Sanokal

Cryage

Jul 3rd, 2020
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  1. WATER Beast Warrior Deck
  2.  
  3. Monsters based on ancient Ice Age Mammals
  4.  
  5. Sabre-tooth tigers
  6.  
  7. Mammoths
  8.  
  9. Cave Bears
  10.  
  11. Vultures
  12.  
  13. Deer
  14.  
  15. woolly rhino
  16.  
  17. "Freezing" effects
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  19. "chi" upgraded forms?
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  21. How to do though...
  22.  
  23. Transformation summon?
  24.  
  25. Fangr, the Cryage Sabre-Tooth
  26. Level 4 WATER Beast Warrior Effect Monster
  27. ATK/1900
  28. DEF/1400
  29. If this card is Normal or Special Summoned: You can add 1 "Absolute Energization" from your Deck to your hand. You can only use this effect of "Fangr, the Cryage Sabre-Tooth" once per turn. Once per turn (Quick Effect): You can target 1 face-up opponent's monster; negate its effects.
  30.  
  31. Fangr, the Glacier Cryage Saber-Tooth
  32. Level 8 WATER Beast Warrior Fusion Effect Monster
  33. ATK/2900
  34. DEF/2000
  35. "Fangr, the Cryage Sabre-Tooth" + 1 WATER monster
  36. If this card attacks a Defense Position monster, inflict piercing battle damage. Once per turn (Quick Effect): You can target 1 face-up opponent's monster; negate its effects, also it cannot be used as material for a Special Summon. If this card is sent to the GY: You can target 1 "Fangr, the Cryage Sabre-Tooth" in your GY; Special Summon it.
  37.  
  38. Morgorn, the Cryage Mammoth
  39. Level 4 WATER Beast Warrior Effect Monster
  40. ATK/1600
  41. DEF/2000
  42. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Cryage" monster from your Deck. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step.
  43.  
  44. Morgorn, the Berg Cryage Mammoth
  45. Level 9 WATER Beast Warrior Fusion Effect Monster
  46. ATK/3000
  47. DEF/3400
  48. "Morgorn, the Cryage Mammoth" + 1 WATER monster
  49. Cannot be destroyed by card effects. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. You can target 1 other "Cryage" monster you control; destroy it, then Special Summon 1 Level 4 or lower "Cryage" monster with a different name from your GY in Defense Position. You can only use this effect of "Morgorn, the Berg Cryage Mammoth" once per turn. If this card is sent to the GY: You can target 1 "Morgorn, the Cryage Mammoth" in your GY; Special Summon it.
  50.  
  51. Mandiz, the Cryage Vulture
  52. Level 3 WATER Beast Warrior Effect Monster
  53. ATK/1400
  54. DEF/600
  55. When another monster's effect is activated (Quick Effect): You can return this card to the hand, and if you do, negate the activation. If this card is sent from the field to the GY: You can add 1 "Cryage" monster from your Deck to your hand. You can only use each effect of "Mandiz, the Cryage Vulture" once per turn.
  56.  
  57. Mandiz, the Hail Cryage Vulture
  58. Level 7 WATER Beast Warrior Fusion Effect Monster
  59. ATK/2400
  60. DEF/1100
  61. "Mandiz, the Cryage Vulture" + 1 WATER monster
  62. If this card is Special Summoned: You can add 1 "Cryage" Spell/Trap from your Deck to your hand. You can only use this effect of "Mandiz, the Hail Cryage Vulture" once per turn. Once per turn, when your opponent activates a monster effect (Quick Effect): You can negate the activation, and if you do, inflict 500 damage to your opponent. If this card destroys a monster by battle: Inflict 500 damage to your opponent. If this card is sent to the GY: You can target 1 "Mandiz, the Cryage Vulture" in your GY; Special Summon it.
  63.  
  64. Absolute Energization
  65. Quick-Play Spell Card
  66. Target 1 "Cryage" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that lists that monster on the field as Fusion Material, using it as the Fusion Material. If a face-up "Cryage" Fusion Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can add this card from the GY to your hand. You can only use this effect of "Absolute Energization" once per turn.
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