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Sep 11th, 2018
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  1. Update v1.3.9:
  2. [OPTIMIZATION]
  3. General performance optimizations
  4.  
  5. [AI]
  6. General bugfixes
  7. Fixed an issue when AI would not properly seek to unlock a technological stage
  8. Fixed an issue where pathfinding would use an invalid node
  9. Fixed an issue where Behemoths would not be able to restore planets properly
  10. Fixed AI Hissho being able to interact with pirates
  11. Fixed an issue where debug text was displayed when the United Empire AI proposed contracts or sent mood messages
  12. Fixed an issue where AIs would not send diplomatic contracts when they *totally* should
  13.  
  14. [BALANCE]
  15. Vodyani "Hunt" and "Raze" actions will no longer have an Approval penalty
  16. Changed Hissho population trait to +1 Manpower per turn
  17. Obliterator cooldown reduction exclusive tech is now at -25% on all game speeds
  18.  
  19. [IMPROVEMENTS]
  20. Added a scroll view to the Side Panels Area to avoid side panels exiting through the bottom of the screen in the System Management View in some rare cases
  21. Added a tooltip to inform players about unlocking population slots when upgrading their Arks
  22. Added a new Empire Improvement to unlock more Singularity slots for Riftborn empires on stages 3, 4 and 5 of the Science and Exploration quadrant
  23.  
  24. [FIXES]
  25. [BEHEMOTHS]
  26. Fixed health discrepancy issue between ship designer and ship design for Behemoths when technologies increasing Behemoths health were researched
  27. Fixed an issue where the Behemoth bonuses system label icon was not visible when playing as a custom faction with the Extreme Foremen Population Bonus
  28. Fixed an error when a Behemoth terraformation was cancelled due to fleets having moved
  29. Vodyani Behemoth-specific technologies in the Science and Exploration quadrant now have the correct Vodyani-specific icon
  30. Unfallen will no longer obtain an automatic Citadel shield on captured enemy Home Systems
  31. Fixed an inconsistency between the "Launch Mining Probe" tooltip and the tooltip of empire resources regarding mined resource income rounding
  32. Fixed Citadels having no upkeep (it is now feedbacked in the System Dust)
  33. C3 Centers will also affect Citadel upkeep
  34. Added a cap to C3 Center upkeep multiplier
  35. Technology stage cost reductions from Behemoths will now cap at 75% even if you stack Behemoths on a node
  36. Made starting with a juggernaut a faction trait instead of a specific of the Hissho affinity
  37.  
  38. [ECONOMY]
  39. Having low Approval while having a negative Dust upkeep will not generate Dust anymore
  40.  
  41. [POLITICS]
  42. The Z'vali unique law will now bypass blockades and sieges
  43. Fixed an assert upon accessing the Senate screen with an empty political assembly
  44. Added Keii cost to changing government for Hissho empires
  45.  
  46. [RELICS]
  47. Slightly increased probability for curiosities to spawn for pirate lairs and minor faction assimilation system relics
  48. The System Relics: Pre-Galactic Markers notification no longer lists the names of custom factions as debug text
  49. Fixed an issue where the anomaly spawned from Remains that are generated after ground battles did not have an image
  50.  
  51. [ACHIEVEMENTS]
  52. Fixed "Are you not entertained" achievement unlocking at the end of the turn it was actually unlocked
  53.  
  54. [FACTIONS]
  55. Fixed Illo assimilation trait
  56. Added missing tooltips for minor factions in the Custom Faction Screen
  57. Fixed minor relations bonuses and quests not being lost when the minor faction's system is razed
  58. Extracted unfallen specific empire improvement from coordination pact unlock (caused confusion)
  59. Fixed an issue where a misleading message was displayed on a system for pirate marks when the player plays as the Hissho faction
  60. The "Meditation" module for the Vodyani will no longer be displayed for custom factions with the Vodyani visual affinity
  61. Corrected the Sisters of Mercy Citizen trait not being grayed out when Illo Citizen was selected
  62.  
  63. [TECHNOLOGIES]
  64. Fixed an issue where debug text was displayed when hovering over technology unlocks from the "Research completed" notification
  65. Fixed issue with Hissho being unable to colonize Steppe and Tundra planets with Hardship ready
  66. Fixed Description of Fealty Fundation level 2 & 3 (used the same title and description as level 1)
  67.  
  68. [QUESTS]
  69. Fixed an issue where the reward for the Take Arms objective of the "To do or not to do" Sower population quest was not fully visible when playing as Hissho
  70. The "Words in Private" Behemoth quest is not triggered anymore when the Supremacy DLC is disabled
  71. Fixed an issue where the tooltip of the Academy Quest special Attack Fleet Action displayed an incorrect battle icon
  72. Changed the objective of Cultural Appropriation in order to add Dust-related buildings (like trading Companies" or "Buyout"
  73. Population quests are no longer triggered for custom factions
  74. The Pilgrims "Muddled Mystics" minor faction quest objective made reference to the Approval mechanic when playing with an Honor Bound faction, now it's over
  75. In Galvran "The Good Old Days" minor faction: "House" quest option made reference to the Approval mechanic when playing with an Honor Bound faction
  76. "Ghosts and Dust" Academy quest: if there is no Trade route: the quest is failed. There is no specific failure message (waiting for a proper translation)
  77. The "Reclaim" objective of the "Veneration or Vilification" Hissho population quest can be completed via invasion if Sykagoja is colonized by another faction
  78.  
  79. [SYSTEM MANAGEMENT]
  80. Fixed an issue where the Fealty Foundation Hissho specific planetary specialization displayed a placeholder icon in the system scan view
  81. Fixed an issue where the Fealty Foundation specialization was not grayed out when the user did not have enough Keii
  82. Fixed two issues with Hissho's ancestral reverence (couldn't be queued on Major Home System that belonged to other Major factions and had no effect if used on minor faction home system)
  83. Corrected the effect description tooltip of the "Resilience" trait
  84. Modified inner working of Ancestral Deference to solve a tooltip issue
  85. Fixed an issue where the Spaceport section of the System Command Banner exits through the base of the screen when a wrecked ark is present in the system
  86. Added a tooltip to warn players you can't reconstruct unique planets
  87.  
  88. [FLEET]
  89. Fixed an issue where the "Merge" fleet action button was available when selecting a non-specialized Behemoth and a Hero only fleet
  90. Fixed wrong base loadout of the Hissho medium coordinator
  91. Removed Kamikaze fleet action on Argosy of custom faction with Hissho gameplay + involuntary nomad
  92. Removed exception when healing the fighter bombers at the end of a battle
  93. Fixed vision sharing not working properly when a fleet is created
  94. Fixed mining probe (stacked even though they shouldn't)
  95. Fixed hissho specific mining module "Gouge of the Tonatsi" which didn't have a FIDS mining effect
  96. Fixed honor zone being displayed in scan view (MAC)
  97. Basic Entropy Missiles are now going straight to avoid missing
  98. Ground Battle: Fixed defender damage multiplier being multiplied by 1000 when applying the Amianthoid system upgrade recipe
  99.  
  100. [HEROES]
  101. Fixed an issue where the "Select a Hero" button in the Military screen fleet list was enabled for non-specialized Behemoths
  102. Hero Management Screen tutorial doesn't display a flat amount of turns before the next assignment in order to avoid confusion
  103.  
  104. [NOTIFICATIONS]
  105. Added a notification toggle option for the post ground battle decision notification in the Options screen
  106. Players are no longer falsely informed at the end of the ground battle cinematic when claiming a decisive victory against a pirate lair that they can choose the fate of the system
  107. Reduced the appearance parameters for the Remains notification in order to have them pop only for involved empires
  108. The Mining Probe tutorial does trigger when conditions are met: right after the Behemoth tutorial
  109. Several parts of the tutorial mentioned Approval when playing as Hissho
  110. The player is no longer falsely informed that the ground invasion may continue next turn when he is defeated during a failed ground invasion attempt
  111. Fixed an issue where the "Outpost alert" notification displayed the same image as the Hissho specific "Outpost maxed out" notification
  112. Added option to enable/disable notification about minor introduced in rev#40801
  113. Fixed Hissho outpost actions tutorial not showing up when the "Enable colonization cutscenes" option is set to true
  114.  
  115. [MULTIPLAYER]
  116. Fixed desync on hot join related to Special node control effects
  117. Fixed desync on unfallen colonization
  118. Fixed desync on visibility caused by guard/blockade combo
  119. Fixed desync on hot join caused by alliance & vision sharing
  120. Fixed desync on hot join related to relation with pirates
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