Advertisement
5sdfsadgaq5465

influx edit

Feb 11th, 2019
324
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. -----------//INFLUX\\-----------
  2. --[[Movelist
  3. Mouseclick = 3 attacks
  4. Attack 1 = Basic swipe
  5. Attack 2 = Lunge
  6. Attack 3 = Whirlwind
  7. E = Waterball
  8. R = Orbital Cannon(WILL CAUSE LAG AND ANNIHILATES ALMOST EVERYTHING!, DO THIS IN PLACE 2 TO PREVENT BANS!!!)
  9. ---------]]
  10.  
  11. --Whoever thought it was funny to decompile my best work and leak it deserves to get shot in his leg.--
  12. --I've seen alot of scripters quit lately, i won't be one of them though, i still find enjoyment out of scripting.--
  13. --Influx! Yes the brother of Reflux! Even though it's alot smaller than Reflux... Stupid FE!--
  14.  
  15. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  16. do
  17. script.Parent = owner.Character
  18. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  19. local function NewFakeEvent()
  20. local Bind = Instance.new("BindableEvent")
  21. local Fake;Fake = {Connections = {},
  22. fakeEvent=true;
  23. Connect=function(self,Func)
  24. Bind.Event:connect(Func)
  25. self.Connections[Bind] = true
  26. return setmetatable({Connected = true},{
  27. __index = function (self,Index)
  28. if Index:lower() == "disconnect" then
  29. return function() Fake.Connections[Bind] = false;self.Connected = false end
  30. end
  31. return Fake[Index]
  32. end;
  33. __tostring = function() return "Connection" end;
  34. })
  35. end}
  36. Fake.connect = Fake.Connect;return Fake;
  37. end
  38. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  39. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  40. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  41. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  42. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  43. local function TriggerEvent(self,Event,...)
  44. local Trigger = Mouse[Event]
  45. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  46. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  47. end
  48. end
  49. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  50. Event.OnServerEvent:Connect(function(FiredBy,Input)
  51. if FiredBy.Name ~= owner.Name then return end
  52. if Input.MouseEvent then
  53. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  54. else
  55. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  56. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  57. for _,Action in pairs(ContextActionService.Actions) do
  58. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  59. end
  60. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  61. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  62. end
  63. end)
  64. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  65. Event.Parent = NLS([[
  66. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  67. local Input = function(Input,gameProcessedEvent)
  68. if gameProcessedEvent then return end
  69. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  70. end
  71. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  72. local Hit,Target
  73. while wait(1/30) do
  74. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  75. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  76. end
  77. end
  78. ]],owner.Character)
  79. end
  80. RealGame = game;game = setmetatable({},{
  81. __index = function (self,Index)
  82. local Sandbox = function (Thing)
  83. if Thing:IsA("Player") then
  84. local RealPlayer = Thing
  85. return setmetatable({},{
  86. __index = function (self,Index)
  87. local Type = type(RealPlayer[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  90. return function (self)return InternalData["Mouse"] end
  91. end
  92. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  93. end
  94. return RealPlayer[Index]
  95. end;
  96. __tostring = function(self) return RealPlayer.Name end
  97. })
  98. end
  99. end
  100. if RealGame[Index] then
  101. local Type = type(RealGame[Index])
  102. if Type == "function" then
  103. if Index:lower() == "getservice" or Index:lower() == "service" then
  104. return function (self,Service)
  105. local FakeServices = {
  106. ["players"] = function()
  107. return setmetatable({},{
  108. __index = function (self2,Index2)
  109. local RealService = RealGame:GetService(Service)
  110. local Type2 = type(Index2)
  111. if Type2 == "function" then
  112. return function (self,...) return RealService[Index2](RealService,...)end
  113. else
  114. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  115. return RealService[Index2]
  116. end
  117. end;
  118. __tostring = function(self) return RealGame:GetService(Service).Name end
  119. })
  120. end;
  121. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  122. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  123. ["runservice"] = function()
  124. return setmetatable({},{
  125. __index = function(self2,Index2)
  126. local RealService = RealGame:GetService(Service)
  127. local Type2 = type(Index2)
  128. if Type2 == "function" then
  129. return function (self,...) return RealService[Index2](RealService,...) end
  130. else
  131. local RunServices = {
  132. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  133. ["renderstepped"] = function() return RealService["Stepped"] end
  134. }
  135. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  136. return RealService[Index2]
  137. end
  138. end
  139. })
  140. end
  141. }
  142. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  143. return RealGame:GetService(Service)
  144. end
  145. end
  146. return function (self,...) return RealGame[Index](RealGame,...) end
  147. else
  148. if game:GetService(Index) then return game:GetService(Index) end
  149. return RealGame[Index]
  150. end
  151. end
  152. return nil
  153. end
  154. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  155.  
  156. Player=game.Players.LocalPlayer
  157. Character=Player.Character
  158. Character.Humanoid.Name = "noneofurbusiness"
  159. hum = Character.noneofurbusiness
  160. LeftArm=Character["Left Arm"]
  161. LeftLeg=Character["Left Leg"]
  162. RightArm=Character["Right Arm"]
  163. RightLeg=Character["Right Leg"]
  164. Root=Character["HumanoidRootPart"]
  165. Head=Character["Head"]
  166. Torso=Character["Torso"]
  167. Neck=Torso["Neck"]
  168. mouse = Player:GetMouse()
  169. walking = false
  170. hitdebounce = false
  171. debounce = false
  172. jumping = false
  173. attacking = false
  174. firsttime = false
  175. tauntdebounce = false
  176. position = nil
  177. MseGuide = true
  178. running = false
  179. settime = 0
  180. sine = 0
  181. t = 0
  182. throwballv = false
  183. ws = 18
  184. change = 1
  185. wtr1 = false
  186. combo1 = true
  187. equip = false
  188. dgs = 75
  189. combo2 = false
  190. switch1 = true
  191. switch2 = false
  192. firsttime2 = false
  193. combo3 = false
  194. gunallowance = false
  195. orbitalcannon = false
  196. shooting = false
  197. RunSrv = game:GetService("RunService")
  198. RenderStepped = game:GetService("RunService").RenderStepped
  199. removeuseless = game:GetService("Debris")
  200.  
  201. screenGui = Instance.new("ScreenGui")
  202. screenGui.Parent = script.Parent
  203.  
  204. local HEADLERP = Instance.new("ManualWeld")
  205. HEADLERP.Parent = Head
  206. HEADLERP.Part0 = Head
  207. HEADLERP.Part1 = Head
  208. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  209.  
  210. local TORSOLERP = Instance.new("ManualWeld")
  211. TORSOLERP.Parent = Root
  212. TORSOLERP.Part0 = Torso
  213. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  214.  
  215. local ROOTLERP = Instance.new("ManualWeld")
  216. ROOTLERP.Parent = Root
  217. ROOTLERP.Part0 = Root
  218. ROOTLERP.Part1 = Torso
  219. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  220.  
  221. local RIGHTARMLERP = Instance.new("ManualWeld")
  222. RIGHTARMLERP.Parent = RightArm
  223. RIGHTARMLERP.Part0 = RightArm
  224. RIGHTARMLERP.Part1 = Torso
  225. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  226.  
  227. local LEFTARMLERP = Instance.new("ManualWeld")
  228. LEFTARMLERP.Parent = LeftArm
  229. LEFTARMLERP.Part0 = LeftArm
  230. LEFTARMLERP.Part1 = Torso
  231. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  232.  
  233. local RIGHTLEGLERP = Instance.new("ManualWeld")
  234. RIGHTLEGLERP.Parent = RightLeg
  235. RIGHTLEGLERP.Part0 = RightLeg
  236. RIGHTLEGLERP.Part1 = Torso
  237. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  238.  
  239. local LEFTLEGLERP = Instance.new("ManualWeld")
  240. LEFTLEGLERP.Parent = LeftLeg
  241. LEFTLEGLERP.Part0 = LeftLeg
  242. LEFTLEGLERP.Part1 = Torso
  243. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  244.  
  245. local function weldBetween(a, b)
  246. local weld = Instance.new("ManualWeld", a)
  247. weld.Part0 = a
  248. weld.Part1 = b
  249. weld.C0 = a.CFrame:inverse() * b.CFrame
  250. return weld
  251. end
  252.  
  253. leftlocation = Instance.new("Part",LeftArm)
  254. leftlocation.Size = Vector3.new(1,1,1)
  255. leftlocation.Transparency = 1
  256. leftlocationweld = weldBetween(leftlocation,LeftArm)
  257. leftlocation.Name = "leftloc"
  258. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  259.  
  260. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  261. A = Instance.new("Attachment", PARENT)
  262. A.Position = POSITION1
  263. A.Name = "A"
  264. B = Instance.new("Attachment", PARENT)
  265. B.Position = POSITION2
  266. B.Name = "B"
  267. tr1 = Instance.new("Trail", PARENT)
  268. tr1.Attachment0 = A
  269. tr1.Attachment1 = B
  270. tr1.Enabled = true
  271. tr1.Lifetime = LIFETIME
  272. tr1.TextureMode = "Static"
  273. tr1.LightInfluence = 0
  274. tr1.Color = COLOR
  275. tr1.Transparency = NumberSequence.new(0, 1)
  276. end
  277.  
  278. leftlocation = Instance.new("Part",LeftArm)
  279. leftlocation.Size = Vector3.new(1,1,1)
  280. leftlocation.Transparency = 1
  281. leftlocationweld = weldBetween(leftlocation,LeftArm)
  282. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  283. rightlocation = Instance.new("Part",RightArm)
  284. rightlocation.Size = Vector3.new(1,1,1)
  285. rightlocation.Transparency = 1
  286. rightlocationweld = weldBetween(rightlocation,RightArm)
  287. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  288.  
