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  1. [ParseCmdLine] command-line args: "D:\Spring\Spring\spring.exe"
  2. Using configuration source: "D:\Spring\Spring\springsettings.cfg"
  3. Using additional configuration source: "H:\My Documents\My Games\Spring\springsettings.cfg"
  4. ============== <User Config> ==============
  5. 3DTrees = 0
  6. AdvUnitShading = 0
  7. CamMode = 1
  8. CrossSize = 5
  9. FeatureDrawDistance = 1000
  10. FeatureFadeDistance = 0
  11. GrassDetail = 0
  12. GroundDecals = 0
  13. GroundDetail = 132
  14. GuiOpacity = 0
  15. InputTextGeo = 0.26 0.73 0.02 0.028
  16. LastSelectedMap = Comet Catcher Redux
  17. LastSelectedMod = Balanced Annihilation V9.35
  18. LastSelectedScript = Player Only: Testing Sandbox
  19. LastSelectedSetting = AdvMapShading
  20. MaxNanoParticles = 100
  21. MaxParticles = 0
  22. ReflectiveWater = 0
  23. ScrollWheelSpeed = -25
  24. ShadowMapSize = 6144
  25. Shadows = 0
  26. ShowFPS = 1
  27. ShowPlayerInfo = 0
  28. ShowSpeed = 1
  29. UnitIconDist = 1000
  30. UsePBO = 0
  31. WindowBorderless = 1
  32. WindowState = 0
  33. ============== </User Config> ==============
  34. Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, OBJParser, ModelRenderContainer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
  35. Enabled log sections: Sound(Notice)
  36. Enable or disable log sections using the LogSections configuration key
  37.   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  38.   Use "none" to disable the default log sections.
  39. LogOutput initialized.
  40. Spring 101.0
  41. Build Environment: boost-105500, GNU libstdc++ version 20130531
  42. Compiler Version:  gcc-4.8.1
  43. Operating System:  Microsoft Windows
  44. Microsoft Business Edition, 64-bit (build 9200)
  45. Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz; 8149MB RAM, 10149MB pagefile
  46. Word Size:         32-bit (emulated)
  47.          CPU Clock: win32::TimeGetTime
  48. Physical CPU Cores: 4
  49.  Logical CPU Cores: 8
  50. [CMyMath::Init] CPU SSE mask: 127, flags:
  51.     SSE 1.0:  1,  SSE 2.0:  1
  52.     SSE 3.0:  1, SSSE 3.0:  1
  53.     SSE 4.1:  1,  SSE 4.2:  1
  54.     SSE 4.0A: 0,  SSE 5.0A: 0
  55.     using streflop SSE FP-math mode, CPU supports SSE instructions
  56. Supported Video modes on Display 1 x:0 y:0 1920x1080:
  57.     640x480, 720x480, 720x576, 800x600, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1440x900, 1600x900, 1280x960, 1280x1024, 1360x1024, 1400x1050, 1680x1050, 1920x1080, 1600x1200
  58. SDL version:  linked 2.0.4; compiled 2.0.4
  59. GL version:   4.5.13417 Compatibility Profile Context 15.301.1201.0
  60. GL vendor:    ATI Technologies Inc.
  61. GL renderer:  AMD Radeon HD 5800 Series
  62. GLSL version: 4.40
  63. GLEW version: 1.5.8
  64. Video RAM:    unknown
  65. SwapInterval: 0
  66. GL info:
  67.     haveARB: 1, haveGLSL: 1, ATI hacks: 1
  68.     FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  69.     maximum texture size: 16384, compress MIP-map textures: 0
  70.     maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
  71.     maximum drawbuffers: 8, maximum recommended indices/vertices: 2147483647/2147483647
  72.     number of UniformBufferBindings: 90 (64kB)
  73. VSync disabled
  74. [InitOpenGL] video mode set to 1920x1080:24bit @120Hz
  75. [WatchDogInstall] Installed (HangTimeout: 10sec)
  76. [WatchDog] registering controls for thread [main]
  77. [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
  78. [ThreadPool::SetThreadCount][2] #threads=3
  79. [DataDirs] Portable Mode!
