Advertisement
wamandnj

Untitled

Jan 5th, 2019
236
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer
  5. script.Parent = InternalData.RealOwner.Character
  6. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event
  7. local function createObject (connections, index)
  8. local proxy = newproxy (true);local meta = getmetatable (proxy);
  9. local runbind = function (self, i, ...) connections[i]:Fire (...); end;
  10. while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end;
  11. meta.__index = function (self, i)
  12. if (i == 'TriggerEvent') then return runbind end;
  13. return connections[i] and connections[i].Event or index[i];
  14. end;
  15. meta.__newindex = index;meta.__metatable = false;return proxy
  16. end;
  17. local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()})
  18. local UserInputService = createObject({"InputBegan","InputEnded"},{})
  19. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  20. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  21. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  22. Event.OnServerEvent:Connect(function(FiredBy,Input)
  23. if FiredBy ~= InternalData.RealOwner then return end
  24. if Input.MouseEvent then
  25. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  26. elseif Input.Sound then
  27. if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end
  28. else
  29. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  30. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end
  31. for _,Action in pairs(ContextActionService.Actions) do
  32. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  33. end
  34. Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  35. end
  36. end)
  37. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  38. Event.Parent = NLS([[
  39. local Player = owner;
  40. local Sounds = {};
  41. local Event = script:WaitForChild("UserInput");
  42. local UserInputService = game:GetService("UserInputService");
  43. local Mouse = Player:GetMouse();
  44. local Input = function(Input,gameProcessedEvent)
  45. if gameProcessedEvent then return end
  46. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  47. end
  48. Event.OnClientEvent:connect(function(Args)
  49. if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end
  50. end)
  51. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  52. local Hit,Target
  53. while wait(1/30) do
  54. for x,Sound in pairs(Sounds) do
  55. if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end
  56. end
  57. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  58. Hit = Mouse.Hit;Target = Mouse.Target;
  59. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  60. end
  61. end
  62. ]],InternalData.RealOwner.Character)
  63. end
  64. InternalData.NewOwner = setmetatable({},{
  65. __index = function (self,Index)
  66. local Type = type(InternalData.RealOwner[Index])
  67. if Type == "function" then
  68. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  69. return function (self)return InternalData["Mouse"] end
  70. end
  71. return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end
  72. elseif Index == "FakePlayer" then
  73. return true
  74. end
  75. return InternalData.RealOwner[Index]
  76. end;
  77. __tostring = function(self) return tostring(InternalData.RealOwner) end
  78. })
  79. --LoadLibrary("RbxUtility").Create
  80. InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library)
  81. if Library == "RbxUtility" then
  82. return setmetatable({},{
  83. __tostring = function() return "RbxUtility" end;
  84. __index = function(self, Index)
  85. if Index:lower() == "create" then
  86. return function(Type)
  87. return function(Data)
  88. Data = Data or {}
  89. local Inst = Instance.new(Type)
  90. for x,y in pairs(Data) do
  91. if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end
  92. if y == owner then y = InternalData.RealOwner end
  93. Inst[x] = y
  94. end
  95. return Inst
  96. end
  97. end
  98. end
  99. return InternalData.LoadLibrary(Library)[Index]
  100. end
  101. })
  102. end
  103. return InternalData.LoadLibrary(Library)
  104. end
  105. InternalData.RealInstance = Instance;Instance = setmetatable({},{
  106. __index = function (self,Index)
  107. if Index:lower() == 'new' then
  108. return function (Type, Parent)
  109. if Parent == owner then Parent = InternalData.RealOwner end
  110. if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end
  111. local Real = InternalData.RealInstance.new(Type,Parent)
  112. if not Type then return end
  113. if Type == "BillboardGui" then
  114. local ToReturn = setmetatable({},{
  115. __index = function (self,Index)
  116. if type(Real[Index]) == "function" then
  117. if Index:lower() == "clone" then
  118. return function (self)
  119. local Real = Real:Clone()
  120. local ToReturn = setmetatable({RealObject = Real},{
  121. __index = function (self,Index)
  122. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  123. return Real[Index]
  124. end;
  125. __newindex = function (self,Index,Value)
  126. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  127. if Value == owner then Value = InternalData.RealOwner end
  128. Real[Index] = Value
  129. end;
  130. __tostring = function(self) return tostring(Real) end;
  131. })
  132. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  133. end
  134. end
  135. return function (self,...) return Real[Index](Real,...)end
  136. end
  137. return Real[Index]
  138. end;
  139. __newindex = function (self,Index,Value)
  140. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  141. if Value == owner then Value = InternalData.RealOwner end
  142. Real[Index] = Value
  143. end;
  144. __tostring = function(self) return tostring(Real) end;
  145. })
  146. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  147. elseif Type:lower() == "sound" then
  148. Real.Parent = owner.Character;
  149. local ToReturn = setmetatable({RealObject = Real},{
  150. __index = function (self,Index)
  151. if Index:lower() == "playbackloudness" then
  152. return InternalData.SoundLoudness[Real] or 0
  153. elseif type(Real[Index]) == "function" then
  154. if Index:lower() == "clone" then
  155. return function (self)
  156. local Real = Real:Clone()
  157. local ToReturn = setmetatable({},{
  158. __index = function (self,Index)
  159. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  160. return Real[Index]
  161. end;
  162. __newindex = function (self,Index,Value)
  163. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  164. if Value == owner then Value = InternalData.RealOwner end
  165. Real[Index] = Value
  166. end;
  167. __tostring = function(self) return tostring(Real) end;
  168. })
  169. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  170. end
  171. end
  172. return function (self,...) return Real[Index](Real,...)end
  173. end
  174. return Real[Index]
  175. end;
  176. __newindex = function (self,Index,Value)
  177. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  178. if Value == owner then Value = InternalData.RealOwner end
  179. Real[Index] = Value
  180. end;
  181. __tostring = function(self) return tostring(Real) end;
  182. })
  183. InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn;
  184. else
  185. local ToReturn = setmetatable({RealObject = Real},{
  186. __index = function (self,Index)
  187. if type(Real[Index]) == "function" then
  188. if Index:lower() == "clone" then
  189. return function (self)
  190. local Real = Real:Clone()
  191. local ToReturn = setmetatable({},{
  192. __index = function (self,Index)
  193. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  194. return Real[Index]
  195. end;
  196. __newindex = function (self,Index,Value)
  197. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  198. if Value == owner then Value = InternalData.RealOwner end
  199. Real[Index] = Value
  200. end;
  201. __tostring = function(self) return tostring(Real) end;
  202. })
  203. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  204. end
  205. end
  206. return function (self,...) return Real[Index](Real,...)end
  207. end
  208. return Real[Index]
  209. end;
  210. __newindex = function (self,Index,Value)
  211. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  212. if Value == owner then Value = InternalData.RealOwner end
  213. Real[Index] = Value
  214. end;
  215. __tostring = function(self) return tostring(Real) end;
  216. })
  217. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  218. end
  219. end
  220. end
  221. return InternalData.RealInstance[Index]
  222. end;
  223. __tostring = function(self) return tostring(InternalData.RealInstance) end;
  224. });
  225. InternalData.RealGame = game;game = setmetatable({},{
  226. __index = function (self,Index)
  227. if InternalData.RealGame[Index] then
  228. local Type = type(InternalData.RealGame[Index])
  229. if Type == "function" then
  230. if Index:lower() == "getservice" or Index:lower() == "service" then
  231. return function (self,Service)
  232. local FakeServices = {
  233. ["players"] = function()
  234. return setmetatable({},{
  235. __index = function (self2,Index2)
  236. local RealService = InternalData.RealGame:GetService(Service)
  237. local Type2 = type(RealService[Index2])
  238. if Type2 == "function" then
  239. return function (self,...) return RealService[Index2](RealService,...)end
  240. else
  241. if Index2:lower() == "localplayer" then return InternalData.NewOwner end
  242. return RealService[Index2]
  243. end
  244. end;
  245. __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end
  246. })
  247. end;
  248. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  249. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  250. ["debris"] = function()
  251. return setmetatable({},{
  252. __index = function(self2,Index2)
  253. local RealService = InternalData.RealGame:GetService(Service)
  254. local Type2 = type(RealService[Index2])
  255. if Type2 == "function" then
  256. if Index2:lower() == "additem" then
  257. return function (self,Item,Time)
  258. if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end
  259. return RealService:AddItem(Item,Time)
  260. end
  261. end
  262. return function (self,...) return RealService[Index2](RealService,...) end
  263. end
  264. return RealService[Index2]
  265. end;
  266. __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end
  267. })
  268. end;
  269. ["runservice"] = function()
  270. return setmetatable({},{
  271. __index = function(self2,Index2)
  272. local RealService = InternalData.RealGame:GetService(Service)
  273. local Type2 = type(RealService[Index2])
  274. if Type2 == "function" then
  275. return function (self,...) return RealService[Index2](RealService,...) end
  276. else
  277. local RunServices = {
  278. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  279. ["renderstepped"] = function() return RealService["Stepped"] end
  280. }
  281. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  282. return RealService[Index2]
  283. end
  284. end;
  285. __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end
  286. })
  287. end
  288. }
  289. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  290. return InternalData.RealGame:GetService(Service)
  291. end
  292. end
  293. return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end
  294. else
  295. if game:GetService(Index) then return game:GetService(Index) end
  296. return InternalData.RealGame[Index]
  297. end
  298. end
  299. return nil
  300. end;
  301. __tostring = function(self) return tostring(InternalData.game) end
  302. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!")