  289. shirt = Instance.new("Shirt", Character)
  290. shirt.Name = "Shirt"
  291. pants = Instance.new("Pants", Character)
  292. pants.Name = "Pants"
  293. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=676428254"
  294. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=676428351"
  295.  
  296. skull = Instance.new("Part",Character)
  297. skull.Size = Vector3.new(2,2,2)
  298. skull.CFrame = Head.CFrame
  299. skull.CanCollide = false
  300. skullweld = Instance.new("Weld",skull)
  301. skullweld.Part0 = skull
  302. skullweld.Part1 = Head
  303. skullweld.C0 = skull.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.39,0)
  304. mskull = Instance.new("SpecialMesh", skull)
  305. mskull.MeshType = "FileMesh"
  306. mskull.Scale = Vector3.new(1.25, 1.25, 1.25)
  307. mskull.VertexColor = Vector3.new(0,0,25)
  308. mskull.MeshId,mskull.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
  309.  
  310. local aces = {1880203893,1881287656,1881287420,1881288034}
  311. ace = #aces
  312.  
  313. daggersheet = Instance.new("Sound", Torso)
  314. daggersheet.SoundId = "rbxassetid://62339698"
  315. daggersheet.Volume = 3
  316.  
  317. step = Instance.new("Sound", Torso)
  318. step.SoundId = "rbxassetid://337064700"
  319. step.Volume = 3
  320.  
  321. seacutlass = Instance.new("Part",Character)
  322. seacutlass.Size = Vector3.new(2,2,2)
  323. seacutlass.CFrame = RightArm.CFrame
  324. seacutlass.CanCollide = false
  325. seacutlassweld = Instance.new("Weld",seacutlass)
  326. seacutlassweld.Part0 = seacutlass
  327. seacutlassweld.Part1 = RightArm
  328. seacutlassweld.C0 = seacutlass.CFrame:inverse() * RightArm.CFrame * CFrame.new(-.7,-2.1,0) * CFrame.Angles(math.rad(230),math.rad(0),math.rad(45))
  329. mseacutlass = Instance.new("SpecialMesh", seacutlass)
  330. mseacutlass.MeshType = "FileMesh"
  331. mseacutlass.Scale = Vector3.new(1, 1, 1)
  332. mseacutlass.MeshId,mseacutlass.TextureId = 'http://www.roblox.com/asset/?id=155403991','http://www.roblox.com/asset/?id=155403949'
  333.  
  334. local soundtable = {263033191,263032252,263032172,263032182,263032221}
  335. local lmon3 = {"My scythe will tear you apart.","Come a bit closer...","Die from my scythe.","Futile.","Take this scythe.","Where do you want your scar?","My scythe wants to introduce itself.","Feel honored to even touch my scythe.","Flee while you can.","Don't even try.","Slicing time!"}
  336. local lmon = {"Feeling Lucky?","I will direct this personally.","Just stay right where you are...","Let's play catch.","Where is that confidence now?","This will hurt...","Remember this.","My power is rising.","Playtime is over.","I'm gonna wipe that smug off your face.","Don't even bother to run.","All of your actions remain futile"}
  337. local lmon5 = {"DARK BLADES!","Dont dare return!.","HMMMMMMMM","Hey,you forgot sharp my knives!","Come on then!","Are you beginning to sweat?","Whoops!","Look into this blades","Like a hot knife through butter..."}
  338. local lmon7 = {"Are you afraid?","Take this!","Can't dodge this.","Kaboom.","Hope is irrelevant.","Why don't you take this head on?","I'm not finished.","Dare to underestimate my power again?","Shoo.","Begone.","Out of my way!"}
  339. local secrettalk = {"And now you'll cease to exist.","This is the last time you've ridiculed my power.","End of the chapter for you.","I will send you to the next world with this.","I had enough of your attitude.","Consider this as a gift.","Fatality.","Another one bites the dust...","Don't come back.","Let me show you true power."}
  340. local mostrandomsoundtable = {527970724,1026907795,12222058,1282729525,165431824,167293985,717192545,150245085,143796003,948494432,1434756150,130801781,138124641,132470328,602163388,174658105,220042720,292838651,949987327,142347633,141679994,223147718,130759239,257642130,224299497}
  341. local glassshatter = {566476056,566477077,566476547,566476140,566475199,566476026}
  342. rdnm = #soundtable
  343. mostrandom = #mostrandomsoundtable
  344. lmon2 = #lmon
  345. lmon4 = #lmon3
  346. lmon6 = #lmon5
  347. lmon8 = #lmon7
  348. secret = #secrettalk
  349. glasss = #glassshatter
  350. removeuseless = game:GetService("Debris")
  351. damageall={}
  352. Repeater={}
  353. Repeater2={}
  354. nonmeshRepeater={}
  355. nonmeshRepeater2={}
  356. dmgii={}
  357. DamageAll2={}
  358. SlowlyFade={}
  359. th1={}
  360. th2={}
  361. th3={}
  362. Extreme={}
  363. ExtremeM={}
  364. ExtremeM2={}
  365. m3={}
  366. th4={}
  367. th5={}
  368. UpMover={}
  369. openshocktable={}
  370. LessSize={}
  371. ForwardMover={}
  372. signtable={}
  373. signtransparency={}
  374. signmover={}
  375. signrotator={}
  376. TheColor = BrickColor.new("Lime green")
  377.  
  378. hitbox = Instance.new("Part",seacutlass)
  379. hitbox.Size = Vector3.new(1,4,1)
  380. hitbox.CanCollide = false
  381. hitbox.Transparency = 1
  382. hitboxweld = weldBetween(hitbox,seacutlass)
  383. hitboxweld.C0 = CFrame.new(0,-1,.25) * CFrame.Angles(math.rad(40),0,0)
  384.  
  385. swordslash1 = Instance.new("Sound",seacutlass)
  386. swordslash1.SoundId = "rbxassetid://553461718"
  387. swordslash1.Volume = 4
  388. swordslash1.Name = "swordslash1"
  389. swordslash1.Pitch = 1
  390.  
  391. swordslash2 = Instance.new("Sound",seacutlass)
  392. swordslash2.SoundId = "rbxassetid://553461718"
  393. swordslash2.Volume = 4
  394. swordslash2.Name = "swordslash2"
  395. swordslash2.Pitch = .85
  396.  
  397. swordslash3 = Instance.new("Sound",seacutlass)
  398. swordslash3.SoundId = "rbxassetid://553461718"
  399. swordslash3.Volume = 4
  400. swordslash3.Name = "swordslash3"
  401. swordslash3.Pitch = 1.15
  402.  
  403. seacutlass.ChildRemoved:connect(function(removed)
  404. if removed.Name == "swordslash1" then
  405. swordslash1 = Instance.new("Sound",seacutlass)
  406. swordslash1.SoundId = "rbxassetid://553461718"
  407. swordslash1.Name = "swordslash1"
  408. swordslash1.Volume = 4
  409. swordslash1.Pitch = 1
  410. elseif removed.Name == "swordslash2" then
  411. swordslash2 = Instance.new("Sound",seacutlass)
  412. swordslash2.SoundId = "rbxassetid://553461718"
  413. swordslash2.Volume = 4
  414. swordslash2.Name = "swordslash2"
  415. swordslash2.Pitch = .85
  416. elseif removed.Name == "swordslash3" then
  417. swordslash3 = Instance.new("Sound",seacutlass)
  418. swordslash3.SoundId = "rbxassetid://553461718"
  419. swordslash3.Volume = 4
  420. swordslash3.Name = "swordslash3"
  421. swordslash3.Pitch = 1.15
  422. end
  423. end)
  424.  
  425. A = Instance.new("Attachment", seacutlass)
  426. A.Position = Vector3.new(0,2.25,0)
  427. A.Name = "A"
  428. B = Instance.new("Attachment", seacutlass)
  429. B.Position = Vector3.new(0,-.50,0)
  430. B.Name = "B"
  431. tr1 = Instance.new("Trail", seacutlass)
  432. tr1.Attachment0 = A
  433. tr1.Attachment1 = B
  434. tr1.Enabled = false
  435. tr1.Lifetime = 1
  436. tr1.TextureMode = "Static"
  437. tr1.LightInfluence = 0
  438. tr1.Color = ColorSequence.new(BrickColor.new("Really black").Color,BrickColor.new("Really black"))
  439. tr1.Transparency = NumberSequence.new(0, 1)
  440.  
  441. coroutine.wrap(function()
  442. while wait() do
  443. hum.WalkSpeed = ws
  444. LeftArm.BrickColor = BrickColor.new("Really black")
  445. RightArm.BrickColor = BrickColor.new("Really black")
  446. Head.BrickColor = BrickColor.new("Really black")
  447. end
  448. end)()
  449. godmode = coroutine.wrap(function()
  450. for i,v in pairs(Character:GetChildren()) do
  451. if v:IsA("BasePart") and v ~= Root then
  452. v.Anchored = false
  453. end
  454. end
  455. while true do
  456. hum.MaxHealth = math.huge
  457. wait(0.0000001)
  458. hum.Health = math.huge
  459. wait()
  460. end
  461. end)
  462. godmode()
  463. ff = Instance.new("ForceField", Character)
  464. ff.Visible = false
  465.  
  466. coroutine.wrap(function()
  467. for i,v in pairs(Character:GetChildren()) do
  468. if v.Name == "Animate" then v:Remove()
  469. end
  470. end
  471. end)()
  472.  
