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- #define FILTERSCRIPT
- /* Credits
- BulletRaja
- */
- /* Includes */
- #include <a_samp>
- #include <sscanf2>
- #include <zcmd>
- /* Vehicles */
- new vehiclename[][] =
- {
- "Landstalker",
- "Bravura",
- "Buffalo",
- "Linerunner",
- "Perennial",
- "Sentinel",
- "Dumper",
- "Firetruck",
- "Trashmaster",
- "Stretch",
- "Manana",
- "Infernus",
- "Voodoo",
- "Pony",
- "Mule",
- "Cheetah",
- "Ambulance",
- "Leviathan",
- "Moonbeam",
- "Esperanto",
- "Taxi",
- "Washington",
- "Bobcat",
- "Whoopee",
- "BF Injection",
- "Hunter",
- "Premier",
- "Enforcer",
- "Securicar",
- "Banshee",
- "Predator",
- "Bus",
- "Rhino",
- "Barracks",
- "Hotknife",
- "Trailer",
- "Previon",
- "Coach",
- "Cabbie",
- "Stallion",
- "Rumpo",
- "RC Bandit",
- "Romero",
- "Packer",
- "Monster",
- "Admiral",
- "Squalo",
- "Seasparrow",
- "Pizzaboy",
- "Tram",
- "Trailer",
- "Turismo",
- "Speeder",
- "Reefer",
- "Tropic",
- "Flatbed",
- "Yankee",
- "Caddy",
- "Solair",
- "Berkley's RC Van",
- "Skimmer",
- "PCJ-600",
- "Faggio",
- "Freeway",
- "RC Baron",
- "RC Raider",
- "Glendale",
- "Oceanic",
- "Sanchez",
- "Sparrow",
- "Patriot",
- "Quad",
- "Coastguard",
- "Dinghy",
- "Hermes",
- "Sabre",
- "Rustler",
- "ZR-350",
- "Walton",
- "Regina",
- "Comet",
- "BMX",
- "Burrito",
- "Camper",
- "Marquis",
- "Baggage",
- "Dozer",
- "Maverick",
- "News Chopper",
- "Rancher",
- "FBI Rancher",
- "Virgo",
- "Greenwood",
- "Jetmax",
- "Hotring",
- "Sandking",
- "Blista Compact",
- "Police Maverick",
- "Boxville",
- "Benson",
- "Mesa",
- "RC Goblin",
- "Hotring Racer A",
- "Hotring Racer B",
- "Bloodring Banger",
- "Rancher",
- "Super GT",
- "Elegant",
- "Journey",
- "Bike",
- "Mountain Bike",
- "Beagle",
- "Cropduster",
- "Stunt",
- "Tanker",
- "Roadtrain",
- "Nebula",
- "Majestic",
- "Buccaneer",
- "Shamal",
- "Hydra",
- "FCR-900",
- "NRG-500",
- "HPV1000",
- "Cement Truck",
- "Tow Truck",
- "Fortune",
- "Cadrona",
- "FBI Truck",
- "Willard",
- "Forklift",
- "Tractor",
- "Combine",
- "Feltzer",
- "Remington",
- "Slamvan",
- "Blade",
- "Freight",
- "Streak",
- "Vortex",
- "Vincent",
- "Bullet",
- "Clover",
- "Sadler",
- "Firetruck",
- "Hustler",
- "Intruder",
- "Primo",
- "Cargobob",
- "Tampa",
- "Sunrise",
- "Merit",
- "Utility",
- "Nevada",
- "Yosemite",
- "Windsor",
- "Monster",
- "Monster",
- "Uranus",
- "Jester",
- "Sultan",
- "Stratium",
- "Elegy",
- "Raindance",
- "RC Tiger",
- "Flash",
- "Tahoma",
- "Savanna",
- "Bandito",
- "Freight Flat",
- "Streak Carriage",
- "Kart",
- "Mower",
- "Dune",
- "Sweeper",
- "Broadway",
- "Tornado",
- "AT-400",
- "DFT-30",
- "Huntley",
- "Stafford",
- "BF-400",
- "News Van",
- "Tug",
- "Trailer",
- "Emperor",
- "Wayfarer",
- "Euros",
- "Hotdog",
- "Club",
- "Freight Box",
- "Trailer",
- "Andromada",
- "Dodo",
- "RC Cam",
- "Launch",
- "Police",
- "Police",
- "Police",
- "Ranger",
- "Picador",
- "S.W.A.T",
- "Alpha",
- "Phoenix",
- "Glendale Shit",
- "Sadler Shit",
- "Luggage",
- "Luggage",
- "Stairs",
- "Boxville",
- "Tiller",
- "Utility Trailer"
- };