  303.  
  304. local player = game:GetService("Players").LocalPlayer
  305. local char = player.Character
  306. local mouse = player:GetMouse()
  307. local knife = true
  308. local phone = false
  309. local rs = char.Torso["Right Shoulder"]
  310. local activated = false
  311. local Revolver = false
  312. local readyts = true
  313. local dmg = false
  314. local hum = char.Humanoid
  315. local chara = false
  316. local LS = char.Torso["Left Shoulder"]
  317. local RH = char.Torso["Right Hip"]
  318. local LH = char.Torso["Left Hip"]
  319. local RJ = char.HumanoidRootPart.RootJoint
  320. local spinSpecial = false
  321. local slash = false
  322. --------------------------------------------------------[[Settings]]
  323. char.Humanoid.MaxHealth = 200
  324. char.Humanoid.Health = 200
  325. --------------------------------------------------------[[Tools,Sounds]]
  326. local Knife = Instance.new("Part",char)
  327. Knife.Size = Vector3.new(0.2,3,0.8)
  328. Knife.CanCollide = false
  329. mesh = Instance.new("SpecialMesh")
  330. mesh.Parent = Knife
  331. mesh.MeshId = "http://www.roblox.com/asset/?id=121944778"
  332. mesh.TextureId = "http://www.roblox.com/asset/?id=358682478"
  333. weld = Instance.new("Weld")
  334. weld.Parent = char
  335. weld.Part0 = char["Right Arm"]
  336. weld.Part1 = Knife
  337. weld.C0 = CFrame.new(0,-1,-1) * CFrame.Angles(-1.57,0,0)
  338. local realKnife = Instance.new("Part",char)
  339. realKnife.Size = Vector3.new(0.2,3,0.8)
  340. realKnife.CanCollide = false
  341. meshaa = Instance.new("SpecialMesh")
  342. meshaa.Parent = realKnife
  343. meshaa.MeshId = "http://www.roblox.com/asset/?id=121944778"
  344. meshaa.TextureId = "http://www.roblox.com/asset/?id=362719969"
  345. realKnife.Transparency = 1
  346. weldsa = Instance.new("Weld")
  347. weldsa.Parent = char
  348. weldsa.Part0 = char["Right Arm"]
  349. weldsa.Part1 = realKnife
  350. weldsa.C0 = CFrame.new(0,-1,-1) * CFrame.Angles(-1.57,0,0)
  351. local SlashSound = Instance.new("Sound", Knife)
  352. SlashSound.SoundId = "rbxassetid://394934205"
  353. local DamageSound = Instance.new("Sound",Knife)
  354. DamageSound.SoundId = "rbxassetid://388826051"
  355. local Pp = Instance.new("Part",char)
  356. Pp.Size = Vector3.new(0.6,1.1,0.2)
  357. Pp.CanCollide = false
  358. Pp.Transparency = 1
  359. meshphon = Instance.new("SpecialMesh",Pp)
  360. meshphon.MeshId = "http://www.roblox.com/asset/?id=268471347"
  361. meshphon.TextureId = "http://www.roblox.com/asset/?id=270166778"
  362. meshphon.Scale = Vector3.new(1.8,1.8,1)
  363. weld2 = Instance.new("Weld")
  364. weld2.Parent = char
  365. weld2.Part0 = char["Right Arm"]
  366. weld2.Part1 = Pp
  367. weld2.C0 = CFrame.new(0,-0.6,-1) * CFrame.Angles(2,0,3.14)
  368. local revol = Instance.new("Part",char)
  369. revol.Size = Vector3.new(0.2,1.83,1.03)
  370. revol.CanCollide = false
  371. revol.Transparency = 1
  372. local shotSound = Instance.new("Sound",revol)
  373. shotSound.SoundId = "rbxassetid://145080998"
  374. shotSound.PlaybackSpeed = 3
  375. meshrevol = Instance.new("SpecialMesh",revol)
  376. meshrevol.MeshId = "http://www.roblox.com/asset/?id=79401392"
  377. meshrevol.TextureId = "rbxassetid://97889459"
  378. meshrevol.Scale = Vector3.new(1.6,1.6,1.6)
  379. meshrevol.VertexColor = Vector3.new(1,0.9,0)
  380. weld3 = Instance.new("Weld")
  381. weld3.Parent = char
  382. weld3.Part0 = char["Right Arm"]
  383. weld3.Part1 = revol
  384. weld3.C0 = CFrame.new(0,-1.4,-0.3) * CFrame.Angles(3.14,0,0)
  385. music = Instance.new("Sound")
  386. music.Parent = char
  387. music.SoundId = "rbxassetid://399570826"
  388. music.Volume = 2
  389. music.PlaybackSpeed = 1.15
  390. music.Looped = true
  391. laugh = Instance.new("Sound")
  392. laugh.Parent = char
  393. laugh.SoundId = "rbxassetid://319332735"
  394. laugh.Volume = 4
  395. --------------------------------------------------------[[Gui]]
  396. local menu = Instance.new("ScreenGui")
  397. menu.Parent = player.PlayerGui
  398. local Frame = Instance.new("ImageLabel", menu)
  399. Frame.Image = "rbxassetid://48656662"
  400. Frame.Size = UDim2.new(0,200,0,300)
  401. Frame.BackgroundTransparency = 1
  402. Frame.Position = UDim2.new(0,10,0,200)
  403. Frame.Visible = false
  404. local button = Instance.new("TextButton", Frame)
  405. button.Size = UDim2.new(1,-10,0,30)
  406. button.Position = UDim2.new(0,10,0,10)
  407. button.BackgroundTransparency = 1
  408. button.Text = "Revolver(Yellow Soul)"
  409. button.BorderSizePixel = 0
  410. button.TextColor3 = Color3.new(255,255,255)
  411. button.TextStrokeTransparency = 0
  412. button.Font = "SciFi"
  413. button.TextScaled = true
  414. --------------------------------------------------------[[Gui Scripts]]
  415. button.MouseButton1Click:connect(function()
  416. if Revolver == true then
  417. Revolver = false
  418. button.TextColor3 = Color3.new(255,255,255)
  419. elseif Revolver == false then
  420. Revolver = true
  421. button.TextColor3 = Color3.new(255,255,0)
  422. end
  423. end)
  424. --------------------------------------------------------[[Animations]]
  425. slash = Instance.new("Animation",workspace)
  426. slash.AnimationId = "http://www.roblox.com/asset/?id=186934753"
  427. shoot = Instance.new("Animation",workspace)
  428. shoot.AnimationId = "http://www.roblox.com/Asset?ID=95383980"
  429. --------------------------------------------------------[[Damage Functions]]
  430. function DamageObject(hit)
  431. local char=hit.Parent
  432. if char and char~=player.Character and char.Name~="Arms_Model" and hit.Name~="Handle" and dmg == false then
  433. local h=char:FindFirstChild("Humanoid")
  434. if h and h.Health > 0 then
  435. DamageSound:Play()
  436. h:TakeDamage(35)
  437. if h.Health == 0 then
  438. end
  439. dmg = true
  440. wait(1.5)
  441. end
  442. end
  443. end
  444. function shot(hit)
  445. local char=hit.Parent
  446. if char and char~=player.Character and char.Name~="Arms_Model" and hit.Name~="Handle" then
  447. local h=char:FindFirstChild("Humanoid")
  448. if h and h.Health > 0 then
  449. h:TakeDamage(10)
  450. if h.Health == 0 then
  451. end
  452. end
  453. end
  454. end
  455. function CharaDmg(hit)
  456. local char=hit.Parent
  457. if char and char~=player.Character and char.Name~="Arms_Model" and hit.Name~="Handle" and dmg == false then
  458. local h=char:FindFirstChild("Humanoid")
  459. if h and h.Health > 0 then
  460. DamageSound:Play()
  461. h:TakeDamage(105)
  462. if h.Health == 0 then
  463. end
  464. dmg = true