  473. function damagealll(Radius,Position)
  474. local Returning = {}
  475. for _,v in pairs(workspace:GetChildren()) do
  476. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  477. if v:FindFirstChild("Torso") then
  478. local Mag = (v.Torso.Position - Position).magnitude
  479. if Mag < Radius then
  480. table.insert(Returning,v)
  481. end
  482. elseif v:FindFirstChild("UpperTorso") then
  483. local Mag = (v.UpperTorso.Position - Position).magnitude
  484. if Mag < Radius then
  485. table.insert(Returning,v)
  486. end
  487. end
  488. end
  489. end
  490. return Returning
  491. end
  492.  
  493. ArtificialHB = Instance.new("BindableEvent", script)
  494. ArtificialHB.Name = "Heartbeat"
  495. script:WaitForChild("Heartbeat")
  496.  
  497. frame = 1 / 60
  498. tf = 0
  499. allowframeloss = false
  500. tossremainder = false
  501.  
  502.  
  503. lastframe = tick()
  504. script.Heartbeat:Fire()
  505.  
  506.  
  507. game:GetService("RunService").Heartbeat:connect(function(s, p)
  508. tf = tf + s
  509. if tf >= frame then
  510. if allowframeloss then
  511. script.Heartbeat:Fire()
  512. lastframe = tick()
  513. else
  514. for i = 1, math.floor(tf / frame) do
  515. script.Heartbeat:Fire()
  516. end
  517. lastframe = tick()
  518. end
  519. if tossremainder then
  520. tf = 0
  521. else
  522. tf = tf - frame * math.floor(tf / frame)
  523. end
  524. end
  525. end)
  526.  
  527. function swait(num)
  528. if num == 0 or num == nil then
  529. game:service("RunService").Stepped:wait(0)
  530. else
  531. for i = 0, num do
  532. game:service("RunService").Stepped:wait(0)
  533. end
  534. end
  535. end
  536.  
  537. Head.face.Texture = "rbxassetid://403870689"
  538.  
  539. doomtheme = Instance.new("Sound", Torso)
  540. doomtheme.Volume = 3
  541. doomtheme.Name = "doomtheme"
  542. doomtheme.Looped = true
  543. doomtheme.SoundId = "rbxassetid://407749940"
  544. doomtheme:Play()
  545.  
  546. Torso.ChildRemoved:connect(function(removed)
  547. if removed.Name == "doomtheme" then
  548. doomtheme = Instance.new("Sound", Torso)
  549. doomtheme.Volume = 1
  550. doomtheme.Name = "doomtheme"
  551. doomtheme.Looped = true
  552. doomtheme.SoundId = "rbxassetid://407749940"
  553. doomtheme:Play()
  554. end
  555. end)
  556.  
  557. for _,n in pairs(Character:GetChildren()) do
  558. if n:IsA("Accessory") then n:Remove() end
  559. end
  560. for _,x in pairs(Character:GetChildren()) do
  561. if x:IsA("Decal") then x:Remove() end
  562. end
  563.  
  564. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  565. so = Instance.new("Sound")
  566. so.Parent = PARENT
  567. so.SoundId = "rbxassetid://"..ID
  568. so.Volume = VOL
  569. so.Looped = LOOP
  570. so:Play()
  571. removeuseless:AddItem(so,REMOVE)
  572. end
  573.  
  574. locpart = Instance.new("Part",Torso)
  575. locpart.Size = Vector3.new(1.1,1.1,1.1)
  576. locpart.Transparency = 1
  577. locpart.CanCollide = false
  578. locweld = weldBetween(locpart,Torso)
  579.  
  580. circlepart = Instance.new("Part",Torso)
  581. circlepart.Size = Vector3.new(1,1,1)
  582. circlepart.Transparency = 1
  583. circlepart.CanCollide = false
  584. circlepart.Anchored = false
  585. circlepart.Name = "c1"
  586. circlepartweld = weldBetween(circlepart,locpart)
  587.  
  588. circlepart2 = Instance.new("Part",Torso)
  589. circlepart2.Size = Vector3.new(1,1,1)
  590. circlepart2.Transparency = 1
  591. circlepart2.CanCollide = false
  592. circlepart2.Anchored = false
  593. circlepart2.Name = "c2"
  594. circlepart2weld = weldBetween(circlepart2,locpart)
  595.  
  596. circlepart3 = Instance.new("Part",Torso)
  597. circlepart3.Size = Vector3.new(1,1,1)
  598. circlepart3.Transparency = 1
  599. circlepart3.CanCollide = false
  600. circlepart3.Anchored = false
  601. circlepart3.Name = "c3"
  602. circlepart3weld = weldBetween(circlepart3,locpart)
  603.  
  604. circlepart4 = Instance.new("Part",Torso)
  605. circlepart4.Size = Vector3.new(1,1,1)
  606. circlepart4.Transparency = 1
  607. circlepart4.CanCollide = false
  608. circlepart4.Anchored = false
  609. circlepart4.Name = "c4"
  610. circlepart4weld = weldBetween(circlepart4,locpart)
  611.  
  612. A = Instance.new("Attachment", circlepart3)
  613. A.Position = Vector3.new(0,.05,0)
  614. A.Name = "A"
  615. B = Instance.new("Attachment", circlepart3)
  616. B.Position = Vector3.new(0,-.05,0)
  617. B.Name = "B"
  618. trail = Instance.new("Trail", circlepart3)
  619. trail.Attachment0 = A
  620. trail.Attachment1 = B
  621. trail.Enabled = true
  622. trail.Lifetime = 2.5
  623. trail.TextureMode = "Static"
  624. trail.LightInfluence = 0
  625. trail.Color = ColorSequence.new(BrickColor.new("Really black").Color,BrickColor.new("Really black"))
  626. trail.Transparency = NumberSequence.new(0, 1)
  627.  
  628. A2 = Instance.new("Attachment", circlepart4)
  629. A2.Position = Vector3.new(0,.05,0)
  630. A.Name = "A"
  631. B2 = Instance.new("Attachment", circlepart4)
  632. B2.Position = Vector3.new(0,-.05,0)
  633. B.Name = "B"
  634. trail2 = Instance.new("Trail", circlepart4)
  635. trail2.Attachment0 = A2
  636. trail2.Attachment1 = B2
  637. trail2.Enabled = true
  638. trail2.Lifetime = 2.5
  639. trail2.TextureMode = "Static"
  640. trail2.LightInfluence = 0
  641. trail2.Color = ColorSequence.new(BrickColor.new("Really black").Color,BrickColor.new("Really black"))
  642. trail2.Transparency = NumberSequence.new(0, 1)
  643.  
  644.  
  645. A = Instance.new("Attachment", circlepart)
  646. A.Position = Vector3.new(0,.05,0)
  647. A.Name = "A"
  648. B = Instance.new("Attachment", circlepart)
  649. B.Position = Vector3.new(0,-.05,0)
  650. B.Name = "B"
  651. trail3 = Instance.new("Trail", circlepart)
  652. trail3.Attachment0 = A
  653. trail3.Attachment1 = B
  654. trail3.Enabled = true
  655. trail3.Lifetime = 1
  656. trail3.TextureMode = "Static"
  657. trail3.LightInfluence = 0
  658. trail3.Color = ColorSequence.new(BrickColor.new("Really black").Color,BrickColor.new("Really black"))
  659. trail3.Transparency = NumberSequence.new(0, 1)
  660.  
  661. A2 = Instance.new("Attachment", circlepart2)
  662. A2.Position = Vector3.new(0,.05,0)
  663. A.Name = "A"
  664. B2 = Instance.new("Attachment", circlepart2)
  665. B2.Position = Vector3.new(0,-.05,0)
  666. B.Name = "B"
  667. trail4 = Instance.new("Trail", circlepart2)
  668. trail4.Attachment0 = A2
  669. trail4.Attachment1 = B2
  670. trail4.Enabled = true
  671. trail4.Lifetime = 1
  672. trail4.TextureMode = "Static"
  673. trail4.LightInfluence = 0
  674. trail4.Color = ColorSequence.new(BrickColor.new("Really black").Color,BrickColor.new("Really black"))
  675. trail4.Transparency = NumberSequence.new(0, 1)
  676.  
  677. x = 0
  678. g = 0
  679. range = 2.5
  680. range2 = 5
  681.  
  682. coroutine.wrap(function()
  683. while true do
  684. x = x + 2
  685. g = g + 1
  686. swait()
  687. circlepartweld.C0 = CFrame.new(range,0,0) * CFrame.Angles(math.rad(0),math.rad(x),math.rad(0))
  688. circlepart2weld.C0 = CFrame.new(-range,0,0) * CFrame.Angles(math.rad(0),math.rad(x),math.rad(0))
  689. circlepart3weld.C0 = CFrame.new(-range2,0,0) * CFrame.Angles(math.rad(0),math.rad(g),math.rad(0))
  690. circlepart4weld.C0 = CFrame.new(range2,0,0) * CFrame.Angles(math.rad(0),math.rad(g),math.rad(0))
  691. end
  692. end)()
  693.  
  694. wind = Instance.new("Part", Torso)
  695. wind.BrickColor = BrickColor.new("Really black")
  696. wind.Size = Vector3.new(5,5,5)
  697. wind.CanCollide = false
  698. wind.Anchored = true
  699. wind.Name = "wind"
  700. wind.Transparency = .75
  701. wind.Material = "Neon"
  702. windmesh = Instance.new("SpecialMesh", wind)
  703. windmesh.Scale = Vector3.new(.5,.8,.5)
  704. windmesh.MeshId = "rbxassetid://168892432"
  705. n = 0
  706.  
  707.  
  708. coroutine.wrap(function()
  709. while true do
  710. swait()
  711. n = n + 3
  712. wind.CFrame = Root.CFrame * CFrame.new(0,-1,-1.5) * CFrame.Angles(math.rad(0),math.rad(n),0)
  713. end
  714. end)()
  715. coroutine.wrap(function()
  716. while true do
  717. swait()
  718. if spin then
  719. trail.Enabled = true
  720. trail2.Enabled = true
  721. trail3.Enabled = true
  722. trail4.Enabled = true
  723. while wind.Transparency > .75 do
  724. if not spin then break end
  725. swait()
  726. wind.Transparency = wind.Transparency - .025
  727. end
  728. elseif not spin then
  729. trail.Enabled = false
  730. trail2.Enabled = false
  731. trail3.Enabled = false
  732. trail4.Enabled = false
  733. while wind.Transparency < 1 do
  734. if spin then break end
  735. swait()
  736. wind.Transparency = wind.Transparency + .025
  737. end
  738. end
  739. end
  740. end)()
  741.  
  742. checks1 = coroutine.wrap(function() -------Checks
  743. while true do
  744. if Root.Velocity.y > 1 then
  745. position = "Jump"
  746. elseif Root.Velocity.y < -1 then
  747. position = "Falling"
  748. elseif Root.Velocity.Magnitude < 2 then
  749. position = "Idle"
  750. elseif Root.Velocity.Magnitude < 20 then
  751. position = "Walking"
  752. elseif Root.Velocity.Magnitude > 20 then
  753. position = "Running"
  754. else
  755. end
  756. wait()
  757. end
  758. end)
  759. checks1()
  760.  
  761. mouse.Button1Down:connect(function()
  762. if debounce then return end
  763. debounce = true
  764. attacking = true
  765. spin = false
  766. if combo1 then
  767. combo1 = false
  768. combo3 = false
  769. combo2 = true
  770. ws = 12
  771. g1 = Instance.new("BodyGyro", Root)
  772. g1.D = 175
  773. g1.P = 20000
  774. g1.MaxTorque = Vector3.new(0,9000,0)
  775. g1.CFrame = CFrame.new(Root.Position,mouse.Hit.p)
  776. for i = 1, 12 do
  777. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.1)
  778. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.3)
  779. seacutlassweld.C0 = seacutlassweld.C0:lerp(CFrame.new(0,-1.5,1.5) * CFrame.Angles(math.rad(0),math.rad(-90),math.rad(240)),.3)
  780. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.3)
  781. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.55,0) * CFrame.Angles(math.rad(20),math.rad(5),math.rad(20)),.3)
  782. swait()
  783. end
  784. hitdebounce = false
  785. swordslash1:Play()
  786. tr1.Enabled = true
  787. hitbox.Touched:connect(function(hit)
  788. if hit.Parent:FindFirstChildOfClass("Humanoid") then
  789. slachtoffer = hit.Parent:FindFirstChildOfClass("Humanoid")
  790. if slachtoffer.Parent.Name ~= Player.Name then
  791. if hitdebounce then return end
  792. hitdebounce = true
  793. slachtoffer:TakeDamage(math.random(17,26))
  794. end
  795. end
  796. end)
  797. for i = 1, 12 do
  798. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.3)
  799. seacutlassweld.C0 = seacutlassweld.C0:lerp(CFrame.new(0,-2.2,1.4) * CFrame.Angles(math.rad(0),math.rad(-90),math.rad(200)),.15)
  800. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,1.35,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.3)
  801. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.55,0) * CFrame.Angles(math.rad(-20),math.rad(5),math.rad(20)),.3)
  802. swait()
  803. end
  804. removeuseless:AddItem(g1,.01)
  805. tr1.Enabled = false
  806. attacking = false
  807. hitdebounce = true
  808. debounce = false
  809. spin = true
  810. ws = 18
  811. elseif combo2 then
  812. combo3 = true
  813. combo2 = false
  814. combo1 = false
  815. ws = 12
  816. g1 = Instance.new("BodyGyro", Root)
  817. g1.D = 175
  818. g1.P = 20000
  819. g1.MaxTorque = Vector3.new(0,9000,0)
  820. g1.CFrame = CFrame.new(Root.Position,mouse.Hit.p)
  821. for i = 1, 12 do
  822. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.1)
  823. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.3)
  824. seacutlassweld.C0 = seacutlassweld.C0:lerp(CFrame.new(0,-1.8,2) * CFrame.Angles(math.rad(0),math.rad(-90),math.rad(-130)),.3)
  825. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.3)
  826. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.55,0) * CFrame.Angles(math.rad(20),math.rad(5),math.rad(20)),.3)
  827. swait()
  828. end
  829. hitdebounce = false
  830. tr1.Enabled = true
  831. swordslash2:Play()
  832. hitbox.Touched:connect(function(hit)
  833. if hit.Parent:FindFirstChildOfClass("Humanoid") then
  834. slachtoffer = hit.Parent:FindFirstChildOfClass("Humanoid")
  835. if slachtoffer.Parent.Name ~= Player.Name then
  836. if hitdebounce then return end
  837. hitdebounce = true
  838. slachtoffer:TakeDamage(math.random(31,42))
  839. end
  840. end
  841. end)
  842. ws = 7
  843. for i = 1, 12 do
  844. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  845. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  846. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.3)
  847. seacutlassweld.C0 = seacutlassweld.C0:lerp(CFrame.new(0,-1.8,2) * CFrame.Angles(math.rad(0),math.rad(-90),math.rad(-130)),.3)
  848. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.25,1.75,.5) * CFrame.Angles(math.rad(-90),math.rad(70),math.rad(0)), 0.3)
  849. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.4,-.2) * CFrame.Angles(math.rad(20),math.rad(7),math.rad(12)),.3)
  850. swait()
  851. end
  852. removeuseless:AddItem(g1,.01)
  853. ws = 18
  854. tr1.Enabled = false
  855. attacking = false
  856. hitdebounce = true
  857. debounce = false
  858. spin = true
  859. elseif combo3 then
  860. combo1 = true
  861. combo2 = false
  862. combo3 = false
  863. z = 0
  864. ws = 4
  865. tr1.Enabled = true
  866. for i = 1, 10 do
  867. swait()
  868. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.55, .15) * CFrame.Angles(math.rad(0), math.rad(2), math.rad(-2)), .3)
  869. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.8, .2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(2)), .3)
  870. seacutlassweld.C0 = seacutlassweld.C0:lerp(CFrame.new(0,-1,1.5) * CFrame.Angles(math.rad(-310),math.rad(0),math.rad(0)),.8)
  871. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.25,1.75,.5) * CFrame.Angles(math.rad(-90),math.rad(70),math.rad(0)), 0.3)
  872. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.4,-.2) * CFrame.Angles(math.rad(20),math.rad(7),math.rad(12)),.3)
  873. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.3)
  874. end
  875. hitdebounce = false
  876. hitbox.Touched:connect(function(hit2)
  877. if hit2.Parent:FindFirstChildOfClass("Humanoid") then
  878. slachtoffer = hit2.Parent:FindFirstChildOfClass("Humanoid")
  879. if slachtoffer.Parent.Name ~= Player.Name then
  880. if hitdebounce then return end
  881. slachtoffer:TakeDamage(math.random(1,5))
  882. end
  883. end
  884. end)
  885. coroutine.wrap(function()
  886. for i = 1, 9 do
  887. swordslash3:Play()
  888. swait(5)
  889. end
  890. end)()
  891. for i = 1, 50 do
  892. z = z + 50
  893. swait()
  894. seacutlassweld.C0 = seacutlassweld.C0:lerp(CFrame.new(0,-0,1) * CFrame.Angles(math.rad(z),math.rad(0),math.rad(0)),.8)
  895. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.25,1.75,.5) * CFrame.Angles(math.rad(-90),math.rad(70),math.rad(0)), 0.3)
  896. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.4,-.2) * CFrame.Angles(math.rad(20),math.rad(7),math.rad(12)),.3)
  897. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.3)
  898. end
  899. hitdebounce = true
  900. ws = 18
  901. attacking = false
  902. debounce = false
  903. tr1.Enabled = false
  904. spin = true
  905. end
  906. end)
  907.  
  908.  