  80. Using read-write data directory: D:\Spring\Spring\
  81. Using read-only data directory: H:\My Documents\My Games\Spring\
  82. Scanning: D:\Spring\Spring\maps
  83. Scanning: D:\Spring\Spring\base
  84. Scanning: D:\Spring\Spring\games
  85. Scanning: D:\Spring\Spring\packages
  86. [f=-000001] [Sound] OpenAL info:
  87. [f=-000001] [Sound]   Available Devices:
  88. [f=-000001] [Sound]               Speakers (High Definition Audio Device)
  89. [f=-000001] [Sound]               Speakers (High Definition Audio Device)
  90. [f=-000001] [Sound]               Digital Audio (S/PDIF) (High Definition Audio Device)
  91. [f=-000001] [Sound]               Headphones (High Definition Audio Device)
  92. [f=-000001] [Sound]   Device:     OpenAL Soft
  93. [f=-000001] [Sound]   Vendor:         OpenAL Community
  94. [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
  95. [f=-000001] [Sound]   Renderer:       OpenAL Soft
  96. [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
  97. [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
  98. [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
  99. [f=-000001] [Sound] Error:   Initializing EFX failed!
  100. [f=-000001] [Sound]   Max Sounds: 128
  101. [f=-000001] [WatchDog] registering controls for thread [audio]
  102. [f=-000001] Joysticks found: 0
  103. [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
  104. [f=-000001] [ThreadPool::SetThreadCount][2] #threads=2
  105. [f=-000001] [Threading] Main thread CPU affinity mask set: 252
  106. [f=-000001] [InitOpenGL] video mode set to 1920x1080:24bit @120Hz
  107. [f=-000001] Hosting on: localhost:8452
  108. [f=-000001] Connecting to local server
  109. [f=-000001] [AddGameSetupArchivesToVFS] using map: Comet Catcher Redux
  110. [f=-000001] Warning: Opening socket on loopback address. Other users will not be able to connect!
  111. [f=-000001] Binding UDP socket to IP (v6) ::1 (localhost) port 8452
  112. [f=-000001] [UDPListener] successfully bound socket on port 8452
  113. [f=-000001] PreGame::StartServer: 8 ms
  114. [f=-000001] [AddGameSetupArchivesToVFS] using map: Comet Catcher Redux
  115. [f=-000001] [AddGameSetupArchivesToVFS] using game: Balanced Annihilation V9.35 (archive: cf2c8b150ce50085df9f317090a56f4a.sdp)
  116. [f=-000001] Recording demo to: D:\Spring\Spring\demos\20160306_093412_Comet Catcher Redux_101.sdfz
  117. [f=-000001] PreGame::GameDataReceived: 17 ms
  118. [f=-000001] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
  119. [f=-000001] [LuaIntro] Searching for new Widgets
  120. [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
  121. [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
  122. [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  123. [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  124. [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
  125. [f=-000001] [LuaIntro] Found new widget "SpringLogo"
  126. [f=-000001] [LuaIntro] Found new widget "LoadTexture"
  127. [f=-000001] [LuaIntro] Found new widget "LoadProgress"
  128. [f=-000001] [LuaIntro] Found new widget "Main"
  129. [f=-000001] [LuaIntro] Found new widget "Music"
  130. [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
  131. [f=-000001] [LuaIntro] Loading widget:      Engine Taskbar Stuff   <engine_taskbar_control.lua>
  132. [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
  133. [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
  134. [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
  135. [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
  136. [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  137. [f=-000001] [WatchDog] registering controls for thread [load]
  138. [f=-000001] Parsing Map Information
  139. [f=-000001] Loading SMF
  140. [f=-000001] Loading Map (77 MB)
  141. [f=-000001] Loading Radar Icons
  142. [f=-000001] Loading GameData Definitions
  143. [f=-000001] [defs.lua] loading all *Defs tables: 87ms
  144. [f=-000001] Game::LoadDefs (GameData): 108 ms
  145. [f=-000001] Loading Sound Definitions
  146. [f=-000001] [Sound]  parsed 28 sounds from gamedata/sounds.lua
  147. [f=-000001] Game::LoadDefs (Sound): 1 ms
  148. [f=-000001] Creating Smooth Height Mesh
  149. [f=-000001] SmoothHeightMesh::MakeSmoothMesh: 23 ms
  150. [f=-000001] Creating QuadField & CEGs
  151. [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 11
  152. [f=-000001] FBO::maxSamples: 8
  153. [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  154. [f=-000001] Creating Unit Textures
  155. [f=-000001] Creating Sky
  156. [f=-000001] Loading Weapon Definitions
  157. [f=-000001] Loading Unit Definitions
  158. [f=-000001] Warning: too many unit categories (32), skipping sub
  159. [f=-000001] Loading Feature Definitions
  160. [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
  161. [f=-000001] Initializing Map Features
  162. [f=-000001] Creating ShadowHandler & DecalHandler
  163. [f=-000001] Creating GroundDrawer
  164. [f=-000001] Loading Map Tiles
  165. [f=-000001] Loading Square Textures
  166. [f=-000001] CSMFGroundTextures::ConvolveHeightMap: 2 ms
  167. [f=-000001] Switching to ROAM Mesh Rendering
  168. [f=-000001] Creating TreeDrawer
  169. [f=-000001] Creating ProjectileDrawer & UnitDrawer
  170. [f=-000001] Creating Projectile Textures
  171. [f=-000001] Creating Water
  172. [f=-000001] Game::LoadInterface (Camera&Mouse): 46 ms
  173. [f=-000001] Game::LoadInterface (Console): 0 ms
  174. [f=-000001] InfoTexture: shaders
  175. [f=-000001] Loading LuaRules
  176. [f=-000001] Loaded synced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
  177. [f=-000001] Loaded synced gadget:  Rez Exp             <unit_rez_exp.lua>
  178. [f=-000001] Loaded synced gadget:  Stats               <api_damage_stats.lua>
  179. [f=-000001] Loaded synced gadget:  ranks api           <api_ranks.lua>
  180. [f=-000001] gaia_critters.lua: gadget:Initialize() Game.mapName=Comet Catcher Redux
  181. [f=-000001] no critter config for this map
  182. [f=-000001] Loaded synced gadget:  gaia critter units  <gaia_critters.lua>
  183. [f=-000001] Loaded synced gadget:  CameraBroadcast     <camera_lockcamera.lua>
  184. [f=-000001] Loaded synced gadget:  Awards              <gui_awards.lua>
  185. [f=-000001] Loaded synced gadget:  Newbie Info         <gui_newbie_info.lua>
  186. [f=-000001] Loaded synced gadget:  Air Release         <unit_air_release_manager.lua>
  187. [f=-000001] Loaded synced gadget:  Air Transports Handler  <air_transports.lua>
  188. [f=-000001] Loaded synced gadget:  Air Transports fix  <air_transports_fix.lua>
  189. [f=-000001] Loaded synced gadget:  AirPlantParents     <unit_air_plants.lua>
  190. [f=-000001] Loaded synced gadget:  Ally Selected Units  <cmd_selected_units.lua>
  191. [f=-000001] Loaded synced gadget:  Bet Engine          <cmd_bet_engine.lua>
  192. [f=-000001] Loaded synced gadget:  Bomber Control      <unit_bomber_control.lua>
  193. [f=-000001] Loaded synced gadget:  Cancel orders on share  <unit_cancel_orders_on_share.lua>
  194. [f=-000001] Loaded synced gadget:  Commander Blast     <unit_commander_blast.lua>
  195. [f=-000001] Loaded synced gadget:  Commando Watch      <unit_commando_watch.lua>
  196. [f=-000001] Loaded synced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
