Triksterism

[EVE] Fighter Control

Oct 22nd, 2016
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  1. #NoEnv
  2. SendMode Input
  3. #IfWinActive, EVE - YourCharacterName
  4.  
  5. ; These coordinates are for 1920x1080p resolutions with this arrangement for fighters: http://i.imgur.com/4Xetq0j.png
  6.  
  7. ; This macro enables you to use fighters without needing them to be selected so you can more easily pilot your (super)carrier. By default any manual ship movement (double clicks in space, orbit, etc...) will be sent to your selected fighters and that can be annoying in intense situations.
  8.  
  9. ; If you are using a different resolution or you prefer a different fighter UI position you will need to use different coordinates. They can be found easily by running the Active Window Info program that comes with AutoHotKey.
  10.  
  11. ; To add additional sections for more fighters (used with supercarriers) just make two more "Click left" sections and add the difference between any two numbers to get the new coordinates.
  12.  
  13. ;Guns
  14. NumpadMult::
  15. MouseGetPos, xpos, ypos
  16. Click left, 1360, 134
  17. Click left, 1444, 134
  18. Click left, 1528, 134
  19. MouseMove, xpos, ypos
  20. return
  21.  
  22. ;Salvo
  23. Numpad9::
  24. MouseGetPos, xpos1, ypos1
  25. Click left, 1360, 34
  26. Click left, 1444, 34
  27. Click left, 1528, 34
  28. MouseMove, xpos1, ypos1
  29. return
  30.  
  31. ;MWD
  32. Numpad6::
  33. MouseGetPos, xpos2, ypos2
  34. Click left, 1360, 84
  35. Click left, 1444, 84
  36. Click left, 1528, 84
  37. MouseMove, xpos2, ypos2
  38. return
  39.  
  40. ;Numpad3::
  41. ;MouseGetPos, xpos3, ypos3
  42. ;Click left, 1134, 319
  43. ;MouseMove, xpos3, ypos3
  44. ;return
  45.  
  46. ;NumpadDot::
  47. ;MouseGetPos, xpos4, ypos4
  48. ;Click left, 1233, 319
  49. ;MouseMove, xpos4, ypos4
  50. ;return
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