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- Mono path[0] = 'F:/05 Programs/3d/steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'F:/05 Programs/3d/steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
- [Subsystems] Discovering subsystems at path F:/05 Programs/3d/steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c8d)
- Vendor:
- VRAM: 1979 MB
- Driver: 27.21.14.5206
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.658 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.216500 ms
- 2022-01-07T00:31:59 0.030 INF [Platform] Init
- 2022-01-07T00:31:59 0.162 INF [Platform] Using native platform: Steam
- 2022-01-07T00:31:59 0.166 INF [Platform] Using cross platform: EOS
- 2022-01-07T00:31:59 0.168 INF [Platform] Using server platform: Steam
- 2022-01-07T00:31:59 0.169 INF [Platform] Initializing Steam
- 2022-01-07T00:31:59 0.175 INF Starting PlayerInputManager...
- Fallback handler could not load library F:/05 Programs/3d/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library F:/05 Programs/3d/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library F:/05 Programs/3d/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library F:/05 Programs/3d/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library F:/05 Programs/3d/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library F:/05 Programs/3d/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2022-01-07T00:32:00 0.714 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2022-01-07T00:32:02 2.434 INF [Steamworks.NET] SteamAPI_Init() ok
- 2022-01-07T00:32:02 2.455 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2022-01-07T00:32:02 2.455 INF [Platform] Initializing EOS
- 2022-01-07T00:32:02 3.259 INF [EOS] Initialize: Success
- 2022-01-07T00:32:03 3.724 INF Localization language: english
- 2022-01-07T00:32:03 3.758 INF Texture quality is set to 2
- 2022-01-07T00:32:03 3.759 INF Precaching...
- 2022-01-07T00:32:03 3.760 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2022-01-07T00:32:03 3.925 INF [EAC] Initializing ...
- 2022-01-07T00:32:03 3.930 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2022-01-07T00:32:11 12.296 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2022-01-07T00:32:11 12.313 INF Precaching file: Data/Bundles/blocktextureatlases
- 2022-01-07T00:32:22 23.289 INF Precaching file: Data/Bundles/terraintextures
- 2022-01-07T00:32:31 31.472 INF Precaching done
- 2022-01-07T00:32:31 31.485 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.019600 ms
- 2022-01-07T00:32:31 32.041 INF [GSM] Singleton Initialized...
- 2022-01-07T00:32:31 32.051 INF Awake IsFocused: True
- 2022-01-07T00:32:31 32.051 INF Awake
- 2022-01-07T00:32:31 32.068 INF Version: Alpha 20 (b238) Compatibility Version: Alpha 20, Build: Windows 64 Bit
- 2022-01-07T00:32:31 32.068 INF System information:
- 2022-01-07T00:32:31 32.068 INF OS: Windows 10 (10.0.19042) 64bit
- 2022-01-07T00:32:31 32.069 INF CPU: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz (cores: 4)
- 2022-01-07T00:32:31 32.069 INF RAM: 8084 MB
- 2022-01-07T00:32:31 32.069 INF GPU: NVIDIA GeForce GTX 1050 (1979 MB)
- 2022-01-07T00:32:31 32.069 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2022-01-07T00:32:31 32.069 INF Last played version: Alpha 20
- 2022-01-07T00:32:31 32.070 INF Local UTC offset: 1 hours
- 2022-01-07T00:32:31 32.072 INF Command line arguments: F:\05 Programs\3d\steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile F:\05 Programs\3d\steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2022-01-07__00-31-24.txt -eac_executablename 7daystodie.exe
- 2022-01-07T00:32:31 32.128 INF Occlusion: Awake
- 2022-01-07T00:32:31 32.138 INF ApplyAllOptions streaming budget 1781.1 MB
- 2022-01-07T00:32:31 32.139 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
- 2022-01-07T00:32:31 32.140 INF Texture quality is set to 2
- 2022-01-07T00:32:31 32.140 INF ApplyTextureFilter 0, AF Disable
- 2022-01-07T00:32:31 32.141 INF ApplyTerrainOptions 1
- 2022-01-07T00:32:32 32.977 INF [MODS] No mods folder found
- 2022-01-07T00:32:32 32.992 INF Loading permissions file at 'C:\Users\User\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2022-01-07T00:32:32 33.036 INF Loading permissions file done.
- 2022-01-07T00:32:33 33.617 INF GameSense server not found (no props file), disabling
- 2022-01-07T00:32:33 33.617 INF Awake done in 1566 ms
- Fallback handler could not load library F:/05 Programs/3d/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library F:/05 Programs/3d/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library F:/05 Programs/3d/steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- 2022-01-07T00:32:33 33.820 INF Reloading serveradmin.xml
- 2022-01-07T00:32:33 33.820 INF Loading permissions file at 'C:\Users\User\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2022-01-07T00:32:33 33.820 INF Loading permissions file done.
- Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 5369.
- Total: 43.155600 ms (FindLiveObjects: 0.294400 ms CreateObjectMapping: 0.313000 ms MarkObjects: 42.475600 ms DeleteObjects: 0.072000 ms)
- 2022-01-07T00:32:33 34.417 INF Updated culture for display texts
- 2022-01-07T00:32:35 35.445 INF [XUi] Parsing all window groups completed in 753 ms total.
- 2022-01-07T00:32:37 37.748 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
- 2022-01-07T00:32:43 43.651 INF [XUi] Initialized all window groups completed in 1638 ms total.
- 2022-01-07T00:32:44 44.954 INF LoadTextureArraysForQuality quality -1 to 2, reload False
- 2022-01-07T00:32:45 45.471 INF Loaded (local): rwgmixer
- 2022-01-07T00:32:45 45.623 INF Loaded (local): archetypes
- 2022-01-07T00:32:45 45.734 INF Loaded (local): color_mappings
- 2022-01-07T00:32:45 45.801 INF Loaded (local): loadingscreen
- 2022-01-07T00:32:45 45.819 INF WorldStaticData.Init() needed 7.000s
- 2022-01-07T00:32:45 45.840 INF [Steamworks.NET] Login ok.
- 2022-01-07T00:32:45 45.841 INF [EOS] Login
- 2022-01-07T00:32:46 46.855 INF [EOS] Login succeeded, PUID: 0002e68bb9f546c4ac64d9421f9ecfba
- 2022-01-07T00:36:27 267.776 INF Persistent GamePrefs saved
- 2022-01-07T00:36:27 267.779 INF ApplyAllOptions streaming budget 1781.1 MB
- 2022-01-07T00:36:27 267.779 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
- 2022-01-07T00:36:27 267.779 INF LoadTextureArraysForQuality quality 2 to 2, reload True
- 2022-01-07T00:36:27 267.779 INF Texture quality is set to 2
- 2022-01-07T00:36:27 267.779 INF SetTextureArraysFilter 0, AF 1
- 2022-01-07T00:36:27 267.780 INF ApplyTextureFilter 0, AF Disable
- 2022-01-07T00:36:27 267.780 INF ApplyTerrainOptions 1
- 2022-01-07T00:36:32 273.337 INF Terminating threads
- 2022-01-07T00:36:32 273.338 INF OnApplicationQuit
- 2022-01-07T00:36:32 273.345 INF Terminating threads
- 2022-01-07T00:36:32 273.345 INF OnApplicationQuit
- 2022-01-07T00:36:33 274.273 INF Terminating threads
- 2022-01-07T00:36:33 274.273 INF OnApplicationQuit
- 2022-01-07T00:36:33 274.276 INF Terminating threads
- 2022-01-07T00:36:33 274.276 INF OnApplicationQuit
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1158 -> priority: 1
- Thread -> id: 3bac -> priority: 1
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