fourstardragon336

SkyStorm Challenge!

Dec 14th, 2013
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  1. (SkyStorm Speedy) - (Sonic Duck) - (Tuner)
  2.  
  3. During either player's turn, when a card or an effect is activated: you can banish this card. If you do, Special Summon 1 'SkyStorm Egg' token (Winged Beast-type/WIND/Level 1/ATK 500/DEF 500)(If a SkyStorm token is destroyed, you gain 500 Life Points). During the next Standby Phase, return this card banished by this effect to the field.
  4.  
  5. While you control another 'SkyStorm' monster, your opponent can not target this card for effects or an attack.
  6.  
  7.  
  8. (SkyStorm Nuke) - (Eagle Eye)
  9.  
  10. Once per turn, during either player's turn: you can target 1 'SkyStorm' monster you control and 1 face-up card your opponent controls; return both targets to the bottom of the Deck.
  11.  
  12. If a 'SkyStorm' monster you control is targeted by a card effect or an attack: you can Special Summon this card from your Hand and if you do, Special Summon 1 'SkyStorm Egg' token (Winged Beast-type/WIND/Level 1/ATK 500/DEF 500)(If a SkyStorm token is destroyed, you gain 500 Life Points)
  13.  
  14.  
  15. (SkyStorm Ronin) - (Hunter Owl)
  16.  
  17. If you control a face-up 'SkyStorm' monster, you can Special Summon this card (from your Hand).
  18.  
  19. Once per turn: you can target 1 'SkyStorm' monster you control and 1 monster your opponent controls; destroy the first target and return the second target to the bottom of the Deck.
  20.  
  21. If this card declares an attack or is targeted by a card effect or an attack: Special Summon 1 'SkyStorm Egg' token (Winged Beast-type/WIND/Level 1/ATK 500/DEF 500)(If a SkyStorm token is destroyed, you gain 500 Life Points)
  22.  
  23. If this card inflicts battle damage: you can destroy 1 'SkyStorm' monster you control and if you do, this card can make a second attack this turn.
  24.  
  25. You can only activate this effect of "SkyStorm Ronin" once per turn.
  26.  
  27. (SkyStorm Atlas) - (Koa'ki Meru Tornado)
  28.  
  29. If this card is Summoned: you can activate 1 of the following effects:
  30.  
  31. 1) Add 1 'SkyStorm' monster from your Deck to Hand except for "SkyStorm Atlas"
  32. 2) Target Spell/Trap cards your opponent controls up to the number of 'SkyStorm' monsters you control; return them to the bottom of the Deck and if you do, destroy all other 'SkyStorm' monsters you control.
  33.  
  34. You can only activate each effect of "SkyStorm Atlas" once per turn.
  35.  
  36. (SkyStorm Hermes) - (Wind Effigy)
  37.  
  38. Discard this card; add 1 'SkyStorm' Spell/Trap card from your Deck.
  39.  
  40. You can only activate the effect of 'SkyStorm Hermes' once per turn.
  41.  
  42. (SkyStorm Warlord) - (Raiza the Mega Monarch)
  43.  
  44. You can Special Summon this card from your Hand by tributing 1 'SkyStorm' monster you control.
  45. Once per turn: you can target 1 card your opponent controls; place it on the bottom of their Deck.
  46.  
  47.  
  48.  
  49. (Titania, the SkyStorm God) - (Windrose the Elemental Lord)
  50.  
  51. This card must first be Special Summoned by banishing 2 'SkyStorm' monsters in your Graveyard.
  52.  
  53. Once per turn, if your opponent activates a card or card effect that would target a 'SkyStorm' monster you control: Shuffle 1 'SkyStorm' card in your Graveyard into your Deck; negate the activation of that card or the effect of that card, then place that card on the bottom of their Deck.
  54.  
  55. Once per turn, during either player's turn, when your opponent activates a card or a card effect: You can tribute 1 'SkyStorm' monster or discard 1 card; negate the activation of that card or the effect of that card, then place that card on the bottom of their Deck.
  56.  
  57. (FalconWing, the SkyStorm Guardian) - (Daigusto Falcos) - (Tuner)
  58.  
  59. 1 'SkyStorm' Tuner - 1 or more non-tuner monsters
  60.  
  61. Once per turn: you can target 1 'SkyStorm' monster on the field or in your Graveyard; equip the target to this card.
  62. Increase this card's ATK by the original ATK of the equip's ATK.
  63.  
  64. Once per turn: you can decrease this card's ATK by 1000 to target 1 card on the field; place it on the bottom of the Deck.
  65.  
  66. If this card would be destroyed, you can send 1 card equipped to it to the Graveyard instead and if you do, draw 1 card.
  67.  
  68.  
  69.  
  70. (EagleFang, the SkyStorm Paladin) - (Dragunity Knight-Barcha)
  71.  
  72. 1 'SkyStorm' Tuner - 1 or more non-tuner monsters
  73.  
  74. When this card is Synchro Summoned, toss a coin and call it. If you call it right, return up to 2 cards your opponent controls to the bottom of their Deck. If you call it wrong, return 1 card your opp. controls to the bottom of their Deck.
  75.  
  76. If this card is sent to the Graveyard: you can target 1 'SkyStorm' monster in your Graveyard; Special Summon that target.
  77.  
  78. (SkyStorm Rage) - (Quickplay Spell) - (Tornado)
  79.  
  80. Activate only if you have at least 1 'SkyStorm' monster in your Graveyard: Target 1 card your opponent controls and 1 'SkyStorm' monster in your Graveyard; send the first target to the bottom of the Deck and if you do, Special Summon the second target.
  81.  
  82. (SkyStorm Beckoning) - (Normal Spell) - (Mystical Wind Typhoon)
  83.  
  84. Add 1 'SkyStorm' monster from your Deck.
  85.  
  86.  
  87. (SkyStorm Core) - (Continuous Trap) - (Tornado Wall)
  88.  
  89. Activate this card by banishing 1 'SkyStorm' card in your Graveyard.
  90.  
  91. Once per turn: you can return 1 card you control to your Hand except for this card; place 1 SkyStorm counter on this card, then you can Special Summon 1 'SkyStorm Egg' token (Winged Beast-type/WIND/Level 1/ATK 500/DEF 500)(If a SkyStorm token is destroyed, you gain 500 Life Points). During the turn you activate this effect, you can Normal Summon a 'SkyStorm' monster in addition to your Normal Summon (You can only gain this effect once per turn).
  92.  
  93. Increase the ATK of all 'SkyStorm' monsters you control by 200 x the number of SkyStorm counters on this card.
  94.  
  95. During your Standby Phase, increase your Life Points by 100 x the number of SkyStorm Counters on this card.
  96.  
  97.  
  98. (Alpha SkyStorm) - (Continuous Trap) - (Chain Whirlwind)
  99.  
  100. Once per turn: you can Special Summon 1 'SkyStorm Egg' token (Winged Beast-type/WIND/Level 1/ATK 500/DEF 500)(If a SkyStorm token is destroyed, you gain 500 Life Points)
  101.  
  102. Once per turn: if a card is placed on the bottom of a Deck, draw 1 card.
  103.  
  104.  
  105. (Omega SkyStorm) - (Normal Spell) - (Earthbound Whirlwind)
  106.  
  107. Tribute 1 'SkyStorm' monster; return all cards on the field to the owner's hand. Your opponent can not conduct their next Main Phase 1.
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