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- Patch 1.0.5 is now available.
- General Changes
- - Key Rebinding has been temporarily disabled.
- - Stalkers should have a harder time seeing you while crouching.
- Bug fixes
- - Enemies will no longer get stuck trying to climb over rails.
- - Sometimes enemies would try to peek through doors causing them to get stuck.
- - Stalkers will no longer politely wait for you to finish peeking through a door before trying to stab you to death.
- - Crafting power ups will now be visible on a game reload.
- - Andrea will no longer glide in place after being stunned by a moth.
- - Fixed an instance of saving and reloading where you wouldn't have a key you need.
- - Lindsay is now better at basketball, dreams one day of being star forward.
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- Patch 1.0.3 is Now Available!
- Gameplay changes
- - Made it so that when a Stalker is actively pursuing you, most interactables like hiding spots, locked doors, drawers, etc cannot be interacted with. You can still pick up items and open doors, of course, but this should prevent you from accidentally opening a drawer and then being stabbed to death.
- - Changed Ashmann's behavior after the confrontation in his office so that he can no longer be backstabbed. This was causing confusion among players and the objective should be clearer now.
- Bug fixes
- - Fixed more instances where the player could lose control of Jennifer.
- - Enemies will no longer pull you out of a loophole and immediately throw you in a loop.
- - Sometimes Elisa forgot how to open a door. She'll remember now.
- - Reduced colliders on the car in the garage to make shooting easier.
- - Moved a really inconveniently placed chair in Ashmanns office to somewhere more out of the way.
- - Some miscellaneous bug fixes.
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- A New Patch is Available as of 10/15
- General changes
- - Brazilian Portuguese is now available.
- Gameplay changes
- - The moth power will now bounce off of obstacles instead of becoming stuck. We will continue to fine-tune this behavior.
- - Added a 1-second buffer to the start of cut scenes where they are unskippable, to prevent cinematics being skipped by accident.
- Bug fixes
- - Several situations that resulted in the player no longer being able to control Jennifer or prevented progress have been resolved.
- - Andrea will now remain knocked out after saving and reloading after acquiring her key.
- - Fixed some cases where an enemy would become stuck on objects.
- - Jennifer no longer has the ability to attack after she has been killed.
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