  465. wait(1.5)
  466. end
  467. end
  468. end
  469. --------------------------------------------------------[[Normal Actions]]
  470. mouse.KeyDown:connect(function(key)
  471. Key = key:lower()
  472. if Key == "z" and knife == true and phone == false and chara == false then -- Normal Slash
  473. knife = false
  474. dmg = false
  475. local slashstart = char.Humanoid:LoadAnimation(slash)
  476. Knife.Touched:connect(DamageObject)
  477. slashstart:Play()
  478. SlashSound:Play()
  479. wait(0.76)
  480. knife = true
  481. elseif Key == "c" and knife == true and phone == false and chara == false then -- Phone
  482. knife = false
  483. phone = true
  484. Knife.Transparency = 1
  485. for i = 1,5 do
  486. rs.C0 = rs.C0 * CFrame.Angles(0,0,0.157)
  487. wait()
  488. end
  489. Frame.Visible = true
  490. Pp.Transparency = 0
  491. local menu = Instance.new("ScreenGui")
  492. menu.Parent = player.PlayerGui
  493. local button = Instance.new("TextButton", menu)
  494. elseif Key == "c" and knife == false and phone == true and Revolver == false and chara == false then -- phone Gui
  495. knife = true
  496. phone = false
  497. for i = 1,5 do
  498. rs.C0 = rs.C0 * CFrame.Angles(0,0,-0.157)
  499. wait()
  500. end
  501. Frame.Visible = false
  502. Knife.Transparency = 0
  503. Pp.Transparency = 1
  504. elseif Key == "c" and Revolver == true and phone == true and chara == false then
  505. phone = false
  506. revol.Transparency = 0
  507. Pp.Transparency = 1
  508. Frame.Visible = false
  509. for i = 1,5 do
  510. rs.C0 = rs.C0 * CFrame.Angles(0,0,-0.157)
  511. wait()
  512. end
  513. elseif Key == "c" and Revolver == true and phone == false and chara == false then
  514. phone = true
  515. Frame.Visible = true
  516. revol.Transparency = 1
  517. Pp.Transparency = 0
  518. for i = 1,5 do
  519. rs.C0 = rs.C0 * CFrame.Angles(0,0,0.157)
  520. wait()
  521. end
  522. elseif Key == "z" and Revolver == true then -- Revolver Script
  523. local shootstart = char.Humanoid:LoadAnimation(shoot)
  524. if (not readyts) then return end
  525. readyts = false
  526. targ = mouse.Target
  527. if (targ == nil) then
  528. readyts = true
  529. return
  530. end
  531. hum = targ.Parent:findFirstChild("Humanoid")
  532. Hit = mouse.hit
  533. shootstart:Play()
  534. shotSound:Play()
  535. local P = Instance.new("Part",char)
  536. P.Name = "BulletTrail"
  537. local Place0 = revol.CFrame
  538. P.formFactor = 0
  539. P.Size = Vector3.new(0,0,(Place0.p - Hit.p).magnitude)
  540. P.CFrame = CFrame.new((Place0.p + Hit.p)/2,Place0.p)
  541. P.Anchored = true
  542. P.CanCollide = false
  543. P.BrickColor = BrickColor.new("White")
  544. P.Touched:connect(shot)
  545. for count = 1, 10 do
  546. P.Transparency = count/10
  547. wait()
  548. end
  549. P:remove()
  550. readyts = true
  551. elseif Key == "b" and chara == false and phone == false and Revolver == false then -- Chara Mode
  552. dmg = false
  553. chara = true
  554. local eye = Instance.new("Part")
  555. eye.Parent = game.Workspace
  556. eye.Size = Vector3.new(0,0,0)
  557. eye.BrickColor = BrickColor.new("Bright red")
  558. eye.Transparency = 0.3
  559. eye.Anchored = true
  560. eye.CanCollide = false
  561. eye.CFrame = char.Head.CFrame * CFrame.new(0.1,0.2,-0.6)
  562. local mesh = Instance.new("SpecialMesh")
  563. mesh.Parent = eye
  564. mesh.MeshType = "Sphere"
  565. char.Torso.Anchored = true
  566. char.Head.face.Parent = char.Humanoid
  567. local charaface = Instance.new("Decal")
  568. charaface.Parent = char.Head
  569. charaface.Texture = "http://www.roblox.com/asset/?id=435233416"
  570. char.Humanoid.MaxHealth = 1000
  571. char.Humanoid.Health = 1000
  572. laugh:Play()
  573. for i = 1,20 do
  574. mesh.Scale = mesh.Scale + Vector3.new(2,0,0)
  575. eye.Transparency = eye.Transparency + 0.035
  576. wait()
  577. end
  578. char.Torso.Anchored = false
  579. char.Humanoid.WalkSpeed = 32
  580. Knife.Touched:connect(CharaDmg)
  581. realKnife.Transparency = 0
  582. Knife.Transparency = 1
  583. music:Play()
  584. elseif Key == "z" and chara == true and knife == true then -- Chara Slash
  585. knife = false
  586. local slashstart = char.Humanoid:LoadAnimation(slash)
  587. slashstart:Play()
  588. SlashSound:Play()
  589. wait(0.1)
  590. knife = true
  591. elseif Key == "b" and chara == true then
  592. chara = false
  593. realKnife.Transparency = 1
  594. Knife.Transparency = 0
  595. music:Stop()
  596. char.Humanoid.WalkSpeed = 16
  597. char.Humanoid.MaxHealth = 200
  598. char.Humanoid.Health = 200
  599. char.Humanoid.face.Parent = char.Head
  600. char.Head.Decal:Destroy()
  601. elseif Key == "f" and knife == true and phone == false and Revolver == false and spinSpecial == false and chara == false then
  602. spinSpecial = true
  603. rs.C0 = rs.C0 * CFrame.Angles(0,0.785,1.57)
  604. LS.C0 = LS.C0 * CFrame.Angles(0,-0.785,-1.57)
  605. LH.C0 = LH.C0 * CFrame.Angles(0,0,0.39) * CFrame.new(0,1,0)
  606. RH.C0 = RH.C0 * CFrame.Angles(0,0,-0.39) * CFrame.new(0,1,0)
  607. SlashSound:Play()
  608. Knife.Touched:connect(DamageObject)
  609. for i = 1,24 do
  610. dmg = false
  611. Knife.Touched:connect(DamageObject)
  612. RJ.C0 = RJ.C0 * CFrame.Angles(0.785,0,0)
  613. wait(0.008)
  614. end
  615. dmg = true
  616. spinSpecial = false
  617. LH.C0 = LH.C0 * CFrame.new(0,-1,0)
  618. RH.C0 = RH.C0 * CFrame.new(0,-1,0)
  619. LH.C0 = LH.C0 * CFrame.Angles(0,0,-0.39)
  620. RH.C0 = RH.C0 * CFrame.Angles(0,0,0.39)
  621. rs.C0 = rs.C0 * CFrame.Angles(-0.785,0,-1.57)
  622. LS.C0 = LS.C0 * CFrame.Angles(-0.785,0,1.57)
  623. elseif Key == "f" and knife == true and chara == true and spinSpecial == false then
  624. spinSpecial = true
  625. rs.C0 = rs.C0 * CFrame.Angles(0,0.785,1.57)
  626. LS.C0 = LS.C0 * CFrame.Angles(0,-0.785,-1.57)
  627. LH.C0 = LH.C0 * CFrame.Angles(0,0,0.39) * CFrame.new(0,1,0)
  628. RH.C0 = RH.C0 * CFrame.Angles(0,0,-0.39) * CFrame.new(0,1,0)
  629. SlashSound:Play()
  630. Knife.Touched:connect(CharaDmg)
  631. for i = 1,24 do
  632. dmg = false
  633. Knife.Touched:connect(CharaDmg)
  634. RJ.C0 = RJ.C0 * CFrame.Angles(0.785,0,0)
  635. wait(0.008)
  636. end
  637. dmg = true
  638. spinSpecial = false
  639. LH.C0 = LH.C0 * CFrame.new(0,-1,0)
  640. RH.C0 = RH.C0 * CFrame.new(0,-1,0)
  641. LH.C0 = LH.C0 * CFrame.Angles(0,0,-0.39)
  642. RH.C0 = RH.C0 * CFrame.Angles(0,0,0.39)
  643. rs.C0 = rs.C0 * CFrame.Angles(-0.785,0,-1.57)
  644. LS.C0 = LS.C0 * CFrame.Angles(-0.785,0,1.57)
  645. end
  646. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement