Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- val ironDagger2 = Entity().apply {
- add(damage_04)
- add(Item())
- add(TextureComponent("item/weapon/dagger"))
- add(EquipedTextureComponent("player/hand1/dagger"))
- add(Equipped())
- }
- val bikini = Entity().apply {
- add(Item())
- add(EquipedTextureComponent("player/body/bloody"))
- add(Equipped())
- }
- addEntity(ironDagger)
- addEntity(ironDagger2)
- val heroInventory = InventoryComponent()
- heroInventory.addItem(ironDagger2)
- heroInventory.addItem(bikini)
- hero.add(heroInventory)
- hero.add(UpdateTexture())
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement