Advertisement
Guest User

Untitled

a guest
Jan 24th, 2020
131
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 77.56 KB | None | 0 0
  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  8. Vendor:
  9. VRAM: 8088 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.766 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.708300 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 7:57:41 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 3120 -> priority: 1
  32. Thread -> id: 100c -> priority: 1
  33. Thread -> id: 2c0c -> priority: 1
  34. Thread -> id: 25ac -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174430.
  41. Total: 279.878300 ms (FindLiveObjects: 11.612900 ms CreateObjectMapping: 16.013900 ms MarkObjects: 251.903300 ms DeleteObjects: 0.347900 ms)
  42.  
  43. Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
  44. UnloadTime: 5.197600 ms
  45.  
  46. Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 181760.
  47. Total: 290.118900 ms (FindLiveObjects: 7.371600 ms CreateObjectMapping: 11.060900 ms MarkObjects: 271.087300 ms DeleteObjects: 0.598900 ms)
  48.  
  49. Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
  50.  
  51. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 181760.
  52. Total: 283.206900 ms (FindLiveObjects: 6.775700 ms CreateObjectMapping: 10.920900 ms MarkObjects: 265.326300 ms DeleteObjects: 0.183300 ms)
  53.  
  54. Tamer ID: 415400
  55.  
  56. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  57.  
  58. Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
  59.  
  60. Unloading 587 unused Assets to reduce memory usage. Loaded Objects now: 186186.
  61. Total: 301.998400 ms (FindLiveObjects: 13.911900 ms CreateObjectMapping: 11.845200 ms MarkObjects: 275.728700 ms DeleteObjects: 0.512400 ms)
  62.  
  63. Join 1026
  64.  
  65. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  66.  
  67. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - Single ccrpdqregfm()): the tween will now be killed ► Object reference not set to an instance of an object
  68.  
  69. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  70.  
  71. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - Single cmlhplfjkir()): the tween will now be killed ► Object reference not set to an instance of an object
  72.  
  73. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  74.  
  75. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - Single cmlhplfjkir()): the tween will now be killed ► Object reference not set to an instance of an object
  76.  
  77. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  78.  
  79. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  80.  
  81. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  82.  
  83. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  84.  
  85. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  86.  
  87. Exit 1026
  88.  
  89. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  90.  
  91. Join 1008
  92.  
  93. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  94.  
  95. Exit 1008
  96.  
  97. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  98.  
  99. Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
  100.  
  101. Unloading 208 unused Assets to reduce memory usage. Loaded Objects now: 197185.
  102. Total: 305.745200 ms (FindLiveObjects: 9.125000 ms CreateObjectMapping: 15.443000 ms MarkObjects: 280.371400 ms DeleteObjects: 0.805600 ms)
  103.  
  104. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  105.  
  106. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 202808.
  107. Total: 290.619900 ms (FindLiveObjects: 7.126800 ms CreateObjectMapping: 11.459900 ms MarkObjects: 271.483600 ms DeleteObjects: 0.549400 ms)
  108.  
  109. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  110.  
  111. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 209511.
  112. Total: 289.452500 ms (FindLiveObjects: 7.324200 ms CreateObjectMapping: 11.600400 ms MarkObjects: 269.948900 ms DeleteObjects: 0.578800 ms)
  113.  
  114. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  115.  
  116. Unloading 387 unused Assets to reduce memory usage. Loaded Objects now: 213794.
  117. Total: 289.019300 ms (FindLiveObjects: 7.495900 ms CreateObjectMapping: 11.345300 ms MarkObjects: 269.496100 ms DeleteObjects: 0.681800 ms)
  118.  
  119. Unloading 5 Unused Serialized files (Serialized files now loaded: 7)
  120.  
  121. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 213889.
  122. Total: 289.431100 ms (FindLiveObjects: 7.630600 ms CreateObjectMapping: 11.169000 ms MarkObjects: 270.341700 ms DeleteObjects: 0.289600 ms)
  123.  
  124. Unloading 6 Unused Serialized files (Serialized files now loaded: 7)
  125.  
  126. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 221448.
  127. Total: 303.235000 ms (FindLiveObjects: 8.235800 ms CreateObjectMapping: 17.177900 ms MarkObjects: 277.219100 ms DeleteObjects: 0.602000 ms)
  128.  
  129. Unloading 7 Unused Serialized files (Serialized files now loaded: 9)
  130.  
  131. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 226699.
  132. Total: 301.134700 ms (FindLiveObjects: 8.448900 ms CreateObjectMapping: 16.227500 ms MarkObjects: 276.243800 ms DeleteObjects: 0.214300 ms)
  133.  
  134. Unloading 8 Unused Serialized files (Serialized files now loaded: 9)
  135.  
  136. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 232797.
  137. Total: 306.422700 ms (FindLiveObjects: 8.401100 ms CreateObjectMapping: 15.791200 ms MarkObjects: 281.778300 ms DeleteObjects: 0.451900 ms)
  138.  
  139. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  140.  
  141. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 239953.
  142. Total: 312.600300 ms (FindLiveObjects: 9.626600 ms CreateObjectMapping: 17.493800 ms MarkObjects: 285.212000 ms DeleteObjects: 0.267400 ms)
  143.  
  144. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  145.  
  146. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239953.
  147. Total: 299.794400 ms (FindLiveObjects: 8.730500 ms CreateObjectMapping: 16.133100 ms MarkObjects: 274.651900 ms DeleteObjects: 0.278700 ms)
  148.  
  149. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  150.  
  151. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239953.
  152. Total: 304.913800 ms (FindLiveObjects: 8.485800 ms CreateObjectMapping: 15.927500 ms MarkObjects: 280.240900 ms DeleteObjects: 0.259300 ms)
  153.  
  154. Join 0
  155.  
  156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  157.  
  158. Join 1
  159.  
  160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  161.  
  162. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  163.  
  164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  165.  
  166. Exit 1
  167.  
  168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  169.  
  170. Exit 0
  171.  
  172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  173.  
  174. Join 1031
  175.  
  176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  177.  
  178. Exit 1031
  179.  
  180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  181.  
  182. Join 0
  183.  
  184. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  185.  
  186. Join 8
  187.  
  188. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  189.  
  190. Join 1
  191.  
  192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  193.  
  194. Exit 8
  195.  
  196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  197.  
  198. Exit 1
  199.  
  200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  201.  
  202. Exit 0
  203.  
  204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  205.  
  206. Join 1032
  207.  
  208. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  209.  
  210. Exit 1032
  211.  
  212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  213.  
  214. Join 0
  215.  
  216. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  217.  
  218. Join 8
  219.  
  220. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  221.  
  222. Exit 8
  223.  
  224. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  225.  
  226. Exit 0
  227.  
  228. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  229.  
  230. Join 1009
  231.  
  232. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  233.  
  234. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  235.  
  236. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  237.  
  238. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  239.  
  240. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  241.  
  242. Exit 1009
  243.  
  244. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  245.  
  246. Join 0
  247.  
  248. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  249.  
  250. Join 8
  251.  
  252. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  253.  
  254. Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
  255.  
  256. Unloading 617 unused Assets to reduce memory usage. Loaded Objects now: 246727.
  257. Total: 322.040800 ms (FindLiveObjects: 12.193400 ms CreateObjectMapping: 17.128100 ms MarkObjects: 291.831700 ms DeleteObjects: 0.887400 ms)
  258.  
  259. Unloading 5 Unused Serialized files (Serialized files now loaded: 14)
  260.  
  261. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 246751.
  262. Total: 315.339200 ms (FindLiveObjects: 9.137800 ms CreateObjectMapping: 16.598700 ms MarkObjects: 289.422300 ms DeleteObjects: 0.180200 ms)
  263.  
  264. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  265.  
  266. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 246751.
  267. Total: 311.990400 ms (FindLiveObjects: 9.211500 ms CreateObjectMapping: 16.265000 ms MarkObjects: 286.324100 ms DeleteObjects: 0.189400 ms)
  268.  
  269. Join 0
  270.  
  271. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  272.  
  273. Join 8
  274.  
  275. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  276.  
  277. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  278.  
  279. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  280.  
  281. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  282.  
  283. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  284.  
  285. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  286.  
  287. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  288.  
  289. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  290.  
  291. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  292.  
  293. Join 1
  294.  
  295. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  296.  
  297. Exit 1
  298.  
  299. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  300.  
  301. Join 1
  302.  
  303. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  304.  
  305. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  306.  
  307. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  308.  
  309. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  310.  
  311. Unloading 2380 unused Assets to reduce memory usage. Loaded Objects now: 258800.
  312. Total: 341.213700 ms (FindLiveObjects: 13.967300 ms CreateObjectMapping: 16.686600 ms MarkObjects: 308.096700 ms DeleteObjects: 2.462800 ms)
  313.  
  314. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  315.  
  316. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 258800.
  317. Total: 316.148000 ms (FindLiveObjects: 9.472000 ms CreateObjectMapping: 16.051600 ms MarkObjects: 290.392000 ms DeleteObjects: 0.232000 ms)
  318.  
  319. Join 0
  320.  
  321. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  322.  
  323. Join 1
  324.  
  325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  326.  
  327. Join 8
  328.  
  329. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  330.  
  331. Exit 0
  332.  
  333. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  334.  
  335. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  336.  
  337. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 263095.
  338. Total: 328.216400 ms (FindLiveObjects: 10.285700 ms CreateObjectMapping: 16.530600 ms MarkObjects: 301.050300 ms DeleteObjects: 0.349300 ms)
  339.  
  340. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  341.  
  342. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 263095.
  343. Total: 329.286400 ms (FindLiveObjects: 9.985500 ms CreateObjectMapping: 16.866100 ms MarkObjects: 302.228500 ms DeleteObjects: 0.205800 ms)
  344.  
  345. Join 1
  346.  
  347. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  348.  
  349. Join 8
  350.  
  351. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  352.  
  353. Join 0
  354.  
  355. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  356.  
  357. Exit 0
  358.  
  359. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  360.  
  361. Join 0
  362.  
  363. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  364.  
  365. Exit 0
  366.  
  367. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  368.  
  369. Join 0
  370.  
  371. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  372.  
  373. Exit 0
  374.  
  375. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  376.  
  377. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  378.  
  379. Unloading 583 unused Assets to reduce memory usage. Loaded Objects now: 263600.
  380. Total: 330.443600 ms (FindLiveObjects: 11.491800 ms CreateObjectMapping: 16.576500 ms MarkObjects: 301.124900 ms DeleteObjects: 1.250200 ms)
  381.  
  382. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  383.  
  384. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 263600.
  385. Total: 329.015900 ms (FindLiveObjects: 10.722900 ms CreateObjectMapping: 16.760300 ms MarkObjects: 301.340400 ms DeleteObjects: 0.191600 ms)
  386.  
  387. Join 1
  388.  
  389. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  390.  
  391. Join 8
  392.  
  393. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  394.  
  395. Join 0
  396.  
  397. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  398.  
  399. Exit 0
  400.  
  401. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  402.  
  403. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  404.  
  405. Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 264450.
  406. Total: 330.309800 ms (FindLiveObjects: 11.041300 ms CreateObjectMapping: 16.446300 ms MarkObjects: 302.418100 ms DeleteObjects: 0.403800 ms)
  407.  
  408. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  409.  
  410. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 264450.
  411. Total: 327.842900 ms (FindLiveObjects: 9.932800 ms CreateObjectMapping: 15.845500 ms MarkObjects: 301.729000 ms DeleteObjects: 0.335400 ms)
  412.  
  413. Join 1
  414.  
  415. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  416.  
  417. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  418.  
  419. Unloading 306 unused Assets to reduce memory usage. Loaded Objects now: 266194.
  420. Total: 332.754200 ms (FindLiveObjects: 10.565700 ms CreateObjectMapping: 17.729800 ms MarkObjects: 303.486500 ms DeleteObjects: 0.971900 ms)
  421.  
  422. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  423.  
  424. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266194.
  425. Total: 324.740800 ms (FindLiveObjects: 9.960800 ms CreateObjectMapping: 16.259300 ms MarkObjects: 298.224700 ms DeleteObjects: 0.295700 ms)
  426.  
  427. Join 1
  428.  
  429. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  430.  
  431. Join 0
  432.  
  433. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  434.  
  435. Exit 0
  436.  
  437. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  438.  
  439. Join 0
  440.  
  441. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  442.  
  443. Exit 0
  444.  
  445. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  446.  
  447. Join 0
  448.  
  449. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  450.  
  451. Exit 0
  452.  
  453. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  454.  
  455. Join 0
  456.  
  457. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  458.  
  459. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  460.  
  461. Unloading 397 unused Assets to reduce memory usage. Loaded Objects now: 267639.
  462. Total: 335.097400 ms (FindLiveObjects: 12.002900 ms CreateObjectMapping: 16.940200 ms MarkObjects: 305.304700 ms DeleteObjects: 0.849300 ms)
  463.  
  464. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  465.  
  466. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267639.
  467. Total: 345.400600 ms (FindLiveObjects: 10.275300 ms CreateObjectMapping: 17.407300 ms MarkObjects: 317.463300 ms DeleteObjects: 0.254300 ms)
  468.  
  469. Join 0
  470.  
  471. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  472.  
  473. Join 1
  474.  
  475. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  476.  
  477. Join 8
  478.  
  479. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  480.  
  481. Exit 0
  482.  
  483. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  484.  
  485. Join 0
  486.  
  487. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  488.  
  489. Exit 0
  490.  
  491. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  492.  
  493. Exit 8
  494.  
  495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  496.  
  497. Join 8
  498.  
  499. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  500.  
  501. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  502.  
  503. Unloading 595 unused Assets to reduce memory usage. Loaded Objects now: 267964.
  504. Total: 332.002400 ms (FindLiveObjects: 10.585700 ms CreateObjectMapping: 17.027400 ms MarkObjects: 303.270800 ms DeleteObjects: 1.118100 ms)
  505.  
  506. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  507.  
  508. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267964.
  509. Total: 344.252300 ms (FindLiveObjects: 9.908300 ms CreateObjectMapping: 16.750400 ms MarkObjects: 317.315900 ms DeleteObjects: 0.277000 ms)
  510.  
  511. Join 1
  512.  
  513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  514.  
  515. Join 8
  516.  
  517. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  518.  
  519. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  520.  
  521. Unloading 143 unused Assets to reduce memory usage. Loaded Objects now: 270484.
  522. Total: 341.702400 ms (FindLiveObjects: 11.310000 ms CreateObjectMapping: 16.450600 ms MarkObjects: 313.489000 ms DeleteObjects: 0.452400 ms)
  523.  
  524. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  525.  
  526. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270484.
  527. Total: 337.637800 ms (FindLiveObjects: 10.200600 ms CreateObjectMapping: 16.396100 ms MarkObjects: 310.724900 ms DeleteObjects: 0.315600 ms)
  528.  
  529. Join 1
  530.  
  531. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  532.  
  533. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  534.  
  535. Unloading 638 unused Assets to reduce memory usage. Loaded Objects now: 270478.
  536. Total: 339.761000 ms (FindLiveObjects: 11.063600 ms CreateObjectMapping: 16.330200 ms MarkObjects: 311.401300 ms DeleteObjects: 0.965700 ms)
  537.  
  538. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  539.  
  540. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270478.
  541. Total: 332.606900 ms (FindLiveObjects: 11.607900 ms CreateObjectMapping: 16.607500 ms MarkObjects: 304.051200 ms DeleteObjects: 0.340000 ms)
  542.  
  543. Join 1
  544.  
  545. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  546.  
  547. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  548.  
  549. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 270666.
  550. Total: 339.514200 ms (FindLiveObjects: 11.892800 ms CreateObjectMapping: 17.241500 ms MarkObjects: 310.012500 ms DeleteObjects: 0.367200 ms)
  551.  
  552. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  553.  
  554. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270666.
  555. Total: 337.060500 ms (FindLiveObjects: 10.660200 ms CreateObjectMapping: 16.117100 ms MarkObjects: 309.990200 ms DeleteObjects: 0.292800 ms)
  556.  
  557. Join 1
  558.  
  559. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  560.  
  561. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  562.  
  563. Unloading 138 unused Assets to reduce memory usage. Loaded Objects now: 271529.
  564. Total: 342.004900 ms (FindLiveObjects: 11.527900 ms CreateObjectMapping: 16.673700 ms MarkObjects: 313.391600 ms DeleteObjects: 0.411100 ms)
  565.  
  566. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  567.  
  568. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271529.
  569. Total: 335.300400 ms (FindLiveObjects: 9.834800 ms CreateObjectMapping: 16.963900 ms MarkObjects: 308.227100 ms DeleteObjects: 0.274400 ms)
  570.  
  571. Join 1
  572.  
  573. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  574.  
  575. Join 8
  576.  
  577. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  578.  
  579. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  580.  
  581. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 272742.
  582. Total: 348.045300 ms (FindLiveObjects: 13.119000 ms CreateObjectMapping: 16.737800 ms MarkObjects: 317.797800 ms DeleteObjects: 0.390400 ms)
  583.  
  584. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  585.  
  586. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272742.
  587. Total: 349.585100 ms (FindLiveObjects: 10.645300 ms CreateObjectMapping: 17.904900 ms MarkObjects: 320.725200 ms DeleteObjects: 0.309500 ms)
  588.  
  589. Join 1
  590.  
  591. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  592.  
  593. Join 8
  594.  
  595. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  596.  
  597. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  598.  
  599. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 272743.
  600. Total: 343.609900 ms (FindLiveObjects: 13.231700 ms CreateObjectMapping: 17.055300 ms MarkObjects: 312.931000 ms DeleteObjects: 0.391700 ms)
  601.  
  602. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  603.  
  604. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272743.
  605. Total: 340.792600 ms (FindLiveObjects: 10.008900 ms CreateObjectMapping: 16.084700 ms MarkObjects: 314.343000 ms DeleteObjects: 0.355600 ms)
  606.  
  607. Join 1
  608.  
  609. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  610.  
  611. Join 8
  612.  
  613. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  614.  
  615. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  616.  
  617. Unloading 272 unused Assets to reduce memory usage. Loaded Objects now: 280736.
  618. Total: 352.469000 ms (FindLiveObjects: 12.024000 ms CreateObjectMapping: 16.485100 ms MarkObjects: 322.951300 ms DeleteObjects: 1.008300 ms)
  619.  
  620. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  621.  
  622. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280736.
  623. Total: 352.639500 ms (FindLiveObjects: 10.876800 ms CreateObjectMapping: 16.739900 ms MarkObjects: 324.739400 ms DeleteObjects: 0.283100 ms)
  624.  
  625. Join 1
  626.  
  627. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  628.  
  629. Join 8
  630.  
  631. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  632.  
  633. Exit 8
  634.  
  635. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  636.  
  637. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  638.  
  639. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 281441.
  640. Total: 355.118100 ms (FindLiveObjects: 12.549000 ms CreateObjectMapping: 16.597800 ms MarkObjects: 325.689100 ms DeleteObjects: 0.281900 ms)
  641.  
  642. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  643.  
  644. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281441.
  645. Total: 351.568900 ms (FindLiveObjects: 10.366200 ms CreateObjectMapping: 16.653100 ms MarkObjects: 324.295700 ms DeleteObjects: 0.253700 ms)
  646.  
  647. Join 1
  648.  
  649. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  650.  
  651. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  652.  
  653. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 281565.
  654. Total: 349.634800 ms (FindLiveObjects: 10.659800 ms CreateObjectMapping: 16.541700 ms MarkObjects: 322.024600 ms DeleteObjects: 0.408500 ms)
  655.  
  656. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  657.  
  658. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281565.
  659. Total: 351.850900 ms (FindLiveObjects: 12.338200 ms CreateObjectMapping: 16.482100 ms MarkObjects: 322.621100 ms DeleteObjects: 0.409100 ms)
  660.  
  661. Join 1
  662.  
  663. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  664.  
  665. Join 8
  666.  
  667. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  668.  
  669. Exit 8
  670.  
  671. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  672.  
  673. Join 8
  674.  
  675. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  676.  
  677. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  678.  
  679. Unloading 154 unused Assets to reduce memory usage. Loaded Objects now: 282304.
  680. Total: 371.974400 ms (FindLiveObjects: 12.499300 ms CreateObjectMapping: 17.709700 ms MarkObjects: 341.263000 ms DeleteObjects: 0.502100 ms)
  681.  
  682. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  683.  
  684. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 282304.
  685. Total: 349.506900 ms (FindLiveObjects: 10.363400 ms CreateObjectMapping: 16.337600 ms MarkObjects: 322.351300 ms DeleteObjects: 0.454300 ms)
  686.  
  687. Join 1
  688.  
  689. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  690.  
  691. Join 8
  692.  
  693. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  694.  
  695. Exit 8
  696.  
  697. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  698.  
  699. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  700.  
  701. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 286709.
  702. Total: 358.427600 ms (FindLiveObjects: 13.831700 ms CreateObjectMapping: 16.371400 ms MarkObjects: 327.965400 ms DeleteObjects: 0.258500 ms)
  703.  
  704. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  705.  
  706. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286709.
  707. Total: 348.511500 ms (FindLiveObjects: 10.269900 ms CreateObjectMapping: 17.432700 ms MarkObjects: 320.598700 ms DeleteObjects: 0.209600 ms)
  708.  
  709. Join 1
  710.  
  711. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  712.  
  713. Join 8
  714.  
  715. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  716.  
  717. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  718.  
  719. Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 286840.
  720. Total: 352.988500 ms (FindLiveObjects: 11.933100 ms CreateObjectMapping: 16.434200 ms MarkObjects: 324.149000 ms DeleteObjects: 0.471900 ms)
  721.  
  722. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  723.  
  724. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286840.
  725. Total: 353.346500 ms (FindLiveObjects: 10.993100 ms CreateObjectMapping: 16.774100 ms MarkObjects: 325.282100 ms DeleteObjects: 0.296700 ms)
  726.  
  727. Join 1
  728.  
  729. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  730.  
  731. Join 8
  732.  
  733. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  734.  
  735. Exit 8
  736.  
  737. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  738.  
  739. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  740.  
  741. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 287126.
  742. Total: 366.293900 ms (FindLiveObjects: 13.956000 ms CreateObjectMapping: 17.184600 ms MarkObjects: 334.642000 ms DeleteObjects: 0.511100 ms)
  743.  
  744. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  745.  
  746. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287126.
  747. Total: 355.035200 ms (FindLiveObjects: 12.045400 ms CreateObjectMapping: 17.200100 ms MarkObjects: 325.366500 ms DeleteObjects: 0.422800 ms)
  748.  
  749. Join 1
  750.  
  751. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  752.  
  753. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  754.  
  755. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 287127.
  756. Total: 358.252100 ms (FindLiveObjects: 11.865200 ms CreateObjectMapping: 16.658100 ms MarkObjects: 329.239500 ms DeleteObjects: 0.489000 ms)
  757.  
  758. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  759.  
  760. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287127.
  761. Total: 350.800900 ms (FindLiveObjects: 10.386100 ms CreateObjectMapping: 16.213800 ms MarkObjects: 323.831400 ms DeleteObjects: 0.369200 ms)
  762.  
  763. Join 1
  764.  
  765. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  766.  
  767. Join 8
  768.  
  769. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  770.  
  771. Exit 8
  772.  
  773. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  774.  
  775. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  776.  
  777. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 287124.
  778. Total: 353.159800 ms (FindLiveObjects: 11.418800 ms CreateObjectMapping: 16.504000 ms MarkObjects: 324.724100 ms DeleteObjects: 0.512600 ms)
  779.  
  780. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  781.  
  782. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287124.
  783. Total: 349.783800 ms (FindLiveObjects: 10.348300 ms CreateObjectMapping: 16.201300 ms MarkObjects: 322.909400 ms DeleteObjects: 0.324300 ms)
  784.  
  785. Join 1
  786.  
  787. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  788.  
  789. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  790.  
  791. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 287640.
  792. Total: 361.960200 ms (FindLiveObjects: 11.971600 ms CreateObjectMapping: 16.473000 ms MarkObjects: 333.170100 ms DeleteObjects: 0.345200 ms)
  793.  
  794. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  795.  
  796. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287640.
  797. Total: 370.227800 ms (FindLiveObjects: 11.455500 ms CreateObjectMapping: 16.228000 ms MarkObjects: 342.251700 ms DeleteObjects: 0.292100 ms)
  798.  
  799. Join 1
  800.  
  801. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  802.  
  803. Join 8
  804.  
  805. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  806.  
  807. Exit 8
  808.  
  809. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  810.  
  811. Join 8
  812.  
  813. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  814.  
  815. Exit 8
  816.  
  817. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  818.  
  819. Join 8
  820.  
  821. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  822.  
  823. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  824.  
  825. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 288699.
  826. Total: 363.956800 ms (FindLiveObjects: 12.798500 ms CreateObjectMapping: 16.846700 ms MarkObjects: 333.757700 ms DeleteObjects: 0.553600 ms)
  827.  
  828. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  829.  
  830. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288699.
  831. Total: 355.186100 ms (FindLiveObjects: 10.673200 ms CreateObjectMapping: 16.333400 ms MarkObjects: 327.885800 ms DeleteObjects: 0.293300 ms)
  832.  
  833. Join 1
  834.  
  835. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  836.  
  837. Join 8
  838.  
  839. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  840.  
  841. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  842.  
  843. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 289017.
  844. Total: 377.460200 ms (FindLiveObjects: 12.757900 ms CreateObjectMapping: 16.667400 ms MarkObjects: 347.585800 ms DeleteObjects: 0.448800 ms)
  845.  
  846. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  847.  
  848. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289017.
  849. Total: 358.493100 ms (FindLiveObjects: 10.497300 ms CreateObjectMapping: 16.402100 ms MarkObjects: 331.284700 ms DeleteObjects: 0.308700 ms)
  850.  
  851. Join 1
  852.  
  853. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  854.  
  855. Join 8
  856.  
  857. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  858.  
  859. Join 2
  860.  
  861. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  862.  
  863. Exit 8
  864.  
  865. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  866.  
  867. Exit 1
  868.  
  869. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  870.  
  871. Join 6
  872.  
  873. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  874.  
  875. Join 8
  876.  
  877. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  878.  
  879. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  880.  
  881. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  882.  
  883. Exit 8
  884.  
  885. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  886.  
  887. Exit 6
  888.  
  889. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  890.  
  891. Exit 2
  892.  
  893. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  894.  
  895. Join 1020
  896.  
  897. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  898.  
  899. Exit 1020
  900.  
  901. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  902.  
  903. Join 2
  904.  
  905. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  906.  
  907. Exit 2
  908.  
  909. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  910.  
  911. Join 1039
  912.  
  913. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  914.  
  915. Exit 1039
  916.  
  917. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  918.  
  919. Join 2
  920.  
  921. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  922.  
  923. Join 1
  924.  
  925. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  926.  
  927. Exit 2
  928.  
  929. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  930.  
  931. Exit 1
  932.  
  933. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  934.  
  935. Join 1018
  936.  
  937. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  938.  
  939. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  940.  
  941. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  942.  
  943. Exit 1018
  944.  
  945. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  946.  
  947. Join 1
  948.  
  949. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  950.  
  951. Join 2
  952.  
  953. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  954.  
  955. Exit 1
  956.  
  957. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  958.  
  959. Exit 2
  960.  
  961. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  962.  
  963. Join 1018
  964.  
  965. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  966.  
  967. Exit 1018
  968.  
  969. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  970.  
  971. Join 1
  972.  
  973. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  974.  
  975. Join 2
  976.  
  977. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  978.  
  979. <color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 500/50 to 500/125. Use DOTween.SetTweensCapacity to set it manually at startup
  980.  
  981. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  982.  
  983. Join 8
  984.  
  985. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  986.  
  987. Exit 8
  988.  
  989. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  990.  
  991. Exit 1
  992.  
  993. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  994.  
  995. Exit 2
  996.  
  997. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  998.  
  999. Join 1037
  1000.  
  1001. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1002.  
  1003. Exit 1037
  1004.  
  1005. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1006.  
  1007. Join 1
  1008.  
  1009. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1010.  
  1011. Join 2
  1012.  
  1013. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1014.  
  1015. Exit 1
  1016.  
  1017. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1018.  
  1019. Exit 2
  1020.  
  1021. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1022.  
  1023. Join 1036
  1024.  
  1025. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1026.  
  1027. Exit 1036
  1028.  
  1029. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1030.  
  1031. Join 2
  1032.  
  1033. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1034.  
  1035. Join 1
  1036.  
  1037. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1038.  
  1039. Exit 1
  1040.  
  1041. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1042.  
  1043. Exit 2
  1044.  
  1045. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1046.  
  1047. Join 1035
  1048.  
  1049. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1050.  
  1051. Exit 1035
  1052.  
  1053. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1054.  
  1055. Join 1
  1056.  
  1057. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1058.  
  1059. Join 2
  1060.  
  1061. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1062.  
  1063. Exit 1
  1064.  
  1065. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1066.  
  1067. Join 1
  1068.  
  1069. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1070.  
  1071. Exit 1
  1072.  
  1073. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1074.  
  1075. Join 6
  1076.  
  1077. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1078.  
  1079. Exit 6
  1080.  
  1081. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1082.  
  1083. Exit 2
  1084.  
  1085. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1086.  
  1087. Join 1010
  1088.  
  1089. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1090.  
  1091. Exit 1010
  1092.  
  1093. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1094.  
  1095. Join 1011
  1096.  
  1097. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1098.  
  1099. Exit 1011
  1100.  
  1101. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1102.  
  1103. Join 1010
  1104.  
  1105. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1106.  
  1107. Exit 1010
  1108.  
  1109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1110.  
  1111. Join 2
  1112.  
  1113. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1114.  
  1115. Join 6
  1116.  
  1117. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1118.  
  1119. Exit 6
  1120.  
  1121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1122.  
  1123. Exit 2
  1124.  
  1125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1126.  
  1127. Join 1038
  1128.  
  1129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1130.  
  1131. Exit 1038
  1132.  
  1133. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1134.  
  1135. Join 2
  1136.  
  1137. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1138.  
  1139. Exit 2
  1140.  
  1141. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1142.  
  1143. Join 1038
  1144.  
  1145. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1146.  
  1147. Exit 1038
  1148.  
  1149. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1150.  
  1151. Join 2
  1152.  
  1153. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1154.  
  1155. Join 1
  1156.  
  1157. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1158.  
  1159. Exit 1
  1160.  
  1161. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1162.  
  1163. Exit 2
  1164.  
  1165. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1166.  
  1167. Join 1018
  1168.  
  1169. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1170.  
  1171. Exit 1018
  1172.  
  1173. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1174.  
  1175. Join 1
  1176.  
  1177. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1178.  
  1179. Join 2
  1180.  
  1181. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1182.  
  1183. Join 8
  1184.  
  1185. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1186.  
  1187. Exit 1
  1188.  
  1189. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1190.  
  1191. Join 6
  1192.  
  1193. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1194.  
  1195. Unloading 7 Unused Serialized files (Serialized files now loaded: 35)
  1196.  
  1197. Unloading 2232 unused Assets to reduce memory usage. Loaded Objects now: 297833.
  1198. Total: 378.781000 ms (FindLiveObjects: 15.637500 ms CreateObjectMapping: 19.729900 ms MarkObjects: 340.608300 ms DeleteObjects: 2.805000 ms)
  1199.  
  1200. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1201.  
  1202. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297833.
  1203. Total: 382.097300 ms (FindLiveObjects: 21.138600 ms CreateObjectMapping: 20.671500 ms MarkObjects: 337.121700 ms DeleteObjects: 3.164900 ms)
  1204.  
  1205. Join 2
  1206.  
  1207. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1208.  
  1209. Join 6
  1210.  
  1211. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1212.  
  1213. Join 8
  1214.  
  1215. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1216.  
  1217. Exit 8
  1218.  
  1219. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1220.  
  1221. Exit 6
  1222.  
  1223. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1224.  
  1225. Exit 2
  1226.  
  1227. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1228.  
  1229. Join 1020
  1230.  
  1231. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1232.  
  1233. Exit 1020
  1234.  
  1235. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1236.  
  1237. Join 2
  1238.  
  1239. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1240.  
  1241. Join 6
  1242.  
  1243. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1244.  
  1245. Join 8
  1246.  
  1247. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1248.  
  1249. Exit 8
  1250.  
  1251. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1252.  
  1253. Exit 2
  1254.  
  1255. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1256.  
  1257. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1258.  
  1259. Unloading 452 unused Assets to reduce memory usage. Loaded Objects now: 298499.
  1260. Total: 374.574600 ms (FindLiveObjects: 15.365900 ms CreateObjectMapping: 19.634000 ms MarkObjects: 338.603800 ms DeleteObjects: 0.970500 ms)
  1261.  
  1262. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1263.  
  1264. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298499.
  1265. Total: 374.990900 ms (FindLiveObjects: 11.982100 ms CreateObjectMapping: 18.072600 ms MarkObjects: 344.726500 ms DeleteObjects: 0.209400 ms)
  1266.  
  1267. Join 6
  1268.  
  1269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1270.  
  1271. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1272.  
  1273. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 298708.
  1274. Total: 381.804500 ms (FindLiveObjects: 18.452500 ms CreateObjectMapping: 19.642600 ms MarkObjects: 343.453300 ms DeleteObjects: 0.255800 ms)
  1275.  
  1276. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1277.  
  1278. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298708.
  1279. Total: 372.642800 ms (FindLiveObjects: 11.888100 ms CreateObjectMapping: 18.936900 ms MarkObjects: 341.552200 ms DeleteObjects: 0.265300 ms)
  1280.  
  1281. Join 6
  1282.  
  1283. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1284.  
  1285. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1286.  
  1287. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 299102.
  1288. Total: 380.589800 ms (FindLiveObjects: 14.623900 ms CreateObjectMapping: 18.319700 ms MarkObjects: 347.369600 ms DeleteObjects: 0.276400 ms)
  1289.  
  1290. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1291.  
  1292. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299102.
  1293. Total: 373.324300 ms (FindLiveObjects: 12.022800 ms CreateObjectMapping: 17.813100 ms MarkObjects: 343.270000 ms DeleteObjects: 0.218100 ms)
  1294.  
  1295. Join 6
  1296.  
  1297. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1298.  
  1299. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1300.  
  1301. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 299249.
  1302. Total: 382.744700 ms (FindLiveObjects: 14.408100 ms CreateObjectMapping: 18.972500 ms MarkObjects: 349.054900 ms DeleteObjects: 0.309000 ms)
  1303.  
  1304. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1305.  
  1306. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299249.
  1307. Total: 371.597100 ms (FindLiveObjects: 11.932200 ms CreateObjectMapping: 18.472900 ms MarkObjects: 340.971200 ms DeleteObjects: 0.220600 ms)
  1308.  
  1309. Join 2
  1310.  
  1311. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1312.  
  1313. Join 6
  1314.  
  1315. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1316.  
  1317. Join 8
  1318.  
  1319. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1320.  
  1321. Exit 8
  1322.  
  1323. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1324.  
  1325. Exit 2
  1326.  
  1327. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1328.  
  1329. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1330.  
  1331. Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 299257.
  1332. Total: 374.520700 ms (FindLiveObjects: 12.913400 ms CreateObjectMapping: 18.479100 ms MarkObjects: 342.711100 ms DeleteObjects: 0.416700 ms)
  1333.  
  1334. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1335.  
  1336. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299257.
  1337. Total: 381.936400 ms (FindLiveObjects: 12.304400 ms CreateObjectMapping: 19.236100 ms MarkObjects: 350.182500 ms DeleteObjects: 0.212900 ms)
  1338.  
  1339. Join 6
  1340.  
  1341. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1342.  
  1343. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1344.  
  1345. Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 299438.
  1346. Total: 387.053300 ms (FindLiveObjects: 14.284000 ms CreateObjectMapping: 18.480700 ms MarkObjects: 353.868900 ms DeleteObjects: 0.419400 ms)
  1347.  
  1348. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1349.  
  1350. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299438.
  1351. Total: 377.350000 ms (FindLiveObjects: 11.964900 ms CreateObjectMapping: 18.158400 ms MarkObjects: 346.926500 ms DeleteObjects: 0.299700 ms)
  1352.  
  1353. Join 6
  1354.  
  1355. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1356.  
  1357. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1358.  
  1359. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 299971.
  1360. Total: 385.268600 ms (FindLiveObjects: 12.453500 ms CreateObjectMapping: 18.532100 ms MarkObjects: 354.044100 ms DeleteObjects: 0.238700 ms)
  1361.  
  1362. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1363.  
  1364. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299971.
  1365. Total: 371.843300 ms (FindLiveObjects: 11.749900 ms CreateObjectMapping: 18.502700 ms MarkObjects: 341.396700 ms DeleteObjects: 0.193800 ms)
  1366.  
  1367. Join 6
  1368.  
  1369. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1370.  
  1371. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1372.  
  1373. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 300666.
  1374. Total: 377.805700 ms (FindLiveObjects: 13.926700 ms CreateObjectMapping: 19.390800 ms MarkObjects: 344.221700 ms DeleteObjects: 0.266200 ms)
  1375.  
  1376. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1377.  
  1378. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300666.
  1379. Total: 371.456700 ms (FindLiveObjects: 12.294900 ms CreateObjectMapping: 18.272800 ms MarkObjects: 340.671200 ms DeleteObjects: 0.217400 ms)
  1380.  
  1381. Join 1020
  1382.  
  1383. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1384.  
  1385. Exit 1020
  1386.  
  1387. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1388.  
  1389. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1390.  
  1391. Unloading 1476 unused Assets to reduce memory usage. Loaded Objects now: 270337.
  1392. Total: 374.141000 ms (FindLiveObjects: 11.627100 ms CreateObjectMapping: 18.842300 ms MarkObjects: 332.941300 ms DeleteObjects: 10.729900 ms)
  1393.  
  1394. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1395.  
  1396. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 274479.
  1397. Total: 370.265200 ms (FindLiveObjects: 10.780100 ms CreateObjectMapping: 18.173300 ms MarkObjects: 340.990300 ms DeleteObjects: 0.321200 ms)
  1398.  
  1399. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1400.  
  1401. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 279676.
  1402. Total: 369.103300 ms (FindLiveObjects: 11.372500 ms CreateObjectMapping: 19.026800 ms MarkObjects: 338.396700 ms DeleteObjects: 0.307000 ms)
  1403.  
  1404. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1405.  
  1406. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 282698.
  1407. Total: 367.055100 ms (FindLiveObjects: 11.293200 ms CreateObjectMapping: 17.922600 ms MarkObjects: 337.464500 ms DeleteObjects: 0.374500 ms)
  1408.  
  1409. Unloading 5 Unused Serialized files (Serialized files now loaded: 36)
  1410.  
  1411. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 282793.
  1412. Total: 368.647600 ms (FindLiveObjects: 11.234300 ms CreateObjectMapping: 18.418500 ms MarkObjects: 338.678300 ms DeleteObjects: 0.316300 ms)
  1413.  
  1414. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1415.  
  1416. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 288525.
  1417. Total: 372.007000 ms (FindLiveObjects: 11.540700 ms CreateObjectMapping: 18.948600 ms MarkObjects: 341.177200 ms DeleteObjects: 0.340300 ms)
  1418.  
  1419. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1420.  
  1421. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 293283.
  1422. Total: 376.403300 ms (FindLiveObjects: 11.471300 ms CreateObjectMapping: 18.337600 ms MarkObjects: 346.273300 ms DeleteObjects: 0.320800 ms)
  1423.  
  1424. Unloading 8 Unused Serialized files (Serialized files now loaded: 36)
  1425.  
  1426. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 298123.
  1427. Total: 373.135300 ms (FindLiveObjects: 11.955200 ms CreateObjectMapping: 18.490500 ms MarkObjects: 342.377700 ms DeleteObjects: 0.311700 ms)
  1428.  
  1429. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1430.  
  1431. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 299095.
  1432. Total: 377.885000 ms (FindLiveObjects: 12.307600 ms CreateObjectMapping: 18.929000 ms MarkObjects: 346.358500 ms DeleteObjects: 0.289600 ms)
  1433.  
  1434. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1435.  
  1436. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299095.
  1437. Total: 373.249600 ms (FindLiveObjects: 11.840000 ms CreateObjectMapping: 18.406900 ms MarkObjects: 342.709800 ms DeleteObjects: 0.292500 ms)
  1438.  
  1439. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1440.  
  1441. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299095.
  1442. Total: 373.202900 ms (FindLiveObjects: 11.806700 ms CreateObjectMapping: 18.140000 ms MarkObjects: 342.945700 ms DeleteObjects: 0.310200 ms)
  1443.  
  1444. Join 2
  1445.  
  1446. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1447.  
  1448. Join 6
  1449.  
  1450. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1451.  
  1452. Join 8
  1453.  
  1454. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1455.  
  1456. Exit 8
  1457.  
  1458. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1459.  
  1460. Exit 2
  1461.  
  1462. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1463.  
  1464. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  1465.  
  1466. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 301190.
  1467. Total: 372.447400 ms (FindLiveObjects: 12.987400 ms CreateObjectMapping: 17.714900 ms MarkObjects: 341.349300 ms DeleteObjects: 0.395500 ms)
  1468.  
  1469. Unloading 5 Unused Serialized files (Serialized files now loaded: 37)
  1470.  
  1471. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 301213.
  1472. Total: 376.150000 ms (FindLiveObjects: 12.088100 ms CreateObjectMapping: 18.333400 ms MarkObjects: 345.342900 ms DeleteObjects: 0.385100 ms)
  1473.  
  1474. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  1475.  
  1476. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301213.
  1477. Total: 370.070500 ms (FindLiveObjects: 11.890800 ms CreateObjectMapping: 18.799800 ms MarkObjects: 339.092200 ms DeleteObjects: 0.287100 ms)
  1478.  
  1479. Join 6
  1480.  
  1481. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1482.  
  1483. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  1484.  
  1485. Unloading 279 unused Assets to reduce memory usage. Loaded Objects now: 301043.
  1486. Total: 383.400300 ms (FindLiveObjects: 14.253900 ms CreateObjectMapping: 18.143600 ms MarkObjects: 349.846700 ms DeleteObjects: 1.155700 ms)
  1487.  
  1488. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  1489.  
  1490. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301043.
  1491. Total: 378.717200 ms (FindLiveObjects: 12.810700 ms CreateObjectMapping: 18.155300 ms MarkObjects: 347.428700 ms DeleteObjects: 0.322300 ms)
  1492.  
  1493. Join 6
  1494.  
  1495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1496.  
  1497. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  1498.  
  1499. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 301043.
  1500. Total: 379.832000 ms (FindLiveObjects: 13.677600 ms CreateObjectMapping: 18.565600 ms MarkObjects: 347.056000 ms DeleteObjects: 0.532500 ms)
  1501.  
  1502. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  1503.  
  1504. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301043.
  1505. Total: 373.700300 ms (FindLiveObjects: 11.989600 ms CreateObjectMapping: 17.807300 ms MarkObjects: 343.548500 ms DeleteObjects: 0.354600 ms)
  1506.  
  1507. Unloading 4 Unused Serialized files (Serialized files now loaded: 37)
  1508.  
  1509. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 302592.
  1510. Total: 389.718200 ms (FindLiveObjects: 15.085300 ms CreateObjectMapping: 18.913700 ms MarkObjects: 355.405100 ms DeleteObjects: 0.313900 ms)
  1511.  
  1512. Join 6
  1513.  
  1514. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1515.  
  1516. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  1517.  
  1518. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 302433.
  1519. Total: 375.791000 ms (FindLiveObjects: 12.925600 ms CreateObjectMapping: 18.810300 ms MarkObjects: 343.652400 ms DeleteObjects: 0.402300 ms)
  1520.  
  1521. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  1522.  
  1523. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302433.
  1524. Total: 375.316600 ms (FindLiveObjects: 12.365400 ms CreateObjectMapping: 19.068400 ms MarkObjects: 343.567900 ms DeleteObjects: 0.314600 ms)
  1525.  
  1526. Join 6
  1527.  
  1528. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1529.  
  1530. Unloading 6 Unused Serialized files (Serialized files now loaded: 38)
  1531.  
  1532. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 303061.
  1533. Total: 378.143000 ms (FindLiveObjects: 13.173800 ms CreateObjectMapping: 18.583200 ms MarkObjects: 345.232100 ms DeleteObjects: 1.153600 ms)
  1534.  
  1535. Unloading 0 Unused Serialized files (Serialized files now loaded: 38)
  1536.  
  1537. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303061.
  1538. Total: 374.223300 ms (FindLiveObjects: 12.820100 ms CreateObjectMapping: 18.412100 ms MarkObjects: 342.690600 ms DeleteObjects: 0.300000 ms)
  1539.  
  1540. Join 6
  1541.  
  1542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1543.  
  1544. Join 2
  1545.  
  1546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1547.  
  1548. Join 8
  1549.  
  1550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1551.  
  1552. Unloading 6 Unused Serialized files (Serialized files now loaded: 39)
  1553.  
  1554. Unloading 297 unused Assets to reduce memory usage. Loaded Objects now: 303362.
  1555. Total: 383.332000 ms (FindLiveObjects: 13.989300 ms CreateObjectMapping: 20.275500 ms MarkObjects: 348.292900 ms DeleteObjects: 0.774000 ms)
  1556.  
  1557. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1558.  
  1559. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303362.
  1560. Total: 372.573500 ms (FindLiveObjects: 12.427000 ms CreateObjectMapping: 19.071900 ms MarkObjects: 340.791300 ms DeleteObjects: 0.283000 ms)
  1561.  
  1562. Join 1020
  1563.  
  1564. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1565.  
  1566. Exit 1020
  1567.  
  1568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1569.  
  1570. Unloading 6 Unused Serialized files (Serialized files now loaded: 39)
  1571.  
  1572. Unloading 1593 unused Assets to reduce memory usage. Loaded Objects now: 273594.
  1573. Total: 400.057600 ms (FindLiveObjects: 15.699600 ms CreateObjectMapping: 20.821500 ms MarkObjects: 350.338900 ms DeleteObjects: 13.197300 ms)
  1574.  
  1575. Unloading 6 Unused Serialized files (Serialized files now loaded: 39)
  1576.  
  1577. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 277737.
  1578. Total: 369.975900 ms (FindLiveObjects: 11.203000 ms CreateObjectMapping: 18.702500 ms MarkObjects: 339.702500 ms DeleteObjects: 0.367600 ms)
  1579.  
  1580. Unloading 6 Unused Serialized files (Serialized files now loaded: 39)
  1581.  
  1582. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 282933.
  1583. Total: 373.976900 ms (FindLiveObjects: 11.595000 ms CreateObjectMapping: 18.690300 ms MarkObjects: 343.340200 ms DeleteObjects: 0.350900 ms)
  1584.  
  1585. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  1586.  
  1587. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 285955.
  1588. Total: 367.479100 ms (FindLiveObjects: 11.631600 ms CreateObjectMapping: 18.162400 ms MarkObjects: 337.380600 ms DeleteObjects: 0.304200 ms)
  1589.  
  1590. Unloading 5 Unused Serialized files (Serialized files now loaded: 39)
  1591.  
  1592. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 286050.
  1593. Total: 373.395100 ms (FindLiveObjects: 11.356500 ms CreateObjectMapping: 18.416600 ms MarkObjects: 343.281400 ms DeleteObjects: 0.340000 ms)
  1594.  
  1595. Unloading 6 Unused Serialized files (Serialized files now loaded: 39)
  1596.  
  1597. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 291781.
  1598. Total: 371.441200 ms (FindLiveObjects: 11.457400 ms CreateObjectMapping: 18.259100 ms MarkObjects: 341.404200 ms DeleteObjects: 0.320200 ms)
  1599.  
  1600. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  1601.  
  1602. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 296539.
  1603. Total: 373.573200 ms (FindLiveObjects: 12.597500 ms CreateObjectMapping: 19.100500 ms MarkObjects: 341.539200 ms DeleteObjects: 0.335800 ms)
  1604.  
  1605. Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
  1606.  
  1607. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 301379.
  1608. Total: 382.519800 ms (FindLiveObjects: 12.133100 ms CreateObjectMapping: 18.127500 ms MarkObjects: 351.838800 ms DeleteObjects: 0.420000 ms)
  1609.  
  1610. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  1611.  
  1612. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 302351.
  1613. Total: 379.797900 ms (FindLiveObjects: 13.265100 ms CreateObjectMapping: 19.123400 ms MarkObjects: 347.125700 ms DeleteObjects: 0.283300 ms)
  1614.  
  1615. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1616.  
  1617. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302351.
  1618. Total: 386.662100 ms (FindLiveObjects: 12.024500 ms CreateObjectMapping: 18.319500 ms MarkObjects: 356.023800 ms DeleteObjects: 0.293900 ms)
  1619.  
  1620. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  1621.  
  1622. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302351.
  1623. Total: 376.266300 ms (FindLiveObjects: 12.086700 ms CreateObjectMapping: 18.318400 ms MarkObjects: 345.569700 ms DeleteObjects: 0.291300 ms)
  1624.  
  1625. Join 2
  1626.  
  1627. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1628.  
  1629. Exit 2
  1630.  
  1631. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1632.  
  1633. Join 1010
  1634.  
  1635. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1636.  
  1637. Exit 1010
  1638.  
  1639. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1640.  
  1641. Join 2
  1642.  
  1643. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1644.  
  1645. Exit 2
  1646.  
  1647. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1648.  
  1649. Join 1020
  1650.  
  1651. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1652.  
  1653. Exit 1020
  1654.  
  1655. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1656.  
  1657. Join 2
  1658.  
  1659. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1660.  
  1661. Exit 2
  1662.  
  1663. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1664.  
  1665. Join 1020
  1666.  
  1667. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1668.  
  1669. Exit 1020
  1670.  
  1671. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1672.  
  1673. Join 2
  1674.  
  1675. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1676.  
  1677. Join 1
  1678.  
  1679. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1680.  
  1681. Exit 1
  1682.  
  1683. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1684.  
  1685. Exit 2
  1686.  
  1687. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1688.  
  1689. Join 1018
  1690.  
  1691. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1692.  
  1693. Exit 1018
  1694.  
  1695. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1696.  
  1697. Join 1
  1698.  
  1699. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1700.  
  1701. Join 2
  1702.  
  1703. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1704.  
  1705. Exit 1
  1706.  
  1707. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1708.  
  1709. Exit 2
  1710.  
  1711. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1712.  
  1713. Join 1010
  1714.  
  1715. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1716.  
  1717. Exit 1010
  1718.  
  1719. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1720.  
  1721. Join 2
  1722.  
  1723. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1724.  
  1725. Join 6
  1726.  
  1727. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1728.  
  1729. Join 8
  1730.  
  1731. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1732.  
  1733. Exit 8
  1734.  
  1735. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1736.  
  1737. Exit 2
  1738.  
  1739. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1740.  
  1741. Exit 6
  1742.  
  1743. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1744.  
  1745. Join 1038
  1746.  
  1747. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1748.  
  1749. Exit 1038
  1750.  
  1751. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1752.  
  1753. Join 2
  1754.  
  1755. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1756.  
  1757. Join 6
  1758.  
  1759. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1760.  
  1761. Join 8
  1762.  
  1763. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1764.  
  1765. Exit 8
  1766.  
  1767. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1768.  
  1769. Exit 2
  1770.  
  1771. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1772.  
  1773. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  1774.  
  1775. Unloading 297 unused Assets to reduce memory usage. Loaded Objects now: 304205.
  1776. Total: 395.483000 ms (FindLiveObjects: 16.170800 ms CreateObjectMapping: 18.569500 ms MarkObjects: 359.552700 ms DeleteObjects: 1.189700 ms)
  1777.  
  1778. Unloading 5 Unused Serialized files (Serialized files now loaded: 40)
  1779.  
  1780. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 304228.
  1781. Total: 381.621500 ms (FindLiveObjects: 11.536600 ms CreateObjectMapping: 19.603500 ms MarkObjects: 350.254100 ms DeleteObjects: 0.227100 ms)
  1782.  
  1783. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  1784.  
  1785. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304228.
  1786. Total: 377.011000 ms (FindLiveObjects: 12.139900 ms CreateObjectMapping: 18.678200 ms MarkObjects: 345.949300 ms DeleteObjects: 0.243300 ms)
  1787.  
  1788. Unloading 4 Unused Serialized files (Serialized files now loaded: 40)
  1789.  
  1790. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 304521.
  1791. Total: 382.371700 ms (FindLiveObjects: 15.015500 ms CreateObjectMapping: 19.152300 ms MarkObjects: 347.950400 ms DeleteObjects: 0.253300 ms)
  1792.  
  1793. Join 6
  1794.  
  1795. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1796.  
  1797. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  1798.  
  1799. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 304370.
  1800. Total: 397.796300 ms (FindLiveObjects: 13.157400 ms CreateObjectMapping: 19.099400 ms MarkObjects: 365.240800 ms DeleteObjects: 0.298500 ms)
  1801.  
  1802. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  1803.  
  1804. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304370.
  1805. Total: 383.939200 ms (FindLiveObjects: 12.328500 ms CreateObjectMapping: 18.321200 ms MarkObjects: 353.057800 ms DeleteObjects: 0.231400 ms)
  1806.  
  1807. Join 6
  1808.  
  1809. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1810.  
  1811. Unloading 6 Unused Serialized files (Serialized files now loaded: 41)
  1812.  
  1813. Unloading 552 unused Assets to reduce memory usage. Loaded Objects now: 305309.
  1814. Total: 379.002900 ms (FindLiveObjects: 13.071200 ms CreateObjectMapping: 18.948800 ms MarkObjects: 345.992800 ms DeleteObjects: 0.989900 ms)
  1815.  
  1816. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1817.  
  1818. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305309.
  1819. Total: 376.269200 ms (FindLiveObjects: 11.982800 ms CreateObjectMapping: 18.479900 ms MarkObjects: 345.575100 ms DeleteObjects: 0.231000 ms)
  1820.  
  1821. Join 6
  1822.  
  1823. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1824.  
  1825. Unloading 6 Unused Serialized files (Serialized files now loaded: 41)
  1826.  
  1827. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 305308.
  1828. Total: 390.105900 ms (FindLiveObjects: 13.822300 ms CreateObjectMapping: 19.623300 ms MarkObjects: 356.286800 ms DeleteObjects: 0.373100 ms)
  1829.  
  1830. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1831.  
  1832. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305308.
  1833. Total: 377.957100 ms (FindLiveObjects: 12.473400 ms CreateObjectMapping: 18.615600 ms MarkObjects: 346.367500 ms DeleteObjects: 0.500200 ms)
  1834.  
  1835. Join 6
  1836.  
  1837. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1838.  
  1839. Unloading 6 Unused Serialized files (Serialized files now loaded: 41)
  1840.  
  1841. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 305316.
  1842. Total: 377.192600 ms (FindLiveObjects: 12.498200 ms CreateObjectMapping: 19.395100 ms MarkObjects: 344.936000 ms DeleteObjects: 0.362900 ms)
  1843.  
  1844. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1845.  
  1846. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305316.
  1847. Total: 380.669100 ms (FindLiveObjects: 11.878200 ms CreateObjectMapping: 17.838800 ms MarkObjects: 350.722700 ms DeleteObjects: 0.229000 ms)
  1848.  
  1849. Join 6
  1850.  
  1851. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1852.  
  1853. Unloading 6 Unused Serialized files (Serialized files now loaded: 41)
  1854.  
  1855. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 305536.
  1856. Total: 384.778000 ms (FindLiveObjects: 14.141800 ms CreateObjectMapping: 18.616600 ms MarkObjects: 351.774900 ms DeleteObjects: 0.244200 ms)
  1857.  
  1858. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1859.  
  1860. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305536.
  1861. Total: 377.609200 ms (FindLiveObjects: 14.506700 ms CreateObjectMapping: 18.636700 ms MarkObjects: 344.249000 ms DeleteObjects: 0.216500 ms)
  1862.  
  1863. Join 6
  1864.  
  1865. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1866.  
  1867. Unloading 6 Unused Serialized files (Serialized files now loaded: 41)
  1868.  
  1869. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 305715.
  1870. Total: 385.161000 ms (FindLiveObjects: 13.816100 ms CreateObjectMapping: 19.049100 ms MarkObjects: 351.946700 ms DeleteObjects: 0.348700 ms)
  1871.  
  1872. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1873.  
  1874. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305715.
  1875. Total: 376.827900 ms (FindLiveObjects: 12.109500 ms CreateObjectMapping: 18.810800 ms MarkObjects: 345.611000 ms DeleteObjects: 0.296300 ms)
  1876.  
  1877. Join 6
  1878.  
  1879. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1880.  
  1881. Unloading 6 Unused Serialized files (Serialized files now loaded: 41)
  1882.  
  1883. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 305793.
  1884. Total: 391.337200 ms (FindLiveObjects: 15.387600 ms CreateObjectMapping: 18.184900 ms MarkObjects: 357.189900 ms DeleteObjects: 0.574500 ms)
  1885.  
  1886. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1887.  
  1888. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305793.
  1889. Total: 389.311300 ms (FindLiveObjects: 12.324600 ms CreateObjectMapping: 18.939400 ms MarkObjects: 357.744100 ms DeleteObjects: 0.302300 ms)
  1890.  
  1891. Join 6
  1892.  
  1893. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1894.  
  1895. Join 2
  1896.  
  1897. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1898.  
  1899. Join 8
  1900.  
  1901. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1902.  
  1903. Unloading 6 Unused Serialized files (Serialized files now loaded: 41)
  1904.  
  1905. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 305821.
  1906. Total: 388.552800 ms (FindLiveObjects: 15.606200 ms CreateObjectMapping: 19.114700 ms MarkObjects: 353.367100 ms DeleteObjects: 0.464500 ms)
  1907.  
  1908. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1909.  
  1910. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305821.
  1911. Total: 381.272100 ms (FindLiveObjects: 11.360600 ms CreateObjectMapping: 19.161100 ms MarkObjects: 350.451100 ms DeleteObjects: 0.299000 ms)
  1912.  
  1913. Join 2
  1914.  
  1915. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1916.  
  1917. Join 6
  1918.  
  1919. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1920.  
  1921. Join 8
  1922.  
  1923. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1924.  
  1925. Exit 2
  1926.  
  1927. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1928.  
  1929. Unloading 6 Unused Serialized files (Serialized files now loaded: 41)
  1930.  
  1931. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 305885.
  1932. Total: 398.964700 ms (FindLiveObjects: 15.018900 ms CreateObjectMapping: 19.170500 ms MarkObjects: 364.453000 ms DeleteObjects: 0.321900 ms)
  1933.  
  1934. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1935.  
  1936. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305885.
  1937. Total: 385.832400 ms (FindLiveObjects: 12.590600 ms CreateObjectMapping: 18.785000 ms MarkObjects: 354.186500 ms DeleteObjects: 0.270000 ms)
  1938.  
  1939. Join 6
  1940.  
  1941. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1942.  
  1943. Join 3
  1944.  
  1945. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1946.  
  1947. Unloading 6 Unused Serialized files (Serialized files now loaded: 41)
  1948.  
  1949. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 306182.
  1950. Total: 385.002100 ms (FindLiveObjects: 13.516400 ms CreateObjectMapping: 18.632000 ms MarkObjects: 352.526800 ms DeleteObjects: 0.326400 ms)
  1951.  
  1952. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  1953.  
  1954. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306182.
  1955. Total: 385.859900 ms (FindLiveObjects: 12.224100 ms CreateObjectMapping: 19.214000 ms MarkObjects: 354.055100 ms DeleteObjects: 0.366500 ms)
  1956.  
  1957. Unloading 4 Unused Serialized files (Serialized files now loaded: 41)
  1958.  
  1959. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 306848.
  1960. Total: 397.944700 ms (FindLiveObjects: 14.426600 ms CreateObjectMapping: 19.569800 ms MarkObjects: 363.632600 ms DeleteObjects: 0.315400 ms)
  1961.  
  1962. Join 6
  1963.  
  1964. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1965.  
  1966. Join 3
  1967.  
  1968. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1969.  
  1970. Exit 6
  1971.  
  1972. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1973.  
  1974. Exit 3
  1975.  
  1976. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1977.  
  1978. Join 1027
  1979.  
  1980. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1981.  
  1982. Exit 1027
  1983.  
  1984. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1985.  
  1986. Join 3
  1987.  
  1988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1989.  
  1990. Exit 3
  1991.  
  1992. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1993.  
  1994. Join 1027
  1995.  
  1996. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1997.  
  1998. Exit 1027
  1999.  
  2000. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2001.  
  2002. Join 3
  2003.  
  2004. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2005.  
  2006. Join 6
  2007.  
  2008. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2009.  
  2010. Close Time: 1/24/2020 11:33:30 PM
  2011.  
  2012. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2013.  
  2014. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  2015. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  2016. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  2017. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  2018.  
  2019. [SFS - ERROR] [UDPSocketLayer] General error reading data from socket: Cannot access a disposed object.
  2020. Object name: 'System.Net.Sockets.Socket'. at System.Net.Sockets.Socket.ThrowIfDisposedAndClosed () [0x0001b] in <0079a30f96a047348857e1cecc6c638a>:0
  2021. at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.EndPoint& remoteEP) [0x00000] in <0079a30f96a047348857e1cecc6c638a>:0
  2022. at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.EndPoint& remoteEP) [0x00000] in <0079a30f96a047348857e1cecc6c638a>:0
  2023. at System.Net.Sockets.UdpClient.Receive (System.Net.IPEndPoint& remoteEP) [0x00036] in <0079a30f96a047348857e1cecc6c638a>:0
  2024. at Sfs2X.Core.Sockets.UDPSocketLayer.Read () [0x0002a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement