SyntaxIsHere

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Nov 12th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7. function Click()
  8. --[[PointCoded's Edit Of The Titan Script]]-- Leaked by Kingboy233
  9. --[[Old]]--
  10.  
  11. local p = game.Players.LocalPlayer
  12. local char = p.Character
  13. local mouse = p:GetMouse()
  14. local larm = char["Left Arm"]
  15. local rarm = char["Right Arm"]
  16. local TitanBet = ";"
  17. local lleg = char["Left Leg"]
  18. local rleg = char["Right Leg"]
  19. local hed = char.Head
  20. local torso = char.Torso
  21. local hum = char.Humanoid
  22. local cam = game.Workspace.CurrentCamera
  23. local root = char.HumanoidRootPart
  24. local deb = false
  25. local shot = 0
  26. local l = game:GetService("Lighting")
  27. local rs = game:GetService("RunService").RenderStepped
  28. local stanceToggle = "Normal"
  29. local Mana = Instance.new("IntValue", char)
  30. Mana.Value = 5000
  31. Mana.Name = "Mana"
  32. math.randomseed(os.time())
  33. hum.WalkSpeed = 50
  34. char.Health:Destroy()
  35. hum.MaxHealth = math.huge
  36. wait(0.1)
  37. hum.Health = math.huge
  38. ----------------------------------------------------
  39. local G = Instance.new("ScreenGui")
  40. G.Parent = p.PlayerGui
  41. G.Name = "Mana"
  42. local T = Instance.new("TextLabel")
  43. T.Name = "Mana"
  44. T.Parent = G
  45. T.Text = "Mana: "..char.Mana.Value
  46. T.FontSize = "Size24"
  47. T.BackgroundTransparency = 1
  48. T.TextColor3 = Color3.new(255,255,255)
  49. T.TextStrokeTransparency = 0
  50. T.Position = UDim2.new(0,250,0,400)
  51. T.BorderSizePixel = 0
  52. --//
  53. for i = 1,30 do
  54. Instance.new('Fire',larm); Instance.new('Fire',rarm)
  55. end
  56. --//
  57. Debounces = {
  58. on = false;
  59. ks = false;
  60. CanAttack = true;
  61. CanJoke = true;
  62. NoIdl = false;
  63. Slashing = false;
  64. Slashed = false;
  65. Grabbing = false;
  66. Grabbed = false;
  67. }
  68. local Touche = {char.Name, }
  69. ----------------------------------------------------
  70. function lerp(a, b, t) -- Linear interpolation
  71. return a + (b - a)*t
  72. end
  73.  
  74. function slerp(a, b, t) --Spherical interpolation
  75. dot = a:Dot(b)
  76. if dot > 0.99999 or dot < -0.99999 then
  77. return t <= 0.5 and a or b
  78. else
  79. r = math.acos(dot)
  80. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  81. end
  82. end
  83.  
  84. function matrixInterpolate(a, b, t)
  85. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  86. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  87. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  88. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  89. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  90. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  91. local t = v1:Dot(v2)
  92. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  93. return CFrame.new()
  94. end
  95. return CFrame.new(
  96. v0.x, v0.y, v0.z,
  97. v1.x, v1.y, v1.z,
  98. v2.x, v2.y, v2.z,
  99. v3.x, v3.y, v3.z)
  100. end
  101. ----------------------------------------------------//Mesh setting
  102. local cmeshes = {}
  103. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  104. ll.BodyPart = 'LeftLeg'
  105. rl.BodyPart = 'RightLeg'
  106. la.BodyPart = 'LeftArm'
  107. ra.BodyPart = 'RightArm'
  108. t.BodyPart = 'Torso'
  109. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314
  110. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314
  111. t.MeshId,t.OverlayTextureId=68241695,18051314
  112.  
  113. ----------------------------------------------------
  114. function genWeld(a,b)
  115. local w = Instance.new("Weld",a)
  116. w.Part0 = a
  117. w.Part1 = b
  118. return w
  119. end
  120. function weld(a, b)
  121. local weld = Instance.new("Weld")
  122. weld.Name = "W"
  123. weld.Part0 = a
  124. weld.Part1 = b
  125. weld.C0 = a.CFrame:inverse() * b.CFrame
  126. weld.Parent = a
  127. return weld;
  128. end
  129. ----------------------------------------------------
  130. function Lerp(c1,c2,al)
  131. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  132. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  133. for i,v in pairs(com1) do
  134. com1[i] = v+(com2[i]-v)*al
  135. end
  136. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  137. end
  138. ----------------------------------------------------
  139. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  140. local wld = Instance.new("Weld", wp1)
  141. wld.Part0 = wp0
  142. wld.Part1 = wp1
  143. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  144. end
  145. ----------------------------------------------------
  146. for i,v in pairs(char:children()) do
  147. if v:IsA("Hat") then
  148. v:Destroy()
  149. end
  150. end
  151. for i,v in pairs(hed:children()) do
  152. if v:IsA("Sound") then
  153. v:Destroy()
  154. end
  155. end
  156. ----------------------------------------------------
  157. function HasntTouched(plrname)
  158. local ret = true
  159. for _, v in pairs(Touche) do
  160. if v == plrname then
  161. ret = false
  162. end
  163. end
  164. return ret
  165. end
  166. ----------------------------------------------------
  167. larm.Size = larm.Size * 2
  168. rarm.Size = rarm.Size * 2
  169. lleg.Size = lleg.Size * 2
  170. rleg.Size = rleg.Size * 2
  171. torso.Size = torso.Size * 2
  172. hed.Size = hed.Size * 2
  173. root.Size = root.Size * 2
  174. ----------------------------------------------------
  175. newWeld(torso, larm, -1.5, 1, 0)
  176. larm.Weld.C1 = CFrame.new(0, 1, 0)
  177. newWeld(torso, rarm, 1.5, 1, 0)
  178. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  179. newWeld(torso, hed, 0, 3, 0)
  180. newWeld(torso, lleg, -1, -2, 0)
  181. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  182. newWeld(torso, rleg, 1, -2, 0)
  183. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  184. newWeld(root, torso, 0, -2, 0)
  185. torso.Weld.C1 = CFrame.new(0, -2, 0)
  186. ----------------------------------------------------
  187.  
  188. hed.face:Remove''
  189. hed.Transparency = 0
  190. local meshx9 = Instance.new('SpecialMesh',hed)
  191. meshx9.MeshType = 'FileMesh'
  192. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107'
  193. meshx9.Scale = Vector3.new(2,2,2)
  194.  
  195.  
  196.  
  197. lite = Instance.new("PointLight", torso)
  198. lite.Brightness = 14
  199. lite.Range = 10
  200. lite.Color = Color3.new(1, 0, 0)
  201. local hed2 = hed:Clone()
  202. hed2.CanCollide = false
  203. hed2.Parent = char
  204. hed2:ClearAllChildren()
  205. hed2.Transparency = 1
  206. hed2.Name = "DARP"
  207. local w = Instance.new("Weld",hed2)
  208. w.Part0 = hed
  209. w.Part1 = hed2
  210. w.C0 = CFrame.new(0,0,-0.175)
  211. z=Instance.new("SurfaceGui",hed2)
  212. z.Enabled = true
  213. z.Face = "Front"
  214. z.Adornee = hed2
  215. z.CanvasSize = Vector2.new(100,100)
  216. local face = Instance.new("ImageLabel",z)
  217. face.Size = UDim2.new(1,-30,1,0)
  218. face.Position = UDim2.new(0,15,0,0)
  219. face.BackgroundTransparency = 1
  220. face.Image='rbxassetid://46282671'
  221. ----------------------------------------------------
  222. local m = Instance.new("Model")
  223. m.Name = "Absolution"
  224. p1 = Instance.new("Part", m)
  225. p1.BrickColor = BrickColor.new("Really black")
  226. p1.FormFactor = Enum.FormFactor.Custom
  227. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  228. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  229. p1.CanCollide = false
  230. p1.Locked = true
  231. p1.Elasticity = 0
  232. p1.BottomSurface = Enum.SurfaceType.Smooth
  233. p1.TopSurface = Enum.SurfaceType.Smooth
  234. b1 = Instance.new("SpecialMesh", p1)
  235. b1.MeshType = Enum.MeshType.Wedge
  236. b1.Name = "Mesh"
  237. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  238. p2 = Instance.new("Part", m)
  239. p2.BrickColor = BrickColor.new("Really black")
  240. p2.FormFactor = Enum.FormFactor.Custom
  241. p2.Size = Vector3.new(1, 2.9000001, 1)
  242. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  243. p2.CanCollide = false
  244. p2.Locked = true
  245. p2.Elasticity = 0
  246. p2.BottomSurface = Enum.SurfaceType.Smooth
  247. p2.TopSurface = Enum.SurfaceType.Smooth
  248. b2 = Instance.new("BlockMesh", p2)
  249. b2.Name = "Mesh"
  250. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  251. p3 = Instance.new("Part", m)
  252. p3.BrickColor = BrickColor.new("Really black")
  253. p3.FormFactor = Enum.FormFactor.Custom
  254. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  255. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  256. p3.CanCollide = false
  257. p3.Locked = true
  258. p3.Elasticity = 0
  259. p3.BottomSurface = Enum.SurfaceType.Smooth
  260. p3.TopSurface = Enum.SurfaceType.Smooth
  261. b3 = Instance.new("SpecialMesh", p3)
  262. b3.MeshType = Enum.MeshType.Wedge
  263. b3.Name = "Mesh"
  264. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  265. p4 = Instance.new("Part", m)
  266. p4.BrickColor = BrickColor.new("Really black")
  267. p4.FormFactor = Enum.FormFactor.Custom
  268. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  269. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  270. p4.CanCollide = false
  271. p4.Locked = true
  272. p4.Elasticity = 0
  273. p4.BottomSurface = Enum.SurfaceType.Smooth
  274. p4.TopSurface = Enum.SurfaceType.Smooth
  275. b4 = Instance.new("SpecialMesh", p4)
  276. b4.MeshType = Enum.MeshType.Wedge
  277. b4.Name = "Mesh"
  278. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  279. p5 = Instance.new("Part", m)
  280. p5.BrickColor = BrickColor.new("Really black")
  281. p5.FormFactor = Enum.FormFactor.Custom
  282. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  283. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  284. p5.CanCollide = false
  285. p5.Locked = true
  286. p5.Elasticity = 0
  287. p5.BottomSurface = Enum.SurfaceType.Smooth
  288. p5.TopSurface = Enum.SurfaceType.Smooth
  289. b5 = Instance.new("SpecialMesh", p5)
  290. b5.MeshType = Enum.MeshType.Wedge
  291. b5.Name = "Mesh"
  292. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  293. p6 = Instance.new("Part", m)
  294. p6.Name = "Handle"
  295. p6.BrickColor = BrickColor.new(192)
  296. p6.FormFactor = Enum.FormFactor.Custom
  297. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  298. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  299. p6.CanCollide = false
  300. p6.Locked = true
  301. p6.Elasticity = 0
  302. p6.BottomSurface = Enum.SurfaceType.Smooth
  303. p6.TopSurface = Enum.SurfaceType.Smooth
  304. b6 = Instance.new("BlockMesh", p6)
  305. b6.Name = "Mesh"
  306. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  307. p7 = Instance.new("Part", m)
  308. p7.BrickColor = BrickColor.new("Really black")
  309. p7.FormFactor = Enum.FormFactor.Custom
  310. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  311. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  312. p7.CanCollide = false
  313. p7.Locked = true
  314. p7.Elasticity = 0
  315. p7.BottomSurface = Enum.SurfaceType.Smooth
  316. p7.TopSurface = Enum.SurfaceType.Smooth
  317. b7 = Instance.new("SpecialMesh", p7)
  318. b7.MeshType = Enum.MeshType.Wedge
  319. b7.Name = "Mesh"
  320. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  321. p8 = Instance.new("Part", m)
  322. p8.BrickColor = BrickColor.new("Really black")
  323. p8.FormFactor = Enum.FormFactor.Custom
  324. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  325. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  326. p8.CanCollide = false
  327. p8.Locked = true
  328. p8.Elasticity = 0
  329. p8.BottomSurface = Enum.SurfaceType.Smooth
  330. p8.TopSurface = Enum.SurfaceType.Smooth
  331. b8 = Instance.new("SpecialMesh", p8)
  332. b8.MeshType = Enum.MeshType.Wedge
  333. b8.Name = "Mesh"
  334. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  335. p9 = Instance.new("Part", m)
  336. p9.BrickColor = BrickColor.new("Really black")
  337. p9.FormFactor = Enum.FormFactor.Custom
  338. p9.Size = Vector3.new(1, 1.07999957, 1)
  339. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  340. p9.CanCollide = false
  341. p9.Locked = true
  342. p9.Elasticity = 0
  343. p9.BottomSurface = Enum.SurfaceType.Smooth
  344. p9.TopSurface = Enum.SurfaceType.Smooth
  345. b9 = Instance.new("BlockMesh", p9)
  346. b9.Name = "Mesh"
  347. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  348. p10 = Instance.new("Part", m)
  349. p10.BrickColor = BrickColor.new("Really black")
  350. p10.FormFactor = Enum.FormFactor.Custom
  351. p10.Size = Vector3.new(1, 1.41999948, 1)
  352. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  353. p10.CanCollide = false
  354. p10.Locked = true
  355. p10.Elasticity = 0
  356. p10.BottomSurface = Enum.SurfaceType.Smooth
  357. p10.TopSurface = Enum.SurfaceType.Smooth
  358. b10 = Instance.new("BlockMesh", p10)
  359. b10.Name = "Mesh"
  360. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  361. p11 = Instance.new("Part", m)
  362. p11.BrickColor = BrickColor.new("Really black")
  363. p11.FormFactor = Enum.FormFactor.Custom
  364. p11.Size = Vector3.new(1, 1.50999951, 1)
  365. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  366. p11.CanCollide = false
  367. p11.Locked = true
  368. p11.Elasticity = 0
  369. p11.BottomSurface = Enum.SurfaceType.Smooth
  370. p11.TopSurface = Enum.SurfaceType.Smooth
  371. b11 = Instance.new("BlockMesh", p11)
  372. b11.Name = "Mesh"
  373. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  374. p12 = Instance.new("Part", m)
  375. p12.Name = "BladeCenter"
  376. p12.BrickColor = BrickColor.new("")
  377. p12.Material = Enum.Material.Concrete
  378. p12.FormFactor = Enum.FormFactor.Symmetric
  379. p12.Size = Vector3.new(1, 2, 2)
  380. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  381. p12.CanCollide = false
  382. p12.Locked = true
  383. p12.BottomSurface = Enum.SurfaceType.Smooth
  384. p12.TopSurface = Enum.SurfaceType.Smooth
  385. b12 = Instance.new("SpecialMesh", p12)
  386. b12.MeshType = Enum.MeshType.Brick
  387. b12.Name = "Mesh"
  388. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  389. p13 = Instance.new("Part", m)
  390. p13.BrickColor = BrickColor.new("Really black")
  391. p13.FormFactor = Enum.FormFactor.Custom
  392. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  393. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  394. p13.CanCollide = false
  395. p13.Locked = true
  396. p13.Elasticity = 0
  397. p13.BottomSurface = Enum.SurfaceType.Smooth
  398. p13.TopSurface = Enum.SurfaceType.Smooth
  399. b13 = Instance.new("BlockMesh", p13)
  400. b13.Name = "Mesh"
  401. b13.Scale = Vector3.new(1, 1, 0.400000006)
  402. p14 = Instance.new("Part", m)
  403. p14.BrickColor = BrickColor.new("Really black")
  404. p14.FormFactor = Enum.FormFactor.Custom
  405. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  406. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  407. p14.CanCollide = false
  408. p14.Locked = true
  409. p14.Elasticity = 0
  410. p14.BottomSurface = Enum.SurfaceType.Smooth
  411. p14.TopSurface = Enum.SurfaceType.Smooth
  412. b14 = Instance.new("BlockMesh", p14)
  413. b14.Name = "Mesh"
  414. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  415. p15 = Instance.new("Part", m)
  416. p15.BrickColor = BrickColor.new("Really black")
  417. p15.FormFactor = Enum.FormFactor.Custom
  418. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  419. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  420. p15.CanCollide = false
  421. p15.Locked = true
  422. p15.Material = "Neon"
  423. p15.Elasticity = 0
  424. p15.BottomSurface = Enum.SurfaceType.Smooth
  425. p15.TopSurface = Enum.SurfaceType.Smooth
  426. b15 = Instance.new("BlockMesh", p15)
  427. b15.Name = "Mesh"
  428. b15.Scale = Vector3.new(1, 1, 0.400000006)
  429. p16 = Instance.new("Part", m)
  430. p16.BrickColor = BrickColor.new("Really black")
  431. p16.FormFactor = Enum.FormFactor.Custom
  432. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  433. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  434. p16.CanCollide = false
  435. p16.Locked = true
  436. p16.Material = "Neon"
  437. p16.Elasticity = 0
  438. p16.BottomSurface = Enum.SurfaceType.Smooth
  439. p16.TopSurface = Enum.SurfaceType.Smooth
  440. b16 = Instance.new("BlockMesh", p16)
  441. b16.Name = "Mesh"
  442. b16.Scale = Vector3.new(1, 1, 0.400000006)
  443. p17 = Instance.new("Part", m)
  444. p17.BrickColor = BrickColor.new("Really black")
  445. p17.FormFactor = Enum.FormFactor.Custom
  446. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  447. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  448. p17.CanCollide = false
  449. p17.Material = "Neon"
  450. p17.Locked = true
  451. p17.Elasticity = 0
  452. p17.BottomSurface = Enum.SurfaceType.Smooth
  453. p17.TopSurface = Enum.SurfaceType.Smooth
  454. b17 = Instance.new("BlockMesh", p17)
  455. b17.Name = "Mesh"
  456. b17.Scale = Vector3.new(1, 1, 0.400000006)
  457. p18 = Instance.new("WedgePart", m)
  458. p18.BrickColor = BrickColor.new("Black")
  459. p18.Material = "Neon"
  460. p18.Name = "BladePart1"
  461. p18.Material = Enum.Material.Concrete
  462. p18.Name = "Wedge"
  463. p18.FormFactor = Enum.FormFactor.Symmetric
  464. p18.Size = Vector3.new(1, 4, 2)
  465. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  466. p18.CanCollide = false
  467. p18.Locked = true
  468. p18.BottomSurface = Enum.SurfaceType.Smooth
  469. p18.TopSurface = Enum.SurfaceType.Smooth
  470. b18 = Instance.new("SpecialMesh", p18)
  471. b18.MeshType = Enum.MeshType.Wedge
  472. b18.Name = "Mesh"
  473. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  474. p19 = Instance.new("WedgePart", m)
  475. p19.BrickColor = BrickColor.new("Institutional white")
  476. p19.Name = "BladePart2"
  477. p19.Material = "Neon"
  478. p19.Material = Enum.Material.Concrete
  479. p19.Name = "Wedge"
  480. p19.FormFactor = Enum.FormFactor.Symmetric
  481. p19.Size = Vector3.new(1, 4, 2)
  482. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  483. p19.CanCollide = false
  484. p19.Locked = true
  485. p19.BottomSurface = Enum.SurfaceType.Smooth
  486. p19.TopSurface = Enum.SurfaceType.Smooth
  487. b19 = Instance.new("SpecialMesh", p19)
  488. b19.MeshType = Enum.MeshType.Wedge
  489. b19.Name = "Mesh"
  490. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  491. p20 = Instance.new("Part", m)
  492. p20.BrickColor = BrickColor.new("Really black")
  493. p20.FormFactor = Enum.FormFactor.Custom
  494. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  495. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  496. p20.CanCollide = false
  497. p20.Material = "Neon"
  498. p20.Locked = true
  499. p20.Elasticity = 0
  500. p20.BottomSurface = Enum.SurfaceType.Smooth
  501. p20.TopSurface = Enum.SurfaceType.Smooth
  502. b20 = Instance.new("BlockMesh", p20)
  503. b20.Name = "Mesh"
  504. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  505. p21 = Instance.new("Part", m)
  506. p21.BrickColor = BrickColor.new("Really black")
  507. p21.FormFactor = Enum.FormFactor.Custom
  508. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  509. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  510. p21.CanCollide = false
  511. p21.Locked = true
  512. p21.Elasticity = 0
  513. p21.BottomSurface = Enum.SurfaceType.Smooth
  514. p21.TopSurface = Enum.SurfaceType.Smooth
  515. b21 = Instance.new("SpecialMesh", p21)
  516. b21.MeshType = Enum.MeshType.Wedge
  517. b21.Name = "Mesh"
  518. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  519. w1 = Instance.new("Weld", p1)
  520. w1.Name = "Part_Weld"
  521. w1.Part0 = p1
  522. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  523. w1.Part1 = p2
  524. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  525. w2 = Instance.new("Weld", p2)
  526. w2.Name = "Part_Weld"
  527. w2.Part0 = p2
  528. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  529. w2.Part1 = p3
  530. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  531. w3 = Instance.new("Weld", p3)
  532. w3.Name = "Part_Weld"
  533. w3.Part0 = p3
  534. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  535. w3.Part1 = p4
  536. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  537. w4 = Instance.new("Weld", p4)
  538. w4.Name = "Part_Weld"
  539. w4.Part0 = p4
  540. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  541. w4.Part1 = p5
  542. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  543. w5 = Instance.new("Weld", p5)
  544. w5.Name = "Part_Weld"
  545. w5.Part0 = p5
  546. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  547. w5.Part1 = p6
  548. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  549. w6 = Instance.new("Weld", p6)
  550. w6.Name = "Part_Weld"
  551. w6.Part0 = p6
  552. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  553. w6.Part1 = p7
  554. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  555. w7 = Instance.new("Weld", p7)
  556. w7.Name = "Part_Weld"
  557. w7.Part0 = p7
  558. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  559. w7.Part1 = p8
  560. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  561. w8 = Instance.new("Weld", p8)
  562. w8.Name = "Part_Weld"
  563. w8.Part0 = p8
  564. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  565. w8.Part1 = p9
  566. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  567. w9 = Instance.new("Weld", p9)
  568. w9.Name = "Part_Weld"
  569. w9.Part0 = p9
  570. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  571. w9.Part1 = p10
  572. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  573. w10 = Instance.new("Weld", p10)
  574. w10.Name = "Part_Weld"
  575. w10.Part0 = p10
  576. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  577. w10.Part1 = p11
  578. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  579. w11 = Instance.new("Weld", p11)
  580. w11.Name = "Part_Weld"
  581. w11.Part0 = p11
  582. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  583. w11.Part1 = p12
  584. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  585. w12 = Instance.new("Weld", p12)
  586. w12.Name = "Part_Weld"
  587. w12.Part0 = p12
  588. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  589. w12.Part1 = p13
  590. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  591. w13 = Instance.new("Weld", p13)
  592. w13.Name = "Part_Weld"
  593. w13.Part0 = p13
  594. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  595. w13.Part1 = p14
  596. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  597. w14 = Instance.new("Weld", p14)
  598. w14.Name = "Part_Weld"
  599. w14.Part0 = p14
  600. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  601. w14.Part1 = p15
  602. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  603. w15 = Instance.new("Weld", p15)
  604. w15.Name = "Part_Weld"
  605. w15.Part0 = p15
  606. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  607. w15.Part1 = p16
  608. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  609. w16 = Instance.new("Weld", p16)
  610. w16.Name = "Part_Weld"
  611. w16.Part0 = p16
  612. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  613. w16.Part1 = p17
  614. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  615. w17 = Instance.new("Weld", p17)
  616. w17.Name = "Wedge_Weld"
  617. w17.Part0 = p17
  618. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  619. w17.Part1 = p18
  620. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  621. w18 = Instance.new("Weld", p18)
  622. w18.Name = "Wedge_Weld"
  623. w18.Part0 = p18
  624. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  625. w18.Part1 = p19
  626. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  627. w19 = Instance.new("Weld", p19)
  628. w19.Name = "Part_Weld"
  629. w19.Part0 = p19
  630. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  631. w19.Part1 = p20
  632. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  633. w20 = Instance.new("Weld", p20)
  634. w20.Name = "Part_Weld"
  635. w20.Part0 = p20
  636. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  637. w20.Part1 = p21
  638. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  639. m.Parent = char
  640. m:MakeJoints()
  641. ----------------------------------------------------
  642. local cor = Instance.new("Part", char.Absolution)
  643. cor.Name = "Thingy"
  644. cor.Locked = true
  645. cor.BottomSurface = 0
  646. cor.CanCollide = false
  647. cor.Size = Vector3.new(1, 13, 1)
  648. cor.Transparency = 1
  649. cor.TopSurface = 0
  650. corw = Instance.new("Weld", cor)
  651. corw.Part0 = rarm
  652. corw.Part1 = cor
  653. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  654. corw.C1 = CFrame.new(0, 0, 0)
  655. weld1 = Instance.new("Weld", char.Absolution)
  656. weld1.Part0 = cor
  657. weld1.Part1 = p6
  658. weld1.C0 = CFrame.new(0, 0, 0)
  659. ----------------------------------------------------
  660. hitb = Instance.new("Part", char.Absolution)
  661. hitb.Name = "Thingy2"
  662. hitb.Locked = true
  663. hitb.BottomSurface = 0
  664. hitb.CanCollide = false
  665. hitb.Size = Vector3.new(0, 8, 6)
  666. hitb.Transparency = 1
  667. hitb.TopSurface = 0
  668. weld2 = Instance.new("Weld", char.Absolution)
  669. weld2.Part0 = hitb
  670. weld2.Part1 = p12
  671. weld2.C0 = CFrame.new(0, .6, 1)
  672.  
  673.  
  674. ----------------------------------------------------
  675. function weld5(part0, part1, c0, c1)
  676. weeld=Instance.new("Weld", part0)
  677. weeld.Part0=part0
  678. weeld.Part1=part1
  679. weeld.C0=c0
  680. weeld.C1=c1
  681. return weeld
  682. end
  683. ----------------------------------------------------
  684. function newRay(start,face,range,wat)
  685. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  686. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  687. return rey,hit,pos
  688. end
  689. ----------------------------------------------------
  690. mod5 = Instance.new("Model",char)
  691.  
  692. function FindNearestTorso(Position,Distance,SinglePlayer)
  693. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  694. local List = {}
  695. for i,v in pairs(workspace:GetChildren())do
  696. if v:IsA("Model")then
  697. if v:findFirstChild("Torso")then
  698. if v ~= char then
  699. if(v.Torso.Position -Position).magnitude <= Distance then
  700. table.insert(List,v)
  701. end
  702. end
  703. end
  704. end
  705. end
  706. return List
  707. end
  708.  
  709. function Landing()
  710. part=Instance.new('Part',mod5)
  711. part.Anchored=true
  712. part.CanCollide=false
  713. part.FormFactor='Custom'
  714. part.Size=Vector3.new(.2,.2,.2)
  715. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  716. part.Transparency=.7
  717. part.BrickColor=BrickColor.new('Really black')
  718. mesh=Instance.new('SpecialMesh',part)
  719. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  720. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  721. mesh.Scale=Vector3.new(10,5,10)
  722.  
  723. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  724. if v:FindFirstChild('Humanoid') then
  725. v.Humanoid:TakeDamage(math.random(20,30))
  726. v.Humanoid.PlatformStand = true
  727. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  728. end
  729. end
  730.  
  731. coroutine.resume(coroutine.create(function()
  732. for i=0,3.8,0.05 do
  733. wait()
  734. part.CFrame=part.CFrame
  735. part.Transparency=i
  736. mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  737. end
  738. part.Parent = nil
  739. end))
  740. end
  741. ----------------------------------------------------
  742. mod4 = Instance.new("Model",char)
  743.  
  744. ptez = {0.7, 0.8, 0.9, 1}
  745.  
  746. function FindNearestTorso(Position,Distance,SinglePlayer)
  747. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  748. local List = {}
  749. for i,v in pairs(workspace:GetChildren())do
  750. if v:IsA("Model")then
  751. if v:findFirstChild("Torso")then
  752. if v ~= char then
  753. if(v.Torso.Position -Position).magnitude <= Distance then
  754. table.insert(List,v)
  755. end
  756. end
  757. end
  758. end
  759. end
  760. return List
  761. end
  762.  
  763. function GroundPound()
  764. part=Instance.new('Part',mod4)
  765. part.Anchored=true
  766. part.CanCollide=false
  767. part.FormFactor='Custom'
  768. part.Size=Vector3.new(.2,.2,.2)
  769. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  770. part.Transparency=.7
  771. part.BrickColor=BrickColor.new('Institutional white')
  772. mesh=Instance.new('SpecialMesh',part)
  773. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  774. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  775. mesh.Scale=Vector3.new(3,3,3)
  776. part2=Instance.new('Part',mod4)
  777. part2.Anchored=true
  778. part2.CanCollide=false
  779. part2.FormFactor='Custom'
  780. part2.Size=Vector3.new(.2,.2,.2)
  781. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  782. part2.Transparency=.7
  783. part2.BrickColor=BrickColor.new('Institutional white')
  784. mesh2=Instance.new('SpecialMesh',part2)
  785. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  786. mesh2.Scale=Vector3.new(3,1.5,3)
  787. x = Instance.new("Sound",char)
  788. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  789. x.Pitch = ptez[math.random(1,#ptez)]
  790. x.Volume = 1
  791. wait(.1)
  792. x:Play()
  793. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  794. if v:FindFirstChild('Humanoid') then
  795. v.Humanoid:TakeDamage(math.random(8,15))
  796. end
  797. end
  798. coroutine.resume(coroutine.create(function()
  799. for i=0,0.62,0.13 do
  800. wait()
  801. part.CFrame=part.CFrame
  802. part.Transparency=i
  803. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  804. part2.CFrame=part2.CFrame
  805. part2.Transparency=i
  806. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  807. end
  808. part.Parent=nil
  809. part2.Parent=nil
  810. x:Destroy()
  811. end))
  812. end
  813. ----------------------------------------------------
  814. mod=Instance.new('Model',char)
  815.  
  816. function charge()
  817. hed.Velocity=hed.CFrame.lookVector*200
  818. part=Instance.new('Part',mod)
  819. part.Anchored=true
  820. part.CanCollide=false
  821. part.FormFactor='Custom'
  822. part.Size=Vector3.new(.2,.2,.2)
  823. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  824. part.Transparency=.7
  825. part.Name = "Wow"
  826. part.BrickColor=BrickColor.new('Black')
  827. mesh=Instance.new('SpecialMesh',part)
  828. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  829. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  830. mesh.Scale=Vector3.new(10,5,10)
  831. part2=part:clone()
  832. part2.Parent=mod
  833. part2.BrickColor=BrickColor.new('Institutional white')
  834. mesh2=mesh:clone()
  835. mesh2.Parent=part2
  836. mesh2.Scale=Vector3.new(20,10,20)
  837. part3=part2:clone()
  838. part3.Parent = mod
  839. part3.BrickColor=BrickColor.new('Cyan')
  840. mesh3=mesh2:clone()
  841. mesh2.Parent=part3
  842. mesh3.Scale=Vector3.new(30,15,30)
  843. coroutine.resume(coroutine.create(function()
  844. for i=0,1,0.1 do
  845. wait()
  846. part.CFrame=part.CFrame
  847. part.Transparency=i
  848. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  849. part2.CFrame=part2.CFrame
  850. part2.Transparency=i
  851. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  852. part3.CFrame=part3.CFrame
  853. part3.Transparency=i
  854. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  855. end
  856. part.Parent=nil
  857. part2.Parent=nil
  858. part3.Parent = nil
  859. part1:remove()
  860. part:remove()
  861. part2:remove()
  862. part3:remove()
  863. end))
  864. end
  865. ----------------------------------------------------
  866. function FindNearestTorso(Position,Distance,SinglePlayer)
  867. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  868. local List = {}
  869. for i,v in pairs(workspace:GetChildren())do
  870. if v:IsA("Model")then
  871. if v:findFirstChild("Torso")then
  872. if v ~= char then
  873. if(v.Torso.Position -Position).magnitude <= Distance then
  874. table.insert(List,v)
  875. end
  876. end
  877. end
  878. end
  879. end
  880. return List
  881. end
  882.  
  883. mod3 = Instance.new("Model",rleg)
  884.  
  885. function Stomp()
  886. part=Instance.new('Part',mod3)
  887. part.Anchored=true
  888. part.CanCollide=false
  889. part.FormFactor='Custom'
  890. part.Size=Vector3.new(.2,.2,.2)
  891. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  892. part.Transparency=0.7
  893. part.BrickColor=BrickColor.new('')
  894. mesh=Instance.new('SpecialMesh',part)
  895. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  896. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  897. mesh.Scale=Vector3.new(25,25,25)
  898. part2=part:clone()
  899. part2.Parent=mod3
  900. part2.BrickColor=BrickColor.new('Deep orange')
  901. mesh2=mesh:clone()
  902. mesh2.Parent=part2
  903. mesh2.Scale=Vector3.new(15,15,15)
  904. part3=part:clone()
  905. part3.Parent=mod3
  906. part3.TopSurface=0
  907. part3.BottomSurface=0
  908. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  909. mesh3=Instance.new('SpecialMesh',part3)
  910. mesh3.MeshType = 3
  911. mesh3.Scale=Vector3.new(12,12,12)
  912. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  913. if v:FindFirstChild('Humanoid') then
  914. v.Humanoid:TakeDamage(math.random(20,60))
  915. v.Humanoid.PlatformStand = true
  916. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  917. end
  918. end
  919. coroutine.resume(coroutine.create(function()
  920. for i=0,3.8,0.05 do
  921. wait()
  922. part.CFrame=part.CFrame
  923. part.Transparency=i
  924. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  925. part2.CFrame=part2.CFrame
  926. part2.Transparency=i
  927. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  928. part3.CFrame=part3.CFrame
  929. part3.Transparency=i
  930. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  931. end
  932. end))
  933. end
  934. ----------------------------------------------------
  935.  
  936. local acos = math.acos
  937. local sqrt = math.sqrt
  938. local Vec3 = Vector3.new
  939. local fromAxisAngle = CFrame.fromAxisAngle
  940.  
  941. local function toAxisAngle(CFr)
  942. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  943. local Angle = math.acos((R00+R11+R22-1)/2)
  944. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  945. A = A == 0 and 0.00001 or A
  946. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  947. B = B == 0 and 0.00001 or B
  948. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  949. C = C == 0 and 0.00001 or C
  950. local x = (R21-R12)/sqrt(A)
  951. local y = (R02-R20)/sqrt(B)
  952. local z = (R10-R01)/sqrt(C)
  953. return Vec3(x,y,z),Angle
  954. end
  955.  
  956. function ApplyTrig(Num,Func)
  957. local Min,Max = Func(0),Func(1)
  958. local i = Func(Num)
  959. return (i-Min)/(Max-Min)
  960. end
  961.  
  962. function LerpCFrame(CFrame1,CFrame2,Num)
  963. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  964. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  965. end
  966.  
  967. function Crater(Torso,Radius)
  968. Spawn(function()
  969. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  970. local Ignore = {}
  971. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  972. if v.Character ~= nil then
  973. Ignore[#Ignore+1] = v.Character
  974. end
  975. end
  976. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  977. if Hit == nil then return end
  978. local Parts = {}
  979. for i = 1,360,10 do
  980. local P = Instance.new("Part",Torso.Parent)
  981. P.Anchored = true
  982. P.FormFactor = "Custom"
  983. P.BrickColor = Hit.BrickColor
  984. P.Material = Hit.Material
  985. P.TopSurface = "Smooth"
  986. P.BottomSurface = "Smooth"
  987. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  988. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  989. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  990. if math.random(0,5) == 0 then -- rubble
  991. local P = Instance.new("Part",Torso.Parent)
  992. P.Anchored = true
  993. P.FormFactor = "Custom"
  994. P.BrickColor = Hit.BrickColor
  995. P.Material = Hit.Material
  996. P.TopSurface = "Smooth"
  997. P.BottomSurface = "Smooth"
  998. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  999. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1000. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1001. end
  1002. end
  1003. for i = 0,1,0.05 do
  1004. for i2,v in pairs(Parts) do
  1005. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1006. end
  1007. wait(0.02)
  1008. end
  1009. for i,v in pairs(Parts) do
  1010. if v[1].Size.X > 2.1 then
  1011. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1012. end
  1013. v[1].Anchored = false
  1014. end
  1015. for i = 0,1,0.05 do
  1016. for i2,v in pairs(Parts) do
  1017. v[1].Transparency = i
  1018. if i == 1 then
  1019. v[1]:Destroy()
  1020. elseif i >= 0.25 then
  1021. v[1].CanCollide = false
  1022. end
  1023. end
  1024. wait(0.02)
  1025. end
  1026. Parts = nil
  1027. end)
  1028. end
  1029.  
  1030. ----------------------------------------------------
  1031. mouse.KeyDown:connect(function(key)
  1032. if key == "r" and char.Mana.Value>=50 then
  1033. char.Mana.Value = char.Mana.Value - 50
  1034. larm.BrickColor = BrickColor.new("Bright red")
  1035. rarm.BrickColor = BrickColor.new("Bright red")
  1036. if Debounces.CanAttack == true then
  1037. Debounces.CanAttack = false
  1038. Debounces.on = true
  1039. Debounces.NoIdl = true
  1040. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1041. hit = ht.Parent
  1042. if ht and hit:IsA("Model") then
  1043. if hit:FindFirstChild("Humanoid") then
  1044. if hit.Name ~= p.Name then
  1045. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1046. wait(1)
  1047. end
  1048. end
  1049. elseif ht and hit:IsA("Hat") then
  1050. if hit.Parent.Name ~= p.Name then
  1051. if hit.Parent:FindFirstChild("Humanoid") then
  1052.  
  1053. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1054. wait(1)
  1055. --Debounces.Slashed = false
  1056. end
  1057. end
  1058. end
  1059. end)
  1060. q = Instance.new("Sound",hed)
  1061. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1062. q.Pitch = 0.85
  1063. q.Looped = false
  1064. q1 = Instance.new("Sound",hed)
  1065. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1066. q1.Pitch = 0.85
  1067. q1.Looped = false
  1068. q:Play()
  1069. q1:Play()
  1070. for i = 1,20 do
  1071. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1072. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1073. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1074. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1075. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1076. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1077. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1078. if Debounces.on == false then break end
  1079. wait()
  1080. end
  1081. n = Instance.new("Sound",hed)
  1082. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1083. n.Pitch = 0.94
  1084. n.Looped = false
  1085. n1 = Instance.new("Sound",hed)
  1086. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1087. n1.Pitch = 0.94
  1088. n1.Looped = false
  1089. n:Play()
  1090. n1:Play()
  1091. b = Instance.new("Sound",hed)
  1092. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1093. b.Pitch = 0.94
  1094. b.Looped = false
  1095. b1 = Instance.new("Sound",hed)
  1096. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1097. b1.Pitch = 0.94
  1098. b1.Looped = false
  1099. b:Play()
  1100. b1:Play()
  1101. for i = 1,26 do
  1102. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1103. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1104. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1105. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1106. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1107. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1108. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1109. if Debounces.on == false then break end
  1110. wait()
  1111. end
  1112. wait(.5)
  1113. to:disconnect()
  1114. q:Destroy()
  1115. q1:Destroy()
  1116. n:Destroy()
  1117. n1:Destroy()
  1118. larm.BrickColor = BrickColor.new("Really black")
  1119. rarm.BrickColor = BrickColor.new("Really black")
  1120. if Debounces.CanAttack == false then
  1121. Debounces.CanAttack = true
  1122. Debounces.on = false
  1123. Debounces.NoIdl = false
  1124. end
  1125. end
  1126. end
  1127. end)
  1128. ----------------------------------------------------
  1129. mouse.KeyDown:connect(function(key)
  1130. if key == "q" and char.Mana.Value>=50 then
  1131. char.Mana.Value = char.Mana.Value - 50
  1132. larm.BrickColor = BrickColor.new("Bright red")
  1133. rarm.BrickColor = BrickColor.new("Bright red")
  1134. if Debounces.CanAttack == true then
  1135. Debounces.CanAttack = false
  1136. Debounces.on = true
  1137. Debounces.NoIdl = true
  1138. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1139. hit = ht.Parent
  1140. if ht and hit:IsA("Model") then
  1141. if hit:FindFirstChild("Humanoid") then
  1142. if hit.Name ~= p.Name then
  1143. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1144. wait(1)
  1145. --Debounces.Slashed = false
  1146. --end
  1147. end
  1148. end
  1149. elseif ht and hit:IsA("Hat") then
  1150. if hit.Parent.Name ~= p.Name then
  1151. if hit.Parent:FindFirstChild("Humanoid") then
  1152. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1153. wait(1)
  1154. --Debounces.Slashed = false
  1155. end
  1156. end
  1157. end
  1158. end)
  1159. for i = 1, 20 do
  1160. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1161. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1162. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1163. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1164. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1165. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1166. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1167. if Debounces.on == false then break end
  1168. wait()
  1169. end
  1170. z = Instance.new("Sound",hed)
  1171. z.SoundId = "rbxassetid://160069154"
  1172. z.Looped = false
  1173. z.Pitch = .9
  1174. z1 = Instance.new("Sound",hed)
  1175. z1.SoundId = "rbxassetid://160069154"
  1176. z1.Looped = false
  1177. z1.Pitch = .9
  1178. wait(0.01)
  1179. z:Play()
  1180. z1:Play()
  1181. for i = 1, 12 do
  1182. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1183. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1184. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1185. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1186. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1187. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1188. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1189. if Debounces.on == false then break end
  1190. wait()
  1191. end
  1192. for i = 1, 12 do
  1193. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1194. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1195. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1196. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1197. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1198. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1199. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1200. if Debounces.on == false then break end
  1201. wait()
  1202. end
  1203. z = Instance.new("Sound",hed)
  1204. z.SoundId = "rbxassetid://168586621"
  1205. z.Looped = false
  1206. z.Pitch = 1
  1207. z1 = Instance.new("Sound",hed)
  1208. z1.SoundId = "rbxassetid://168586621"
  1209. z1.Looped = false
  1210. z1.Pitch = 1
  1211. wait(0.01)
  1212. z:Play()
  1213. z1:Play()
  1214. for i = 1, 12 do
  1215. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1216. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1217. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1218. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1219. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1220. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1221. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1222. if Debounces.on == false then break end
  1223. wait()
  1224. end
  1225. to:disconnect()
  1226. larm.BrickColor = BrickColor.new("Really black")
  1227. rarm.BrickColor = BrickColor.new("Really black")
  1228. if Debounces.CanAttack == false then
  1229. Debounces.CanAttack = true
  1230. Debounces.on = false
  1231. Debounces.NoIdl = false
  1232. end
  1233. end
  1234. end
  1235. end)
  1236. ----------------------------------------------------
  1237. Sit = false
  1238. mouse.KeyDown:connect(function(key)
  1239. if key == "v" then
  1240. if Sit == false then
  1241. Sit = true
  1242. hum.WalkSpeed = 20
  1243. stanceToggle = "Sitting"
  1244. elseif Sit == true then
  1245. Sit = false
  1246. hum.WalkSpeed = 50
  1247. stanceToggle = "Normal"
  1248. end
  1249. end
  1250. end)
  1251. ----------------------------------------------------
  1252. mouse.KeyDown:connect(function(key)
  1253. if key == "t" and char.Mana.Value>=50 then
  1254. char.Mana.Value = char.Mana.Value - 50
  1255. if Debounces.CanAttack == true then
  1256. Debounces.CanAttack = false
  1257. Debounces.on = true
  1258. Debounces.NoIdl = true
  1259. for i = 1, 25 do
  1260. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1261. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1262. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1263. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1264. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1265. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1266. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1267. if Debounces.on == false then break end
  1268. wait()
  1269. end
  1270. Spawn(function()
  1271. local Parts = {}
  1272. for Y = -5,5 do
  1273. local P = Instance.new("Part",char)
  1274. P.Anchored = true
  1275. P.FormFactor = "Custom"
  1276. P.CanCollide = false
  1277. P.Size = Vector3.new(1,1,1)
  1278. P.TopSurface = "SmoothNoOutlines"
  1279. P.BottomSurface = "SmoothNoOutlines"
  1280. P.BrickColor = BrickColor.new("Really black")
  1281. P.Material = "Neon"
  1282. P.Name = tostring(Y)
  1283. local i = (Y+5)/(10)
  1284. i = 1-math.cos(math.pi*i-(math.pi/2))
  1285. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1286. P.Touched:connect(function(ht)
  1287. local hit = ht.Parent
  1288. if hit:FindFirstChild("Humanoid") then
  1289. hit.Humanoid:TakeDamage(math.random(100,math.huge))
  1290. end
  1291. end)
  1292. s = Instance.new("Sound",P)
  1293. s.SoundId = "rbxassetid://228343271"
  1294. s.Volume = .7
  1295. s.Pitch = 0.9
  1296. s:Play()
  1297. P.Touched:connect(function(ht)
  1298. hit = ht.Parent
  1299. if ht and hit:IsA("Model") then
  1300. if hit:FindFirstChild("Humanoid") then
  1301. if hit.Name ~= p.Name then
  1302.  
  1303. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1304. hit:FindFirstChild("Humanoid").PlatformStand = true
  1305. wait(1)
  1306. --Debounces.Slashed = false
  1307. --end
  1308. end
  1309. end
  1310. elseif ht and hit:IsA("Hat") then
  1311. if hit.Parent.Name ~= p.Name then
  1312. if hit.Parent:FindFirstChild("Humanoid") then
  1313.  
  1314. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1315. hit:FindFirstChild("Humanoid").PlatformStand = true
  1316. wait(1)
  1317. --Debounces.Slashed = false
  1318. --end
  1319. end
  1320. end
  1321. end
  1322. end)
  1323. Parts[#Parts+1] = P
  1324. end
  1325. local BREAKIT = false
  1326. local CParts = {}
  1327. local Rocks = {}
  1328. local LastPos = nil
  1329. for i = 1,70 do
  1330. for i2,v in pairs(Parts) do
  1331. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1332. local cf = v.CFrame
  1333. v.Size = v.Size+Vector3.new(1,1,1)
  1334. v.CFrame = cf
  1335. v.Transparency = v.Transparency+0.02
  1336. if v.Transparency >= 0.975 then BREAKIT = true end
  1337. if v.Name == "0" then
  1338. local Ignore = {}
  1339. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1340. if v.Character ~= nil then
  1341. Ignore[#Ignore+1] = v.Character
  1342. end
  1343. end
  1344. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1345. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1346. if Hit ~= nil then
  1347. if #Rocks == 0 then
  1348. for i = 1,5 do
  1349. local P = Instance.new("Part",char)
  1350. Rocks[#Rocks+1] = P
  1351. P.Anchored = true
  1352. P.FormFactor = "Custom"
  1353. P.BrickColor = Hit.BrickColor
  1354. P.Material = Hit.Material
  1355. P.TopSurface = "Smooth"
  1356. P.BottomSurface = "Smooth"
  1357. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1358. end
  1359. end
  1360. for i,P in pairs(Rocks) do
  1361. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1362. end
  1363. local P = Instance.new("Part",char)
  1364. CParts[#CParts+1] = {P,tick()}
  1365. P.Anchored = true
  1366. P.FormFactor = "Custom"
  1367. P.BrickColor = Hit.BrickColor
  1368. P.Material = Hit.Material
  1369. P.TopSurface = "Smooth"
  1370. P.BottomSurface = "Smooth"
  1371. P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1372. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1373. Pos = Pos.p
  1374. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1375. local P = P:Clone()
  1376. CParts[#CParts+1] = {P,tick()}
  1377. P.Parent = char
  1378. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1379. Pos = Pos.p
  1380. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1381. if LastPos ~= nil then
  1382. local P = P:Clone()
  1383. CParts[#CParts+1] = {P,tick()}
  1384. P.Parent = char
  1385. P.BrickColor = BrickColor.new("Really black")
  1386. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1387. Pos = Pos.p
  1388. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1389. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1390. --P.Velocity = Vector3.new(0,-1000,0)
  1391. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1392. end
  1393. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1394. end
  1395. end
  1396. end
  1397. if BREAKIT then break end
  1398. wait(0.002)
  1399. end
  1400. for i,v in pairs(Rocks) do
  1401. CParts[#CParts+1] = {v,tick()}
  1402. end
  1403. for i,v in pairs(Parts) do
  1404. v:Destroy()
  1405. end
  1406. Parts = nil
  1407. while true do
  1408. local t = tick()
  1409. local p = nil
  1410. for i,v in pairs(CParts) do
  1411. if t-v[2] > 4 then
  1412. v[1].Transparency = v[1].Transparency+0.05
  1413. if v[1].Transparency >= 1 then
  1414. v[1]:Destroy()
  1415. CParts[i] = nil
  1416. end
  1417. end
  1418. p = v
  1419. end
  1420. if p == nil then break end
  1421. wait(0.002)
  1422. end
  1423. for i,v in pairs(CParts) do
  1424. v:Destroy()
  1425. end
  1426. CParts = {}
  1427. end)
  1428. for i = 1, 20 do
  1429. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1430. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1431. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1432. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1433. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1434. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1435. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1436. if Debounces.on == false then break end
  1437. wait()
  1438. end
  1439. if Debounces.CanAttack == false then
  1440. Debounces.CanAttack = true
  1441. Debounces.on = false
  1442. Debounces.NoIdl = false
  1443. end
  1444. end
  1445. end
  1446. end)
  1447. ----------------------------------------------------
  1448. mouse.KeyDown:connect(function(key)
  1449. if key == "e" and char.Mana.Value>=50 then
  1450. char.Mana.Value = char.Mana.Value - 50
  1451. larm.BrickColor = BrickColor.new("Bright red")
  1452. rarm.BrickColor = BrickColor.new("Bright red")
  1453. if Debounces.CanAttack == true then
  1454. Debounces.CanAttack = false
  1455. Debounces.on = true
  1456. Debounces.NoIdl = true
  1457. for i = 1, 18 do
  1458. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1459. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1460. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1461. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1462. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1463. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1464. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1465. if Debounces.on == false then break end
  1466. wait()
  1467. end
  1468. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1469. local rng = Instance.new("Part", char.Absolution.Handle)
  1470. rng.Anchored = true
  1471. rng.BrickColor = BrickColor.new("Really black")
  1472. rng.CanCollide = true
  1473. rng.FormFactor = 3
  1474. rng.Name = "Ring"
  1475. rng.Size = Vector3.new(1, 1, 1)
  1476. rng.CanCollide = false
  1477. rng.Transparency = 0.35
  1478. rng.TopSurface = 0
  1479. rng.BottomSurface = 0
  1480. rng.CFrame = HandCF
  1481. local rngm = Instance.new("SpecialMesh", rng)
  1482. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1483. rngm.Scale = Vector3.new(1, 1, 2)
  1484. x = Instance.new("Sound", hed)
  1485. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1486. x.Looped = false
  1487. x.Pitch = .7
  1488. x.Volume = 1
  1489. x1 = Instance.new("Sound", hed)
  1490. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1491. x1.Looped = false
  1492. x1.Pitch = .7
  1493. x1.Volume = 1
  1494. x:Play()
  1495. x1:Play()
  1496. rngto = rng.Touched:connect(function(ht)
  1497. hit = ht.Parent
  1498. if ht and hit:IsA("Model") then
  1499. if hit:FindFirstChild("Humanoid") then
  1500. if hit.Name ~= p.Name then
  1501.  
  1502. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1503. hit:FindFirstChild("Humanoid").PlatformStand = true
  1504. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1505. --Debounces.Slashed = false
  1506. --end
  1507. end
  1508. end
  1509. elseif ht and hit:IsA("Hat") then
  1510. if hit.Parent.Name ~= p.Name then
  1511. if hit.Parent:FindFirstChild("Humanoid") then
  1512.  
  1513. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1514. hit:FindFirstChild("Humanoid").PlatformStand = true
  1515. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1516. --Debounces.Slashed = false
  1517. end
  1518. end
  1519. end
  1520. end)
  1521. coroutine.wrap(function()
  1522. for i = 1, 60, 2 do
  1523. rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  1524. rng.Size = rngm.Scale
  1525. rng.CFrame = HandCF
  1526. rng.Transparency = i/60
  1527. wait()
  1528. end
  1529. wait()
  1530. rng:Destroy()
  1531. end)()
  1532. for i = 1, 18 do
  1533. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1534. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1535. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1536. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1537. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1538. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1539. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1540. if Debounces.on == false then break end
  1541. wait()
  1542. end
  1543. larm.BrickColor = BrickColor.new("Really black")
  1544. rarm.BrickColor = BrickColor.new("Really black")
  1545. x:Destroy()
  1546. x1:Destroy()
  1547. if Debounces.CanAttack == false then
  1548. Debounces.CanAttack = true
  1549. Debounces.on = false
  1550. Debounces.NoIdl = false
  1551. end
  1552. end
  1553. end
  1554. end)
  1555. ----------------------------------------------------
  1556. mouse.KeyDown:connect(function(key)
  1557. if key == "y" then
  1558. if Debounces.CanAttack == true then
  1559. Debounces.CanAttack = false
  1560. Debounces.on = true
  1561. Debounces.NoIdl = true
  1562. for i = 1, 15 do
  1563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1565. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1566. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1567. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1568. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1569. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1570. if Debounces.on == false then break end
  1571. wait()
  1572. end
  1573. x = Instance.new("Sound",char)
  1574. x.SoundId = "rbxassetid://228343271"
  1575. x.Pitch = 1
  1576. x.Volume = .8
  1577. wait(.1)
  1578. x:Play()
  1579. Debounces.on = false
  1580. Debounces.Here = false
  1581. shot = shot + 1
  1582. local rng = Instance.new("Part", char)
  1583. rng.Anchored = true
  1584. rng.BrickColor = BrickColor.new("Really black")
  1585. rng.CanCollide = false
  1586. rng.FormFactor = 3
  1587. rng.Name = "Ring"
  1588. rng.Size = Vector3.new(1, 1, 1)
  1589. rng.Transparency = 0.35
  1590. rng.TopSurface = 0
  1591. rng.BottomSurface = 0
  1592. rng2 = rng:clone()
  1593. rng3 = rng2:clone()
  1594. rng4 = rng2:clone()
  1595. local rngm = Instance.new("SpecialMesh", rng)
  1596. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1597. rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1598. rngm.Scale = Vector3.new(10, 10, 1)
  1599. rngm2 = rngm:clone()
  1600. rngm2.Scale = Vector3.new(5, 5, 1)
  1601. rngm3=rngm2:clone()
  1602. rngm3.Parent = rng3
  1603. rngm3.Scale = Vector3.new(8, 8, 1)
  1604. rngm4 = rngm2:clone()
  1605. rngm4.Parent = rng4
  1606. rngm4.Scale = Vector3.new(6, 6, 1)
  1607. local bem = Instance.new("Part", char)
  1608. bem.Anchored = true
  1609. bem.BrickColor = BrickColor.new("Really black")
  1610. bem.CanCollide = false
  1611. bem.FormFactor = 3
  1612. bem.Name = "Beam" .. shot
  1613. bem.Size = Vector3.new(1, 1, 1)
  1614. bem.Transparency = 0.35
  1615. bem.TopSurface = 0
  1616. bem.BottomSurface = 0
  1617. local bemm = Instance.new("SpecialMesh", bem)
  1618. bemm.MeshType = 4
  1619. bemm.Scale = Vector3.new(1, 4, 4)
  1620. local out = Instance.new("Part", char)
  1621. out.Anchored = true
  1622. out.BrickColor = BrickColor.new("Really black")
  1623. out.CanCollide = false
  1624. out.FormFactor = 3
  1625. out.Name = "Out"
  1626. out.Size = Vector3.new(4, 4, 4)
  1627. out.Transparency = 0.35
  1628. out.TopSurface = 0
  1629. out.BottomSurface = 0
  1630. local outm = Instance.new("SpecialMesh", out)
  1631. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1632. outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1633. outm.Scale = Vector3.new(4, 4, 4)
  1634. local bnd = Instance.new("Part", char)
  1635. bnd.Anchored = true
  1636. bnd.BrickColor = BrickColor.new("Really black")
  1637. bnd.CanCollide = false
  1638. bnd.FormFactor = 3
