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Kuroji

Jump 025: Castlevania

Jan 24th, 2018
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  1. >Jump 25: Castlevania
  2. >Nine of Pentacles, reversed (Contempt for the exact labors that brought one to a position of refinement.)
  3. >Era: 1785 (Rondo of Blood)
  4. Who's the priest kidnapping all the innocent single ladies? "SHAFT!"
  5. >Identity: Cursed (-100)
  6. >Drawbacks: Lone Challenger (+200), Illusionary Dance (+300)
  7. So Dracula is definitely coming, and I am definitely fighting him alone. ...Eh, it could be worse. Going to suck, but could be worse.
  8. >Inhuman Power (Free, Cursed)
  9. So I'm a cut above normal humans to start, and training will only make that better? Explicitly being able to fight hand to hand with the creatures of the night? Sounds like it's something suited for taking walks through the woods. Very enthusiastic walks.
  10. >Throwing Expert (1100)
  11. Combine this with Savant, and I do believe that I should be able to turn damned near anything into a lethal projectile.
  12. >Holy Arts (800)
  13. Turn damned near anything into a weapon against evil? Why I do believe this will be well suited.
  14. >Power of Dominance (0)
  15. Combine this with Dark Binding, and ... well. If anyone needs me I'll be in my bunk.
  16.  
  17. Honestly... I don't have any huge plans for Castlevania either. Enthusiastic walks through the woods aside, it doesn't seem like anything too interesting is going to happen until years after I got here, at which point I fully intend to basically... kill everything that's evil that I can kill, appropriate their power, and use that power to keep killing everything that's evil.
  18.  
  19. I find myself wondering whether dark binding would actually work on Dracula himself, but considering he's already bound to chaos here, probably not. A pity.
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