- /* GetPlayerSpeed*/
- Float:GetPlayerSpeed(playerid)
- {
- new Float:px, Float:py, Float:pz;
- GetVehicleVelocity(GetPlayerVehicleID(playerid), px, py, pz);
- return floatsqroot(floatpower(floatabs(px), 2.0) + floatpower(floatabs(py), 2.0) + floatpower(floatabs(pz), 2.0)) * 100;
- }
- /* Is Driving Back */
- stock IsVehicleDrivingBackwards(vehicleid)
- {
- new Float:doit[3];
- if(GetVehicleVelocity(vehicleid, doit[1], doit[2], doit[0]))
- {
- GetVehicleZAngle(vehicleid, doit[0]);
- if(doit[0] < 90)
- {
- if(doit[1] > 0 && doit[2] < 0) return 1;
- }
- else if(doit[0] < 180)
- {
- if(doit[1] > 0 && doit[2] > 0) return 1;
- }
- else if(doit[0] < 270)
- {
- if(doit[1] < 0 && doit[2] > 0) return 1;
- }
- else if(doit[1] < 0 && doit[2] < 0) return 1;
- }
- return 0;
- }
- /* TextDraws */
- new PlayerText:SpeedoMeter[MAX_PLAYERS][12];
- /* Show Hide */
- speedoshow(playerid)
- {
- PlayerTextDrawShow(playerid, SpeedoMeter[playerid][0]);
- PlayerTextDrawShow(playerid, SpeedoMeter[playerid][1]);
- PlayerTextDrawShow(playerid, SpeedoMeter[playerid][2]);
- PlayerTextDrawShow(playerid, SpeedoMeter[playerid][3]);
- PlayerTextDrawShow(playerid, SpeedoMeter[playerid][4]);
- PlayerTextDrawShow(playerid, SpeedoMeter[playerid][5]);
- PlayerTextDrawShow(playerid, SpeedoMeter[playerid][6]);
- PlayerTextDrawShow(playerid, SpeedoMeter[playerid][7]);
- PlayerTextDrawShow(playerid, SpeedoMeter[playerid][8]);
- PlayerTextDrawShow(playerid, SpeedoMeter[playerid][9]);
- PlayerTextDrawShow(playerid, SpeedoMeter[playerid][10]);
- PlayerTextDrawShow(playerid, SpeedoMeter[playerid][11]);
- }
- speedohide(playerid)
- {
- PlayerTextDrawHide(playerid, SpeedoMeter[playerid][0]);
- PlayerTextDrawHide(playerid, SpeedoMeter[playerid][1]);
- PlayerTextDrawHide(playerid, SpeedoMeter[playerid][2]);
- PlayerTextDrawHide(playerid, SpeedoMeter[playerid][3]);
- PlayerTextDrawHide(playerid, SpeedoMeter[playerid][4]);
- PlayerTextDrawHide(playerid, SpeedoMeter[playerid][5]);
- PlayerTextDrawHide(playerid, SpeedoMeter[playerid][6]);
- PlayerTextDrawHide(playerid, SpeedoMeter[playerid][7]);
- PlayerTextDrawHide(playerid, SpeedoMeter[playerid][8]);
- PlayerTextDrawHide(playerid, SpeedoMeter[playerid][9]);
- PlayerTextDrawHide(playerid, SpeedoMeter[playerid][10]);
- PlayerTextDrawHide(playerid, SpeedoMeter[playerid][11]);
- }
- speedo(playerid)
- {
- SpeedoMeter[playerid][0] = CreatePlayerTextDraw(playerid, 255.797897, 385.416687, "box");
- PlayerTextDrawLetterSize(playerid, SpeedoMeter[playerid][0], 0.000000, 6.626647);
- PlayerTextDrawTextSize(playerid, SpeedoMeter[playerid][0], 381.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, SpeedoMeter[playerid][0], 1);
- PlayerTextDrawColor(playerid, SpeedoMeter[playerid][0], -1);
- PlayerTextDrawUseBox(playerid, SpeedoMeter[playerid][0], 1);
- PlayerTextDrawBoxColor(playerid, SpeedoMeter[playerid][0], 255);
- PlayerTextDrawSetShadow(playerid, SpeedoMeter[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, SpeedoMeter[playerid][0], 255);
- PlayerTextDrawFont(playerid, SpeedoMeter[playerid][0], 1);
- PlayerTextDrawSetProportional(playerid, SpeedoMeter[playerid][0], 1);
- SpeedoMeter[playerid][1] = CreatePlayerTextDraw(playerid, 258.609130, 386.583374, "");
- PlayerTextDrawLetterSize(playerid, SpeedoMeter[playerid][1], 0.298799, 1.681666);
- PlayerTextDrawAlignment(playerid, SpeedoMeter[playerid][1], 1);
- PlayerTextDrawColor(playerid, SpeedoMeter[playerid][1], -1);
- PlayerTextDrawSetShadow(playerid, SpeedoMeter[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, SpeedoMeter[playerid][1], 255);
- PlayerTextDrawFont(playerid, SpeedoMeter[playerid][1], 2);
- PlayerTextDrawSetProportional(playerid, SpeedoMeter[playerid][1], 1);
- SpeedoMeter[playerid][2] = CreatePlayerTextDraw(playerid, 258.609130, 400.000061, "");
- PlayerTextDrawLetterSize(playerid, SpeedoMeter[playerid][2], 0.298799, 1.681666);
- PlayerTextDrawAlignment(playerid, SpeedoMeter[playerid][2], 1);
- PlayerTextDrawColor(playerid, SpeedoMeter[playerid][2], -1);
- PlayerTextDrawSetShadow(playerid, SpeedoMeter[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, SpeedoMeter[playerid][2], 255);
- PlayerTextDrawFont(playerid, SpeedoMeter[playerid][2], 2);
- PlayerTextDrawSetProportional(playerid, SpeedoMeter[playerid][2], 1);
- SpeedoMeter[playerid][3] = CreatePlayerTextDraw(playerid, 259.077667, 412.833435, "");
- PlayerTextDrawLetterSize(playerid, SpeedoMeter[playerid][3], 0.298799, 1.681666);
- PlayerTextDrawAlignment(playerid, SpeedoMeter[playerid][3], 1);
- PlayerTextDrawColor(playerid, SpeedoMeter[playerid][3], -1);
- PlayerTextDrawSetShadow(playerid, SpeedoMeter[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, SpeedoMeter[playerid][3], 255);
- PlayerTextDrawFont(playerid, SpeedoMeter[playerid][3], 2);
- PlayerTextDrawSetProportional(playerid, SpeedoMeter[playerid][3], 1);
- SpeedoMeter[playerid][4] = CreatePlayerTextDraw(playerid, 259.077697, 426.833465, "");
- PlayerTextDrawLetterSize(playerid, SpeedoMeter[playerid][4], 0.298799, 1.681666);
- PlayerTextDrawAlignment(playerid, SpeedoMeter[playerid][4], 1);
- PlayerTextDrawColor(playerid, SpeedoMeter[playerid][4], -1);
- PlayerTextDrawSetShadow(playerid, SpeedoMeter[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, SpeedoMeter[playerid][4], 255);
- PlayerTextDrawFont(playerid, SpeedoMeter[playerid][4], 2);
- PlayerTextDrawSetProportional(playerid, SpeedoMeter[playerid][4], 1);
- SpeedoMeter[playerid][5] = CreatePlayerTextDraw(playerid, 255.797897, 383.666687, "box");
- PlayerTextDrawLetterSize(playerid, SpeedoMeter[playerid][5], 0.000000, -0.354318);
- PlayerTextDrawTextSize(playerid, SpeedoMeter[playerid][5], 381.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, SpeedoMeter[playerid][5], 1);
- PlayerTextDrawColor(playerid, SpeedoMeter[playerid][5], -1);
- PlayerTextDrawUseBox(playerid, SpeedoMeter[playerid][5], 1);
- PlayerTextDrawBoxColor(playerid, SpeedoMeter[playerid][5], 16777215);
- PlayerTextDrawSetShadow(playerid, SpeedoMeter[playerid][5], 0);
- PlayerTextDrawBackgroundColor(playerid, SpeedoMeter[playerid][5], 255);
- PlayerTextDrawFont(playerid, SpeedoMeter[playerid][5], 1);
- PlayerTextDrawSetProportional(playerid, SpeedoMeter[playerid][5], 1);
- SpeedoMeter[playerid][6] = CreatePlayerTextDraw(playerid, 255.797897, 447.250061, "box");
- PlayerTextDrawLetterSize(playerid, SpeedoMeter[playerid][6], 0.000000, -0.354318);
- PlayerTextDrawTextSize(playerid, SpeedoMeter[playerid][6], 381.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, SpeedoMeter[playerid][6], 1);
- PlayerTextDrawColor(playerid, SpeedoMeter[playerid][6], -1);
- PlayerTextDrawUseBox(playerid, SpeedoMeter[playerid][6], 1);
- PlayerTextDrawBoxColor(playerid, SpeedoMeter[playerid][6], 16777215);
- PlayerTextDrawSetShadow(playerid, SpeedoMeter[playerid][6], 0);
- PlayerTextDrawBackgroundColor(playerid, SpeedoMeter[playerid][6], 255);
- PlayerTextDrawFont(playerid, SpeedoMeter[playerid][6], 1);
- PlayerTextDrawSetProportional(playerid, SpeedoMeter[playerid][6], 1);
- SpeedoMeter[playerid][7] = CreatePlayerTextDraw(playerid, 256.266418, 404.083374, "box");
- PlayerTextDrawLetterSize(playerid, SpeedoMeter[playerid][7], 0.000000, -0.354318);
- PlayerTextDrawTextSize(playerid, SpeedoMeter[playerid][7], 381.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, SpeedoMeter[playerid][7], 1);
- PlayerTextDrawColor(playerid, SpeedoMeter[playerid][7], -1);
- PlayerTextDrawUseBox(playerid, SpeedoMeter[playerid][7], 1);
- PlayerTextDrawBoxColor(playerid, SpeedoMeter[playerid][7], 16777215);
- PlayerTextDrawSetShadow(playerid, SpeedoMeter[playerid][7], 0);
- PlayerTextDrawBackgroundColor(playerid, SpeedoMeter[playerid][7], 255);
- PlayerTextDrawFont(playerid, SpeedoMeter[playerid][7], 1);
- PlayerTextDrawSetProportional(playerid, SpeedoMeter[playerid][7], 1);
- SpeedoMeter[playerid][8] = CreatePlayerTextDraw(playerid, 256.266418, 416.916809, "box");
- PlayerTextDrawLetterSize(playerid, SpeedoMeter[playerid][8], 0.000000, -0.354318);
- PlayerTextDrawTextSize(playerid, SpeedoMeter[playerid][8], 381.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, SpeedoMeter[playerid][8], 1);
- PlayerTextDrawColor(playerid, SpeedoMeter[playerid][8], -1);
- PlayerTextDrawUseBox(playerid, SpeedoMeter[playerid][8], 1);
- PlayerTextDrawBoxColor(playerid, SpeedoMeter[playerid][8], 16777215);
- PlayerTextDrawSetShadow(playerid, SpeedoMeter[playerid][8], 0);
- PlayerTextDrawBackgroundColor(playerid, SpeedoMeter[playerid][8], 255);
- PlayerTextDrawFont(playerid, SpeedoMeter[playerid][8], 1);
- PlayerTextDrawSetProportional(playerid, SpeedoMeter[playerid][8], 1);
- SpeedoMeter[playerid][9] = CreatePlayerTextDraw(playerid, 255.797897, 431.500152, "box");
- PlayerTextDrawLetterSize(playerid, SpeedoMeter[playerid][9], 0.000000, -0.354318);
- PlayerTextDrawTextSize(playerid, SpeedoMeter[playerid][9], 381.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, SpeedoMeter[playerid][9], 1);
- PlayerTextDrawColor(playerid, SpeedoMeter[playerid][9], -1);
- PlayerTextDrawUseBox(playerid, SpeedoMeter[playerid][9], 1);
- PlayerTextDrawBoxColor(playerid, SpeedoMeter[playerid][9], 16777215);
- PlayerTextDrawSetShadow(playerid, SpeedoMeter[playerid][9], 0);
- PlayerTextDrawBackgroundColor(playerid, SpeedoMeter[playerid][9], 255);
- PlayerTextDrawFont(playerid, SpeedoMeter[playerid][9], 1);
- PlayerTextDrawSetProportional(playerid, SpeedoMeter[playerid][9], 1);
- SpeedoMeter[playerid][10] = CreatePlayerTextDraw(playerid, 256.266418, 384.250122, "box");
- PlayerTextDrawLetterSize(playerid, SpeedoMeter[playerid][10], 0.000000, 6.486090);
- PlayerTextDrawTextSize(playerid, SpeedoMeter[playerid][10], 252.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, SpeedoMeter[playerid][10], 1);
- PlayerTextDrawColor(playerid, SpeedoMeter[playerid][10], -1);
- PlayerTextDrawUseBox(playerid, SpeedoMeter[playerid][10], 1);
- PlayerTextDrawBoxColor(playerid, SpeedoMeter[playerid][10], 16777215);
- PlayerTextDrawSetShadow(playerid, SpeedoMeter[playerid][10], 0);
- PlayerTextDrawBackgroundColor(playerid, SpeedoMeter[playerid][10], 255);
- PlayerTextDrawFont(playerid, SpeedoMeter[playerid][10], 1);
- PlayerTextDrawSetProportional(playerid, SpeedoMeter[playerid][10], 1);
- SpeedoMeter[playerid][11] = CreatePlayerTextDraw(playerid, 384.172576, 385.416931, "box");
- PlayerTextDrawLetterSize(playerid, SpeedoMeter[playerid][11], 0.000000, 6.392386);
- PlayerTextDrawTextSize(playerid, SpeedoMeter[playerid][11], 381.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, SpeedoMeter[playerid][11], 1);
- PlayerTextDrawColor(playerid, SpeedoMeter[playerid][11], -1);
- PlayerTextDrawUseBox(playerid, SpeedoMeter[playerid][11], 1);
- PlayerTextDrawBoxColor(playerid, SpeedoMeter[playerid][11], 16777215);
- PlayerTextDrawSetShadow(playerid, SpeedoMeter[playerid][11], 0);
- PlayerTextDrawBackgroundColor(playerid, SpeedoMeter[playerid][11], 255);
- PlayerTextDrawFont(playerid, SpeedoMeter[playerid][11], 1);
- PlayerTextDrawSetProportional(playerid, SpeedoMeter[playerid][11], 1);
- }
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" bR SpeedoMeter By BulletRaja");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- speedo(playerid);
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- speedohide(playerid);
- return 1;
- }
- forward speedometer(playerid);
- public speedometer(playerid)
- {
- new string[270];
- format(string, sizeof(string), "Vehicle: %s", vehiclename[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
- PlayerTextDrawSetString(playerid, SpeedoMeter[playerid][1], string);
- format(string, sizeof(string), "Speed: %d", floatround(GetPlayerSpeed(playerid)));
- PlayerTextDrawSetString(playerid, SpeedoMeter[playerid][2], string);
- if(GetPlayerSpeed(playerid) == 0)
- {
- format(string, sizeof(string), "Gear: ~b~Park");
- }
- else
- if(!IsVehicleDrivingBackwards(GetPlayerVehicleID(playerid)))
- {
- format(string, sizeof(string), "Gear: ~g~~h~Drive");
- }
- else
- {
- format(string, sizeof(string), "Gear: ~r~~h~Reverse");
- }
- PlayerTextDrawSetString(playerid, SpeedoMeter[playerid][3], string);
- new light1, light2, light3, light4, light5, light6, light7;
- GetVehicleParamsEx(GetPlayerVehicleID(playerid), light1, light2, light3, light4, light5, light6, light7);
