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Oct 18th, 2018
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Nim 0.52 KB | None | 0 0
  1. type
  2.   VSprite* {.bycopy.} = object
  3.     nextVSprite*: ptr VSprite
  4.     prevVSprite*: ptr VSprite
  5.     drawPath*: ptr VSprite
  6.     clearPath*: ptr VSprite
  7.     oldY*: int16
  8.     oldX*: int16
  9.     flags*: int16
  10.     y*: int16
  11.     x*: int16
  12.     height*: int16
  13.     width*: int16
  14.     depth*: int16
  15.     meMask*: int16
  16.     hitMask*: int16
  17.     imageData*: ptr int16
  18.     borderLine*: ptr int16
  19.     collMask*: ptr int16
  20.     sprColors*: ptr int16
  21.     vsBob*: ptr Bob
  22.     planePick*: int8
  23.     planeOnOff*: int8
  24.     vUserExt*: int16
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