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  1. /// ##########################################################
  2. /// ######################## Error 00 ########################
  3. /// ##########################################################
  4.  
  5. ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
  6. Parameter name: index
  7. System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <9577ac7a62ef43179789031239ba8798>:0)
  8. System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <9577ac7a62ef43179789031239ba8798>:0)
  9. SA.CrossPlatform.Editor.UM_SettingsWindow.DrawBrowserToolbar () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:267)
  10. SA.CrossPlatform.Editor.UM_SettingsWindow.OnLayoutGUI () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:184)
  11. SA.Foundation.Editor.SA_PluginSettingsWindow`1[TWindow].OnGUI () (at Assets/Plugins/StansAssets/Foundation/Editor/Components/Windows/PluginsSettings/SA_PluginSettingsWindow.cs:210)
  12. UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  13. UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  14. UnityEditor.DockArea.OldOnGUI () (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  15. UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  16. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
  17.  
  18.  
  19. /// ##########################################################
  20. /// ######################## Error 01 ########################
  21. /// ##########################################################
  22.  
  23. ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
  24. Parameter name: index
  25. System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <9577ac7a62ef43179789031239ba8798>:0)
  26. System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <9577ac7a62ef43179789031239ba8798>:0)
  27. SA.CrossPlatform.Editor.UM_SettingsWindow.DrawBrowserToolbar () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:267)
  28. SA.CrossPlatform.Editor.UM_SettingsWindow.OnLayoutGUI () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:184)
  29. SA.Foundation.Editor.SA_PluginSettingsWindow`1[TWindow].OnGUI () (at Assets/Plugins/StansAssets/Foundation/Editor/Components/Windows/PluginsSettings/SA_PluginSettingsWindow.cs:210)
  30. UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  31. UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  32. UnityEditor.DockArea.OldOnGUI () (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  33. UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  34. UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  35. UnityEngine.UIElements.IMGUIContainer.DoIMGUIRepaint () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  36. UnityEngine.UIElements.UIR.RenderChainCommand.ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams drawParams, System.Single pixelsPerPoint, System.Exception& immediateException) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  37. Rethrow as ImmediateModeException
  38. UnityEngine.UIElements.UIR.RenderChain.Render () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  39. UnityEngine.UIElements.UIRRepaintUpdater.Update () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  40. UnityEngine.UIElements.VisualTreeUpdater.UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase phase) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  41. UnityEngine.UIElements.Panel.UpdateForRepaint () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  42. UnityEngine.UIElements.Panel.Repaint (UnityEngine.Event e) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  43. UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  44. UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  45. UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  46. UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  47. UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) (at <6cf4b8f7a4344e9e9df60cc4c1690d8c>:0)
  48.  
  49.  
  50. /// ##########################################################
  51. /// ######################## Error 02 ########################
  52. /// ##########################################################
  53.  
  54. ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
  55. Parameter name: index
  56. System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <9577ac7a62ef43179789031239ba8798>:0)
  57. System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <9577ac7a62ef43179789031239ba8798>:0)
  58. SA.CrossPlatform.Editor.UM_SettingsWindow.DrawBrowserToolbar () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:267)
  59. SA.CrossPlatform.Editor.UM_SettingsWindow.OnLayoutGUI () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:184)
  60. SA.Foundation.Editor.SA_PluginSettingsWindow`1[TWindow].OnGUI () (at Assets/Plugins/StansAssets/Foundation/Editor/Components/Windows/PluginsSettings/SA_PluginSettingsWindow.cs:210)
  61. UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  62. UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  63. UnityEditor.DockArea.OldOnGUI () (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  64. UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  65. UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  66. UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  67. UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  68. UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  69. UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  70. UnityEngine.UIElements.IMGUIContainer.HandleEvent (UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  71. UnityEngine.UIElements.EventDispatchUtilities.PropagateEvent (UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  72. UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToRegularTarget (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  73. UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToTarget (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  74. UnityEngine.UIElements.MouseEventDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel iPanel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  75. UnityEngine.UIElements.EventDispatcher.ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, System.Boolean imguiEventIsInitiallyUsed) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  76. UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  77. UnityEngine.UIElements.EventDispatcher.ProcessEventQueue () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  78. UnityEngine.UIElements.EventDispatcher.OpenGate () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  79. UnityEngine.UIElements.EventDispatcherGate.Dispose () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  80. UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  81. UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  82. UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  83. UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  84. UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  85. UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  86. UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  87. UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) (at <6cf4b8f7a4344e9e9df60cc4c1690d8c>:0)
  88.  
  89.  
  90. /// ##########################################################
  91. /// ######################## Error 03 ########################
  92. /// ##########################################################
  93.  
  94. ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
  95. Parameter name: index
  96. System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <9577ac7a62ef43179789031239ba8798>:0)
  97. System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <9577ac7a62ef43179789031239ba8798>:0)
  98. SA.CrossPlatform.Editor.UM_SettingsWindow.DrawBrowserToolbar () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:267)
  99. SA.CrossPlatform.Editor.UM_SettingsWindow.OnLayoutGUI () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:184)
  100. SA.Foundation.Editor.SA_PluginSettingsWindow`1[TWindow].OnGUI () (at Assets/Plugins/StansAssets/Foundation/Editor/Components/Windows/PluginsSettings/SA_PluginSettingsWindow.cs:210)
  101. UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  102. UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  103. UnityEditor.DockArea.OldOnGUI () (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  104. UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  105. UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  106. UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  107. UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  108. UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  109. UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  110. UnityEngine.UIElements.EventDispatchUtilities.PropagateToIMGUIContainer (UnityEngine.UIElements.VisualElement root, UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  111. UnityEngine.UIElements.EventDispatchUtilities.PropagateToIMGUIContainer (UnityEngine.UIElements.VisualElement root, UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  112. UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToIMGUIContainer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  113. UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToTarget (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  114. UnityEngine.UIElements.MouseEventDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel iPanel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  115. UnityEngine.UIElements.EventDispatcher.ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, System.Boolean imguiEventIsInitiallyUsed) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  116. UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  117. UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  118. UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  119. UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  120. UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  121. UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  122. UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  123. UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) (at <6cf4b8f7a4344e9e9df60cc4c1690d8c>:0)
  124.  
  125.  
  126. /// ##########################################################
  127. /// ######################## Error 04 ########################
  128. /// ##########################################################
  129.  
  130. ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
  131. Parameter name: index
  132. System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <9577ac7a62ef43179789031239ba8798>:0)
  133. System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <9577ac7a62ef43179789031239ba8798>:0)
  134. SA.CrossPlatform.Editor.UM_SettingsWindow.DrawBrowserToolbar () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:267)
  135. SA.CrossPlatform.Editor.UM_SettingsWindow.OnLayoutGUI () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:184)
  136. SA.Foundation.Editor.SA_PluginSettingsWindow`1[TWindow].OnGUI () (at Assets/Plugins/StansAssets/Foundation/Editor/Components/Windows/PluginsSettings/SA_PluginSettingsWindow.cs:210)
  137. UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  138. UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  139. UnityEditor.DockArea.OldOnGUI () (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  140. UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  141. UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  142. UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  143. UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  144. UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  145. UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  146. UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToIMGUIContainer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  147. UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToTarget (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  148. UnityEngine.UIElements.MouseEventDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel iPanel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  149. UnityEngine.UIElements.EventDispatcher.ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, System.Boolean imguiEventIsInitiallyUsed) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  150. UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  151. UnityEngine.UIElements.EventDispatcher.ProcessEventQueue () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  152. UnityEngine.UIElements.EventDispatcher.OpenGate () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  153. UnityEngine.UIElements.EventDispatcherGate.Dispose () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  154. UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  155. UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  156. UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  157. UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  158. UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  159. UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  160. UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  161. UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) (at <6cf4b8f7a4344e9e9df60cc4c1690d8c>:0)
  162.  
  163.  
  164. /// ##########################################################
  165. /// ######################## Error 05 ########################
  166. /// ##########################################################
  167.  
  168. ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
  169. Parameter name: index
  170. System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <9577ac7a62ef43179789031239ba8798>:0)
  171. System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <9577ac7a62ef43179789031239ba8798>:0)
  172. SA.CrossPlatform.Editor.UM_SettingsWindow.DrawBrowserToolbar () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:267)
  173. SA.CrossPlatform.Editor.UM_SettingsWindow.OnLayoutGUI () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:184)
  174. SA.Foundation.Editor.SA_PluginSettingsWindow`1[TWindow].OnGUI () (at Assets/Plugins/StansAssets/Foundation/Editor/Components/Windows/PluginsSettings/SA_PluginSettingsWindow.cs:210)
  175. UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  176. UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  177. UnityEditor.DockArea.OldOnGUI () (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  178. UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  179. UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  180. UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  181. UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  182. UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  183. UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  184. UnityEngine.UIElements.IMGUIContainer.HandleEvent (UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  185. UnityEngine.UIElements.CallbackEventHandler.HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  186. UnityEngine.UIElements.EventDispatchUtilities.PropagateEvent (UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  187. UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToRegularTarget (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  188. UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToTarget (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  189. UnityEngine.UIElements.MouseEventDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel iPanel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  190. UnityEngine.UIElements.EventDispatcher.ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, System.Boolean imguiEventIsInitiallyUsed) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  191. UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  192. UnityEngine.UIElements.EventDispatcher.ProcessEventQueue () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  193. UnityEngine.UIElements.EventDispatcher.OpenGate () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  194. UnityEngine.UIElements.EventDispatcherGate.Dispose () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  195. UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  196. UnityEngine.UIElements.EventDispatcher.ProcessEventQueue () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  197. UnityEngine.UIElements.EventDispatcher.OpenGate () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  198. UnityEngine.UIElements.EventDispatcherGate.Dispose () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  199. UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  200. UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  201. UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  202. UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  203. UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  204. UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  205. UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  206. UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) (at <6cf4b8f7a4344e9e9df60cc4c1690d8c>:0)
  207.  
  208.  
  209. /// ##########################################################
  210. /// ######################## Error 06 ########################
  211. /// ##########################################################
  212.  
  213. ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
  214. Parameter name: index
  215. System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <9577ac7a62ef43179789031239ba8798>:0)
  216. System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <9577ac7a62ef43179789031239ba8798>:0)
  217. SA.CrossPlatform.Editor.UM_SettingsWindow.DrawBrowserToolbar () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:267)
  218. SA.CrossPlatform.Editor.UM_SettingsWindow.OnLayoutGUI () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:184)
  219. SA.Foundation.Editor.SA_PluginSettingsWindow`1[TWindow].OnGUI () (at Assets/Plugins/StansAssets/Foundation/Editor/Components/Windows/PluginsSettings/SA_PluginSettingsWindow.cs:210)
  220. UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  221. UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  222. UnityEditor.DockArea.OldOnGUI () (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
  223. UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  224. UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  225. UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  226. UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  227. UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  228. UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  229. UnityEngine.UIElements.IMGUIContainer.HandleEvent (UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  230. UnityEngine.UIElements.CallbackEventHandler.HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  231. UnityEngine.UIElements.EventDispatchUtilities.PropagateEvent (UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  232. UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToRegularTarget (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  233. UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToTarget (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  234. UnityEngine.UIElements.MouseEventDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel iPanel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  235. UnityEngine.UIElements.EventDispatcher.ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, System.Boolean imguiEventIsInitiallyUsed) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  236. UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  237. UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  238. UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  239. UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  240. UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  241. UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  242. UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
  243. UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) (at <6cf4b8f7a4344e9e9df60cc4c1690d8c>:0)
  244.  
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