zoofman

class descriptions

Apr 7th, 2013
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  1. MEDIC
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  3. Wilderness Exploration, Competitive Battling, and Fighting Crime all run the risk of injury or worse. While Potions and other medical equipment are readily available, not much really compares to someone trained in how to treat injuries and medical emergencies. While the introduction of Poke Centers has somewhat lessened demand, the world of Pokemon has always had a great need for medical professionals ready to assist those in need.
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  5. Groups of Trainers on the road rarely do not have a trained Medic among them, not only for the practicality but also for the great number of them. Most begin their studies at local Poke Centers learning simple nursing, others come from Medical Schools, those from more back country areas might just have knowledge on how to handle local herbal remedies. Regardless of how experienced they are, their presence is a welcome one and they are never without companions for too long.
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  7. The Medic Class builds off the array of healing options available to Trainers and Pokemon and expands them. It provides Trainers with readily available healing options without money investment, additional healing from Potions, and most importantly a counter measure against Death. Along with all this, it's a relatively easy class to access, making it a great pickup for Trainers who are not based on combat but could use an outlet for their Standard Actions in Combat.
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  10. MENTOR
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  12. Not all Pokemon are created equal. Some are naturally better off due to Species, Pedigree, or even just their Type or disposition. On the flip side, many of those on the stronger end of the spectrum are aware of it and might have attitude issues with most Trainers. How do people get around these issues?
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  14. Some people just show a natural gift for dealing with these troublesome ones. They have the nurturing touch to bring out the best in a Sewaddle and show a Charizard how its arrogance holds it back. These Mentors don't really seek out problem cases, but when confronted with them have the knowledge and skills to handle them appropriately. Their guidance is not lost on Pokemon in the middle of this spectrum either, as they can help unlock anyone's true potential.
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  16. Mentor is a highly flexible Support Class for both dealing with Pokemon with odd Stats, Natures, and Move Lists. They allow Pokemon to learn moves earlier than they normally would, learn more Moves, increase Loyalty of the newly captured, and change a Pokemon's very nature. Most noticeable, however, is they can become Move Tutors with time and practice.
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  18. MUSICIAN
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  20. Music and art are simply a part of life. It's something Pokemon and humans alike find joy in, and many have devoted their lives and talents to it. As such the gift of music is found almost everywhere in the world. In busy city streets, in a packed arena, at a campfire in the wilderness. Even in places no humans dwell, Pokemon themselves may sing.
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  22. With time and practice, many have found ways to use their art to help their allies and cripple their foes. Sounds can be distracting or painful, or can help lift one's spirits and get the blood flowing. As such it's not uncommon to see practiced singers and instrumentalists in both the arenas and the wilds.
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  24. The Musician class has an array of sound based Moves at its disposal, making it quite flexible. It can weaken foes, empower allies, and has a few powerful moves at its disposal as well. It's relatively low entry requirements make it easily accessible to most character concepts, allowing you to really make it what you want. A guitar wielding rocker, a pop starlet, or the world's most awesome sax player? Whatever way you take it, your adventuring companions will appreciate what you bring to the table.
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  26. PETROLOGIST
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  28. Precious gems and shards can be found all over the world, but not all really know what they do or what they are other than pretty looking. Someone well versed in these objects would know they can be made into a variety of useful items. Petrologists are such individuals, having studied these precious objects and how best to handle them.
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  30. Petrologists introduce a new dynamic by being able to acquire Shards. These Shards can be made into Type Boosters, Stat Boosters, Focus items, Elemental Stones and Type Plates. While they do not necessarily have much to do with Fossils Feat wise, their ability to acquire a Burrow Speed, bonuses to Perception Checks from their Petrology Skills and general aptitude for being underground would make them the most natural method of acquiring them.
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  32. PHOTOGRAPHER
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  34. Past experience and examples are both great tools for learning. Even in the realm of Pokemon combat this is true, having witnessed a Move and being able to study it's dynamics is an extremely useful thing. And what better way to do this than to have it on film?
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  36. Photographers capitalize on this concept, getting close to the fray and capturing the finest details on how a Move is executed. From this they can learn how to best avoid it in the future, and potentially even teach their Pokemon to use it.
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  38. The Photographer Class introduces bonuses for taking pictures of Moves and Environments, but it's main draw is an alternative tutoring method using these Photos and Recreation. These Features allow you to take the Moves you commonly see and turn them against your foes. Additionally, it's low entry requirements make it a nice class for Trainers who don't capitalize on Trainer Combat.
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  40. RANGER
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  42. Unlike your average denizen in the world, who tends to the capture and battling of Pokémon, Rangers are an elite, trained force of authority which takes on the responsibility of maintaining balance and peace. A ranger’s duty is to protect and befriend both human and Pokémon alike.
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  44. These individuals have also grown accustomed to traveling the wilderness, and find survival in these conditions easier to come by than most. In some regions, Rangers are members of an organized force not unlike a police agency or a military branch, but in others they may be simply individuals who have volunteered to perform this civil service. Each Region has its own thoughts on this matter, but in the end a Ranger's primary responsibility is maintaining peace and order in the wilds and cities alike.
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  46. The Ranger Class is highly adept at surviving the wilds. They are able to abstract information about Pokemon that are in an Environment, gain bonuses to Movement and a variety of skill checks in the wilds, and possess the capability to convince Wild Pokemon to back out of a fight via Ward. They are extremely handy in campaigns where you will spend a good amount of time in the wilds, but also have a few ways to make their abilities apply to an urban environment as well.
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  48. RESEARCHER
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  50. The world is vast place with many complex subjects. It's simply not possible for someone to know everything about everything, but delving deep into a handful of topics can reap many benefits. While most trainers aim to be the best, Researchers aim to know the most. Researchers become experts on the subjects that interest them. They learn how to apply this information to conflicts off and on the battlefield alike.
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  52. The Researcher Class is all about the Education Skills. It grants you a large surplus of bonuses to Education Checks and through Field of Study the ability to capitalize on these skills for bonuses that match the theme of your Researcher's focuses. Researcher is all about abstracting the most about a situation to allow you and your group to decide how to tackle a situation or challenge.
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  54. SCIENTIST
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  56. The world today is filled with a surplus of medical goods and chemical stimulants used by Trainers for both Pokemon and themselves alike. The brilliant minds behind these substances are none other than Scientists. Scientists are master chemists that know how to concoct useful items with their trusty chemistry sets. They create potions, combat boosters, and even life itself.
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  58. The Scientist Class is a highly customizable crafting class that can create a large number of items on the fly. Much like Medics, they can allow you to save money and time on medical items, can create a number of offensive items, and also allow you to create a number of Pokemon, depending on how you wish to progress.
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  60. SMITH
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  62. While Pokemon Battling is largely sport today, this was not always the case. In ages past mankind had to struggle against both the wilds themselves, and humanity as well. In times of war, specialists with the knowledge of how to create equipment for soldiers and heroes were always in demand.
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  64. While this need has lessened with time, there is still a demand for these arts. Not all Leagues are the same, and in some it's expected Trainers are skilled at the martial arts still. And law enforcement, criminals and soldiers alike all still require the tools of their trades. These people turn to Smiths to acquire these goods.
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  66. The Smith Class allows players to introduce a wide array of options for Trainer Equipment by allowing you to make equipment with several properties. Its biggest benefit though is the Masterwork Weapons they can produce, which can be a huge bonus to a character based on martial combat. Also, while it's strictly limited, Smiths can also create Stat Boosters.
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  68.  
  69. FOR ALL OF THE BELOW:
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  71. Pokemon are highly diverse creatures, and no two species are exactly the same. While most Trainers try to diversify their teams based on this, some find a strong tie to a particular trait among Pokemon and focus on it intently. These individuals become experts in raising Pokemon that exhibit these traits, are known as Stat Aces, Style Experts, and Type Aces
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  73. STAT ACE
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  75. Stat Aces hold loyalties only to ability. They find Pokémon who are the fastest, or the strongest, or the smartest and then, the Stat Ace further improves those abilities. No other Trainer can make a Slowbro act with the Speed of a Ninjask. This focus makes them extremely effective in their element, but might also come with the risk of opening themselves up to weaknesses a more well rounded trainer wouldn't have as much issue with. Granted, it doesn't take many blows from an Attack or Special Attack Ace to, or not many can wear down a Defense or Special Defense Ace, and it's hard to get a leg up on a Speed Ace.
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  77. Stat Ace, as a Class, allows you to customize Pokemon in odd ways you typically wouldn't be able to. By allowing you to bypass Base Stat Relations for a stat you can raise Pokemon in rather interesting manners, such as having a Gengar focused on physical attacks and taking advantage of their awesome Egg Moves and Level Up Moves for it. It also allows you to further improve Pokemon who are already slanted in such a manner with innate Combat Stage bonuses, extra Abilities and bonus stats.
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  79. STYLE EXPERT
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  81. Contest competition is stiff. Participants have to be prepared to both strut their stuff and know when to show their best moves. Those who delve deep into this practice and develop a particular style are known as Style Experts. Much like Stat Aces hone in on a particular trait among Pokemon, Style Experts focus on one particular Contest Style – Beauty, Cool, Cute, Smart, or Tough – and strive to embody this ideal, and help their Pokémon do so too. In Battle, Contests, and in Life, you can count on Style Experts to act with a certain flavor of flair.
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  83. The Style Expert Class is much like Stat Ace in that it focuses on a particular Stat - only from the Contest perspective. This isn't to say they have no applications outside of Contests, however. Where Stat Ace is all about the Pokemon, the Style Expert themselves exhibits some of the traits of their choice by acquire Abilities and Moves. They also gain a few tricks in combat that can empower moves related to their chosen Contest Type. It's certainly a similar Class, but with a very different flair.
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  86. TYPE ACE
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  88. In a world where most Gyms are based on a particular Type of Pokemon, Type Aces are by far the most common of these specialists. The Type Ace feels a deep bond to a particular Type of Pokemon, and excels on raising them. This tie is so deep that they can with time change the very type of their Pokemon and their Moves, or teach a Pokemon to use a Move in a way they normally wouldn't be able to. While their weaknesses are more pronounced than those of Stat Aces and Style Experts, their strengths are as well.
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  90. Type Ace is one of the most popular Classes for its thematic importance to the world of Pokemon and it's signature benefit, Type Syncing. No class let's you customize Pokemon in such a dynamic way as Type Ace. Changing the Type of a Pokemon can have significant impacts on its Capabilities, Abilities, and Moves. The ability to change the Type of a Move is also highly valuable. Furthermore, Type Aces can gain a number of passive benefits to better their Type.
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