- if(light2 == 1)
- {
- format(string, sizeof(string), "Lights: On");
- }
- else
- {
- format(string, sizeof(string), "Lights: Off");
- }
- PlayerTextDrawSetString(playerid, SpeedoMeter[playerid][4], string);
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {
- speedoshow(playerid);
- }
- else
- {
- speedohide(playerid);
- }
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- new playerstate = GetPlayerState(playerid);
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- speedometer(playerid);
- }
- return 1;
- }
- new SPEEDON[MAX_PLAYERS];
- CMD:speedo(playerid, params[])
- {
- if(SPEEDON[playerid] == 0)
- {
- speedoshow(playerid);
- SPEEDON[playerid] = 1;
- SendClientMessage(playerid, -1,"{FF0000}Speedometer On");
- }
- else
- if(SPEEDON[playerid] == 1)
- {
- speedohide(playerid);
- SPEEDON[playerid] = 0;
- SendClientMessage(playerid, -1,"{FF0000}Speedometer Off");
- }
- return 1;
- }
- /* CMDs */
- CMD:veh(playerid,params[])
- {
- new car, Vehicle[MAX_PLAYERS];
- new string[128];
- new Float:X, Float:Y, Float:Z;
- GetPlayerPos(playerid, Float:X, Float:Y, Float:Z);
- if(sscanf(params,"i", car)) return SendClientMessage(playerid,0xff0000ff,"USAGE: /Veh <Vehicle ID 400 - 611>");
- else if(car < 400 || car >611) return SendClientMessage(playerid, 0xff0000ff, "ERROR: Cannot go under 400 or above 611.");
- {
- if(Vehicle[playerid] != 0)
- {
- DestroyVehicle(Vehicle[playerid]);
- }
- Vehicle[playerid] = CreateVehicle(car, X, Y, Z + 2.0, 0, -1, -1, 1);
- format(string,sizeof(string),"You Have Spawned Vehicle ID %i",car);
- SendClientMessage(playerid, 0xffffffff, string);
- PutPlayerInVehicle(playerid, Vehicle[playerid], 0);
- }
- return 1;
- }
- CMD:lights(playerid, params[])
- {
- if (GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, -1, "You must be the driver of a vehicle!");
- new giveplayerid = GetPlayerVehicleID(playerid);
- new car1 = GetVehicleModel(giveplayerid);
- switch (car1)
- {
- case 425, 430, 432, 435, 441, 446, 447, 449, 450, 452, 453, 454, 460, 464, 465, 469, 472, 473, 476, 481, 484, 487, 488, 493, 497, 501, 509, 510, 511, 512, 513, 519, 520, 537, 538, 539, 548, 553, 563, 564, 569, 570, 577, 584, 590, 591, 592, 593, 594, 595, 606, 607, 608, 610, 611: SendClientMessage(playerid, -1, "Error: This vehicle doesn't have lights!");
- default:
- {
- new engine, lights, alarm, doors, bonnet, boot, objective;
- GetVehicleParamsEx(giveplayerid, engine, lights, alarm, doors, bonnet, boot, objective);
- if (lights != 1)
- {
- SetVehicleParamsEx(giveplayerid, engine, 1, alarm, doors, bonnet, boot, objective);
- SendClientMessage(playerid, -1, "Lights turned on!");
- GameTextForPlayer(playerid,"~w~~n~~n~~n~~n~~n~~n~Lights ~g~On!",3000,3);
- }
- else
- {
- SetVehicleParamsEx(giveplayerid, engine, 0, alarm, doors, bonnet, boot, objective);
- SendClientMessage(playerid, -1, "Lights turned off!");
- GameTextForPlayer(playerid,"~w~~n~~n~~n~~n~~n~~n~Lights ~g~Off!",3000,3);
- }
- }
- }
- return 1;
- }
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