  909. mouse.KeyDown:connect(function(Press)
  910. Press=Press:lower()
  911. if Press=='h' then
  912. if debounce then return end
  913. debounce = true
  914. attacking = true
  915. step:Play()
  916. hum.WalkSpeed = 0
  917. lmon6 = lmon5[math.random(1,#lmon5)]
  918. local b1 = Instance.new("BillboardGui",Head)
  919. b1.Size = UDim2.new(0,100,0,40)
  920. b1.StudsOffset = Vector3.new(0,3,0)
  921. b1.Adornee = Head
  922. local b2 = Instance.new("TextLabel",b1)
  923. b2.BackgroundTransparency = 1
  924. b2.Text = ""..lmon6
  925. b2.Font = "Garamond"
  926. b2.TextSize = 0
  927. b2.TextStrokeTransparency = 1
  928. b2.TextColor3 = BrickColor.new("Lime green").Color
  929. b2.TextStrokeColor3 = Color3.new(0,0,0)
  930. b2.Size = UDim2.new(1,0,0.5,0)
  931. billboardcour = coroutine.wrap(function()
  932. for i = 1, 10 do
  933. b2.TextStrokeTransparency = b2.TextStrokeTransparency - 0.1
  934. b2.TextSize = b2.TextSize + 3
  935. wait()
  936. end
  937. wait(1)
  938. for i = 1, 10 do
  939. b2.TextStrokeTransparency = b2.TextStrokeTransparency + 0.1
  940. b2.TextSize = b2.TextSize - 3
  941. wait()
  942. end
  943. b1:Remove()
  944. end)
  945. billboardcour()
  946. Dagga = Instance.new("Part", Torso)
  947. Dagga.Size = Vector3.new(.2, .2, .2)
  948. Dagga.Material = "Neon"
  949. Dagga.BrickColor = TheColor
  950. Dagga.Transparency = 1
  951. Dagga.CanCollide = false
  952. DaggaMESH = Instance.new("SpecialMesh", Dagga)
  953. DaggaMESH.Scale = Vector3.new(.8,.8,.8)
  954. DaggaMESH.MeshId = "rbxassetid://62275962"
  955. DaggaWeld = weldBetween(Dagga,RightArm)
  956. DaggaWeld.C0 = CFrame.new(0,-1.8,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0))
  957. courou = coroutine.wrap(function()
  958. for i = 1, 20 do
  959. Dagga.Transparency = Dagga.Transparency - .05
  960. wait()
  961. end
  962. end)
  963. courou()
  964. for i = 1, 15 do
  965. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1, 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(-8)), .3)
  966. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0)), 0.3)
  967. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .3)
  968. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), .3)
  969. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)), .3)
  970. wait()
  971. end
  972. for i = 1, 6 do
  973. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45,1.3,0) * CFrame.Angles(math.rad(180),math.rad(2),math.rad(6)), 0.6)
  974. wait()
  975. end
  976. Dagga2 = Instance.new("Part", Torso)
  977. Dagga2.Size = Vector3.new(.2, .2, .2)
  978. Dagga2.Material = "Neon"
  979. Dagga2.BrickColor = TheColor
  980. Dagga2.Transparency = 0
  981. Dagga2.CanCollide = false
  982. DaggaMESH2 = Instance.new("SpecialMesh", Dagga2)
  983. DaggaMESH2.Scale = Vector3.new(.8,.8,.8)
  984. DaggaMESH2.MeshId = "rbxassetid://62275962"
  985. DaggaWeld2 = weldBetween(Dagga2,RightArm)
  986. DaggaWeld2.C0 = CFrame.new(0,-1.8,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0))
  987. Dagga3 = Instance.new("Part", Torso)
  988. Dagga3.Size = Vector3.new(.2, .2, .2)
  989. Dagga3.Material = "Neon"
  990. Dagga3.BrickColor = TheColor
  991. Dagga3.Transparency = 0
  992. Dagga3.CanCollide = false
  993. DaggaMESH3 = Instance.new("SpecialMesh", Dagga3)
  994. DaggaMESH3.Scale = Vector3.new(.8,.8,.8)
  995. DaggaMESH3.MeshId = "rbxassetid://62275962"
  996. DaggaWeld3 = weldBetween(Dagga3,RightArm)
  997. DaggaWeld3.C0 = CFrame.new(0,-1.8,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0))
  998. daggersheet:Play()
  999. for i = 1, 4 do
  1000. DaggaWeld2.C0 = DaggaWeld2.C0:lerp(CFrame.new(0,-1.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(-30)),.5)
  1001. DaggaWeld3.C0 = DaggaWeld3.C0:lerp(CFrame.new(0,-1.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(30)),.5)
  1002. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45,1,0) * CFrame.Angles(math.rad(180),math.rad(3),math.rad(12)), 0.5)
  1003. wait()
  1004. end
  1005. for i = 1, 6 do
  1006. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45,1.3,0) * CFrame.Angles(math.rad(180),math.rad(2),math.rad(6)), 0.5)
  1007. wait()
  1008. end
  1009. for i = 1, 6 do
  1010. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1011. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1012. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(205), math.rad(0)), 0.3)
  1013. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  1014. wait()
  1015. end
  1016. quicklerp = coroutine.wrap(function()
  1017. for i = 1, 8 do
  1018. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.55, .15) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)), .4)
  1019. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.8, .2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(2)), .4)
  1020. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, .5, 0), 0.4)
  1021. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.8,1.3,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  1022. wait()
  1023. end
  1024. end)
  1025. quicklerp()
  1026. n = 0
  1027. movethem = coroutine.wrap(function()
  1028. htbox1 = Instance.new("Part",Torso)
  1029. htbox1.CanCollide = false
  1030. htbox1.Transparency = 1
  1031. htbox1.Size = Vector3.new(2,2,2)
  1032. htbox1weld = weldBetween(htbox1,Dagga)
  1033. htbox2 = Instance.new("Part",Torso)
  1034. htbox2.CanCollide = false
  1035. htbox2.Transparency = 1
  1036. htbox2.Size = Vector3.new(2,2,2)
  1037. htbox2weld = weldBetween(htbox2,Dagga2)
  1038. htbox3 = Instance.new("Part",Torso)
  1039. htbox3.CanCollide = false
  1040. htbox3.Transparency = 1
  1041. htbox3.Size = Vector3.new(2,2,2)
  1042. htbox3weld = weldBetween(htbox3,Dagga3)
  1043. removeuseless:AddItem(Dagga,5)
  1044. removeuseless:AddItem(Dagga2,5)
  1045. removeuseless:AddItem(Dagga3,5)
  1046. removeuseless:AddItem(htbox,5)
  1047. removeuseless:AddItem(htbox2,5)
  1048. removeuseless:AddItem(htbox3,5)
  1049. DaggaWeld:Remove()
  1050. DaggaWeld2:Remove()
  1051. DaggaWeld3:Remove()
  1052. DaggaMESH.MeshId = "rbxassetid://202083123"
  1053. DaggaMESH2.MeshId = "rbxassetid://202083123"
  1054. DaggaMESH3.MeshId = "rbxassetid://202083123"
  1055. DaggaMESH.Scale = Vector3.new(1.1,1.1,1.1)
  1056. DaggaMESH2.Scale = Vector3.new(1.1,1.1,1.1)
  1057. DaggaMESH3.Scale = Vector3.new(1.1,1.1,1.1)
  1058. local BodyVel=Instance.new('BodyVelocity',Dagga)
  1059. BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1060. local BodyGyro=Instance.new('BodyGyro',Dagga)
  1061. BodyGyro.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
  1062. BodyGyro.P=2e4
  1063. coroutine.wrap(function()
  1064. RenderStepped:connect(function()
  1065. BodyGyro.cframe=CFrame.new(Dagga.Position,mouse.Hit.p)
  1066. BodyVel.velocity=Dagga.CFrame.lookVector*dgs
  1067. end)
  1068. end)()
  1069.  
  1070. local BodyVel2=Instance.new('BodyVelocity',Dagga2)
  1071. BodyVel2.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1072. local BodyGyro2=Instance.new('BodyGyro',Dagga2)
  1073. BodyGyro2.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
  1074. BodyGyro2.P=2e4
  1075. coroutine.wrap(function()
  1076. RenderStepped:connect(function()
  1077. BodyGyro2.cframe=CFrame.new(Dagga2.Position,mouse.Hit.p)
  1078. BodyVel2.velocity=Dagga2.CFrame.lookVector*dgs
  1079. end)
  1080. end)()
  1081.  
  1082. local BodyVel3=Instance.new('BodyVelocity',Dagga3)
  1083. BodyVel3.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1084. local BodyGyro3=Instance.new('BodyGyro',Dagga3)
  1085. BodyGyro3.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
  1086. BodyGyro3.P=2e4
  1087. coroutine.wrap(function()
  1088. RenderStepped:connect(function()
  1089. BodyGyro3.cframe=CFrame.new(Dagga3.Position,mouse.Hit.p)
  1090. BodyVel3.velocity=Dagga3.CFrame.lookVector*dgs
  1091. end)
  1092. end)()
  1093.  
  1094. damagedebounce = false
  1095. damagedebounce2 = false
  1096. damagedebounce3 = false
  1097. htbox1.Touched:connect(function(hit1)
  1098. if hit1.Parent.Name == game.Players.LocalPlayer.Name then
  1099. elseif hit1.Parent:IsA("Part") then
  1100. elseif hit1.Parent:IsA("SpecialMesh") then
  1101. elseif hit1.Parent:findFirstChildOfClass("Humanoid") then
  1102. if damagedebounce == true then return end
  1103. damagedebounce = true
  1104. removeuseless:AddItem(slashwound,2)
  1105. Dagga.Anchored = false
  1106. BodyVel:Remove()
  1107. BodyGyro:Remove()
  1108. Dagga.CanCollide = true
  1109. Slachtoffer = hit1.Parent:findFirstChildOfClass("Humanoid")
  1110. rdnm = soundtable[math.random(1,#soundtable)]
  1111. slashwound = Instance.new("Sound", Slachtoffer.Torso)
  1112. slashwound.SoundId = "rbxassetid://"..rdnm
  1113. slashwound.Volume = 4
  1114. slashwound:Play()
  1115. if absoluteannihilation then
  1116. Slachtoffer.Parent:BreakJoints()
  1117. else
  1118. Slachtoffer:TakeDamage(15)
  1119. end
  1120. end
  1121. end)
  1122. htbox2.Touched:connect(function(hit1)
  1123. if hit1.Parent.Name == game.Players.LocalPlayer.Name then
  1124. elseif hit1.Parent:IsA("Part") then
  1125. elseif hit1.Parent:IsA("SpecialMesh") then
  1126. elseif hit1.Parent:findFirstChildOfClass("Humanoid") then
  1127. if damagedebounce2 == true then return end
  1128. damagedebounce2 = true
  1129. removeuseless:AddItem(slashwound,2)
  1130. Dagga2.Anchored = false
  1131. BodyVel2:Remove()
  1132. BodyGyro2:Remove()
  1133. Dagga2.CanCollide = true
  1134. Slachtoffer = hit1.Parent:findFirstChildOfClass("Humanoid")
  1135. rdnm = soundtable[math.random(1,#soundtable)]
  1136. slashwound = Instance.new("Sound", Slachtoffer.Torso)
  1137. slashwound.SoundId = "rbxassetid://"..rdnm
  1138. slashwound.Volume = 4
  1139. slashwound:Play()
  1140. if absoluteannihilation then
  1141. Slachtoffer.Parent:BreakJoints()
  1142. else
  1143. Slachtoffer:TakeDamage(15)
  1144. end
  1145. end
  1146. end)
  1147. htbox3.Touched:connect(function(hit1)
  1148. if hit1.Parent.Name == game.Players.LocalPlayer.Name then
  1149. elseif hit1.Parent:IsA("Part") then
  1150. elseif hit1.Parent:IsA("SpecialMesh") then
  1151. elseif hit1.Parent:findFirstChildOfClass("Humanoid") then
  1152. if damagedebounce3 == true then return end
  1153. damagedebounce3 = true
  1154. removeuseless:AddItem(slashwound,2)
  1155. Dagga3.Anchored = false
  1156. BodyVel3:Remove()
  1157. BodyGyro3:Remove()
  1158. Dagga3.CanCollide = true
  1159. Slachtoffer = hit1.Parent:findFirstChildOfClass("Humanoid")
  1160. rdnm = soundtable[math.random(1,#soundtable)]
  1161. slashwound = Instance.new("Sound", Slachtoffer.Torso)
  1162. slashwound.SoundId = "rbxassetid://"..rdnm
  1163. slashwound.Volume = 4
  1164. slashwound:Play()
  1165. if absoluteannihilation then
  1166. Slachtoffer.Parent:BreakJoints()
  1167. else
  1168. Slachtoffer:TakeDamage(15)
  1169. end
  1170. end
  1171. end)
  1172. end)
  1173. movethem()
  1174. t = 0
  1175. hum.WalkSpeed = 18
  1176. for i = 1, 7 do
  1177. t = t - 50
  1178. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(205 + t), math.rad(0)), 0.3)
  1179. wait()
  1180. end
  1181. t = 0
  1182. quickcour2 = coroutine.wrap(function()
  1183. for i = 1, 10 do
  1184. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1, 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(-8)), .5)
  1185. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0),.5)
  1186. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1, 0) * CFrame.Angles(math.rad(2), math.rad(2), math.rad(8)), .5)
  1187. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1188. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1189. wait()
  1190. end
  1191. end)
  1192. quickcour2()
  1193. for i = 1, 10 do
  1194. t = t - 22
  1195. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(205 - t), math.rad(0)), 0.3)
  1196. wait()
  1197. end
  1198. attacking = false
  1199. debounce = false
  1200. damagedebounce = false
  1201. damagedebounce2 = false
  1202. damagedebounce3 = false
  1203. end
  1204. end)
  1205.  