  1639. bnd.Material = "Neon"
  1640. bnd.Name = "Bend"
  1641. bnd.Size = Vector3.new(1, 1, 1)
  1642. bnd.Transparency = 1
  1643. bnd.TopSurface = 0
  1644. bnd.BottomSurface = 0
  1645. local bndm = Instance.new("SpecialMesh", bnd)
  1646. bndm.MeshType = 3
  1647. bndm.Scale = Vector3.new(8, 8, 8)
  1648. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1649. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1650. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1651. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1652. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1653. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1654. Debounces.Shewt = true
  1655. coroutine.wrap(function()
  1656. for i = 1, 50, 0.2 do
  1657. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1658. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1659. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1660. rng.Transparency = i/20
  1661. rng3.Transparency = 1/16
  1662. rng4.Transparency = i/12
  1663. wait()
  1664. end
  1665. wait()
  1666. rng:Destroy()
  1667. end)()
  1668. if Debounces.Shewt == true then
  1669. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1670. hit = ht.Parent
  1671. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1672. if HasntTouched(hit.Name) == true and deb == false then
  1673. deb = true
  1674. coroutine.wrap(function()
  1675. hit:FindFirstChild("Humanoid").PlatformStand = true
  1676. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1677. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1678. end)()
  1679. table.insert(Touche, hit.Name)
  1680. deb = false
  1681. end
  1682. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1683. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1684. deb = true
  1685. coroutine.wrap(function()
  1686. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1687. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1688. wait(1)
  1689. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1690. end)()
  1691. table.insert(Touche, hit.Parent.Name)
  1692. deb = false
  1693. for i, v in pairs(Touche) do
  1694. print(v)
  1695. end
  1696. end
  1697. end
  1698. end)
  1699. end
  1700. for i = 0, 260, 8 do
  1701. bem.Size = Vector3.new(i, 2, 2)
  1702. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1703. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1704. bnd.Size = Vector3.new(1,1,1)
  1705. bndm.Scale = Vector3.new(8,8,8)
  1706. if i % 10 == 0 then
  1707. local newRng = rng2:Clone()
  1708. newRng.Parent = char
  1709. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1710. local newRngm = rngm2:clone()
  1711. newRngm.Parent=newRng
  1712. coroutine.wrap(function()
  1713. for i = 1, 10, 0.2 do
  1714. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1715. newRng.Transparency = i/10
  1716. wait()
  1717. end
  1718. wait()
  1719. newRng:Destroy()
  1720. end)()
  1721. end
  1722. wait()
  1723. end
  1724. wait()
  1725. Debounces.Shewt = false
  1726. bem:Destroy()
  1727. out:Destroy()
  1728. bnd:Destroy()
  1729. Debounces.Ready = false
  1730. for i, v in pairs(Touche) do
  1731. table.remove(Touche, i)
  1732. end
  1733. wait()
  1734. table.insert(Touche, char.Name)
  1735. Debounces.NoIdl = false
  1736. if Debounces.CanAttack == false then
  1737. Debounces.CanAttack = true
  1738. end
  1739. end
  1740. end
  1741. end)
  1742. ----------------------------------------------------
  1743. sidz = {"231917888", "231917845", "231917806"}
  1744. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1745. mouse.KeyDown:connect(function(key)
  1746. if key == "f" and char.Mana.Value>=50 then
  1747. char.Mana.Value = char.Mana.Value - 50
  1748. larm.BrickColor = BrickColor.new("Really black")
  1749. rarm.BrickColor = BrickColor.new("Camo")
  1750. if Debounces.CanAttack == true then
  1751. Debounces.CanAttack = false
  1752. Debounces.on = true
  1753. Debounces.NoIdl = true
  1754. for i = 1, 10 do
  1755. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1756. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1757. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1758. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1761. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1762. if Debounces.on == false then break end
  1763. wait()
  1764. end
  1765. z = Instance.new("Sound",char)
  1766. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1767. z.Pitch = ptz[math.random(1,#ptz)]
  1768. z.Volume = 1
  1769. z1 = Instance.new("Sound",char)
  1770. z1.SoundId = z.SoundId
  1771. z1.Pitch = z.Pitch
  1772. z1.Volume = 1
  1773. wait(1)
  1774. z:Play()
  1775. z1:Play()
  1776. Stomp()
  1777. for i = 1, 20 do
  1778. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1780. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1781. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1782. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1783. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1784. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1785. if Debounces.on == false then break end
  1786. wait()
  1787. end
  1788. if Debounces.CanAttack == false then
  1789. Debounces.CanAttack = true
  1790. Debounces.on = false
  1791. Debounces.NoIdl = false
  1792. larm.BrickColor = BrickColor.new("Really black")
  1793. rarm.BrickColor = BrickColor.new("Really black")
  1794. end
  1795. end
  1796. end
  1797. end)
  1798. ----------------------------------------------------
  1799. mouse.KeyDown:connect(function(key)
  1800. if key == "g" and char.Mana.Value>5 then
  1801. char.Mana.Value = char.Mana.Value - 5
  1802. larm.BrickColor = BrickColor.new("Camo")
  1803. rarm.BrickColor = BrickColor.new("Really black")
  1804. if Debounces.CanAttack == true then
  1805. Debounces.CanAttack = false
  1806. Debounces.on = true
  1807. Debounces.NoIdl = true
  1808. chrg = lleg.Touched:connect(function(ht)
  1809. hit = ht.Parent
  1810. if ht and hit:IsA("Model") then
  1811. if hit:FindFirstChild("Humanoid") then
  1812. if hit.Name ~= p.Name then
  1813.  
  1814. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1815. hit:FindFirstChild("Humanoid").PlatformStand = true
  1816. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1817. --Debounces.Slashed = false
  1818. --end
  1819. end
  1820. end
  1821. elseif ht and hit:IsA("Hat") then
  1822. if hit.Parent.Name ~= p.Name then
  1823. if hit.Parent:FindFirstChild("Humanoid") then
  1824.  
  1825. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1826. hit:FindFirstChild("Humanoid").PlatformStand = true
  1827. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1828. --Debounces.Slashed = false
  1829. end
  1830. end
  1831. end
  1832. end)
  1833. for i = 1, 14 do
  1834. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  1835. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1836. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1837. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1838. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1839. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1840. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  1841. if Debounces.on == false then break end
  1842. wait()
  1843. end
  1844. charge()
  1845. z = Instance.new("Sound",char)
  1846. z.SoundId = "rbxassetid://200632875"
  1847. z.Volume = 1
  1848. z.Pitch = .8
  1849. z1 = Instance.new("Sound",char)
  1850. z1.SoundId = "rbxassetid://200632875"
  1851. z1.Volume = 1
  1852. z1.Pitch = .9
  1853. z:Play()
  1854. z1:Play()
  1855. wait(1)
  1856. z:Destroy()
  1857. z1:Destroy()
  1858. chrg:disconnect()
  1859. if Debounces.CanAttack == false then
  1860. Debounces.CanAttack = true
  1861. Debounces.on = false
  1862. Debounces.NoIdl = false
  1863. larm.BrickColor = BrickColor.new("Really black")
  1864. rarm.BrickColor = BrickColor.new("Really black")
  1865. end
  1866. end
  1867. end
  1868. end)
  1869. ----------------------------------------------------
  1870. pt = {0.7, 0.8, 0.9}
  1871. mouse.KeyDown:connect(function(key)
  1872. if key == "h" and char.Mana.Value>50 then
  1873. char.Mana.Value = char.Mana.Value - 50
  1874. if Debounces.CanJoke == true then
  1875. Debounces.CanJoke = false
  1876. u = Instance.new("Sound")
  1877. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1878. u.Parent = char
  1879. u.Looped = false
  1880. u.Pitch = pt[math.random(1,#pt)]
  1881. u.Volume = 1
  1882. u2 = Instance.new("Sound")
  1883. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1884. u2.Parent = char
  1885. u2.Looped = false
  1886. u2.Pitch = u.Pitch
  1887. u2.Volume = 1
  1888. wait(.01)
  1889. u:Play()
  1890. u2:Play()
  1891. wait(6)
  1892. u:Destroy()
  1893. u2:Destroy()
  1894. if Debounces.CanJoke == false then
  1895. Debounces.CanJoke = true
  1896. end
  1897. end
  1898. end
  1899. end)
  1900. ----------------------------------------------------
  1901. mouse.KeyDown:connect(function(key)
  1902. if key == "j" and char.Mana.Value> 30 then
  1903. char.Mana.Value = char.Mana.Value-30
  1904. if Debounces.CanJoke == true then
  1905. Debounces.CanJoke = false
  1906. z = Instance.new("Sound",char)
  1907. z.SoundId = "rbxassetid://135017755"
  1908. z.Pitch = .76
  1909. z.Volume = 1
  1910. wait()
  1911. z:Play()
  1912. wait(6)
  1913. z:Destroy()
  1914. if Debounces.CanJoke == false then
  1915. Debounces.CanJoke = true
  1916. end
  1917. end
  1918. end
  1919. end)
  1920. ----------------------------------------------------
  1921. mouse.KeyDown:connect(function(key)
  1922. if key == "k" and char.Mana.Value> 10 then
  1923. char.Mana.Value = char.Mana.Value -10
  1924. if Debounces.CanJoke == true then
  1925. Debounces.CanJoke = false
  1926. z = Instance.new("Sound",char)
  1927. z.SoundId = "rbxassetid://135017578"
  1928. z.Pitch = .76
  1929. z.Volume = 1
  1930. wait()
  1931. z:Play()
  1932. wait(4)
  1933. z:Destroy()
  1934. if Debounces.CanJoke == false then
  1935. Debounces.CanJoke = true
  1936. end
  1937. end
  1938. end
  1939. end)
  1940. ----------------------------------------------------
  1941. mouse.KeyDown:connect(function(key)
  1942. if key == "u" and char.Mana.Value>200 then
  1943. wait(1)
  1944. char.Mana.Value = char.Mana.Value-200
  1945. charge()
  1946. wait(0.6)
  1947. charge()
  1948. wait(0.6)
  1949. charge()
  1950. wait(2)
  1951. end
  1952. end)
  1953. ----------------------------------------------------
  1954. mouse.KeyDown:connect(function(key)
  1955. if key == "x" and char.Mana.Value>50 then
  1956. char.Mana.Value = char.Mana.Value-50
  1957. if Debounces.CanAttack == true then
  1958. Debounces.CanAttack = false
  1959. Debounces.NoIdl = true
  1960. Debounces.on = true
  1961. Debounces.ks = true
  1962. for i = 1, 10 do
  1963. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  1964. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  1965. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1966. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  1967. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  1968. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  1969. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1970. if Debounces.on == false then break end
  1971. wait()
  1972. end
  1973. z = Instance.new("Sound",hed)
  1974. z.SoundId = "rbxassetid://169445092"
  1975. z.Volume = 1
  1976. wait(0.1)
  1977. z:Play()
  1978. kik = rleg.Touched:connect(function(ht)
  1979. hit = ht.Parent
  1980. if ht and hit:IsA("Model") then
  1981. if hit:FindFirstChild("Humanoid") then
  1982. if hit.Name ~= p.Name then
  1983.  
  1984. if Debounces.ks==true then
  1985. z = Instance.new("Sound",hed)
  1986. z.SoundId = "rbxassetid://169380525"
  1987. z.Volume = 1
  1988. z:Play()
  1989. Debounces.ks=false
  1990. end
  1991. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1992. hit:FindFirstChild("Humanoid").PlatformStand = true
  1993. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1994. --Debounces.Slashed = false
  1995. --end
  1996. end
  1997. end
  1998. elseif ht and hit:IsA("Hat") then
  1999. if hit.Parent.Name ~= p.Name then
  2000. if hit.Parent:FindFirstChild("Humanoid") then
  2001.  
  2002. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2003. hit:FindFirstChild("Humanoid").PlatformStand = true
  2004. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2005. --Debounces.Slashed = false
  2006. --end
  2007. end
  2008. end
  2009. end
  2010. end)
  2011. for i = 1, 8 do
  2012. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2013. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2014. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2015. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2016. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2017. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2018. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2019. if Debounces.on == false then break end
  2020. wait()
  2021. end
  2022. kik:disconnect()
  2023. if Debounces.CanAttack == false then
  2024. Debounces.CanAttack = true
  2025. Debounces.on = false
  2026. Debounces.NoIdl = false
  2027. end
  2028. end
  2029. end
  2030. end)
  2031. ----------------------------------------------------
  2032. mouse.KeyDown:connect(function(key)
  2033. if key == "c" and char.Mana.Value>80 then
  2034. char.Mana.Value = char.Mana.Value -80
  2035. if Debounces.CanAttack == true then
  2036. Debounces.CanAttack = false
  2037. Debounces.NoIdl = true
  2038. Debounces.on = true
  2039. SIDZ = {"231917744", "231917742"}
  2040. PTZ = {0.7, 0.8, 0.9, 1}
  2041. for i = 1, 20 do
  2042. wait()
  2043. for i,v in pairs(char.Absolution:children()) do
  2044. if v:IsA("Part") or v:IsA("WedgePart") then
  2045. v.Transparency = v.Transparency + 0.05
  2046. end
  2047. end
  2048. end
  2049. function FindNearestTorso(Position,Distance,SinglePlayer)
  2050. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2051. local List = {}
  2052. for i,v in pairs(workspace:GetChildren())do
  2053. if v:IsA("Model")then
  2054. if v:findFirstChild("Torso")then
  2055. if v ~= char then
  2056. if(v.Torso.Position -Position).magnitude <= Distance then
  2057. table.insert(List,v)
  2058. end
  2059. end
  2060. end
  2061. end
  2062. end
  2063. return List
  2064. end
  2065. GroundPound()
  2066. for i = 1, 5 do
  2067. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2068. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2069. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2070. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2071. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2072. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2073. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2074. if Debounces.on == false then break end
  2075. wait()
  2076. end
  2077. GroundPound()
  2078. for i = 1, 5 do
  2079. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2080. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2081. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2082. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2083. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2084. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2085. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2086. if Debounces.on == false then break end
  2087. wait()
  2088. end
  2089. GroundPound()
  2090. for i = 1, 5 do
  2091. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2092. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2093. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2094. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2095. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2096. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2097. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2098. if Debounces.on == false then break end
  2099. wait()
  2100. end
  2101. GroundPound()
  2102. for i = 1, 5 do
  2103. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2104. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2105. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2106. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2107. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2108. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2109. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2110. if Debounces.on == false then break end
  2111. wait()
  2112. end
  2113. GroundPound()
  2114. for i = 1, 5 do
  2115. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2116. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2117. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2118. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2119. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2120. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2121. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2122. if Debounces.on == false then break end
  2123. wait()
  2124. end
  2125. GroundPound()
  2126. for i = 1, 5 do
  2127. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2128. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2129. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2130. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2131. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2132. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2133. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2134. if Debounces.on == false then break end
  2135. wait()
  2136. end
  2137. for i = 1, 18 do
  2138. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2139. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2140. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2141. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2142. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2143. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2144. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2145. if Debounces.on == false then break end
  2146. wait()
  2147. end
  2148. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2149. if v:FindFirstChild('Humanoid') then
  2150. v.Humanoid:TakeDamage(math.random(20,60))
  2151. v.Humanoid.PlatformStand = true
  2152. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2153. end
  2154. end
  2155. x = Instance.new("Sound",char)
  2156. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2157. x.Pitch = PTZ[math.random(1,#PTZ)]
  2158. x.Volume = 1
  2159. wait(0.1)
  2160. x:Play()
  2161. Crater(hed,20)
  2162. for i = 1, 14 do
  2163. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2164. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2165. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2166. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2167. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2168. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2169. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2170. if Debounces.on == false then break end
  2171. wait()
  2172. end
  2173. if Debounces.CanAttack == false then
  2174. Debounces.CanAttack = true
  2175. Debounces.on = false
  2176. Debounces.NoIdl = false
  2177. for i = 1, 20 do
  2178. wait()
  2179. for i,v in pairs(char.Absolution:children()) do
  2180. if v:IsA("Part") or v:IsA("WedgePart") then
  2181. v.Transparency = v.Transparency - 0.05
  2182. end
  2183. end
  2184. end
  2185. end
  2186. end
  2187. end
  2188. end)
  2189. ----------------------------------------------------176349813
  2190. mouse.KeyDown:connect(function(key)
  2191. if key == "b" and char.Mana.Value>80 then
  2192. char.Mana.Value = char.Mana.Value -80
  2193. hum.WalkSpeed = 20
  2194. if Debounces.CanAttack == true then
  2195. Debounces.CanAttack = false
  2196. Debounces.NoIdl = true
  2197. Debounces.on = true
  2198. for i = 1,20 do
  2199. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2200. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2201. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2202. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2203. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2204. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2205. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2206. if Debounces.on == false then break end
  2207. wait()
  2208. end
  2209. wait(1)
  2210. v = Instance.new("Sound")
  2211. v.SoundId = "rbxassetid://181384451"
  2212. v.Parent = char
  2213. v.Looped = false
  2214. v.Pitch = 1.04
  2215. v.Volume = 1.5
  2216. wait(.01)
  2217. v:Play()
  2218.  
  2219. v = Instance.new("Sound")
  2220. v.SoundId = "rbxassetid://138252341"
  2221. v.Parent = char
  2222. v.Looped = false
  2223. v.Pitch = 1.04
  2224. v.Volume = 1.2
  2225. wait(.01)
  2226. v:Play()
  2227. if Daytime == true then
  2228. Daytime = false
  2229. l.TimeOfDay = 24
  2230. else
  2231. Daytime = true
  2232. l.TimeOfDay = 12
  2233. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2234. end
  2235.  
  2236. local Shockwave = function()
  2237. local rng1 = Instance.new("Part", char)
  2238. rng1.Anchored = true
  2239. rng1.BrickColor = BrickColor.new("Institutional white")
  2240. rng1.CanCollide = false
  2241. rng1.FormFactor = 3
  2242. rng1.Name = "Ring"
  2243. rng1.Material = "Neon"
  2244. rng1.Size = Vector3.new(1, 1, 1)
  2245. rng1.Transparency = 0.35
  2246. rng1.TopSurface = 0
  2247. rng1.BottomSurface = 0
  2248. local rngm1 = Instance.new("SpecialMesh", rng)
  2249. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2250. rngm1.Scale = Vector3.new(10, 10, 1)
  2251. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2252. local Wave = Instance.new("Part", game.Workspace)
  2253. Wave.Name = "Shockwave"
  2254. Wave.BrickColor = BrickColor.new("Really black")
  2255. Wave.Size = Vector3.new(1, 1, 1)
  2256. Wave.Shape = "Ball"
  2257. Wave.Name = "Wave"
  2258. Wave.Material = "Neon"
  2259. Wave.CanCollide = false
  2260. Wave.Anchored = true
  2261. Wave.TopSurface = 0
  2262. Wave.BottomSurface = 0
  2263. Wave.Touched:connect(function(hit)
  2264. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2265. local Occlude = true
  2266. local NotOccludes = {
  2267. char.Name;
  2268. "Wings";
  2269. "Scythe";
  2270. "Thingy";
  2271. "Thingy2"; -- put all of the names in a table pls
  2272. }
  2273. for i,v in pairs(NotOccludes) do
  2274. if hit.Parent.Name == v then
  2275. Occlude = false
  2276. end
  2277. end
  2278. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2279. if Occlude then
  2280. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  2281. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2282. end
  2283. end
  2284. end)
  2285.  
  2286. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2287.  
  2288. coroutine.wrap(function()
  2289. for i = 1, 20, 0.2 do
  2290. rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2291. rng1.Transparency = i/20
  2292. local Wav2 = game.Workspace.Wave:Clone()
  2293. Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2294. wait()
  2295. end
  2296. wait()
  2297. rng1:Destroy()
  2298. end)()
  2299.  
  2300. Delay(0, function()
  2301.  
  2302. if Daytime == false then
  2303. for i = 1, 50, 1 do
  2304. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2305. Wave.CFrame = char.Torso.CFrame
  2306. local t = i / 50
  2307. Wave.Transparency = t
  2308. wait()
  2309. end
  2310. else
  2311. for i = 1, 50, 1 do
  2312. Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2313. Wave.CFrame = char.Torso.CFrame
  2314. local t = i / 50
  2315. Wave.Transparency = t
  2316. wait()
  2317. end
  2318. end
  2319. Wave:Destroy()
  2320. end)
  2321. Delay(0, function()
  2322. while wait() do
  2323. if Wave ~= nil then
  2324. Wave.CFrame = char.Torso.CFrame
  2325. else
  2326. break
  2327. end
  2328. end
  2329. end)
  2330. end
  2331. Shockwave()
  2332. for i = 1, 15 do
  2333. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2334. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2335. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2336. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2337. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2338. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2339. if Debounces.on == false then break end
  2340. wait()
  2341. end
  2342. for i = 1, 15 do
  2343. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2344. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2345. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2346. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2347. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2348. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2349. if Debounces.on == false then break end
  2350. wait()
  2351. end
  2352. for i = 1, 15 do
  2353. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2354. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2355. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2356. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2357. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2358. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2359. if Debounces.on == false then break end
  2360. wait()
  2361. end
  2362. for i = 1, 15 do
  2363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2364. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2365. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2366. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2367. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2368. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2369. if Debounces.on == false then break end
  2370. wait()
  2371. end
  2372. for i = 1, 15 do
  2373. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2374. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2375. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2376. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2377. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2378. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2379. if Debounces.on == false then break end
  2380. wait()
  2381. end
  2382. for i = 1, 15 do
  2383. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2384. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2385. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2386. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2387. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2388. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2389. if Debounces.on == false then break end
  2390. wait()
  2391. end
  2392. wait(1.4)
  2393. Debounces.NoIdl = false
  2394. hum.WalkSpeed = 50
  2395. Debounces.on = false
  2396. wait()
  2397. if Debounces.CanAttack == false then
  2398. Debounces.CanAttack = true
  2399. v:Destroy()
  2400. end
  2401. char.Mana.Value = char.Mana.Value + 1000
  2402. wait(4)
  2403. end
  2404. end
  2405. end)
  2406. ----------------------------------------------------
  2407. mouse.KeyDown:connect(function(key)
  2408. if key == "m" and char.Mana.Value> 60 then
  2409. char.Mana.Value = char.Mana.Value-60
  2410. hum.WalkSpeed = 0
  2411. if Debounces.CanAttack == true then
  2412. Debounces.CanAttack = false
  2413. Debounces.on = true
  2414. Debounces.NoIdl = true
  2415. x = Instance.new("Sound",char)
  2416. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2417. x.Looped = false
  2418. x.Pitch = 1.1
  2419. x.Volume = 1
  2420. x:Play()
  2421. x2 = Instance.new("Sound",char)
  2422. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2423. x2.Looped = false
  2424. x2.Pitch = .7
  2425. x2.Volume = 1
  2426. wait(.1)
  2427. x:Play()
  2428. x2:Play()
  2429. for i = 1, 20 do
  2430. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2431. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2432. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2433. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2434. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2435. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2436. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2437. if Debounces.on == false then break end
  2438. wait()
  2439. x:Destroy()
  2440. x2:Destroy()
  2441. end
  2442. wait(1)
  2443. local rng = Instance.new("Part", char)
  2444. rng.Anchored = true
  2445. rng.BrickColor = BrickColor.new("Really black")
  2446. rng.CanCollide = false
  2447. rng.FormFactor = 3
  2448. rng.Name = "Ring"
  2449. rng.Size = Vector3.new(1, 1, 1)
  2450. rng.Transparency = 0.35
  2451. rng.TopSurface = 0
  2452. rng.BottomSurface = 0
  2453. rng.Position = torso.Position - Vector3.new(0,2,0)
  2454. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2455. local rngm = Instance.new("SpecialMesh", rng)
  2456. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2457. rngm.Scale = Vector3.new(1, 1, 2)
  2458. x = Instance.new("Sound",char)
  2459. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2460. x.Looped = false
  2461. x.Pitch = .7
  2462. x.Volume = 1
  2463. x:Play()
  2464. coroutine.wrap(function()
  2465. for i = 1, 60, 2 do
  2466. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2467. rng.Transparency = i/60
  2468. wait()
  2469. end
  2470. wait()
  2471. rng:Destroy()
  2472. end)()
  2473. hum.WalkSpeed = 50
  2474. BV = Instance.new("BodyVelocity", torso)
  2475. BV.maxForce = Vector3.new(0,200000,0)
  2476. BV.P = 100000
  2477. BV.velocity = Vector3.new(0,800,0)
  2478. for i = 1, 20 do
  2479. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2480. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2481. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2482. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2483. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2484. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2485. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2486. if Debounces.on == false then break end
  2487. wait()
  2488. end
  2489. x:Destroy()
  2490. BV:Destroy()
  2491. for i = 1, 30 do
  2492. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2493. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2494. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2495. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2496. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2497. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2498. if Debounces.on == false then break end
  2499. wait()
  2500. end
  2501. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2502. for i = 1, 30 do
  2503. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2504. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2505. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2506. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2507. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2508. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2509. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2510. if Debounces.on == false then break end
  2511. wait()
  2512. end
  2513. end
  2514. Debounces.on = false
  2515. Debounces.NoIdl = false
  2516. local ry,ht,ps=nil,nil,nil
  2517. while ht==nil do
  2518. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2519. wait()
  2520. end
  2521. z = Instance.new("Sound",char)
  2522. z.SoundId = "rbxassetid://142070127"
  2523. z.Volume = 1
  2524. wait(.1)
  2525. z:Play()
  2526. Landing()
  2527. hum.WalkSpeed = 50
  2528. if Debounces.CanAttack == false then
  2529. Debounces.CanAttack = true
  2530. end
  2531. end
  2532. end
  2533. end)
  2534. ----------------------------------------------------
  2535. Grab = false
  2536. mouse.KeyDown:connect(function(key)
  2537. if key == "z" then
  2538. larm.BrickColor = BrickColor.new("Bright red")
  2539. rarm.BrickColor = BrickColor.new("Bright red")
  2540. Debounces.on = true
  2541. Debounces.NoIdl = true
  2542. if Grab == false then
  2543. gp = nil
  2544. con1=larm.Touched:connect(function(hit) -- this is grab
  2545. ht = hit.Parent
  2546. hum1=ht:FindFirstChild('Humanoid')
  2547. if hum1 ~= nil then
  2548. hum1.PlatformStand=true
  2549. gp = ht
  2550. Grab = true
  2551. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2552. asd.Parent = larm
  2553. asd.Name = "asd"
  2554. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2555. elseif hum1 == nil then
  2556. con1:disconnect()
  2557. wait() return
  2558. end
  2559. end)
  2560. for i = 1, 18 do
  2561. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2562. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2563. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2564. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2565. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2566. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2567. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2568. if Debounces.on == false then break end
  2569. wait()
  2570. end
  2571. con1:disconnect()
  2572. Debounces.on = false
  2573. Debounces.NoIdl = false
  2574. elseif Grab == true then
  2575. Grab = false
  2576. for i = 1, 20 do
  2577. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2578. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2579. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2580. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2581. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2582. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2583. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2584. if Debounces.on == false then end
  2585. wait()
  2586. end
  2587. if gp ~= nil then
  2588. for i,v in pairs(larm:GetChildren()) do
  2589. if v.Name == "asd" and v:IsA("Weld") then
  2590. v:Remove()
  2591. end
  2592. end
  2593. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2594. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2595. bv.P = 125000
  2596. bv.velocity = char.Head.CFrame.lookVector * 200
  2597. for i = 1, 12 do
  2598. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2599. if Debounces.on == false then end
  2600. wait()
  2601. end
  2602. ht=nil
  2603. Spawn(function()
  2604. wait(0.5)
  2605. bv:Destroy()
  2606. end)
  2607. Debounces.on = false
  2608. Debounces.NoIdl = false
  2609. elseif ht == nil then wait()
  2610. Grab = false
  2611. Debounces.on = false
  2612. Debounces.NoIdl = false
  2613. end
  2614. end
  2615. end
  2616. end)
  2617. ----------------------------------------------------
  2618. mouse.KeyDown:connect(function(key)
  2619. if string.byte(key) == 52 then
  2620. char.Humanoid.WalkSpeed = 21
  2621. end
  2622. end)
  2623. mouse.KeyUp:connect(function(key)
  2624. if string.byte(key) == 52 then
  2625. char.Humanoid.WalkSpeed = 50
  2626. end
  2627. end)
  2628. ----------------------------------------------------
  2629. local animpose = "Idle"
  2630. local lastanimpose = "Idle"
  2631. local sine = 0
  2632. local change = 1
  2633. local val = 0
  2634. local ffing = false
  2635. ----------------------------------------------------
  2636. x = Instance.new("Sound", char)
  2637. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2638. x.Looped = true
  2639. x.Volume = 1
  2640. x.Pitch = 1
  2641. local footsteps = false
  2642. -------------------------------
  2643. game:GetService("RunService").RenderStepped:connect(function()
  2644. if char.Humanoid.Jump == true then
  2645. jump = true
  2646. else
  2647. jump = false
  2648. end
  2649. char.Humanoid.FreeFalling:connect(function(f)
  2650. if f then
  2651. ffing = true
  2652. else
  2653. ffing = false
  2654. end
  2655. end)
  2656. sine = sine + change
  2657. if jumpn == true then
  2658. animpose = "Jumping"
  2659. elseif ffing == true then
  2660. animpose = "Freefalling"
  2661. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2662. animpose = "Idle"
  2663. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2664. animpose = "Walking"
  2665. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2666. animpose = "Running"
  2667. end
  2668. if animpose ~= lastanimpose then
  2669. sine = 0
  2670. if Debounces.NoIdl == false then
  2671. if animpose == "Idle" then
  2672. for i = 1, 2 do
  2673. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2677. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2678. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2679. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2680. end
  2681. elseif animpose == "Walking" then
  2682. for i = 1, 2 do
  2683. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2684. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2685. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2686. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2687. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2688. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2689. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2690. end
  2691. elseif animpose == "Running" then
  2692. for i = 1, 2 do
  2693. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2694. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2695. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2696. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2697. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2698. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2699. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2700. end
  2701. wait()
  2702. end
  2703. else
  2704. end
  2705. end
  2706. lastanimpose = animpose
  2707. if Debounces.NoIdl == false then
  2708. if animpose == "Idle" then
  2709. if stanceToggle == "Normal" then
  2710. change = 0.5
  2711. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2712. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2713. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2714. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2715. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2716. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2717. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2718. elseif stanceToggle == "Sitting" then
  2719. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2720. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2721. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2722. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2723. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2724. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2725. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2726. end
  2727. elseif animpose == "Walking" then
  2728. if stanceToggle == "Normal" then
  2729. change = 1
  2730. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2731. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2732. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2733. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2734. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2735. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2736. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2737. end
  2738. elseif animpose == "Running" then
  2739. change = 1
  2740. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2741. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2742. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2743. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2744. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2745. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2746. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2747. end
  2748. end
  2749. if animpose == "Walking" then
  2750. if footsteps == false then
  2751. x:Play()
  2752. footsteps = true
  2753. end
  2754. x.Pitch = 1.1
  2755. elseif animpose == "Idle" then
  2756. x:Stop()
  2757. footsteps = false
  2758. elseif animpose == "Running" then
  2759. x.Pitch = 1.2
  2760. if footsteps == false then
  2761. x:Play()
  2762. footsteps = true
  2763. end
  2764. end
  2765. end)
  2766. p.Chatted:connect(function(msg)
  2767. if msg == TitanBet.."loadsong" then
  2768. z = Instance.new("Sound", char)
  2769. z.SoundId = "rbxassetid://306826153"--242463565
  2770. z.Name = "Music"
  2771. z.Looped = true
  2772. z.Volume = 1
  2773. z.Pitch = 1
  2774. wait()
  2775. if p.Name == "PointCoded" or "nguyenjimbo" then
  2776. z:Play()
  2777. else
  2778. print("Not Point Coded = no music")
  2779. end
  2780. end
  2781.  
  2782. end)
  2783.  
  2784. p.Chatted:connect(function(msg)
  2785. if msg == TitanBet.."stopsong" then
  2786. char.Music:remove()
  2787. end
  2788.  
  2789. end)
  2790.  
  2791. while true do
  2792. local pe = char:GetChildren()
  2793. pe.Locked = true
  2794. p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
  2795. if char.Mana.Value>4999 then
  2796. char.Mana.Value = 4999
  2797. end
  2798. char.Mana.Value = char.Mana.Value + 1
  2799. local pe = char:GetChildren()
  2800. hum.MaxHealth = 50000
  2801. hum.Health = 50000
  2802. pe.Locked = true
  2803. wait(0.000000000000000000000000001)
  2804. end
  2805. end
  2806. script.Parent.MouseButton1Down:connect(Click)
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