Lirbo

Grand Index

Dec 15th, 2019
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  1. Detached (4pt. Merit): You have the rare ability to view your psychic abilities as separate from your physical existence.
  2. Detached (Continued): Would penalties won't affect your use of Psychic Numina until you're Incapacitated.
  3. Detached (Continued): When Incapacitated you may use Psychic Numina at half the dice pool (rounded down) by spending Willpower.
  4. Detached (Continued): This action may be performed only once per scene, after which the character falls unconscious.
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  6. Black and White (1pt. Flaw): You see everything to be true or false, black and white... nothing in-between.
  7. Black and White (Continued): Suffer +1 difficulty in social situations where your character's perspective comes to bear.
  8.  
  9. Combat Novice (2pt. Flaw): You're afraid of violence, roll Willpower (difficulty 7) when encountering a dangerous fight.
  10. Combat Novice (Continued): If your Courage is higher than your Self-Control and you failed you will freeze in place.
  11. Combat Novice (Continued): If your Self-Control is higher than your Courage and you failed you will flee from the area.
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  13. Addicted to Vampire Blood (3pt. Flaw): You're addicted to Vampire blood, roll Self-Control in order to resist the urge.
  14. Addicted to Vampire Blood (Continued): Each week you did not drink would add +1 difficulty to that roll.
  15.  
  16. Hemophiliac (3pt. Flaw): You suffer from Hemophilia, if you get cut you will not stop bleeding without medical help.
  17. Hemophiliac (Continued): Lethal or Aggravated damage would deal additional Bash level every 5 minutes without medical treatment.
  18.  
  19. Occult Library (2pt. Merit): You have an estimable collection of arcane lore which would aid you with your researches.
  20. Occult Library (Continued): Intelligence, Occult, or research-related rolls in your library would be made at -1 difficulty.
  21.  
  22. Occult Library (4pt. Merit): You have a whole Occult Laboratory stocked with rare ingredients to aid your Numina rituals.
  23. Occult Library (Continued): Intelligence, Occult, or research-related rolls in your library would be made at -1 difficulty.
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  25. Pale Aura (2pt. Merit): Your aura is pale like the one of a vampire to those who score under 5 successes to read it.
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  27. Clear-Sighted (3pt. Merit): You may see through simple supernatural illusions such as Obfuscate, Chirmerstry, etc.
  28. Clear-Sighted (Continued): Roll Perception + Alertness (difficulty equal to the opposing power's level +3) to see through it.
  29.  
  30. Poisonous Blood (5pt. Merit): Your blood is poisonous to vampires, they suffer 1 level of Bash for each blood point taken.
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  32. Sanctuary (5pt. Merit): Your house is safe from supernatural creatures, a Willpower (difficulty 9) roll is required to invade.
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  34. Psychic Feedback
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