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- #include <iostream>
- #include <stdlib.h>
- #include <string.h>
- #include <sys/socket.h>
- #include <sys/types.h>
- #include <netinet/in.h>
- #include <arpa/inet.h>
- #include <unistd.h>
- using namespace std;
- int main(){
- const int port = 4444;
- int sockfd;
- struct sockaddr_in serverAddr;
- int newSocket;
- struct sockaddr_in newAddr;
- socklen_t addr_size;
- char buffer[1024];
- sockfd = socket(AF_INET, SOCK_STREAM, 0);
- if(sockfd == -1){
- cerr<<"Socket fallita";
- exit(1);
- }
- cout<<"[+]Server Socket Creata.\n";
- memset(&serverAddr, '\0', sizeof(serverAddr));
- serverAddr.sin_family = AF_INET;
- serverAddr.sin_port = htons(port);
- serverAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
- if((bind(sockfd, (struct sockaddr*)&serverAddr, sizeof(serverAddr))) == -1){
- cerr<<"Bind fallita";
- exit(1);
- }
- cout<<"[+]Bind sulla Port numero "<<port<<endl;
- if((listen(sockfd, 5)) == -1){
- cerr<<"Listen fallita";
- exit(1);
- }
- cout<<"[+]Sto ascoltanto...\n";
- newSocket = accept(sockfd, (struct sockaddr*)&newAddr, &addr_size);
- if(newSocket == -1){
- cerr<<"Accettazione fallita";
- exit(1);
- }
- cout<<"Connessione accetta";
- strcpy(buffer, "Ciao, sono il server");
- send(newSocket, buffer, strlen(buffer), 0);
- cout<<"[+]Sto chiudendo la connessione\n";
- close(sockfd);
- close(newSocket);
- }
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