  197. [f=-000001] Loaded synced gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
  198. [f=-000001] Loaded synced gadget:  Death Messages      <game_death_messages.lua>
  199. [f=-000001] Loaded synced gadget:  Debris Damage       <unit_debris_damage.lua>
  200. [f=-000001] Loaded synced gadget:  Depthcharge splash  <fx_depthcharge_splash.lua>
  201. [f=-000001] Loaded synced gadget:  Dev Helper Cmds     <cmd_dev_helpers.lua>
  202. [f=-000001] Loaded synced gadget:  DirectControl       <unit_direct_control.lua>
  203. [f=-000001] Loaded synced gadget:  Don't target flyover nukes  <unit_interceptors.lua>
  204. [f=-000001] Loaded synced gadget:  DragonsDisguise     <unit_set_neutral.lua>
  205. [f=-000001] Loaded synced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
  206. [f=-000001] Loaded synced gadget:  Energy Conversion   <game_energy_conversion.lua>
  207. [f=-000001] Loaded synced gadget:  FinishedBuilding    <unit_finished_building.lua>
  208. [f=-000001] Loaded synced gadget:  Fortification Walls  <unit_fort_walls.lua>
  209. [f=-000001] Loaded synced gadget:  Game End            <game_end.lua>
  210. [f=-000001] Loaded synced gadget:  Initial Spawn       <game_initial_spawn.lua>
  211. [f=-000001] Loaded synced gadget:  Juno Damage         <unit_juno_damage.lua>
  212. [f=-000001] Loaded synced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
  213. [f=-000001] Loaded synced gadget:  Lua unit script framework  <unit_script.lua>
  214. [f=-000001] Loaded synced gadget:  LuaUI Reload        <cmd_luaui_reload.lua>
  215. [f=-000001] Loaded synced gadget:  Maverick Exp        <unit_maverick_exp.lua>
  216. [f=-000001] Loaded synced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
  217. [f=-000001] Loaded synced gadget:  Napalm              <lups_napalm.lua>
  218. [f=-000001] Loaded synced gadget:  No Land Damage      <unit_no_land_damage.lua>
  219. [f=-000001] Loaded synced gadget:  No Self Pwn         <unit_noselfpwn.lua>
  220. [f=-000001] Loaded synced gadget:  No Share Self-D     <unit_prevent_share_self_d.lua>
  221. [f=-000001] Loaded synced gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
  222. [f=-000001] Loaded synced gadget:  Paralyze Damage Multiplier  <unit_paralyze_damage_multiplier.lua>
  223. [f=-000001] Loaded synced gadget:  Passive Builders v3  <unit_passive_builders.lua>
  224. [f=-000001] Loaded synced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
  225. [f=-000001] Loaded synced gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
  226. [f=-000001] Loaded synced gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
  227. [f=-000001] Loaded synced gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
  228. [f=-000001] Loaded synced gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
  229. [f=-000001] Loaded synced gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
  230. [f=-000001] Loaded synced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
  231. [f=-000001] Loaded synced gadget:  Prevent outside-of-map hax  <unit_prevent_aircraft_hax.lua>
  232. [f=-000001] Loaded synced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
  233. [f=-000001] Loaded synced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
  234. [f=-000001] Loaded synced gadget:  Shockwaves          <lups_shockwaves.lua>
  235. [f=-000001] Loaded synced gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
  236. [f=-000001] Loaded synced gadget:  Stun Control        <unit_stun_control.lua>
  237. [f=-000001] Loaded synced gadget:  Stun Energy Storage  <unit_stun_energy_storage.lua>
  238. [f=-000001] Loaded synced gadget:  Stun Metal Storage  <unit_stun_metal_storage.lua>
  239. [f=-000001] Loaded synced gadget:  Target on the move  <unit_target_on_the_move.lua>
  240. [f=-000001] Loaded synced gadget:  Team Resourcing     <game_team_resources.lua>
  241. [f=-000001] Loaded synced gadget:  Transportee Hider   <unit_transportee_hider.lua>
  242. [f=-000001] Loaded synced gadget:  Unally on demand    <cmd_alliance_break.lua>
  243. [f=-000001] Loaded synced gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
  244. [f=-000001] Loaded synced gadget:  Watereffects        <fx_watersplash.lua>
  245. [f=-000001] Loaded synced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
  246. [f=-000001] Loaded synced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
  247. [f=-000001] Loaded synced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
  248. [f=-000001] Loaded synced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
  249. [f=-000001] Loaded synced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
  250. [f=-000001] Loaded synced gadget:  lups_wrapper.lua    <lups_wrapper.lua>
  251. [f=-000001] Loaded synced gadget:  mo_preventcombomb   <mo_preventcombomb.lua>
  252. [f=-000001] Loaded synced gadget:  subMissile splash   <fx_submissile_splash.lua>
  253. [f=-000001] Loaded synced gadget:  transportfix        <unit_transportfix.lua>
  254. [f=-000001] Loaded synced gadget:  unit_combomb_full_damage  <unit_combomb_full_damage.lua>
  255. [f=-000001] Loaded synced gadget:  Airbase Manager     <unit_airbase.lua>
  256. [f=-000001] Loaded synced gadget:  Area Attack         <unit_areaattack.lua>
  257. [f=-000001] Loaded synced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
  258. [f=-000001] Loaded synced gadget:  Take Manager        <cmd_idle_players.lua>
  259. [f=-000001] Loaded synced gadget:  Team Com Ends       <game_team_com_ends.lua>
  260. [f=-000001] Loaded synced gadget:  Substitution        <game_replace_afk_players.lua>
  261. [f=-000001] Loaded synced gadget:  resurrected param   <unit_resurrected.lua>
  262. [f=-000001] Loaded synced gadget:  LupsSyncedManager   <lups_manager.lua>
  263. [f=-000001] Loaded synced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
  264. [f=-000001] Loaded synced gadget:  Mobile Unit Paralyze Damage Handler  <unit_paralyze_damage_limit.lua>
  265. [f=-000001] Loaded synced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
  266. [f=-000001] Loaded synced gadget:  Version Warning     <version_warning.lua>
  267. [f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
  268. [f=-000001] Switching to Overview style camera
  269. [f=-000001] Switching to Spring style camera
  270. [f=-000001] Switching to Free style camera
  271. [f=-000001] Switching to Rotatable overhead camera
  272. [f=-000001] Switching to Overhead (TA) style camera
  273. [f=-000001] Switching to FPS style camera
  274. [f=-000001] Switching to Overhead (TA) style camera
  275. [f=-000001] Loaded unsynced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
  276. [f=-000001] Loaded unsynced gadget:  Stats               <api_damage_stats.lua>
  277. [f=-000001] Loaded unsynced gadget:  ranks api           <api_ranks.lua>
  278. [f=-000001] Loaded unsynced gadget:  CustomIcons         <unit_customicons.lua>
  279. [f=-000001] Loaded unsynced gadget:  CameraBroadcast     <camera_lockcamera.lua>
  280. [f=-000001] Loaded unsynced gadget:  Awards              <gui_awards.lua>
  281. [f=-000001] Loaded unsynced gadget:  Newbie Info         <gui_newbie_info.lua>
  282. [f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default.
  283. [f=-000001] Error: Spring 101.0 has crashed.
  284. [f=-000001] Error: DLL information:
  285. [f=-000001] Error: 0x00400000   spring
  286. [f=-000001] Error: 0x77450000   ntdll
  287. [f=-000001] Error: 0x75100000   KERNEL32
  288. [f=-000001] Error: 0x75490000   KERNELBASE
  289. [f=-000001] Error: 0x76ce0000   ADVAPI32
  290. [f=-000001] Error: 0x74120000   GLU32
  291. [f=-000001] Error: 0x74fb0000   IMAGEHLP
  292. [f=-000001] Error: 0x76e70000   msvcrt
  293. [f=-000001] Error: 0x74040000   OPENGL32
  294. [f=-000001] Error: 0x75730000   SHELL32
  295. [f=-000001] Error: 0x76a90000   USER32
  296. [f=-000001] Error: 0x74150000   WINMM
  297. [f=-000001] Error: 0x76c50000   WS2_32
  298. [f=-000001] Error: 0x10000000   DevIL
  299. [f=-000001] Error: 0x6b800000   OpenAL32
  300. [f=-000001] Error: 0x70780000   vorbisfile
  301. [f=-000001] Error: 0x62e80000   zlib1
  302. [f=-000001] Error: 0x70e40000   libfreetype-6
  303. [f=-000001] Error: 0x65180000   libfontconfig-1
  304. [f=-000001] Error: 0x62aa0000   glew32
  305. [f=-000001] Error: 0x6c740000   SDL2
  306. [f=-000001] Error: 0x77000000   sechost
  307. [f=-000001] Error: 0x76f40000   RPCRT4
  308. [f=-000001] Error: 0x76d60000   GDI32
  309. [f=-000001] Error: 0x73f10000   DDRAW
  310. [f=-000001] Error: 0x755b0000   combase
  311. [f=-000001] Error: 0x771b0000   SHLWAPI
  312. [f=-000001] Error: 0x74000000   WINMMBASE
  313. [f=-000001] Error: 0x74eb0000   NSI
  314. [f=-000001] Error: 0x73e80000   MSVCP80
  315. [f=-000001] Error: 0x73de0000   MSVCR80
  316. [f=-000001] Error: 0x77080000   ole32
  317. [f=-000001] Error: 0x68140000   ogg
  318. [f=-000001] Error: 0x64cc0000   vorbis
  319. [f=-000001] Error: 0x68f40000   libexpat-1
  320. [f=-000001] Error: 0x77050000   IMM32
  321. [f=-000001] Error: 0x769f0000   OLEAUT32
  322. [f=-000001] Error: 0x749e0000   VERSION
  323. [f=-000001] Error: 0x74c40000   SspiCli
  324. [f=-000001] Error: 0x73da0000   DCIMAN32
  325. [f=-000001] Error: 0x76ca0000   cfgmgr32
  326. [f=-000001] Error: 0x73db0000   DEVOBJ
  327. [f=-000001] Error: 0x74fe0000   MSCTF
  328. [f=-000001] Error: 0x74c30000   CRYPTBASE
  329. [f=-000001] Error: 0x74bd0000   bcryptPrimitives
  330. [f=-000001] Error: 0x74720000   SHCORE
  331. [f=-000001] Error: 0x73d70000   profapi
  332. [f=-000001] Error: 0x74860000   uxtheme
  333. [f=-000001] Error: 0x00fb0000   RocketDock
  334. [f=-000001] Error: 0x75470000   PSAPI
  335. [f=-000001] Error: 0x74840000   dwmapi
  336. [f=-000001] Error: 0x724a0000   atiglpxx
  337. [f=-000001] Error: 0x03990000   atioglxx
  338. [f=-000001] Error: 0x74cf0000   SETUPAPI
  339. [f=-000001] Error: 0x70a60000   atiadlxy
  340. [f=-000001] Error: 0x725b0000   PROPSYS
  341. [f=-000001] Error: 0x72a70000   USERENV
  342. [f=-000001] Error: 0x70a50000   WTSAPI32
  343. [f=-000001] Error: 0x72900000   IPHLPAPI
  344. [f=-000001] Error: 0x728f0000   WINNSI
  345. [f=-000001] Error: 0x75570000   WINTRUST
