Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- void Game::RollDice()
- {
- const int noOfPlayers = m_player.GetNoOfPlayers();
- const int noOfDice = 5;
- int (*playerArray)[noOfDice] = new int[noOfPlayers][noOfDice];
- int diceArray[5];
- for (int j = 0; j < noOfPlayers; ++j) //player number
- {
- for (int k = 0; k < 5; ++k) //dice number
- {
- diceArray[k] = (rand() % 6) + 1;
- playerArray[j][k] = j+k;
- }
- std::cout << "player " << j + 1 << " dice roll = " << &playerArray[diceArray];
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement