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- 2017-07-20 18:00:00.312 - Thread: 1 -> Log Started
- 2017-07-20 18:00:00.313 - Thread: 1 -> Timezone (local - UTC): -7h
- 2017-07-20 18:00:00.313 - Thread: 1 -> App Version: 01_182_016
- 2017-07-20 18:00:00.313 - Thread: 1 -> Steam build: Always true
- 2017-07-20 18:00:00.313 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-07-20 18:00:00.313 - Thread: 1 -> Environment.ProcessorCount: 12
- 2017-07-20 18:00:00.351 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 7 Professional (Microsoft Windows NT 6.1.7601 Service Pack 1)
- 2017-07-20 18:00:00.351 - Thread: 1 -> Environment.CommandLine: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
- 2017-07-20 18:00:00.351 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-07-20 18:00:00.351 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-07-20 18:00:00.352 - Thread: 1 -> Environment.Version: 4.6.1 or later (394271)
- 2017-07-20 18:00:00.352 - Thread: 1 -> Environment.CurrentDirectory: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
- 2017-07-20 18:00:01.393 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz
- 2017-07-20 18:00:01.393 - Thread: 1 -> IntPtr.Size: 8
- 2017-07-20 18:00:01.393 - Thread: 1 -> Default Culture: en-US
- 2017-07-20 18:00:01.393 - Thread: 1 -> Default UI Culture: en-US
- 2017-07-20 18:00:01.394 - Thread: 1 -> IsAdmin: False
- 2017-07-20 18:00:01.405 - Thread: 1 -> MyConfig.Load() - START
- 2017-07-20 18:00:01.412 - Thread: 1 -> Path: C:\Users\Braden's\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-20 18:00:01.505 - Thread: 1 -> MusicVolume: 0
- 2017-07-20 18:00:01.505 - Thread: 1 -> GameVolume: 0.08187719
- 2017-07-20 18:00:01.505 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-07-20 18:00:01.505 - Thread: 1 -> Language: 0
- 2017-07-20 18:00:01.505 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-07-20 18:00:01.505 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-07-20 18:00:01.505 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2017-07-20 18:00:01.505 - Thread: 1 -> VideoAdapter: 0
- 2017-07-20 18:00:01.505 - Thread: 1 -> ScreenWidth: 1920
- 2017-07-20 18:00:01.505 - Thread: 1 -> ScreenHeight: 1080
- 2017-07-20 18:00:01.505 - Thread: 1 -> RefreshRate: 60
- 2017-07-20 18:00:01.505 - Thread: 1 -> WindowMode: 1
- 2017-07-20 18:00:01.505 - Thread: 1 -> VerticalSync: False
- 2017-07-20 18:00:01.505 - Thread: 1 -> HardwareCursor: True
- 2017-07-20 18:00:01.505 - Thread: 1 -> RenderQuality: 0
- 2017-07-20 18:00:01.505 - Thread: 1 -> FieldOfView: 60
- 2017-07-20 18:00:01.505 - Thread: 1 -> RenderInterpolation: False
- 2017-07-20 18:00:01.505 - Thread: 1 -> CubeBuilderBuildingMode: 0
- 2017-07-20 18:00:01.505 - Thread: 1 -> ControlsHints: False
- 2017-07-20 18:00:01.505 - Thread: 1 -> RotationHints: True
- 2017-07-20 18:00:01.505 - Thread: 1 -> ShowCrosshair: True
- 2017-07-20 18:00:01.505 - Thread: 1 -> DisableHeadbob: False
- 2017-07-20 18:00:01.505 - Thread: 1 -> CompressSaveGames: False
- 2017-07-20 18:00:01.505 - Thread: 1 -> ShowPlayerNamesOnHud: True
- 2017-07-20 18:00:01.505 - Thread: 1 -> HudWarnings: True
- 2017-07-20 18:00:01.505 - Thread: 1 -> CubeBuilderUseSymmetry: False
- 2017-07-20 18:00:01.505 - Thread: 1 -> MinimalHud: False
- 2017-07-20 18:00:01.505 - Thread: 1 -> ScreenshotSizeMultiplier: 1
- 2017-07-20 18:00:01.505 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-07-20 18:00:01.505 - Thread: 1 -> FirstTimeRun: False
- 2017-07-20 18:00:01.505 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
- 2017-07-20 18:00:01.505 - Thread: 1 -> GrassDensity: 1
- 2017-07-20 18:00:01.505 - Thread: 1 -> VoiceChatVolume: 1
- 2017-07-20 18:00:01.505 - Thread: 1 -> VoiceChat: True
- 2017-07-20 18:00:01.505 - Thread: 1 -> MutedPlayers:
- 2017-07-20 18:00:01.505 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-07-20 18:00:01.505 - Thread: 1 -> ShadowMapResolution: 1
- 2017-07-20 18:00:01.505 - Thread: 1 -> VoxelQuality: 0
- 2017-07-20 18:00:01.505 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2017-07-20 18:00:01.505 - Thread: 1 -> EnableDynamicMusic: True
- 2017-07-20 18:00:01.505 - Thread: 1 -> VegetationViewDistance: 100
- 2017-07-20 18:00:01.505 - Thread: 1 -> AmbientOcclusionEnabled:
- 2017-07-20 18:00:01.505 - Thread: 1 -> EnableReverb: True
- 2017-07-20 18:00:01.505 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
- 2017-07-20 18:00:01.505 - Thread: 1 -> NewsletterCurrentStatus: 2
- 2017-07-20 18:00:01.505 - Thread: 1 -> LastCheckedVersion: 1181063
- 2017-07-20 18:00:01.505 - Thread: 1 -> DisableUpdateDriverNotification: True
- 2017-07-20 18:00:01.510 - Thread: 1 -> MyConfig.Load() - END
- 2017-07-20 18:00:01.513 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-07-20 18:00:02.425 - Thread: 1 -> AdapterInfo = {
- 2017-07-20 18:00:02.426 - Thread: 1 -> Name = NVIDIA GeForce GTX 960 + DISPLAY1
- 2017-07-20 18:00:02.426 - Thread: 1 -> Description = dev id: 5121, mem: 2065367040, shared mem: 16854175744, Luid: 195181, rev: 161, subsys id: 838997090, vendor id: 4318
- 2017-07-20 18:00:02.426 - Thread: 1 -> Driver version = 22.21.13.8233
- 2017-07-20 18:00:02.426 - Thread: 1 -> Driver date = 20170517000000.000000-000
- 2017-07-20 18:00:02.426 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-07-20 18:00:02.426 - Thread: 1 -> Adapter id = 0
- 2017-07-20 18:00:02.426 - Thread: 1 -> Supported = True
- 2017-07-20 18:00:02.426 - Thread: 1 -> RAM = 2065367040
- 2017-07-20 18:00:02.426 - Thread: 1 -> Priority = 2
- 2017-07-20 18:00:02.426 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-07-20 18:00:02.426 - Thread: 1 -> Output is attached = True
- 2017-07-20 18:00:02.426 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2017-07-20 18:00:02.426 - Thread: 1 -> Display modes = {
- 2017-07-20 18:00:02.427 - Thread: 1 -> DXGIOutput id = 0
- 2017-07-20 18:00:02.427 - Thread: 1 -> 640x480@60Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 640x480@75Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 640x480@72Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 640x480@59.94Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 720x480@60Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 720x480@59.94Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 720x576@50Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 800x600@75Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 800x600@56.25Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 800x600@60.317Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 800x600@72.188Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1024x768@60.004Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1024x768@70.069Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1024x768@75.029Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1152x864@75Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1176x664@60Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1176x664@60Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1176x664@50Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1176x664@50Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1176x664@59.94Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1176x664@59.94Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1280x720@60Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1280x720@50Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1280x720@59.94Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1280x768@59.81Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1280x768@59.81Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1280x800@59.81Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1280x960@60Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1280x1024@75.025Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1360x768@59.887Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1360x768@59.887Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1366x768@59.887Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1366x768@59.887Hz
- 2017-07-20 18:00:02.427 - Thread: 1 -> 1440x900@59.887Hz
- 2017-07-20 18:00:02.428 - Thread: 1 -> 1600x900@59.954Hz
- 2017-07-20 18:00:02.428 - Thread: 1 -> 1600x900@59.954Hz
- 2017-07-20 18:00:02.428 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-07-20 18:00:02.428 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-07-20 18:00:02.428 - Thread: 1 -> 1680x1050@59.954Hz
- 2017-07-20 18:00:02.428 - Thread: 1 -> 1768x992@60Hz
- 2017-07-20 18:00:02.428 - Thread: 1 -> 1768x992@60Hz
- 2017-07-20 18:00:02.428 - Thread: 1 -> 1768x992@50Hz
- 2017-07-20 18:00:02.428 - Thread: 1 -> 1768x992@50Hz
- 2017-07-20 18:00:02.428 - Thread: 1 -> 1768x992@59.94Hz
- 2017-07-20 18:00:02.428 - Thread: 1 -> 1768x992@59.94Hz
- 2017-07-20 18:00:02.428 - Thread: 1 -> 1920x1080@60Hz
- 2017-07-20 18:00:02.428 - Thread: 1 -> 1920x1080@60Hz
- 2017-07-20 18:00:02.428 - Thread: 1 -> 1920x1080@50Hz
- 2017-07-20 18:00:02.428 - Thread: 1 -> 1920x1080@50Hz
- 2017-07-20 18:00:02.428 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-07-20 18:00:02.428 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-07-20 18:00:02.428 - Thread: 1 -> }
- 2017-07-20 18:00:02.428 - Thread: 1 -> }
- 2017-07-20 18:00:02.430 - Thread: 1 -> AdapterInfo = {
- 2017-07-20 18:00:02.430 - Thread: 1 -> Name = NVIDIA GeForce GTX 960 + DISPLAY2
- 2017-07-20 18:00:02.430 - Thread: 1 -> Description = dev id: 5121, mem: 2065367040, shared mem: 16854175744, Luid: 195181, rev: 161, subsys id: 838997090, vendor id: 4318
- 2017-07-20 18:00:02.430 - Thread: 1 -> Driver version = 22.21.13.8233
- 2017-07-20 18:00:02.430 - Thread: 1 -> Driver date = 20170517000000.000000-000
- 2017-07-20 18:00:02.430 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-07-20 18:00:02.430 - Thread: 1 -> Adapter id = 0
- 2017-07-20 18:00:02.430 - Thread: 1 -> Supported = True
- 2017-07-20 18:00:02.430 - Thread: 1 -> RAM = 2065367040
- 2017-07-20 18:00:02.430 - Thread: 1 -> Priority = 2
- 2017-07-20 18:00:02.430 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-07-20 18:00:02.430 - Thread: 1 -> Output is attached = True
- 2017-07-20 18:00:02.430 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080}
- 2017-07-20 18:00:02.431 - Thread: 1 -> Display modes = {
- 2017-07-20 18:00:02.431 - Thread: 1 -> DXGIOutput id = 1
- 2017-07-20 18:00:02.431 - Thread: 1 -> 640x480@60Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 720x480@60.317Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 720x480@60.317Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 720x576@60.317Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 720x576@60.317Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 800x600@60.317Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 1024x768@60.004Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 1152x864@60.02Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 1152x864@60.02Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 1280x720@60Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 1280x768@60.02Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 1280x768@60.02Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 1280x800@60.02Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 1280x800@60.02Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 1280x960@60.02Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 1280x960@60.02Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 1360x768@59.887Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 1360x768@59.887Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 1366x768@59.887Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 1366x768@59.887Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 1440x900@59.887Hz
- 2017-07-20 18:00:02.431 - Thread: 1 -> 1600x900@59.954Hz
- 2017-07-20 18:00:02.432 - Thread: 1 -> 1600x900@59.954Hz
- 2017-07-20 18:00:02.432 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-07-20 18:00:02.432 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-07-20 18:00:02.432 - Thread: 1 -> 1680x1050@59.954Hz
- 2017-07-20 18:00:02.432 - Thread: 1 -> 1920x1080@60Hz
- 2017-07-20 18:00:02.432 - Thread: 1 -> }
- 2017-07-20 18:00:02.432 - Thread: 1 -> }
- 2017-07-20 18:00:02.465 - Thread: 1 -> Steam.IsActive: True
- 2017-07-20 18:00:02.466 - Thread: 1 -> Steam.IsOnline: True
- 2017-07-20 18:00:02.466 - Thread: 1 -> Steam.OwnsGame: True
- 2017-07-20 18:00:02.466 - Thread: 1 -> Steam.UserId: 76561198053434105
- 2017-07-20 18:00:02.466 - Thread: 1 -> Steam.UserName: prideandgreed
- 2017-07-20 18:00:02.466 - Thread: 1 -> Steam.Branch:
- 2017-07-20 18:00:02.466 - Thread: 1 -> Build date: 2017-07-20 05:30
- 2017-07-20 18:00:02.466 - Thread: 1 -> Build version: 0.1.6410.31501
- 2017-07-20 18:00:02.539 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-07-20 18:00:02.539 - Thread: 1 -> Game dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
- 2017-07-20 18:00:02.539 - Thread: 1 -> Content dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content
- 2017-07-20 18:00:02.540 - Thread: 1 -> Found processor count: 12
- 2017-07-20 18:00:02.540 - Thread: 1 -> Using processor count: 12
- 2017-07-20 18:00:04.880 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-07-20 18:00:04.892 - Thread: 1 -> 2f7ea7246eae3b5f86acd421860a68c37ac9a9ce
- 2017-07-20 18:00:05.488 - Thread: 1 -> Loading scenarios
- 2017-07-20 18:00:05.577 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-07-20 18:00:05.579 - Thread: 1 -> Preallocate - START
- 2017-07-20 18:00:05.583 - Thread: 1 -> MySpaceBuildComponent - START
- 2017-07-20 18:00:05.583 - Thread: 1 -> MySpaceBuildComponent - END
- 2017-07-20 18:00:05.583 - Thread: 1 -> MySpaceWorldGenerator - START
- 2017-07-20 18:00:05.595 - Thread: 1 -> MySpaceWorldGenerator - END
- 2017-07-20 18:00:05.596 - Thread: 1 -> MyEntities - START
- 2017-07-20 18:00:05.633 - Thread: 1 -> MyEntities - END
- 2017-07-20 18:00:05.633 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-07-20 18:00:05.633 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-07-20 18:00:05.633 - Thread: 1 -> MyTransparentGeometry - START
- 2017-07-20 18:00:05.652 - Thread: 1 -> MyTransparentGeometry - END
- 2017-07-20 18:00:05.652 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-07-20 18:00:05.668 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-07-20 18:00:05.668 - Thread: 1 -> MyMath - START
- 2017-07-20 18:00:05.668 - Thread: 1 -> MyMath - END
- 2017-07-20 18:00:05.668 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-07-20 18:00:05.669 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-07-20 18:00:05.678 - Thread: 1 -> MyDefinitionManager - START
- 2017-07-20 18:00:05.678 - Thread: 1 -> MyDefinitionManager - END
- 2017-07-20 18:00:05.678 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-07-20 18:00:05.717 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-07-20 18:00:05.717 - Thread: 1 -> MyAIActionsParser - START
- 2017-07-20 18:00:05.718 - Thread: 1 -> MyAIActionsParser - END
- 2017-07-20 18:00:05.718 - Thread: 1 -> MyMultiplayerBase - START
- 2017-07-20 18:00:05.718 - Thread: 1 -> MyMultiplayerBase - END
- 2017-07-20 18:00:05.718 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-07-20 18:00:05.718 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-07-20 18:00:05.718 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-07-20 18:00:05.718 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-07-20 18:00:05.718 - Thread: 1 -> MyMultiplayerClientBase - START
- 2017-07-20 18:00:05.718 - Thread: 1 -> MyMultiplayerClientBase - END
- 2017-07-20 18:00:05.718 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-07-20 18:00:05.718 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-07-20 18:00:05.718 - Thread: 1 -> MyServerDebugCommands - START
- 2017-07-20 18:00:05.724 - Thread: 1 -> MyServerDebugCommands - END
- 2017-07-20 18:00:05.724 - Thread: 1 -> MyClientDebugCommands - START
- 2017-07-20 18:00:05.725 - Thread: 1 -> MyClientDebugCommands - END
- 2017-07-20 18:00:05.725 - Thread: 1 -> MyMultiplayerClient - START
- 2017-07-20 18:00:05.725 - Thread: 1 -> MyMultiplayerClient - END
- 2017-07-20 18:00:05.725 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-07-20 18:00:05.725 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-07-20 18:00:05.725 - Thread: 1 -> MyDedicatedServer - START
- 2017-07-20 18:00:05.725 - Thread: 1 -> MyDedicatedServer - END
- 2017-07-20 18:00:05.725 - Thread: 1 -> MyAiTargetManager - START
- 2017-07-20 18:00:05.725 - Thread: 1 -> MyAiTargetManager - END
- 2017-07-20 18:00:05.725 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-07-20 18:00:05.725 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-07-20 18:00:05.725 - Thread: 1 -> MyChatHistory - START
- 2017-07-20 18:00:05.725 - Thread: 1 -> MyChatHistory - END
- 2017-07-20 18:00:05.725 - Thread: 1 -> MySyncDestructions - START
- 2017-07-20 18:00:05.725 - Thread: 1 -> MySyncDestructions - END
- 2017-07-20 18:00:05.725 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-07-20 18:00:05.780 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-07-20 18:00:05.780 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-07-20 18:00:05.782 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-07-20 18:00:05.783 - Thread: 1 -> MyCommandCharacter - START
- 2017-07-20 18:00:05.787 - Thread: 1 -> MyCommandCharacter - END
- 2017-07-20 18:00:05.788 - Thread: 1 -> MyCommandConsole - START
- 2017-07-20 18:00:05.789 - Thread: 1 -> MyCommandConsole - END
- 2017-07-20 18:00:05.789 - Thread: 1 -> MyCommandEntity - START
- 2017-07-20 18:00:05.794 - Thread: 1 -> MyCommandEntity - END
- 2017-07-20 18:00:05.794 - Thread: 1 -> MySyncScenario - START
- 2017-07-20 18:00:05.794 - Thread: 1 -> MySyncScenario - END
- 2017-07-20 18:00:05.794 - Thread: 1 -> MySyncEntity - START
- 2017-07-20 18:00:05.794 - Thread: 1 -> MySyncEntity - END
- 2017-07-20 18:00:05.794 - Thread: 1 -> Preallocate - END
- 2017-07-20 18:00:05.822 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2017-07-20 18:00:05.883 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2017-07-20 18:00:05.883 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-07-20 18:00:05.884 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-07-20 18:00:05.885 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6410.31501, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:00:05.885 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6410.31501, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:00:05.885 - Thread: 1 -> Assembly.Location: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2017-07-20 18:00:05.885 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-07-20 18:00:05.885 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-07-20 18:00:05.888 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-07-20 18:00:05.899 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M.
- 2017-07-20 18:00:05.899 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M.
- 2017-07-20 18:00:05.900 - Thread: 1 -> Virtualized: False
- 2017-07-20 18:00:05.905 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz
- 2017-07-20 18:00:05.909 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,245,222,400 bytes
- 2017-07-20 18:00:05.909 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
- 2017-07-20 18:00:05.909 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 27,340,460,032 bytes
- 2017-07-20 18:00:05.909 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,182,665,728 bytes
- 2017-07-20 18:00:05.914 - Thread: 1 -> Drive C: | Capacity: 119,926,681,600 bytes | Free space: 29,152,653,312 bytes
- 2017-07-20 18:00:05.914 - Thread: 1 -> Drive F: | Capacity: 2,000,400,936,960 bytes | Free space: 850,558,382,080 bytes
- 2017-07-20 18:00:05.915 - Thread: 1 -> Drive G: | Capacity: 2,199,021,154,304 bytes | Free space: 1,644,205,871,104 bytes
- 2017-07-20 18:00:05.915 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-07-20 18:00:05.916 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-07-20 18:00:06.002 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-07-20 18:00:06.136 - Thread: 1 -> Havok: Physics.Init
- 2017-07-20 18:00:06.137 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
- 2017-07-20 18:00:06.147 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2017-07-20 18:00:06.174 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-07-20 18:00:06.176 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-07-20 18:00:06.399 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:00:06.400 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-20 18:00:06.401 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-07-20 18:00:06.408 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-07-20 18:00:06.417 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-20 18:00:06.466 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Plantronics GameCom 780/788) - Channel #: 2 - Sample rate: 44100
- 2017-07-20 18:00:06.738 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-20 18:00:06.746 - Thread: 1 -> MyConfig.Save() - START
- 2017-07-20 18:00:06.747 - Thread: 1 -> Path: C:\Users\Braden's\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-20 18:00:06.791 - Thread: 1 -> MyConfig.Save() - END
- 2017-07-20 18:00:06.805 - Thread: 1 -> MyGuiManager()
- 2017-07-20 18:00:06.923 - Thread: 1 -> MyScreenManager()
- 2017-07-20 18:00:07.005 - Thread: 1 -> MyConfig.Save() - START
- 2017-07-20 18:00:07.005 - Thread: 1 -> Path: C:\Users\Braden's\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-20 18:00:07.023 - Thread: 1 -> MyConfig.Save() - END
- 2017-07-20 18:00:07.033 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-07-20 18:00:09.440 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-07-20 18:00:10.247 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-07-20 18:00:10.248 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-07-20 18:00:10.248 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-07-20 18:00:10.259 - Thread: 1 -> Loading default controls
- 2017-07-20 18:00:10.358 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-07-20 18:00:11.613 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-07-20 18:00:11.615 - Thread: 1 -> Timer Frequency: 3221767
- 2017-07-20 18:00:11.615 - Thread: 1 -> Ticks per frame: 53921
- 2017-07-20 18:00:12.006 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2017-07-20 18:00:12.007 - Thread: 1 -> Flares Intensity: 1
- 2017-07-20 18:00:12.007 - Thread: 1 -> Field of view: 1.047198
- 2017-07-20 18:00:12.007 - Thread: 1 -> Render.GrassDensityFactor: 1
- 2017-07-20 18:00:12.007 - Thread: 1 -> Render.GrassDrawDistance: 160
- 2017-07-20 18:00:12.007 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2017-07-20 18:00:12.007 - Thread: 1 -> Render.ShadowQuality: MEDIUM
- 2017-07-20 18:00:12.007 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
- 2017-07-20 18:00:12.007 - Thread: 1 -> Render.TextureQuality: MEDIUM
- 2017-07-20 18:00:12.007 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4
- 2017-07-20 18:00:12.007 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL
- 2017-07-20 18:00:12.007 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL
- 2017-07-20 18:00:12.007 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL
- 2017-07-20 18:00:12.050 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-07-20 18:00:17.085 - Thread: 12 -> Loading available saves - START
- 2017-07-20 18:00:17.089 - Thread: 12 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105'
- 2017-07-20 18:00:17.645 - Thread: 12 -> Loading available saves - END
- 2017-07-20 18:00:17.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:00:17.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:00:27.361 - Thread: 1 -> LoadSandbox() - Start
- 2017-07-20 18:00:27.363 - Thread: 1 -> LoadSession() - Start
- 2017-07-20 18:00:27.363 - Thread: 1 -> C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017
- 2017-07-20 18:00:27.820 - Thread: 1 -> LoadSandbox() - End
- 2017-07-20 18:00:27.839 - Thread: 12 -> Downloading world mods - START
- 2017-07-20 18:00:27.849 - Thread: 12 -> MySteamWorkshop.GetItemsBlocking: getting 17 items
- 2017-07-20 18:00:27.850 - Thread: 12 -> Querying details of file 321588701
- 2017-07-20 18:00:27.852 - Thread: 12 -> Querying details of file 344199068
- 2017-07-20 18:00:27.852 - Thread: 12 -> Querying details of file 358112540
- 2017-07-20 18:00:27.852 - Thread: 12 -> Querying details of file 362506875
- 2017-07-20 18:00:27.852 - Thread: 12 -> Querying details of file 385778606
- 2017-07-20 18:00:27.852 - Thread: 12 -> Querying details of file 418515207
- 2017-07-20 18:00:27.852 - Thread: 12 -> Querying details of file 442436465
- 2017-07-20 18:00:27.853 - Thread: 12 -> Querying details of file 471491334
- 2017-07-20 18:00:27.853 - Thread: 12 -> Querying details of file 514712250
- 2017-07-20 18:00:27.853 - Thread: 12 -> Querying details of file 536696922
- 2017-07-20 18:00:27.853 - Thread: 12 -> Querying details of file 544032930
- 2017-07-20 18:00:27.853 - Thread: 12 -> Querying details of file 600062079
- 2017-07-20 18:00:27.853 - Thread: 12 -> Querying details of file 628221442
- 2017-07-20 18:00:27.853 - Thread: 12 -> Querying details of file 681276386
- 2017-07-20 18:00:27.853 - Thread: 12 -> Querying details of file 690242472
- 2017-07-20 18:00:27.854 - Thread: 12 -> Querying details of file 697940932
- 2017-07-20 18:00:27.854 - Thread: 12 -> Querying details of file 698865083
- 2017-07-20 18:00:28.079 - Thread: 1 -> Obtained details: Id=442436465; Result=OK; ugcHandle=441699588258473063; title='KEEN SWH Gyroscope Power Upgrade Large Ship'; tags='mod,block'
- 2017-07-20 18:00:28.080 - Thread: 1 -> Obtained details: Id=418515207; Result=OK; ugcHandle=285224644444773510; title='(DX11) Larger Airtight Hangar Door(s)'; tags='mod,block'
- 2017-07-20 18:00:28.080 - Thread: 1 -> Obtained details: Id=358112540; Result=OK; ugcHandle=808803604851874282; title='Twin Welders (DX11)'; tags='mod,block'
- 2017-07-20 18:00:28.080 - Thread: 1 -> Obtained details: Id=344199068; Result=OK; ugcHandle=356147363463075738; title='Large Ship Railguns'; tags='mod,block'
- 2017-07-20 18:00:28.080 - Thread: 1 -> Obtained details: Id=385778606; Result=OK; ugcHandle=279597038231900292; title='Conveyor Hinges - transfer items flexibly'; tags='mod,block'
- 2017-07-20 18:00:28.081 - Thread: 1 -> Obtained details: Id=321588701; Result=OK; ugcHandle=830197421893653942; title='Automated Inventory Sorting'; tags='mod,script'
- 2017-07-20 18:00:28.081 - Thread: 1 -> Obtained details: Id=362506875; Result=OK; ugcHandle=808803604851877710; title='Twin Grinders (DX11)'; tags='mod,block'
- 2017-07-20 18:00:28.081 - Thread: 1 -> Obtained details: Id=698865083; Result=OK; ugcHandle=112984788739119681; title='VCZ Small Ship Refinery'; tags='mod,block,production,development'
- 2017-07-20 18:00:28.081 - Thread: 1 -> Obtained details: Id=471491334; Result=OK; ugcHandle=92729171398638388; title='Azimuth Weapons Mod Pack~(DX-11 Ready)'; tags='mod,block,modpack'
- 2017-07-20 18:00:28.081 - Thread: 1 -> Obtained details: Id=681276386; Result=OK; ugcHandle=853844470016611821; title='Automated Beam Drill'; tags='mod,block'
- 2017-07-20 18:00:28.081 - Thread: 1 -> Obtained details: Id=514712250; Result=OK; ugcHandle=87098596237677330; title='Max's Commercial LCD Pack'; tags='mod,block,modpack,Other'
- 2017-07-20 18:00:28.081 - Thread: 1 -> Obtained details: Id=544032930; Result=OK; ugcHandle=393297235563058675; title='Clean Camera'; tags='other,mod'
- 2017-07-20 18:00:28.082 - Thread: 1 -> Obtained details: Id=628221442; Result=OK; ugcHandle=548682046879292717; title='Airlock Door'; tags='mod,block'
- 2017-07-20 18:00:28.082 - Thread: 1 -> Obtained details: Id=697940932; Result=OK; ugcHandle=112984788735716769; title='VCZ Small Ship Assembler'; tags='mod,block,production,development'
- 2017-07-20 18:00:28.082 - Thread: 1 -> Obtained details: Id=536696922; Result=OK; ugcHandle=263834439527359498; title='(DX11)Rover Cockpit'; tags='mod,block'
- 2017-07-20 18:00:28.082 - Thread: 1 -> Obtained details: Id=690242472; Result=OK; ugcHandle=266097180318744381; title='OKI Weapons New Balance + Vanilla Weapons (stable + dev)'; tags='mod,block'
- 2017-07-20 18:00:28.082 - Thread: 1 -> Obtained details: Id=600062079; Result=OK; ugcHandle=97230938372838971; title='Ladder - climbable!'; tags='mod,block,script,Other'
- 2017-07-20 18:00:28.223 - Thread: 12 -> Up to date mod: Id = 321588701, title = 'Automated Inventory Sorting'
- 2017-07-20 18:00:28.289 - Thread: 14 -> Up to date mod: Id = 344199068, title = 'Large Ship Railguns'
- 2017-07-20 18:00:28.373 - Thread: 12 -> Up to date mod: Id = 358112540, title = 'Twin Welders (DX11)'
- 2017-07-20 18:00:28.457 - Thread: 14 -> Up to date mod: Id = 362506875, title = 'Twin Grinders (DX11)'
- 2017-07-20 18:00:28.524 - Thread: 12 -> Up to date mod: Id = 385778606, title = 'Conveyor Hinges - transfer items flexibly'
- 2017-07-20 18:00:28.607 - Thread: 14 -> Up to date mod: Id = 418515207, title = '(DX11) Larger Airtight Hangar Door(s)'
- 2017-07-20 18:00:28.724 - Thread: 12 -> Up to date mod: Id = 442436465, title = 'KEEN SWH Gyroscope Power Upgrade Large Ship'
- 2017-07-20 18:00:28.775 - Thread: 14 -> Up to date mod: Id = 471491334, title = 'Azimuth Weapons Mod Pack~(DX-11 Ready)'
- 2017-07-20 18:00:28.858 - Thread: 12 -> Up to date mod: Id = 514712250, title = 'Max's Commercial LCD Pack'
- 2017-07-20 18:00:28.976 - Thread: 14 -> Up to date mod: Id = 536696922, title = '(DX11)Rover Cockpit'
- 2017-07-20 18:00:29.076 - Thread: 12 -> Up to date mod: Id = 544032930, title = 'Clean Camera'
- 2017-07-20 18:00:29.126 - Thread: 14 -> Up to date mod: Id = 600062079, title = 'Ladder - climbable!'
- 2017-07-20 18:00:29.260 - Thread: 12 -> Up to date mod: Id = 628221442, title = 'Airlock Door'
- 2017-07-20 18:00:29.260 - Thread: 14 -> Up to date mod: Id = 681276386, title = 'Automated Beam Drill'
- 2017-07-20 18:00:29.360 - Thread: 12 -> Up to date mod: Id = 690242472, title = 'OKI Weapons New Balance + Vanilla Weapons (stable + dev)'
- 2017-07-20 18:00:29.361 - Thread: 14 -> Up to date mod: Id = 697940932, title = 'VCZ Small Ship Assembler'
- 2017-07-20 18:00:29.461 - Thread: 12 -> Up to date mod: Id = 698865083, title = 'VCZ Small Ship Refinery'
- 2017-07-20 18:00:29.462 - Thread: 12 -> Mod download time: 1.38 seconds
- 2017-07-20 18:00:29.466 - Thread: 12 -> Downloading world mods - END
- 2017-07-20 18:00:29.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:00:29.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:00:29.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:00:29.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:00:29.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:00:29.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:00:29.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:00:29.487 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:00:29.510 - Thread: 1 -> LoadSession() - End
- 2017-07-20 18:00:29.511 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-07-20 18:00:29.512 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-07-20 18:00:29.900 - Thread: 1 -> RunLoadingAction - START
- 2017-07-20 18:00:29.904 - Thread: 1 -> Loading session: C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017
- 2017-07-20 18:01:06.064 - Thread: 1 -> GC Memory: 838,745,984 B
- 2017-07-20 18:01:06.066 - Thread: 1 -> Process Memory: 1,527,857,152 B
- 2017-07-20 18:01:06.731 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-07-20 18:01:10.452 - Thread: 1 -> mod_warning: Conveyor Hinges - transfer items flexibly
- 2017-07-20 18:01:10.452 - Thread: 1 -> in file:
- 2017-07-20 18:01:10.452 - Thread: 1 -> **WARNING!**
- Script for MyObjectBuilder_MotorAdvancedStator is using the obsolete MyEntityComponentDescriptor overload!
- You must use the 3 parameter overload to properly register script updates!
- This script will most likely not work as intended!
- **WARNING!**
- 2017-07-20 18:01:10.480 - Thread: 1 -> MOD_ERROR: KEEN SWH Gyroscope Power Upgrade Large Ship
- 2017-07-20 18:01:10.480 - Thread: 1 -> in file:
- 2017-07-20 18:01:10.480 - Thread: 1 -> Compilation of C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Mods\442436465.sbm_GyroUpgrade failed:
- 2017-07-20 18:01:10.480 - Thread: 1 -> MOD_ERROR: KEEN SWH Gyroscope Power Upgrade Large Ship
- 2017-07-20 18:01:10.480 - Thread: 1 -> in file:
- 2017-07-20 18:01:10.480 - Thread: 1 -> C:\Users\Braden's\AppData\Local\Temp\SpaceEngineers\442436465.sbm_GyroUpgrade\MyGyroUpgradeLogic.cs(27,31): Error: The type or namespace name 'IMyCubeBlock' does not exist in the namespace 'Sandbox.ModAPI' (are you missing an assembly reference?)
- 2017-07-20 18:01:10.480 - Thread: 1 -> MOD_ERROR: KEEN SWH Gyroscope Power Upgrade Large Ship
- 2017-07-20 18:01:10.480 - Thread: 1 -> in file:
- 2017-07-20 18:01:10.480 - Thread: 1 -> C:\Users\Braden's\AppData\Local\Temp\SpaceEngineers\442436465.sbm_GyroUpgrade\MyGyroUpgradeLogic.cs(35,48): Error: The type or namespace name 'IMyCubeBlock' does not exist in the namespace 'Sandbox.ModAPI' (are you missing an assembly reference?)
- 2017-07-20 18:01:11.774 - Thread: 1 -> Script loaded: 321588701.sbm_SimpleInventorySort, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:01:11.774 - Thread: 1 -> Script loaded: 385778606.sbm_ConveyorHinges, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:01:11.774 - Thread: 1 -> Script loaded: 600062079.sbm_Ladder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:01:11.774 - Thread: 1 -> Script loaded: 681276386.sbm_LaserDrill, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:01:11.774 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-07-20 18:01:11.779 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-07-20 18:01:11.779 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-07-20 18:01:11.781 - Thread: 1 -> 2f7ea7246eae3b5f86acd421860a68c37ac9a9ce
- 2017-07-20 18:01:11.919 - Thread: 1 -> Loading scenarios
- 2017-07-20 18:01:11.919 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-07-20 18:01:11.945 - Thread: 1 -> Loading voxel material definitions
- 2017-07-20 18:01:11.948 - Thread: 1 -> Loading voxel material definitions
- 2017-07-20 18:01:11.948 - Thread: 1 -> Loading voxel map storage definitions
- 2017-07-20 18:01:11.949 - Thread: 1 -> Loading transparent material properties
- 2017-07-20 18:01:11.951 - Thread: 1 -> Loading grid creators
- 2017-07-20 18:01:11.953 - Thread: 1 -> Loading stat definitions
- 2017-07-20 18:01:11.954 - Thread: 1 -> Loading sound categories
- 2017-07-20 18:01:11.956 - Thread: 1 -> Loading ship sound groups
- 2017-07-20 18:01:11.964 - Thread: 1 -> Could not find any sound for 'ShipSmallRunSlow'
- 2017-07-20 18:01:11.965 - Thread: 1 -> Could not find any sound for 'ShipSmallRunMedium'
- 2017-07-20 18:01:11.965 - Thread: 1 -> Could not find any sound for 'ShipSmallRunFast'
- 2017-07-20 18:01:11.965 - Thread: 1 -> Could not find any sound for 'ShipSmallStart'
- 2017-07-20 18:01:11.966 - Thread: 1 -> Could not find any sound for 'ShipSmallEnd'
- 2017-07-20 18:01:11.966 - Thread: 1 -> Could not find any sound for 'ShipSmallSpeedUp'
- 2017-07-20 18:01:11.966 - Thread: 1 -> Could not find any sound for 'ShipSmallSpeedDown'
- 2017-07-20 18:01:11.966 - Thread: 1 -> Could not find any sound for 'ShipSmallEngine'
- 2017-07-20 18:01:11.966 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterIon'
- 2017-07-20 18:01:11.966 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterIonIdle'
- 2017-07-20 18:01:11.966 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterHydrogen'
- 2017-07-20 18:01:11.966 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterHydrogenIdle'
- 2017-07-20 18:01:11.966 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericSlow'
- 2017-07-20 18:01:11.966 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericSlow'
- 2017-07-20 18:01:11.966 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericFast'
- 2017-07-20 18:01:11.966 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericIdle'
- 2017-07-20 18:01:11.966 - Thread: 1 -> Could not find any sound for 'ShipSmallWheelsRun'
- 2017-07-20 18:01:11.966 - Thread: 1 -> Could not find any sound for 'ShipSmallWheelsGround'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Could not find any sound for 'ShipLargeStart'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Could not find any sound for 'ShipLargeEnd'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Could not find any sound for 'ShipLargeSpeedUp'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Could not find any sound for 'ShipLargeSpeedDown'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Could not find any sound for 'ShipLargeEngine'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Could not find any sound for 'ShipLargeIdle'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterIon'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterIonIdle'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterHydrogen'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterHydrogenIdle'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericSlow'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericSlow'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericFast'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericIdle'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Could not find any sound for 'ShipLargeWheelsRun'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Could not find any sound for 'ShipLargeWheelsGround'
- 2017-07-20 18:01:11.972 - Thread: 1 -> Loading ship sound groups
- 2017-07-20 18:01:11.972 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-20 18:01:11.972 - Thread: 1 -> Loading resource distribution groups
- 2017-07-20 18:01:11.981 - Thread: 1 -> Loading pirate antennas
- 2017-07-20 18:01:11.985 - Thread: 1 -> Loading physical material properties
- 2017-07-20 18:01:11.996 - Thread: 1 -> Loading physical items
- 2017-07-20 18:01:11.999 - Thread: 1 -> Loading LCD texture categories
- 2017-07-20 18:01:12.011 - Thread: 1 -> Loading physical items
- 2017-07-20 18:01:12.020 - Thread: 1 -> Loading event definitions
- 2017-07-20 18:01:12.024 - Thread: 1 -> Loading gas property definitions
- 2017-07-20 18:01:12.024 - Thread: 1 -> Loading flare definitions
- 2017-07-20 18:01:12.026 - Thread: 1 -> Loading factions
- 2017-07-20 18:01:12.027 - Thread: 1 -> Loading environment items entries
- 2017-07-20 18:01:12.029 - Thread: 1 -> Loading component containers
- 2017-07-20 18:01:12.031 - Thread: 1 -> Loading entity components
- 2017-07-20 18:01:12.035 - Thread: 1 -> Loading emissive color definitions
- 2017-07-20 18:01:12.040 - Thread: 1 -> Loading emissive color default states
- 2017-07-20 18:01:12.042 - Thread: 1 -> Loading edges
- 2017-07-20 18:01:12.042 - Thread: 1 -> Loading drone behaviors
- 2017-07-20 18:01:12.045 - Thread: 1 -> Loading decal global definitions
- 2017-07-20 18:01:12.046 - Thread: 1 -> Loading decal definitions
- 2017-07-20 18:01:12.048 - Thread: 1 -> Loading environment items entries
- 2017-07-20 18:01:12.049 - Thread: 1 -> Loading debris
- 2017-07-20 18:01:12.049 - Thread: 1 -> Loading curve definitions
- 2017-07-20 18:01:12.052 - Thread: 1 -> Loading block positions
- 2017-07-20 18:01:12.055 - Thread: 1 -> Loading container types
- 2017-07-20 18:01:12.057 - Thread: 1 -> Loading configuration
- 2017-07-20 18:01:12.059 - Thread: 1 -> Loading components
- 2017-07-20 18:01:12.060 - Thread: 1 -> Loading character definitions
- 2017-07-20 18:01:12.072 - Thread: 1 -> Loading character definitions
- 2017-07-20 18:01:12.076 - Thread: 1 -> Loading agent definitions
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- 2017-07-20 18:01:12.354 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
- 2017-07-20 18:01:12.354 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
- 2017-07-20 18:01:12.355 - Thread: 1 -> Loading spawn groups
- 2017-07-20 18:01:12.360 - Thread: 1 -> Loading respawn ships
- 2017-07-20 18:01:12.363 - Thread: 1 -> List of used mods (17) - START
- 2017-07-20 18:01:12.363 - Thread: 1 -> Id = 344199068, Filename = '344199068.sbm', Name = 'Large Ship Railguns'
- 2017-07-20 18:01:12.363 - Thread: 1 -> Id = 418515207, Filename = '418515207.sbm', Name = '(DX11) Larger Airtight Hangar Door(s)'
- 2017-07-20 18:01:12.363 - Thread: 1 -> Id = 628221442, Filename = '628221442.sbm', Name = 'Airlock Door'
- 2017-07-20 18:01:12.363 - Thread: 1 -> Id = 690242472, Filename = '690242472.sbm', Name = 'OKI Weapons New Balance + Vanilla Weapons (stable + dev)'
- 2017-07-20 18:01:12.363 - Thread: 1 -> Id = 544032930, Filename = '544032930.sbm', Name = 'Clean Camera'
- 2017-07-20 18:01:12.363 - Thread: 1 -> Id = 514712250, Filename = '514712250.sbm', Name = 'Max's Commercial LCD Pack'
- 2017-07-20 18:01:12.363 - Thread: 1 -> Id = 321588701, Filename = '321588701.sbm', Name = 'Automated Inventory Sorting'
- 2017-07-20 18:01:12.363 - Thread: 1 -> Id = 536696922, Filename = '536696922.sbm', Name = '(DX11)Rover Cockpit'
- 2017-07-20 18:01:12.363 - Thread: 1 -> Id = 385778606, Filename = '385778606.sbm', Name = 'Conveyor Hinges - transfer items flexibly'
- 2017-07-20 18:01:12.363 - Thread: 1 -> Id = 442436465, Filename = '442436465.sbm', Name = 'KEEN SWH Gyroscope Power Upgrade Large Ship'
- 2017-07-20 18:01:12.363 - Thread: 1 -> Id = 698865083, Filename = '698865083.sbm', Name = 'VCZ Small Ship Refinery'
- 2017-07-20 18:01:12.363 - Thread: 1 -> Id = 697940932, Filename = '697940932.sbm', Name = 'VCZ Small Ship Assembler'
- 2017-07-20 18:01:12.363 - Thread: 1 -> Id = 600062079, Filename = '600062079.sbm', Name = 'Ladder - climbable!'
- 2017-07-20 18:01:12.363 - Thread: 1 -> Id = 362506875, Filename = '362506875.sbm', Name = 'Twin Grinders (DX11)'
- 2017-07-20 18:01:12.363 - Thread: 1 -> Id = 358112540, Filename = '358112540.sbm', Name = 'Twin Welders (DX11)'
- 2017-07-20 18:01:12.363 - Thread: 1 -> Id = 471491334, Filename = '471491334.sbm', Name = 'Azimuth Weapons Mod Pack~(DX-11 Ready)'
- 2017-07-20 18:01:12.363 - Thread: 1 -> Id = 681276386, Filename = '681276386.sbm', Name = 'Automated Beam Drill'
- 2017-07-20 18:01:12.363 - Thread: 1 -> List of used mods - END
- 2017-07-20 18:01:12.408 - Thread: 1 -> Loading ammo definitions
- 2017-07-20 18:01:12.411 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:01:12.416 - Thread: 1 -> Loading category classes
- 2017-07-20 18:01:12.416 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:01:12.416 - Thread: 1 -> Loading blueprints
- 2017-07-20 18:01:12.418 - Thread: 1 -> Loading ammo magazines
- 2017-07-20 18:01:12.421 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:01:12.422 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:12.440 - Thread: 1 -> Created definition for: Large Ship Railgun
- 2017-07-20 18:01:12.448 - Thread: 1 -> Created definition for: Large Ship Railgun Turret
- 2017-07-20 18:01:12.448 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:12.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LargeRailGunLZM
- 2017-07-20 18:01:12.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeRailgunTurretLZM
- 2017-07-20 18:01:12.459 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:01:12.459 - Thread: 1 -> Loading category classes
- 2017-07-20 18:01:12.461 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:12.467 - Thread: 1 -> Created definition for: Airtight Hangar Door M (10m)
- 2017-07-20 18:01:12.467 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:12.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorMedium
- 2017-07-20 18:01:12.468 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:12.472 - Thread: 1 -> Created definition for: Airtight Hangar Door L (15m)
- 2017-07-20 18:01:12.472 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:12.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorMedium
- 2017-07-20 18:01:12.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorLarge
- 2017-07-20 18:01:12.517 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:01:12.520 - Thread: 1 -> Loading category classes
- 2017-07-20 18:01:12.521 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:12.525 - Thread: 1 -> Created definition for: Airlock Door Glass
- 2017-07-20 18:01:12.528 - Thread: 1 -> Created definition for: Airlock Door Armored
- 2017-07-20 18:01:12.531 - Thread: 1 -> Created definition for: Airlock Door Glass
- 2017-07-20 18:01:12.534 - Thread: 1 -> Created definition for: Airlock Door Armored
- 2017-07-20 18:01:12.534 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:12.534 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/AirlockDoor
- 2017-07-20 18:01:12.535 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/AirlockDoor2
- 2017-07-20 18:01:12.535 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/SmallAirlockDoor
- 2017-07-20 18:01:12.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/SmallAirlockDoor2
- 2017-07-20 18:01:12.580 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:01:12.595 - Thread: 1 -> Loading ammo magazines
- 2017-07-20 18:01:12.644 - Thread: 1 -> Loading ammo definitions
- 2017-07-20 18:01:12.645 - Thread: 1 -> Loading ammo definitions
- 2017-07-20 18:01:12.646 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:01:12.646 - Thread: 1 -> Loading category classes
- 2017-07-20 18:01:12.646 - Thread: 1 -> Loading blueprints
- 2017-07-20 18:01:12.661 - Thread: 1 -> Loading ammo magazines
- 2017-07-20 18:01:12.683 - Thread: 1 -> Loading block positions
- 2017-07-20 18:01:12.684 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:01:12.684 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:01:12.685 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:01:12.685 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:01:12.685 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:01:12.686 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingFire'
- 2017-07-20 18:01:12.686 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:12.703 - Thread: 1 -> Created definition for: 122mm Assault Gun Turret
- 2017-07-20 18:01:12.720 - Thread: 1 -> Created definition for: 122mm Broadside Gun
- 2017-07-20 18:01:12.736 - Thread: 1 -> Created definition for: 122mm Broadside Gun
- 2017-07-20 18:01:12.748 - Thread: 1 -> Created definition for: 122mm Fixed Gun
- 2017-07-20 18:01:12.748 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:12.748 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmAG
- 2017-07-20 18:01:12.750 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmBSD
- 2017-07-20 18:01:12.753 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallOKI76mmBSD
- 2017-07-20 18:01:12.755 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI122mmAGfixed
- 2017-07-20 18:01:12.758 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:12.776 - Thread: 1 -> Created definition for: 230mm Battlecannon Turret
- 2017-07-20 18:01:12.792 - Thread: 1 -> Created definition for: 230mm Broadside Battlecannon
- 2017-07-20 18:01:12.806 - Thread: 1 -> Created definition for: 230mm Fixed Battlecannon
- 2017-07-20 18:01:12.825 - Thread: 1 -> Created definition for: 230mm Heavy Battery
- 2017-07-20 18:01:12.825 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:12.825 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmAG
- 2017-07-20 18:01:12.829 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmBSD
- 2017-07-20 18:01:12.834 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC
- 2017-07-20 18:01:12.837 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD
- 2017-07-20 18:01:12.840 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI230mmBCfixed
- 2017-07-20 18:01:12.843 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI230mmBAT
- 2017-07-20 18:01:12.847 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallOKI76mmBSD
- 2017-07-20 18:01:12.850 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI122mmAGfixed
- 2017-07-20 18:01:12.852 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:12.869 - Thread: 1 -> Created definition for: 50mm Quad Gun Turret
- 2017-07-20 18:01:12.886 - Thread: 1 -> Created definition for: 50mm Gun Turret
- 2017-07-20 18:01:12.903 - Thread: 1 -> Created definition for: 50mm Gun Turret
- 2017-07-20 18:01:12.915 - Thread: 1 -> Created definition for: 50mm Fixed Gun
- 2017-07-20 18:01:12.915 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:12.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmAG
- 2017-07-20 18:01:12.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmBSD
- 2017-07-20 18:01:12.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC
- 2017-07-20 18:01:12.925 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD
- 2017-07-20 18:01:12.928 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI230mmBCfixed
- 2017-07-20 18:01:12.930 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI230mmBAT
- 2017-07-20 18:01:12.933 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI50mmAG
- 2017-07-20 18:01:12.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeOKI50mmSG
- 2017-07-20 18:01:12.939 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallOKI76mmBSD
- 2017-07-20 18:01:12.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI122mmAGfixed
- 2017-07-20 18:01:12.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmSG
- 2017-07-20 18:01:12.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI50mmSGfixed
- 2017-07-20 18:01:12.951 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:12.967 - Thread: 1 -> Created definition for: 23mm Defence Turret
- 2017-07-20 18:01:12.984 - Thread: 1 -> Created definition for: 23mm Small Turret
- 2017-07-20 18:01:12.995 - Thread: 1 -> Created definition for: 23mm Fixed Gun
- 2017-07-20 18:01:12.995 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:12.995 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmAG
- 2017-07-20 18:01:12.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmBSD
- 2017-07-20 18:01:13.000 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC
- 2017-07-20 18:01:13.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD
- 2017-07-20 18:01:13.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI230mmBCfixed
- 2017-07-20 18:01:13.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI230mmBAT
- 2017-07-20 18:01:13.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI50mmAG
- 2017-07-20 18:01:13.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeOKI50mmSG
- 2017-07-20 18:01:13.016 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmDG
- 2017-07-20 18:01:13.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallOKI76mmBSD
- 2017-07-20 18:01:13.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI122mmAGfixed
- 2017-07-20 18:01:13.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmSG
- 2017-07-20 18:01:13.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI50mmSGfixed
- 2017-07-20 18:01:13.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmSG
- 2017-07-20 18:01:13.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI23mmDGfixed
- 2017-07-20 18:01:13.034 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:13.043 - Thread: 1 -> Created definition for: Gatling Turret
- 2017-07-20 18:01:13.052 - Thread: 1 -> Created definition for: Compact Gatling Turret
- 2017-07-20 18:01:13.060 - Thread: 1 -> Created definition for: Gatling Turret
- 2017-07-20 18:01:13.068 - Thread: 1 -> Created definition for: Missile Turret
- 2017-07-20 18:01:13.076 - Thread: 1 -> Created definition for: Compact Missile Turret
- 2017-07-20 18:01:13.084 - Thread: 1 -> Created definition for: Missile Turret
- 2017-07-20 18:01:13.092 - Thread: 1 -> Created definition for: Interior Turret
- 2017-07-20 18:01:13.099 - Thread: 1 -> Created definition for: Rocket Launcher
- 2017-07-20 18:01:13.104 - Thread: 1 -> Created definition for: Rocket Launcher
- 2017-07-20 18:01:13.104 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:13.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmAG
- 2017-07-20 18:01:13.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmBSD
- 2017-07-20 18:01:13.110 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC
- 2017-07-20 18:01:13.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD
- 2017-07-20 18:01:13.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI230mmBCfixed
- 2017-07-20 18:01:13.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI230mmBAT
- 2017-07-20 18:01:13.120 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI50mmAG
- 2017-07-20 18:01:13.122 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeOKI50mmSG
- 2017-07-20 18:01:13.125 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmDG
- 2017-07-20 18:01:13.128 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/(null)
- 2017-07-20 18:01:13.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CompactGatlingTurret
- 2017-07-20 18:01:13.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/(null)
- 2017-07-20 18:01:13.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/CompactMissileTurret
- 2017-07-20 18:01:13.132 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret
- 2017-07-20 18:01:13.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeMissileLauncher
- 2017-07-20 18:01:13.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallOKI76mmBSD
- 2017-07-20 18:01:13.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI122mmAGfixed
- 2017-07-20 18:01:13.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmSG
- 2017-07-20 18:01:13.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI50mmSGfixed
- 2017-07-20 18:01:13.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmSG
- 2017-07-20 18:01:13.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI23mmDGfixed
- 2017-07-20 18:01:13.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallGatlingTurret
- 2017-07-20 18:01:13.152 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallMissileTurret
- 2017-07-20 18:01:13.153 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/(null)
- 2017-07-20 18:01:13.159 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:13.166 - Thread: 1 -> Created definition for: Camera
- 2017-07-20 18:01:13.168 - Thread: 1 -> Created definition for: Camera
- 2017-07-20 18:01:13.168 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:13.168 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/LargeCameraBlock
- 2017-07-20 18:01:13.168 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/SmallCameraBlock
- 2017-07-20 18:01:13.194 - Thread: 1 -> Loading LCD texture categories
- 2017-07-20 18:01:13.258 - Thread: 1 -> Loading animations
- 2017-07-20 18:01:13.259 - Thread: 1 -> Loading category classes
- 2017-07-20 18:01:13.259 - Thread: 1 -> Loading block positions
- 2017-07-20 18:01:13.260 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:13.264 - Thread: 1 -> Created definition for: Rover Cockpit
- 2017-07-20 18:01:13.271 - Thread: 1 -> Created definition for: Rover Cockpit
- 2017-07-20 18:01:13.271 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:13.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeRoverCockpit
- 2017-07-20 18:01:13.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallRoverCockpit
- 2017-07-20 18:01:13.283 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:01:13.283 - Thread: 1 -> Loading category classes
- 2017-07-20 18:01:13.284 - Thread: 1 -> Loading category classes
- 2017-07-20 18:01:13.285 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:13.289 - Thread: 1 -> Created definition for: Small Conveyor Hinge
- 2017-07-20 18:01:13.292 - Thread: 1 -> Created definition for: Small Conveyor Hinge Head
- 2017-07-20 18:01:13.292 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:13.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SmallConveyorHinge
- 2017-07-20 18:01:13.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SmallConveyorHingeHead
- 2017-07-20 18:01:13.294 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:13.297 - Thread: 1 -> Created definition for: Conveyor Hinge
- 2017-07-20 18:01:13.301 - Thread: 1 -> Created definition for: Conveyor Hinge Head
- 2017-07-20 18:01:13.301 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:13.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LargeConveyorHinge
- 2017-07-20 18:01:13.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LargeConveyorHingeHead
- 2017-07-20 18:01:13.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SmallConveyorHinge
- 2017-07-20 18:01:13.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SmallConveyorHingeHead
- 2017-07-20 18:01:13.305 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:13.309 - Thread: 1 -> Created definition for: Conveyor Hinge
- 2017-07-20 18:01:13.314 - Thread: 1 -> Created definition for: Conveyor Hinge Head
- 2017-07-20 18:01:13.314 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:13.314 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LargeConveyorHinge
- 2017-07-20 18:01:13.315 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LargeConveyorHingeHead
- 2017-07-20 18:01:13.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SmallConveyorHinge
- 2017-07-20 18:01:13.317 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SmallConveyorHingeHead
- 2017-07-20 18:01:13.318 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MediumConveyorHinge
- 2017-07-20 18:01:13.320 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MediumConveyorHingeHead
- 2017-07-20 18:01:13.326 - Thread: 1 -> Loading block positions
- 2017-07-20 18:01:13.327 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:13.330 - Thread: 1 -> Created definition for: Gyro Boost Module
- 2017-07-20 18:01:13.334 - Thread: 1 -> Created definition for: Gyroscope
- 2017-07-20 18:01:13.334 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:13.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeGyroBoostModule
- 2017-07-20 18:01:13.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LargeBlockGyro
- 2017-07-20 18:01:13.345 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:01:13.345 - Thread: 1 -> Loading category classes
- 2017-07-20 18:01:13.346 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:13.351 - Thread: 1 -> Created definition for: VCZ Small Ship Refinery
- 2017-07-20 18:01:13.351 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:13.351 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/VCZRefinerySmall
- 2017-07-20 18:01:13.361 - Thread: 1 -> Loading category classes
- 2017-07-20 18:01:13.361 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:01:13.362 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:13.367 - Thread: 1 -> Created definition for: VCZ Small Ship Assembler
- 2017-07-20 18:01:13.367 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:13.367 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/VCZAssemblerSmall
- 2017-07-20 18:01:13.383 - Thread: 1 -> Loading category classes
- 2017-07-20 18:01:13.383 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:01:13.383 - Thread: 1 -> Loading animations
- 2017-07-20 18:01:13.392 - Thread: 1 -> Loading category classes
- 2017-07-20 18:01:13.394 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:13.401 - Thread: 1 -> Created definition for: Ladder
- 2017-07-20 18:01:13.410 - Thread: 1 -> Created definition for: Ladder
- 2017-07-20 18:01:13.416 - Thread: 1 -> Created definition for: Ladder Segment
- 2017-07-20 18:01:13.422 - Thread: 1 -> Created definition for: Ladder Retractable
- 2017-07-20 18:01:13.428 - Thread: 1 -> Created definition for: Ladder Retractable
- 2017-07-20 18:01:13.428 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:13.428 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LargeShipUsableLadder
- 2017-07-20 18:01:13.429 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/LargeShipUsableLadderRetractable
- 2017-07-20 18:01:13.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallShipUsableLadder
- 2017-07-20 18:01:13.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallShipUsableLadderSegment
- 2017-07-20 18:01:13.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/SmallShipUsableLadderRetractable
- 2017-07-20 18:01:13.442 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:01:13.442 - Thread: 1 -> Loading category classes
- 2017-07-20 18:01:13.443 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:13.447 - Thread: 1 -> Created definition for: Twin Grinder
- 2017-07-20 18:01:13.450 - Thread: 1 -> Created definition for: Twin Small Grinder
- 2017-07-20 18:01:13.450 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:13.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/TwinGrinder
- 2017-07-20 18:01:13.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/TwinSmallGrinder
- 2017-07-20 18:01:13.459 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:01:13.459 - Thread: 1 -> Loading category classes
- 2017-07-20 18:01:13.461 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:13.465 - Thread: 1 -> Created definition for: Twin Small Welder
- 2017-07-20 18:01:13.470 - Thread: 1 -> Created definition for: Twin Welder
- 2017-07-20 18:01:13.470 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:13.470 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/TwinWelder
- 2017-07-20 18:01:13.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/TwinSmallWelder
- 2017-07-20 18:01:13.481 - Thread: 1 -> Loading category classes
- 2017-07-20 18:01:13.481 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:01:13.482 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:01:13.483 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:13.486 - Thread: 1 -> Created definition for: Azimuth Launcher
- 2017-07-20 18:01:13.491 - Thread: 1 -> Created definition for: Azimuth Launcher
- 2017-07-20 18:01:13.496 - Thread: 1 -> Created definition for: Azimuth Launcher Conveyor
- 2017-07-20 18:01:13.500 - Thread: 1 -> Created definition for: Azimuth Launcher Conveyor
- 2017-07-20 18:01:13.503 - Thread: 1 -> Created definition for: Azimuth Gatling Gun(Long Barrel)
- 2017-07-20 18:01:13.507 - Thread: 1 -> Created definition for: Azimuth Gatling Gun(Long Barrel)
- 2017-07-20 18:01:13.512 - Thread: 1 -> Created definition for: Azimuth Gatling Gun(Short Barrel)
- 2017-07-20 18:01:13.517 - Thread: 1 -> Created definition for: Azimuth Gatling Gun(Short Barrel)
- 2017-07-20 18:01:13.517 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:13.517 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeAzimuthLauncher
- 2017-07-20 18:01:13.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LargeAzimuthConveyor
- 2017-07-20 18:01:13.519 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LargeAzimuthGatlingGun
- 2017-07-20 18:01:13.520 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LargeAzimuthGatlingGunSmall
- 2017-07-20 18:01:13.521 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AzimuthLauncher
- 2017-07-20 18:01:13.522 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/AzimuthConveyor
- 2017-07-20 18:01:13.523 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/AzimuthGatlingGun
- 2017-07-20 18:01:13.524 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/AzimuthGatlingGunSmall
- 2017-07-20 18:01:13.544 - Thread: 1 -> Loading ammo definitions
- 2017-07-20 18:01:13.545 - Thread: 1 -> Loading blueprints
- 2017-07-20 18:01:13.547 - Thread: 1 -> Loading ammo magazines
- 2017-07-20 18:01:13.550 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:01:13.560 - Thread: 1 -> Loading blueprint classes
- 2017-07-20 18:01:13.560 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:01:13.560 - Thread: 1 -> Loading block positions
- 2017-07-20 18:01:13.560 - Thread: 1 -> Loading category classes
- 2017-07-20 18:01:13.560 - Thread: 1 -> Loading transparent material properties
- 2017-07-20 18:01:13.566 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:01:13.567 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:13.576 - Thread: 1 -> Created definition for: Beam Drill
- 2017-07-20 18:01:13.586 - Thread: 1 -> Created definition for: Beam Drill Turret
- 2017-07-20 18:01:13.586 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:13.586 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill
- 2017-07-20 18:01:13.588 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/Large_SC_LaserDrillTurret
- 2017-07-20 18:01:13.590 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:01:13.595 - Thread: 1 -> Created definition for: Drill
- 2017-07-20 18:01:13.600 - Thread: 1 -> Created definition for: Drill
- 2017-07-20 18:01:13.600 - Thread: 1 -> Created block definitions
- 2017-07-20 18:01:13.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill
- 2017-07-20 18:01:13.604 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/Large_SC_LaserDrillTurret
- 2017-07-20 18:01:13.606 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill_HiddenStatic
- 2017-07-20 18:01:13.606 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill_HiddenTurret
- 2017-07-20 18:01:13.656 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-20 18:01:13.733 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-20 18:01:13.733 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-20 18:01:13.773 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Plantronics GameCom 780/788) - Channel #: 2 - Sample rate: 44100
- 2017-07-20 18:01:13.845 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-20 18:01:13.903 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-07-20 18:01:13.908 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:01:13.925 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6410.31499, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:01:13.926 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:01:13.927 - Thread: 1 -> Registered modules from: 321588701.sbm_SimpleInventorySort, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:01:13.928 - Thread: 1 -> Registered modules from: 385778606.sbm_ConveyorHinges, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:01:13.928 - Thread: 1 -> Registered modules from: 600062079.sbm_Ladder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:01:13.930 - Thread: 1 -> Registered modules from: 681276386.sbm_LaserDrill, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:01:13.936 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:01:13.948 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6410.31501, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:01:14.061 - Thread: 41 -> External debugger: listening...
- 2017-07-20 18:01:14.063 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-07-20 18:01:14.125 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
- 2017-07-20 18:01:14.175 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-07-20 18:01:14.183 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-07-20 18:01:14.184 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-07-20 18:01:14.184 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-07-20 18:01:14.187 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-07-20 18:01:14.187 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-07-20 18:01:14.187 - Thread: 1 -> MyLights.LoadData() - START
- 2017-07-20 18:01:14.189 - Thread: 1 -> MyLights.LoadData() - END
- 2017-07-20 18:01:14.263 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-07-20 18:01:15.062 - Thread: 16 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used !
- 2017-07-20 18:01:15.413 - Thread: 16 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used !
- 2017-07-20 18:01:21.022 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False
- 2017-07-20 18:01:21.025 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Alien-1494130250d120000.vx2'
- 2017-07-20 18:01:25.324 - Thread: 12 -> Info: Planet generator name: Alien
- 2017-07-20 18:01:25.330 - Thread: 12 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-1494130250d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:01:25.350 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False
- 2017-07-20 18:01:25.351 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Titan-813248659d19000.vx2'
- 2017-07-20 18:01:25.792 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False
- 2017-07-20 18:01:25.792 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Mars-1323953731d120000.vx2'
- 2017-07-20 18:01:26.410 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False
- 2017-07-20 18:01:26.411 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Moon-1321135827d19000.vx2'
- 2017-07-20 18:01:26.412 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000-13 storage?:False
- 2017-07-20 18:01:26.412 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\EarthLike-1490369077d120000-13.vx2'
- 2017-07-20 18:01:26.589 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False
- 2017-07-20 18:01:26.589 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Europa-374791280d19000.vx2'
- 2017-07-20 18:01:27.532 - Thread: 12 -> Info: Planet generator name: Titan
- 2017-07-20 18:01:27.532 - Thread: 12 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-813248659d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:01:27.533 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\P(EarthLike-1490369077d120000)S(1125900309495922)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-0.vx2'
- 2017-07-20 18:01:27.552 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\P(EarthLike-1490369077d120000)S(1125900158500976)A(G(StoneCoverageIronCore)M(EarthForestArea)__119)-0.vx2'
- 2017-07-20 18:01:27.951 - Thread: 15 -> Info: Planet generator name: Mars
- 2017-07-20 18:01:27.952 - Thread: 15 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-1323953731d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:01:28.855 - Thread: 13 -> Info: Planet generator name: Moon
- 2017-07-20 18:01:28.855 - Thread: 13 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-1321135827d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:01:28.934 - Thread: 16 -> Info: Planet generator name: EarthLike
- 2017-07-20 18:01:28.935 - Thread: 16 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-1490369077d120000-13
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:01:28.962 - Thread: 14 -> Info: Planet generator name: Europa
- 2017-07-20 18:01:28.962 - Thread: 14 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-374791280d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:01:30.065 - Thread: 1 -> Clusters reordered
- 2017-07-20 18:01:30.068 - Thread: 1 -> Clusters reordered
- 2017-07-20 18:01:30.069 - Thread: 1 -> Clusters reordered
- 2017-07-20 18:01:30.495 - Thread: 1 -> Clusters reordered
- 2017-07-20 18:01:30.844 - Thread: 1 -> Clusters reordered
- 2017-07-20 18:01:31.168 - Thread: 1 -> Checkpoint.CameraAttachedTo: 80771171990166459
- 2017-07-20 18:01:31.203 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-07-20 18:01:31.204 - Thread: 1 -> Name = June 2017
- 2017-07-20 18:01:31.204 - Thread: 1 -> Description =
- 2017-07-20 18:01:31.204 - Thread: 1 -> GameDateTime = 01/03/2081 20:28:06
- 2017-07-20 18:01:31.204 - Thread: 1 -> Password =
- 2017-07-20 18:01:31.204 - Thread: 1 -> CurrentPath = C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017
- 2017-07-20 18:01:31.204 - Thread: 1 -> WorkshopId =
- 2017-07-20 18:01:31.204 - Thread: 1 -> CameraController = Default_Astronaut
- 2017-07-20 18:01:31.204 - Thread: 1 -> ThumbPath = C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\thumb.jpg
- 2017-07-20 18:01:31.210 - Thread: 1 -> Settings:
- 2017-07-20 18:01:31.211 - Thread: 1 -> GameMode = Survival
- 2017-07-20 18:01:31.211 - Thread: 1 -> MaxPlayers = 4
- 2017-07-20 18:01:31.211 - Thread: 1 -> OnlineMode = FRIENDS
- 2017-07-20 18:01:31.211 - Thread: 1 -> AutoHealing = True
- 2017-07-20 18:01:31.211 - Thread: 1 -> WeaponsEnabled = True
- 2017-07-20 18:01:31.211 - Thread: 1 -> ThrusterDamage = True
- 2017-07-20 18:01:31.211 - Thread: 1 -> EnableSpectator = False
- 2017-07-20 18:01:31.211 - Thread: 1 -> EnableCopyPaste = False
- 2017-07-20 18:01:31.211 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-07-20 18:01:31.211 - Thread: 1 -> MaxGridSize = 0
- 2017-07-20 18:01:31.211 - Thread: 1 -> MaxBlocksPerPlayer = 0
- 2017-07-20 18:01:31.211 - Thread: 1 -> CargoShipsEnabled = True
- 2017-07-20 18:01:31.211 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-07-20 18:01:31.211 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-07-20 18:01:31.211 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-07-20 18:01:31.211 - Thread: 1 -> RefinerySpeedMultiplier = 10
- 2017-07-20 18:01:31.211 - Thread: 1 -> AssemblerSpeedMultiplier = 10
- 2017-07-20 18:01:31.211 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
- 2017-07-20 18:01:31.211 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-07-20 18:01:31.211 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-07-20 18:01:31.211 - Thread: 1 -> ClientCanSave = False
- 2017-07-20 18:01:31.211 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-07-20 18:01:31.211 - Thread: 1 -> PermanentDeath = False
- 2017-07-20 18:01:31.211 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-20 18:01:31.211 - Thread: 1 -> EnableScripts = True
- 2017-07-20 18:01:31.211 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-07-20 18:01:31.211 - Thread: 1 -> SpawnShipTimeMultiplier = 0
- 2017-07-20 18:01:31.211 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-07-20 18:01:31.211 - Thread: 1 -> ProceduralSeed = 0
- 2017-07-20 18:01:31.211 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-20 18:01:31.211 - Thread: 1 -> EnableIngameScripts = True
- 2017-07-20 18:01:31.211 - Thread: 1 -> ViewDistance = 20000
- 2017-07-20 18:01:31.211 - Thread: 1 -> Voxel destruction = True
- 2017-07-20 18:01:31.211 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-07-20 18:01:31.211 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-07-20 18:01:31.211 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-07-20 18:01:31.414 - Thread: 1 -> Session loaded
- 2017-07-20 18:01:31.414 - Thread: 1 -> RunLoadingAction - END
- 2017-07-20 18:01:31.416 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-07-20 18:01:31.623 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-07-20 18:01:31.623 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-07-20 18:01:31.624 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-07-20 18:01:31.640 - Thread: 1 -> Updating continues.
- 2017-07-20 18:01:31.773 - Thread: 1 -> GC Memory: 2,496,537,928 B
- 2017-07-20 18:01:58.288 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:01:58.289 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:02:01.868 - Thread: 1 -> GC Memory: 4,267,458,672 B
- 2017-07-20 18:02:03.710 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:02:03.755 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:02:03.784 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:02:03.786 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:02:03.788 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:02:03.790 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:02:06.741 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:02:10.071 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2017-07-20 18:02:10.352 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:02:10.356 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:02:10.360 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:02:31.881 - Thread: 1 -> GC Memory: 6,168,104,952 B
- 2017-07-20 18:03:01.891 - Thread: 1 -> GC Memory: 6,190,276,312 B
- 2017-07-20 18:03:04.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:03:04.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:03:22.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:03:22.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:03:25.779 - Thread: 1 -> Saving world - START
- 2017-07-20 18:03:25.780 - Thread: 1 -> Making world state snapshot.
- 2017-07-20 18:03:25.780 - Thread: 1 -> Before snapshot.: GC Memory: 6,216,466,584 B
- 2017-07-20 18:03:26.093 - Thread: 1 -> After snapshot.: GC Memory: 6,233,577,760 B
- 2017-07-20 18:03:26.117 - Thread: 1 -> Directory cleanup: GC Memory: 6,234,586,504 B
- 2017-07-20 18:03:26.117 - Thread: 1 -> Saving world - END
- 2017-07-20 18:03:26.122 - Thread: 11 -> Session snapshot save - START
- 2017-07-20 18:03:26.122 - Thread: 11 -> Checking file access for files in target dir.
- 2017-07-20 18:03:26.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:03:26.143 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:03:28.485 - Thread: 1 -> Saving world - START
- 2017-07-20 18:03:28.485 - Thread: 1 -> Making world state snapshot.
- 2017-07-20 18:03:28.485 - Thread: 1 -> Before snapshot.: GC Memory: 6,241,074,232 B
- 2017-07-20 18:03:28.693 - Thread: 1 -> After snapshot.: GC Memory: 6,255,616,856 B
- 2017-07-20 18:03:28.694 - Thread: 1 -> Directory cleanup: GC Memory: 6,255,812,536 B
- 2017-07-20 18:03:28.694 - Thread: 1 -> Saving world - END
- 2017-07-20 18:03:28.719 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:03:28.719 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:03:28.855 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:03:28.855 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:03:28.855 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:03:28.855 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:03:28.856 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2017-07-20 18:03:28.856 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:03:28.856 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:03:30.343 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2017-07-20 18:03:30.343 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2017-07-20 18:03:30.344 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2017-07-20 18:03:30.346 - Thread: 1 -> MySession::Unload START
- 2017-07-20 18:03:30.448 - Thread: 11 -> Session snapshot save - END
- 2017-07-20 18:03:30.448 - Thread: 12 -> Session snapshot save - START
- 2017-07-20 18:03:30.449 - Thread: 12 -> Checking file access for files in target dir.
- 2017-07-20 18:03:31.957 - Thread: 12 -> Session snapshot save - END
- 2017-07-20 18:03:31.957 - Thread: 1 -> AutoSaveInMinutes: 5
- 2017-07-20 18:03:31.957 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2017-07-20 18:03:31.957 - Thread: 1 -> IsServer: True
- 2017-07-20 18:03:32.166 - Thread: 1 -> MyConfig.Save() - START
- 2017-07-20 18:03:32.166 - Thread: 1 -> Path: C:\Users\Braden's\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-20 18:03:32.192 - Thread: 1 -> MyConfig.Save() - END
- 2017-07-20 18:03:34.287 - Thread: 1 -> Unloading Procedural World Generator
- 2017-07-20 18:03:34.319 - Thread: 1 -> Network readers disposed
- 2017-07-20 18:03:34.323 - Thread: 1 -> Network readers disposed
- 2017-07-20 18:03:34.325 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-07-20 18:03:34.393 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:03:34.393 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-20 18:03:34.393 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-07-20 18:03:34.393 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-07-20 18:03:34.393 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-20 18:03:34.462 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-20 18:03:34.462 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-20 18:03:34.485 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Plantronics GameCom 780/788) - Channel #: 2 - Sample rate: 44100
- 2017-07-20 18:03:34.486 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-20 18:03:36.208 - Thread: 1 -> MySession::Unload END
- 2017-07-20 18:26:27.355 - Thread: 1 -> LoadSession() - Start
- 2017-07-20 18:26:27.355 - Thread: 1 -> C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017
- 2017-07-20 18:26:27.570 - Thread: 15 -> Downloading world mods - START
- 2017-07-20 18:26:27.571 - Thread: 15 -> MySteamWorkshop.GetItemsBlocking: getting 17 items
- 2017-07-20 18:26:27.571 - Thread: 15 -> Querying details of file 321588701
- 2017-07-20 18:26:27.571 - Thread: 15 -> Querying details of file 344199068
- 2017-07-20 18:26:27.571 - Thread: 15 -> Querying details of file 358112540
- 2017-07-20 18:26:27.571 - Thread: 15 -> Querying details of file 362506875
- 2017-07-20 18:26:27.571 - Thread: 15 -> Querying details of file 385778606
- 2017-07-20 18:26:27.571 - Thread: 15 -> Querying details of file 418515207
- 2017-07-20 18:26:27.571 - Thread: 15 -> Querying details of file 442436465
- 2017-07-20 18:26:27.571 - Thread: 15 -> Querying details of file 471491334
- 2017-07-20 18:26:27.571 - Thread: 15 -> Querying details of file 514712250
- 2017-07-20 18:26:27.571 - Thread: 15 -> Querying details of file 536696922
- 2017-07-20 18:26:27.571 - Thread: 15 -> Querying details of file 544032930
- 2017-07-20 18:26:27.571 - Thread: 15 -> Querying details of file 600062079
- 2017-07-20 18:26:27.571 - Thread: 15 -> Querying details of file 628221442
- 2017-07-20 18:26:27.571 - Thread: 15 -> Querying details of file 681276386
- 2017-07-20 18:26:27.572 - Thread: 15 -> Querying details of file 690242472
- 2017-07-20 18:26:27.572 - Thread: 15 -> Querying details of file 697940932
- 2017-07-20 18:26:27.572 - Thread: 15 -> Querying details of file 698865083
- 2017-07-20 18:26:27.788 - Thread: 1 -> Obtained details: Id=344199068; Result=OK; ugcHandle=356147363463075738; title='Large Ship Railguns'; tags='mod,block'
- 2017-07-20 18:26:27.788 - Thread: 1 -> Obtained details: Id=362506875; Result=OK; ugcHandle=808803604851877710; title='Twin Grinders (DX11)'; tags='mod,block'
- 2017-07-20 18:26:27.788 - Thread: 1 -> Obtained details: Id=385778606; Result=OK; ugcHandle=279597038231900292; title='Conveyor Hinges - transfer items flexibly'; tags='mod,block'
- 2017-07-20 18:26:27.789 - Thread: 1 -> Obtained details: Id=418515207; Result=OK; ugcHandle=285224644444773510; title='(DX11) Larger Airtight Hangar Door(s)'; tags='mod,block'
- 2017-07-20 18:26:27.789 - Thread: 1 -> Obtained details: Id=471491334; Result=OK; ugcHandle=92729171398638388; title='Azimuth Weapons Mod Pack~(DX-11 Ready)'; tags='mod,block,modpack'
- 2017-07-20 18:26:27.789 - Thread: 1 -> Obtained details: Id=321588701; Result=OK; ugcHandle=830197421893653942; title='Automated Inventory Sorting'; tags='mod,script'
- 2017-07-20 18:26:27.789 - Thread: 1 -> Obtained details: Id=358112540; Result=OK; ugcHandle=808803604851874282; title='Twin Welders (DX11)'; tags='mod,block'
- 2017-07-20 18:26:27.821 - Thread: 1 -> Obtained details: Id=442436465; Result=OK; ugcHandle=441699588258473063; title='KEEN SWH Gyroscope Power Upgrade Large Ship'; tags='mod,block'
- 2017-07-20 18:26:27.822 - Thread: 1 -> Obtained details: Id=690242472; Result=OK; ugcHandle=266097180318744381; title='OKI Weapons New Balance + Vanilla Weapons (stable + dev)'; tags='mod,block'
- 2017-07-20 18:26:27.822 - Thread: 1 -> Obtained details: Id=628221442; Result=OK; ugcHandle=548682046879292717; title='Airlock Door'; tags='mod,block'
- 2017-07-20 18:26:27.822 - Thread: 1 -> Obtained details: Id=681276386; Result=OK; ugcHandle=853844470016611821; title='Automated Beam Drill'; tags='mod,block'
- 2017-07-20 18:26:27.822 - Thread: 1 -> Obtained details: Id=697940932; Result=OK; ugcHandle=112984788735716769; title='VCZ Small Ship Assembler'; tags='mod,block,production,development'
- 2017-07-20 18:26:27.822 - Thread: 1 -> Obtained details: Id=544032930; Result=OK; ugcHandle=393297235563058675; title='Clean Camera'; tags='other,mod'
- 2017-07-20 18:26:27.822 - Thread: 1 -> Obtained details: Id=536696922; Result=OK; ugcHandle=263834439527359498; title='(DX11)Rover Cockpit'; tags='mod,block'
- 2017-07-20 18:26:27.823 - Thread: 1 -> Obtained details: Id=514712250; Result=OK; ugcHandle=87098596237677330; title='Max's Commercial LCD Pack'; tags='mod,block,modpack,Other'
- 2017-07-20 18:26:27.823 - Thread: 1 -> Obtained details: Id=600062079; Result=OK; ugcHandle=97230938372838971; title='Ladder - climbable!'; tags='mod,block,script,Other'
- 2017-07-20 18:26:27.823 - Thread: 1 -> Obtained details: Id=698865083; Result=OK; ugcHandle=112984788739119681; title='VCZ Small Ship Refinery'; tags='mod,block,production,development'
- 2017-07-20 18:26:28.041 - Thread: 13 -> Up to date mod: Id = 344199068, title = 'Large Ship Railguns'
- 2017-07-20 18:26:28.041 - Thread: 15 -> Up to date mod: Id = 321588701, title = 'Automated Inventory Sorting'
- 2017-07-20 18:26:28.190 - Thread: 13 -> Up to date mod: Id = 358112540, title = 'Twin Welders (DX11)'
- 2017-07-20 18:26:28.240 - Thread: 15 -> Up to date mod: Id = 362506875, title = 'Twin Grinders (DX11)'
- 2017-07-20 18:26:28.357 - Thread: 13 -> Up to date mod: Id = 385778606, title = 'Conveyor Hinges - transfer items flexibly'
- 2017-07-20 18:26:28.424 - Thread: 15 -> Up to date mod: Id = 418515207, title = '(DX11) Larger Airtight Hangar Door(s)'
- 2017-07-20 18:26:28.474 - Thread: 13 -> Up to date mod: Id = 442436465, title = 'KEEN SWH Gyroscope Power Upgrade Large Ship'
- 2017-07-20 18:26:28.575 - Thread: 15 -> Up to date mod: Id = 471491334, title = 'Azimuth Weapons Mod Pack~(DX-11 Ready)'
- 2017-07-20 18:26:28.625 - Thread: 13 -> Up to date mod: Id = 514712250, title = 'Max's Commercial LCD Pack'
- 2017-07-20 18:26:28.725 - Thread: 15 -> Up to date mod: Id = 536696922, title = '(DX11)Rover Cockpit'
- 2017-07-20 18:26:28.775 - Thread: 13 -> Up to date mod: Id = 544032930, title = 'Clean Camera'
- 2017-07-20 18:26:28.876 - Thread: 15 -> Up to date mod: Id = 600062079, title = 'Ladder - climbable!'
- 2017-07-20 18:26:28.909 - Thread: 13 -> Up to date mod: Id = 628221442, title = 'Airlock Door'
- 2017-07-20 18:26:29.060 - Thread: 15 -> Up to date mod: Id = 681276386, title = 'Automated Beam Drill'
- 2017-07-20 18:26:29.060 - Thread: 13 -> Up to date mod: Id = 690242472, title = 'OKI Weapons New Balance + Vanilla Weapons (stable + dev)'
- 2017-07-20 18:26:29.160 - Thread: 13 -> Up to date mod: Id = 698865083, title = 'VCZ Small Ship Refinery'
- 2017-07-20 18:26:29.161 - Thread: 15 -> Up to date mod: Id = 697940932, title = 'VCZ Small Ship Assembler'
- 2017-07-20 18:26:29.161 - Thread: 15 -> Mod download time: 1.34 seconds
- 2017-07-20 18:26:29.161 - Thread: 15 -> Downloading world mods - END
- 2017-07-20 18:26:29.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:26:29.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:26:29.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:26:29.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:26:29.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:26:29.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:26:29.180 - Thread: 1 -> LoadSession() - End
- 2017-07-20 18:26:29.193 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-07-20 18:26:29.195 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-07-20 18:26:29.594 - Thread: 1 -> RunLoadingAction - START
- 2017-07-20 18:26:29.594 - Thread: 1 -> Loading session: C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017
- 2017-07-20 18:27:07.243 - Thread: 1 -> GC Memory: 2,312,078,448 B
- 2017-07-20 18:27:07.244 - Thread: 1 -> Process Memory: 5,994,414,080 B
- 2017-07-20 18:27:07.592 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-07-20 18:27:07.939 - Thread: 1 -> mod_warning: Conveyor Hinges - transfer items flexibly
- 2017-07-20 18:27:07.939 - Thread: 1 -> in file:
- 2017-07-20 18:27:07.939 - Thread: 1 -> **WARNING!**
- Script for MyObjectBuilder_MotorAdvancedStator is using the obsolete MyEntityComponentDescriptor overload!
- You must use the 3 parameter overload to properly register script updates!
- This script will most likely not work as intended!
- **WARNING!**
- 2017-07-20 18:27:07.947 - Thread: 1 -> MOD_ERROR: KEEN SWH Gyroscope Power Upgrade Large Ship
- 2017-07-20 18:27:07.947 - Thread: 1 -> in file:
- 2017-07-20 18:27:07.947 - Thread: 1 -> Compilation of C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Mods\442436465.sbm_GyroUpgrade failed:
- 2017-07-20 18:27:07.948 - Thread: 1 -> MOD_ERROR: KEEN SWH Gyroscope Power Upgrade Large Ship
- 2017-07-20 18:27:07.948 - Thread: 1 -> in file:
- 2017-07-20 18:27:07.948 - Thread: 1 -> C:\Users\Braden's\AppData\Local\Temp\SpaceEngineers\442436465.sbm_GyroUpgrade\MyGyroUpgradeLogic.cs(27,31): Error: The type or namespace name 'IMyCubeBlock' does not exist in the namespace 'Sandbox.ModAPI' (are you missing an assembly reference?)
- 2017-07-20 18:27:07.948 - Thread: 1 -> MOD_ERROR: KEEN SWH Gyroscope Power Upgrade Large Ship
- 2017-07-20 18:27:07.948 - Thread: 1 -> in file:
- 2017-07-20 18:27:07.948 - Thread: 1 -> C:\Users\Braden's\AppData\Local\Temp\SpaceEngineers\442436465.sbm_GyroUpgrade\MyGyroUpgradeLogic.cs(35,48): Error: The type or namespace name 'IMyCubeBlock' does not exist in the namespace 'Sandbox.ModAPI' (are you missing an assembly reference?)
- 2017-07-20 18:27:09.035 - Thread: 1 -> Script loaded: 321588701.sbm_SimpleInventorySort, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:27:09.035 - Thread: 1 -> Script loaded: 385778606.sbm_ConveyorHinges, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:27:09.035 - Thread: 1 -> Script loaded: 600062079.sbm_Ladder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:27:09.035 - Thread: 1 -> Script loaded: 681276386.sbm_LaserDrill, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:27:09.035 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-07-20 18:27:09.035 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-07-20 18:27:09.035 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-07-20 18:27:09.037 - Thread: 1 -> 2f7ea7246eae3b5f86acd421860a68c37ac9a9ce
- 2017-07-20 18:27:09.177 - Thread: 1 -> Loading scenarios
- 2017-07-20 18:27:09.177 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-07-20 18:27:09.181 - Thread: 1 -> Loading transparent material properties
- 2017-07-20 18:27:09.181 - Thread: 1 -> Loading grid creators
- 2017-07-20 18:27:09.181 - Thread: 1 -> Loading stat definitions
- 2017-07-20 18:27:09.181 - Thread: 1 -> Loading sound categories
- 2017-07-20 18:27:09.181 - Thread: 1 -> Loading ship sound groups
- 2017-07-20 18:27:09.181 - Thread: 1 -> Loading ship sound groups
- 2017-07-20 18:27:09.181 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-20 18:27:09.181 - Thread: 1 -> Loading resource distribution groups
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading flare definitions
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading factions
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading environment items entries
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading component containers
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading entity components
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading emissive color definitions
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading emissive color default states
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading edges
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading drone behaviors
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading decal global definitions
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading decal definitions
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading environment items entries
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading debris
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading curve definitions
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading block positions
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading configuration
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading components
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading character definitions
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading character definitions
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading agent definitions
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading blueprints
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading blueprint classes
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:27:09.182 - Thread: 1 -> Loading category classes
- 2017-07-20 18:27:09.183 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:27:09.183 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:27:09.183 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:27:09.183 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:27:09.183 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:27:09.183 - Thread: 1 -> Loading animations
- 2017-07-20 18:27:09.183 - Thread: 1 -> Loading animations
- 2017-07-20 18:27:09.183 - Thread: 1 -> Loading ammo definitions
- 2017-07-20 18:27:09.183 - Thread: 1 -> Loading ammo magazines
- 2017-07-20 18:27:09.183 - Thread: 1 -> Loading behaviors
- 2017-07-20 18:27:09.183 - Thread: 1 -> Loading voxel material definitions
- 2017-07-20 18:27:09.183 - Thread: 1 -> Loading voxel material definitions
- 2017-07-20 18:27:09.183 - Thread: 1 -> Loading voxel map storage definitions
- 2017-07-20 18:27:09.184 - Thread: 1 -> Loading pirate antennas
- 2017-07-20 18:27:09.184 - Thread: 1 -> Loading physical material properties
- 2017-07-20 18:27:09.184 - Thread: 1 -> Loading physical items
- 2017-07-20 18:27:09.184 - Thread: 1 -> Loading LCD texture categories
- 2017-07-20 18:27:09.184 - Thread: 1 -> Loading physical items
- 2017-07-20 18:27:09.184 - Thread: 1 -> Loading event definitions
- 2017-07-20 18:27:09.184 - Thread: 1 -> Loading gas property definitions
- 2017-07-20 18:27:09.184 - Thread: 1 -> Loading container types
- 2017-07-20 18:27:09.193 - Thread: 1 -> Loading environment items definitions
- 2017-07-20 18:27:09.194 - Thread: 1 -> Loading environment items definitions
- 2017-07-20 18:27:09.194 - Thread: 1 -> Audio effects definitions
- 2017-07-20 18:27:09.194 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:27:09.195 - Thread: 1 -> Loading environment item definitions
- 2017-07-20 18:27:09.195 - Thread: 1 -> Loading particle effect definitions
- 2017-07-20 18:27:09.204 - Thread: 1 -> Loading physical material properties
- 2017-07-20 18:27:09.205 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:09.230 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:09.232 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
- 2017-07-20 18:27:09.232 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
- 2017-07-20 18:27:09.232 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
- 2017-07-20 18:27:09.232 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
- 2017-07-20 18:27:09.232 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc
- 2017-07-20 18:27:09.233 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
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- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
- 2017-07-20 18:27:09.234 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
- 2017-07-20 18:27:09.235 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
- 2017-07-20 18:27:09.236 - Thread: 1 -> Loading spawn groups
- 2017-07-20 18:27:09.236 - Thread: 1 -> Loading respawn ships
- 2017-07-20 18:27:09.236 - Thread: 1 -> List of used mods (17) - START
- 2017-07-20 18:27:09.237 - Thread: 1 -> Id = 344199068, Filename = '344199068.sbm', Name = 'Large Ship Railguns'
- 2017-07-20 18:27:09.237 - Thread: 1 -> Id = 418515207, Filename = '418515207.sbm', Name = '(DX11) Larger Airtight Hangar Door(s)'
- 2017-07-20 18:27:09.237 - Thread: 1 -> Id = 628221442, Filename = '628221442.sbm', Name = 'Airlock Door'
- 2017-07-20 18:27:09.237 - Thread: 1 -> Id = 690242472, Filename = '690242472.sbm', Name = 'OKI Weapons New Balance + Vanilla Weapons (stable + dev)'
- 2017-07-20 18:27:09.237 - Thread: 1 -> Id = 544032930, Filename = '544032930.sbm', Name = 'Clean Camera'
- 2017-07-20 18:27:09.237 - Thread: 1 -> Id = 514712250, Filename = '514712250.sbm', Name = 'Max's Commercial LCD Pack'
- 2017-07-20 18:27:09.237 - Thread: 1 -> Id = 321588701, Filename = '321588701.sbm', Name = 'Automated Inventory Sorting'
- 2017-07-20 18:27:09.237 - Thread: 1 -> Id = 536696922, Filename = '536696922.sbm', Name = '(DX11)Rover Cockpit'
- 2017-07-20 18:27:09.237 - Thread: 1 -> Id = 385778606, Filename = '385778606.sbm', Name = 'Conveyor Hinges - transfer items flexibly'
- 2017-07-20 18:27:09.237 - Thread: 1 -> Id = 442436465, Filename = '442436465.sbm', Name = 'KEEN SWH Gyroscope Power Upgrade Large Ship'
- 2017-07-20 18:27:09.237 - Thread: 1 -> Id = 698865083, Filename = '698865083.sbm', Name = 'VCZ Small Ship Refinery'
- 2017-07-20 18:27:09.237 - Thread: 1 -> Id = 697940932, Filename = '697940932.sbm', Name = 'VCZ Small Ship Assembler'
- 2017-07-20 18:27:09.237 - Thread: 1 -> Id = 600062079, Filename = '600062079.sbm', Name = 'Ladder - climbable!'
- 2017-07-20 18:27:09.237 - Thread: 1 -> Id = 362506875, Filename = '362506875.sbm', Name = 'Twin Grinders (DX11)'
- 2017-07-20 18:27:09.237 - Thread: 1 -> Id = 358112540, Filename = '358112540.sbm', Name = 'Twin Welders (DX11)'
- 2017-07-20 18:27:09.237 - Thread: 1 -> Id = 471491334, Filename = '471491334.sbm', Name = 'Azimuth Weapons Mod Pack~(DX-11 Ready)'
- 2017-07-20 18:27:09.237 - Thread: 1 -> Id = 681276386, Filename = '681276386.sbm', Name = 'Automated Beam Drill'
- 2017-07-20 18:27:09.237 - Thread: 1 -> List of used mods - END
- 2017-07-20 18:27:09.251 - Thread: 1 -> Loading ammo definitions
- 2017-07-20 18:27:09.252 - Thread: 1 -> Loading blueprints
- 2017-07-20 18:27:09.254 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:27:09.254 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:27:09.257 - Thread: 1 -> Loading category classes
- 2017-07-20 18:27:09.257 - Thread: 1 -> Loading ammo magazines
- 2017-07-20 18:27:09.261 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:27:09.262 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:09.279 - Thread: 1 -> Created definition for: Large Ship Railgun
- 2017-07-20 18:27:09.287 - Thread: 1 -> Created definition for: Large Ship Railgun Turret
- 2017-07-20 18:27:09.287 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:09.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LargeRailGunLZM
- 2017-07-20 18:27:09.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeRailgunTurretLZM
- 2017-07-20 18:27:09.295 - Thread: 1 -> Loading category classes
- 2017-07-20 18:27:09.296 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:27:09.299 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:09.303 - Thread: 1 -> Created definition for: Airtight Hangar Door M (10m)
- 2017-07-20 18:27:09.303 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:09.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorMedium
- 2017-07-20 18:27:09.304 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:09.308 - Thread: 1 -> Created definition for: Airtight Hangar Door L (15m)
- 2017-07-20 18:27:09.308 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:09.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorMedium
- 2017-07-20 18:27:09.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorLarge
- 2017-07-20 18:27:09.316 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:27:09.317 - Thread: 1 -> Loading category classes
- 2017-07-20 18:27:09.320 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:09.325 - Thread: 1 -> Created definition for: Airlock Door Glass
- 2017-07-20 18:27:09.328 - Thread: 1 -> Created definition for: Airlock Door Armored
- 2017-07-20 18:27:09.331 - Thread: 1 -> Created definition for: Airlock Door Glass
- 2017-07-20 18:27:09.336 - Thread: 1 -> Created definition for: Airlock Door Armored
- 2017-07-20 18:27:09.336 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:09.336 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/AirlockDoor
- 2017-07-20 18:27:09.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/AirlockDoor2
- 2017-07-20 18:27:09.338 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/SmallAirlockDoor
- 2017-07-20 18:27:09.339 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/SmallAirlockDoor2
- 2017-07-20 18:27:09.401 - Thread: 1 -> Loading category classes
- 2017-07-20 18:27:09.401 - Thread: 1 -> Loading ammo definitions
- 2017-07-20 18:27:09.401 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:27:09.401 - Thread: 1 -> Loading blueprints
- 2017-07-20 18:27:09.415 - Thread: 1 -> Loading ammo magazines
- 2017-07-20 18:27:09.436 - Thread: 1 -> Loading ammo magazines
- 2017-07-20 18:27:09.443 - Thread: 1 -> Loading block positions
- 2017-07-20 18:27:09.443 - Thread: 1 -> Loading ammo definitions
- 2017-07-20 18:27:09.444 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:27:09.459 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:27:09.461 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:27:09.461 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:27:09.462 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingFire'
- 2017-07-20 18:27:09.462 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:27:09.462 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:27:09.463 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:09.481 - Thread: 1 -> Created definition for: 230mm Battlecannon Turret
- 2017-07-20 18:27:09.498 - Thread: 1 -> Created definition for: 230mm Broadside Battlecannon
- 2017-07-20 18:27:09.510 - Thread: 1 -> Created definition for: 230mm Fixed Battlecannon
- 2017-07-20 18:27:09.529 - Thread: 1 -> Created definition for: 230mm Heavy Battery
- 2017-07-20 18:27:09.529 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:09.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC
- 2017-07-20 18:27:09.532 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD
- 2017-07-20 18:27:09.534 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI230mmBCfixed
- 2017-07-20 18:27:09.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI230mmBAT
- 2017-07-20 18:27:09.540 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:09.556 - Thread: 1 -> Created definition for: 122mm Assault Gun Turret
- 2017-07-20 18:27:09.572 - Thread: 1 -> Created definition for: 122mm Broadside Gun
- 2017-07-20 18:27:09.588 - Thread: 1 -> Created definition for: 122mm Broadside Gun
- 2017-07-20 18:27:09.606 - Thread: 1 -> Created definition for: 122mm Fixed Gun
- 2017-07-20 18:27:09.606 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:09.606 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC
- 2017-07-20 18:27:09.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD
- 2017-07-20 18:27:09.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI230mmBCfixed
- 2017-07-20 18:27:09.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI230mmBAT
- 2017-07-20 18:27:09.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmAG
- 2017-07-20 18:27:09.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmBSD
- 2017-07-20 18:27:09.621 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallOKI76mmBSD
- 2017-07-20 18:27:09.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI122mmAGfixed
- 2017-07-20 18:27:09.627 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:09.644 - Thread: 1 -> Created definition for: 50mm Quad Gun Turret
- 2017-07-20 18:27:09.660 - Thread: 1 -> Created definition for: 50mm Gun Turret
- 2017-07-20 18:27:09.676 - Thread: 1 -> Created definition for: 50mm Gun Turret
- 2017-07-20 18:27:09.686 - Thread: 1 -> Created definition for: 50mm Fixed Gun
- 2017-07-20 18:27:09.686 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:09.686 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC
- 2017-07-20 18:27:09.689 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD
- 2017-07-20 18:27:09.694 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI230mmBCfixed
- 2017-07-20 18:27:09.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI230mmBAT
- 2017-07-20 18:27:09.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmAG
- 2017-07-20 18:27:09.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmBSD
- 2017-07-20 18:27:09.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI50mmAG
- 2017-07-20 18:27:09.711 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeOKI50mmSG
- 2017-07-20 18:27:09.718 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallOKI76mmBSD
- 2017-07-20 18:27:09.723 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI122mmAGfixed
- 2017-07-20 18:27:09.725 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmSG
- 2017-07-20 18:27:09.727 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI50mmSGfixed
- 2017-07-20 18:27:09.730 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:09.740 - Thread: 1 -> Created definition for: Gatling Turret
- 2017-07-20 18:27:09.749 - Thread: 1 -> Created definition for: Compact Gatling Turret
- 2017-07-20 18:27:09.756 - Thread: 1 -> Created definition for: Gatling Turret
- 2017-07-20 18:27:09.764 - Thread: 1 -> Created definition for: Missile Turret
- 2017-07-20 18:27:09.776 - Thread: 1 -> Created definition for: Compact Missile Turret
- 2017-07-20 18:27:09.784 - Thread: 1 -> Created definition for: Missile Turret
- 2017-07-20 18:27:09.793 - Thread: 1 -> Created definition for: Interior Turret
- 2017-07-20 18:27:09.799 - Thread: 1 -> Created definition for: Rocket Launcher
- 2017-07-20 18:27:09.810 - Thread: 1 -> Created definition for: Rocket Launcher
- 2017-07-20 18:27:09.810 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:09.810 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC
- 2017-07-20 18:27:09.813 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD
- 2017-07-20 18:27:09.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI230mmBCfixed
- 2017-07-20 18:27:09.818 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI230mmBAT
- 2017-07-20 18:27:09.820 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmAG
- 2017-07-20 18:27:09.823 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmBSD
- 2017-07-20 18:27:09.825 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI50mmAG
- 2017-07-20 18:27:09.828 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeOKI50mmSG
- 2017-07-20 18:27:09.830 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/(null)
- 2017-07-20 18:27:09.831 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CompactGatlingTurret
- 2017-07-20 18:27:09.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/(null)
- 2017-07-20 18:27:09.834 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/CompactMissileTurret
- 2017-07-20 18:27:09.835 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret
- 2017-07-20 18:27:09.836 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeMissileLauncher
- 2017-07-20 18:27:09.838 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallOKI76mmBSD
- 2017-07-20 18:27:09.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI122mmAGfixed
- 2017-07-20 18:27:09.843 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmSG
- 2017-07-20 18:27:09.846 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI50mmSGfixed
- 2017-07-20 18:27:09.849 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallGatlingTurret
- 2017-07-20 18:27:09.850 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallMissileTurret
- 2017-07-20 18:27:09.851 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/(null)
- 2017-07-20 18:27:09.853 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:09.867 - Thread: 1 -> Created definition for: 23mm Defence Turret
- 2017-07-20 18:27:09.884 - Thread: 1 -> Created definition for: 23mm Small Turret
- 2017-07-20 18:27:09.894 - Thread: 1 -> Created definition for: 23mm Fixed Gun
- 2017-07-20 18:27:09.894 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:09.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC
- 2017-07-20 18:27:09.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD
- 2017-07-20 18:27:09.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI230mmBCfixed
- 2017-07-20 18:27:09.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI230mmBAT
- 2017-07-20 18:27:09.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmAG
- 2017-07-20 18:27:09.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmBSD
- 2017-07-20 18:27:09.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI50mmAG
- 2017-07-20 18:27:09.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeOKI50mmSG
- 2017-07-20 18:27:09.924 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/(null)
- 2017-07-20 18:27:09.925 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CompactGatlingTurret
- 2017-07-20 18:27:09.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/(null)
- 2017-07-20 18:27:09.928 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/CompactMissileTurret
- 2017-07-20 18:27:09.929 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret
- 2017-07-20 18:27:09.930 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeMissileLauncher
- 2017-07-20 18:27:09.931 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmDG
- 2017-07-20 18:27:09.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallOKI76mmBSD
- 2017-07-20 18:27:09.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI122mmAGfixed
- 2017-07-20 18:27:09.939 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmSG
- 2017-07-20 18:27:09.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI50mmSGfixed
- 2017-07-20 18:27:09.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallGatlingTurret
- 2017-07-20 18:27:09.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallMissileTurret
- 2017-07-20 18:27:09.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/(null)
- 2017-07-20 18:27:09.949 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmSG
- 2017-07-20 18:27:09.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI23mmDGfixed
- 2017-07-20 18:27:09.961 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:09.963 - Thread: 1 -> Created definition for: Camera
- 2017-07-20 18:27:09.966 - Thread: 1 -> Created definition for: Camera
- 2017-07-20 18:27:09.966 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:09.966 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/LargeCameraBlock
- 2017-07-20 18:27:09.966 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/SmallCameraBlock
- 2017-07-20 18:27:09.990 - Thread: 1 -> Loading LCD texture categories
- 2017-07-20 18:27:10.064 - Thread: 1 -> Loading animations
- 2017-07-20 18:27:10.065 - Thread: 1 -> Loading category classes
- 2017-07-20 18:27:10.065 - Thread: 1 -> Loading block positions
- 2017-07-20 18:27:10.066 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:10.070 - Thread: 1 -> Created definition for: Rover Cockpit
- 2017-07-20 18:27:10.074 - Thread: 1 -> Created definition for: Rover Cockpit
- 2017-07-20 18:27:10.074 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:10.074 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeRoverCockpit
- 2017-07-20 18:27:10.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallRoverCockpit
- 2017-07-20 18:27:10.090 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:27:10.090 - Thread: 1 -> Loading category classes
- 2017-07-20 18:27:10.090 - Thread: 1 -> Loading category classes
- 2017-07-20 18:27:10.092 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:10.095 - Thread: 1 -> Created definition for: Conveyor Hinge
- 2017-07-20 18:27:10.099 - Thread: 1 -> Created definition for: Conveyor Hinge Head
- 2017-07-20 18:27:10.099 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:10.099 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LargeConveyorHinge
- 2017-07-20 18:27:10.100 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LargeConveyorHingeHead
- 2017-07-20 18:27:10.101 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:10.105 - Thread: 1 -> Created definition for: Small Conveyor Hinge
- 2017-07-20 18:27:10.108 - Thread: 1 -> Created definition for: Small Conveyor Hinge Head
- 2017-07-20 18:27:10.108 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:10.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LargeConveyorHinge
- 2017-07-20 18:27:10.110 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LargeConveyorHingeHead
- 2017-07-20 18:27:10.111 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SmallConveyorHinge
- 2017-07-20 18:27:10.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SmallConveyorHingeHead
- 2017-07-20 18:27:10.113 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:10.117 - Thread: 1 -> Created definition for: Conveyor Hinge
- 2017-07-20 18:27:10.123 - Thread: 1 -> Created definition for: Conveyor Hinge Head
- 2017-07-20 18:27:10.123 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:10.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LargeConveyorHinge
- 2017-07-20 18:27:10.124 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LargeConveyorHingeHead
- 2017-07-20 18:27:10.125 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SmallConveyorHinge
- 2017-07-20 18:27:10.127 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SmallConveyorHingeHead
- 2017-07-20 18:27:10.128 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MediumConveyorHinge
- 2017-07-20 18:27:10.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MediumConveyorHingeHead
- 2017-07-20 18:27:10.135 - Thread: 1 -> Loading block positions
- 2017-07-20 18:27:10.136 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:10.138 - Thread: 1 -> Created definition for: Gyro Boost Module
- 2017-07-20 18:27:10.142 - Thread: 1 -> Created definition for: Gyroscope
- 2017-07-20 18:27:10.142 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:10.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeGyroBoostModule
- 2017-07-20 18:27:10.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LargeBlockGyro
- 2017-07-20 18:27:10.151 - Thread: 1 -> Loading category classes
- 2017-07-20 18:27:10.151 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:27:10.152 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:10.160 - Thread: 1 -> Created definition for: VCZ Small Ship Refinery
- 2017-07-20 18:27:10.160 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:10.160 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/VCZRefinerySmall
- 2017-07-20 18:27:10.176 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:27:10.176 - Thread: 1 -> Loading category classes
- 2017-07-20 18:27:10.180 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:10.189 - Thread: 1 -> Created definition for: VCZ Small Ship Assembler
- 2017-07-20 18:27:10.189 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:10.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/VCZAssemblerSmall
- 2017-07-20 18:27:10.205 - Thread: 1 -> Loading category classes
- 2017-07-20 18:27:10.206 - Thread: 1 -> Loading category classes
- 2017-07-20 18:27:10.206 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:27:10.206 - Thread: 1 -> Loading animations
- 2017-07-20 18:27:10.216 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:10.223 - Thread: 1 -> Created definition for: Ladder
- 2017-07-20 18:27:10.232 - Thread: 1 -> Created definition for: Ladder
- 2017-07-20 18:27:10.238 - Thread: 1 -> Created definition for: Ladder Segment
- 2017-07-20 18:27:10.244 - Thread: 1 -> Created definition for: Ladder Retractable
- 2017-07-20 18:27:10.249 - Thread: 1 -> Created definition for: Ladder Retractable
- 2017-07-20 18:27:10.249 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:10.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LargeShipUsableLadder
- 2017-07-20 18:27:10.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/LargeShipUsableLadderRetractable
- 2017-07-20 18:27:10.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallShipUsableLadder
- 2017-07-20 18:27:10.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallShipUsableLadderSegment
- 2017-07-20 18:27:10.255 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/SmallShipUsableLadderRetractable
- 2017-07-20 18:27:10.265 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:27:10.265 - Thread: 1 -> Loading category classes
- 2017-07-20 18:27:10.267 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:10.271 - Thread: 1 -> Created definition for: Twin Grinder
- 2017-07-20 18:27:10.275 - Thread: 1 -> Created definition for: Twin Small Grinder
- 2017-07-20 18:27:10.275 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:10.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/TwinGrinder
- 2017-07-20 18:27:10.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/TwinSmallGrinder
- 2017-07-20 18:27:10.286 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:27:10.286 - Thread: 1 -> Loading category classes
- 2017-07-20 18:27:10.288 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:10.291 - Thread: 1 -> Created definition for: Twin Small Welder
- 2017-07-20 18:27:10.294 - Thread: 1 -> Created definition for: Twin Welder
- 2017-07-20 18:27:10.294 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:10.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/TwinWelder
- 2017-07-20 18:27:10.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/TwinSmallWelder
- 2017-07-20 18:27:10.308 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:27:10.308 - Thread: 1 -> Loading category classes
- 2017-07-20 18:27:10.309 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:27:10.310 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:10.313 - Thread: 1 -> Created definition for: Azimuth Launcher
- 2017-07-20 18:27:10.317 - Thread: 1 -> Created definition for: Azimuth Launcher
- 2017-07-20 18:27:10.320 - Thread: 1 -> Created definition for: Azimuth Launcher Conveyor
- 2017-07-20 18:27:10.324 - Thread: 1 -> Created definition for: Azimuth Launcher Conveyor
- 2017-07-20 18:27:10.327 - Thread: 1 -> Created definition for: Azimuth Gatling Gun(Long Barrel)
- 2017-07-20 18:27:10.331 - Thread: 1 -> Created definition for: Azimuth Gatling Gun(Long Barrel)
- 2017-07-20 18:27:10.335 - Thread: 1 -> Created definition for: Azimuth Gatling Gun(Short Barrel)
- 2017-07-20 18:27:10.341 - Thread: 1 -> Created definition for: Azimuth Gatling Gun(Short Barrel)
- 2017-07-20 18:27:10.341 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:10.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeAzimuthLauncher
- 2017-07-20 18:27:10.342 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LargeAzimuthConveyor
- 2017-07-20 18:27:10.343 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LargeAzimuthGatlingGun
- 2017-07-20 18:27:10.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LargeAzimuthGatlingGunSmall
- 2017-07-20 18:27:10.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AzimuthLauncher
- 2017-07-20 18:27:10.345 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/AzimuthConveyor
- 2017-07-20 18:27:10.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/AzimuthGatlingGun
- 2017-07-20 18:27:10.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/AzimuthGatlingGunSmall
- 2017-07-20 18:27:10.365 - Thread: 1 -> Loading blueprint classes
- 2017-07-20 18:27:10.365 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:27:10.365 - Thread: 1 -> Loading ammo magazines
- 2017-07-20 18:27:10.371 - Thread: 1 -> Loading blueprints
- 2017-07-20 18:27:10.373 - Thread: 1 -> Loading ammo definitions
- 2017-07-20 18:27:10.373 - Thread: 1 -> Loading category classes
- 2017-07-20 18:27:10.374 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:27:10.383 - Thread: 1 -> Loading transparent material properties
- 2017-07-20 18:27:10.389 - Thread: 1 -> Loading block positions
- 2017-07-20 18:27:10.390 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:27:10.390 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:10.395 - Thread: 1 -> Created definition for: Drill
- 2017-07-20 18:27:10.401 - Thread: 1 -> Created definition for: Drill
- 2017-07-20 18:27:10.401 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:10.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill_HiddenStatic
- 2017-07-20 18:27:10.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill_HiddenTurret
- 2017-07-20 18:27:10.401 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:27:10.409 - Thread: 1 -> Created definition for: Beam Drill
- 2017-07-20 18:27:10.420 - Thread: 1 -> Created definition for: Beam Drill Turret
- 2017-07-20 18:27:10.420 - Thread: 1 -> Created block definitions
- 2017-07-20 18:27:10.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill_HiddenStatic
- 2017-07-20 18:27:10.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill_HiddenTurret
- 2017-07-20 18:27:10.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill
- 2017-07-20 18:27:10.421 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/Large_SC_LaserDrillTurret
- 2017-07-20 18:27:10.428 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-20 18:27:10.431 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-20 18:27:10.431 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-20 18:27:10.449 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Plantronics GameCom 780/788) - Channel #: 2 - Sample rate: 44100
- 2017-07-20 18:27:10.507 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-20 18:27:10.509 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-07-20 18:27:10.509 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:27:10.513 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6410.31499, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:27:10.513 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:27:10.513 - Thread: 1 -> Registered modules from: 321588701.sbm_SimpleInventorySort, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:27:10.514 - Thread: 1 -> Registered modules from: 385778606.sbm_ConveyorHinges, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:27:10.514 - Thread: 1 -> Registered modules from: 600062079.sbm_Ladder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:27:10.515 - Thread: 1 -> Registered modules from: 681276386.sbm_LaserDrill, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:27:10.519 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:27:10.520 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6410.31501, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:27:10.534 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-07-20 18:27:10.539 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
- 2017-07-20 18:27:10.542 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-07-20 18:27:10.543 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-07-20 18:27:10.543 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-07-20 18:27:10.543 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-07-20 18:27:10.546 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-07-20 18:27:10.546 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-07-20 18:27:10.546 - Thread: 1 -> MyLights.LoadData() - START
- 2017-07-20 18:27:10.555 - Thread: 1 -> MyLights.LoadData() - END
- 2017-07-20 18:27:10.557 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-07-20 18:27:11.586 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False
- 2017-07-20 18:27:11.586 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Alien-1494130250d120000.vx2'
- 2017-07-20 18:27:12.304 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False
- 2017-07-20 18:27:12.304 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Titan-813248659d19000.vx2'
- 2017-07-20 18:27:13.027 - Thread: 11 -> Info: Planet generator name: Alien
- 2017-07-20 18:27:13.027 - Thread: 11 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-1494130250d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:27:13.027 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\P(EarthLike-1490369077d120000)S(1125900309495922)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-0.vx2'
- 2017-07-20 18:27:13.030 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\P(EarthLike-1490369077d120000)S(1125900158500976)A(G(StoneCoverageIronCore)M(EarthForestArea)__119)-0.vx2'
- 2017-07-20 18:27:13.101 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False
- 2017-07-20 18:27:13.101 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Mars-1323953731d120000.vx2'
- 2017-07-20 18:27:13.111 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False
- 2017-07-20 18:27:13.111 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Moon-1321135827d19000.vx2'
- 2017-07-20 18:27:13.353 - Thread: 13 -> Info: Planet generator name: Titan
- 2017-07-20 18:27:13.354 - Thread: 13 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-813248659d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:27:13.354 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000-14 storage?:False
- 2017-07-20 18:27:13.354 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\EarthLike-1490369077d120000-14.vx2'
- 2017-07-20 18:27:13.732 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False
- 2017-07-20 18:27:13.732 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Europa-374791280d19000.vx2'
- 2017-07-20 18:27:14.159 - Thread: 14 -> Info: Planet generator name: Mars
- 2017-07-20 18:27:14.159 - Thread: 14 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-1323953731d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:27:14.254 - Thread: 11 -> Info: Planet generator name: Moon
- 2017-07-20 18:27:14.255 - Thread: 11 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-1321135827d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:27:14.613 - Thread: 13 -> Info: Planet generator name: EarthLike
- 2017-07-20 18:27:14.613 - Thread: 13 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-1490369077d120000-14
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:27:14.814 - Thread: 16 -> Info: Planet generator name: Europa
- 2017-07-20 18:27:14.814 - Thread: 16 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-374791280d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:27:14.816 - Thread: 1 -> Clusters reordered
- 2017-07-20 18:27:14.816 - Thread: 1 -> Clusters reordered
- 2017-07-20 18:27:14.840 - Thread: 1 -> Clusters reordered
- 2017-07-20 18:27:14.998 - Thread: 1 -> Clusters reordered
- 2017-07-20 18:27:15.044 - Thread: 1 -> Clusters reordered
- 2017-07-20 18:27:15.265 - Thread: 1 -> Checkpoint.CameraAttachedTo: 80771171990166459
- 2017-07-20 18:27:15.266 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-07-20 18:27:15.266 - Thread: 1 -> Name = June 2017
- 2017-07-20 18:27:15.266 - Thread: 1 -> Description =
- 2017-07-20 18:27:15.266 - Thread: 1 -> GameDateTime = 01/03/2081 20:29:47
- 2017-07-20 18:27:15.266 - Thread: 1 -> Password =
- 2017-07-20 18:27:15.266 - Thread: 1 -> CurrentPath = C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017
- 2017-07-20 18:27:15.266 - Thread: 1 -> WorkshopId =
- 2017-07-20 18:27:15.266 - Thread: 1 -> CameraController = Default_Astronaut
- 2017-07-20 18:27:15.266 - Thread: 1 -> ThumbPath = C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\thumb.jpg
- 2017-07-20 18:27:15.266 - Thread: 1 -> Settings:
- 2017-07-20 18:27:15.267 - Thread: 1 -> GameMode = Survival
- 2017-07-20 18:27:15.267 - Thread: 1 -> MaxPlayers = 4
- 2017-07-20 18:27:15.267 - Thread: 1 -> OnlineMode = FRIENDS
- 2017-07-20 18:27:15.267 - Thread: 1 -> AutoHealing = True
- 2017-07-20 18:27:15.267 - Thread: 1 -> WeaponsEnabled = True
- 2017-07-20 18:27:15.267 - Thread: 1 -> ThrusterDamage = True
- 2017-07-20 18:27:15.267 - Thread: 1 -> EnableSpectator = False
- 2017-07-20 18:27:15.267 - Thread: 1 -> EnableCopyPaste = False
- 2017-07-20 18:27:15.267 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-07-20 18:27:15.267 - Thread: 1 -> MaxGridSize = 0
- 2017-07-20 18:27:15.267 - Thread: 1 -> MaxBlocksPerPlayer = 0
- 2017-07-20 18:27:15.267 - Thread: 1 -> CargoShipsEnabled = True
- 2017-07-20 18:27:15.267 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-07-20 18:27:15.267 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-07-20 18:27:15.267 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-07-20 18:27:15.267 - Thread: 1 -> RefinerySpeedMultiplier = 10
- 2017-07-20 18:27:15.267 - Thread: 1 -> AssemblerSpeedMultiplier = 10
- 2017-07-20 18:27:15.267 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
- 2017-07-20 18:27:15.267 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-07-20 18:27:15.267 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-07-20 18:27:15.267 - Thread: 1 -> ClientCanSave = False
- 2017-07-20 18:27:15.267 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-07-20 18:27:15.267 - Thread: 1 -> PermanentDeath = False
- 2017-07-20 18:27:15.267 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-20 18:27:15.267 - Thread: 1 -> EnableScripts = True
- 2017-07-20 18:27:15.267 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-07-20 18:27:15.267 - Thread: 1 -> SpawnShipTimeMultiplier = 0
- 2017-07-20 18:27:15.267 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-07-20 18:27:15.267 - Thread: 1 -> ProceduralSeed = 0
- 2017-07-20 18:27:15.267 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-20 18:27:15.267 - Thread: 1 -> EnableIngameScripts = True
- 2017-07-20 18:27:15.267 - Thread: 1 -> ViewDistance = 20000
- 2017-07-20 18:27:15.267 - Thread: 1 -> Voxel destruction = True
- 2017-07-20 18:27:15.267 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-07-20 18:27:15.267 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-07-20 18:27:15.267 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-07-20 18:27:15.347 - Thread: 1 -> Session loaded
- 2017-07-20 18:27:15.347 - Thread: 1 -> RunLoadingAction - END
- 2017-07-20 18:27:15.347 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-07-20 18:27:15.348 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-07-20 18:27:15.348 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-07-20 18:27:15.348 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-07-20 18:27:15.348 - Thread: 1 -> Updating continues.
- 2017-07-20 18:27:15.350 - Thread: 1 -> GC Memory: 3,823,988,488 B
- 2017-07-20 18:27:28.944 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:27:28.944 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:27:30.278 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:27:30.279 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:27:30.289 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:27:30.291 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:27:30.293 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:27:30.294 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:27:30.298 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:27:30.300 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2017-07-20 18:27:30.697 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:27:30.699 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:27:30.701 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:27:45.354 - Thread: 1 -> GC Memory: 8,055,622,216 B
- 2017-07-20 18:28:15.359 - Thread: 1 -> GC Memory: 8,092,903,488 B
- 2017-07-20 18:28:33.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:28:33.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:28:33.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:28:33.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:28:33.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:28:33.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:28:33.343 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2017-07-20 18:28:33.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:28:33.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:28:35.061 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2017-07-20 18:28:35.061 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2017-07-20 18:28:35.064 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2017-07-20 18:28:35.064 - Thread: 1 -> MySession::Unload START
- 2017-07-20 18:28:35.064 - Thread: 1 -> AutoSaveInMinutes: 5
- 2017-07-20 18:28:35.064 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2017-07-20 18:28:35.064 - Thread: 1 -> IsServer: True
- 2017-07-20 18:28:35.065 - Thread: 1 -> MyConfig.Save() - START
- 2017-07-20 18:28:35.065 - Thread: 1 -> Path: C:\Users\Braden's\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-20 18:28:35.088 - Thread: 1 -> MyConfig.Save() - END
- 2017-07-20 18:28:37.281 - Thread: 1 -> Unloading Procedural World Generator
- 2017-07-20 18:28:37.285 - Thread: 1 -> Network readers disposed
- 2017-07-20 18:28:37.285 - Thread: 1 -> Network readers disposed
- 2017-07-20 18:28:37.285 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-07-20 18:28:37.352 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:28:37.352 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-20 18:28:37.352 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-07-20 18:28:37.353 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-07-20 18:28:37.353 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-20 18:28:37.355 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-20 18:28:37.355 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-20 18:28:37.366 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Plantronics GameCom 780/788) - Channel #: 2 - Sample rate: 44100
- 2017-07-20 18:28:37.368 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-20 18:28:39.205 - Thread: 1 -> MySession::Unload END
- 2017-07-20 18:28:42.103 - Thread: 1 -> LoadSession() - Start
- 2017-07-20 18:28:42.103 - Thread: 1 -> C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017
- 2017-07-20 18:28:42.305 - Thread: 12 -> Downloading world mods - START
- 2017-07-20 18:28:42.305 - Thread: 12 -> MySteamWorkshop.GetItemsBlocking: getting 17 items
- 2017-07-20 18:28:42.305 - Thread: 12 -> Querying details of file 321588701
- 2017-07-20 18:28:42.305 - Thread: 12 -> Querying details of file 344199068
- 2017-07-20 18:28:42.306 - Thread: 12 -> Querying details of file 358112540
- 2017-07-20 18:28:42.306 - Thread: 12 -> Querying details of file 362506875
- 2017-07-20 18:28:42.306 - Thread: 12 -> Querying details of file 385778606
- 2017-07-20 18:28:42.306 - Thread: 12 -> Querying details of file 418515207
- 2017-07-20 18:28:42.306 - Thread: 12 -> Querying details of file 442436465
- 2017-07-20 18:28:42.306 - Thread: 12 -> Querying details of file 471491334
- 2017-07-20 18:28:42.306 - Thread: 12 -> Querying details of file 514712250
- 2017-07-20 18:28:42.306 - Thread: 12 -> Querying details of file 536696922
- 2017-07-20 18:28:42.306 - Thread: 12 -> Querying details of file 544032930
- 2017-07-20 18:28:42.306 - Thread: 12 -> Querying details of file 600062079
- 2017-07-20 18:28:42.306 - Thread: 12 -> Querying details of file 628221442
- 2017-07-20 18:28:42.306 - Thread: 12 -> Querying details of file 681276386
- 2017-07-20 18:28:42.306 - Thread: 12 -> Querying details of file 690242472
- 2017-07-20 18:28:42.307 - Thread: 12 -> Querying details of file 697940932
- 2017-07-20 18:28:42.307 - Thread: 12 -> Querying details of file 698865083
- 2017-07-20 18:28:42.506 - Thread: 1 -> Obtained details: Id=628221442; Result=OK; ugcHandle=548682046879292717; title='Airlock Door'; tags='mod,block'
- 2017-07-20 18:28:42.507 - Thread: 1 -> Obtained details: Id=600062079; Result=OK; ugcHandle=97230938372838971; title='Ladder - climbable!'; tags='mod,block,script,Other'
- 2017-07-20 18:28:42.507 - Thread: 1 -> Obtained details: Id=536696922; Result=OK; ugcHandle=263834439527359498; title='(DX11)Rover Cockpit'; tags='mod,block'
- 2017-07-20 18:28:42.507 - Thread: 1 -> Obtained details: Id=385778606; Result=OK; ugcHandle=279597038231900292; title='Conveyor Hinges - transfer items flexibly'; tags='mod,block'
- 2017-07-20 18:28:42.507 - Thread: 1 -> Obtained details: Id=514712250; Result=OK; ugcHandle=87098596237677330; title='Max's Commercial LCD Pack'; tags='mod,block,modpack,Other'
- 2017-07-20 18:28:42.507 - Thread: 1 -> Obtained details: Id=344199068; Result=OK; ugcHandle=356147363463075738; title='Large Ship Railguns'; tags='mod,block'
- 2017-07-20 18:28:42.507 - Thread: 1 -> Obtained details: Id=471491334; Result=OK; ugcHandle=92729171398638388; title='Azimuth Weapons Mod Pack~(DX-11 Ready)'; tags='mod,block,modpack'
- 2017-07-20 18:28:42.507 - Thread: 1 -> Obtained details: Id=681276386; Result=OK; ugcHandle=853844470016611821; title='Automated Beam Drill'; tags='mod,block'
- 2017-07-20 18:28:42.508 - Thread: 1 -> Obtained details: Id=697940932; Result=OK; ugcHandle=112984788735716769; title='VCZ Small Ship Assembler'; tags='mod,block,production,development'
- 2017-07-20 18:28:42.508 - Thread: 1 -> Obtained details: Id=544032930; Result=OK; ugcHandle=393297235563058675; title='Clean Camera'; tags='other,mod'
- 2017-07-20 18:28:42.508 - Thread: 1 -> Obtained details: Id=690242472; Result=OK; ugcHandle=266097180318744381; title='OKI Weapons New Balance + Vanilla Weapons (stable + dev)'; tags='mod,block'
- 2017-07-20 18:28:42.508 - Thread: 1 -> Obtained details: Id=418515207; Result=OK; ugcHandle=285224644444773510; title='(DX11) Larger Airtight Hangar Door(s)'; tags='mod,block'
- 2017-07-20 18:28:42.508 - Thread: 1 -> Obtained details: Id=442436465; Result=OK; ugcHandle=441699588258473063; title='KEEN SWH Gyroscope Power Upgrade Large Ship'; tags='mod,block'
- 2017-07-20 18:28:42.508 - Thread: 1 -> Obtained details: Id=358112540; Result=OK; ugcHandle=808803604851874282; title='Twin Welders (DX11)'; tags='mod,block'
- 2017-07-20 18:28:42.508 - Thread: 1 -> Obtained details: Id=362506875; Result=OK; ugcHandle=808803604851877710; title='Twin Grinders (DX11)'; tags='mod,block'
- 2017-07-20 18:28:42.509 - Thread: 1 -> Obtained details: Id=321588701; Result=OK; ugcHandle=830197421893653942; title='Automated Inventory Sorting'; tags='mod,script'
- 2017-07-20 18:28:42.509 - Thread: 1 -> Obtained details: Id=698865083; Result=OK; ugcHandle=112984788739119681; title='VCZ Small Ship Refinery'; tags='mod,block,production,development'
- 2017-07-20 18:28:42.623 - Thread: 12 -> Up to date mod: Id = 321588701, title = 'Automated Inventory Sorting'
- 2017-07-20 18:28:42.623 - Thread: 11 -> Up to date mod: Id = 344199068, title = 'Large Ship Railguns'
- 2017-07-20 18:28:42.791 - Thread: 11 -> Up to date mod: Id = 362506875, title = 'Twin Grinders (DX11)'
- 2017-07-20 18:28:42.791 - Thread: 12 -> Up to date mod: Id = 358112540, title = 'Twin Welders (DX11)'
- 2017-07-20 18:28:42.991 - Thread: 12 -> Up to date mod: Id = 418515207, title = '(DX11) Larger Airtight Hangar Door(s)'
- 2017-07-20 18:28:42.991 - Thread: 11 -> Up to date mod: Id = 385778606, title = 'Conveyor Hinges - transfer items flexibly'
- 2017-07-20 18:28:43.175 - Thread: 12 -> Up to date mod: Id = 442436465, title = 'KEEN SWH Gyroscope Power Upgrade Large Ship'
- 2017-07-20 18:28:43.176 - Thread: 11 -> Up to date mod: Id = 471491334, title = 'Azimuth Weapons Mod Pack~(DX-11 Ready)'
- 2017-07-20 18:28:43.326 - Thread: 12 -> Up to date mod: Id = 514712250, title = 'Max's Commercial LCD Pack'
- 2017-07-20 18:28:43.326 - Thread: 11 -> Up to date mod: Id = 536696922, title = '(DX11)Rover Cockpit'
- 2017-07-20 18:28:43.527 - Thread: 11 -> Up to date mod: Id = 600062079, title = 'Ladder - climbable!'
- 2017-07-20 18:28:43.527 - Thread: 12 -> Up to date mod: Id = 544032930, title = 'Clean Camera'
- 2017-07-20 18:28:43.728 - Thread: 12 -> Up to date mod: Id = 681276386, title = 'Automated Beam Drill'
- 2017-07-20 18:28:43.728 - Thread: 11 -> Up to date mod: Id = 628221442, title = 'Airlock Door'
- 2017-07-20 18:28:43.878 - Thread: 11 -> Up to date mod: Id = 697940932, title = 'VCZ Small Ship Assembler'
- 2017-07-20 18:28:43.879 - Thread: 12 -> Up to date mod: Id = 690242472, title = 'OKI Weapons New Balance + Vanilla Weapons (stable + dev)'
- 2017-07-20 18:28:44.012 - Thread: 11 -> Up to date mod: Id = 698865083, title = 'VCZ Small Ship Refinery'
- 2017-07-20 18:28:44.012 - Thread: 12 -> Mod download time: 1.50 seconds
- 2017-07-20 18:28:44.012 - Thread: 12 -> Downloading world mods - END
- 2017-07-20 18:28:44.029 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:28:44.030 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:28:44.030 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:28:44.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:28:44.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:28:44.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:28:44.032 - Thread: 1 -> LoadSession() - End
- 2017-07-20 18:28:44.045 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-07-20 18:28:44.046 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-07-20 18:28:44.446 - Thread: 1 -> RunLoadingAction - START
- 2017-07-20 18:28:44.446 - Thread: 1 -> Loading session: C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017
- 2017-07-20 18:29:18.437 - Thread: 1 -> GC Memory: 3,332,520,928 B
- 2017-07-20 18:29:18.439 - Thread: 1 -> Process Memory: 7,447,101,440 B
- 2017-07-20 18:29:18.843 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-07-20 18:29:19.223 - Thread: 1 -> mod_warning: Conveyor Hinges - transfer items flexibly
- 2017-07-20 18:29:19.223 - Thread: 1 -> in file:
- 2017-07-20 18:29:19.223 - Thread: 1 -> **WARNING!**
- Script for MyObjectBuilder_MotorAdvancedStator is using the obsolete MyEntityComponentDescriptor overload!
- You must use the 3 parameter overload to properly register script updates!
- This script will most likely not work as intended!
- **WARNING!**
- 2017-07-20 18:29:19.230 - Thread: 1 -> MOD_ERROR: KEEN SWH Gyroscope Power Upgrade Large Ship
- 2017-07-20 18:29:19.230 - Thread: 1 -> in file:
- 2017-07-20 18:29:19.230 - Thread: 1 -> Compilation of C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Mods\442436465.sbm_GyroUpgrade failed:
- 2017-07-20 18:29:19.231 - Thread: 1 -> MOD_ERROR: KEEN SWH Gyroscope Power Upgrade Large Ship
- 2017-07-20 18:29:19.231 - Thread: 1 -> in file:
- 2017-07-20 18:29:19.231 - Thread: 1 -> C:\Users\Braden's\AppData\Local\Temp\SpaceEngineers\442436465.sbm_GyroUpgrade\MyGyroUpgradeLogic.cs(27,31): Error: The type or namespace name 'IMyCubeBlock' does not exist in the namespace 'Sandbox.ModAPI' (are you missing an assembly reference?)
- 2017-07-20 18:29:19.231 - Thread: 1 -> MOD_ERROR: KEEN SWH Gyroscope Power Upgrade Large Ship
- 2017-07-20 18:29:19.231 - Thread: 1 -> in file:
- 2017-07-20 18:29:19.231 - Thread: 1 -> C:\Users\Braden's\AppData\Local\Temp\SpaceEngineers\442436465.sbm_GyroUpgrade\MyGyroUpgradeLogic.cs(35,48): Error: The type or namespace name 'IMyCubeBlock' does not exist in the namespace 'Sandbox.ModAPI' (are you missing an assembly reference?)
- 2017-07-20 18:29:20.335 - Thread: 1 -> Script loaded: 321588701.sbm_SimpleInventorySort, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:29:20.335 - Thread: 1 -> Script loaded: 385778606.sbm_ConveyorHinges, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:29:20.335 - Thread: 1 -> Script loaded: 600062079.sbm_Ladder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:29:20.335 - Thread: 1 -> Script loaded: 681276386.sbm_LaserDrill, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:29:20.335 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-07-20 18:29:20.335 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-07-20 18:29:20.335 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-07-20 18:29:20.337 - Thread: 1 -> 2f7ea7246eae3b5f86acd421860a68c37ac9a9ce
- 2017-07-20 18:29:20.473 - Thread: 1 -> Loading scenarios
- 2017-07-20 18:29:20.473 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-07-20 18:29:20.477 - Thread: 1 -> Loading stat definitions
- 2017-07-20 18:29:20.477 - Thread: 1 -> Loading sound categories
- 2017-07-20 18:29:20.477 - Thread: 1 -> Loading ship sound groups
- 2017-07-20 18:29:20.477 - Thread: 1 -> Loading ship sound groups
- 2017-07-20 18:29:20.477 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-20 18:29:20.477 - Thread: 1 -> Loading resource distribution groups
- 2017-07-20 18:29:20.477 - Thread: 1 -> Loading pirate antennas
- 2017-07-20 18:29:20.477 - Thread: 1 -> Loading physical material properties
- 2017-07-20 18:29:20.477 - Thread: 1 -> Loading physical items
- 2017-07-20 18:29:20.477 - Thread: 1 -> Loading LCD texture categories
- 2017-07-20 18:29:20.477 - Thread: 1 -> Loading physical items
- 2017-07-20 18:29:20.477 - Thread: 1 -> Loading event definitions
- 2017-07-20 18:29:20.477 - Thread: 1 -> Loading gas property definitions
- 2017-07-20 18:29:20.477 - Thread: 1 -> Loading flare definitions
- 2017-07-20 18:29:20.477 - Thread: 1 -> Loading factions
- 2017-07-20 18:29:20.477 - Thread: 1 -> Loading environment items entries
- 2017-07-20 18:29:20.477 - Thread: 1 -> Loading component containers
- 2017-07-20 18:29:20.477 - Thread: 1 -> Loading entity components
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading emissive color definitions
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading emissive color default states
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading edges
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading drone behaviors
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading decal global definitions
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading decal definitions
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading environment items entries
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading debris
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading curve definitions
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading block positions
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading container types
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading configuration
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading components
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading character definitions
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading character definitions
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading agent definitions
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading blueprints
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading blueprint classes
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading category classes
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:29:20.478 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:29:20.479 - Thread: 1 -> Loading animations
- 2017-07-20 18:29:20.479 - Thread: 1 -> Loading animations
- 2017-07-20 18:29:20.479 - Thread: 1 -> Loading ammo definitions
- 2017-07-20 18:29:20.479 - Thread: 1 -> Loading ammo magazines
- 2017-07-20 18:29:20.479 - Thread: 1 -> Loading behaviors
- 2017-07-20 18:29:20.479 - Thread: 1 -> Loading voxel material definitions
- 2017-07-20 18:29:20.479 - Thread: 1 -> Loading voxel material definitions
- 2017-07-20 18:29:20.479 - Thread: 1 -> Loading voxel map storage definitions
- 2017-07-20 18:29:20.479 - Thread: 1 -> Loading transparent material properties
- 2017-07-20 18:29:20.479 - Thread: 1 -> Loading grid creators
- 2017-07-20 18:29:20.486 - Thread: 1 -> Loading particle effect definitions
- 2017-07-20 18:29:20.494 - Thread: 1 -> Loading physical material properties
- 2017-07-20 18:29:20.495 - Thread: 1 -> Loading environment items definitions
- 2017-07-20 18:29:20.495 - Thread: 1 -> Loading environment items definitions
- 2017-07-20 18:29:20.495 - Thread: 1 -> Audio effects definitions
- 2017-07-20 18:29:20.495 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:29:20.496 - Thread: 1 -> Loading environment item definitions
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- 2017-07-20 18:29:20.525 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
- 2017-07-20 18:29:20.525 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
- 2017-07-20 18:29:20.525 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
- 2017-07-20 18:29:20.525 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
- 2017-07-20 18:29:20.525 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
- 2017-07-20 18:29:20.525 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
- 2017-07-20 18:29:20.525 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
- 2017-07-20 18:29:20.525 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
- 2017-07-20 18:29:20.525 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
- 2017-07-20 18:29:20.525 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
- 2017-07-20 18:29:20.525 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
- 2017-07-20 18:29:20.525 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
- 2017-07-20 18:29:20.525 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
- 2017-07-20 18:29:20.525 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
- 2017-07-20 18:29:20.525 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
- 2017-07-20 18:29:20.525 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
- 2017-07-20 18:29:20.525 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
- 2017-07-20 18:29:20.525 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
- 2017-07-20 18:29:20.525 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
- 2017-07-20 18:29:20.526 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
- 2017-07-20 18:29:20.526 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
- 2017-07-20 18:29:20.526 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
- 2017-07-20 18:29:20.526 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
- 2017-07-20 18:29:20.526 - Thread: 1 -> Loading spawn groups
- 2017-07-20 18:29:20.526 - Thread: 1 -> Loading respawn ships
- 2017-07-20 18:29:20.527 - Thread: 1 -> List of used mods (17) - START
- 2017-07-20 18:29:20.527 - Thread: 1 -> Id = 344199068, Filename = '344199068.sbm', Name = 'Large Ship Railguns'
- 2017-07-20 18:29:20.527 - Thread: 1 -> Id = 418515207, Filename = '418515207.sbm', Name = '(DX11) Larger Airtight Hangar Door(s)'
- 2017-07-20 18:29:20.527 - Thread: 1 -> Id = 628221442, Filename = '628221442.sbm', Name = 'Airlock Door'
- 2017-07-20 18:29:20.527 - Thread: 1 -> Id = 690242472, Filename = '690242472.sbm', Name = 'OKI Weapons New Balance + Vanilla Weapons (stable + dev)'
- 2017-07-20 18:29:20.527 - Thread: 1 -> Id = 544032930, Filename = '544032930.sbm', Name = 'Clean Camera'
- 2017-07-20 18:29:20.527 - Thread: 1 -> Id = 514712250, Filename = '514712250.sbm', Name = 'Max's Commercial LCD Pack'
- 2017-07-20 18:29:20.527 - Thread: 1 -> Id = 321588701, Filename = '321588701.sbm', Name = 'Automated Inventory Sorting'
- 2017-07-20 18:29:20.527 - Thread: 1 -> Id = 536696922, Filename = '536696922.sbm', Name = '(DX11)Rover Cockpit'
- 2017-07-20 18:29:20.527 - Thread: 1 -> Id = 385778606, Filename = '385778606.sbm', Name = 'Conveyor Hinges - transfer items flexibly'
- 2017-07-20 18:29:20.527 - Thread: 1 -> Id = 442436465, Filename = '442436465.sbm', Name = 'KEEN SWH Gyroscope Power Upgrade Large Ship'
- 2017-07-20 18:29:20.527 - Thread: 1 -> Id = 698865083, Filename = '698865083.sbm', Name = 'VCZ Small Ship Refinery'
- 2017-07-20 18:29:20.527 - Thread: 1 -> Id = 697940932, Filename = '697940932.sbm', Name = 'VCZ Small Ship Assembler'
- 2017-07-20 18:29:20.527 - Thread: 1 -> Id = 600062079, Filename = '600062079.sbm', Name = 'Ladder - climbable!'
- 2017-07-20 18:29:20.527 - Thread: 1 -> Id = 362506875, Filename = '362506875.sbm', Name = 'Twin Grinders (DX11)'
- 2017-07-20 18:29:20.527 - Thread: 1 -> Id = 358112540, Filename = '358112540.sbm', Name = 'Twin Welders (DX11)'
- 2017-07-20 18:29:20.527 - Thread: 1 -> Id = 471491334, Filename = '471491334.sbm', Name = 'Azimuth Weapons Mod Pack~(DX-11 Ready)'
- 2017-07-20 18:29:20.527 - Thread: 1 -> Id = 681276386, Filename = '681276386.sbm', Name = 'Automated Beam Drill'
- 2017-07-20 18:29:20.527 - Thread: 1 -> List of used mods - END
- 2017-07-20 18:29:20.550 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:29:20.550 - Thread: 1 -> Loading ammo definitions
- 2017-07-20 18:29:20.550 - Thread: 1 -> Loading category classes
- 2017-07-20 18:29:20.550 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:29:20.553 - Thread: 1 -> Loading ammo magazines
- 2017-07-20 18:29:20.555 - Thread: 1 -> Loading blueprints
- 2017-07-20 18:29:20.557 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:29:20.558 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:20.576 - Thread: 1 -> Created definition for: Large Ship Railgun
- 2017-07-20 18:29:20.592 - Thread: 1 -> Created definition for: Large Ship Railgun Turret
- 2017-07-20 18:29:20.592 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:20.592 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LargeRailGunLZM
- 2017-07-20 18:29:20.593 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeRailgunTurretLZM
- 2017-07-20 18:29:20.600 - Thread: 1 -> Loading category classes
- 2017-07-20 18:29:20.600 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:29:20.604 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:20.613 - Thread: 1 -> Created definition for: Airtight Hangar Door L (15m)
- 2017-07-20 18:29:20.613 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:20.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorLarge
- 2017-07-20 18:29:20.615 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:20.620 - Thread: 1 -> Created definition for: Airtight Hangar Door M (10m)
- 2017-07-20 18:29:20.620 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:20.620 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorLarge
- 2017-07-20 18:29:20.621 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorMedium
- 2017-07-20 18:29:20.629 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:29:20.630 - Thread: 1 -> Loading category classes
- 2017-07-20 18:29:20.633 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:20.639 - Thread: 1 -> Created definition for: Airlock Door Glass
- 2017-07-20 18:29:20.642 - Thread: 1 -> Created definition for: Airlock Door Armored
- 2017-07-20 18:29:20.645 - Thread: 1 -> Created definition for: Airlock Door Glass
- 2017-07-20 18:29:20.648 - Thread: 1 -> Created definition for: Airlock Door Armored
- 2017-07-20 18:29:20.648 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:20.648 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/AirlockDoor
- 2017-07-20 18:29:20.649 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/AirlockDoor2
- 2017-07-20 18:29:20.649 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/SmallAirlockDoor
- 2017-07-20 18:29:20.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/SmallAirlockDoor2
- 2017-07-20 18:29:20.711 - Thread: 1 -> Loading block positions
- 2017-07-20 18:29:20.711 - Thread: 1 -> Loading category classes
- 2017-07-20 18:29:20.711 - Thread: 1 -> Loading ammo definitions
- 2017-07-20 18:29:20.713 - Thread: 1 -> Loading blueprints
- 2017-07-20 18:29:20.732 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:29:20.751 - Thread: 1 -> Loading ammo magazines
- 2017-07-20 18:29:20.758 - Thread: 1 -> Loading ammo definitions
- 2017-07-20 18:29:20.758 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:29:20.758 - Thread: 1 -> Loading ammo magazines
- 2017-07-20 18:29:20.777 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:29:20.778 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:29:20.778 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:29:20.778 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:29:20.778 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:29:20.779 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingFire'
- 2017-07-20 18:29:20.780 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:20.788 - Thread: 1 -> Created definition for: Gatling Turret
- 2017-07-20 18:29:20.796 - Thread: 1 -> Created definition for: Compact Gatling Turret
- 2017-07-20 18:29:20.803 - Thread: 1 -> Created definition for: Gatling Turret
- 2017-07-20 18:29:20.813 - Thread: 1 -> Created definition for: Missile Turret
- 2017-07-20 18:29:20.828 - Thread: 1 -> Created definition for: Compact Missile Turret
- 2017-07-20 18:29:20.835 - Thread: 1 -> Created definition for: Missile Turret
- 2017-07-20 18:29:20.856 - Thread: 1 -> Created definition for: Interior Turret
- 2017-07-20 18:29:20.866 - Thread: 1 -> Created definition for: Rocket Launcher
- 2017-07-20 18:29:20.871 - Thread: 1 -> Created definition for: Rocket Launcher
- 2017-07-20 18:29:20.871 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:20.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/(null)
- 2017-07-20 18:29:20.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CompactGatlingTurret
- 2017-07-20 18:29:20.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/(null)
- 2017-07-20 18:29:20.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/CompactMissileTurret
- 2017-07-20 18:29:20.876 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret
- 2017-07-20 18:29:20.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeMissileLauncher
- 2017-07-20 18:29:20.878 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallGatlingTurret
- 2017-07-20 18:29:20.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallMissileTurret
- 2017-07-20 18:29:20.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/(null)
- 2017-07-20 18:29:20.882 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:20.908 - Thread: 1 -> Created definition for: 230mm Battlecannon Turret
- 2017-07-20 18:29:20.943 - Thread: 1 -> Created definition for: 230mm Broadside Battlecannon
- 2017-07-20 18:29:20.975 - Thread: 1 -> Created definition for: 230mm Fixed Battlecannon
- 2017-07-20 18:29:21.009 - Thread: 1 -> Created definition for: 230mm Heavy Battery
- 2017-07-20 18:29:21.009 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:21.009 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/(null)
- 2017-07-20 18:29:21.011 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CompactGatlingTurret
- 2017-07-20 18:29:21.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/(null)
- 2017-07-20 18:29:21.016 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/CompactMissileTurret
- 2017-07-20 18:29:21.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret
- 2017-07-20 18:29:21.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeMissileLauncher
- 2017-07-20 18:29:21.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC
- 2017-07-20 18:29:21.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD
- 2017-07-20 18:29:21.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI230mmBCfixed
- 2017-07-20 18:29:21.033 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI230mmBAT
- 2017-07-20 18:29:21.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallGatlingTurret
- 2017-07-20 18:29:21.039 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallMissileTurret
- 2017-07-20 18:29:21.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/(null)
- 2017-07-20 18:29:21.043 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:21.067 - Thread: 1 -> Created definition for: 50mm Quad Gun Turret
- 2017-07-20 18:29:21.100 - Thread: 1 -> Created definition for: 50mm Gun Turret
- 2017-07-20 18:29:21.122 - Thread: 1 -> Created definition for: 50mm Gun Turret
- 2017-07-20 18:29:21.133 - Thread: 1 -> Created definition for: 50mm Fixed Gun
- 2017-07-20 18:29:21.133 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:21.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/(null)
- 2017-07-20 18:29:21.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CompactGatlingTurret
- 2017-07-20 18:29:21.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/(null)
- 2017-07-20 18:29:21.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/CompactMissileTurret
- 2017-07-20 18:29:21.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret
- 2017-07-20 18:29:21.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeMissileLauncher
- 2017-07-20 18:29:21.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC
- 2017-07-20 18:29:21.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD
- 2017-07-20 18:29:21.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI230mmBCfixed
- 2017-07-20 18:29:21.147 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI230mmBAT
- 2017-07-20 18:29:21.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI50mmAG
- 2017-07-20 18:29:21.152 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeOKI50mmSG
- 2017-07-20 18:29:21.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallGatlingTurret
- 2017-07-20 18:29:21.157 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallMissileTurret
- 2017-07-20 18:29:21.158 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/(null)
- 2017-07-20 18:29:21.159 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmSG
- 2017-07-20 18:29:21.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI50mmSGfixed
- 2017-07-20 18:29:21.164 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:21.178 - Thread: 1 -> Created definition for: 122mm Assault Gun Turret
- 2017-07-20 18:29:21.194 - Thread: 1 -> Created definition for: 122mm Broadside Gun
- 2017-07-20 18:29:21.220 - Thread: 1 -> Created definition for: 122mm Broadside Gun
- 2017-07-20 18:29:21.236 - Thread: 1 -> Created definition for: 122mm Fixed Gun
- 2017-07-20 18:29:21.236 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:21.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/(null)
- 2017-07-20 18:29:21.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CompactGatlingTurret
- 2017-07-20 18:29:21.239 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/(null)
- 2017-07-20 18:29:21.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/CompactMissileTurret
- 2017-07-20 18:29:21.241 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret
- 2017-07-20 18:29:21.243 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeMissileLauncher
- 2017-07-20 18:29:21.244 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC
- 2017-07-20 18:29:21.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD
- 2017-07-20 18:29:21.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI230mmBCfixed
- 2017-07-20 18:29:21.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI230mmBAT
- 2017-07-20 18:29:21.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI50mmAG
- 2017-07-20 18:29:21.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeOKI50mmSG
- 2017-07-20 18:29:21.258 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmAG
- 2017-07-20 18:29:21.261 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmBSD
- 2017-07-20 18:29:21.264 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallGatlingTurret
- 2017-07-20 18:29:21.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallMissileTurret
- 2017-07-20 18:29:21.267 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/(null)
- 2017-07-20 18:29:21.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmSG
- 2017-07-20 18:29:21.274 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI50mmSGfixed
- 2017-07-20 18:29:21.279 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallOKI76mmBSD
- 2017-07-20 18:29:21.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI122mmAGfixed
- 2017-07-20 18:29:21.285 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:21.300 - Thread: 1 -> Created definition for: 23mm Defence Turret
- 2017-07-20 18:29:21.314 - Thread: 1 -> Created definition for: 23mm Small Turret
- 2017-07-20 18:29:21.324 - Thread: 1 -> Created definition for: 23mm Fixed Gun
- 2017-07-20 18:29:21.324 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:21.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/(null)
- 2017-07-20 18:29:21.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CompactGatlingTurret
- 2017-07-20 18:29:21.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/(null)
- 2017-07-20 18:29:21.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/CompactMissileTurret
- 2017-07-20 18:29:21.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret
- 2017-07-20 18:29:21.331 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeMissileLauncher
- 2017-07-20 18:29:21.332 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC
- 2017-07-20 18:29:21.335 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD
- 2017-07-20 18:29:21.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI230mmBCfixed
- 2017-07-20 18:29:21.339 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI230mmBAT
- 2017-07-20 18:29:21.342 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI50mmAG
- 2017-07-20 18:29:21.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeOKI50mmSG
- 2017-07-20 18:29:21.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmAG
- 2017-07-20 18:29:21.349 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmBSD
- 2017-07-20 18:29:21.351 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmDG
- 2017-07-20 18:29:21.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallGatlingTurret
- 2017-07-20 18:29:21.354 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallMissileTurret
- 2017-07-20 18:29:21.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/(null)
- 2017-07-20 18:29:21.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmSG
- 2017-07-20 18:29:21.360 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI50mmSGfixed
- 2017-07-20 18:29:21.363 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallOKI76mmBSD
- 2017-07-20 18:29:21.365 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI122mmAGfixed
- 2017-07-20 18:29:21.367 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmSG
- 2017-07-20 18:29:21.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI23mmDGfixed
- 2017-07-20 18:29:21.387 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:21.391 - Thread: 1 -> Created definition for: Camera
- 2017-07-20 18:29:21.394 - Thread: 1 -> Created definition for: Camera
- 2017-07-20 18:29:21.394 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:21.394 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/LargeCameraBlock
- 2017-07-20 18:29:21.395 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/SmallCameraBlock
- 2017-07-20 18:29:21.419 - Thread: 1 -> Loading LCD texture categories
- 2017-07-20 18:29:21.494 - Thread: 1 -> Loading animations
- 2017-07-20 18:29:21.496 - Thread: 1 -> Loading category classes
- 2017-07-20 18:29:21.496 - Thread: 1 -> Loading block positions
- 2017-07-20 18:29:21.498 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:21.504 - Thread: 1 -> Created definition for: Rover Cockpit
- 2017-07-20 18:29:21.509 - Thread: 1 -> Created definition for: Rover Cockpit
- 2017-07-20 18:29:21.509 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:21.509 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeRoverCockpit
- 2017-07-20 18:29:21.510 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallRoverCockpit
- 2017-07-20 18:29:21.528 - Thread: 1 -> Loading category classes
- 2017-07-20 18:29:21.528 - Thread: 1 -> Loading category classes
- 2017-07-20 18:29:21.529 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:29:21.532 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:21.541 - Thread: 1 -> Created definition for: Conveyor Hinge
- 2017-07-20 18:29:21.545 - Thread: 1 -> Created definition for: Conveyor Hinge Head
- 2017-07-20 18:29:21.545 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:21.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LargeConveyorHinge
- 2017-07-20 18:29:21.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LargeConveyorHingeHead
- 2017-07-20 18:29:21.548 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:21.552 - Thread: 1 -> Created definition for: Small Conveyor Hinge
- 2017-07-20 18:29:21.557 - Thread: 1 -> Created definition for: Small Conveyor Hinge Head
- 2017-07-20 18:29:21.557 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:21.557 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LargeConveyorHinge
- 2017-07-20 18:29:21.559 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LargeConveyorHingeHead
- 2017-07-20 18:29:21.561 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SmallConveyorHinge
- 2017-07-20 18:29:21.562 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SmallConveyorHingeHead
- 2017-07-20 18:29:21.564 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:21.570 - Thread: 1 -> Created definition for: Conveyor Hinge
- 2017-07-20 18:29:21.575 - Thread: 1 -> Created definition for: Conveyor Hinge Head
- 2017-07-20 18:29:21.575 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:21.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LargeConveyorHinge
- 2017-07-20 18:29:21.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LargeConveyorHingeHead
- 2017-07-20 18:29:21.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SmallConveyorHinge
- 2017-07-20 18:29:21.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SmallConveyorHingeHead
- 2017-07-20 18:29:21.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MediumConveyorHinge
- 2017-07-20 18:29:21.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MediumConveyorHingeHead
- 2017-07-20 18:29:21.586 - Thread: 1 -> Loading block positions
- 2017-07-20 18:29:21.588 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:21.591 - Thread: 1 -> Created definition for: Gyro Boost Module
- 2017-07-20 18:29:21.595 - Thread: 1 -> Created definition for: Gyroscope
- 2017-07-20 18:29:21.595 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:21.595 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeGyroBoostModule
- 2017-07-20 18:29:21.596 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LargeBlockGyro
- 2017-07-20 18:29:21.607 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:29:21.607 - Thread: 1 -> Loading category classes
- 2017-07-20 18:29:21.610 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:21.616 - Thread: 1 -> Created definition for: VCZ Small Ship Refinery
- 2017-07-20 18:29:21.616 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:21.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/VCZRefinerySmall
- 2017-07-20 18:29:21.626 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:29:21.626 - Thread: 1 -> Loading category classes
- 2017-07-20 18:29:21.627 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:21.632 - Thread: 1 -> Created definition for: VCZ Small Ship Assembler
- 2017-07-20 18:29:21.632 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:21.632 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/VCZAssemblerSmall
- 2017-07-20 18:29:21.649 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:29:21.649 - Thread: 1 -> Loading category classes
- 2017-07-20 18:29:21.649 - Thread: 1 -> Loading category classes
- 2017-07-20 18:29:21.649 - Thread: 1 -> Loading animations
- 2017-07-20 18:29:21.660 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:21.667 - Thread: 1 -> Created definition for: Ladder
- 2017-07-20 18:29:21.676 - Thread: 1 -> Created definition for: Ladder
- 2017-07-20 18:29:21.682 - Thread: 1 -> Created definition for: Ladder Segment
- 2017-07-20 18:29:21.688 - Thread: 1 -> Created definition for: Ladder Retractable
- 2017-07-20 18:29:21.693 - Thread: 1 -> Created definition for: Ladder Retractable
- 2017-07-20 18:29:21.693 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:21.693 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LargeShipUsableLadder
- 2017-07-20 18:29:21.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/LargeShipUsableLadderRetractable
- 2017-07-20 18:29:21.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallShipUsableLadder
- 2017-07-20 18:29:21.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallShipUsableLadderSegment
- 2017-07-20 18:29:21.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/SmallShipUsableLadderRetractable
- 2017-07-20 18:29:21.706 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:29:21.706 - Thread: 1 -> Loading category classes
- 2017-07-20 18:29:21.708 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:21.711 - Thread: 1 -> Created definition for: Twin Grinder
- 2017-07-20 18:29:21.718 - Thread: 1 -> Created definition for: Twin Small Grinder
- 2017-07-20 18:29:21.718 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:21.718 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/TwinGrinder
- 2017-07-20 18:29:21.720 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/TwinSmallGrinder
- 2017-07-20 18:29:21.735 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:29:21.735 - Thread: 1 -> Loading category classes
- 2017-07-20 18:29:21.739 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:21.747 - Thread: 1 -> Created definition for: Twin Small Welder
- 2017-07-20 18:29:21.757 - Thread: 1 -> Created definition for: Twin Welder
- 2017-07-20 18:29:21.757 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:21.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/TwinWelder
- 2017-07-20 18:29:21.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/TwinSmallWelder
- 2017-07-20 18:29:21.776 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:29:21.776 - Thread: 1 -> Loading category classes
- 2017-07-20 18:29:21.777 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:29:21.779 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:21.783 - Thread: 1 -> Created definition for: Azimuth Launcher
- 2017-07-20 18:29:21.788 - Thread: 1 -> Created definition for: Azimuth Launcher
- 2017-07-20 18:29:21.791 - Thread: 1 -> Created definition for: Azimuth Launcher Conveyor
- 2017-07-20 18:29:21.797 - Thread: 1 -> Created definition for: Azimuth Launcher Conveyor
- 2017-07-20 18:29:21.806 - Thread: 1 -> Created definition for: Azimuth Gatling Gun(Long Barrel)
- 2017-07-20 18:29:21.813 - Thread: 1 -> Created definition for: Azimuth Gatling Gun(Long Barrel)
- 2017-07-20 18:29:21.820 - Thread: 1 -> Created definition for: Azimuth Gatling Gun(Short Barrel)
- 2017-07-20 18:29:21.828 - Thread: 1 -> Created definition for: Azimuth Gatling Gun(Short Barrel)
- 2017-07-20 18:29:21.828 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:21.828 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeAzimuthLauncher
- 2017-07-20 18:29:21.829 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LargeAzimuthConveyor
- 2017-07-20 18:29:21.831 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LargeAzimuthGatlingGun
- 2017-07-20 18:29:21.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LargeAzimuthGatlingGunSmall
- 2017-07-20 18:29:21.833 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AzimuthLauncher
- 2017-07-20 18:29:21.835 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/AzimuthConveyor
- 2017-07-20 18:29:21.837 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/AzimuthGatlingGun
- 2017-07-20 18:29:21.840 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/AzimuthGatlingGunSmall
- 2017-07-20 18:29:21.878 - Thread: 1 -> Loading ammo definitions
- 2017-07-20 18:29:21.879 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:29:21.894 - Thread: 1 -> Loading blueprint classes
- 2017-07-20 18:29:21.894 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:29:21.894 - Thread: 1 -> Loading blueprints
- 2017-07-20 18:29:21.896 - Thread: 1 -> Loading ammo magazines
- 2017-07-20 18:29:21.901 - Thread: 1 -> Loading transparent material properties
- 2017-07-20 18:29:21.909 - Thread: 1 -> Loading category classes
- 2017-07-20 18:29:21.909 - Thread: 1 -> Loading block positions
- 2017-07-20 18:29:21.910 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:29:21.910 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:21.919 - Thread: 1 -> Created definition for: Beam Drill
- 2017-07-20 18:29:21.939 - Thread: 1 -> Created definition for: Beam Drill Turret
- 2017-07-20 18:29:21.939 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:21.939 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill
- 2017-07-20 18:29:21.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/Large_SC_LaserDrillTurret
- 2017-07-20 18:29:21.946 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:29:21.958 - Thread: 1 -> Created definition for: Drill
- 2017-07-20 18:29:21.968 - Thread: 1 -> Created definition for: Drill
- 2017-07-20 18:29:21.968 - Thread: 1 -> Created block definitions
- 2017-07-20 18:29:21.968 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill
- 2017-07-20 18:29:21.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/Large_SC_LaserDrillTurret
- 2017-07-20 18:29:21.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill_HiddenStatic
- 2017-07-20 18:29:21.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill_HiddenTurret
- 2017-07-20 18:29:21.978 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-20 18:29:21.981 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-20 18:29:21.981 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-20 18:29:22.001 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Plantronics GameCom 780/788) - Channel #: 2 - Sample rate: 44100
- 2017-07-20 18:29:22.089 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-20 18:29:22.093 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-07-20 18:29:22.093 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:29:22.101 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6410.31499, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:29:22.103 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:29:22.103 - Thread: 1 -> Registered modules from: 321588701.sbm_SimpleInventorySort, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:29:22.105 - Thread: 1 -> Registered modules from: 385778606.sbm_ConveyorHinges, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:29:22.105 - Thread: 1 -> Registered modules from: 600062079.sbm_Ladder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:29:22.107 - Thread: 1 -> Registered modules from: 681276386.sbm_LaserDrill, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:29:22.114 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:29:22.115 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6410.31501, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:29:22.139 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-07-20 18:29:22.146 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
- 2017-07-20 18:29:22.148 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-07-20 18:29:22.148 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-07-20 18:29:22.148 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-07-20 18:29:22.149 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-07-20 18:29:22.158 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-07-20 18:29:22.158 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-07-20 18:29:22.158 - Thread: 1 -> MyLights.LoadData() - START
- 2017-07-20 18:29:22.160 - Thread: 1 -> MyLights.LoadData() - END
- 2017-07-20 18:29:22.161 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-07-20 18:29:23.155 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False
- 2017-07-20 18:29:23.156 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Alien-1494130250d120000.vx2'
- 2017-07-20 18:29:23.900 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False
- 2017-07-20 18:29:23.900 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Titan-813248659d19000.vx2'
- 2017-07-20 18:29:24.558 - Thread: 12 -> Info: Planet generator name: Alien
- 2017-07-20 18:29:24.559 - Thread: 12 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-1494130250d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:29:24.559 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\P(EarthLike-1490369077d120000)S(1125900309495922)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-0.vx2'
- 2017-07-20 18:29:24.562 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\P(EarthLike-1490369077d120000)S(1125900158500976)A(G(StoneCoverageIronCore)M(EarthForestArea)__119)-0.vx2'
- 2017-07-20 18:29:24.647 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False
- 2017-07-20 18:29:24.647 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Mars-1323953731d120000.vx2'
- 2017-07-20 18:29:24.666 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False
- 2017-07-20 18:29:24.666 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Moon-1321135827d19000.vx2'
- 2017-07-20 18:29:24.963 - Thread: 16 -> Info: Planet generator name: Titan
- 2017-07-20 18:29:24.963 - Thread: 16 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-813248659d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:29:24.963 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000-14 storage?:False
- 2017-07-20 18:29:24.964 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\EarthLike-1490369077d120000-14.vx2'
- 2017-07-20 18:29:25.248 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False
- 2017-07-20 18:29:25.248 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Europa-374791280d19000.vx2'
- 2017-07-20 18:29:25.709 - Thread: 14 -> Info: Planet generator name: Moon
- 2017-07-20 18:29:25.709 - Thread: 14 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-1321135827d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:29:25.720 - Thread: 12 -> Info: Planet generator name: Mars
- 2017-07-20 18:29:25.721 - Thread: 12 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-1323953731d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:29:26.241 - Thread: 16 -> Info: Planet generator name: EarthLike
- 2017-07-20 18:29:26.241 - Thread: 16 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-1490369077d120000-14
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:29:26.356 - Thread: 11 -> Info: Planet generator name: Europa
- 2017-07-20 18:29:26.356 - Thread: 11 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-374791280d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:29:26.358 - Thread: 1 -> Clusters reordered
- 2017-07-20 18:29:26.360 - Thread: 1 -> Clusters reordered
- 2017-07-20 18:29:26.397 - Thread: 1 -> Clusters reordered
- 2017-07-20 18:29:26.540 - Thread: 1 -> Clusters reordered
- 2017-07-20 18:29:26.591 - Thread: 1 -> Clusters reordered
- 2017-07-20 18:29:26.856 - Thread: 1 -> Checkpoint.CameraAttachedTo: 80771171990166459
- 2017-07-20 18:29:26.857 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-07-20 18:29:26.858 - Thread: 1 -> Name = June 2017
- 2017-07-20 18:29:26.858 - Thread: 1 -> Description =
- 2017-07-20 18:29:26.858 - Thread: 1 -> GameDateTime = 01/03/2081 20:29:47
- 2017-07-20 18:29:26.858 - Thread: 1 -> Password =
- 2017-07-20 18:29:26.858 - Thread: 1 -> CurrentPath = C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017
- 2017-07-20 18:29:26.858 - Thread: 1 -> WorkshopId =
- 2017-07-20 18:29:26.858 - Thread: 1 -> CameraController = Default_Astronaut
- 2017-07-20 18:29:26.858 - Thread: 1 -> ThumbPath = C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\thumb.jpg
- 2017-07-20 18:29:26.858 - Thread: 1 -> Settings:
- 2017-07-20 18:29:26.858 - Thread: 1 -> GameMode = Survival
- 2017-07-20 18:29:26.858 - Thread: 1 -> MaxPlayers = 4
- 2017-07-20 18:29:26.858 - Thread: 1 -> OnlineMode = FRIENDS
- 2017-07-20 18:29:26.858 - Thread: 1 -> AutoHealing = True
- 2017-07-20 18:29:26.858 - Thread: 1 -> WeaponsEnabled = True
- 2017-07-20 18:29:26.859 - Thread: 1 -> ThrusterDamage = True
- 2017-07-20 18:29:26.859 - Thread: 1 -> EnableSpectator = False
- 2017-07-20 18:29:26.859 - Thread: 1 -> EnableCopyPaste = False
- 2017-07-20 18:29:26.859 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-07-20 18:29:26.859 - Thread: 1 -> MaxGridSize = 0
- 2017-07-20 18:29:26.859 - Thread: 1 -> MaxBlocksPerPlayer = 0
- 2017-07-20 18:29:26.859 - Thread: 1 -> CargoShipsEnabled = True
- 2017-07-20 18:29:26.859 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-07-20 18:29:26.859 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-07-20 18:29:26.859 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-07-20 18:29:26.859 - Thread: 1 -> RefinerySpeedMultiplier = 10
- 2017-07-20 18:29:26.859 - Thread: 1 -> AssemblerSpeedMultiplier = 10
- 2017-07-20 18:29:26.859 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
- 2017-07-20 18:29:26.859 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-07-20 18:29:26.859 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-07-20 18:29:26.859 - Thread: 1 -> ClientCanSave = False
- 2017-07-20 18:29:26.859 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-07-20 18:29:26.859 - Thread: 1 -> PermanentDeath = False
- 2017-07-20 18:29:26.859 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-20 18:29:26.859 - Thread: 1 -> EnableScripts = True
- 2017-07-20 18:29:26.859 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-07-20 18:29:26.859 - Thread: 1 -> SpawnShipTimeMultiplier = 0
- 2017-07-20 18:29:26.859 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-07-20 18:29:26.859 - Thread: 1 -> ProceduralSeed = 0
- 2017-07-20 18:29:26.859 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-20 18:29:26.859 - Thread: 1 -> EnableIngameScripts = True
- 2017-07-20 18:29:26.859 - Thread: 1 -> ViewDistance = 20000
- 2017-07-20 18:29:26.859 - Thread: 1 -> Voxel destruction = True
- 2017-07-20 18:29:26.859 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-07-20 18:29:26.859 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-07-20 18:29:26.859 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-07-20 18:29:26.957 - Thread: 1 -> Session loaded
- 2017-07-20 18:29:26.957 - Thread: 1 -> RunLoadingAction - END
- 2017-07-20 18:29:26.957 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-07-20 18:29:26.958 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-07-20 18:29:26.958 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-07-20 18:29:26.958 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-07-20 18:29:26.959 - Thread: 1 -> Updating continues.
- 2017-07-20 18:29:26.960 - Thread: 1 -> GC Memory: 4,845,173,872 B
- 2017-07-20 18:29:40.370 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:29:40.370 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:29:41.775 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:29:41.777 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:29:41.779 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:29:41.781 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:29:41.782 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:29:41.784 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:29:41.787 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:29:41.790 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:29:41.797 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2017-07-20 18:29:41.800 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:29:41.802 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:29:54.067 - Thread: 1 -> Player character died. Id : 76561198053434105
- 2017-07-20 18:29:56.967 - Thread: 1 -> GC Memory: 9,092,358,928 B
- 2017-07-20 18:29:59.046 - Thread: 1 -> RequestRespawn
- 2017-07-20 18:29:59.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:29:59.432 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:29:59.432 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:29:59.432 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:29:59.432 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:29:59.432 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:29:59.432 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:29:59.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:29:59.433 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2017-07-20 18:29:59.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:29:59.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:30:00.754 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2017-07-20 18:30:00.754 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2017-07-20 18:30:00.754 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2017-07-20 18:30:00.754 - Thread: 1 -> MySession::Unload START
- 2017-07-20 18:30:00.754 - Thread: 1 -> AutoSaveInMinutes: 5
- 2017-07-20 18:30:00.754 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2017-07-20 18:30:00.754 - Thread: 1 -> IsServer: True
- 2017-07-20 18:30:00.755 - Thread: 1 -> MyConfig.Save() - START
- 2017-07-20 18:30:00.755 - Thread: 1 -> Path: C:\Users\Braden's\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-20 18:30:00.772 - Thread: 1 -> MyConfig.Save() - END
- 2017-07-20 18:30:02.642 - Thread: 1 -> Unloading Procedural World Generator
- 2017-07-20 18:30:02.645 - Thread: 1 -> Network readers disposed
- 2017-07-20 18:30:02.645 - Thread: 1 -> Network readers disposed
- 2017-07-20 18:30:02.645 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-07-20 18:30:02.692 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:30:02.692 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-20 18:30:02.692 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-07-20 18:30:02.692 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-07-20 18:30:02.692 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-20 18:30:02.694 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-20 18:30:02.694 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-20 18:30:02.704 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Plantronics GameCom 780/788) - Channel #: 2 - Sample rate: 44100
- 2017-07-20 18:30:02.705 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-20 18:30:04.785 - Thread: 1 -> MySession::Unload END
- 2017-07-20 18:30:06.408 - Thread: 11 -> Loading available saves - START
- 2017-07-20 18:30:06.409 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105'
- 2017-07-20 18:30:06.454 - Thread: 11 -> Loading available saves - END
- 2017-07-20 18:30:06.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:30:06.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:30:09.186 - Thread: 14 -> Loading available saves - START
- 2017-07-20 18:30:09.187 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Backup'
- 2017-07-20 18:30:09.226 - Thread: 14 -> Loading available saves - END
- 2017-07-20 18:30:09.605 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:30:09.606 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:30:18.593 - Thread: 1 -> LoadSandbox() - Start
- 2017-07-20 18:30:18.713 - Thread: 1 -> LoadSession() - Start
- 2017-07-20 18:30:18.713 - Thread: 1 -> C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017
- 2017-07-20 18:30:18.914 - Thread: 1 -> LoadSandbox() - End
- 2017-07-20 18:30:18.915 - Thread: 12 -> Downloading world mods - START
- 2017-07-20 18:30:18.915 - Thread: 12 -> MySteamWorkshop.GetItemsBlocking: getting 17 items
- 2017-07-20 18:30:18.915 - Thread: 12 -> Querying details of file 321588701
- 2017-07-20 18:30:18.915 - Thread: 12 -> Querying details of file 344199068
- 2017-07-20 18:30:18.916 - Thread: 12 -> Querying details of file 358112540
- 2017-07-20 18:30:18.916 - Thread: 12 -> Querying details of file 362506875
- 2017-07-20 18:30:18.916 - Thread: 12 -> Querying details of file 385778606
- 2017-07-20 18:30:18.916 - Thread: 12 -> Querying details of file 418515207
- 2017-07-20 18:30:18.916 - Thread: 12 -> Querying details of file 442436465
- 2017-07-20 18:30:18.916 - Thread: 12 -> Querying details of file 471491334
- 2017-07-20 18:30:18.916 - Thread: 12 -> Querying details of file 514712250
- 2017-07-20 18:30:18.916 - Thread: 12 -> Querying details of file 536696922
- 2017-07-20 18:30:18.916 - Thread: 12 -> Querying details of file 544032930
- 2017-07-20 18:30:18.916 - Thread: 12 -> Querying details of file 600062079
- 2017-07-20 18:30:18.916 - Thread: 12 -> Querying details of file 628221442
- 2017-07-20 18:30:18.916 - Thread: 12 -> Querying details of file 681276386
- 2017-07-20 18:30:18.916 - Thread: 12 -> Querying details of file 690242472
- 2017-07-20 18:30:18.916 - Thread: 12 -> Querying details of file 697940932
- 2017-07-20 18:30:18.916 - Thread: 12 -> Querying details of file 698865083
- 2017-07-20 18:30:19.116 - Thread: 1 -> Obtained details: Id=321588701; Result=OK; ugcHandle=830197421893653942; title='Automated Inventory Sorting'; tags='mod,script'
- 2017-07-20 18:30:19.116 - Thread: 1 -> Obtained details: Id=344199068; Result=OK; ugcHandle=356147363463075738; title='Large Ship Railguns'; tags='mod,block'
- 2017-07-20 18:30:19.116 - Thread: 1 -> Obtained details: Id=358112540; Result=OK; ugcHandle=808803604851874282; title='Twin Welders (DX11)'; tags='mod,block'
- 2017-07-20 18:30:19.116 - Thread: 1 -> Obtained details: Id=362506875; Result=OK; ugcHandle=808803604851877710; title='Twin Grinders (DX11)'; tags='mod,block'
- 2017-07-20 18:30:19.116 - Thread: 1 -> Obtained details: Id=418515207; Result=OK; ugcHandle=285224644444773510; title='(DX11) Larger Airtight Hangar Door(s)'; tags='mod,block'
- 2017-07-20 18:30:19.117 - Thread: 1 -> Obtained details: Id=536696922; Result=OK; ugcHandle=263834439527359498; title='(DX11)Rover Cockpit'; tags='mod,block'
- 2017-07-20 18:30:19.117 - Thread: 1 -> Obtained details: Id=544032930; Result=OK; ugcHandle=393297235563058675; title='Clean Camera'; tags='other,mod'
- 2017-07-20 18:30:19.117 - Thread: 1 -> Obtained details: Id=600062079; Result=OK; ugcHandle=97230938372838971; title='Ladder - climbable!'; tags='mod,block,script,Other'
- 2017-07-20 18:30:19.117 - Thread: 1 -> Obtained details: Id=681276386; Result=OK; ugcHandle=853844470016611821; title='Automated Beam Drill'; tags='mod,block'
- 2017-07-20 18:30:19.117 - Thread: 1 -> Obtained details: Id=690242472; Result=OK; ugcHandle=266097180318744381; title='OKI Weapons New Balance + Vanilla Weapons (stable + dev)'; tags='mod,block'
- 2017-07-20 18:30:19.117 - Thread: 1 -> Obtained details: Id=471491334; Result=OK; ugcHandle=92729171398638388; title='Azimuth Weapons Mod Pack~(DX-11 Ready)'; tags='mod,block,modpack'
- 2017-07-20 18:30:19.183 - Thread: 1 -> Obtained details: Id=697940932; Result=OK; ugcHandle=112984788735716769; title='VCZ Small Ship Assembler'; tags='mod,block,production,development'
- 2017-07-20 18:30:19.183 - Thread: 1 -> Obtained details: Id=514712250; Result=OK; ugcHandle=87098596237677330; title='Max's Commercial LCD Pack'; tags='mod,block,modpack,Other'
- 2017-07-20 18:30:19.183 - Thread: 1 -> Obtained details: Id=442436465; Result=OK; ugcHandle=441699588258473063; title='KEEN SWH Gyroscope Power Upgrade Large Ship'; tags='mod,block'
- 2017-07-20 18:30:19.184 - Thread: 1 -> Obtained details: Id=385778606; Result=OK; ugcHandle=279597038231900292; title='Conveyor Hinges - transfer items flexibly'; tags='mod,block'
- 2017-07-20 18:30:19.185 - Thread: 1 -> Obtained details: Id=628221442; Result=OK; ugcHandle=548682046879292717; title='Airlock Door'; tags='mod,block'
- 2017-07-20 18:30:19.185 - Thread: 1 -> Obtained details: Id=698865083; Result=OK; ugcHandle=112984788739119681; title='VCZ Small Ship Refinery'; tags='mod,block,production,development'
- 2017-07-20 18:30:19.317 - Thread: 11 -> Up to date mod: Id = 344199068, title = 'Large Ship Railguns'
- 2017-07-20 18:30:19.317 - Thread: 12 -> Up to date mod: Id = 321588701, title = 'Automated Inventory Sorting'
- 2017-07-20 18:30:19.518 - Thread: 12 -> Up to date mod: Id = 362506875, title = 'Twin Grinders (DX11)'
- 2017-07-20 18:30:19.518 - Thread: 11 -> Up to date mod: Id = 358112540, title = 'Twin Welders (DX11)'
- 2017-07-20 18:30:19.719 - Thread: 12 -> Up to date mod: Id = 385778606, title = 'Conveyor Hinges - transfer items flexibly'
- 2017-07-20 18:30:19.719 - Thread: 11 -> Up to date mod: Id = 418515207, title = '(DX11) Larger Airtight Hangar Door(s)'
- 2017-07-20 18:30:19.903 - Thread: 11 -> Up to date mod: Id = 471491334, title = 'Azimuth Weapons Mod Pack~(DX-11 Ready)'
- 2017-07-20 18:30:19.903 - Thread: 12 -> Up to date mod: Id = 442436465, title = 'KEEN SWH Gyroscope Power Upgrade Large Ship'
- 2017-07-20 18:30:20.053 - Thread: 11 -> Up to date mod: Id = 514712250, title = 'Max's Commercial LCD Pack'
- 2017-07-20 18:30:20.053 - Thread: 12 -> Up to date mod: Id = 536696922, title = '(DX11)Rover Cockpit'
- 2017-07-20 18:30:20.204 - Thread: 12 -> Up to date mod: Id = 600062079, title = 'Ladder - climbable!'
- 2017-07-20 18:30:20.204 - Thread: 11 -> Up to date mod: Id = 544032930, title = 'Clean Camera'
- 2017-07-20 18:30:20.371 - Thread: 12 -> Up to date mod: Id = 628221442, title = 'Airlock Door'
- 2017-07-20 18:30:20.371 - Thread: 11 -> Up to date mod: Id = 681276386, title = 'Automated Beam Drill'
- 2017-07-20 18:30:20.589 - Thread: 11 -> Up to date mod: Id = 697940932, title = 'VCZ Small Ship Assembler'
- 2017-07-20 18:30:20.589 - Thread: 12 -> Up to date mod: Id = 690242472, title = 'OKI Weapons New Balance + Vanilla Weapons (stable + dev)'
- 2017-07-20 18:30:20.756 - Thread: 11 -> Up to date mod: Id = 698865083, title = 'VCZ Small Ship Refinery'
- 2017-07-20 18:30:20.756 - Thread: 12 -> Mod download time: 1.57 seconds
- 2017-07-20 18:30:20.756 - Thread: 12 -> Downloading world mods - END
- 2017-07-20 18:30:20.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:30:20.774 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:30:20.774 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:30:20.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:30:20.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:30:20.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:30:20.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:30:20.776 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:30:20.776 - Thread: 1 -> LoadSession() - End
- 2017-07-20 18:30:20.789 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-07-20 18:30:20.790 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-07-20 18:30:21.190 - Thread: 1 -> RunLoadingAction - START
- 2017-07-20 18:30:21.190 - Thread: 1 -> Loading session: C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017
- 2017-07-20 18:30:56.930 - Thread: 1 -> GC Memory: 4,384,705,208 B
- 2017-07-20 18:30:56.931 - Thread: 1 -> Process Memory: 9,595,527,168 B
- 2017-07-20 18:30:57.395 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-07-20 18:30:57.806 - Thread: 1 -> mod_warning: Conveyor Hinges - transfer items flexibly
- 2017-07-20 18:30:57.806 - Thread: 1 -> in file:
- 2017-07-20 18:30:57.806 - Thread: 1 -> **WARNING!**
- Script for MyObjectBuilder_MotorAdvancedStator is using the obsolete MyEntityComponentDescriptor overload!
- You must use the 3 parameter overload to properly register script updates!
- This script will most likely not work as intended!
- **WARNING!**
- 2017-07-20 18:30:57.812 - Thread: 1 -> MOD_ERROR: KEEN SWH Gyroscope Power Upgrade Large Ship
- 2017-07-20 18:30:57.812 - Thread: 1 -> in file:
- 2017-07-20 18:30:57.812 - Thread: 1 -> Compilation of C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Mods\442436465.sbm_GyroUpgrade failed:
- 2017-07-20 18:30:57.813 - Thread: 1 -> MOD_ERROR: KEEN SWH Gyroscope Power Upgrade Large Ship
- 2017-07-20 18:30:57.813 - Thread: 1 -> in file:
- 2017-07-20 18:30:57.813 - Thread: 1 -> C:\Users\Braden's\AppData\Local\Temp\SpaceEngineers\442436465.sbm_GyroUpgrade\MyGyroUpgradeLogic.cs(27,31): Error: The type or namespace name 'IMyCubeBlock' does not exist in the namespace 'Sandbox.ModAPI' (are you missing an assembly reference?)
- 2017-07-20 18:30:57.813 - Thread: 1 -> MOD_ERROR: KEEN SWH Gyroscope Power Upgrade Large Ship
- 2017-07-20 18:30:57.813 - Thread: 1 -> in file:
- 2017-07-20 18:30:57.813 - Thread: 1 -> C:\Users\Braden's\AppData\Local\Temp\SpaceEngineers\442436465.sbm_GyroUpgrade\MyGyroUpgradeLogic.cs(35,48): Error: The type or namespace name 'IMyCubeBlock' does not exist in the namespace 'Sandbox.ModAPI' (are you missing an assembly reference?)
- 2017-07-20 18:30:58.888 - Thread: 1 -> Script loaded: 321588701.sbm_SimpleInventorySort, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:30:58.888 - Thread: 1 -> Script loaded: 385778606.sbm_ConveyorHinges, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:30:58.888 - Thread: 1 -> Script loaded: 600062079.sbm_Ladder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:30:58.888 - Thread: 1 -> Script loaded: 681276386.sbm_LaserDrill, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:30:58.888 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-07-20 18:30:58.888 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-07-20 18:30:58.888 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-07-20 18:30:58.890 - Thread: 1 -> 2f7ea7246eae3b5f86acd421860a68c37ac9a9ce
- 2017-07-20 18:30:59.029 - Thread: 1 -> Loading scenarios
- 2017-07-20 18:30:59.029 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-07-20 18:30:59.033 - Thread: 1 -> Loading sound categories
- 2017-07-20 18:30:59.033 - Thread: 1 -> Loading ship sound groups
- 2017-07-20 18:30:59.033 - Thread: 1 -> Loading ship sound groups
- 2017-07-20 18:30:59.033 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-20 18:30:59.033 - Thread: 1 -> Loading resource distribution groups
- 2017-07-20 18:30:59.033 - Thread: 1 -> Loading pirate antennas
- 2017-07-20 18:30:59.034 - Thread: 1 -> Loading physical material properties
- 2017-07-20 18:30:59.034 - Thread: 1 -> Loading physical items
- 2017-07-20 18:30:59.034 - Thread: 1 -> Loading LCD texture categories
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading physical items
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading event definitions
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading gas property definitions
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading flare definitions
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading factions
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading environment items entries
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading component containers
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading entity components
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading emissive color definitions
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading emissive color default states
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading edges
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading drone behaviors
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading decal global definitions
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading decal definitions
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading environment items entries
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading debris
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading curve definitions
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading block positions
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading container types
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading configuration
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading components
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading character definitions
- 2017-07-20 18:30:59.040 - Thread: 1 -> Loading character definitions
- 2017-07-20 18:30:59.041 - Thread: 1 -> Loading agent definitions
- 2017-07-20 18:30:59.041 - Thread: 1 -> Loading blueprints
- 2017-07-20 18:30:59.041 - Thread: 1 -> Loading blueprint classes
- 2017-07-20 18:30:59.041 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:30:59.041 - Thread: 1 -> Loading category classes
- 2017-07-20 18:30:59.041 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:30:59.041 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:30:59.041 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:30:59.041 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:30:59.041 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:30:59.041 - Thread: 1 -> Loading animations
- 2017-07-20 18:30:59.041 - Thread: 1 -> Loading animations
- 2017-07-20 18:30:59.041 - Thread: 1 -> Loading ammo definitions
- 2017-07-20 18:30:59.041 - Thread: 1 -> Loading ammo magazines
- 2017-07-20 18:30:59.041 - Thread: 1 -> Loading behaviors
- 2017-07-20 18:30:59.042 - Thread: 1 -> Loading voxel material definitions
- 2017-07-20 18:30:59.042 - Thread: 1 -> Loading voxel material definitions
- 2017-07-20 18:30:59.042 - Thread: 1 -> Loading voxel map storage definitions
- 2017-07-20 18:30:59.042 - Thread: 1 -> Loading transparent material properties
- 2017-07-20 18:30:59.042 - Thread: 1 -> Loading grid creators
- 2017-07-20 18:30:59.042 - Thread: 1 -> Loading stat definitions
- 2017-07-20 18:30:59.042 - Thread: 1 -> Loading particle effect definitions
- 2017-07-20 18:30:59.054 - Thread: 1 -> Loading physical material properties
- 2017-07-20 18:30:59.055 - Thread: 1 -> Loading environment items definitions
- 2017-07-20 18:30:59.057 - Thread: 1 -> Loading environment items definitions
- 2017-07-20 18:30:59.057 - Thread: 1 -> Audio effects definitions
- 2017-07-20 18:30:59.057 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:30:59.057 - Thread: 1 -> Loading environment item definitions
- 2017-07-20 18:30:59.058 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:30:59.099 - Thread: 1 -> Created block definitions
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
- 2017-07-20 18:30:59.104 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
- 2017-07-20 18:30:59.105 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
- 2017-07-20 18:30:59.106 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
- 2017-07-20 18:30:59.108 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
- 2017-07-20 18:30:59.109 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
- 2017-07-20 18:30:59.110 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2017-07-20 18:30:59.111 - Thread: 1 -> Loading spawn groups
- 2017-07-20 18:30:59.111 - Thread: 1 -> Loading respawn ships
- 2017-07-20 18:30:59.112 - Thread: 1 -> List of used mods (17) - START
- 2017-07-20 18:30:59.113 - Thread: 1 -> Id = 344199068, Filename = '344199068.sbm', Name = 'Large Ship Railguns'
- 2017-07-20 18:30:59.113 - Thread: 1 -> Id = 418515207, Filename = '418515207.sbm', Name = '(DX11) Larger Airtight Hangar Door(s)'
- 2017-07-20 18:30:59.113 - Thread: 1 -> Id = 628221442, Filename = '628221442.sbm', Name = 'Airlock Door'
- 2017-07-20 18:30:59.113 - Thread: 1 -> Id = 690242472, Filename = '690242472.sbm', Name = 'OKI Weapons New Balance + Vanilla Weapons (stable + dev)'
- 2017-07-20 18:30:59.113 - Thread: 1 -> Id = 544032930, Filename = '544032930.sbm', Name = 'Clean Camera'
- 2017-07-20 18:30:59.113 - Thread: 1 -> Id = 514712250, Filename = '514712250.sbm', Name = 'Max's Commercial LCD Pack'
- 2017-07-20 18:30:59.113 - Thread: 1 -> Id = 321588701, Filename = '321588701.sbm', Name = 'Automated Inventory Sorting'
- 2017-07-20 18:30:59.113 - Thread: 1 -> Id = 536696922, Filename = '536696922.sbm', Name = '(DX11)Rover Cockpit'
- 2017-07-20 18:30:59.113 - Thread: 1 -> Id = 385778606, Filename = '385778606.sbm', Name = 'Conveyor Hinges - transfer items flexibly'
- 2017-07-20 18:30:59.113 - Thread: 1 -> Id = 442436465, Filename = '442436465.sbm', Name = 'KEEN SWH Gyroscope Power Upgrade Large Ship'
- 2017-07-20 18:30:59.113 - Thread: 1 -> Id = 698865083, Filename = '698865083.sbm', Name = 'VCZ Small Ship Refinery'
- 2017-07-20 18:30:59.113 - Thread: 1 -> Id = 697940932, Filename = '697940932.sbm', Name = 'VCZ Small Ship Assembler'
- 2017-07-20 18:30:59.113 - Thread: 1 -> Id = 600062079, Filename = '600062079.sbm', Name = 'Ladder - climbable!'
- 2017-07-20 18:30:59.113 - Thread: 1 -> Id = 362506875, Filename = '362506875.sbm', Name = 'Twin Grinders (DX11)'
- 2017-07-20 18:30:59.113 - Thread: 1 -> Id = 358112540, Filename = '358112540.sbm', Name = 'Twin Welders (DX11)'
- 2017-07-20 18:30:59.113 - Thread: 1 -> Id = 471491334, Filename = '471491334.sbm', Name = 'Azimuth Weapons Mod Pack~(DX-11 Ready)'
- 2017-07-20 18:30:59.113 - Thread: 1 -> Id = 681276386, Filename = '681276386.sbm', Name = 'Automated Beam Drill'
- 2017-07-20 18:30:59.113 - Thread: 1 -> List of used mods - END
- 2017-07-20 18:30:59.138 - Thread: 1 -> Loading ammo definitions
- 2017-07-20 18:30:59.138 - Thread: 1 -> Loading blueprints
- 2017-07-20 18:30:59.141 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:30:59.141 - Thread: 1 -> Loading category classes
- 2017-07-20 18:30:59.142 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:30:59.147 - Thread: 1 -> Loading ammo magazines
- 2017-07-20 18:30:59.151 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:30:59.152 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:30:59.165 - Thread: 1 -> Created definition for: Large Ship Railgun
- 2017-07-20 18:30:59.173 - Thread: 1 -> Created definition for: Large Ship Railgun Turret
- 2017-07-20 18:30:59.173 - Thread: 1 -> Created block definitions
- 2017-07-20 18:30:59.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LargeRailGunLZM
- 2017-07-20 18:30:59.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeRailgunTurretLZM
- 2017-07-20 18:30:59.183 - Thread: 1 -> Loading category classes
- 2017-07-20 18:30:59.183 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:30:59.186 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:30:59.190 - Thread: 1 -> Created definition for: Airtight Hangar Door M (10m)
- 2017-07-20 18:30:59.190 - Thread: 1 -> Created block definitions
- 2017-07-20 18:30:59.190 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorMedium
- 2017-07-20 18:30:59.190 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:30:59.194 - Thread: 1 -> Created definition for: Airtight Hangar Door L (15m)
- 2017-07-20 18:30:59.194 - Thread: 1 -> Created block definitions
- 2017-07-20 18:30:59.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorMedium
- 2017-07-20 18:30:59.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorLarge
- 2017-07-20 18:30:59.203 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:30:59.204 - Thread: 1 -> Loading category classes
- 2017-07-20 18:30:59.205 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:30:59.209 - Thread: 1 -> Created definition for: Airlock Door Glass
- 2017-07-20 18:30:59.212 - Thread: 1 -> Created definition for: Airlock Door Armored
- 2017-07-20 18:30:59.215 - Thread: 1 -> Created definition for: Airlock Door Glass
- 2017-07-20 18:30:59.218 - Thread: 1 -> Created definition for: Airlock Door Armored
- 2017-07-20 18:30:59.218 - Thread: 1 -> Created block definitions
- 2017-07-20 18:30:59.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/AirlockDoor
- 2017-07-20 18:30:59.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/AirlockDoor2
- 2017-07-20 18:30:59.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/SmallAirlockDoor
- 2017-07-20 18:30:59.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/SmallAirlockDoor2
- 2017-07-20 18:30:59.289 - Thread: 1 -> Loading category classes
- 2017-07-20 18:30:59.289 - Thread: 1 -> Loading ammo definitions
- 2017-07-20 18:30:59.292 - Thread: 1 -> Loading blueprints
- 2017-07-20 18:30:59.305 - Thread: 1 -> Loading ammo magazines
- 2017-07-20 18:30:59.325 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:30:59.339 - Thread: 1 -> Loading ammo magazines
- 2017-07-20 18:30:59.346 - Thread: 1 -> Loading ammo definitions
- 2017-07-20 18:30:59.346 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:30:59.346 - Thread: 1 -> Loading block positions
- 2017-07-20 18:30:59.347 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:30:59.347 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:30:59.348 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:30:59.348 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:30:59.348 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:30:59.349 - Thread: 1 -> Could not find any sound for 'WepTurretGatlingFire'
- 2017-07-20 18:30:59.350 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:30:59.364 - Thread: 1 -> Created definition for: 23mm Defence Turret
- 2017-07-20 18:30:59.380 - Thread: 1 -> Created definition for: 23mm Small Turret
- 2017-07-20 18:30:59.389 - Thread: 1 -> Created definition for: 23mm Fixed Gun
- 2017-07-20 18:30:59.389 - Thread: 1 -> Created block definitions
- 2017-07-20 18:30:59.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmDG
- 2017-07-20 18:30:59.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmSG
- 2017-07-20 18:30:59.394 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI23mmDGfixed
- 2017-07-20 18:30:59.396 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:30:59.414 - Thread: 1 -> Created definition for: 230mm Battlecannon Turret
- 2017-07-20 18:30:59.429 - Thread: 1 -> Created definition for: 230mm Broadside Battlecannon
- 2017-07-20 18:30:59.454 - Thread: 1 -> Created definition for: 230mm Fixed Battlecannon
- 2017-07-20 18:30:59.471 - Thread: 1 -> Created definition for: 230mm Heavy Battery
- 2017-07-20 18:30:59.471 - Thread: 1 -> Created block definitions
- 2017-07-20 18:30:59.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmDG
- 2017-07-20 18:30:59.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC
- 2017-07-20 18:30:59.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD
- 2017-07-20 18:30:59.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI230mmBCfixed
- 2017-07-20 18:30:59.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI230mmBAT
- 2017-07-20 18:30:59.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmSG
- 2017-07-20 18:30:59.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI23mmDGfixed
- 2017-07-20 18:30:59.489 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:30:59.512 - Thread: 1 -> Created definition for: 122mm Assault Gun Turret
- 2017-07-20 18:30:59.542 - Thread: 1 -> Created definition for: 122mm Broadside Gun
- 2017-07-20 18:30:59.558 - Thread: 1 -> Created definition for: 122mm Broadside Gun
- 2017-07-20 18:30:59.570 - Thread: 1 -> Created definition for: 122mm Fixed Gun
- 2017-07-20 18:30:59.570 - Thread: 1 -> Created block definitions
- 2017-07-20 18:30:59.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmDG
- 2017-07-20 18:30:59.573 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC
- 2017-07-20 18:30:59.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD
- 2017-07-20 18:30:59.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI230mmBCfixed
- 2017-07-20 18:30:59.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI230mmBAT
- 2017-07-20 18:30:59.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmAG
- 2017-07-20 18:30:59.585 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmBSD
- 2017-07-20 18:30:59.587 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmSG
- 2017-07-20 18:30:59.590 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI23mmDGfixed
- 2017-07-20 18:30:59.592 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallOKI76mmBSD
- 2017-07-20 18:30:59.595 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI122mmAGfixed
- 2017-07-20 18:30:59.598 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:30:59.620 - Thread: 1 -> Created definition for: Gatling Turret
- 2017-07-20 18:30:59.641 - Thread: 1 -> Created definition for: Compact Gatling Turret
- 2017-07-20 18:30:59.653 - Thread: 1 -> Created definition for: Gatling Turret
- 2017-07-20 18:30:59.663 - Thread: 1 -> Created definition for: Missile Turret
- 2017-07-20 18:30:59.682 - Thread: 1 -> Created definition for: Compact Missile Turret
- 2017-07-20 18:30:59.697 - Thread: 1 -> Created definition for: Missile Turret
- 2017-07-20 18:30:59.713 - Thread: 1 -> Created definition for: Interior Turret
- 2017-07-20 18:30:59.722 - Thread: 1 -> Created definition for: Rocket Launcher
- 2017-07-20 18:30:59.727 - Thread: 1 -> Created definition for: Rocket Launcher
- 2017-07-20 18:30:59.727 - Thread: 1 -> Created block definitions
- 2017-07-20 18:30:59.727 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmDG
- 2017-07-20 18:30:59.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC
- 2017-07-20 18:30:59.732 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD
- 2017-07-20 18:30:59.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI230mmBCfixed
- 2017-07-20 18:30:59.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI230mmBAT
- 2017-07-20 18:30:59.749 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmAG
- 2017-07-20 18:30:59.752 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmBSD
- 2017-07-20 18:30:59.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/(null)
- 2017-07-20 18:30:59.756 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CompactGatlingTurret
- 2017-07-20 18:30:59.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/(null)
- 2017-07-20 18:30:59.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/CompactMissileTurret
- 2017-07-20 18:30:59.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret
- 2017-07-20 18:30:59.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeMissileLauncher
- 2017-07-20 18:30:59.763 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmSG
- 2017-07-20 18:30:59.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI23mmDGfixed
- 2017-07-20 18:30:59.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallOKI76mmBSD
- 2017-07-20 18:30:59.773 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI122mmAGfixed
- 2017-07-20 18:30:59.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallGatlingTurret
- 2017-07-20 18:30:59.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallMissileTurret
- 2017-07-20 18:30:59.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/(null)
- 2017-07-20 18:30:59.779 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:30:59.794 - Thread: 1 -> Created definition for: 50mm Quad Gun Turret
- 2017-07-20 18:30:59.809 - Thread: 1 -> Created definition for: 50mm Gun Turret
- 2017-07-20 18:30:59.825 - Thread: 1 -> Created definition for: 50mm Gun Turret
- 2017-07-20 18:30:59.835 - Thread: 1 -> Created definition for: 50mm Fixed Gun
- 2017-07-20 18:30:59.835 - Thread: 1 -> Created block definitions
- 2017-07-20 18:30:59.835 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmDG
- 2017-07-20 18:30:59.838 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC
- 2017-07-20 18:30:59.840 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD
- 2017-07-20 18:30:59.843 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI230mmBCfixed
- 2017-07-20 18:30:59.845 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI230mmBAT
- 2017-07-20 18:30:59.847 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmAG
- 2017-07-20 18:30:59.850 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmBSD
- 2017-07-20 18:30:59.852 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/(null)
- 2017-07-20 18:30:59.854 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CompactGatlingTurret
- 2017-07-20 18:30:59.856 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/(null)
- 2017-07-20 18:30:59.857 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/CompactMissileTurret
- 2017-07-20 18:30:59.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/LargeInteriorTurret
- 2017-07-20 18:30:59.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeMissileLauncher
- 2017-07-20 18:30:59.860 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKI50mmAG
- 2017-07-20 18:30:59.863 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeOKI50mmSG
- 2017-07-20 18:30:59.865 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmSG
- 2017-07-20 18:30:59.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI23mmDGfixed
- 2017-07-20 18:30:59.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallOKI76mmBSD
- 2017-07-20 18:30:59.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI122mmAGfixed
- 2017-07-20 18:30:59.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallGatlingTurret
- 2017-07-20 18:30:59.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallMissileTurret
- 2017-07-20 18:30:59.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/(null)
- 2017-07-20 18:30:59.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmSG
- 2017-07-20 18:30:59.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI50mmSGfixed
- 2017-07-20 18:30:59.909 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:30:59.910 - Thread: 1 -> Created definition for: Camera
- 2017-07-20 18:30:59.912 - Thread: 1 -> Created definition for: Camera
- 2017-07-20 18:30:59.912 - Thread: 1 -> Created block definitions
- 2017-07-20 18:30:59.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/LargeCameraBlock
- 2017-07-20 18:30:59.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/SmallCameraBlock
- 2017-07-20 18:30:59.930 - Thread: 1 -> Loading LCD texture categories
- 2017-07-20 18:31:00.033 - Thread: 1 -> Loading animations
- 2017-07-20 18:31:00.034 - Thread: 1 -> Loading block positions
- 2017-07-20 18:31:00.034 - Thread: 1 -> Loading category classes
- 2017-07-20 18:31:00.036 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:31:00.041 - Thread: 1 -> Created definition for: Rover Cockpit
- 2017-07-20 18:31:00.046 - Thread: 1 -> Created definition for: Rover Cockpit
- 2017-07-20 18:31:00.046 - Thread: 1 -> Created block definitions
- 2017-07-20 18:31:00.046 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeRoverCockpit
- 2017-07-20 18:31:00.047 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallRoverCockpit
- 2017-07-20 18:31:00.067 - Thread: 1 -> Loading category classes
- 2017-07-20 18:31:00.067 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:31:00.067 - Thread: 1 -> Loading category classes
- 2017-07-20 18:31:00.069 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:31:00.072 - Thread: 1 -> Created definition for: Small Conveyor Hinge
- 2017-07-20 18:31:00.076 - Thread: 1 -> Created definition for: Small Conveyor Hinge Head
- 2017-07-20 18:31:00.076 - Thread: 1 -> Created block definitions
- 2017-07-20 18:31:00.076 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SmallConveyorHinge
- 2017-07-20 18:31:00.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SmallConveyorHingeHead
- 2017-07-20 18:31:00.078 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:31:00.083 - Thread: 1 -> Created definition for: Conveyor Hinge
- 2017-07-20 18:31:00.086 - Thread: 1 -> Created definition for: Conveyor Hinge Head
- 2017-07-20 18:31:00.086 - Thread: 1 -> Created block definitions
- 2017-07-20 18:31:00.086 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SmallConveyorHinge
- 2017-07-20 18:31:00.087 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SmallConveyorHingeHead
- 2017-07-20 18:31:00.088 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MediumConveyorHinge
- 2017-07-20 18:31:00.090 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MediumConveyorHingeHead
- 2017-07-20 18:31:00.091 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:31:00.094 - Thread: 1 -> Created definition for: Conveyor Hinge
- 2017-07-20 18:31:00.101 - Thread: 1 -> Created definition for: Conveyor Hinge Head
- 2017-07-20 18:31:00.101 - Thread: 1 -> Created block definitions
- 2017-07-20 18:31:00.101 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/LargeConveyorHinge
- 2017-07-20 18:31:00.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/LargeConveyorHingeHead
- 2017-07-20 18:31:00.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SmallConveyorHinge
- 2017-07-20 18:31:00.110 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SmallConveyorHingeHead
- 2017-07-20 18:31:00.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MediumConveyorHinge
- 2017-07-20 18:31:00.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MediumConveyorHingeHead
- 2017-07-20 18:31:00.130 - Thread: 1 -> Loading block positions
- 2017-07-20 18:31:00.131 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:31:00.134 - Thread: 1 -> Created definition for: Gyro Boost Module
- 2017-07-20 18:31:00.138 - Thread: 1 -> Created definition for: Gyroscope
- 2017-07-20 18:31:00.138 - Thread: 1 -> Created block definitions
- 2017-07-20 18:31:00.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeGyroBoostModule
- 2017-07-20 18:31:00.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LargeBlockGyro
- 2017-07-20 18:31:00.146 - Thread: 1 -> Loading category classes
- 2017-07-20 18:31:00.146 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:31:00.149 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:31:00.153 - Thread: 1 -> Created definition for: VCZ Small Ship Refinery
- 2017-07-20 18:31:00.153 - Thread: 1 -> Created block definitions
- 2017-07-20 18:31:00.153 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/VCZRefinerySmall
- 2017-07-20 18:31:00.162 - Thread: 1 -> Loading category classes
- 2017-07-20 18:31:00.162 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:31:00.163 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:31:00.168 - Thread: 1 -> Created definition for: VCZ Small Ship Assembler
- 2017-07-20 18:31:00.168 - Thread: 1 -> Created block definitions
- 2017-07-20 18:31:00.168 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/VCZAssemblerSmall
- 2017-07-20 18:31:00.182 - Thread: 1 -> Loading animations
- 2017-07-20 18:31:00.191 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:31:00.191 - Thread: 1 -> Loading category classes
- 2017-07-20 18:31:00.191 - Thread: 1 -> Loading category classes
- 2017-07-20 18:31:00.193 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:31:00.200 - Thread: 1 -> Created definition for: Ladder
- 2017-07-20 18:31:00.206 - Thread: 1 -> Created definition for: Ladder
- 2017-07-20 18:31:00.211 - Thread: 1 -> Created definition for: Ladder Segment
- 2017-07-20 18:31:00.223 - Thread: 1 -> Created definition for: Ladder Retractable
- 2017-07-20 18:31:00.238 - Thread: 1 -> Created definition for: Ladder Retractable
- 2017-07-20 18:31:00.238 - Thread: 1 -> Created block definitions
- 2017-07-20 18:31:00.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LargeShipUsableLadder
- 2017-07-20 18:31:00.241 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/LargeShipUsableLadderRetractable
- 2017-07-20 18:31:00.245 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallShipUsableLadder
- 2017-07-20 18:31:00.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallShipUsableLadderSegment
- 2017-07-20 18:31:00.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/SmallShipUsableLadderRetractable
- 2017-07-20 18:31:00.260 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:31:00.260 - Thread: 1 -> Loading category classes
- 2017-07-20 18:31:00.264 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:31:00.270 - Thread: 1 -> Created definition for: Twin Grinder
- 2017-07-20 18:31:00.275 - Thread: 1 -> Created definition for: Twin Small Grinder
- 2017-07-20 18:31:00.275 - Thread: 1 -> Created block definitions
- 2017-07-20 18:31:00.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/TwinGrinder
- 2017-07-20 18:31:00.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/TwinSmallGrinder
- 2017-07-20 18:31:00.293 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:31:00.293 - Thread: 1 -> Loading category classes
- 2017-07-20 18:31:00.297 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:31:00.305 - Thread: 1 -> Created definition for: Twin Small Welder
- 2017-07-20 18:31:00.312 - Thread: 1 -> Created definition for: Twin Welder
- 2017-07-20 18:31:00.312 - Thread: 1 -> Created block definitions
- 2017-07-20 18:31:00.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/TwinWelder
- 2017-07-20 18:31:00.313 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/TwinSmallWelder
- 2017-07-20 18:31:00.327 - Thread: 1 -> Loading category classes
- 2017-07-20 18:31:00.327 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:31:00.328 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:31:00.329 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:31:00.333 - Thread: 1 -> Created definition for: Azimuth Launcher
- 2017-07-20 18:31:00.338 - Thread: 1 -> Created definition for: Azimuth Launcher
- 2017-07-20 18:31:00.341 - Thread: 1 -> Created definition for: Azimuth Launcher Conveyor
- 2017-07-20 18:31:00.345 - Thread: 1 -> Created definition for: Azimuth Launcher Conveyor
- 2017-07-20 18:31:00.348 - Thread: 1 -> Created definition for: Azimuth Gatling Gun(Long Barrel)
- 2017-07-20 18:31:00.352 - Thread: 1 -> Created definition for: Azimuth Gatling Gun(Long Barrel)
- 2017-07-20 18:31:00.355 - Thread: 1 -> Created definition for: Azimuth Gatling Gun(Short Barrel)
- 2017-07-20 18:31:00.359 - Thread: 1 -> Created definition for: Azimuth Gatling Gun(Short Barrel)
- 2017-07-20 18:31:00.359 - Thread: 1 -> Created block definitions
- 2017-07-20 18:31:00.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeAzimuthLauncher
- 2017-07-20 18:31:00.360 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/LargeAzimuthConveyor
- 2017-07-20 18:31:00.360 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LargeAzimuthGatlingGun
- 2017-07-20 18:31:00.361 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LargeAzimuthGatlingGunSmall
- 2017-07-20 18:31:00.362 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AzimuthLauncher
- 2017-07-20 18:31:00.363 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/AzimuthConveyor
- 2017-07-20 18:31:00.364 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/AzimuthGatlingGun
- 2017-07-20 18:31:00.365 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/AzimuthGatlingGunSmall
- 2017-07-20 18:31:00.398 - Thread: 1 -> Loading category classes
- 2017-07-20 18:31:00.398 - Thread: 1 -> Loading blueprints
- 2017-07-20 18:31:00.400 - Thread: 1 -> Loading block positions
- 2017-07-20 18:31:00.400 - Thread: 1 -> Loading ammo definitions
- 2017-07-20 18:31:00.400 - Thread: 1 -> Loading ammo magazines
- 2017-07-20 18:31:00.404 - Thread: 1 -> Loading blueprint classes
- 2017-07-20 18:31:00.404 - Thread: 1 -> Loading blueprint class entries
- 2017-07-20 18:31:00.404 - Thread: 1 -> Loading transparent material properties
- 2017-07-20 18:31:00.410 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:31:00.421 - Thread: 1 -> Loading weapon definitions
- 2017-07-20 18:31:00.422 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:31:00.430 - Thread: 1 -> Created definition for: Beam Drill
- 2017-07-20 18:31:00.440 - Thread: 1 -> Created definition for: Beam Drill Turret
- 2017-07-20 18:31:00.440 - Thread: 1 -> Created block definitions
- 2017-07-20 18:31:00.440 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill
- 2017-07-20 18:31:00.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/Large_SC_LaserDrillTurret
- 2017-07-20 18:31:00.445 - Thread: 1 -> Loading cube blocks
- 2017-07-20 18:31:00.450 - Thread: 1 -> Created definition for: Drill
- 2017-07-20 18:31:00.454 - Thread: 1 -> Created definition for: Drill
- 2017-07-20 18:31:00.454 - Thread: 1 -> Created block definitions
- 2017-07-20 18:31:00.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill
- 2017-07-20 18:31:00.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/Large_SC_LaserDrillTurret
- 2017-07-20 18:31:00.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill_HiddenStatic
- 2017-07-20 18:31:00.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill_HiddenTurret
- 2017-07-20 18:31:00.463 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-20 18:31:00.466 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-20 18:31:00.466 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-20 18:31:00.480 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Plantronics GameCom 780/788) - Channel #: 2 - Sample rate: 44100
- 2017-07-20 18:31:00.575 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-20 18:31:00.585 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-07-20 18:31:00.585 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:31:00.594 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6410.31499, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:31:00.595 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:31:00.596 - Thread: 1 -> Registered modules from: 321588701.sbm_SimpleInventorySort, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:31:00.598 - Thread: 1 -> Registered modules from: 385778606.sbm_ConveyorHinges, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:31:00.598 - Thread: 1 -> Registered modules from: 600062079.sbm_Ladder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:31:00.601 - Thread: 1 -> Registered modules from: 681276386.sbm_LaserDrill, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:31:00.608 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:31:00.609 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6410.31501, Culture=neutral, PublicKeyToken=null
- 2017-07-20 18:31:00.628 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-07-20 18:31:00.633 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
- 2017-07-20 18:31:00.635 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-07-20 18:31:00.635 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-07-20 18:31:00.635 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-07-20 18:31:00.636 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-07-20 18:31:00.637 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-07-20 18:31:00.637 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-07-20 18:31:00.637 - Thread: 1 -> MyLights.LoadData() - START
- 2017-07-20 18:31:00.638 - Thread: 1 -> MyLights.LoadData() - END
- 2017-07-20 18:31:00.639 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-07-20 18:31:01.653 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False
- 2017-07-20 18:31:01.654 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Alien-1494130250d120000.vx2'
- 2017-07-20 18:31:02.292 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False
- 2017-07-20 18:31:02.293 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Titan-813248659d19000.vx2'
- 2017-07-20 18:31:03.059 - Thread: 15 -> Info: Planet generator name: Alien
- 2017-07-20 18:31:03.060 - Thread: 15 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-1494130250d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:31:03.060 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False
- 2017-07-20 18:31:03.060 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Mars-1323953731d120000.vx2'
- 2017-07-20 18:31:03.172 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False
- 2017-07-20 18:31:03.172 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Moon-1321135827d19000.vx2'
- 2017-07-20 18:31:03.454 - Thread: 16 -> Info: Planet generator name: Titan
- 2017-07-20 18:31:03.454 - Thread: 16 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-813248659d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:31:03.454 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000-12 storage?:False
- 2017-07-20 18:31:03.454 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\EarthLike-1490369077d120000-12.vx2'
- 2017-07-20 18:31:03.724 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False
- 2017-07-20 18:31:03.724 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\Europa-374791280d19000.vx2'
- 2017-07-20 18:31:03.780 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\P(EarthLike-1490369077d120000)S(1125900309495922)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-0.vx2'
- 2017-07-20 18:31:03.782 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\P(EarthLike-1490369077d120000)S(1125900158500976)A(G(StoneCoverageIronCore)M(EarthForestArea)__119)-0.vx2'
- 2017-07-20 18:31:04.112 - Thread: 15 -> Info: Planet generator name: Mars
- 2017-07-20 18:31:04.112 - Thread: 15 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-1323953731d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:31:04.267 - Thread: 12 -> Info: Planet generator name: Moon
- 2017-07-20 18:31:04.267 - Thread: 12 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-1321135827d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:31:04.689 - Thread: 16 -> Info: Planet generator name: EarthLike
- 2017-07-20 18:31:04.689 - Thread: 16 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-1490369077d120000-12
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:31:04.839 - Thread: 13 -> Info: Planet generator name: Europa
- 2017-07-20 18:31:04.839 - Thread: 13 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-374791280d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-20 18:31:04.841 - Thread: 1 -> Clusters reordered
- 2017-07-20 18:31:04.841 - Thread: 1 -> Clusters reordered
- 2017-07-20 18:31:04.843 - Thread: 1 -> Clusters reordered
- 2017-07-20 18:31:05.138 - Thread: 1 -> Clusters reordered
- 2017-07-20 18:31:05.479 - Thread: 1 -> Checkpoint.CameraAttachedTo: 80771171990166459
- 2017-07-20 18:31:05.480 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-07-20 18:31:05.481 - Thread: 1 -> Name = June 2017
- 2017-07-20 18:31:05.481 - Thread: 1 -> Description =
- 2017-07-20 18:31:05.481 - Thread: 1 -> GameDateTime = 01/03/2081 20:24:23
- 2017-07-20 18:31:05.481 - Thread: 1 -> Password =
- 2017-07-20 18:31:05.481 - Thread: 1 -> CurrentPath = C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017
- 2017-07-20 18:31:05.481 - Thread: 1 -> WorkshopId =
- 2017-07-20 18:31:05.481 - Thread: 1 -> CameraController = Default_Astronaut
- 2017-07-20 18:31:05.481 - Thread: 1 -> ThumbPath = C:\Users\Braden's\AppData\Roaming\SpaceEngineers\Saves\76561198053434105\June 2017\thumb.jpg
- 2017-07-20 18:31:05.481 - Thread: 1 -> Settings:
- 2017-07-20 18:31:05.481 - Thread: 1 -> GameMode = Creative
- 2017-07-20 18:31:05.481 - Thread: 1 -> MaxPlayers = 4
- 2017-07-20 18:31:05.481 - Thread: 1 -> OnlineMode = FRIENDS
- 2017-07-20 18:31:05.481 - Thread: 1 -> AutoHealing = True
- 2017-07-20 18:31:05.481 - Thread: 1 -> WeaponsEnabled = True
- 2017-07-20 18:31:05.481 - Thread: 1 -> ThrusterDamage = True
- 2017-07-20 18:31:05.481 - Thread: 1 -> EnableSpectator = False
- 2017-07-20 18:31:05.481 - Thread: 1 -> EnableCopyPaste = False
- 2017-07-20 18:31:05.481 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-07-20 18:31:05.481 - Thread: 1 -> MaxGridSize = 0
- 2017-07-20 18:31:05.481 - Thread: 1 -> MaxBlocksPerPlayer = 0
- 2017-07-20 18:31:05.481 - Thread: 1 -> CargoShipsEnabled = True
- 2017-07-20 18:31:05.481 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-07-20 18:31:05.481 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-07-20 18:31:05.481 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-07-20 18:31:05.481 - Thread: 1 -> RefinerySpeedMultiplier = 10
- 2017-07-20 18:31:05.481 - Thread: 1 -> AssemblerSpeedMultiplier = 10
- 2017-07-20 18:31:05.481 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
- 2017-07-20 18:31:05.481 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-07-20 18:31:05.481 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-07-20 18:31:05.481 - Thread: 1 -> ClientCanSave = False
- 2017-07-20 18:31:05.481 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-07-20 18:31:05.481 - Thread: 1 -> PermanentDeath = False
- 2017-07-20 18:31:05.481 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-20 18:31:05.481 - Thread: 1 -> EnableScripts = True
- 2017-07-20 18:31:05.481 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-07-20 18:31:05.481 - Thread: 1 -> SpawnShipTimeMultiplier = 0
- 2017-07-20 18:31:05.481 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-07-20 18:31:05.481 - Thread: 1 -> ProceduralSeed = 0
- 2017-07-20 18:31:05.481 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-20 18:31:05.481 - Thread: 1 -> EnableIngameScripts = True
- 2017-07-20 18:31:05.481 - Thread: 1 -> ViewDistance = 20000
- 2017-07-20 18:31:05.481 - Thread: 1 -> Voxel destruction = True
- 2017-07-20 18:31:05.481 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-07-20 18:31:05.481 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-07-20 18:31:05.481 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-07-20 18:31:05.598 - Thread: 1 -> Session loaded
- 2017-07-20 18:31:05.598 - Thread: 1 -> RunLoadingAction - END
- 2017-07-20 18:31:05.598 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-07-20 18:31:05.599 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-07-20 18:31:05.599 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-07-20 18:31:05.600 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-07-20 18:31:05.602 - Thread: 1 -> Updating continues.
- 2017-07-20 18:31:05.605 - Thread: 1 -> GC Memory: 5,894,826,360 B
- 2017-07-20 18:31:18.896 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:31:18.896 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:31:21.491 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:31:21.492 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:31:21.494 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:31:21.496 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:31:21.498 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:31:21.500 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:31:21.503 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2017-07-20 18:31:21.504 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:31:21.507 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:31:21.509 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:31:21.511 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-20 18:31:30.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:31:30.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:31:35.615 - Thread: 1 -> GC Memory: 10,137,669,928 B
- 2017-07-20 18:31:36.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:31:36.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:31:36.862 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:31:36.862 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:31:41.357 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:31:41.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:31:47.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:31:47.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:31:48.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:31:48.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:31:49.181 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:31:49.181 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:32:05.624 - Thread: 1 -> GC Memory: 10,209,015,992 B
- 2017-07-20 18:32:22.671 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:32:22.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:32:22.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:32:22.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:32:22.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:32:22.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:32:22.673 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2017-07-20 18:32:22.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:32:22.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:32:24.590 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2017-07-20 18:32:24.590 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2017-07-20 18:32:24.591 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2017-07-20 18:32:24.591 - Thread: 1 -> MySession::Unload START
- 2017-07-20 18:32:24.591 - Thread: 1 -> AutoSaveInMinutes: 5
- 2017-07-20 18:32:24.591 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2017-07-20 18:32:24.591 - Thread: 1 -> IsServer: True
- 2017-07-20 18:32:24.592 - Thread: 1 -> MyConfig.Save() - START
- 2017-07-20 18:32:24.593 - Thread: 1 -> Path: C:\Users\Braden's\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-20 18:32:24.626 - Thread: 1 -> MyConfig.Save() - END
- 2017-07-20 18:32:26.692 - Thread: 1 -> Unloading Procedural World Generator
- 2017-07-20 18:32:26.696 - Thread: 1 -> Network readers disposed
- 2017-07-20 18:32:26.697 - Thread: 1 -> Network readers disposed
- 2017-07-20 18:32:26.697 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-07-20 18:32:26.752 - Thread: 1 -> Loading sound definitions
- 2017-07-20 18:32:26.752 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-20 18:32:26.752 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-07-20 18:32:26.753 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-07-20 18:32:26.753 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-20 18:32:26.755 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-20 18:32:26.755 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-20 18:32:26.766 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Plantronics GameCom 780/788) - Channel #: 2 - Sample rate: 44100
- 2017-07-20 18:32:26.768 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-20 18:32:30.069 - Thread: 1 -> MySession::Unload END
- 2017-07-20 18:32:35.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:32:35.694 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:32:41.569 - Thread: 1 -> Application closed by user
- 2017-07-20 18:32:41.585 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:32:41.586 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:32:41.586 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:32:41.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:32:41.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-20 18:32:41.588 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-20 18:32:41.588 - Thread: 1 -> Exiting..
- 2017-07-20 18:32:41.589 - Thread: 1 -> MySandboxGame.UnloadData() - START
- 2017-07-20 18:32:41.795 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-20 18:32:41.799 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-20 18:32:41.799 - Thread: 1 -> MySandboxGame.UnloadData() - END
- 2017-07-20 18:32:43.205 - Thread: 41 -> External debugger: interrupted.
- 2017-07-20 18:32:43.207 - Thread: 1 -> Steam closed
- 2017-07-20 18:32:43.235 - Thread: 1 -> Log Closed
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