heckr2

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Feb 24th, 2019
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  1. # StackMob 2 created by antiPerson.
  2. # Report issues that you have experienced in the discussion thread.
  3.  
  4. # The size of the area around an entity that should be checked for matching entities to stack with.
  5. check-area:
  6. x: 7
  7. y: 4
  8. z: 7
  9.  
  10. # Everything related to the tag seen above entities
  11. tag:
  12. # The delay between updates of the name tag.
  13. interval: 5
  14. # The formatting of the tag.
  15. # Placeholders:
  16. # %size% - Stack size.
  17. # %type% - Formatted type name.
  18. # %bukkit_type% - The entity type as bukkit calls it.
  19. # Normal Minecraft color codes are also supported, by using '&' before the letter/number.
  20. format: '&9&l%size%x &7%type%'
  21. # If the tag should be seen when the entity is not hovered over.
  22. always-visible: true
  23. # If the stack size if equal to or below this number, don't show the tag.
  24. remove-at: 1
  25. # Only update the tag when a player is near that entity.
  26. update-nearby: true
  27. # Only show the name tag if the player is near the entity. (requires ProtocolLib)
  28. show-player-nearby:
  29. enabled: true
  30. # Only display the tag to the player if the player is in this area of the entity.
  31. x: 10
  32. y: 3
  33. z: 10
  34.  
  35.  
  36. # Custom rules for specific entities.
  37. custom:
  38. # Example (remove hashtags to make this work):
  39. #PIG:
  40. # stack-max: 25
  41. # tag:
  42. # format: '%size%x Piggy'
  43. # always-visible: true
  44. # remove-at: 1
  45.  
  46. # The delay between each time the stacking task is ran (in ticks.)
  47. task-delay: 100
  48. # The maximum size a single stack can be.
  49. stack-max: 9999
  50. # If bigger stacks should get priority when stacking on the task.
  51. big-priority: true
  52. # If the entitytwas spawned by these causes, then don't stack.
  53. # Reasons list can be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/CreatureSpawnEvent.SpawnReason.html
  54. no-stack-reasons: []
  55. # Don't stack if the entity is one of these types.
  56. # List of the bukkit names can be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
  57. no-stack-types:
  58. - 'BAT'
  59. - 'VILLAGER'
  60. # If the entity is located in one of these worlds, then don't stack.
  61. no-stack-worlds:
  62. - ''
  63. # Don't stack until there are more than the number specified of entities of the same type in the check area set above.
  64. # Set to 0 to disable this feature.
  65. dont-stack-until: 10
  66.  
  67. # Enables/disables the comparing of mob type specific attributes before stacking together.
  68. compare:
  69. villager-profession: true
  70. sheep-wool-sheared: true
  71. sheep-wool-color: true
  72. slime-size: true
  73. horse-color: true
  74. # Apply to more than one type of entity.
  75. entity-age: false
  76. can-breed: false
  77. # Only for 1.8.x and below.
  78. zombie-is-villager: true
  79. # Only 1.10.x and below.
  80. skeleton-type: true
  81. zombie-villager-profession: true
  82. # 1.11 and above.
  83. llama-color: true
  84. # 1.12 and above.
  85. parrot-color: true
  86.  
  87. # Check these attributes before stacking.
  88. check:
  89. tamed: true
  90. leashed: true
  91. is-miniature-pet: true
  92.  
  93. # Things that should be duplicated.
  94. multiply:
  95. # Make creeper explosions bigger
  96. creeper-explosion: true
  97. # Chicken lay eggs, so make more eggs be dropped
  98. chicken-eggs: true
  99. # When sheep are sheared, multiply all the wool.
  100. sheep-wool: false
  101. # Multiply mushrooms for all of the cows.
  102. mooshroom-mushrooms: false
  103. # Multiply the amount of small slimes spawned when a big slime is killed.
  104. small-slimes: true
  105. # When an entity is fed it's food, spawn a new stack with the correct number of children.
  106. breed: false
  107.  
  108. # If the stack should split into more when these things happen.
  109. divide-on:
  110. # If sheep should split into separate stacks when sheared.
  111. sheep-shear: true
  112. # If dying sheep should cause the stack to split.
  113. sheep-dye: true
  114. # When a mooshroom gets sheared, spilt the stack.
  115. mooshroom-shear: true
  116. # When a stack is fed it's food, spilt, so the stack can be bred.
  117. breed: true
  118. # When a player tames an entity.
  119. tame: true
  120. # When an entity it named using a name tag.
  121. name: false
  122.  
  123. # Make every entity die in the stack on death.
  124. kill-all:
  125. enabled: true
  126. # DeathEvent reasons that shouldn't trigger kill-all.
  127. # List of bukkit names for death reasons can be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
  128. reason-blacklist:
  129. - 'CONTACT'
  130. - 'ENTITY_ATTACK'
  131. - 'ENTITY_EXPLOSION'
  132. - 'THORNS'
  133. - 'STARVATION'
  134. - 'PROJECTILE'
  135. # Entity types that shouldn't trigger kill-all.
  136. type-blacklist:
  137. - ''
  138.  
  139. # Only kill some of the stack
  140. kill-step:
  141. enabled: false
  142. # DeathEvent reasons that shouldn't trigger kill-step.
  143. # List of bukkit names for death reasons can be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
  144. reason-blacklist:
  145. - ''
  146. # Entity types that shouldn't trigger kill-step.
  147. type-blacklist:
  148. - ''
  149. # The maximum amount by which the stack should decrease by.
  150. # Setting this to 0 will cause errors!
  151. max-step: 5
  152.  
  153. # Multiply the amount of drops depending on the size of the stack killed.
  154. # Only needed if kill-all OR kill-step is enabled above.
  155. multiply-drops:
  156. enabled: true
  157. # The amount of entities that the loot should be dropped for in a stack.
  158. # Useful if there is a high max-stack value, to prevent lag.
  159. entity-limit: 200
  160. # Item types that should be duplicated.
  161. # A list of materials can be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
  162. drops-whitelist:
  163. - STRING
  164. - SULPHUR
  165. - ROTTEN_FLESH
  166. - BONE
  167. - BLAZE_ROD
  168. - GHAST_TEAR
  169. - ENDER_PEARL
  170. - MAGMA_CREAM
  171. - ARROW
  172. - SLIME_BALL
  173. - COOKED_BEEF
  174. - COOKED_CHICKEN
  175. - COOKED_MUTTON
  176. - COOKED_RABBIT
  177. - GRILLED_PORK
  178. - RAW_BEEF
  179. - RAW_CHICKEN
  180. - MUTTON
  181. - PORK
  182. - RABBIT
  183. - FEATHER
  184. - RED_MUSHROOM
  185. - LEATHER
  186. - RABBIT_FOOT
  187. - RABBIT_HIDE
  188. - NETHER_STAR
  189. - GLASS_BOTTLE
  190. - GLOWSTONE_DUST
  191. - REDSTONE
  192. - SPIDER_EYE
  193. - SUGAR
  194. - STICK
  195. - IRON_INGOT
  196. - GOLD_NUGGET
  197. - GOLD_INGOT
  198. - PRISMARINE_SHARD
  199. - EMERALD
  200. - TNT
  201. - COAL
  202. # Only drop one item per entity.
  203. drop-one-per:
  204. - NETHER_STAR
  205.  
  206. # Multiplies the experience dropped on kill-all/kill-step.
  207. multiply-exp-enabled: true
  208.  
  209. # Multiplies the damage that an entity gives to the player.
  210. multiply-damage-done: false
  211.  
  212. # Multiplies the damage that the entities receives, if multiplied damage is more than the max health, remove stacks.
  213. multiply-damage-received:
  214. enabled: false
  215. # Blacklist of damage causes.
  216. cause-blacklist:
  217. - ''
  218.  
  219. # Prevent entities from targeting players.
  220. # Like no-ai but the entities can move.
  221. no-targeting:
  222. enabled: true
  223. types-blacklist:
  224. - ''
  225.  
  226. # Everything to do with mcMMO
  227. mcmmo:
  228. # Give no mcmmo experience
  229. no-experience:
  230. enabled: true
  231. # Blacklist of entity types that should still give mcmmo experience.
  232. blacklist:
  233. - ''
  234. mythicmobs:
  235. # If Mythicmobs should stack together
  236. enabled: false
  237. # MythicMob types that shouldn't stack, use the 'internal name'
  238. blacklist:
  239. - ''
  240.  
  241. # If WorldGuard is installed, enable support for it.
  242. worldguard-support: true
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