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- while true do
- wait()
- local Players = game.Players:GetChildren()
- for i=1, #Players do
- if Players[i].Name ~= game.Players.LocalPlayer.Name then
- game:GetService("ReplicatedStorage")["RE_HealHumanoidPlayer"]:FireServer(Players[i].Character.Humanoid, -9e99)
- end
- end
- end
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