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- void Ref(int clientid)
- {
- MOB *player = (MOB*)GetMobFromIndex(clientid);
- int itenslot1 = GetFirstSlotSADD(clientid,3350,64);
- int addr_bclient = clientid * 0x0410;
- int cPeitoral = PInt(addr_bclient + 0x015C6A24);
- {
- PInt(addr_bclient + 0x015C6A24 +2) = 43;//Sanc
- PInt(addr_bclient + 0x015C6A24 +3) = 250;//Valor
- SendItens(clientid,3);
- player->Inventory[itenslot1].Index = 0;
- SendALL(clientid);
- SendClientMsg(clientid,"Adicionado Add no Peito.");
- }
- }
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