INCHEALS=2,SHOWROLE="true",TAGRIP="[ RIP ] ",DOUBLE="true",CLASSCOL="true",TAGDC="[ DC ] ",CLASSTYPE=1,HLTHTYPE=3,ALIGN=2,TAGR="[ R ] ",OUTLINE=1}
  91. BarText~d!4~5~6~
  92. BarText~f~7!{HLTHONBAR="false",TAGOOR="",MAXCHARS=8,CLASSONBAR="false",OFFSET=0,FONT="Friz Quadrata TT",NUMFORMAT2=1,NUMFORMAT1=11,NAMEONBAR="true",HEIGHT=10,INCHEALS=2,SHOWROLE="true",TAGRIP="",DOUBLE="true",CLASSCOL="true",TAGDC="",CLASSTYPE=1,HLTHTYPE=3,ALIGN=2,TAGR="",OUTLINE=1}
  93. BarText~f~8!{HLTHONBAR="true",TAGOOR="",MAXCHARS=0,CLASSONBAR="false",OFFSET=0,FONT="Friz Quadrata TT",NUMFORMAT2=1,NUMFORMAT1=11,NAMEONBAR="true",HEIGHT=10,INCHEALS=2,SHOWROLE="true",TAGRIP="",DOUBLE="true",CLASSCOL="true",TAGDC="",CLASSTYPE=1,HLTHTYPE=3,ALIGN=2,TAGR="",OUTLINE=1}
  94. BarText~d!9~
  95. BarText~f~10!{HLTHONBAR="true",TAGOOR="[ OOR ] ",MAXCHARS=0,CLASSONBAR="false",OFFSET=0,FONT="Friz Quadrata TT",NUMFORMAT2=1,NUMFORMAT1=11,NAMEONBAR="true",HEIGHT=10,INCHEALS=2,SHOWROLE="true",TAGRIP="[ RIP ] ",DOUBLE="true",CLASSCOL="true",TAGDC="[ DC ] ",CLASSTYPE=1,HLTHTYPE=3,ALIGN=2,TAGR="[ R ] ",OUTLINE=1}
  96. BarTextCol~f~1!{DG=0.5,CG=1,EG=1,DB=0.5,EB=0,EA=1,DA=0.7,DR=0.5,ER=1,CR=1,CB=1,CA=1}
  97. BarTextCol~d!2~3~4~5~6~7~8~9~10~
  98. Icons~f~1!{SHOWBUFF="true",SHOWDEBUFF="true",FADESECS=15,MAXDICONS=2,I15EN="true",SHOWDIRMOUSE="false",SHOWDIR="false",DOUBLE="true",DSCALE=1,ONBAR=1,SHOWRC="true",SCALE=1,FADE="true",POSITION=2,MAXBICONS=4}
  99. Icons~f~2!{SHOWBUFF="true",SHOWDEBUFF="true",FADESECS=15,MAXDICONS=4,I15EN="true",SHOWDIRMOUSE="false",SHOWDIR="false",DOUBLE="true",DSCALE=1,ONBAR=1,SHOWRC="true",SCALE=1,FADE="true",POSITION=2,MAXBICONS=8}
  100. Icons~f~3!{SHOWBUFF="true",SHOWDEBUFF="true",FADESECS=15,MAXDICONS=3,I15EN="true",SHOWDIRMOUSE="false",SHOWDIR="false",DOUBLE="true",DSCALE=1,ONBAR=1,SHOWRC="true",SCALE=1,FADE="true",POSITION=2,MAXBICONS=8}
  101. Icons~d!4~5~6~
  102. Icons~f~7!{SHOWBUFF="true",SHOWDEBUFF="true",FADESECS=15,MAXDICONS=2,I15EN="true",SHOWDIRMOUSE="false",SHOWDIR="false",DOUBLE="true",DSCALE=1,ONBAR=1,SHOWRC="true",SCALE=1,FADE="true",POSITION=2,MAXBICONS=4}
  103. Icons~f~8!{SHOWBUFF="true",SHOWDEBUFF="true",FADESECS=15,MAXDICONS=2,I15EN="true",SHOWDIRMOUSE="false",SHOWDIR="false",DOUBLE="true",DSCALE=1,ONBAR=1,SHOWRC="true",SCALE=1,FADE="true",POSITION=2,MAXBICONS=6}
  104. Icons~d!9~
  105. Icons~f~10!{SHOWBUFF="true",SHOWDEBUFF="true",FADESECS=15,MAXDICONS=3,I15EN="true",SHOWDIRMOUSE="false",SHOWDIR="false",DOUBLE="true",DSCALE=1,ONBAR=1,SHOWRC="true",SCALE=1,FADE="true",POSITION=2,MAXBICONS=8}
  106. RaidIcon~f~1!{SQUARE="true",CIRCLE="true",DIAMOND="true",SHOW="true",MOON="true",TRIANGLE="true",STAR="true",CROSS="true",SKULL="true"}
  107. RaidIcon~d!2~3~4~5~6~7~8~9~10~
  108. IconText~f~1!{SDUR="false",HEIGHT=10,SSCNT="false",SCNT="true",DURTHRH=9,FONT="Friz Quadrata TT",DURWARN=3,SSDUR="true",OUTLINE=2}
  109. IconText~d!2~3~4~5~6~7~8~9~10~
  110. BarVisibility~f~1!{INCCLASSES=1,ALERTIC=0.96,ALERTOC=0.9,HIDEOOR="false"}
  111. BarVisibility~f~2!{INCCLASSES=1,ALERTIC=0.98,ALERTOC=0.95,HIDEOOR="false"}
  112. BarVisibility~f~3!{INCCLASSES=1,ALERTIC=0.95,ALERTOC=0.85,HIDEOOR="false"}
  113. BarVisibility~d!4~5~
  114. BarVisibility~f~6!{INCCLASSES=1,ALERTIC=0.85,ALERTOC=0.7,HIDEOOR="false"}
  115. BarVisibility~d!7~
  116. BarVisibility~f~8!{INCCLASSES=1,ALERTIC=0.95,ALERTOC=0.85,HIDEOOR="false"}
  117. BarVisibility~d!9~10~
  118. BarSort~f~1!{SUBORDER=3,OORLAST="false",RAIDORDER=3,SUBPF="false"}
  119. BarSort~f~2!{SUBORDER=1,OORLAST="false",RAIDORDER=3,SUBPF="true"}
  120. BarSort~d!3~4~5~6~7~8~9~10~
  121. BarAggro~f~1!{ALERT=3,ALERTIND=2,R=1,SHOWBARSPCT="false",SHOWTEXT="false",G=0,TEXTFORMAT=3,SHOW="true",SHOWTEXTPCT="false",MINA=0.2,MAXA=1,SHOWIND="true",B=0,SHOWBARS="false",FREQ=0.1}
  122. BarAggro~f~2!{ALERT=3,ALERTIND=2,R=1,SHOWBARSPCT="false",SHOWTEXT="false",G=0,TEXTFORMAT=3,SHOW="true",SHOWTEXTPCT="false",MINA=0.2,MAXA=1,SHOWIND="true",B=0,SHOWBARS="false",FREQ=7.5}
  123. BarAggro~d!3~4~5~6~7~8~9~10~
  124. BarHighlight~f~1!{CBAR="true",TBARCOMBAT="false",CB=0.7,TB=0.7,TBAR="false",TR=0.8,CBARCOMBAT="false",CR=1,CG=1,TG=0.8}
  125. BarHighlight~d!2~3~4~5~6~7~8~9~10~
  126. Complete!
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