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- MHXX Style Differences for Lance
- Guild - Base
- Striker
- - No Triple Hit (replaced by normal poke)
- - Counter Triple Hit still there
- - No Swipe (X+A)
- - No Dash Jump
- - No Dash Reverse Attack
- - Dash Poke Motion Value got nerfed from 70 to 67.
- Aerial
- - Loses Shield Advance
- - Dash Jump Attack now does a Triple Hit
- - Backstep replaced by forward hop
- - When jumping off of a monster/teammate:
- - Automatically raise your shield
- - Press X for a Triple Hit
- - Will hit for 3 even if you do the attack late
- - After landing, can press X > X for a Poke > Triple Hit
- - NERF: CANNOT cancel the dash jump into immediate triple poke (Video of tech I'm talking about: https://youtu.be/kg0R4J9Bebs?t=29s)
- - Press R+X+A to start a Dash upon landing
- Adept
- - Loses Counter
- - After a Successful Adept Guard, Press X to do Two Quick Swipes that combos into pokes
- Brave
- - No Counter outside Brave Mode
- - Y for Brave Sheathe
- - Hold Y to stay in Brave Stance (Drains Stamina)
- - Press X for a double swipe
- - Press X+A for dash
- - Brave Mode
- - Press X+A for a Shield Rush that has a Guard Point on it (can combo into it)
- - Press X+A again to go into dash
- - Press R+A for counter
- Alchemy
- - No Counter
- - Can do Guard Poke (R+X) into Pokes
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