  1206. mouse.KeyDown:connect(function(Press)
  1207. Press=Press:lower()
  1208. if Press=='t' then
  1209. if levitate then
  1210. if tauntdebounce then return end
  1211. tauntdebounce = true
  1212. laughing = true
  1213. coroutine.wrap(function()
  1214. while laughing do
  1215. local b1 = Instance.new("BillboardGui",Head)
  1216. b1.Size = UDim2.new(0,4,0,1.6)
  1217. b1.StudsOffset = Vector3.new(0,0,0)
  1218. b1.Name = "laff"
  1219. b1.AlwaysOnTop = true
  1220. b1.Adornee = Head
  1221. removeuseless:AddItem(b1,3)
  1222. local b2 = Instance.new("TextLabel",b1)
  1223. b2.BackgroundTransparency = 1
  1224. b2.Text = "HaHaHaHaHaHa..."
  1225. b2.Font = "Garamond"
  1226. b2.TextSize = 0
  1227. b2.Name = "lafftext"
  1228. b2.TextStrokeTransparency = 0
  1229. b2.TextColor3 = BrickColor.new("Really red").Color
  1230. b2.TextStrokeColor3 = Color3.new(0,0,0)
  1231. b2.Size = UDim2.new(1,0,.5,0)
  1232. table.insert(laughingtable,b2)
  1233. removeuseless:AddItem(b1,2)
  1234. coroutine.wrap(function()
  1235. if zxc then return end
  1236. zxc = true
  1237. while true do
  1238. swait()
  1239. for i,v in pairs(Head:GetChildren()) do
  1240. if v.Name == "laff" then
  1241. v.StudsOffset = v.StudsOffset + Vector3.new(math.random(-2,2),.3,math.random(-2,2))
  1242. end
  1243. end
  1244. for i,v in pairs(laughingtable) do
  1245. v.TextTransparency = v.TextTransparency + .025
  1246. v.TextStrokeTransparency = v.TextStrokeTransparency + 0.25
  1247. v.TextSize = v.TextSize + 2
  1248. v.Rotation = v.Rotation + .1
  1249. end
  1250. end
  1251. end)()
  1252. swait(10)
  1253. end
  1254. end)()
  1255. laugh = laughs[math.random(1,#laughs)]
  1256. laughy = Instance.new("Sound",Head)
  1257. laughy.SoundId = "rbxassetid://"..laugh
  1258. laughy.Volume = 10
  1259. laughy:Play()
  1260. wait(1)
  1261. wait(laughy.TimeLength)
  1262. laughing = false
  1263. laughy:Remove()
  1264. tauntdebounce = false
  1265. else
  1266. if mouse.Target ~= nil then
  1267. if debounce then return end
  1268. attacking = true
  1269. tps = Instance.new("Sound", Torso)
  1270. tps.Volume = 5
  1271. tps.SoundId = "rbxassetid://1894958339"
  1272. tps:Play()
  1273. removeuseless:AddItem(tps,2)
  1274. g1 = Instance.new("BodyGyro", Root)
  1275. g1.D = 175
  1276. g1.P = 20000
  1277. g1.MaxTorque = Vector3.new(0,9000,0)
  1278. g1.CFrame = CFrame.new(Root.Position,mouse.Hit.p)
  1279. removeuseless:AddItem(g1,.05)
  1280. Root.CFrame = CFrame.new(mouse.Hit.p) * CFrame.new(0,3.3,0)
  1281. wait(.1)
  1282. attacking = false
  1283. debounce = false
  1284. end
  1285. end
  1286. end
  1287. end)
  1288.  
  1289.  
  1290. mouse.KeyDown:connect(function(Press)
  1291. Press=Press:lower()
  1292. if Press=='r' then
  1293. if orbitalcannon then return end
  1294. if debounce then return end
  1295. orbitalcannon = true
  1296. debounce = true
  1297. uhoh = true
  1298. attacking = true
  1299. ws = 0
  1300. coroutine.wrap(function()
  1301. for i = 1, 15 do
  1302. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.5,2,0) * CFrame.Angles(math.rad(0),math.rad(-20),math.rad(140)),.3)
  1303. swait()
  1304. end
  1305. end)()
  1306. powerball = Instance.new("Part",Torso)
  1307. powerball.Anchored = true
  1308. powerball.CanCollide = false
  1309. powerball.Size = Vector3.new(1,1,1)
  1310. powerball.Transparency = 1
  1311. powerball.Material = "Neon"
  1312. powerball.BrickColor = BrickColor.new("Really black")
  1313. powerball.CFrame = leftlocation.CFrame * CFrame.new(-40,0,0)
  1314. powerball.Shape = "Ball"
  1315. gz = Instance.new("Sound", powerball)
  1316. gz.SoundId = "rbxassetid://907530407"
  1317. gz.Looped = true
  1318. gz.Volume = 0
  1319. gz:Play()
  1320. for i = 1, 300 do
  1321. gz.Volume = gz.Volume + .25
  1322. powerball.CFrame = leftlocation.CFrame * CFrame.new(0,-40,0)
  1323. seacutlassweld.C0 = seacutlassweld.C0:lerp(CFrame.new(-.7,-2.1,0) * CFrame.Angles(math.rad(230),math.rad(0),math.rad(45)),.8)
  1324. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  1325. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90 - 3 * math.sin(sine/12)),math.rad(-40),math.rad(0)), 0.1)
  1326. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  1327. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  1328. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  1329. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  1330. powerball.Size = powerball.Size + Vector3.new(.25,.25,.25)
  1331. powerball.Transparency = powerball.Transparency - .025
  1332. swait()
  1333. end
  1334. gz:Remove()
  1335. g1 = Instance.new("BodyGyro", Root)
  1336. g1.D = 175
  1337. g1.P = 20000
  1338. g1.MaxTorque = Vector3.new(0,9000,0)
  1339. LightOfDeath = Instance.new("Part", Torso)
  1340. LightOfDeath.Size = Vector3.new(0.5, 0.5, 0.5)
  1341. LightOfDeath.Material = "Neon"
  1342. LightOfDeath.BrickColor = BrickColor.new("Really black")
  1343. LightOfDeath.Transparency = 1
  1344. LightOfDeath.Anchored = true
  1345. LightOfDeath.CanCollide = false
  1346. LightOfDeathMESH = Instance.new("SpecialMesh", LightOfDeath)
  1347. LightOfDeathMESH.MeshType = "Cylinder"
  1348. LightOfDeathMESH.Scale = Vector3.new(1000,3,3)
  1349. LightOfDeath.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1350. coroutine.wrap(function()
  1351. wait(9)
  1352. uhoh = false
  1353. end)()
  1354. soundofdoom = Instance.new("Sound", powerball)
  1355. soundofdoom.SoundId = "rbxassetid://1545630949"
  1356. soundofdoom.Volume = 10
  1357. soundofdoom:Play()
  1358. ws = 0
  1359. while uhoh do
  1360. if mouse.Target ~= nil then
  1361. LightOfDeath.CFrame = LightOfDeath.CFrame:lerp(CFrame.new(mouse.Hit.p) * CFrame.Angles(0,0,math.rad(90)),.1)
  1362. powerball.CFrame = powerball.CFrame:lerp(CFrame.new(mouse.Hit.p) * CFrame.new(0,250,0),.1)
  1363. end
  1364. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1365. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  1366. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90 - 2 * math.sin(sine/12)), math.rad(3), math.rad(4)), 0.3)
  1367. LightOfDeath.Transparency = LightOfDeath.Transparency - .05
  1368. swait()
  1369. end
  1370. coroutine.wrap(function()
  1371. coroutine.wrap(function()
  1372. for i = 1, 400 do
  1373. Hit = damagealll(200,LightOfDeath.Position)
  1374. for _,v in pairs(Hit) do
  1375. v:FindFirstChildOfClass("Humanoid").Parent:BreakJoints()
  1376. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1377. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1378. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1379. vel.velocity = CFrame.new(LightOfDeath.Position,torso.Position).lookVector*875
  1380. removeuseless:AddItem(vel,.1)
  1381. end
  1382. explosionc = Instance.new("Part",Torso)
  1383. explosionc.Anchored = true
  1384. explosionc.CanCollide = false
  1385. explosionc.Size = Vector3.new(1,1,1)
  1386. explosionc.BrickColor = BrickColor.new("Really black")
  1387. explosionc.Material = "Neon"
  1388. explosionc.CFrame = CFrame.new(LightOfDeath.Position)
  1389. explosionc.Shape = "Ball"
  1390. explosionc.Name = "explob"
  1391. removeuseless:AddItem(explosionc,2)
  1392. swait(.1)
  1393. end
  1394. end)()
  1395. powerball.Transparency = 0
  1396. LightOfDeath.Transparency = 0
  1397. for i = 1, 400 do
  1398. powerball.Transparency = powerball.Transparency + .05
  1399. LightOfDeath.Transparency = LightOfDeath.Transparency + .05
  1400. sk = Instance.new("Part",Torso)
  1401. sk.CanCollide = false
  1402. sk.Anchored = true
  1403. sk.BrickColor = BrickColor.new("Really black")
  1404. sk.Name = "sk"
  1405. sk.CFrame = LightOfDeath.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1406. skmesh = Instance.new("SpecialMesh",sk)
  1407. skmesh.MeshId = "rbxassetid://662586858"
  1408. skmesh.Name = "waterwave"
  1409. skmesh.Scale = Vector3.new(.04,.01,.04)
  1410. removeuseless:AddItem(sk,2)
  1411. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "waterwave" then
  1412. v.Scale = v.Scale + Vector3.new(.2,0,.2)
  1413. v.Parent.Transparency = v.Parent.Transparency + .05
  1414. end
  1415. end
  1416. for i,v in pairs(Torso:GetChildren()) do
  1417. if v.Name == "explob" then
  1418. v.Size = v.Size + Vector3.new(20,20,20)
  1419. v.Transparency = v.Transparency + .05
  1420. end
  1421. end
  1422. swait()
  1423. end
  1424. for i = 1, 50 do
  1425. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "waterwave" then
  1426. v.Scale = v.Scale + Vector3.new(.2,0,.2)
  1427. v.Parent.Transparency = v.Parent.Transparency + .05
  1428. end
  1429. end
  1430. for i,v in pairs(Torso:GetChildren()) do
  1431. if v.Name == "explob" then
  1432. v.Size = v.Size + Vector3.new(20,20,20)
  1433. v.Transparency = v.Transparency + .05
  1434. end
  1435. end
  1436. swait()
  1437. end
  1438. powerball:Remove()
  1439. LightOfDeath:Remove()
  1440. orbitalcannon = false
  1441. end)()
  1442. for i = 1, 35 do
  1443. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, .8, 0.4) * CFrame.Angles(math.rad(-60 - 2 * math.sin(sine/12)), math.rad(3), math.rad(4)), 0.3)
  1444. swait()
  1445. end
  1446. removeuseless:AddItem(g1,.001)
  1447. ws = 18
  1448. attacking = false
  1449. debounce = false
  1450. end
  1451. end)
  1452.  
  1453. mouse.KeyDown:connect(function(Press)
  1454. Press=Press:lower()
  1455. if Press=='e' then
  1456. if debounce then return end
  1457. debounce = true
  1458. attacking = true
  1459. ws = 2
  1460. g1 = Instance.new("BodyGyro", Root)
  1461. g1.D = 175
  1462. g1.P = 20000
  1463. g1.MaxTorque = Vector3.new(0,9000,0)
  1464. SOUND(leftlocation,214876666,8,false,6)
  1465. coroutine.wrap(function()
  1466. for i = 1, 49 do
  1467. waterballs = Instance.new("Part",Torso)
  1468. waterballs.Anchored = true
  1469. waterballs.CanCollide = false
  1470. waterballs.Shape = "Ball"
  1471. waterballs.BrickColor = BrickColor.new("Really black")
  1472. waterballs.Material = "Neon"
  1473. waterballs.Transparency = .6
  1474. waterballs.CFrame = leftlocation.CFrame
  1475. waterballs.Size = Vector3.new(10,10,10)
  1476. waterballs.Name = "wter"
  1477. removeuseless:AddItem(waterballs,2)
  1478. sk = Instance.new("Part",Torso)
  1479. sk.CanCollide = false
  1480. sk.Anchored = true
  1481. sk.BrickColor = BrickColor.new("Really black")
  1482. sk.Name = "sk"
  1483. sk.CFrame = leftlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1484. skmesh = Instance.new("SpecialMesh",sk)
  1485. skmesh.MeshId = "rbxassetid://662586858"
  1486. skmesh.Name = "waterwave"
  1487. skmesh.Scale = Vector3.new(.04,.01,.04)
  1488. removeuseless:AddItem(sk,2)
  1489. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "waterwave" then
  1490. v.Scale = v.Scale + Vector3.new(.02,0,.02)
  1491. v.Parent.Transparency = v.Parent.Transparency + .05
  1492. end
  1493. end
  1494. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "wter" then
  1495. v.Size = v.Size - Vector3.new(1,1,1)
  1496. v.Transparency = v.Transparency + .05
  1497. end
  1498. end
  1499. swait()
  1500. end
  1501. for i = 1, 40 do
  1502. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "wter" then
  1503. v.Size = v.Size - Vector3.new(1,1,1)
  1504. v.Transparency = v.Transparency + .05
  1505. end
  1506. end
  1507. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "waterwave" then
  1508. v.Scale = v.Scale + Vector3.new(.02,0,.01)
  1509. v.Parent.Transparency = v.Parent.Transparency + .05
  1510. end
  1511. end
  1512. swait()
  1513. end
  1514. end)()
  1515. for i = 1, 50 do
  1516. seacutlassweld.C0 = seacutlassweld.C0:lerp(CFrame.new(0,-1,1.5) * CFrame.Angles(math.rad(-315),math.rad(0),math.rad(0)),.8)
  1517. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.55,0) * CFrame.Angles(math.rad(-20),math.rad(-5),math.rad(-20)),.3)
  1518. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  1519. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.2,0) * CFrame.Angles(math.rad(10),math.rad(15),math.rad(0)),.5)
  1520. LEFTARMLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  1521. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(-14), math.rad(-20), math.rad(90)), 0.3)
  1522. swait()
  1523. end
  1524. ws = 0
  1525. coroutine.wrap(function()
  1526. local throwball = Instance.new("Part",Torso)
  1527. throwball.Anchored = false
  1528. throwball.CanCollide = false
  1529. throwball.Size = Vector3.new(1,1,1)
  1530. throwball.Material = "Neon"
  1531. throwball.Shape = "Ball"
  1532. throwball.CFrame = leftlocation.CFrame
  1533. throwball.BrickColor = BrickColor.new("Really black")
  1534. throwball.Name = "throwball"
  1535. removeuseless:AddItem(throwball,4)
  1536. throwball.Touched:connect(function(hit)
  1537. if hit.Name ~= "watblock" and hit.Name ~= "sk" and hit.Name ~= "wter" and hit.Name ~= "leftloc" and hit.Name ~= "c1" and hit.Name ~= "c2" and hit.Name ~= "c3" and hit.Name ~= "c4" and hit.Parent ~= "Torso" and hit.Parent ~= "LeftArm" and hit.Parent ~= "RightArm" and hit.Parent ~= "Head" and hit.Name ~= "wind" then
  1538. if throwballv then return end
  1539. throwballv = true
  1540. explo = Instance.new("Sound",throwball)
  1541. explo.SoundId = "rbxassetid://821439273"
  1542. explo.Volume = 8
  1543. explo.Pitch = 1.3
  1544. explo:Play()
  1545. hit.Transparency = 0
  1546. throwball.Anchored = true
  1547. for i = 1, 15 do
  1548. sk = Instance.new("Part",Torso)
  1549. sk.CanCollide = false
  1550. sk.Anchored = true
  1551. sk.BrickColor = BrickColor.new("Really black")
  1552. sk.Name = "sk"
  1553. sk.CFrame = throwball.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1554. skmesh = Instance.new("SpecialMesh",sk)
  1555. skmesh.MeshId = "rbxassetid://662586858"
  1556. skmesh.Name = "waterwave2"
  1557. skmesh.Scale = Vector3.new(.04,.01,.04)
  1558. removeuseless:AddItem(sk,2)
  1559. end
  1560. Hit = damagealll(25,throwball.Position)
  1561. for _,v in pairs(Hit) do
  1562. v:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(39,52))
  1563. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1564. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1565. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1566. vel.velocity = CFrame.new(throwball.Position,torso.Position).lookVector*125
  1567. removeuseless:AddItem(vel,.1)
  1568. end
  1569. explosion = Instance.new("Part",Torso)
  1570. explosion.Anchored = true
  1571. explosion.CanCollide = false
  1572. explosion.Shape = "Ball"
  1573. explosion.BrickColor = BrickColor.new("Really black")
  1574. explosion.Material = "Neon"
  1575. explosion.CFrame = throwball.CFrame
  1576. explosion2 = Instance.new("Part",Torso)
  1577. explosion2.Anchored = true
  1578. explosion2.CanCollide = false
  1579. explosion2.Shape = "Ball"
  1580. explosion2.BrickColor = BrickColor.new("Really black")
  1581. explosion2.Material = "Neon"
  1582. explosion2.CFrame = throwball.CFrame
  1583. for i = 1, 30 do
  1584. explo.Volume = explo.Volume - .5
  1585. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "waterwave2" then
  1586. v.Scale = v.Scale + Vector3.new(.02,0,.02)
  1587. v.Parent.Transparency = v.Parent.Transparency + .05
  1588. end
  1589. end
  1590. explosion.Size = explosion.Size + Vector3.new(2,2,2)
  1591. explosion.Transparency = explosion.Transparency + .05
  1592. explosion2.Size = explosion2.Size + Vector3.new(1,1,1)
  1593. explosion2.Transparency = explosion2.Transparency + .045
  1594. swait()
  1595. end
  1596. explosion:Remove()
  1597. explosion2:Remove()
  1598. throwball:Remove()
  1599. throwballv = false
  1600. end
  1601. end)
  1602. local bov = Instance.new("BodyVelocity",throwball)
  1603. bov.maxForce = Vector3.new(99999,99999,99999)
  1604. throwball.CFrame = CFrame.new(throwball.Position,mouse.Hit.p)
  1605. bov.velocity = throwball.CFrame.lookVector*215
  1606. if wtr1 then return end
  1607. wtr1 = true
  1608. while true do
  1609. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "throwball" then
  1610. watblock = Instance.new("Part",Torso)
  1611. watblock.Size = Vector3.new(3,3,3)
  1612. watblock.CanCollide = false
  1613. watblock.BrickColor = BrickColor.new("Really black")
  1614. watblock.Anchored = false
  1615. watblock.CFrame = v.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  1616. watblock.Material = "Neon"
  1617. watblock.Name = "watblock"
  1618. removeuseless:AddItem(watblock,2)
  1619. end
  1620. end
  1621. for i,v in pairs(Torso:GetDescendants()) do if v.Name == "watblock" then
  1622. v.Size = v.Size - Vector3.new(.25,.25,.25)
  1623. v.Transparency = v.Transparency - .05
  1624. end
  1625. end
  1626. swait()
  1627. end
  1628. end)()
  1629. for i = 1, 12 do
  1630. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.2,0) * CFrame.Angles(math.rad(-10),math.rad(-15),math.rad(0)),.5)
  1631. LEFTARMLERP.C1 = CFrame.new(0,0,0)
  1632. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1,.5) * CFrame.Angles(math.rad(-90),math.rad(25),math.rad(0)), 0.5)
  1633. swait()
  1634. end
  1635. removeuseless:AddItem(g1,.001)
  1636. ws = 18
  1637. attacking = false
  1638. debounce = false
  1639. end
  1640. end)
  1641.  
  1642. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  1643. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  1644. end
  1645.  
  1646. function ray2(StartPos, EndPos, Distance, Ignore)
  1647. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  1648. return ray(StartPos, DIRECTION, Distance, Ignore)
  1649. end
  1650.  
  1651. OrgnC0 = Neck.C0
  1652. local movelimbs = coroutine.wrap(function()
  1653. while RunSrv.RenderStepped:wait() do
  1654. TrsoLV = Torso.CFrame.lookVector
  1655. Dist = nil
  1656. Diff = nil
  1657. if not MseGuide then
  1658. print("Failed to recognize")
  1659. else
  1660. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  1661. Dist = (Head.CFrame.p-Point).magnitude
  1662. Diff = Head.CFrame.Y-Point.Y
  1663. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  1664. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  1665. Diff2 = LeftArm.CFrame.Y-Point.Y
  1666. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1667. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  1668. end
  1669. end
  1670. end)
  1671. movelimbs()
  1672. immortal = {}
  1673. for i,v in pairs(Character:GetDescendants()) do
  1674. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  1675. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  1676. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  1677. end
  1678. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  1679. elseif v:IsA("JointInstance") then
  1680. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  1681. end
  1682. end
  1683. for e = 1, #immortal do
  1684. if immortal[e] ~= nil then
  1685. local STUFF = immortal[e]
  1686. local PART = STUFF[1]
  1687. local PARENT = STUFF[2]
  1688. local MATERIAL = STUFF[3]
  1689. local COLOR = STUFF[4]
  1690. local TRANSPARENCY = STUFF[5]
  1691. if levitate then
  1692. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  1693. PART.Material = MATERIAL
  1694. PART.Color = COLOR
  1695. PART.Transparency = TRANSPARENCY
  1696. end
  1697. PART.AncestryChanged:connect(function()
  1698. PART.Parent = PARENT
  1699. end)
  1700. else
  1701. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  1702. PART.Material = MATERIAL
  1703. PART.Color = COLOR
  1704. PART.Transparency = TRANSPARENCY
  1705. end
  1706. PART.AncestryChanged:connect(function()
  1707. PART.Parent = PARENT
  1708. end)
  1709. end
  1710. end
  1711. end
  1712. function immortality()
  1713. for e = 1, #immortal do
  1714. if immortal[e] ~= nil then
  1715. local STUFF = immortal[e]
  1716. local PART = STUFF[1]
  1717. local PARENT = STUFF[2]
  1718. local MATERIAL = STUFF[3]
  1719. local COLOR = STUFF[4]
  1720. local TRANSPARENCY = STUFF[5]
  1721. if PART.ClassName == "Part" and PART == Root then
  1722. PART.Material = MATERIAL
  1723. PART.Color = COLOR
  1724. PART.Transparency = TRANSPARENCY
  1725. end
  1726. if PART.Parent ~= PARENT then
  1727. hum:Remove()
  1728. PART.Parent = PARENT
  1729. hum = Instance.new("Humanoid",Character)
  1730. hum.Name = "noneofurbusiness"
  1731. end
  1732. end
  1733. end
  1734. end
  1735. coroutine.wrap(function()
  1736. while true do
  1737. if hum.Health < .1 then
  1738. deadsound = Instance.new("Sound", Torso)
  1739. deadsound.Volume = 6
  1740. deadsound.SoundId = "rbxassetid://1411352723"
  1741. deadsound:Play()
  1742. immortality()
  1743. end
  1744. wait()
  1745. end
  1746. end)()
  1747.  
  1748. local anims = coroutine.wrap(function()
  1749. while true do
  1750. settime = 0.05
  1751. sine = sine + change
  1752. if position == "Jump" and attacking == false then
  1753. change = 1
  1754. spin = false
  1755. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  1756. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  1757. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  1758. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1759. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.4)
  1760. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  1761. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  1762. elseif position == "Jump2" and attacking == false then
  1763. change = 1
  1764. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  1765. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  1766. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  1767. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  1768. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  1769. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  1770. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  1771. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  1772. elseif position == "Falling" and attacking == false then
  1773. change = 1
  1774. spin = false
  1775. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  1776. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  1777. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  1778. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  1779. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.2)
  1780. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  1781. elseif position == "Falling2" and attacking == false then
  1782. change = 1
  1783. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  1784. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  1785. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  1786. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  1787. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  1788. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  1789. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  1790. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  1791. elseif position == "Walking" and attacking == false and running == false then
  1792. change = 1.2
  1793. walking = true
  1794. spin = false
  1795. seacutlassweld.C0 = seacutlassweld.C0:lerp(CFrame.new(0,-1,1.5) * CFrame.Angles(math.rad(-315),math.rad(0),math.rad(0)),.8)
  1796. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5 + Root.RotVelocity.Y / 85,.35,-.5*math.sin(sine/8)) * CFrame.Angles(math.rad(35*math.sin(sine/8)),math.rad(0*math.sin(sine/8)),math.rad(-10 + Root.RotVelocity.Y / 10, math.sin(-20 * math.sin(sine/4)))),.3)
  1797. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  1798. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  1799. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.35,.5*math.sin(sine/8)) * CFrame.Angles(math.rad(-35*math.sin(sine/8)),math.rad(0*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
  1800. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(-10), math.rad(5 * math.cos(sine/7)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.1)
  1801. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.3)
  1802. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.3)
  1803. elseif position == "Idle" and attacking == false and running == false then
  1804. change = .5
  1805. spin = true
  1806. seacutlassweld.C0 = seacutlassweld.C0:lerp(CFrame.new(-.7,-2.1,0) * CFrame.Angles(math.rad(230),math.rad(0),math.rad(45)),.8)
  1807. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  1808. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90 - 3 * math.sin(sine/12)),math.rad(40),math.rad(0)), 0.1)
  1809. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90 - 3 * math.sin(sine/12)),math.rad(-40),math.rad(0)), 0.1)
  1810. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  1811. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  1812. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  1813. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  1814. elseif position == "Idle2" and attacking == false and running == false then
  1815. change = .75
  1816. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0 - 3 * math.sin(sine/9)),0,0),.1)
  1817. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  1818. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(-.2,.2,0) * CFrame.Angles(0,0,0),.1)
  1819. LEFTARMLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  1820. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  1821. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  1822. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.4)
  1823. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10 + 2 * math.sin(sine/9))), 0.4)
  1824. elseif position == "Walking2" and attacking == false and running == false then
  1825. ws = 50
  1826. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  1827. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  1828. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  1829. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  1830. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  1831. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  1832. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  1833. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  1834. elseif position == "Running" and attacking == false then
  1835. change = 1
  1836. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  1837. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
  1838. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1839. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
  1840. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
  1841. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
  1842. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
  1843. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
  1844. end
  1845. swait()
  1846. end
  1847. end)
  1848. anims()
  1849. warn("Power of Darkness. Made by Supr14")
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement