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- /// ##########################################################
- /// ######################## Error 00 ########################
- /// ##########################################################
- ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
- Parameter name: index
- System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <9577ac7a62ef43179789031239ba8798>:0)
- System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <9577ac7a62ef43179789031239ba8798>:0)
- SA.CrossPlatform.Editor.UM_SettingsWindow.DrawBrowserToolbar () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:267)
- SA.CrossPlatform.Editor.UM_SettingsWindow.OnLayoutGUI () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:184)
- SA.Foundation.Editor.SA_PluginSettingsWindow`1[TWindow].OnGUI () (at Assets/Plugins/StansAssets/Foundation/Editor/Components/Windows/PluginsSettings/SA_PluginSettingsWindow.cs:210)
- UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEditor.DockArea.OldOnGUI () (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
- /// ##########################################################
- /// ######################## Error 01 ########################
- /// ##########################################################
- ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
- Parameter name: index
- System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <9577ac7a62ef43179789031239ba8798>:0)
- System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <9577ac7a62ef43179789031239ba8798>:0)
- SA.CrossPlatform.Editor.UM_SettingsWindow.DrawBrowserToolbar () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:267)
- SA.CrossPlatform.Editor.UM_SettingsWindow.OnLayoutGUI () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:184)
- SA.Foundation.Editor.SA_PluginSettingsWindow`1[TWindow].OnGUI () (at Assets/Plugins/StansAssets/Foundation/Editor/Components/Windows/PluginsSettings/SA_PluginSettingsWindow.cs:210)
- UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEditor.DockArea.OldOnGUI () (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.DoIMGUIRepaint () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIR.RenderChainCommand.ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams drawParams, System.Single pixelsPerPoint, System.Exception& immediateException) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- Rethrow as ImmediateModeException
- UnityEngine.UIElements.UIR.RenderChain.Render () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIRRepaintUpdater.Update () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.VisualTreeUpdater.UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase phase) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.Panel.UpdateForRepaint () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.Panel.Repaint (UnityEngine.Event e) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) (at <6cf4b8f7a4344e9e9df60cc4c1690d8c>:0)
- /// ##########################################################
- /// ######################## Error 02 ########################
- /// ##########################################################
- ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
- Parameter name: index
- System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <9577ac7a62ef43179789031239ba8798>:0)
- System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <9577ac7a62ef43179789031239ba8798>:0)
- SA.CrossPlatform.Editor.UM_SettingsWindow.DrawBrowserToolbar () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:267)
- SA.CrossPlatform.Editor.UM_SettingsWindow.OnLayoutGUI () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:184)
- SA.Foundation.Editor.SA_PluginSettingsWindow`1[TWindow].OnGUI () (at Assets/Plugins/StansAssets/Foundation/Editor/Components/Windows/PluginsSettings/SA_PluginSettingsWindow.cs:210)
- UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEditor.DockArea.OldOnGUI () (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleEvent (UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatchUtilities.PropagateEvent (UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToRegularTarget (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToTarget (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.MouseEventDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel iPanel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, System.Boolean imguiEventIsInitiallyUsed) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.ProcessEventQueue () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.OpenGate () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcherGate.Dispose () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) (at <6cf4b8f7a4344e9e9df60cc4c1690d8c>:0)
- /// ##########################################################
- /// ######################## Error 03 ########################
- /// ##########################################################
- ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
- Parameter name: index
- System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <9577ac7a62ef43179789031239ba8798>:0)
- System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <9577ac7a62ef43179789031239ba8798>:0)
- SA.CrossPlatform.Editor.UM_SettingsWindow.DrawBrowserToolbar () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:267)
- SA.CrossPlatform.Editor.UM_SettingsWindow.OnLayoutGUI () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:184)
- SA.Foundation.Editor.SA_PluginSettingsWindow`1[TWindow].OnGUI () (at Assets/Plugins/StansAssets/Foundation/Editor/Components/Windows/PluginsSettings/SA_PluginSettingsWindow.cs:210)
- UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEditor.DockArea.OldOnGUI () (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatchUtilities.PropagateToIMGUIContainer (UnityEngine.UIElements.VisualElement root, UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatchUtilities.PropagateToIMGUIContainer (UnityEngine.UIElements.VisualElement root, UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToIMGUIContainer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToTarget (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.MouseEventDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel iPanel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, System.Boolean imguiEventIsInitiallyUsed) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) (at <6cf4b8f7a4344e9e9df60cc4c1690d8c>:0)
- /// ##########################################################
- /// ######################## Error 04 ########################
- /// ##########################################################
- ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
- Parameter name: index
- System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <9577ac7a62ef43179789031239ba8798>:0)
- System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <9577ac7a62ef43179789031239ba8798>:0)
- SA.CrossPlatform.Editor.UM_SettingsWindow.DrawBrowserToolbar () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:267)
- SA.CrossPlatform.Editor.UM_SettingsWindow.OnLayoutGUI () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:184)
- SA.Foundation.Editor.SA_PluginSettingsWindow`1[TWindow].OnGUI () (at Assets/Plugins/StansAssets/Foundation/Editor/Components/Windows/PluginsSettings/SA_PluginSettingsWindow.cs:210)
- UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEditor.DockArea.OldOnGUI () (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToIMGUIContainer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToTarget (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.MouseEventDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel iPanel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, System.Boolean imguiEventIsInitiallyUsed) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.ProcessEventQueue () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.OpenGate () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcherGate.Dispose () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) (at <6cf4b8f7a4344e9e9df60cc4c1690d8c>:0)
- /// ##########################################################
- /// ######################## Error 05 ########################
- /// ##########################################################
- ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
- Parameter name: index
- System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <9577ac7a62ef43179789031239ba8798>:0)
- System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <9577ac7a62ef43179789031239ba8798>:0)
- SA.CrossPlatform.Editor.UM_SettingsWindow.DrawBrowserToolbar () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:267)
- SA.CrossPlatform.Editor.UM_SettingsWindow.OnLayoutGUI () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:184)
- SA.Foundation.Editor.SA_PluginSettingsWindow`1[TWindow].OnGUI () (at Assets/Plugins/StansAssets/Foundation/Editor/Components/Windows/PluginsSettings/SA_PluginSettingsWindow.cs:210)
- UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEditor.DockArea.OldOnGUI () (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleEvent (UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.CallbackEventHandler.HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatchUtilities.PropagateEvent (UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToRegularTarget (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToTarget (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.MouseEventDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel iPanel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, System.Boolean imguiEventIsInitiallyUsed) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.ProcessEventQueue () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.OpenGate () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcherGate.Dispose () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.ProcessEventQueue () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.OpenGate () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcherGate.Dispose () (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) (at <6cf4b8f7a4344e9e9df60cc4c1690d8c>:0)
- /// ##########################################################
- /// ######################## Error 06 ########################
- /// ##########################################################
- ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
- Parameter name: index
- System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <9577ac7a62ef43179789031239ba8798>:0)
- System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <9577ac7a62ef43179789031239ba8798>:0)
- SA.CrossPlatform.Editor.UM_SettingsWindow.DrawBrowserToolbar () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:267)
- SA.CrossPlatform.Editor.UM_SettingsWindow.OnLayoutGUI () (at Assets/Plugins/StansAssets/CrossPlatform/UltimateMobile/Editor/SettingsWindow/Core/UM_SettingsWindow.cs:184)
- SA.Foundation.Editor.SA_PluginSettingsWindow`1[TWindow].OnGUI () (at Assets/Plugins/StansAssets/Foundation/Editor/Components/Windows/PluginsSettings/SA_PluginSettingsWindow.cs:210)
- UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEditor.DockArea.OldOnGUI () (at <bd45cfd5e8c2437da9b5cc29b19f336f>:0)
- UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.IMGUIContainer.HandleEvent (UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.CallbackEventHandler.HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatchUtilities.PropagateEvent (UnityEngine.UIElements.EventBase evt) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToRegularTarget (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.MouseEventDispatchingStrategy.SendEventToTarget (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.MouseEventDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel iPanel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, System.Boolean imguiEventIsInitiallyUsed) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) (at <93ba6ea0bbfd4de09b538244d248af02>:0)
- UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) (at <6cf4b8f7a4344e9e9df60cc4c1690d8c>:0)
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