  346. [f=-000001] Error: 0x75240000   CRYPT32
  347. [f=-000001] Error: 0x77200000   MSASN1
  348. [f=-000001] Error: 0x70a20000   atigktxx
  349. [f=-000001] Error: 0x74a50000   kernel.appcore
  350. [f=-000001] Error: 0x74c60000   clbcatq
  351. [f=-000001] Error: 0x70a10000   shfolder
  352. [f=-000001] Error: 0x72830000   MMDevApi
  353. [f=-000001] Error: 0x70980000   dsound
  354. [f=-000001] Error: 0x72730000   POWRPROF
  355. [f=-000001] Error: 0x72770000   AUDIOSES
  356. [f=-000001] Error: 0x70940000   dinput8
  357. [f=-000001] Error: 0x70930000   HID
  358. [f=-000001] Error: 0x70920000   XInput1_4
  359. [f=-000001] Error: 0x729c0000   mswsock
  360. [f=-000001] Error: 0x72940000   DNSAPI
  361. [f=-000001] Error: 0x72890000   rasadhlp
  362. [f=-000001] Error: 0x728a0000   fwpuclnt
  363. [f=-000001] Error: 0x707d0000   dbghelp
  364. [f=-000001] Error: Exception: Access violation (0xc0000005)
  365. [f=-000001] Error: Exception Address: 0x0060c91e
  366. [f=-000001] Error: Stacktrace for Spring 101.0:
  367. [f=-000001] Error: (0) D:\Spring\Spring\spring.exe [0x0060C91E]
  368. [f=-000001] Error: (1) D:\Spring\Spring\spring.exe [0x00720BBD]
  369. [f=-000001] Error: (2) D:\Spring\Spring\spring.exe [0x0065D5DA]
  370. [f=-000001] Error: (3) D:\Spring\Spring\spring.exe [0x005B23B6]
  371. [f=-000001] Error: (4) D:\Spring\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x69690) [0x0083E060]
  372. [f=-000001] Error: (5) D:\Spring\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6d8d9) [0x008422A9]
  373. [f=-000001] Error: [ErrorMessageBox][1] msg="Spring has crashed:
  374.   Access violation.
  375.  
  376. A stacktrace has been written to:
  377.   D:\Spring\Spring\infolog.txt" IsMainThread()=0 fromMain=0
  378. [f=-000001] Error: LuaRules::RunCallIn: error = 2, Initialize, [Internal Lua error: Call failure] error = -1, LuaRules/gadgets.lua, (null)
  379. stack traceback:
  380.     [C]: in function 'Include'
  381.     [string "LuaRules/draw.lua"]:9: in main chunk
  382. [f=-000001] Loading LuaGaia
  383. [f=-000001] Loading LuaUI
  384. [f=-000001] LuaUI Entry Point: "luaui.lua"
  385. [f=-000001] LuaUI Access Lock: enabled
  386. [f=-000001] LuaSocket Enabled: yes
  387. [f=-000001] [SpringApp::ShutDown][1]
  388. [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
  389. [f=-000001] [ThreadPool::SetThreadCount][2] #threads=0
  390. [f=-000001] [SpringApp::ShutDown][2]
  391. [f=-000001] [KillLua][1]
  392. [f=-000001] [KillLua][2]
  393. [f=-000001] [KillLua][3]
  394. [f=-000001] Using LUAUI_DIRNAME = LuaUI/
  395. [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
  396. [f=-000001] LuaUI: bound F11 to the widget selector
  397. [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
  398. [f=-000001] LuaUI: Allowing User Widgets
  399. [f=-000001] Loading widget from mod:   Widget Selector     <widget_selector.lua> ...
  400. [f=-000001] Loading widget from mod:   Metalspot Finder    <api_metalspot_finder.lua> ...
  401. [f=-000001] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
  402. [f=-000001] Loading widget from user:  Emotes              <cmd_emotes.lua> ...
  403. [f=-000001] Loading widget from user:  Protective Guard    <cmd_protective_guard.lua> ...
  404. [f=-000001] Loading widget from user:  SmartNanos          <unit_smart_nanos.lua> ...
  405. [f=-000001] Loading widget from mod:   replay buttons      <gui_replaybuttons.lua> ...
  406. [f=-000001] replaycontrol: Not a replay, removing myself.
  407. [f=-000001] LuaUI v0.3
  408. [f=-000001] [WatchDog] deregistering controls for thread [load]
  409. [f=-000001] [KillLua][4]
  410. [f=-000001] [~CGame]1]
  411. [f=-000001] [KillLua][1]
  412. [f=-000001] [KillLua][2]
  413. [f=-000001] [KillLua][3]
  414. [f=-000001] [KillLua][4]
  415. [f=-000001] [KillMisc][1]
  416. [f=-000001] [KillMisc][2]
  417. [f=-000001] [KillRendering][1]
  418. [f=-000001] [KillInterface][1]
  419. [f=-000001] [KillInterface][2]
  420. [f=-000001] [KillSimulation][1]
  421. [f=-000001] [KillSimulation][2]
  422. [f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
  423. [f=-000001] [KillSimulation][3]
  424. [f=-000001] Statistics for RectangleOptimizer: 0%
  425. [f=-000001] Statistics for RectangleOptimizer: 0%
  426. [f=-000001] LosHandler stats: total instances=2; shared=0%; from cache=50%
  427. [f=-000001] [KillSimulation][4]
  428. [f=-000001] [~CGame][2]
  429. [f=-000001] [~CGame][3]
  430. [f=-000001] [SpringApp::ShutDown][3]
  431. [f=-000001] Statistics for local connection:
  432. Received: 221 bytes
  433. Sent: 17 bytes
  434.  
  435. [f=-000001] Writing demo: D:\Spring\Spring\demos\20160306_093412_Comet Catcher Redux_101.sdfz
  436. [f=-000001] [SpringApp::ShutDown][4]
  437. [f=-000001] [WatchDog] deregistering controls for thread [audio]
  438. [f=-000001] [SpringApp::ShutDown][5]
  439. [f=-000001] [SpringApp::ShutDown][6]
  440. [f=-000001] [SpringApp::ShutDown][7]
  441. [LuaSocket] Dumping luasocket rules:
  442. [LuaSocket] TCP_CONNECT ALLOW * -1
  443. [LuaSocket] TCP_LISTEN  ALLOW * -1
  444. [LuaSocket] UDP_LISTEN  ALLOW * -1
  445. [SpringApp::ShutDown][8]
  446. [WatchDog] deregistering controls for thread [main]
  447. [WatchDog::Uninstall][1] hangDetectorThread=02a2da98
  448. [WatchDog::Uninstall][2]
  449. [WatchDog::Uninstall][3]
  450. [SpringApp::ShutDown][9]
  451. [SpringApp::Run] exitCode=0
  452. Error: [ErrorMessageBox][1] msg=" error: Spring has crashed:
  453.   Access violation.
  454.  
  455. A stacktrace has been written to:
  456.   D:\Spring\Spring\infolog.txt" IsMainThread()=1 fromMain=1
  457. Error: [ErrorMessageBox][2]
  458. Error: [ErrorMessageBox][3]
  459. Error: [ErrorMessageBox][4]
  460. Fatal: Spring: Unhandled exception
  461.  error: Spring has crashed:
  462.   Access violation.
  463.  
  464. A stacktrace has been written to:
  465.   D:\Spring\Spring\infolog.txt
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