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- local plr = game.Players.LocalPlayer
- local Character = plr.Character or plr.CharacterAdded:Wait()
- local Camera = workspace.CurrentCamera
- local play = script.Parent.Play
- repeat wait()
- Camera.CameraType = Enum.CameraType.Scriptable
- until Camera.CameraType == Enum.CameraType.Scriptable
- Camera.CFrame = workspace.CameraPart.CFrame
- play.MouseButton1Click:Connect(function()
- Camera.CameraType = Enum.CameraType.Custom
- script.Parent.Parent.MainMenu:Destroy()
- end)
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